@axis-dominion Almost done with these combats, but question for you in the SZ 111 battle. It’s round 1, I’ve damaged your Battleship and have 1 more hit from a plane. Do you want to lose the Destroyer? I do still have two attacking subs. Your units, save the submarine, haven’t rolled yet, so they might not survive anyway. Wanted to check though.
L24 BM4 Adam514 (Axis) vs axis-dominion (Allies+21) Rematch
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TripleA Turn Summary: ANZAC round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 19 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC ANZAC creates battle in territory 42 Sea Zone Battle in Borneo Battle in Celebes ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Celebes 1 infantry owned by the Japanese lost in Celebes ANZAC win, taking Borneo from Japanese, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 submarine moved from 63 Sea Zone to 54 Sea Zone 1 cruiser and 1 destroyer moved from 42 Sea Zone to 33 Sea Zone 1 fighter moved from New South Wales to 33 Sea Zone 1 fighter moved from 33 Sea Zone to Korea 2 infantry moved from Amur to Korea 1 marine moved from Western United States to 10 Sea Zone 1 fighter moved from 33 Sea Zone to Korea 8 submarines moved from 42 Sea Zone to 33 Sea Zone 1 submarine moved from 42 Sea Zone to 33 Sea Zone 1 submarine moved from 42 Sea Zone to 54 Sea Zone 1 submarine moved from 63 Sea Zone to 33 Sea Zone 2 aaGuns, 1 infantry and 1 mech_infantry moved from New South Wales to Queensland Place Units - ANZAC 2 transports placed in 62 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,1 ANZAC collect 20 PUs (1 lost to blockades); end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67 ANZAC regular : 0.33
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TripleA Turn Summary: French round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 19 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC ANZAC creates battle in territory 42 Sea Zone Battle in Borneo Battle in Celebes ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Celebes 1 infantry owned by the Japanese lost in Celebes ANZAC win, taking Borneo from Japanese, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 submarine moved from 63 Sea Zone to 54 Sea Zone 1 cruiser and 1 destroyer moved from 42 Sea Zone to 33 Sea Zone 1 fighter moved from New South Wales to 33 Sea Zone 1 fighter moved from 33 Sea Zone to Korea 2 infantry moved from Amur to Korea 1 marine moved from Western United States to 10 Sea Zone 1 fighter moved from 33 Sea Zone to Korea 8 submarines moved from 42 Sea Zone to 33 Sea Zone 1 submarine moved from 42 Sea Zone to 33 Sea Zone 1 submarine moved from 42 Sea Zone to 54 Sea Zone 1 submarine moved from 63 Sea Zone to 33 Sea Zone 2 aaGuns, 1 infantry and 1 mech_infantry moved from New South Wales to Queensland Place Units - ANZAC 2 transports placed in 62 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,1 ANZAC collect 20 PUs (1 lost to blockades); end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.67 ANZAC regular : 0.33
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done visiting. misses home. ready to go back.
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Haha, better use every TUV you have.
Will complete the move in 2-3h.
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@Adam514 said in L24 BM4 Adam514 (Axis) vs axis-dominion (Allies+21) Rematch:
Haha, better use every TUV you have.
Will complete the move in 2-3h.
yea that’s what i’m trying to do better in this time around!
sounds good, thanks for the heads up
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@Adam514 said in L24 BM4 Adam514 (Axis) vs axis-dominion (Allies+21) Rematch:
Marine should be on the BB.
forgot to do this for you, go ahead and do it on G’s turn
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TripleA Turn Summary: Germans round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 20 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 3 fighters, 4 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 1 mech_infantry moved from Russia to Archangel 2 mech_infantrys moved from Belarus to Novgorod 1 fighter and 1 tactical_bomber moved from Volgograd to Archangel 2 fighters moved from Yugoslavia to Novgorod 1 mech_infantry moved from Yakut S.S.R. to Buryatia Germans take Buryatia from Russians EDIT: 1 marine moved from French Indo China to 36 Sea Zone 1 mech_infantry moved from Russia to Nenetsia Germans take Nenetsia from Russians 1 mech_infantry moved from Bryansk to Archangel 1 infantry moved from Kazakhstan to Turkmenistan Germans take Turkmenistan from British Combat - Germans Battle in Novgorod Germans attack with 2 fighters and 2 mech_infantrys British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 marine Germans roll dice for 2 fighters and 2 mech_infantrys in Novgorod, round 2 : 0/4 hits, 1.33 expected hits British roll dice for 1 marine in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Novgorod Germans roll dice for 2 fighters and 1 mech_infantry in Novgorod, round 3 : 2/3 hits, 1.17 expected hits British roll dice for 1 marine in Novgorod, round 3 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Germans lost in Novgorod 1 marine owned by the British lost in Novgorod Germans win, taking Novgorod from British with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -9 Casualties for Germans: 1 fighter and 1 mech_infantry Casualties for British: 1 marine Battle in Archangel Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber British defend with 1 marine Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 0/4 hits, 1.50 expected hits British roll dice for 1 marine in Archangel, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 3 : 1/4 hits, 1.50 expected hits British roll dice for 1 marine in Archangel, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Archangel 1 marine owned by the British lost in Archangel Germans win, taking Archangel from British with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Germans: 1 mech_infantry Casualties for British: 1 marine Non Combat Move - Germans 1 fighter moved from Novgorod to Baltic States 4 mech_infantrys moved from Germany to Baltic States 1 fighter and 1 tactical_bomber moved from Archangel to Smolensk 3 mech_infantrys moved from Western Ukraine to Smolensk 1 mech_infantry moved from Bryansk to Smolensk 1 mech_infantry moved from Belarus to Smolensk 3 infantry moved from Samara to Volgograd 1 infantry moved from Rostov to Volgograd 1 mech_infantry moved from Yugoslavia to Bessarabia 1 armour moved from Germany to Baltic States 2 mech_infantrys moved from Western Germany to Poland 1 artillery and 18 infantry moved from Germany to Poland 1 infantry moved from Northern Italy to 97 Sea Zone 1 mech_infantry moved from Northern Italy to Romania 1 infantry moved from Northern Italy to Yugoslavia 2 infantry moved from Normandy Bordeaux to France 1 artillery and 10 infantry moved from Western Germany to Germany 1 aaGun, 7 artilleries and 12 infantry moved from Holland Belgium to Western Germany 2 marines moved from Germany to Western Germany 1 tactical_bomber moved from Yugoslavia to Western Germany 1 bomber moved from India to Russia 1 bomber moved from Japan to French Indo China Place Units - Germans 1 submarine placed in 110 Sea Zone 1 submarine placed in 105 Sea Zone 3 fighters placed in Western Germany 3 artilleries placed in Volgograd 3 infantry placed in Russia 1 infantry and 2 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2 Germans collect 59 PUs (2 lost to blockades); end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 74 PUs
Combat Hit Differential Summary :
Germans regular : -2.50 British regular : 1.67
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TripleA Turn Summary: Germans round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 20 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 3 fighters, 4 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 1 mech_infantry moved from Russia to Archangel 2 mech_infantrys moved from Belarus to Novgorod 1 fighter and 1 tactical_bomber moved from Volgograd to Archangel 2 fighters moved from Yugoslavia to Novgorod 1 mech_infantry moved from Yakut S.S.R. to Buryatia Germans take Buryatia from Russians EDIT: 1 marine moved from French Indo China to 36 Sea Zone 1 mech_infantry moved from Russia to Nenetsia Germans take Nenetsia from Russians 1 mech_infantry moved from Bryansk to Archangel 1 infantry moved from Kazakhstan to Turkmenistan Germans take Turkmenistan from British Combat - Germans Battle in Novgorod Germans attack with 2 fighters and 2 mech_infantrys British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 marine Germans roll dice for 2 fighters and 2 mech_infantrys in Novgorod, round 2 : 0/4 hits, 1.33 expected hits British roll dice for 1 marine in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Novgorod Germans roll dice for 2 fighters and 1 mech_infantry in Novgorod, round 3 : 2/3 hits, 1.17 expected hits British roll dice for 1 marine in Novgorod, round 3 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Germans lost in Novgorod 1 marine owned by the British lost in Novgorod Germans win, taking Novgorod from British with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -9 Casualties for Germans: 1 fighter and 1 mech_infantry Casualties for British: 1 marine Battle in Archangel Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber British defend with 1 marine Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 0/4 hits, 1.50 expected hits British roll dice for 1 marine in Archangel, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 3 : 1/4 hits, 1.50 expected hits British roll dice for 1 marine in Archangel, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Archangel 1 marine owned by the British lost in Archangel Germans win, taking Archangel from British with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Germans: 1 mech_infantry Casualties for British: 1 marine Non Combat Move - Germans 1 fighter moved from Novgorod to Baltic States 4 mech_infantrys moved from Germany to Baltic States 1 fighter and 1 tactical_bomber moved from Archangel to Smolensk 3 mech_infantrys moved from Western Ukraine to Smolensk 1 mech_infantry moved from Bryansk to Smolensk 1 mech_infantry moved from Belarus to Smolensk 3 infantry moved from Samara to Volgograd 1 infantry moved from Rostov to Volgograd 1 mech_infantry moved from Yugoslavia to Bessarabia 1 armour moved from Germany to Baltic States 2 mech_infantrys moved from Western Germany to Poland 1 artillery and 18 infantry moved from Germany to Poland 1 infantry moved from Northern Italy to 97 Sea Zone 1 mech_infantry moved from Northern Italy to Romania 1 infantry moved from Northern Italy to Yugoslavia 2 infantry moved from Normandy Bordeaux to France 1 artillery and 10 infantry moved from Western Germany to Germany 1 aaGun, 7 artilleries and 12 infantry moved from Holland Belgium to Western Germany 2 marines moved from Germany to Western Germany 1 tactical_bomber moved from Yugoslavia to Western Germany 1 bomber moved from India to Russia 1 bomber moved from Japan to French Indo China Place Units - Germans 1 submarine placed in 110 Sea Zone 1 submarine placed in 105 Sea Zone 3 fighters placed in Western Germany 3 artilleries placed in Volgograd 3 infantry placed in Russia 1 infantry and 2 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2 Germans collect 59 PUs (2 lost to blockades); end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 74 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Volgograd: 4 mech_infantrys EDIT: Adding units owned by Germans to Bryansk: 2 mech_infantrys EDIT: Adding units owned by Germans to Vologda: 2 mech_infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -2.50 British regular : 1.67
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TripleA Turn Summary: Russians round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 20 Combat Move - Russians 5 fighters and 1 tactical_bomber moved from Hopei to Manchuria 14 infantry moved from Amur to Manchuria Combat - Russians Battle in Manchuria Russians attack with 5 fighters, 14 infantry and 1 tactical_bomber Japanese defend with 4 artilleries, 1 factory_minor, 10 infantry and 1 mech_infantry Russians roll dice for 5 fighters, 14 infantry and 1 tactical_bomber in Manchuria, round 2 : 5/20 hits, 5.50 expected hits Japanese roll dice for 4 artilleries, 10 infantry and 1 mech_infantry in Manchuria, round 2 : 7/15 hits, 5.00 expected hits 7 infantry owned by the Russians lost in Manchuria 5 infantry owned by the Japanese lost in Manchuria Russians roll dice for 5 fighters, 7 infantry and 1 tactical_bomber in Manchuria, round 3 : 5/13 hits, 4.33 expected hits Japanese roll dice for 4 artilleries, 5 infantry and 1 mech_infantry in Manchuria, round 3 : 0/10 hits, 3.33 expected hits 5 infantry owned by the Japanese lost in Manchuria Russians roll dice for 5 fighters, 7 infantry and 1 tactical_bomber in Manchuria, round 4 : 4/13 hits, 4.33 expected hits Japanese roll dice for 4 artilleries and 1 mech_infantry in Manchuria, round 4 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Russians lost in Manchuria 1 mech_infantry owned by the Japanese and 3 artilleries owned by the Japanese lost in Manchuria Russians roll dice for 5 fighters, 6 infantry and 1 tactical_bomber in Manchuria, round 5 : 5/12 hits, 4.17 expected hits Japanese roll dice for 1 artillery in Manchuria, round 5 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Manchuria Russians win, taking Manchuria from Japanese with 5 fighters, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 26 Casualties for Russians: 8 infantry Casualties for Japanese: 4 artilleries, 10 infantry and 1 mech_infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Trigger Chinese Destroy Factories Manchuria Russians: has removed 1 factory_minor owned by Chinese in Manchuria Non Combat Move - Russians 5 fighters and 1 tactical_bomber moved from Manchuria to Korea 1 aaGun moved from Amur to Korea 1 aaGun moved from Amur to Manchuria Turn Complete - Russians
Combat Hit Differential Summary :
Japanese regular : -2.33 Russians regular : 0.67
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TripleA Turn Summary: Japanese round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 20 Purchase Units - Japanese Japanese buy 4 fighters, 8 infantry and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry and 1 mech_infantry moved from Jehol to Manchuria 1 fighter moved from Japan to Manchuria 1 mech_infantry moved from Yakut S.S.R. to Amur Japanese take Amur from Russians 1 battleship and 1 marine moved from 36 Sea Zone to 42 Sea Zone Japanese take 42 Sea Zone from ANZAC 1 marine moved from 42 Sea Zone to Java 1 marine moved from French Indo China to 36 Sea Zone 1 battleship and 1 marine moved from 36 Sea Zone to 19 Sea Zone 1 marine moved from 19 Sea Zone to Manchuria 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Borneo 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 bomber moved from French Indo China to Celebes 1 submarine moved from 39 Sea Zone to 43 Sea Zone Japanese take 39 Sea Zone from UK_Pacific 1 submarine moved from 41 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone 1 artillery and 3 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 19 Sea Zone 1 artillery and 3 infantry moved from 19 Sea Zone to Manchuria 1 bomber moved from French Indo China to Manchuria 1 fighter moved from 36 Sea Zone to 44 Sea Zone 1 fighter moved from 36 Sea Zone to 43 Sea Zone 5 fighters and 1 tactical_bomber moved from 36 Sea Zone to Manchuria 3 fighters moved from 36 Sea Zone to Manchuria 1 fighter moved from 36 Sea Zone to Manchuria 1 infantry moved from Kweichow to Hopei Japanese take Hopei from Chinese Combat - Japanese Battle in Java Battle in 43 Sea Zone Japanese attack with 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport Americans defend with 1 destroyer; ANZAC defend with 1 transport Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters, 1 tactical_bomber and 1 transport in 43 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Americans roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 43 Sea Zone 1 transport owned by the ANZAC and 1 destroyer owned by the Americans lost in 43 Sea Zone Japanese win, taking Java from ANZAC with 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 9 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Casualties for ANZAC: 1 transport Battle in 44 Sea Zone Japanese attack with 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport Americans defend with 1 destroyer; ANZAC defend with 1 transport Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters, 1 tactical_bomber and 1 transport in 44 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Americans roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 44 Sea Zone 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Americans with 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer Casualties for ANZAC: 1 transport Battle in Celebes Japanese attack with 1 artillery, 1 bomber and 1 infantry ANZAC defend with 1 artillery Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Celebes, round 2 : 2/3 hits, 1.33 expected hits ANZAC roll dice for 1 artillery in Celebes, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Celebes 1 artillery owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 artillery and 1 bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery Battle in Borneo Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Borneo, round 2 : 0/4 hits, 1.50 expected hits ANZAC roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Borneo Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 3 : 1/3 hits, 1.33 expected hits ANZAC roll dice for 1 infantry in Borneo, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Borneo Japanese win, taking Borneo from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in Manchuria Japanese attack with 1 artillery, 1 bomber, 10 fighters, 5 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 aaGun and 6 infantry Russians roll AA dice in Manchuria : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 battleship in Manchuria, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery, 1 bomber, 10 fighters, 5 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber in Manchuria, round 2 : 8/20 hits, 8.17 expected hits Chinese roll dice for 1 aaGun and 6 infantry in Manchuria, round 2 : 3/6 hits, 2.00 expected hits 3 infantry owned by the Japanese lost in Manchuria 6 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Manchuria Japanese win, taking Manchuria from Chinese with 1 artillery, 1 bomber, 10 fighters, 2 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Japanese: 3 infantry Casualties for Russians: 1 aaGun and 6 infantry Non Combat Move - Japanese 2 fighters and 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone 1 bomber moved from Celebes to Philippines 1 fighter and 1 tactical_bomber moved from Borneo to 42 Sea Zone 2 fighters and 1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone 4 carriers moved from 36 Sea Zone to 42 Sea Zone 1 destroyer moved from 36 Sea Zone to 46 Sea Zone 1 destroyer moved from 36 Sea Zone to 34 Sea Zone 1 destroyer moved from 36 Sea Zone to 21 Sea Zone 1 destroyer moved from 36 Sea Zone to 18 Sea Zone 1 destroyer moved from 36 Sea Zone to 6 Sea Zone 2 destroyers moved from 36 Sea Zone to 42 Sea Zone 2 destroyers moved from 36 Sea Zone to 19 Sea Zone 1 submarine moved from 37 Sea Zone to 42 Sea Zone 4 submarines moved from 36 Sea Zone to 42 Sea Zone 10 fighters and 1 tactical_bomber moved from Manchuria to 19 Sea Zone 1 bomber moved from Manchuria to Japan 1 fighter moved from French Indo China to 19 Sea Zone 6 carriers moved from 36 Sea Zone to 19 Sea Zone 1 aaGun, 2 artilleries and 24 infantry moved from Kweichow to Anhwe 1 armour moved from Kweichow to Anhwe 1 infantry moved from Shensi to Suiyuyan 1 mech_infantry moved from Suiyuyan to Shensi 1 aaGun moved from Volgograd to Rostov 11 submarines moved from 36 Sea Zone to 19 Sea Zone 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Soviet Far East to Siberia 2 infantry moved from Burma to Yunnan 1 mech_infantry moved from Yunnan to Anhwe 1 mech_infantry moved from Yunnan to French Indo China 1 tactical_bomber moved from India to French Indo China 1 tactical_bomber moved from India to French Indo China 1 fighter moved from 36 Sea Zone to Japan 1 tactical_bomber moved from French Indo China to Japan 1 fighter moved from 36 Sea Zone to Japan 1 fighter moved from French Indo China to Japan 1 submarine moved from 36 Sea Zone to 42 Sea Zone 2 infantry moved from India to Burma 1 aaGun, 1 artillery and 3 infantry moved from India to West India 1 infantry moved from India to West India 1 infantry moved from New Guinea to Dutch New Guinea Place Units - Japanese 1 submarine placed in 6 Sea Zone 4 fighters and 5 infantry placed in Japan 1 submarine placed in 36 Sea Zone 2 infantry placed in French Indo China 1 infantry placed in Malaya Turn Complete - Japanese Japanese collect 70 PUs; end with 71 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00 Americans regular : 0.33 Japanese regular : -3.00 ANZAC regular : 1.00 Russians AA : -0.50
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TripleA Turn Summary: UK_Pacific round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 20 Purchase Units - Americans Americans buy 1 airfield, 1 destroyer, 3 fighters and 13 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 3 infantry moved from Caucasus to Rostov 4 infantry moved from Karelia to Novgorod 3 infantry moved from Norway to 126 Sea Zone 3 infantry and 3 transports moved from 126 Sea Zone to 127 Sea Zone 3 infantry moved from Finland to 127 Sea Zone 6 infantry moved from 127 Sea Zone to Novgorod 1 bomber moved from Syria to Volgograd 2 fighters moved from Finland to Novgorod 1 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 battleship moved from 33 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Paulau Island 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 22 Sea Zone 1 infantry moved from Marianas to 22 Sea Zone 2 infantry and 1 transport moved from 22 Sea Zone to 21 Sea Zone 1 destroyer moved from 17 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 1 artillery, 1 infantry, 1 marine and 1 mech_infantry moved from Korea to Amur 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone 1 fighter moved from Hawaiian Islands to 46 Sea Zone 2 infantry moved from 46 Sea Zone to New Guinea 1 submarine moved from 54 Sea Zone to 46 Sea Zone 1 submarine moved from 17 Sea Zone to 18 Sea Zone 2 fighters moved from 17 Sea Zone to 18 Sea Zone 3 fighters moved from 33 Sea Zone to 18 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 21 Sea Zone 3 fighters moved from 33 Sea Zone to 21 Sea Zone 1 fighter moved from 33 Sea Zone to 18 Sea Zone 1 fighter moved from 33 Sea Zone to 21 Sea Zone 1 bomber moved from Queensland to 46 Sea Zone 2 destroyers moved from 33 Sea Zone to 34 Sea Zone 3 submarines moved from 33 Sea Zone to 34 Sea Zone 1 fighter moved from 33 Sea Zone to 18 Sea Zone 1 fighter moved from 33 Sea Zone to 21 Sea Zone 1 fighter moved from 33 Sea Zone to 46 Sea Zone 3 fighters moved from Caroline Islands to 46 Sea Zone 1 cruiser moved from 33 Sea Zone to 34 Sea Zone 3 carriers moved from 33 Sea Zone to 34 Sea Zone 1 fighter moved from 126 Sea Zone to Novgorod 1 destroyer moved from 33 Sea Zone to 34 Sea Zone Combat - Americans Strategic bombing raid in Volgograd Germans roll AA dice in Volgograd : 0/1 hits, 0.17 expected hits Bombing raid in Volgograd rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Volgograd causes 6 damage total. Battle in Novgorod Americans attack with 3 fighters and 10 infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry Americans roll dice for 3 fighters and 10 infantry in Novgorod, round 2 : 6/13 hits, 3.17 expected hits Germans roll dice for 1 mech_infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Novgorod 1 mech_infantry owned by the Germans lost in Novgorod Americans win, taking Novgorod from Germans with 3 fighters and 9 infantry remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Germans: 1 mech_infantry Battle in 46 Sea Zone Americans attack with 1 bomber, 5 fighters, 1 submarine and 1 transport Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 46 Sea Zone 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 1 bomber, 5 fighters and 1 transport remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 18 Sea Zone Americans attack with 7 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 18 Sea Zone Americans win with 7 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 34 Sea Zone ANZAC loiter and taunt with 1 infantry; Americans attack with 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 3 submarines and 1 transport Japanese defend with 1 destroyer Americans roll dice for 3 submarines in 34 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 3 submarines and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 21 Sea Zone Americans attack with 1 destroyer, 5 fighters, 1 tactical_bomber and 1 transport Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 5 fighters, 1 tactical_bomber and 1 transport in 21 Sea Zone, round 2 : 5/7 hits, 3.50 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 21 Sea Zone 1 destroyer owned by the Japanese lost in 21 Sea Zone Americans win with 5 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer Battle in Rostov Americans attack with 1 artillery and 3 infantry Italians defend with 1 infantry; Japanese defend with 1 aaGun Americans roll dice for 1 artillery and 3 infantry in Rostov, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 aaGun and 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the Japanese lost in Rostov Americans roll dice for 1 artillery and 3 infantry in Rostov, round 3 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Rostov Americans roll dice for 1 artillery and 2 infantry in Rostov, round 4 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Rostov, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Rostov Americans roll dice for 1 artillery and 1 infantry in Rostov, round 5 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Rostov, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Rostov Americans win, taking Rostov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 2 Casualties for Japanese: 1 aaGun Casualties for Americans: 2 infantry Casualties for Italians: 1 infantry Battle in Guam Battle in Amur Americans attack with 1 artillery, 1 infantry, 1 marine and 1 mech_infantry Japanese defend with 1 mech_infantry Americans roll dice for 1 artillery, 1 infantry, 1 marine and 1 mech_infantry in Amur, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 mech_infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Amur Americans win, taking Guam from Japanese, taking Amur from Japanese with 1 artillery, 1 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Paulau Island Battle in New Guinea Non Combat Move - Americans 1 destroyer moved from 33 Sea Zone to 21 Sea Zone 3 carriers, 4 fighters and 2 tactical_bombers moved from 33 Sea Zone to 34 Sea Zone 1 carrier and 2 fighters moved from 33 Sea Zone to 34 Sea Zone 1 fighter moved from 46 Sea Zone to Caroline Islands 1 fighter moved from 46 Sea Zone to Caroline Islands 1 fighter moved from 46 Sea Zone to Caroline Islands 1 fighter moved from 46 Sea Zone to Caroline Islands 1 fighter moved from 46 Sea Zone to 34 Sea Zone 1 bomber moved from 46 Sea Zone to Caroline Islands 3 fighters moved from Midway to Caroline Islands 1 bomber moved from Volgograd to Caucasus 2 mech_infantrys moved from Persia to Eastern Persia 1 aaGun moved from Karelia to Novgorod 2 carriers and 2 fighters moved from 126 Sea Zone to 127 Sea Zone 1 destroyer moved from 126 Sea Zone to 127 Sea Zone 3 fighters moved from Novgorod to 127 Sea Zone 1 fighter moved from 126 Sea Zone to 127 Sea Zone 4 infantry moved from Central United States to 101 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 4 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Eastern United States to Gibraltar 1 fighter moved from Iraq to Syria 1 submarine moved from 60 Sea Zone to 55 Sea Zone 2 aaGuns moved from Queensland to New South Wales 4 carriers moved from 33 Sea Zone to 34 Sea Zone 1 carrier moved from 17 Sea Zone to 34 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 marine moved from Western United States to 10 Sea Zone 2 marines and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 marine moved from 26 Sea Zone to Hawaiian Islands 1 cruiser moved from 33 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Midway 1 fighter moved from Western United States to Hawaiian Islands 7 fighters moved from 18 Sea Zone to 34 Sea Zone 1 submarine moved from 33 Sea Zone to 34 Sea Zone 1 destroyer moved from 33 Sea Zone to 34 Sea Zone 1 fighter moved from Gibraltar to Trans-Jordan 1 fighter moved from Gibraltar to Trans-Jordan 1 fighter moved from Norway to Gibraltar 2 fighters moved from Norway to Karelia 5 fighters and 1 tactical_bomber moved from 21 Sea Zone to 34 Sea Zone Place Units - Americans 1 airfield placed in Karelia 3 infantry placed in Norway 3 infantry placed in Finland 3 infantry placed in Caucasus 4 infantry placed in Central United States 1 destroyer placed in 101 Sea Zone 2 fighters placed in Eastern United States 1 fighter placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,6 Americans collect 74 PUs (1 lost to blockades); end with 74 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 99 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 104 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 109 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese 9 artilleries and 22 infantry moved from Chahar to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 9 artilleries and 22 infantry Japanese defend with 1 infantry Chinese roll dice for 9 artilleries and 22 infantry in Suiyuyan, round 2 : 6/31 hits, 8.17 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 9 artilleries and 22 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 2 PUs; end with 4 PUs Purchase Units - British British buy 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - British 2 mech_infantrys moved from Caucasus to Bryansk 2 fighters and 2 tactical_bombers moved from Karelia to Bryansk 1 artillery and 2 infantry moved from Caucasus to Kazakhstan Combat - British British creates battle in territory 105 Sea Zone Battle in Kazakhstan British attack with 1 artillery and 2 infantry Germans defend with 1 aaGun and 1 infantry British roll dice for 1 artillery and 2 infantry in Kazakhstan, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 aaGun and 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 2 infantry in Kazakhstan, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 aaGun and 1 infantry in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the Germans lost in Kazakhstan British roll dice for 1 artillery and 2 infantry in Kazakhstan, round 4 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Kazakhstan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Kazakhstan British win, taking Kazakhstan from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 1 aaGun and 1 infantry Battle in Bryansk British attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers Germans defend with 2 mech_infantrys British roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Bryansk, round 2 : 3/6 hits, 2.67 expected hits Italians roll dice for 2 mech_infantrys in Bryansk, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the British lost in Bryansk 2 mech_infantrys owned by the Germans lost in Bryansk British win, taking Bryansk from Italians with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Casualties for Germans: 2 mech_infantrys Non Combat Move - British 2 fighters and 2 tactical_bombers moved from Bryansk to Novgorod 1 armour, 5 infantry and 1 mech_infantry moved from Vyborg to Novgorod 2 fighters moved from 127 Sea Zone to Novgorod 8 fighters moved from Finland to Novgorod 2 transports moved from 127 Sea Zone to 126 Sea Zone 2 aaGuns moved from Norway to 126 Sea Zone 2 aaGuns and 2 transports moved from 126 Sea Zone to 127 Sea Zone 1 aaGun moved from Finland to 127 Sea Zone 2 infantry moved from Finland to 127 Sea Zone 3 aaGuns and 2 infantry moved from 127 Sea Zone to Novgorod 2 fighters moved from United Kingdom to Karelia 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 2 submarines moved from 92 Sea Zone to 91 Sea Zone 1 submarine moved from 91 Sea Zone to 105 Sea Zone 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 aaGun and 2 infantry moved from Chahar to Suiyuyan 6 artilleries and 27 infantry moved from Northwest Persia to Caucasus 1 aaGun moved from Caucasus to Kazakhstan 3 infantry moved from Iraq to Northwest Persia 3 infantry moved from Alexandria to Tobruk 2 mech_infantrys moved from Egypt to Tobruk 1 submarine moved from 80 Sea Zone to 81 Sea Zone 1 infantry moved from Union of South Africa to 71 Sea Zone 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Trans-Jordan 1 transport moved from 81 Sea Zone to 71 Sea Zone 3 infantry moved from Iraq to Northwest Persia 3 mech_infantrys moved from Caucasus to Northwest Persia 3 mech_infantrys moved from Caucasus to Northwest Persia 1 aaGun moved from Persia to Northwest Persia 6 infantry moved from Persia to Eastern Persia Place Units - British 2 infantry and 1 mech_infantry placed in Egypt 3 infantry placed in Iraq 2 infantry placed in Union of South Africa 1 fighter and 1 tactical_bomber placed in United Kingdom Turn Complete - British British collect 36 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -2.17 Americans regular : 5.17 Italians regular : 0.33 Japanese regular : 0.00 Germans AA : -0.17 Germans regular : 0.33 British regular : 0.83
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TripleA Move Summary: Italians round 20
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 20 Purchase Units - Italians Italians buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Crete 2 fighters moved from Southern Italy to 99 Sea Zone 1 destroyer moved from 97 Sea Zone to 96 Sea Zone 1 destroyer moved from 97 Sea Zone to 99 Sea Zone 1 destroyer moved from 96 Sea Zone to 99 Sea Zone
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Scramble sz99?
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@Adam514 said in L24 BM4 Adam514 (Axis) vs axis-dominion (Allies+21) Rematch:
Scramble sz99?
full scramble
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TripleA Turn Summary: Italians round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 20 Purchase Units - Italians Italians buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Crete 2 fighters moved from Southern Italy to 99 Sea Zone 1 destroyer moved from 97 Sea Zone to 96 Sea Zone 1 destroyer moved from 97 Sea Zone to 99 Sea Zone 1 destroyer moved from 96 Sea Zone to 99 Sea Zone Combat - Italians Americans scrambles 3 units out of Syria to defend against the attack in 99 Sea Zone Americans scrambles to create a battle in territory 99 Sea Zone Battle in 99 Sea Zone Germans loiter and taunt; Italians attack with 2 destroyers, 2 fighters and 1 transport Americans defend with 3 fighters Italians roll dice for 2 destroyers, 2 fighters and 1 transport in 99 Sea Zone, round 2 : 0/4 hits, 1.67 expected hits Americans roll dice for 3 fighters in 99 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits 2 destroyers owned by the Italians lost in 99 Sea Zone 2 fighters owned by the Italians retreated 1 transport owned by the Italians and 1 infantry owned by the Germans retreated to 97 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is -16 Casualties for Italians: 2 destroyers Moving scrambled unit from 99 Sea Zone back to originating territory: Syria Moving scrambled unit from 99 Sea Zone back to originating territory: Syria Moving scrambled unit from 99 Sea Zone back to originating territory: Syria Non Combat Move - Italians 1 infantry moved from Ukraine to Western Ukraine 2 fighters moved from 99 Sea Zone to Southern Italy 2 infantry moved from Poland to Baltic States 1 mech_infantry moved from Northern Italy to Slovakia Hungary 1 armour and 1 mech_infantry moved from Russia to Volgograd Place Units - Italians 1 destroyer placed in 97 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Italians from Northern Italy: 2 infantry EDIT: Removing units owned by Italians from Western Germany: 2 infantry EDIT: Adding units owned by Italians to Germany: 2 infantry EDIT: Adding units owned by Italians to Yugoslavia: 2 infantry EDIT: Turning off Edit Mode 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Americans regular : 0.00 Italians regular : -1.67
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TripleA Turn Summary: French round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 20 Purchase Units - ANZAC ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Philippines 1 fighter moved from 34 Sea Zone to 43 Sea Zone 1 fighter moved from 34 Sea Zone to 44 Sea Zone 1 fighter moved from 34 Sea Zone to Philippines 2 fighters and 1 tactical_bomber moved from 34 Sea Zone to Dutch New Guinea Combat - ANZAC Battle in 43 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Philippines ANZAC attack with 2 fighters and 1 tactical_bomber Japanese defend with 1 airfield, 1 bomber and 1 harbour ANZAC roll dice for 2 fighters and 1 tactical_bomber in Philippines, round 2 : 0/3 hits, 1.67 expected hits Japanese roll dice for 1 bomber in Philippines, round 2 : 1/1 hits, 0.17 expected hits 1 fighter owned by the ANZAC lost in Philippines ANZAC roll dice for 1 fighter and 1 tactical_bomber in Philippines, round 3 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 bomber in Philippines, round 3 : 1/1 hits, 0.17 expected hits 1 fighter owned by the ANZAC lost in Philippines 1 bomber owned by the Japanese lost in Philippines ANZAC win with 1 tactical_bomber remaining. Battle score for attacker is -6 Casualties for ANZAC: 2 fighters Casualties for Japanese: 1 bomber Battle in Dutch New Guinea ANZAC attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry ANZAC roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 2/5 hits, 2.33 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Dutch New Guinea ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 44 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 submarine and 1 transport 1 submarine owned by the Japanese submerged 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 tactical_bomber moved from Philippines to 34 Sea Zone 1 fighter moved from 43 Sea Zone to 34 Sea Zone 1 fighter moved from 44 Sea Zone to 34 Sea Zone 2 fighters and 1 tactical_bomber moved from Dutch New Guinea to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Paulau Island 2 submarines moved from 54 Sea Zone to 34 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 mech_infantry moved from Queensland to 54 Sea Zone 1 mech_infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone 1 mech_infantry moved from 34 Sea Zone to Paulau Island 2 fighters moved from Korea to Guam 1 cruiser moved from 33 Sea Zone to 26 Sea Zone 1 marine moved from 26 Sea Zone to Hawaiian Islands 1 destroyer and 10 submarines moved from 33 Sea Zone to 34 Sea Zone 2 aaGuns moved from Queensland to New South Wales Place Units - ANZAC 2 fighters and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 1.33 ANZAC regular : -2.17
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i guess don’t feel so bad about 99 after this result lmfaoo…
that japanese bomber pilot needs to go train the italian pilots lol
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and what’s even funnier is i was thinking to myself, lemme send a 4th plane in just in case… i’ve seen this kind of weird shit happen before where a bomber beats out ftr+tac combos so i was wanting to be extra sure, but then i convinced myself like naahh i’m just being paranoid lol
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Haha I’ve been sending a lot to random battles and still getting diced. That bomber is a hero.
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TripleA Manual Gamesave Post: Germans round 21
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 21 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 68 PUs; Germans buy 2 artilleries, 1 fighter, 9 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Turkmenistan to Kazakhstan 2 artilleries and 3 infantry moved from Volgograd to Kazakhstan 2 infantry moved from Volgograd to Rostov 1 fighter moved from Southern Italy to Rostov 1 fighter moved from Southern Italy to Rostov 2 tactical_bombers moved from Yugoslavia to Rostov 1 infantry moved from Russia to Bryansk 1 mech_infantry moved from Volgograd to Bryansk 1 bomber moved from Russia to Bryansk 1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk 1 mech_infantry moved from Buryatia to Sakha Germans take Sakha from Russians Combat - Germans Germans creates battle in territory 105 Sea Zone Battle in Rostov Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers Americans defend with 1 artillery and 1 infantry Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Rostov, round 2 : 4/6 hits, 2.67 expected hits Americans roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Rostov Germans win, taking Rostov from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Battle in Bryansk Germans attack with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber British defend with 1 mech_infantry Germans roll dice for 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Bryansk, round 2 : 3/5 hits, 2.17 expected hits British roll dice for 1 mech_infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Bryansk Germans win, taking Bryansk from British with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Kazakhstan Germans attack with 2 artilleries and 4 infantry British defend with 1 aaGun, 1 artillery and 2 infantry Germans roll dice for 2 artilleries and 4 infantry in Kazakhstan, round 2 : 3/6 hits, 1.67 expected hits
Combat Hit Differential Summary :
Americans regular : -0.67 Germans regular : 3.50 British regular : -0.33