This thread is for league player discussion of Out of the Box 2nd Edition ONLY
L24 OOB Mainah X v cwglee51 L+40
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers and 3 fighters; Remaining resources: 11 PUs; Combat Move - Americans 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from Wake Island to 31 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 31 Sea Zone to 21 Sea Zone 3 bombers moved from Wake Island to Guam 3 carriers moved from 31 Sea Zone to 21 Sea Zone Americans take 22 Sea Zone from Japanese 6 fighters moved from 31 Sea Zone to 21 Sea Zone 1 submarine moved from 31 Sea Zone to 21 Sea Zone 3 bombers moved from Western United States to Wake Island 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone Combat - Americans Americans creates battle in territory 6 Sea Zone Non Combat Move - Americans 1 artillery and 1 infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 21 Sea Zone to Guam 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 submarine moved from 43 Sea Zone to 21 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 3 fighters placed in 101 Sea Zone 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery moved from Shensi to Suiyuyan Chinese take Suiyuyan from Japanese 1 infantry moved from Kweichow to Hopei Chinese take Hopei from Japanese 1 infantry moved from Hunan to Kweichow 1 infantry moved from Kwangsi to Kwangtung UK_Pacific take Kwangtung from Japanese 16 infantry moved from Kwangsi to Kiangsi 3 artilleries moved from Kwangsi to Kiangsi Combat - Chinese Battle in Kiangsi Chinese attack with 3 artilleries and 16 infantry Japanese defend with 1 infantry Chinese roll dice for 3 artilleries and 16 infantry in Kiangsi, round 2 : 2/19 hits, 4.17 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 3 artilleries and 16 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 4 artilleries placed in Kiangsi Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs Purchase Units - British British buy 4 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 6 infantry moved from United Kingdom to 110 Sea Zone 6 infantry and 3 transports moved from 110 Sea Zone to 125 Sea Zone 6 infantry moved from 125 Sea Zone to Norway 1 battleship, 2 cruisers and 3 destroyers moved from 110 Sea Zone to 125 Sea Zone 1 carrier and 2 fighters moved from 110 Sea Zone to 125 Sea Zone 1 mech_infantry moved from Burma to Malaya UK_Pacific take Malaya from Japanese 1 infantry moved from Egypt to Trans-Jordan 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 fighter moved from India to Kwangsi 2 fighters moved from 39 Sea Zone to 36 Sea Zone 21 infantry moved from Hunan to Kiangsi 2 artilleries moved from Hunan to Kiangsi 1 mech_infantry moved from Yunnan to Kiangsi 2 mech_infantrys moved from Burma to Kwangsi 1 armour moved from Burma to Kwangsi 1 bomber moved from India to Persia 1 artillery and 1 mech_infantry moved from India to 39 Sea Zone 1 artillery, 1 mech_infantry and 2 transports moved from 39 Sea Zone to 41 Sea Zone 2 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 41 Sea Zone to 36 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 36 Sea Zone to Hainan 1 carrier and 1 submarine moved from 39 Sea Zone to 36 Sea Zone 1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 39 Sea Zone to 36 Sea Zone 1 armour and 1 mech_infantry moved from India to Yunnan Combat - British Strategic bombing raid in Persia Germans roll AA dice in Persia : 0/1 hits, 0.17 expected hits Bombing raid in Persia rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Persia causes 5 damage total. Battle in Norway Battle in Hainan Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 bomber moved from Persia to India 1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone 1 aaGun and 1 infantry moved from 125 Sea Zone to Norway 1 aaGun moved from Hunan to Kiangsi 1 aaGun moved from Hunan to Kiangsi Place Units - British Turning on Edit Mode EDIT: Adding units owned by UK_Pacific to Hunan: 1 infantry EDIT: Removing units owned by British from Kiangsi: 1 infantry EDIT: Turning off Edit Mode 4 artilleries and 4 infantry placed in United Kingdom 1 mech_infantry placed in Egypt Turn Complete - British British collect 30 PUs; end with 30 PUs Place Units - UK_Pacific 3 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 22 PUs; end with 22 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs Units Change Ownership Some Units in Hunan change ownership: 1 infantry Some Units in India change ownership: 3 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : -2.17 Japanese regular : -0.33 Germans AA : -0.17
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8 Purchase Units - Italians Italians buy 1 destroyer and 3 transports; Remaining resources: 3 PUs; Combat Move - Italians 1 artillery and 2 infantry moved from Kenya to Tanganyika Territory Italians take Tanganyika Territory from British 1 armour moved from Novosibirsk to Yenisey Italians take Timguska from Russians Italians take Yenisey from Russians 1 armour moved from Bryansk to Vologda Italians take Smolensk from Russians Italians take Vologda from Russians 1 artillery and 1 infantry moved from Libya to 96 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan Combat - Italians Battle in Trans-Jordan Italians attack with 1 artillery and 1 infantry British defend with 1 infantry Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 2/2 hits, 1.17 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 2 aaGuns, 4 armour, 3 artilleries, 1 infantry and 3 mech_infantrys moved from Normandy Bordeaux to France 4 armour and 3 mech_infantrys moved from France to Western Germany 1 artillery moved from Western Germany to Northern Italy 2 bombers and 3 fighters moved from Western Germany to Southern Italy 1 artillery and 2 infantry moved from Eastern Poland to Romania 2 armour and 2 mech_infantrys moved from Bryansk to Caucasus Place Units - Italians 1 destroyer placed in 110 Sea Zone 3 transports placed in 97 Sea Zone Turn Complete - Italians Italians collect 31 PUs; end with 34 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 41 PUs
Combat Hit Differential Summary :
Italians regular : 0.83 British regular : -0.33
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 2 bombers; Remaining resources: 2 PUs; Combat Move - ANZAC 1 armour moved from New South Wales to 62 Sea Zone 1 armour and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 bomber moved from Celebes to India 1 carrier and 2 fighters moved from 44 Sea Zone to 21 Sea Zone ANZAC take 35 Sea Zone from Japanese 1 cruiser and 1 destroyer moved from 44 Sea Zone to 21 Sea Zone 3 fighters moved from Celebes to India 1 fighter and 1 tactical_bomber moved from Queensland to Shan State Combat - ANZAC Non Combat Move - ANZAC 1 armour moved from 42 Sea Zone to Java Place Units - ANZAC 2 bombers placed in New South Wales Turn Complete - ANZAC ANZAC collect 17 PUs; end with 19 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs Combat Move - French 1 fighter moved from United Kingdom to 110 Sea Zone Combat - French Battle in 110 Sea Zone French attack with 1 fighter Italians defend with 1 destroyer French roll dice for 1 fighter in 110 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 110 Sea Zone French win with 1 fighter remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Non Combat Move - French 1 fighter moved from 110 Sea Zone to United Kingdom Turn Complete - French
Combat Hit Differential Summary :
Italians regular : -0.33 French regular : 0.50
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans repair damage of 5x factory_minor; Remaining resources: 110 PUs; Germans buy 3 armour, 6 fighters, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Germans 8 bombers moved from Bryansk to Egypt 1 armour and 2 mech_infantrys moved from Iraq to Egypt 3 bombers moved from Western Germany to Egypt 3 mech_infantrys moved from Ukraine to Russia 3 mech_infantrys moved from Volgograd to Russia 5 mech_infantrys moved from Belarus to Russia 6 fighters, 1 infantry and 5 tactical_bombers moved from Bryansk to Russia Combat - Germans Battle in Egypt Germans attack with 1 armour, 11 bombers and 2 mech_infantrys British defend with 1 artillery, 1 factory_minor, 1 harbour, 5 infantry and 3 mech_infantrys; French defend with 3 infantry; ANZAC defend with 2 infantry Germans roll dice for 1 armour, 11 bombers and 2 mech_infantrys in Egypt, round 2 : 7/14 hits, 8.17 expected hits British roll dice for 1 artillery, 10 infantry and 3 mech_infantrys in Egypt, round 2 : 2/14 hits, 4.67 expected hits 2 mech_infantrys owned by the Germans lost in Egypt 3 infantry owned by the French and 4 infantry owned by the British lost in Egypt Germans roll dice for 1 armour and 11 bombers in Egypt, round 3 : 8/12 hits, 7.83 expected hits British roll dice for 1 artillery, 3 infantry and 3 mech_infantrys in Egypt, round 3 : 2/7 hits, 2.33 expected hits 2 bombers owned by the Germans lost in Egypt 3 mech_infantrys owned by the British, 2 infantry owned by the ANZAC, 1 artillery owned by the British and 1 infantry owned by the British lost in Egypt Germans win, taking Egypt from British with 1 armour and 9 bombers remaining. Battle score for attacker is 14 Casualties for Germans: 2 bombers and 2 mech_infantrys Casualties for British: 1 artillery, 5 infantry and 3 mech_infantrys Casualties for French: 3 infantry Casualties for ANZAC: 2 infantry Battle in Russia Germans attack with 6 fighters, 1 infantry, 11 mech_infantrys and 5 tactical_bombers Russians defend with 1 aaGun, 1 airfield, 1 factory_minor and 13 infantry Russians roll AA dice in Russia : 1/3 hits, 0.50 expected hits 1 fighter owned by the Germans lost in Russia Germans roll dice for 5 fighters, 1 infantry, 11 mech_infantrys and 5 tactical_bombers in Russia, round 2 : 7/22 hits, 7.83 expected hits Russians roll dice for 1 aaGun and 13 infantry in Russia, round 2 : 3/13 hits, 4.33 expected hits 1 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Russia 6 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Russia Germans roll dice for 5 fighters, 9 mech_infantrys and 5 tactical_bombers in Russia, round 3 : 4/19 hits, 7.33 expected hits Russians roll dice for 7 infantry in Russia, round 3 : 3/7 hits, 2.33 expected hits 3 mech_infantrys owned by the Germans lost in Russia 4 infantry owned by the Russians lost in Russia Germans roll dice for 5 fighters, 6 mech_infantrys and 5 tactical_bombers in Russia, round 4 : 8/16 hits, 6.83 expected hits Russians roll dice for 3 infantry in Russia, round 4 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Russians lost in Russia Germans captures 16PUs while taking Russians capital Germans win, taking Russia from Russians with 5 fighters, 6 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 11 Casualties for Germans: 1 fighter, 1 infantry and 5 mech_infantrys Casualties for Russians: 1 aaGun and 13 infantry Non Combat Move - Germans 5 fighters and 5 tactical_bombers moved from Russia to Novgorod 6 infantry moved from Finland to Karelia 1 infantry moved from Archangel to Novgorod 1 artillery and 3 infantry moved from Baltic States to Novgorod 3 mech_infantrys moved from Poland to Western Germany 2 artilleries and 1 infantry moved from Poland to 114 Sea Zone 2 artilleries, 1 cruiser, 1 destroyer, 1 infantry and 2 transports moved from 114 Sea Zone to 113 Sea Zone 2 artilleries moved from 113 Sea Zone to Western Germany 1 infantry moved from 113 Sea Zone to Western Germany 9 bombers moved from Egypt to Trans-Jordan 1 aaGun moved from Caucasus to Northwest Persia 1 aaGun moved from Bryansk to Tambov 2 artilleries and 2 infantry moved from Normandy Bordeaux to France Place Units - Germans 3 fighters placed in Persia 3 armour placed in Novgorod 1 submarine and 2 transports placed in 113 Sea Zone 3 fighters and 4 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,3 Germans collect 55 PUs (4 lost to blockades); end with 71 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 76 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 80 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 100 PUs
Combat Hit Differential Summary :
Russians regular : -1.67 Germans regular : -4.00 Russians AA : 0.50 British regular : -3.00
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
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@cwglee51
Damn, your playing on?!?!?! You have better odds of navigating the millennium falcon through an asteroid field blindfolded and drunk than you do retaking and holding Leningrad. -
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Purchase Units - Japanese Japanese buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs; 4 SuicideAttackTokens; Combat Move - Japanese 4 artilleries, 2 battleships, 3 carriers, 2 destroyers, 3 fighters, 4 infantry, 2 submarines and 4 transports moved from 19 Sea Zone to 6 Sea Zone 2 fighters and 2 tactical_bombers moved from Korea to 6 Sea Zone Combat - Japanese Battle in 6 Sea Zone Japanese attack with 4 artilleries, 2 battleships, 3 carriers, 2 destroyers, 5 fighters, 4 infantry, 8 submarines, 2 tactical_bombers and 4 transports Americans defend with 1 submarine Japanese roll dice for 8 submarines in 6 Sea Zone, round 2 : 1/8 hits, 2.67 expected hits 1 submarine owned by the Americans lost in 6 Sea Zone Japanese win with 2 battleships, 3 carriers, 2 destroyers, 5 fighters, 8 submarines, 2 tactical_bombers and 4 transports remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Japanese 1 aaGun, 2 artilleries, 3 fighters, 17 infantry, 4 mech_infantrys and 2 tactical_bombers moved from Anhwe to Shantung 3 infantry moved from Kiangsu to Shantung 4 artilleries and 4 infantry moved from 6 Sea Zone to Japan 2 tactical_bombers moved from Shantung to Japan 3 fighters moved from Shantung to Japan 1 tactical_bomber moved from 6 Sea Zone to Japan Place Units - Japanese 10 infantry placed in Japan 2 artilleries placed in Shantung Turn Complete - Japanese Japanese collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Japanese regular : -1.67
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@mainah haha yeh it’s been good game I know. Let’s call it.
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@cwglee51
Up for a game any time.I am curious to see you play the Axis - you give me a lot of consternation in the pac as the allies, I wonder how you play the other side…
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@cwglee51 said in L24 OOB Mainah X v cwglee51 L+40:
@mainah haha yeh it’s been good game I know. Let’s call it.
BTW - I played out the allied side twice, wondering if I had missed something…
I respect anyone who runs the ball to the timer. Something ingrained in my spirit by my soccer coach.