L24 OOB Mainah X v cwglee51 L+40


  • TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers and 3 fighters; Remaining resources: 11 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from Wake Island to 31 Sea Zone
            1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 31 Sea Zone to 21 Sea Zone
            3 bombers moved from Wake Island to Guam
            3 carriers moved from 31 Sea Zone to 21 Sea Zone
                  Americans take 22 Sea Zone from Japanese
            6 fighters moved from 31 Sea Zone to 21 Sea Zone
            1 submarine moved from 31 Sea Zone to 21 Sea Zone
            3 bombers moved from Western United States to Wake Island
            1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 6 Sea Zone
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from 21 Sea Zone to Guam
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 submarine moved from 43 Sea Zone to 21 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer and 3 fighters placed in 101 Sea Zone
            1 destroyer placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 4 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery moved from Shensi to Suiyuyan
                  Chinese take Suiyuyan from Japanese
            1 infantry moved from Kweichow to Hopei
                  Chinese take Hopei from Japanese
            1 infantry moved from Hunan to Kweichow
            1 infantry moved from Kwangsi to Kwangtung
                  UK_Pacific take Kwangtung from Japanese
            16 infantry moved from Kwangsi to Kiangsi
            3 artilleries moved from Kwangsi to Kiangsi
    
        Combat - Chinese
            Battle in Kiangsi
                Chinese attack with 3 artilleries and 16 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 artilleries and 16 infantry in Kiangsi, round 2 : 2/19 hits, 4.17 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kiangsi
                Chinese win, taking Kiangsi from Japanese with 3 artilleries and 16 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            4 artilleries placed in Kiangsi
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 12 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
    
        Purchase Units - British
            British buy 4 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            6 infantry moved from United Kingdom to 110 Sea Zone
            6 infantry and 3 transports moved from 110 Sea Zone to 125 Sea Zone
            6 infantry moved from 125 Sea Zone to Norway
            1 battleship, 2 cruisers and 3 destroyers moved from 110 Sea Zone to 125 Sea Zone
            1 carrier and 2 fighters moved from 110 Sea Zone to 125 Sea Zone
            1 mech_infantry moved from Burma to Malaya
                  UK_Pacific take Malaya from Japanese
            1 infantry moved from Egypt to Trans-Jordan
            1 submarine moved from 39 Sea Zone to 80 Sea Zone
            1 fighter moved from India to Kwangsi
            2 fighters moved from 39 Sea Zone to 36 Sea Zone
            21 infantry moved from Hunan to Kiangsi
            2 artilleries moved from Hunan to Kiangsi
            1 mech_infantry moved from Yunnan to Kiangsi
            2 mech_infantrys moved from Burma to Kwangsi
            1 armour moved from Burma to Kwangsi
            1 bomber moved from India to Persia
            1 artillery and 1 mech_infantry moved from India to 39 Sea Zone
            1 artillery, 1 mech_infantry and 2 transports moved from 39 Sea Zone to 41 Sea Zone
            2 infantry moved from Sumatra to 41 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 41 Sea Zone to 36 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 36 Sea Zone to Hainan
            1 carrier and 1 submarine moved from 39 Sea Zone to 36 Sea Zone
            1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 39 Sea Zone to 36 Sea Zone
            1 armour and 1 mech_infantry moved from India to Yunnan
    
        Combat - British
            Strategic bombing raid in Persia
                    Germans roll AA dice in Persia : 0/1 hits, 0.17 expected hits
                Bombing raid in Persia rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Persia causes 5 damage total. 
            Battle in Norway
            Battle in Hainan
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 bomber moved from Persia to India
            1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
            1 aaGun and 1 infantry moved from 125 Sea Zone to Norway
            1 aaGun moved from Hunan to Kiangsi
            1 aaGun moved from Hunan to Kiangsi
    
        Place Units - British
            Turning on Edit Mode
            EDIT: Adding units owned by UK_Pacific to Hunan: 1 infantry
            EDIT: Removing units owned by British from Kiangsi: 1 infantry
            EDIT: Turning off Edit Mode
            4 artilleries and 4 infantry placed in United Kingdom
            1 mech_infantry placed in Egypt
    
        Turn Complete - British
            British collect 30 PUs; end with 30 PUs
    
        Place Units - UK_Pacific
            3 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 22 PUs; end with 22 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
            Units Change Ownership
                Some Units in Hunan change ownership: 1 infantry
                Some Units in India change ownership: 3 mech_infantrys
    

    Combat Hit Differential Summary :

    Chinese regular : -2.17
    Japanese regular : -0.33
    Germans AA : -0.17
    

    Savegame

  • '23 '20

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 3 transports; Remaining resources: 3 PUs; 
    
        Combat Move - Italians
            1 artillery and 2 infantry moved from Kenya to Tanganyika Territory
                  Italians take Tanganyika Territory from British
            1 armour moved from Novosibirsk to Yenisey
                  Italians take Timguska from Russians
                  Italians take Yenisey from Russians
            1 armour moved from Bryansk to Vologda
                  Italians take Smolensk from Russians
                  Italians take Vologda from Russians
            1 artillery and 1 infantry moved from Libya to 96 Sea Zone
            1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
    
        Combat - Italians
            Battle in Trans-Jordan
                Italians attack with 1 artillery and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 2/2 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Trans-Jordan
                Italians win, taking Trans-Jordan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            2 aaGuns, 4 armour, 3 artilleries, 1 infantry and 3 mech_infantrys moved from Normandy Bordeaux to France
            4 armour and 3 mech_infantrys moved from France to Western Germany
            1 artillery moved from Western Germany to Northern Italy
            2 bombers and 3 fighters moved from Western Germany to Southern Italy
            1 artillery and 2 infantry moved from Eastern Poland to Romania
            2 armour and 2 mech_infantrys moved from Bryansk to Caucasus
    
        Place Units - Italians
            1 destroyer placed in 110 Sea Zone
            3 transports placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 31 PUs; end with 34 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.83
    British regular : -0.33
    

    Savegame


  • TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 2 bombers; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 armour moved from New South Wales to 62 Sea Zone
            1 armour and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 bomber moved from Celebes to India
            1 carrier and 2 fighters moved from 44 Sea Zone to 21 Sea Zone
                  ANZAC take 35 Sea Zone from Japanese
            1 cruiser and 1 destroyer moved from 44 Sea Zone to 21 Sea Zone
            3 fighters moved from Celebes to India
            1 fighter and 1 tactical_bomber moved from Queensland to Shan State
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 armour moved from 42 Sea Zone to Java
    
        Place Units - ANZAC
            2 bombers placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 19 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
    
        Combat Move - French
            1 fighter moved from United Kingdom to 110 Sea Zone
    
        Combat - French
            Battle in 110 Sea Zone
                French attack with 1 fighter
                Italians defend with 1 destroyer
                    French roll dice for 1 fighter in 110 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 110 Sea Zone
                French win with 1 fighter remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
    
        Non Combat Move - French
            1 fighter moved from 110 Sea Zone to United Kingdom
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    French regular : 0.50
    

    Savegame

  • '23 '20

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 5x factory_minor; Remaining resources: 110 PUs; 
            Germans buy 3 armour, 6 fighters, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            8 bombers moved from Bryansk to Egypt
            1 armour and 2 mech_infantrys moved from Iraq to Egypt
            3 bombers moved from Western Germany to Egypt
            3 mech_infantrys moved from Ukraine to Russia
            3 mech_infantrys moved from Volgograd to Russia
            5 mech_infantrys moved from Belarus to Russia
            6 fighters, 1 infantry and 5 tactical_bombers moved from Bryansk to Russia
    
        Combat - Germans
            Battle in Egypt
                Germans attack with 1 armour, 11 bombers and 2 mech_infantrys
                British defend with 1 artillery, 1 factory_minor, 1 harbour, 5 infantry and 3 mech_infantrys; French defend with 3 infantry; ANZAC defend with 2 infantry
                    Germans roll dice for 1 armour, 11 bombers and 2 mech_infantrys in Egypt, round 2 : 7/14 hits, 8.17 expected hits
                    British roll dice for 1 artillery, 10 infantry and 3 mech_infantrys in Egypt, round 2 : 2/14 hits, 4.67 expected hits
                    2 mech_infantrys owned by the Germans lost in Egypt
                    3 infantry owned by the French and 4 infantry owned by the British lost in Egypt
                    Germans roll dice for 1 armour and 11 bombers in Egypt, round 3 : 8/12 hits, 7.83 expected hits
                    British roll dice for 1 artillery, 3 infantry and 3 mech_infantrys in Egypt, round 3 : 2/7 hits, 2.33 expected hits
                    2 bombers owned by the Germans lost in Egypt
                    3 mech_infantrys owned by the British, 2 infantry owned by the ANZAC, 1 artillery owned by the British and 1 infantry owned by the British lost in Egypt
                Germans win, taking Egypt from British with 1 armour and 9 bombers remaining. Battle score for attacker is 14
                Casualties for Germans: 2 bombers and 2 mech_infantrys
                Casualties for British: 1 artillery, 5 infantry and 3 mech_infantrys
                Casualties for French: 3 infantry
                Casualties for ANZAC: 2 infantry
            Battle in Russia
                Germans attack with 6 fighters, 1 infantry, 11 mech_infantrys and 5 tactical_bombers
                Russians defend with 1 aaGun, 1 airfield, 1 factory_minor and 13 infantry
                    Russians roll AA dice in Russia : 1/3 hits, 0.50 expected hits
                    1 fighter owned by the Germans lost in Russia
                    Germans roll dice for 5 fighters, 1 infantry, 11 mech_infantrys and 5 tactical_bombers in Russia, round 2 : 7/22 hits, 7.83 expected hits
                    Russians roll dice for 1 aaGun and 13 infantry in Russia, round 2 : 3/13 hits, 4.33 expected hits
                    1 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Russia
                    6 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Russia
                    Germans roll dice for 5 fighters, 9 mech_infantrys and 5 tactical_bombers in Russia, round 3 : 4/19 hits, 7.33 expected hits
                    Russians roll dice for 7 infantry in Russia, round 3 : 3/7 hits, 2.33 expected hits
                    3 mech_infantrys owned by the Germans lost in Russia
                    4 infantry owned by the Russians lost in Russia
                    Germans roll dice for 5 fighters, 6 mech_infantrys and 5 tactical_bombers in Russia, round 4 : 8/16 hits, 6.83 expected hits
                    Russians roll dice for 3 infantry in Russia, round 4 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians lost in Russia
                Germans captures 16PUs while taking Russians capital
                Germans win, taking Russia from Russians with 5 fighters, 6 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 11
                Casualties for Germans: 1 fighter, 1 infantry and 5 mech_infantrys
                Casualties for Russians: 1 aaGun and 13 infantry
    
        Non Combat Move - Germans
            5 fighters and 5 tactical_bombers moved from Russia to Novgorod
            6 infantry moved from Finland to Karelia
            1 infantry moved from Archangel to Novgorod
            1 artillery and 3 infantry moved from Baltic States to Novgorod
            3 mech_infantrys moved from Poland to Western Germany
            2 artilleries and 1 infantry moved from Poland to 114 Sea Zone
            2 artilleries, 1 cruiser, 1 destroyer, 1 infantry and 2 transports moved from 114 Sea Zone to 113 Sea Zone
            2 artilleries moved from 113 Sea Zone to Western Germany
            1 infantry moved from 113 Sea Zone to Western Germany
            9 bombers moved from Egypt to Trans-Jordan
            1 aaGun moved from Caucasus to Northwest Persia
            1 aaGun moved from Bryansk to Tambov
            2 artilleries and 2 infantry moved from Normandy Bordeaux to France
    
        Place Units - Germans
            3 fighters placed in Persia
            3 armour placed in Novgorod
            1 submarine and 2 transports placed in 113 Sea Zone
            3 fighters and 4 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,3
            Germans collect 55 PUs (4 lost to blockades); end with 71 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 80 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 100 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -1.67
    Germans regular : -4.00
    Russians AA : 0.50
    British regular : -3.00
    

    Savegame


  • TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 9
    
        Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '20

    @cwglee51
    Damn, your playing on?!?!?! You have better odds of navigating the millennium falcon through an asteroid field blindfolded and drunk than you do retaking and holding Leningrad.

  • '23 '20

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs; 4 SuicideAttackTokens; 
    
        Combat Move - Japanese
            4 artilleries, 2 battleships, 3 carriers, 2 destroyers, 3 fighters, 4 infantry, 2 submarines and 4 transports moved from 19 Sea Zone to 6 Sea Zone
            2 fighters and 2 tactical_bombers moved from Korea to 6 Sea Zone
    
        Combat - Japanese
            Battle in 6 Sea Zone
                Japanese attack with 4 artilleries, 2 battleships, 3 carriers, 2 destroyers, 5 fighters, 4 infantry, 8 submarines, 2 tactical_bombers and 4 transports
                Americans defend with 1 submarine
                    Japanese roll dice for 8 submarines in 6 Sea Zone, round 2 : 1/8 hits, 2.67 expected hits
                    1 submarine owned by the Americans lost in 6 Sea Zone
                Japanese win with 2 battleships, 3 carriers, 2 destroyers, 5 fighters, 8 submarines, 2 tactical_bombers and 4 transports remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Japanese
            1 aaGun, 2 artilleries, 3 fighters, 17 infantry, 4 mech_infantrys and 2 tactical_bombers moved from Anhwe to Shantung
            3 infantry moved from Kiangsu to Shantung
            4 artilleries and 4 infantry moved from 6 Sea Zone to Japan
            2 tactical_bombers moved from Shantung to Japan
            3 fighters moved from Shantung to Japan
            1 tactical_bomber moved from 6 Sea Zone to Japan
    
        Place Units - Japanese
            10 infantry placed in Japan
            2 artilleries placed in Shantung
    
        Turn Complete - Japanese
            Japanese collect 26 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -1.67
    

    Savegame


  • @mainah haha yeh it’s been good game I know. Let’s call it.

  • C cwglee51 referenced this topic on
  • '23 '20

    @cwglee51
    Up for a game any time.

    I am curious to see you play the Axis - you give me a lot of consternation in the pac as the allies, I wonder how you play the other side…

  • '23 '20

    @cwglee51 said in L24 OOB Mainah X v cwglee51 L+40:

    @mainah haha yeh it’s been good game I know. Let’s call it.

    BTW - I played out the allied side twice, wondering if I had missed something…

    I respect anyone who runs the ball to the timer. Something ingrained in my spirit by my soccer coach.

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