@leemorrison its your turn. go ahead and place your bid when you go
L42 PTV Guderian1 (X+10) vs MikawaGunichi
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TripleA Manual Gamesave Post: Russians round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Russians Russians buy 1 armour, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Smolensk to Bryansk 1 tactical_bomber moved from Russia to Bryansk 2 infantry moved from Russia to Gorky 1 fighter moved from Russia to Bryansk 1 tactical_bomber moved from Smolensk to Gorky 1 fighter moved from Russia to Gorky 1 infantry moved from Korea to Southern Manchuria Chinese take Southern Manchuria from Japanese Combat - Russians Battle in Bryansk Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Gorky Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Gorky, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Gorky, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Gorky Russians win, taking Gorky from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 4 aaGuns, 1 armour, 2 artilleries, 20 infantry and 1 mech_infantry moved from Smolensk to Russia 1 fighter and 1 tactical_bomber moved from Gorky to Russia 1 fighter and 1 tactical_bomber moved from Bryansk to Russia 1 infantry moved from Rostov to Northern Caucasus 1 armour, 2 artilleries, 9 infantry and 1 mech_infantry moved from Rostov to Stalingrad 3 armour moved from Stalingrad to Komi 2 aaGuns, 3 artilleries and 10 infantry moved from Korea to Amur Place Units - Russians 10 infantry placed in Russia 1 armour and 2 mech_infantrys placed in Urals Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans regular : 0.33 Russians regular : 1.00
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 armour, 4 artilleries, 1 destroyer, 1 fighter, 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 21 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea 1 armour moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 infantry moved from Siberia to Soviet Far East 1 armour moved from Japan to 7 Sea Zone 1 artillery moved from Japan to 7 Sea Zone 2 infantry moved from Japan to 7 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 7 Sea Zone to 20 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 20 Sea Zone to Southern Manchuria 1 artillery moved from Japan to 7 Sea Zone 1 infantry moved from Japan to 7 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 infantry moved from Szechwan to Hopei Japanese take Hopei from Chinese 1 infantry moved from Yunnan to Szechwan 1 fighter and 1 tactical_bomber moved from Anhwe to Chahar 1 fighter and 1 tactical_bomber moved from Anhwe to Honan 1 artillery moved from Anhwe to Honan 1 infantry moved from Shansi to Honan 2 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Anhwe 1 infantry moved from Anhwe to Honan 1 infantry moved from Jehol to Shansi 1 fighter moved from Anhwe to Honan 1 tactical_bomber moved from Anhwe to Honan 1 bomber moved from Jehol to Honan Combat - Japanese Battle in Korea Battle in Chahar Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Chahar, round 2 : 1/4 hits, 1.50 expected hits Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Chahar, round 3 : 0/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Chahar, round 4 : 1/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Korea from Russians, taking Chahar from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Honan Japanese attack with 1 artillery, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 2 artilleries and 2 infantry Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Honan, round 2 : 6/8 hits, 3.67 expected hits Chinese roll dice for 2 artilleries and 2 infantry in Honan, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese lost in Honan 2 infantry owned by the Chinese and 2 artilleries owned by the Chinese lost in Honan Japanese win, taking Honan from Chinese with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 11 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 artilleries and 2 infantry Battle in Southern Manchuria Japanese attack with 1 armour, 1 artillery and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Southern Manchuria, round 2 : 1/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Southern Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Southern Manchuria Japanese win, taking Southern Manchuria from Chinese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Chahar to 20 Sea Zone 1 bomber moved from Honan to Anhwe 1 artillery and 4 infantry moved from French Indo China to Yunnan 1 infantry moved from 37 Sea Zone to French Indo China 1 artillery moved from 37 Sea Zone to French Indo China 2 transports moved from 37 Sea Zone to 7 Sea Zone 3 infantry moved from Japan to Kyushu 1 artillery moved from Japan to Kyushu 1 fighter moved from Hokkaido to Japan 2 tactical_bombers moved from Honan to Jehol 2 fighters moved from Honan to Jehol 1 bomber moved from Anhwe to Jehol 1 carrier moved from 132 Sea Zone to 20 Sea Zone 1 battleship, 1 fighter and 1 tactical_bomber moved from 132 Sea Zone to 36 Sea Zone 1 fighter moved from Sumatra to 36 Sea Zone 2 fighters moved from French Indo China to Davao 1 tactical_bomber moved from French Indo China to Davao 1 battleship, 2 cruisers, 1 destroyer and 4 submarines moved from 7 Sea Zone to 36 Sea Zone 1 destroyer moved from 17 Sea Zone to 7 Sea Zone Place Units - Japanese 1 destroyer placed in 7 Sea Zone 1 armour, 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber placed in Japan Japanese undo move 2. 1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber placed in Japan 2 artilleries and 1 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Chinese regular : -2.00 Japanese regular : -0.50
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TripleA Manual Gamesave Post: British round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4 Combat Move - British 1 destroyer moved from 94 Sea Zone to 101 Sea Zone 1 bomber, 3 fighters and 1 tactical_bomber moved from Egypt to 101 Sea Zone 2 fighters moved from Gibraltar to 101 Sea Zone 1 armour moved from Tunisia to Libya British take Libya from Italians 1 armour moved from Libya to Tobruk 2 artilleries and 2 infantry moved from Iraq to 82 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 82 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java 1 artillery and 1 infantry moved from 42 Sea Zone to Sumatra 1 fighter moved from Western Australia to Java 1 tactical_bomber moved from Eastern India to Java 2 infantry moved from Eastern India to Burma 1 fighter moved from Eastern India to Burma
Combat Hit Differential Summary :
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@Guderian1 Scramble to 101?
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@mikawagunichi no. that was a bit more units than I expected :/
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TripleA Manual Gamesave Post: UK_Pacific round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 1 battleship, 3 destroyers, 6 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 95 Sea Zone to 99 Sea Zone 1 bomber moved from United Kingdom to France 1 artillery, 3 infantry and 2 marines moved from Queensland to 55 Sea Zone 2 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Celebes 1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Borneo 1 cruiser and 1 marine moved from 55 Sea Zone to 132 Sea Zone 1 marine moved from 132 Sea Zone to Malaya 1 submarine moved from 95 Sea Zone to 99 Sea Zone Combat - Americans Strategic bombing raid in France Germans roll AA dice in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in France causes 6 damage total. Battle in Celebes Battle in Borneo Battle in 99 Sea Zone Americans attack with 2 submarines Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone Americans win, taking Celebes from Japanese, taking Borneo from Japanese, taking 99 Sea Zone from Italians with 2 submarines remaining. Battle score for attacker is 6 Casualties for Italians: 1 transport Battle in Malaya Non Combat Move - Americans 2 submarines moved from 93 Sea Zone to 95 Sea Zone 1 cruiser, 1 destroyer and 3 transports moved from 93 Sea Zone to 94 Sea Zone 1 infantry moved from Eastern United States to 104 Sea Zone 1 mech_infantry moved from Central United States to 104 Sea Zone 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco 1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 transport moved from 27 Sea Zone to 11 Sea Zone 1 aaGun and 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 bomber moved from Western United States to Queensland 1 bomber moved from Queensland to Eastern India 1 bomber moved from Amur to Hawaiian Islands 1 destroyer moved from 55 Sea Zone to 44 Sea Zone 1 destroyer moved from 55 Sea Zone to 45 Sea Zone 1 battleship, 3 carriers, 1 cruiser, 3 fighters, 1 marine, 1 submarine and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone 2 fighters moved from 55 Sea Zone to Queensland 1 aaGun moved from Central United States to Western United States 1 bomber moved from France to Gibraltar Place Units - Americans 1 destroyer placed in 104 Sea Zone 1 battleship placed in 104 Sea Zone 2 destroyers placed in 11 Sea Zone 1 transport placed in 11 Sea Zone 1 artillery and 2 infantry placed in Western United States 1 transport placed in 11 Sea Zone 1 transport placed in 104 Sea Zone 2 infantry placed in Eastern United States Americans undo move 6. 1 transport placed in 104 Sea Zone 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Inner Mongolia to Honan 1 fighter and 3 infantry moved from Tsinghai to Honan 3 infantry moved from Tsinghai to Hopei Combat - Chinese Battle in Hopei Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Chinese roll dice for 2 infantry in Hopei, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Hopei, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Hopei, round 5 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Honan Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 4 infantry in Honan, round 2 : 2/5 hits, 1.17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Honan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Honan Chinese win, taking Honan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese 1 fighter moved from Honan to Tsinghai Place Units - Chinese 3 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUs Purchase Units - British British buy 2 armour, 1 artillery, 1 bomber, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 94 Sea Zone to 101 Sea Zone 1 bomber, 3 fighters and 1 tactical_bomber moved from Egypt to 101 Sea Zone 2 fighters moved from Gibraltar to 101 Sea Zone 1 armour moved from Tunisia to Libya British take Libya from Italians 1 armour moved from Libya to Tobruk 2 artilleries and 2 infantry moved from Iraq to 82 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 82 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java 1 artillery and 1 infantry moved from 42 Sea Zone to Sumatra 1 fighter moved from Western Australia to Java 1 tactical_bomber moved from Eastern India to Java 2 infantry moved from Eastern India to Burma 1 fighter moved from Eastern India to Burma Combat - British Battle in Sumatra Battle in Java British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 armour British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 3/4 hits, 1.83 expected hits Japanese roll dice for 1 armour in Java, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Java British win, taking Sumatra from Japanese, taking Java from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Battle in Burma British attack with 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Burma, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 2 infantry in Burma, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 101 Sea Zone British attack with 1 bomber, 1 destroyer, 5 fighters and 1 tactical_bomber Italians defend with 1 cruiser and 1 transport British roll dice for 1 bomber, 1 destroyer, 5 fighters and 1 tactical_bomber in 101 Sea Zone, round 2 : 3/8 hits, 4.00 expected hits Italians roll dice for 1 cruiser and 1 transport in 101 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 transport owned by the Italians and 1 cruiser owned by the Italians lost in 101 Sea Zone British win, taking 101 Sea Zone from Neutral with 1 bomber, 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 17 Casualties for Italians: 1 cruiser and 1 transport Non Combat Move - British 1 bomber, 3 fighters and 1 tactical_bomber moved from 101 Sea Zone to Egypt 1 armour moved from Alexandria to Trans-Jordan 1 infantry moved from Northeast Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 1 artillery and 1 infantry moved from Kenya to Anglo-Egyptian Sudan 1 mech_infantry moved from Italian Somaliland to Anglo-Egyptian Sudan 1 tactical_bomber moved from Union of South Africa to Egypt 2 fighters moved from 101 Sea Zone to Syria 1 infantry moved from Iraq to Syria 1 artillery and 2 infantry moved from Gibraltar to 93 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 93 Sea Zone to 94 Sea Zone 1 artillery and 2 infantry moved from 94 Sea Zone to Morocco 1 fighter moved from Burma to Eastern India 1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone Place Units - British 1 submarine placed in 100 Sea Zone 1 transport placed in 73 Sea Zone 1 artillery and 1 infantry placed in Union of South Africa 2 armour placed in Egypt 1 bomber placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 19 PUs; end with 19 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs Some Units in Eastern India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : 0.33 Italians regular : -0.50 Japanese regular : -2.17 Germans AA : -0.17 British regular : -0.50
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@Guderian1 Recouping my investment in the Gibraltar AB
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Italians Italians buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber and 1 fighter moved from Southern Italy to 101 Sea Zone Combat - Italians Battle in 101 Sea Zone Italians attack with 1 bomber and 1 fighter British defend with 1 destroyer Italians roll dice for 1 bomber and 1 fighter in 101 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits British roll dice for 1 destroyer in 101 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Italians lost in 101 Sea Zone 1 destroyer owned by the British lost in 101 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is -2 Casualties for Italians: 1 fighter Casualties for British: 1 destroyer Non Combat Move - Italians 1 bomber moved from 101 Sea Zone to Southern Italy 2 infantry moved from Albania to Greece 1 artillery moved from Northern Italy to Southern Italy Place Units - Italians 1 destroyer and 1 submarine placed in 99 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,5,5,5 Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 4,1,1,3 Italians collect 12 PUs (3 lost to blockades); end with 12 PUs
Combat Hit Differential Summary :
Italians regular : 1.00 British regular : 0.67
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TripleA Manual Gamesave Post: French round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from South Australia to Queensland 1 infantry moved from Dutch New Guinea to New Guinea 1 fighter moved from New South Wales to Queensland Place Units - ANZAC 2 destroyers placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Anglo-Egyptian Sudan to Egypt 2 infantry moved from Tunisia to Libya Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 1 factory_minor, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 4 artilleries and 13 infantry moved from Ukraine to Rostov 11 armour, 3 artilleries, 2 infantry and 10 mech_infantrys moved from Southern Belarus to Smolensk Germans take Smolensk from Russians 1 armour moved from Kirov to Archangel 1 infantry moved from Vologda to Yaroslavl Germans take Yaroslavl from Russians 1 infantry moved from Nenetsia to Vologda 1 armour moved from Leningrad to Smolensk 1 infantry moved from Novgorod to Smolensk 1 artillery and 1 infantry moved from Northern Belarus to Smolensk 3 armour moved from Eastern Poland to Smolensk 3 mech_infantrys moved from Eastern Poland to Smolensk 1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine 2 bombers, 2 fighters and 3 tactical_bombers moved from Greece to Syria 3 artilleries moved from Leningrad to Novgorod 11 infantry moved from Leningrad to Novgorod Combat - Germans Battle in Rostov Germans attack with 4 artilleries and 13 infantry Russians defend with 1 infantry Germans roll dice for 4 artilleries and 13 infantry in Rostov, round 2 : 5/17 hits, 4.17 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 4 artilleries and 12 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Syria Germans attack with 2 bombers, 2 fighters and 3 tactical_bombers British defend with 2 fighters and 1 infantry Germans roll dice for 2 bombers, 2 fighters and 3 tactical_bombers in Syria, round 2 : 5/7 hits, 3.83 expected hits French roll dice for 2 fighters and 1 infantry in Syria, round 2 : 1/3 hits, 1.67 expected hits 1 fighter owned by the Germans lost in Syria 1 infantry owned by the British and 2 fighters owned by the British lost in Syria Germans win with 2 bombers, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 13 Casualties for Germans: 1 fighter Casualties for British: 2 fighters and 1 infantry Non Combat Move - Germans 2 bombers, 1 fighter and 3 tactical_bombers moved from Syria to Greece 2 fighters and 1 tactical_bomber moved from Western Germany to Southern Italy 1 artillery moved from Poland to Eastern Poland 1 infantry moved from Germany to Poland 1 artillery moved from Western Germany to Austria 2 infantry moved from Western Germany to Austria 1 aaGun moved from Western Germany to Austria 1 transport moved from 118 Sea Zone to 116 Sea Zone 3 armour and 3 mech_infantrys moved from Germany to Eastern Poland Place Units - Germans 1 factory_minor placed in Leningrad 4 armour and 3 mech_infantrys placed in Germany 3 infantry placed in Germany 1 fighter placed in Western Germany Turn Complete - Germans Germans collect 55 PUs; end with 56 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 67 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
French regular : -0.67 Russians regular : 0.67 Germans regular : 2.00
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TripleA Manual Gamesave Post: Russians round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Russians Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Southern Belarus Russians take Southern Belarus from Germans 1 infantry moved from Gorky to Yaroslavl 1 infantry moved from Gorky to Yaroslavl 2 fighters and 2 tactical_bombers moved from Russia to Yaroslavl 1 infantry moved from Sakha to Siberia Russians take Siberia from Japanese 1 infantry moved from Amur to Sakha 3 artilleries and 9 infantry moved from Amur to Korea Combat - Russians Battle in Yaroslavl Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers Germans defend with 1 infantry Russians roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Yaroslavl, round 2 : 1/6 hits, 2.67 expected hits Germans roll dice for 1 infantry in Yaroslavl, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Yaroslavl Russians win, taking Yaroslavl from Germans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Korea Russians attack with 3 artilleries and 9 infantry Japanese defend with 1 infantry Russians roll dice for 3 artilleries and 9 infantry in Korea, round 2 : 2/12 hits, 3.00 expected hits Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Korea Russians win, taking Korea from Japanese with 3 artilleries and 9 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 2 aaGuns moved from Amur to Korea 1 armour and 2 mech_infantrys moved from Urals to Stalingrad 2 fighters and 2 tactical_bombers moved from Yaroslavl to Stalingrad 1 armour and 1 mech_infantry moved from Russia to Stalingrad 3 armour moved from Komi to Stalingrad Place Units - Russians 3 infantry placed in Stalingrad 2 artilleries and 7 infantry placed in Russia Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 Germans regular : -0.33 Russians regular : -2.67
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 1 factory_minor, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 4 artilleries and 13 infantry moved from Ukraine to Rostov 11 armour, 3 artilleries, 2 infantry and 10 mech_infantrys moved from Southern Belarus to Smolensk Germans take Smolensk from Russians 1 armour moved from Kirov to Archangel 1 infantry moved from Vologda to Yaroslavl Germans take Yaroslavl from Russians 1 infantry moved from Nenetsia to Vologda 1 armour moved from Leningrad to Smolensk 1 infantry moved from Novgorod to Smolensk 1 artillery and 1 infantry moved from Northern Belarus to Smolensk 3 armour moved from Eastern Poland to Smolensk 3 mech_infantrys moved from Eastern Poland to Smolensk 1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine 2 bombers, 2 fighters and 3 tactical_bombers moved from Greece to Syria 3 artilleries moved from Leningrad to Novgorod 11 infantry moved from Leningrad to Novgorod Combat - Germans Battle in Rostov Germans attack with 4 artilleries and 13 infantry Russians defend with 1 infantry Germans roll dice for 4 artilleries and 13 infantry in Rostov, round 2 : 5/17 hits, 4.17 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 4 artilleries and 12 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Syria Germans attack with 2 bombers, 2 fighters and 3 tactical_bombers British defend with 2 fighters and 1 infantry Germans roll dice for 2 bombers, 2 fighters and 3 tactical_bombers in Syria, round 2 : 5/7 hits, 3.83 expected hits French roll dice for 2 fighters and 1 infantry in Syria, round 2 : 1/3 hits, 1.67 expected hits 1 fighter owned by the Germans lost in Syria 1 infantry owned by the British and 2 fighters owned by the British lost in Syria Germans win with 2 bombers, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 13 Casualties for Germans: 1 fighter Casualties for British: 2 fighters and 1 infantry Non Combat Move - Germans 2 bombers, 1 fighter and 3 tactical_bombers moved from Syria to Greece 2 fighters and 1 tactical_bomber moved from Western Germany to Southern Italy 1 artillery moved from Poland to Eastern Poland 1 infantry moved from Germany to Poland 1 artillery moved from Western Germany to Austria 2 infantry moved from Western Germany to Austria 1 aaGun moved from Western Germany to Austria 1 transport moved from 118 Sea Zone to 116 Sea Zone 3 armour and 3 mech_infantrys moved from Germany to Eastern Poland Place Units - Germans 1 factory_minor placed in Leningrad 4 armour and 3 mech_infantrys placed in Germany 3 infantry placed in Germany 1 fighter placed in Western Germany Turn Complete - Germans Germans collect 55 PUs; end with 56 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 67 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
French regular : -0.67 Russians regular : 0.67 Germans regular : 2.00
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TripleA Manual Gamesave Post: Russians round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Russians Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Sakha to Siberia Russians take Siberia from Japanese 3 artilleries and 9 infantry moved from Amur to Korea 2 infantry moved from Gorky to Yaroslavl 2 fighters and 2 tactical_bombers moved from Russia to Yaroslavl Combat - Russians Battle in Yaroslavl Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers Germans defend with 1 infantry Russians roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Yaroslavl, round 2 : 2/6 hits, 2.67 expected hits Germans roll dice for 1 infantry in Yaroslavl, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Yaroslavl Russians win, taking Yaroslavl from Germans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Korea Russians attack with 3 artilleries and 9 infantry Japanese defend with 1 infantry Russians roll dice for 3 artilleries and 9 infantry in Korea, round 2 : 8/12 hits, 3.00 expected hits Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Korea Russians win, taking Korea from Japanese with 3 artilleries and 9 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 2 fighters and 2 tactical_bombers moved from Yaroslavl to Stalingrad 1 armour and 2 mech_infantrys moved from Urals to Stalingrad 1 armour and 1 mech_infantry moved from Russia to Stalingrad 3 armour moved from Komi to Stalingrad 2 aaGuns moved from Amur to Korea 1 infantry moved from Amur to Sakha Place Units - Russians 3 infantry placed in Stalingrad 2 artilleries and 7 infantry placed in Russia Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 Germans regular : -0.33 Russians regular : 4.33
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@Guderian1 This failed to post, so I had to retake my Russia turn. I only got dice rolls for Korea, but I believe everything is the same as the original run. If you got the other roll (only Yaroslavl) feel free to edit.
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hehe. It didnt fail to post. You were so quick to post that I thought I had forgotten to post my turn with germany. I hit post again. Then I realized you had already taken your turn and I took my japanese turn based on your first russian save
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 5 infantry, 2 marines, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 3 infantry moved from Kyushu to 20 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 20 Sea Zone to 37 Sea Zone 1 artillery moved from Shan State to Malaya 1 transport moved from 37 Sea Zone to 6 Sea Zone 1 transport moved from 7 Sea Zone to 6 Sea Zone 2 artilleries moved from Japan to 6 Sea Zone 1 armour moved from Japan to 6 Sea Zone 3 infantry moved from Japan to 6 Sea Zone 1 armour, 1 artillery and 3 infantry moved from 6 Sea Zone to Korea 1 artillery moved from 6 Sea Zone to Korea 1 artillery and 2 infantry moved from Southern Manchuria to Korea 1 armour moved from Southern Manchuria to Northern Manchuria Japanese take Northern Manchuria from Chinese 1 armour moved from Northern Manchuria to Korea 1 armour and 1 infantry moved from Soviet Far East to Siberia 2 fighters and 1 tactical_bomber moved from Japan to Korea 2 infantry moved from 37 Sea Zone to Borneo 1 submarine moved from 36 Sea Zone to 44 Sea Zone 1 submarine moved from 36 Sea Zone to 45 Sea Zone 1 fighter moved from 36 Sea Zone to 45 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Korea 1 fighter and 1 tactical_bomber moved from Jehol to Korea 2 carriers, 2 cruisers and 1 destroyer moved from 36 Sea Zone to 132 Sea Zone 2 battleships moved from 36 Sea Zone to 132 Sea Zone 2 fighters and 1 tactical_bomber moved from Davao to Borneo 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from Jehol to Korea 1 bomber moved from Jehol to Korea 1 tactical_bomber moved from French Indo China to Borneo 1 fighter and 1 tactical_bomber moved from French Indo China to Malaya 1 fighter moved from French Indo China to Borneo 1 bomber moved from French Indo China to Malaya Combat - Japanese Battle in 45 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 45 Sea Zone Japanese win, taking 45 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 transport Battle in 44 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 44 Sea Zone 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 44 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer and 1 transport Battle in 132 Sea Zone Japanese attack with 2 battleships, 2 carriers, 2 cruisers and 1 destroyer Americans defend with 1 cruiser Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers and 1 destroyer in 132 Sea Zone, round 2 : 5/5 hits, 2.67 expected hits Americans roll dice for 1 cruiser in 132 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Units damaged: 1 carrier owned by the Japanese 1 cruiser owned by the Americans lost in 132 Sea Zone Japanese win, taking 132 Sea Zone from Neutral with 2 battleships, 2 carriers, 2 cruisers and 1 destroyer remaining. Battle score for attacker is 11 Casualties for Americans: 1 cruiser Battle in Borneo Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers Americans defend with 1 artillery and 1 infantry Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Borneo, round 2 : 5/7 hits, 3.17 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Borneo 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Borneo Japanese win, taking Borneo from UK_Pacific with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Malaya Japanese attack with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber Americans defend with 1 marine; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber in Malaya, round 2 : 1/4 hits, 2.00 expected hits UK_Pacific roll dice for 1 marine in Malaya, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese lost in Malaya 1 marine owned by the Americans lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -5 Casualties for Japanese: 1 fighter Casualties for Americans: 1 marine Battle in Korea Japanese attack with 2 armour, 3 artilleries, 1 bomber, 5 fighters, 5 infantry and 4 tactical_bombers Russians defend with 2 aaGuns, 3 artilleries and 9 infantry Russians roll AA dice in Korea : 2/6 hits, 1.00 expected hits 2 fighters owned by the Japanese lost in Korea Japanese roll dice for 2 armour, 3 artilleries, 1 bomber, 3 fighters, 5 infantry and 4 tactical_bombers in Korea, round 2 : 10/18 hits, 8.00 expected hits Russians roll dice for 2 aaGuns, 3 artilleries and 9 infantry in Korea, round 2 : 4/12 hits, 4.00 expected hits 4 infantry owned by the Japanese lost in Korea 8 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Korea Japanese roll dice for 2 armour, 3 artilleries, 1 bomber, 3 fighters, 1 infantry and 4 tactical_bombers in Korea, round 3 : 6/14 hits, 7.00 expected hits Russians roll dice for 3 artilleries and 1 infantry in Korea, round 3 : 2/4 hits, 1.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Korea 1 infantry owned by the Russians and 3 artilleries owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 2 armour, 2 artilleries, 1 bomber, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Japanese: 1 artillery, 2 fighters and 5 infantry Casualties for Russians: 2 aaGuns, 3 artilleries and 9 infantry Battle in Siberia Japanese attack with 1 armour and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 armour and 1 infantry in Siberia, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Siberia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Siberia 1 infantry owned by the Russians lost in Siberia Japanese win, taking Siberia from Russians with 1 armour remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 fighter moved from 45 Sea Zone to 132 Sea Zone 1 tactical_bomber moved from 45 Sea Zone to 36 Sea Zone 1 fighter moved from Borneo to 132 Sea Zone 2 tactical_bombers moved from Borneo to French Indo China 1 tactical_bomber moved from 44 Sea Zone to French Indo China 1 artillery and 1 infantry moved from 37 Sea Zone to French Indo China 1 fighter moved from 44 Sea Zone to 36 Sea Zone 1 submarine moved from 36 Sea Zone to 43 Sea Zone 1 submarine moved from 36 Sea Zone to 38 Sea Zone 1 carrier moved from 20 Sea Zone to 36 Sea Zone 1 aaGun moved from Japan to 7 Sea Zone 1 infantry moved from Japan to 7 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone 2 destroyers moved from 7 Sea Zone to 21 Sea Zone 1 fighter moved from Korea to Japan 1 tactical_bomber moved from Korea to Japan 1 fighter moved from Korea to Japan 1 fighter moved from Korea to Jehol 3 tactical_bombers moved from Korea to Jehol 1 bomber moved from Korea to Japan 1 aaGun and 1 infantry moved from 37 Sea Zone to French Indo China 2 infantry moved from French Indo China to Yunnan 3 artilleries moved from French Indo China to Yunnan 1 destroyer moved from 21 Sea Zone to 36 Sea Zone 1 destroyer moved from 21 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from Malaya to French Indo China 1 bomber moved from Malaya to French Indo China 1 mech_infantry moved from Shansi to Jehol 2 fighters moved from Borneo to French Indo China Place Units - Japanese 1 infantry and 2 marines placed in French Indo China 1 armour, 1 artillery and 4 infantry placed in Japan 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 7 Sea Zone Turn Complete - Japanese Japanese collect 53 PUs; end with 53 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
Combat Hit Differential Summary :
Americans regular : 0.83 Japanese regular : 5.50 UK_Pacific regular : 1.00 Russians regular : 1.33 Russians AA : 1.00
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@Guderian1 LOL you’re right. That makes much more sense.
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TripleA Manual Gamesave Post: Americans round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 3 destroyers, 1 fighter, 6 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 battleship, 2 carriers, 1 cruiser, 3 fighters, 1 marine, 1 submarine and 1 tactical_bomber moved from 42 Sea Zone to 132 Sea Zone 1 bomber moved from Eastern India to 132 Sea Zone 1 bomber and 2 fighters moved from Queensland to 132 Sea Zone 1 marine moved from 132 Sea Zone to Shan State 1 submarine moved from 99 Sea Zone to 101 Sea Zone 1 submarine moved from 99 Sea Zone to 95 Sea Zone 2 submarines moved from 95 Sea Zone to 93 Sea Zone 1 bomber moved from Gibraltar to Southern France Combat - Americans Strategic bombing raid in Southern France Italians roll AA dice in Southern France : 0/1 hits, 0.17 expected hits Bombing raid in Southern France rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Southern France causes 5 damage total. Battle in 132 Sea Zone Americans attack with 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 5 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 2 battleships, 2 carriers, 2 cruisers, 1 destroyer and 2 fighters Americans roll dice for 1 submarine in 132 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Combat Hit Differential Summary :
Americans regular : 0.67 Italians AA : -0.17
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@Guderian1 Any particular OOL, max defense, or post after every roll?
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@mikawagunichi I cant open the save file. get an error message. But maximize defense