@farmboy said in L24 OOB Playoff RD 2 AndrewAAGamer (X) vs farmboy (L+54):
@AndrewAAGamer I’m getting very lucky defensive dice here.
Yeah - so far. I am hoping it will even out soon.
@Guderian1 Stay and fight
@mikawagunichi I killed the destroyer without casualties, now?
@Guderian1 Submerge
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 submarine moved from 101 Sea Zone to 100 Sea Zone
1 bomber moved from Southern Italy to 100 Sea Zone
Combat - Italians
Battle in 100 Sea Zone
Italians attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 100 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 submarine in 100 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber in 100 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 destroyer in 100 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 100 Sea Zone
1 submarine owned by the Americans submerged
Italians win, taking 100 Sea Zone from Americans with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Italians win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Italians
1 bomber moved from 100 Sea Zone to Southern Italy
Place Units - Italians
1 destroyer and 1 submarine placed in 99 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,3,4,5
Italians collect 9 PUs (3 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
Americans regular : -0.50
Italians regular : 0.17
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Eastern India to 58 Sea Zone
2 fighters moved from Queensland to Hawaiian Islands
1 artillery and 3 infantry moved from Queensland to 55 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 55 Sea Zone to 27 Sea Zone
1 destroyer moved from 55 Sea Zone to 32 Sea Zone
1 artillery and 3 infantry moved from 27 Sea Zone to Hawaiian Islands
1 fighter moved from New South Wales to Queensland
2 infantry moved from New South Wales to Queensland
Place Units - ANZAC
2 destroyers placed in 64 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Alexandria to Egypt
1 infantry moved from Morocco to 93 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 factory_minor, 3 fighters and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Southern Belarus to Smolensk
3 fighters and 4 tactical_bombers moved from Bryansk to Smolensk
1 infantry moved from Kursk to Tula
Germans take Tula from Russians
1 infantry moved from Northern Caucasus to Kazakhstan
3 artilleries and 2 infantry moved from Northern Caucasus to Southern Caucasus
Germans take Southern Caucasus from Russians
1 fighter and 1 tactical_bomber moved from Rostov to Kazakhstan
1 artillery moved from Rostov to Stalingrad
1 infantry moved from Rostov to Stalingrad
1 infantry moved from Kursk to Bryansk
1 cruiser, 1 destroyer and 1 transport moved from 116 Sea Zone to 118 Sea Zone
1 infantry moved from France to Holland Belgium
Germans take Holland Belgium from Americans
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from Americans
1 fighter and 3 tactical_bombers moved from Western Germany to Southern France
2 infantry moved from France to Southern France
Combat - Germans
Battle in Smolensk
Germans attack with 3 fighters, 1 infantry and 4 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 3 fighters, 1 infantry and 4 tactical_bombers in Smolensk, round 2 : 3/8 hits, 4.17 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
1 infantry owned by the Russians lost in Smolensk
Germans win with 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Kazakhstan
1 infantry owned by the Russians lost in Kazakhstan
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Stalingrad
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Stalingrad, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Stalingrad, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Stalingrad
Germans win, taking Stalingrad from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern France
Germans attack with 1 fighter, 2 infantry and 3 tactical_bombers
Americans defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 3 tactical_bombers in Southern France, round 2 : 2/6 hits, 2.50 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Southern France
1 infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Germans
1 fighter moved from Southern France to Western Germany
3 tactical_bombers moved from Southern France to Western Germany
2 armour and 1 mech_infantry moved from Germany to Eastern Poland
1 mech_infantry moved from France to Western Germany
1 armour moved from France to Western Germany
1 artillery moved from France to Western Germany
3 fighters and 4 tactical_bombers moved from Smolensk to Leningrad
1 infantry moved from Leningrad to Vologda
1 infantry moved from Leningrad to Novgorod
1 infantry moved from Leningrad to Novgorod
1 mech_infantry moved from Rostov to Northern Caucasus
1 armour moved from Rostov to Northern Caucasus
1 infantry moved from Rostov to Northern Caucasus
1 tactical_bomber moved from Kazakhstan to Northern Caucasus
1 fighter moved from Kazakhstan to Northern Caucasus
1 infantry moved from France to Western Germany
1 infantry moved from Western Germany to Germany
Place Units - Germans
3 fighters and 6 infantry placed in Germany
2 artilleries and 1 infantry placed in Leningrad
1 factory_minor placed in Ukraine
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 4,5
Germans collect 62 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Russians regular : 1.00
Germans regular : -1.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 factory_minor, 3 fighters and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Southern Belarus to Smolensk
3 fighters and 4 tactical_bombers moved from Bryansk to Smolensk
1 infantry moved from Kursk to Tula
Germans take Tula from Russians
1 infantry moved from Northern Caucasus to Kazakhstan
3 artilleries and 2 infantry moved from Northern Caucasus to Southern Caucasus
Germans take Southern Caucasus from Russians
1 fighter and 1 tactical_bomber moved from Rostov to Kazakhstan
1 artillery moved from Rostov to Stalingrad
1 infantry moved from Rostov to Stalingrad
1 infantry moved from Kursk to Bryansk
1 cruiser, 1 destroyer and 1 transport moved from 116 Sea Zone to 118 Sea Zone
1 infantry moved from France to Holland Belgium
Germans take Holland Belgium from Americans
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from Americans
1 fighter and 3 tactical_bombers moved from Western Germany to Southern France
2 infantry moved from France to Southern France
Combat - Germans
Battle in Smolensk
Germans attack with 3 fighters, 1 infantry and 4 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 3 fighters, 1 infantry and 4 tactical_bombers in Smolensk, round 2 : 3/8 hits, 4.17 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
1 infantry owned by the Russians lost in Smolensk
Germans win with 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Kazakhstan
1 infantry owned by the Russians lost in Kazakhstan
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Stalingrad
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Stalingrad, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Stalingrad, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Stalingrad
Germans win, taking Stalingrad from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern France
Germans attack with 1 fighter, 2 infantry and 3 tactical_bombers
Americans defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 3 tactical_bombers in Southern France, round 2 : 2/6 hits, 2.50 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Southern France
1 infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Germans
1 fighter moved from Southern France to Western Germany
3 tactical_bombers moved from Southern France to Western Germany
2 armour and 1 mech_infantry moved from Germany to Eastern Poland
1 mech_infantry moved from France to Western Germany
1 armour moved from France to Western Germany
1 artillery moved from France to Western Germany
3 fighters and 4 tactical_bombers moved from Smolensk to Leningrad
1 infantry moved from Leningrad to Vologda
1 infantry moved from Leningrad to Novgorod
1 infantry moved from Leningrad to Novgorod
1 mech_infantry moved from Rostov to Northern Caucasus
1 armour moved from Rostov to Northern Caucasus
1 infantry moved from Rostov to Northern Caucasus
1 tactical_bomber moved from Kazakhstan to Northern Caucasus
1 fighter moved from Kazakhstan to Northern Caucasus
1 infantry moved from France to Western Germany
1 infantry moved from Western Germany to Germany
Place Units - Germans
3 fighters and 6 infantry placed in Germany
2 artilleries and 1 infantry placed in Leningrad
1 factory_minor placed in Ukraine
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 4,5
Germans collect 62 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Russians regular : 1.00
Germans regular : -1.67
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - Russians
Russians repair damage of 4x airfield; Remaining resources: 23 PUs;
Russians buy 1 artillery, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 2 infantry moved from Samara to Stalingrad
1 fighter and 1 tactical_bomber moved from Russia to Tula
2 infantry moved from Russia to Tula
2 fighters and 1 tactical_bomber moved from Russia to Stalingrad
Combat - Russians
Battle in Stalingrad
Russians attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Stalingrad, round 2 : 2/6 hits, 2.50 expected hits
Germans roll dice for 1 artillery and 1 infantry in Stalingrad, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Stalingrad
Russians win, taking Stalingrad from Germans with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Tula
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tula, round 2 : 3/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Tula, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tula
Russians win, taking Tula from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Tula to Russia
2 fighters and 1 tactical_bomber moved from Stalingrad to Russia
1 infantry moved from Samara to Kazakhstan
2 infantry moved from Timguska to Yenisey
3 armour moved from Urals to Yenisey
2 infantry moved from Russia to Samara
1 artillery moved from Russia to Samara
1 submarine moved from 130 Sea Zone to 128 Sea Zone
Place Units - Russians
1 artillery and 1 tactical_bomber placed in Russia
3 infantry placed in Urals
Turn Complete - Russians
Russians collect 19 PUs; end with 19 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Combat Hit Differential Summary :
Germans regular : -1.00
Russians regular : 1.00
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 2 fighters, 8 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 7 Sea Zone to 25 Sea Zone
1 submarine moved from 7 Sea Zone to 26 Sea Zone
1 submarine moved from 7 Sea Zone to 32 Sea Zone
1 bomber and 1 tactical_bomber moved from Japan to 26 Sea Zone
2 fighters moved from 24 Sea Zone to 32 Sea Zone
1 destroyer moved from 24 Sea Zone to 25 Sea Zone
2 infantry moved from Wake Island to 24 Sea Zone
2 infantry and 1 transport moved from 24 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Gilbert Islands
1 infantry moved from Shan State to Malaya
2 infantry moved from Japan to 7 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Borneo
1 transport moved from 37 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 bomber moved from French Indo China to Borneo
1 fighter and 1 tactical_bomber moved from Yunnan to Kiangsi
1 fighter and 1 tactical_bomber moved from Hunan to Kiangsi
1 infantry moved from Hunan to Kiangsi
2 artilleries moved from Buryatia to Yakut S.S.R.
1 mech_infantry moved from Jehol to Kiangsu
1 tactical_bomber moved from French Indo China to Malaya
1 fighter moved from 37 Sea Zone to Malaya
1 tactical_bomber moved from 37 Sea Zone to Borneo
1 tactical_bomber moved from French Indo China to Borneo
1 fighter moved from 20 Sea Zone to Borneo
1 tactical_bomber moved from 20 Sea Zone to 44 Sea Zone
Combat - Japanese
Combat Hit Differential Summary :
@Guderian1 scramble from the carrier in hawai?
@Guderian1 no thanks
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 2 fighters, 8 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 7 Sea Zone to 25 Sea Zone
1 submarine moved from 7 Sea Zone to 26 Sea Zone
1 submarine moved from 7 Sea Zone to 32 Sea Zone
1 bomber and 1 tactical_bomber moved from Japan to 26 Sea Zone
2 fighters moved from 24 Sea Zone to 32 Sea Zone
1 destroyer moved from 24 Sea Zone to 25 Sea Zone
2 infantry moved from Wake Island to 24 Sea Zone
2 infantry and 1 transport moved from 24 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Gilbert Islands
1 infantry moved from Shan State to Malaya
2 infantry moved from Japan to 7 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Borneo
1 transport moved from 37 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 bomber moved from French Indo China to Borneo
1 fighter and 1 tactical_bomber moved from Yunnan to Kiangsi
1 fighter and 1 tactical_bomber moved from Hunan to Kiangsi
1 infantry moved from Hunan to Kiangsi
2 artilleries moved from Buryatia to Yakut S.S.R.
1 mech_infantry moved from Jehol to Kiangsu
1 tactical_bomber moved from French Indo China to Malaya
1 fighter moved from 37 Sea Zone to Malaya
1 tactical_bomber moved from 37 Sea Zone to Borneo
1 tactical_bomber moved from French Indo China to Borneo
1 fighter moved from 20 Sea Zone to Borneo
1 tactical_bomber moved from 20 Sea Zone to 44 Sea Zone
Combat - Japanese
Battle in Gilbert Islands
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber
British defend with 1 transport
1 transport owned by the British lost in 44 Sea Zone
Japanese win, taking Gilbert Islands from UK_Pacific with 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 transport
Battle in 26 Sea Zone
Japanese attack with 1 bomber, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber and 1 tactical_bomber in 26 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 26 Sea Zone
Japanese win with 1 bomber, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
1 destroyer owned by the Americans lost in 25 Sea Zone
Americans win with no units remaining. Battle score for attacker is -6
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for Americans: 1 destroyer
Battle in 32 Sea Zone
Japanese attack with 2 fighters and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 32 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 32 Sea Zone
Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Borneo
Japanese attack with 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers in Borneo, round 2 : 3/6 hits, 2.50 expected hits
UK_Pacific roll dice for 2 infantry in Borneo, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Borneo
2 infantry owned by the British lost in Borneo
Japanese win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantry
Battle in Malaya
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 marine; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 2/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 marine in Malaya, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Malaya
1 marine owned by the Americans lost in Malaya
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 marine
Battle in Kiangsi
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kiangsi, round 2 : 2/5 hits, 2.50 expected hits
Chinese roll dice for 2 infantry in Kiangsi, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Kiangsi
2 infantry owned by the Chinese lost in Kiangsi
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from Kiangsi to 20 Sea Zone
2 fighters and 1 tactical_bomber moved from Kiangsi to Kiangsu
1 artillery and 1 infantry moved from Fukien to Kiangsu
2 infantry moved from Shantung to Kiangsu
1 aaGun moved from Jehol to Chahar
1 infantry moved from Jehol to Shantung
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
2 infantry moved from Kyushu to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to French Indo China
1 tactical_bomber moved from Borneo to French Indo China
1 tactical_bomber moved from 44 Sea Zone to 37 Sea Zone
1 fighter moved from Borneo to 37 Sea Zone
1 bomber and 1 tactical_bomber moved from Borneo to French Indo China
1 fighter and 1 tactical_bomber moved from Malaya to French Indo China
1 infantry moved from Kweichow to Hunan
1 infantry moved from Yunnan to Kweichow
4 infantry moved from Yunnan to French Indo China
5 artilleries moved from Yunnan to French Indo China
1 infantry moved from French Indo China to Yunnan
2 infantry moved from Japan to Kyushu
1 aaGun moved from Japan to Kyushu
1 tactical_bomber moved from 26 Sea Zone to 7 Sea Zone
1 fighter moved from 32 Sea Zone to 7 Sea Zone
1 carrier moved from 24 Sea Zone to 7 Sea Zone
1 fighter moved from 32 Sea Zone to Caroline Islands
1 bomber moved from 26 Sea Zone to 6 Sea Zone
1 bomber moved from 6 Sea Zone to Japan
1 transport moved from 20 Sea Zone to 7 Sea Zone
Place Units - Japanese
1 destroyer and 1 transport placed in 7 Sea Zone
3 infantry placed in French Indo China
1 artillery, 2 fighters and 5 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : 1.00
Japanese regular : 2.00
UK_Pacific regular : 2.00
ANZAC regular : -0.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8
Combat Move - British
1 armour moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 armour moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 destroyer moved from 82 Sea Zone to 100 Sea Zone
1 fighter moved from Southern Persia to 100 Sea Zone
1 fighter moved from Norway to Germany
2 bombers moved from United Kingdom to Germany
Combat Hit Differential Summary :
@Guderian1 Intercept in germany?
@mikawagunichi yes three
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 airfield, 4 destroyers, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 tactical_bomber moved from 27 Sea Zone to 33 Sea Zone
1 destroyer moved from 27 Sea Zone to 32 Sea Zone
1 fighter moved from 11 Sea Zone to 32 Sea Zone
2 destroyers moved from 11 Sea Zone to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 27 Sea Zone
2 infantry and 1 transport moved from 27 Sea Zone to 32 Sea Zone
2 infantry moved from 32 Sea Zone to Wake Island
1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Marshall Islands
1 armour moved from Norway to Finland
Americans take Finland from Germans
1 armour moved from Finland to Karelia
Russians take Karelia from Germans
1 submarine moved from 100 Sea Zone to 95 Sea Zone
1 submarine moved from 99 Sea Zone to 101 Sea Zone
Americans take 101 Sea Zone from Italians
1 submarine moved from 99 Sea Zone to 100 Sea Zone
Combat - Americans
Battle in 33 Sea Zone
Americans attack with 1 tactical_bomber and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 33 Sea Zone
Americans win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in 26 Sea Zone
Americans attack with 2 destroyers
Japanese defend with 1 submarine
Americans roll dice for 2 destroyers in 26 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 2 destroyers in 26 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 submarine in 26 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Americans roll dice for 2 destroyers in 26 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 submarine in 26 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 26 Sea Zone
Americans win with 2 destroyers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 32 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 transport
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 1 fighter and 1 transport in 32 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 32 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Marshall Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Marshall Islands, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Marshall Islands, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Marshall Islands, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Marshall Islands
Americans win, taking Marshall Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Wake Island
Non Combat Move - Americans
1 tactical_bomber moved from 33 Sea Zone to 27 Sea Zone
1 fighter moved from 32 Sea Zone to 27 Sea Zone
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 artillery, 1 carrier, 3 destroyers, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 carrier and 1 fighter moved from 58 Sea Zone to 64 Sea Zone
1 bomber moved from Eastern India to Queensland
3 fighters and 1 tactical_bomber moved from Southern Persia to Russia
1 bomber moved from Anhwe to Samara
1 artillery, 8 infantry and 2 mech_infantrys moved from Norway to Finland
4 infantry moved from Morocco to 93 Sea Zone
1 battleship, 1 destroyer, 5 infantry and 3 transports moved from 93 Sea Zone to 115 Sea Zone
4 infantry moved from 115 Sea Zone to Norway
2 fighters moved from Eastern United States to Gibraltar
Place Units - Americans
1 airfield, 1 factory_minor and 1 harbour placed in Norway
4 destroyers and 1 transport placed in 11 Sea Zone
1 fighter and 2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shansi to Jehol
Chinese take Jehol from Japanese
3 infantry moved from Hopei to Hunan
1 fighter moved from Honan to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Hunan, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 4 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hunan, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 5 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
14 infantry moved from Anhwe to Hopei
1 infantry moved from Honan to Hopei
1 fighter moved from Hunan to Hopei
Place Units - Chinese
4 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs
Purchase Units - British
British buy 1 artillery, 3 fighters and 3 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 armour moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 destroyer moved from 82 Sea Zone to 100 Sea Zone
1 fighter moved from Southern Persia to 100 Sea Zone
1 fighter moved from Norway to Germany
2 bombers moved from United Kingdom to Germany
Combat - British
Air Battle in Germany
British attacks with 3 units heading to Germany
Germans launches 3 interceptors out of Germany
Attackers Fire, : 0/3 hits, 0.67 expected hits
Defenders Fire, : 0/3 hits, 1.00 expected hits
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/2 hits, 0.33 expected hits
Bombing raid in Germany rolls: 8,5 and causes: 13 damage to unit: factory_major
Bombing raid in Germany causes 13 damage total.
Battle in 100 Sea Zone
British attack with 1 destroyer and 1 fighter; Americans loiter and taunt
Italians defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 100 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Italians roll dice for 1 submarine in 100 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 destroyer and 1 fighter in 100 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
Italians roll dice for 1 submarine in 100 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
British roll dice for 1 destroyer and 1 fighter in 100 Sea Zone, round 4 : 2/2 hits, 0.83 expected hits
Italians roll dice for 1 submarine in 100 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Italians lost in 100 Sea Zone
British win, taking 100 Sea Zone from Italians with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Cleaning up after air battles
Non Combat Move - British
1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from Norway to Finland
3 transports moved from 115 Sea Zone to 113 Sea Zone
6 infantry moved from United Kingdom to 113 Sea Zone
6 infantry and 3 transports moved from 113 Sea Zone to 115 Sea Zone
6 infantry moved from 115 Sea Zone to Norway
2 bombers and 1 fighter moved from Germany to Norway
2 fighters moved from United Kingdom to Norway
1 fighter moved from United Kingdom to Gibraltar
1 fighter moved from 100 Sea Zone to Egypt
2 artilleries and 1 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Western India to Burma
2 armour, 1 artillery and 5 infantry moved from Eastern India to Burma
1 armour moved from Baluchistan to Eastern India
Place Units - British
3 infantry placed in Egypt
3 fighters placed in Union of South Africa
1 artillery placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
Place Units - UK_Pacific
1 artillery and 3 mech_infantrys placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,2,5,5,4,3,6,6,3
UK_Pacific collect 18 PUs (3 lost to blockades); end with 18 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
Some Units in Eastern India change ownership: 1 artillery and 3 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : -2.33
Americans regular : -1.17
Italians regular : -0.50
Japanese regular : -0.67
Defenders Fire, : -1.00
Germans AA : -0.33
Attackers Fire, : -0.67
British regular : -0.50
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 1 PUs;
Combat Move - Italians
1 destroyer moved from 99 Sea Zone to 95 Sea Zone
1 bomber and 1 fighter moved from Southern Italy to 95 Sea Zone
Combat - Italians
Battle in 95 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 1 fighter
British defend with 1 submarine; Americans defend with 1 submarine
Italians roll dice for 1 bomber, 1 destroyer and 1 fighter in 95 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
British roll dice for 2 submarines in 95 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 95 Sea Zone
1 submarine owned by the Americans lost in 95 Sea Zone
British and Italians reach a stalemate
. Battle score for attacker is -2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 submarine
Non Combat Move - Italians
1 bomber and 1 fighter moved from 95 Sea Zone to Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 3,3
Italians collect 10 PUs (2 lost to blockades); end with 11 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
British regular : 0.67
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 artillery and 3 infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Midway
2 fighters moved from Hawaiian Islands to Midway
2 infantry and 1 transport moved from 27 Sea Zone to 18 Sea Zone
2 infantry moved from 18 Sea Zone to Iwo Jima
Combat - ANZAC
Battle in Iwo Jima
Battle in Midway
ANZAC attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 airfield and 2 infantry
ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Midway, round 2 : 2/4 hits, 1.67 expected hits
Japanese roll dice for 2 infantry in Midway, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC lost in Midway
2 infantry owned by the Japanese lost in Midway
ANZAC win, taking Iwo Jima from Japanese, taking Midway from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - ANZAC
2 fighters moved from Midway to 27 Sea Zone
2 destroyers moved from 64 Sea Zone to 55 Sea Zone
1 fighter moved from 64 Sea Zone to Queensland
1 infantry moved from Queensland to New South Wales
2 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
1 factory_minor placed in Queensland
1 transport placed in 64 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 4,4,6,2,6,6
ANZAC collect 10 PUs (1 lost to blockades); end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
1 infantry moved from 115 Sea Zone to Denmark
Combat - French
Battle in Denmark
Non Combat Move - French
4 infantry moved from Egypt to Trans-Jordan
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.33
ANZAC regular : 0.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 10x factory_major; Remaining resources: 67 PUs;
Germans buy 1 carrier, 9 infantry and 4 transports; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
2 infantry moved from Western Germany to Denmark
1 infantry moved from Southern France to France
1 infantry moved from France to Western Germany
1 infantry moved from Normandy Bordeaux to France
1 infantry moved from France to Western Germany
1 infantry moved from Novgorod to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Northern Caucasus to Stalingrad
1 infantry moved from Rostov to Stalingrad
1 infantry moved from Tambov to Stalingrad
23 armour, 7 artilleries, 14 infantry and 19 mech_infantrys moved from Bryansk to Tula
1 fighter and 1 tactical_bomber moved from Northern Caucasus to Stalingrad
1 infantry moved from Novgorod to Yaroslavl
1 infantry moved from Vologda to Yaroslavl
3 fighters and 4 tactical_bombers moved from Leningrad to Yaroslavl
1 fighter and 2 tactical_bombers moved from Western Germany to Denmark
1 fighter moved from Germany to Denmark
1 tactical_bomber moved from Western Germany to Denmark
1 fighter moved from Germany to Denmark
1 fighter moved from Germany to Denmark
2 bombers moved from Leningrad to Yaroslavl
Combat - Germans
Battle in Tula
Germans attack with 23 armour, 7 artilleries, 14 infantry and 19 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 23 armour, 7 artilleries, 14 infantry and 19 mech_infantrys in Tula, round 2 : 24/63 hits, 23.67 expected hits
Russians roll dice for 2 infantry in Tula, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Tula
Germans win, taking Tula from Russians with 23 armour, 7 artilleries, 14 infantry and 19 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Denmark
Germans attack with 4 fighters, 2 infantry and 3 tactical_bombers
French defend with 1 infantry
Germans roll dice for 4 fighters, 2 infantry and 3 tactical_bombers in Denmark, round 2 : 4/9 hits, 4.33 expected hits
French roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Denmark
Germans win, taking Denmark from French with 4 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Yaroslavl
Germans attack with 2 bombers, 3 fighters, 2 infantry and 4 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 2 bombers, 3 fighters, 2 infantry and 4 tactical_bombers in Yaroslavl, round 2 : 5/11 hits, 5.33 expected hits
Russians roll dice for 2 infantry in Yaroslavl, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Yaroslavl
Germans win, taking Yaroslavl from Russians with 2 bombers, 3 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Stalingrad
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Stalingrad, round 2 : 2/5 hits, 1.67 expected hits
Russians roll dice for 1 artillery and 2 infantry in Stalingrad, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans lost in Stalingrad
2 infantry owned by the Russians lost in Stalingrad
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Stalingrad, round 3 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 artillery in Stalingrad, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Stalingrad
1 artillery owned by the Russians lost in Stalingrad
Germans win, taking Stalingrad from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Stalingrad to Ukraine
1 aaGun moved from Rostov to Ukraine
1 artillery moved from Southern Caucasus to Northern Caucasus
1 armour moved from Northern Caucasus to Rostov
1 mech_infantry moved from Northern Caucasus to Rostov
4 fighters and 3 tactical_bombers moved from Denmark to Western Germany
2 artilleries moved from France to Western Germany
2 mech_infantrys moved from Western Germany to Poland
2 armour and 1 mech_infantry moved from Eastern Poland to Northern Belarus
1 artillery moved from Leningrad to Novgorod
1 infantry moved from Leningrad to Vologda
1 artillery moved from Leningrad to Novgorod
3 fighters moved from Yaroslavl to Leningrad
2 bombers and 4 tactical_bombers moved from Yaroslavl to Leningrad
1 cruiser, 1 destroyer and 1 transport moved from 118 Sea Zone to 116 Sea Zone
2 infantry moved from Germany to Western Germany
7 infantry moved from Germany to Poland
2 fighters moved from Western Germany to 116 Sea Zone
1 infantry moved from France to Western Germany
1 infantry moved from Western Germany to Germany
2 infantry moved from Western Germany to Germany
1 infantry moved from Western Germany to Germany
1 infantry moved from Southern Caucasus to Northern Caucasus
Place Units - Germans
Combat Hit Differential Summary :
French regular : -0.33
Russians regular : -0.67
Germans regular : -0.50
@Guderian1 I assumed you didnt want to scramble against 7 planes in denmark , yaroslavl or toll.
I made a mistake. I realized during the placement turn that I need to have docks to be able to place a carrier. without it my baltic sea fleet is doomed.
Will you allow me to repair 13 in west germany instead of 10 in germany so I can place it there instead? this will ofcourse mean I can place one less infantry.