@fasthard ok
PTV Mikawagunichi (Axis +12) vs Daaras
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TripleA Manual Gamesave Post: Russians round 9
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 9 Purchase Units - Russians Russians repair damage of 4x factory_major; Remaining resources: 24 PUs; Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Korea to Southern Manchuria Chinese take Southern Manchuria from Japanese 1 armour moved from Russia to Smolensk Russians take Smolensk from Germans 1 armour moved from Smolensk to Russia 1 armour moved from Russia to Yaroslavl Russians take Yaroslavl from Germans 1 armour moved from Yaroslavl to Russia 1 infantry moved from Bryansk to Russia Combat - Russians Non Combat Move - Russians 2 aaGuns, 3 artilleries and 17 infantry moved from Korea to Northern Manchuria 1 armour and 1 mech_infantry moved from Yenisey to Timguska 1 armour and 1 mech_infantry moved from Timguska to Urals 2 infantry moved from Urals to Samara 4 armour, 1 artillery, 16 infantry and 4 mech_infantrys moved from Stalingrad to Samara 4 infantry moved from Russia to Samara 5 artilleries moved from Russia to Samara Place Units - Russians 8 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 3,5 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,4,5,1,1 Russians collect 23 PUs (5 lost to blockades); end with 23 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Japanese round 9
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 9 Purchase Units - Japanese Japanese buy 2 factory_minors, 14 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 infantry moved from Siberia to Sakha Japanese take Sakha from Russians 5 artilleries and 15 infantry moved from Kwangsi to Yunnan Japanese take Yunnan from Chinese 2 artilleries and 4 infantry moved from Caroline Islands to 35 Sea Zone 1 marine moved from Malaya to 132 Sea Zone 1 battleship and 1 marine moved from 132 Sea Zone to 56 Sea Zone 1 marine moved from 56 Sea Zone to Dutch New Guinea 1 infantry moved from Hunan to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Hopei to Honan Japanese take Honan from Chinese 1 infantry moved from Kiangsu to Kiangsi 2 infantry moved from Anhwe to Shansi 3 fighters moved from Kiangsu to Shansi 1 infantry moved from French Indo China to Siam Japanese take Siam from UK_Pacific 1 destroyer moved from 35 Sea Zone to 47 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 47 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 47 Sea Zone 2 infantry moved from 47 Sea Zone to New Britain 2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 50 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 50 Sea Zone to 55 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone 1 infantry moved from 55 Sea Zone to Solomon Islands 1 artillery moved from 55 Sea Zone to New Guinea 1 infantry moved from 55 Sea Zone to New Guinea 2 bombers moved from Kwangsi to Eastern India 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea 2 battleships moved from 35 Sea Zone to 50 Sea Zone 2 battleships moved from 50 Sea Zone to 55 Sea Zone 1 infantry moved from Malaya to Shan State Japanese take Shan State from UK_Pacific Combat - Japanese Strategic bombing raid in Eastern India UK_Pacific roll AA dice in Eastern India : 0/2 hits, 0.33 expected hits Bombing raid in Eastern India rolls: 5,3 and causes: 8 damage to unit: factory_major Bombing raid in Eastern India causes 8 damage total. Battle in Solomon Islands Battle in New Guinea Battle in Dutch New Guinea Battle in Korea Battle in 47 Sea Zone Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport ANZAC defend with 1 destroyer Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 47 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits ANZAC roll dice for 1 destroyer in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 47 Sea Zone Japanese win, taking Solomon Islands from ANZAC, taking New Guinea from ANZAC, taking Dutch New Guinea from ANZAC, taking Korea from Russians with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in New Britain Battle in Shansi Japanese attack with 3 fighters and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 3 fighters and 2 infantry in Shansi, round 2 : 0/5 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 fighters and 2 infantry in Shansi, round 3 : 2/5 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Shansi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shansi 1 infantry owned by the Chinese lost in Shansi Japanese win, taking New Britain from ANZAC, taking Shansi from Chinese with 3 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 bombers moved from Eastern India to Malaya 1 transport moved from 132 Sea Zone to 37 Sea Zone 1 infantry moved from Hainan to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 132 Sea Zone 1 infantry moved from 132 Sea Zone to Malaya 1 aaGun moved from Kwangsi to Yunnan 2 fighters moved from Kwangtung to Japan 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 aaGun moved from Kyushu to 6 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 2 aaGuns, 2 artilleries and 6 infantry moved from Anhwe to Kiangsi 3 fighters moved from Shansi to Kiangsu 4 infantry moved from Kiangsu to Kiangsi 1 aaGun and 1 infantry moved from 20 Sea Zone to Kiangsu 1 submarine moved from 76 Sea Zone to 41 Sea Zone 2 transports moved from 37 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to Japan 3 infantry moved from Kwangtung to Kwangsi 2 tactical_bombers moved from Kwangsi to Kwangtung 1 destroyer moved from 37 Sea Zone to 132 Sea Zone 1 destroyer moved from 43 Sea Zone to 132 Sea Zone 1 carrier and 1 fighter moved from 37 Sea Zone to 132 Sea Zone 1 tactical_bomber moved from Kwangtung to 132 Sea Zone 1 battleship moved from 35 Sea Zone to 6 Sea Zone 2 carriers moved from 35 Sea Zone to 55 Sea Zone 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 1 destroyer moved from 35 Sea Zone to 56 Sea Zone 1 fighter and 1 tactical_bomber moved from 47 Sea Zone to 55 Sea Zone 1 carrier moved from 35 Sea Zone to 55 Sea Zone 1 battleship moved from 35 Sea Zone to 47 Sea Zone 1 cruiser moved from 35 Sea Zone to 47 Sea Zone 1 cruiser moved from 35 Sea Zone to 56 Sea Zone 1 cruiser moved from 35 Sea Zone to 55 Sea Zone 1 cruiser moved from 35 Sea Zone to 55 Sea Zone Place Units - Japanese 1 factory_minor placed in Malaya 1 factory_minor placed in French Indo China 1 submarine placed in 6 Sea Zone 3 infantry placed in Kwangtung 3 infantry placed in Kiangsu 8 infantry placed in Japan Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 72 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : -1.17 UK_Pacific AA : -0.33 ANZAC regular : -0.33
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TripleA Manual Gamesave Post: UK_Pacific round 9
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 9 Purchase Units - Americans Americans buy 5 artilleries, 7 infantry and 6 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Sardinia to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 101 Sea Zone 2 infantry moved from 101 Sea Zone to Cyprus 3 artilleries and 8 infantry moved from Sicily to 97 Sea Zone 3 artilleries, 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 8 infantry, 2 tactical_bombers and 6 transports moved from 97 Sea Zone to 98 Sea Zone 1 armour moved from Tobruk to 98 Sea Zone 2 fighters moved from Tobruk to Iraq 1 armour, 1 artillery, 4 infantry and 3 transports moved from 98 Sea Zone to 99 Sea Zone 1 armour, 1 artillery and 4 infantry moved from 99 Sea Zone to Greece 2 artilleries, 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 4 infantry, 2 tactical_bombers and 3 transports moved from 98 Sea Zone to 99 Sea Zone 2 artilleries and 4 infantry moved from 99 Sea Zone to Albania 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Central United States to 104 Sea Zone 1 armour, 1 artillery, 1 battleship, 1 cruiser, 3 destroyers, 3 infantry, 1 mech_infantry and 3 transports moved from 104 Sea Zone to 93 Sea Zone 2 battleships and 1 destroyer moved from 107 Sea Zone to 93 Sea Zone 5 fighters moved from Queensland to New South Wales 1 artillery, 3 infantry and 3 marines moved from Midway to 26 Sea Zone 1 artillery, 2 battleships, 2 carriers, 3 cruisers, 4 destroyers, 2 fighters, 3 infantry, 3 marines, 2 tactical_bombers and 2 transports moved from 26 Sea Zone to 32 Sea Zone 1 marine moved from 32 Sea Zone to Marshall Islands 1 artillery, 2 fighters, 3 infantry, 2 marines and 2 tactical_bombers moved from 32 Sea Zone to Wake Island Combat - Americans Battle in Greece Battle in Cyprus Battle in Marshall Islands Battle in Albania Battle in Wake Island Americans attack with 1 artillery, 2 fighters, 3 infantry, 2 marines and 2 tactical_bombers Japanese defend with 1 airfield and 2 infantry Americans roll dice for 2 battleships and 3 cruisers in Wake Island, round 2 : 3/5 hits, 2.83 expected hits Japanese roll dice for 2 infantry in Wake Island, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Wake Island 2 infantry owned by the Japanese lost in Wake Island Americans win, taking Greece from Italians, taking Cyprus from Italians, taking Marshall Islands from Japanese, taking Albania from Italians, taking Wake Island from Japanese with 1 artillery, 2 fighters, 1 infantry, 2 marines and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Americans: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - Americans 1 mech_infantry moved from Tobruk to Egypt 1 artillery and 4 infantry moved from Morocco to 93 Sea Zone 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry moved from 93 Sea Zone to Gibraltar 2 fighters and 2 tactical_bombers moved from Wake Island to 32 Sea Zone Place Units - Americans 3 transports placed in 11 Sea Zone 3 artilleries and 3 infantry placed in Western United States 3 transports placed in 104 Sea Zone 2 artilleries and 4 infantry placed in Central United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 1 artillery and 2 infantry moved from Chahar to Shansi 1 fighter and 2 infantry moved from Tsinghai to Honan 2 artilleries and 6 infantry moved from Tsinghai to Hopei 1 artillery and 10 infantry moved from Szechwan to Hopei Combat - Chinese Battle in Shansi Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Shansi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shansi 1 infantry owned by the Japanese lost in Shansi Chinese win, taking Shansi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 3 artilleries and 16 infantry Japanese defend with 1 infantry Chinese roll dice for 3 artilleries and 16 infantry in Hopei, round 2 : 5/19 hits, 4.17 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 3 artilleries and 16 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Honan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Honan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Honan, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Honan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Honan, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Honan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Honan Chinese win, taking Honan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Honan to Inner Mongolia 1 infantry moved from Western Sinkiang to Eastern Sinkiang 1 infantry moved from Northern Sinkiang to Kansu Place Units - Chinese 1 infantry placed in Shansi 4 infantry placed in Hopei Turn Complete - Chinese Chinese collect 15 PUs; end with 16 PUs Purchase Units - British British buy 3 artilleries, 1 fighter and 8 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 2 armour and 1 mech_infantry moved from Southern Persia to Baluchistan 3 armour and 3 mech_infantrys moved from Northwest Persia to Baluchistan 2 infantry moved from Northwest Persia to Southern Caucasus 6 fighters moved from Stalingrad to Southern Caucasus 1 bomber moved from Russia to Southern Caucasus 3 artilleries and 3 infantry moved from Iraq to Northwest Persia 1 fighter moved from 99 Sea Zone to Iraq 1 fighter and 1 tactical_bomber moved from Egypt to Iraq 4 infantry moved from Tunisia to Libya 1 mech_infantry moved from Libya to Tobruk 1 infantry moved from Tobruk to Alexandria 2 destroyers moved from 73 Sea Zone to 76 Sea Zone 2 artilleries and 12 infantry moved from Sicily to 97 Sea Zone 2 artilleries, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 12 infantry, 2 tactical_bombers and 7 transports moved from 97 Sea Zone to 99 Sea Zone 2 artilleries and 12 infantry moved from 99 Sea Zone to Yugoslavia Combat - British Battle in Yugoslavia Battle in Southern Caucasus British attack with 1 bomber, 6 fighters and 2 infantry Germans defend with 2 infantry British roll dice for 1 bomber, 6 fighters and 2 infantry in Southern Caucasus, round 2 : 4/9 hits, 3.83 expected hits Germans roll dice for 2 infantry in Southern Caucasus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Southern Caucasus 2 infantry owned by the Germans lost in Southern Caucasus British win, taking Yugoslavia from Italians, taking Southern Caucasus from Germans with 1 bomber, 6 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 aaGun, 1 armour, 4 artilleries and 10 infantry moved from Burma to Eastern India 1 bomber and 6 fighters moved from Southern Caucasus to Iraq EDIT: 1 bomber moved from Russia to Iraq EDIT: 1 armour moved from Greece to Albania EDIT: 1 artillery moved from Albania to Greece EDIT: 1 mech_infantry moved from Egypt to Tobruk Place Units - British 1 artillery and 2 infantry placed in Southern Persia 1 artillery and 2 infantry placed in Union of South Africa 1 artillery and 2 infantry placed in Iraq 1 fighter and 2 infantry placed in United Kingdom British undo move 4. British undo move 3. 1 artillery, 1 fighter and 1 infantry placed in Iraq 3 infantry placed in United Kingdom Turning on Edit Mode EDIT: Removing units owned by British from Iraq: 1 fighter EDIT: Adding units owned by British to Iraq: 1 tactical_bomber EDIT: Turning off Edit Mode Turn Complete - British British collect 42 PUs; end with 42 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 54 PUs Place Units - UK_Pacific 2 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 3,1 UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs Some Units in Eastern India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : -0.50 Americans regular : 0.17 Japanese regular : 0.67 Germans regular : 0.33 British regular : 0.17
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TripleA Manual Gamesave Post: UK_Pacific round 9
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 9 Purchase Units - Americans Americans buy 5 artilleries, 7 infantry and 6 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Sardinia to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 101 Sea Zone 2 infantry moved from 101 Sea Zone to Cyprus 3 artilleries and 8 infantry moved from Sicily to 97 Sea Zone 3 artilleries, 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 8 infantry, 2 tactical_bombers and 6 transports moved from 97 Sea Zone to 98 Sea Zone 1 armour moved from Tobruk to 98 Sea Zone 2 fighters moved from Tobruk to Iraq 1 armour, 1 artillery, 4 infantry and 3 transports moved from 98 Sea Zone to 99 Sea Zone 1 armour, 1 artillery and 4 infantry moved from 99 Sea Zone to Greece 2 artilleries, 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 4 infantry, 2 tactical_bombers and 3 transports moved from 98 Sea Zone to 99 Sea Zone 2 artilleries and 4 infantry moved from 99 Sea Zone to Albania 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Central United States to 104 Sea Zone 1 armour, 1 artillery, 1 battleship, 1 cruiser, 3 destroyers, 3 infantry, 1 mech_infantry and 3 transports moved from 104 Sea Zone to 93 Sea Zone 2 battleships and 1 destroyer moved from 107 Sea Zone to 93 Sea Zone 5 fighters moved from Queensland to New South Wales 1 artillery, 3 infantry and 3 marines moved from Midway to 26 Sea Zone 1 artillery, 2 battleships, 2 carriers, 3 cruisers, 4 destroyers, 2 fighters, 3 infantry, 3 marines, 2 tactical_bombers and 2 transports moved from 26 Sea Zone to 32 Sea Zone 1 marine moved from 32 Sea Zone to Marshall Islands 1 artillery, 2 fighters, 3 infantry, 2 marines and 2 tactical_bombers moved from 32 Sea Zone to Wake Island Combat - Americans Battle in Greece Battle in Cyprus Battle in Marshall Islands Battle in Albania Battle in Wake Island Americans attack with 1 artillery, 2 fighters, 3 infantry, 2 marines and 2 tactical_bombers Japanese defend with 1 airfield and 2 infantry Americans roll dice for 2 battleships and 3 cruisers in Wake Island, round 2 : 3/5 hits, 2.83 expected hits Japanese roll dice for 2 infantry in Wake Island, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Wake Island 2 infantry owned by the Japanese lost in Wake Island Americans win, taking Greece from Italians, taking Cyprus from Italians, taking Marshall Islands from Japanese, taking Albania from Italians, taking Wake Island from Japanese with 1 artillery, 2 fighters, 1 infantry, 2 marines and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Americans: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - Americans 1 mech_infantry moved from Tobruk to Egypt 1 artillery and 4 infantry moved from Morocco to 93 Sea Zone 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry moved from 93 Sea Zone to Gibraltar 2 fighters and 2 tactical_bombers moved from Wake Island to 32 Sea Zone Place Units - Americans 3 transports placed in 11 Sea Zone 3 artilleries and 3 infantry placed in Western United States 3 transports placed in 104 Sea Zone 2 artilleries and 4 infantry placed in Central United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 1 artillery and 2 infantry moved from Chahar to Shansi 1 fighter and 2 infantry moved from Tsinghai to Honan 2 artilleries and 6 infantry moved from Tsinghai to Hopei 1 artillery and 10 infantry moved from Szechwan to Hopei Combat - Chinese Battle in Shansi Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Shansi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shansi 1 infantry owned by the Japanese lost in Shansi Chinese win, taking Shansi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 3 artilleries and 16 infantry Japanese defend with 1 infantry Chinese roll dice for 3 artilleries and 16 infantry in Hopei, round 2 : 5/19 hits, 4.17 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 3 artilleries and 16 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Honan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Honan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Honan, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Honan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Honan, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Honan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Honan Chinese win, taking Honan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Honan to Inner Mongolia 1 infantry moved from Western Sinkiang to Eastern Sinkiang 1 infantry moved from Northern Sinkiang to Kansu Place Units - Chinese 1 infantry placed in Shansi 4 infantry placed in Hopei Turn Complete - Chinese Chinese collect 15 PUs; end with 16 PUs Purchase Units - British British buy 3 artilleries, 1 fighter and 8 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 2 armour and 1 mech_infantry moved from Southern Persia to Baluchistan 3 armour and 3 mech_infantrys moved from Northwest Persia to Baluchistan 2 infantry moved from Northwest Persia to Southern Caucasus 6 fighters moved from Stalingrad to Southern Caucasus 1 bomber moved from Russia to Southern Caucasus 3 artilleries and 3 infantry moved from Iraq to Northwest Persia 1 fighter moved from 99 Sea Zone to Iraq 1 fighter and 1 tactical_bomber moved from Egypt to Iraq 4 infantry moved from Tunisia to Libya 1 mech_infantry moved from Libya to Tobruk 1 infantry moved from Tobruk to Alexandria 2 destroyers moved from 73 Sea Zone to 76 Sea Zone 2 artilleries and 12 infantry moved from Sicily to 97 Sea Zone 2 artilleries, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 12 infantry, 2 tactical_bombers and 7 transports moved from 97 Sea Zone to 99 Sea Zone 2 artilleries and 12 infantry moved from 99 Sea Zone to Yugoslavia Combat - British Battle in Yugoslavia Battle in Southern Caucasus British attack with 1 bomber, 6 fighters and 2 infantry Germans defend with 2 infantry British roll dice for 1 bomber, 6 fighters and 2 infantry in Southern Caucasus, round 2 : 4/9 hits, 3.83 expected hits Germans roll dice for 2 infantry in Southern Caucasus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Southern Caucasus 2 infantry owned by the Germans lost in Southern Caucasus British win, taking Yugoslavia from Italians, taking Southern Caucasus from Germans with 1 bomber, 6 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 aaGun, 1 armour, 4 artilleries and 10 infantry moved from Burma to Eastern India 1 bomber and 6 fighters moved from Southern Caucasus to Iraq EDIT: 1 bomber moved from Russia to Iraq EDIT: 1 armour moved from Greece to Albania EDIT: 1 artillery moved from Albania to Greece EDIT: 1 mech_infantry moved from Egypt to Tobruk Place Units - British 1 artillery and 2 infantry placed in Southern Persia 1 artillery and 2 infantry placed in Union of South Africa 1 artillery and 2 infantry placed in Iraq 1 fighter and 2 infantry placed in United Kingdom British undo move 4. British undo move 3. 1 artillery, 1 fighter and 1 infantry placed in Iraq 3 infantry placed in United Kingdom Turning on Edit Mode EDIT: Removing units owned by British from Iraq: 1 fighter EDIT: Adding units owned by British to Iraq: 1 tactical_bomber EDIT: Turning off Edit Mode Turn Complete - British British collect 42 PUs; end with 42 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 54 PUs Place Units - UK_Pacific 2 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 3,1 UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs Some Units in Eastern India change ownership: 2 infantry Turning on Edit Mode EDIT: Removing units owned by British from Union of South Africa: 1 artillery and 2 infantry EDIT: Removing units owned by British from Iraq: 1 tactical_bomber EDIT: Removing units owned by British from Southern Persia: 1 artillery EDIT: Adding units owned by British to Southern Persia: 1 infantry EDIT: Adding units owned by British to United Kingdom: 7 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.50 Americans regular : 0.17 Japanese regular : 0.67 Germans regular : 0.33 British regular : 0.17
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TripleA Manual Gamesave Post: Italians round 9
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 9 Purchase Units - Italians Italians buy 1 destroyer and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 1 infantry moved from Normandy Bordeaux to Southern France 4 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 destroyer placed in 113 Sea Zone 3 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,6,6,3,4,2,5,3,5,5,2,1,1,3,2,1,6,6,4,5,6,1,4,5,3 Italians collect 8 PUs (7 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: French round 9
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 2 aaGuns and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 aaGun, 1 artillery, 4 fighters, 11 infantry and 2 tactical_bombers moved from Queensland to New South Wales Place Units - ANZAC 2 aaGuns and 1 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 2,3,5,6,2,3,1,1,6,6,1,5,4,5,1,5,4 ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 10
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Turning on Edit Mode EDIT: Removing units owned by French from Stalingrad: 1 fighter EDIT: Adding units owned by French to Iraq: 1 fighter EDIT: Turning off Edit Mode Germans buy 5 armour, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Rostov to Stalingrad Germans take Stalingrad from Russians 1 armour moved from Stalingrad to Rostov 1 infantry moved from Novgorod to Yaroslavl Germans take Yaroslavl from Russians 1 infantry moved from Novgorod to Smolensk Germans take Smolensk from Russians Combat - Germans Non Combat Move - Germans 4 artilleries and 4 infantry moved from Germany to Austria 1 aaGun, 2 artilleries and 2 infantry moved from Western Germany to Austria 2 fighters and 2 tactical_bombers moved from Western Germany to Austria 2 fighters moved from Leningrad to Western Germany 1 fighter moved from Novgorod to Austria 1 fighter moved from Austria to Western Germany 3 fighters and 3 tactical_bombers moved from Ukraine to Southern Italy 6 armour and 2 mech_infantrys moved from Rostov to Bessarabia 3 mech_infantrys moved from Ukraine to Bessarabia 3 fighters and 6 tactical_bombers moved from Rostov to Ukraine 1 bomber moved from Leningrad to Western Germany 12 armour and 16 mech_infantrys moved from Novgorod to Eastern Poland 2 artilleries and 9 infantry moved from Leningrad to Northern Belarus 2 aaGuns, 19 artilleries and 27 infantry moved from Novgorod to Northern Belarus 1 cruiser and 4 transports moved from 118 Sea Zone to 116 Sea Zone 1 infantry moved from Bulgaria to Romania Place Units - Germans 3 infantry placed in Leningrad 3 infantry placed in Ukraine 5 armour and 5 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 55 PUs; end with 55 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Russians round 10
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10 Purchase Units - Russians Russians buy 6 artilleries; Remaining resources: 1 PUs; Combat Move - Russians 6 artilleries and 22 infantry moved from Samara to Stalingrad Russians take Stalingrad from Germans 2 infantry moved from Russia to Yaroslavl 1 infantry moved from Russia to Smolensk 2 fighters and 1 tactical_bomber moved from Russia to Smolensk 1 artillery moved from Russia to Yaroslavl 2 infantry moved from Russia to Yaroslavl 1 armour and 1 mech_infantry moved from Urals to Stalingrad 4 armour and 4 mech_infantrys moved from Samara to Vologda Russians take Vologda from Germans 2 armour and 2 mech_infantrys moved from Russia to Stalingrad Combat - Russians Battle in Yaroslavl Russians attack with 1 artillery and 4 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 4 infantry in Yaroslavl, round 2 : 2/5 hits, 1.17 expected hits Germans roll dice for 1 infantry in Yaroslavl, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Yaroslavl Russians win, taking Yaroslavl from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk 2 fighters owned by the Russians and 1 tactical_bomber owned by the Russians retreated Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Smolensk to Russia 1 infantry moved from Southern Manchuria to Northern Manchuria 2 aaGuns, 3 artilleries and 14 infantry moved from Northern Manchuria to Buryatia Place Units - Russians 6 artilleries placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 2,5 Russians collect 24 PUs (1 lost to blockades); end with 25 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans regular : 0.33 Russians regular : -1.00
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TripleA Manual Gamesave Post: Russians round 10
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10 Purchase Units - Russians Russians buy 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Russia to Kursk Russians take Kursk from Italians 6 artilleries and 22 infantry moved from Samara to Stalingrad Russians take Stalingrad from Germans 2 fighters, 1 infantry and 1 tactical_bomber moved from Russia to Smolensk 4 armour and 4 mech_infantrys moved from Samara to Vologda Russians take Vologda from Germans 1 armour and 2 mech_infantrys moved from Russia to Vologda 15 artilleries and 62 infantry moved from Russia to Yaroslavl 1 armour and 1 mech_infantry moved from Urals to Stalingrad Combat - Russians Battle in Yaroslavl Russians attack with 15 artilleries and 62 infantry Germans defend with 1 infantry Russians roll dice for 15 artilleries and 62 infantry in Yaroslavl, round 2 : 14/77 hits, 17.83 expected hits Germans roll dice for 1 infantry in Yaroslavl, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Yaroslavl Russians win, taking Yaroslavl from Germans with 15 artilleries and 62 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk 1 infantry owned by the Germans lost in Smolensk Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Smolensk to Russia 4 aaGuns moved from Russia to Yaroslavl 1 artillery and 3 infantry moved from Northern Manchuria to Buryatia 1 infantry moved from Southern Manchuria to Northern Manchuria Place Units - Russians 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 2,3 Russians collect 25 PUs (1 lost to blockades); end with 25 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans regular : 0.33 Russians regular : -3.67
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TripleA Manual Gamesave Post: Japanese round 10
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10 Purchase Units - Japanese Japanese buy 5 artilleries, 3 fighters and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Solomon Islands to 55 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 65 Sea Zone 1 artillery and 1 infantry moved from 65 Sea Zone to New Zealand 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 5 artilleries and 15 infantry moved from Yunnan to Burma 2 bombers moved from Malaya to Eastern India 1 infantry moved from Sakha to Amur Japanese take Amur from Russians 1 infantry moved from Korea to Southern Manchuria Japanese take Southern Manchuria from Chinese 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Kwangsi to Kweichow Combat - Japanese Strategic bombing raid in Eastern India UK_Pacific roll AA dice in Eastern India : 0/2 hits, 0.33 expected hits Bombing raid in Eastern India rolls: 6,5 and causes: 11 damage to unit: factory_major Bombing raid in Eastern India causes 11 damage total. Battle in New Zealand Non Combat Move - Japanese 2 bombers moved from Eastern India to Malaya 1 infantry moved from Siam to Shan State 1 artillery and 1 infantry moved from Malaya to 132 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 132 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to Burma 1 submarine moved from 40 Sea Zone to 82 Sea Zone 1 submarine moved from 41 Sea Zone to 40 Sea Zone 1 aaGun moved from Yunnan to Burma 1 infantry moved from Kwangsi to Yunnan 1 infantry moved from Kwangsi to French Indo China 1 carrier moved from 132 Sea Zone to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from 132 Sea Zone to 39 Sea Zone 1 battleship, 3 carriers, 1 destroyer, 3 fighters and 3 tactical_bombers moved from 55 Sea Zone to 65 Sea Zone 1 artillery and 1 infantry moved from New Guinea to 55 Sea Zone 2 infantry moved from New Britain to 47 Sea Zone 1 marine moved from Dutch New Guinea to 56 Sea Zone 1 battleship, 1 cruiser, 1 destroyer and 1 marine moved from 56 Sea Zone to 35 Sea Zone 1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 47 Sea Zone to 35 Sea Zone 1 artillery, 1 battleship, 2 cruisers, 1 infantry and 1 transport moved from 55 Sea Zone to 35 Sea Zone 1 artillery, 3 infantry and 1 marine moved from 35 Sea Zone to Caroline Islands 8 infantry moved from Japan to 6 Sea Zone 8 infantry and 4 transports moved from 6 Sea Zone to 37 Sea Zone 8 infantry moved from 37 Sea Zone to French Indo China 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 132 Sea Zone to 37 Sea Zone 3 infantry moved from Kwangtung to Kiangsi 1 aaGun and 4 infantry moved from Kiangsu to Kiangsi 1 battleship, 2 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 3 fighters and 1 tactical_bomber moved from Japan to Caroline Islands 1 tactical_bomber moved from Kwangtung to Caroline Islands 1 tactical_bomber moved from Kwangtung to 35 Sea Zone 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to Caroline Islands Place Units - Japanese 2 artilleries and 1 infantry placed in Malaya 3 artilleries placed in French Indo China 3 infantry placed in Kiangsu 3 infantry placed in Kwangtung 3 fighters and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
UK_Pacific AA : -0.33
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TripleA Manual Gamesave Post: UK_Pacific round 10
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10 Purchase Units - Americans Americans buy 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 9 infantry and 1 submarine; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Allies To War With TrueNeutrals Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral Combat Move - Americans 2 artilleries and 4 infantry moved from Central United States to 104 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 104 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Venezuela 1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 105 Sea Zone 5 transports moved from 93 Sea Zone to 104 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 105 Sea Zone to 93 Sea Zone 2 infantry moved from Gibraltar to 93 Sea Zone 1 artillery and 3 infantry moved from 93 Sea Zone to Portugal 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Gibraltar to Southern Spain 2 infantry moved from Cyprus to 101 Sea Zone 2 infantry moved from 101 Sea Zone to Eastern Turkey 2 infantry moved from Greece to Western Turkey 1 armour, 1 artillery and 4 infantry moved from Albania to 99 Sea Zone 2 artilleries and 2 infantry moved from Greece to 99 Sea Zone 1 armour, 3 artilleries, 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 2 fighters, 6 infantry, 2 tactical_bombers and 6 transports moved from 99 Sea Zone to 98 Sea Zone 1 mech_infantry moved from Tobruk to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 101 Sea Zone 1 artillery and 1 infantry moved from 101 Sea Zone to Eastern Turkey 1 bomber and 2 fighters moved from Iraq to Eastern Turkey 1 bomber moved from Eastern Turkey to Western Turkey 1 armour, 2 artilleries, 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 2 fighters, 5 infantry, 1 mech_infantry, 2 tactical_bombers and 5 transports moved from 98 Sea Zone to 101 Sea Zone 1 armour, 2 artilleries, 2 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers moved from 101 Sea Zone to Western Turkey 1 marine moved from Marshall Islands to 32 Sea Zone 1 artillery, 1 infantry and 2 marines moved from Wake Island to 32 Sea Zone 1 artillery, 2 battleships, 2 carriers, 3 cruisers, 4 destroyers, 2 fighters, 1 infantry, 3 marines, 2 tactical_bombers and 2 transports moved from 32 Sea Zone to 27 Sea Zone 3 artilleries and 3 infantry moved from Western United States to 11 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 11 Sea Zone to 27 Sea Zone Combat - Americans Battle in Venezuela Americans attack with 1 artillery and 3 infantry Neutral_True defend with 2 infantry Americans roll dice for 1 artillery and 3 infantry in Venezuela, round 2 : 1/4 hits, 1.00 expected hits Neutral_True roll dice for 2 infantry in Venezuela, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Venezuela 1 infantry owned by the Neutral_True lost in Venezuela Americans roll dice for 1 artillery and 2 infantry in Venezuela, round 3 : 0/3 hits, 0.83 expected hits Neutral_True roll dice for 1 infantry in Venezuela, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 2 infantry in Venezuela, round 4 : 1/3 hits, 0.83 expected hits Neutral_True roll dice for 1 infantry in Venezuela, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_True lost in Venezuela Americans win, taking Venezuela from Neutral_True with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Neutral_True: 2 infantry Battle in Southern Spain Americans attack with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry Neutral_True defend with 6 infantry Americans roll dice for 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Southern Spain, round 2 : 3/9 hits, 2.67 expected hits Neutral_True roll dice for 6 infantry in Southern Spain, round 2 : 2/6 hits, 2.00 expected hits 2 infantry owned by the Americans lost in Southern Spain 3 infantry owned by the Neutral_True lost in Southern Spain Americans roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Southern Spain, round 3 : 2/7 hits, 2.33 expected hits Neutral_True roll dice for 3 infantry in Southern Spain, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Americans lost in Southern Spain 2 infantry owned by the Neutral_True lost in Southern Spain Americans roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Southern Spain, round 4 : 2/6 hits, 2.17 expected hits Neutral_True roll dice for 1 infantry in Southern Spain, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_True lost in Southern Spain Americans win, taking Southern Spain from Neutral_True with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 9 Casualties for Americans: 3 infantry Casualties for Neutral_True: 6 infantry Battle in Portugal Americans attack with 1 artillery and 3 infantry Neutral_True defend with 2 infantry Americans roll dice for 3 battleships and 1 cruiser in Portugal, round 2 : 2/4 hits, 2.50 expected hits Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Portugal 2 infantry owned by the Neutral_True lost in Portugal Americans win, taking Portugal from Neutral_True with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Neutral_True: 2 infantry Battle in Eastern Turkey Americans attack with 1 artillery, 2 fighters and 3 infantry Neutral_True defend with 3 infantry Americans roll dice for 1 artillery, 2 fighters and 3 infantry in Eastern Turkey, round 2 : 3/6 hits, 2.00 expected hits Neutral_True roll dice for 3 infantry in Eastern Turkey, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Americans lost in Eastern Turkey 3 infantry owned by the Neutral_True lost in Eastern Turkey Americans win, taking Eastern Turkey from Neutral_True with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 1 infantry Casualties for Neutral_True: 3 infantry Battle in Western Turkey Americans attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 7 infantry, 1 mech_infantry and 2 tactical_bombers Neutral_True defend with 8 infantry Americans roll dice for 1 battleship and 1 cruiser in Western Turkey, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters, 7 infantry, 1 mech_infantry and 2 tactical_bombers in Western Turkey, round 2 : 8/16 hits, 5.83 expected hits Neutral_True roll dice for 8 infantry in Western Turkey, round 2 : 4/8 hits, 2.67 expected hits 4 infantry owned by the Americans lost in Western Turkey 8 infantry owned by the Neutral_True lost in Western Turkey Americans win, taking Western Turkey from Neutral_True with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Americans: 4 infantry Casualties for Neutral_True: 8 infantry Non Combat Move - Americans 2 fighters and 2 tactical_bombers moved from Western Turkey to 101 Sea Zone 1 bomber moved from Western Turkey to Iraq 2 fighters moved from Eastern Turkey to Iraq 4 artilleries, 4 infantry and 3 marines moved from 27 Sea Zone to Hawaiian Islands Place Units - Americans 1 artillery and 9 infantry placed in Central United States 1 battleship, 1 carrier, 1 destroyer and 1 submarine placed in 11 Sea Zone Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Jehol to Shantung Chinese take Shantung from Japanese 1 infantry moved from Shansi to Anhwe 1 fighter moved from Inner Mongolia to Anhwe 1 infantry moved from Eastern Sinkiang to Tsinghai 1 infantry moved from Kansu to Tsinghai 3 artilleries and 20 infantry moved from Hopei to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 3 artilleries and 20 infantry Japanese defend with 1 infantry Chinese roll dice for 3 artilleries and 20 infantry in Szechwan, round 2 : 5/23 hits, 4.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 3 artilleries and 20 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Turning on Edit Mode EDIT: Turning off Edit Mode 1 artillery and 1 infantry moved from Shansi to Honan 1 fighter moved from Anhwe to Tsinghai EDIT: 1 infantry moved from Anhwe to Honan Place Units - Chinese 5 infantry placed in Honan Turning on Edit Mode EDIT: Changing ownership of Anhwe from Chinese to Japanese EDIT: Adding units owned by Japanese to Anhwe: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Chinese Chinese collect 15 PUs; end with 16 PUs Purchase Units - British British buy 2 artilleries, 1 fighter and 12 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 7x factory_major; Remaining resources: 0 PUs; UK_Pacific buy nothing; Remaining resources: 0 PUs; Combat Move - British 2 artilleries and 12 infantry moved from Yugoslavia to 99 Sea Zone 2 artilleries, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 12 infantry, 2 tactical_bombers and 7 transports moved from 99 Sea Zone to 102 Sea Zone 5 armour and 4 mech_infantrys moved from Baluchistan to Eastern India 1 artillery and 2 infantry moved from Union of South Africa to Mozambique 2 destroyers moved from 76 Sea Zone to 74 Sea Zone 2 artilleries, 2 fighters, 12 infantry and 2 tactical_bombers moved from 102 Sea Zone to Ukraine 4 fighters moved from Iraq to Ukraine 1 artillery, 1 bomber, 4 fighters, 1 infantry and 2 tactical_bombers moved from Iraq to Saudi Arabia 1 infantry moved from Alexandria to Egypt 1 armour and 1 mech_infantry moved from Tobruk to Egypt 4 infantry moved from Libya to Tobruk Combat - British Battle in Saudi Arabia British attack with 1 artillery, 1 bomber, 4 fighters, 1 infantry and 2 tactical_bombers Neutral_True defend with 2 infantry British roll dice for 1 artillery, 1 bomber, 4 fighters, 1 infantry and 2 tactical_bombers in Saudi Arabia, round 2 : 6/9 hits, 4.50 expected hits Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_True lost in Saudi Arabia British win, taking Saudi Arabia from Neutral_True with 1 artillery, 1 bomber, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Neutral_True: 2 infantry Battle in Mozambique British attack with 1 artillery and 2 infantry Neutral_True defend with 2 infantry British roll dice for 1 artillery and 2 infantry in Mozambique, round 2 : 1/3 hits, 0.83 expected hits Neutral_True roll dice for 2 infantry in Mozambique, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Neutral_True lost in Mozambique British roll dice for 1 artillery and 2 infantry in Mozambique, round 3 : 1/3 hits, 0.83 expected hits Neutral_True roll dice for 1 infantry in Mozambique, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_True lost in Mozambique British win, taking Mozambique from Neutral_True with 1 artillery and 2 infantry remaining. Battle score for attacker is 6 Casualties for Neutral_True: 2 infantry Battle in Ukraine British attack with 2 artilleries, 6 fighters, 12 infantry and 2 tactical_bombers Germans defend with 1 airfield, 1 factory_minor, 3 fighters, 3 infantry and 6 tactical_bombers British roll dice for 1 battleship and 2 cruisers in Ukraine, round 2 : 2/3 hits, 1.67 expected hits British roll dice for 2 artilleries, 6 fighters, 12 infantry and 2 tactical_bombers in Ukraine, round 2 : 6/22 hits, 7.33 expected hits Germans roll dice for 3 fighters, 3 infantry and 6 tactical_bombers in Ukraine, round 2 : 5/12 hits, 6.00 expected hits 5 infantry owned by the British lost in Ukraine 3 infantry owned by the Germans and 5 tactical_bombers owned by the Germans lost in Ukraine British roll dice for 2 artilleries, 6 fighters, 7 infantry and 2 tactical_bombers in Ukraine, round 3 : 3/17 hits, 6.50 expected hits Germans roll dice for 3 fighters and 1 tactical_bomber in Ukraine, round 3 : 3/4 hits, 2.50 expected hits 3 infantry owned by the British lost in Ukraine 2 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in Ukraine British roll dice for 2 artilleries, 6 fighters, 4 infantry and 2 tactical_bombers in Ukraine, round 4 : 3/14 hits, 6.00 expected hits Germans roll dice for 1 fighter in Ukraine, round 4 : 1/1 hits, 0.67 expected hits 1 infantry owned by the British lost in Ukraine 1 fighter owned by the Germans lost in Ukraine British win, taking Ukraine from Germans with 2 artilleries, 6 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 72 Casualties for British: 9 infantry Casualties for Germans: 3 fighters, 3 infantry and 6 tactical_bombers Non Combat Move - British 2 fighters and 2 tactical_bombers moved from Ukraine to 102 Sea Zone 4 fighters moved from Ukraine to Western Turkey 1 infantry moved from Southern Caucasus to Eastern Turkey 1 infantry moved from Northwest Persia to Southern Persia 5 artilleries and 8 infantry moved from Northwest Persia to Eastern Turkey 1 bomber, 4 fighters and 2 tactical_bombers moved from Saudi Arabia to Eastern India Place Units - British 1 artillery and 2 infantry placed in Iraq 1 artillery and 2 infantry placed in Southern Persia 1 fighter and 8 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 2,1 British collect 42 PUs (3 lost to blockades); end with 42 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 54 PUs Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 5,2 UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs
Combat Hit Differential Summary :
Chinese regular : 0.50 Americans regular : 1.67 Japanese regular : -0.67 Germans regular : -0.17 Neutral_True regular : -0.67 British regular : -5.67
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TripleA Manual Gamesave Post: Italians round 10
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10 Purchase Units - Italians Italians buy 2 artilleries; Remaining resources: 0 PUs; Politics - Italians Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Northern Spain Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Southern Spain Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Eastern Turkey Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Western Turkey Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Tibet Combat Move - Italians 1 infantry moved from Northern Italy to Yugoslavia Italians take Yugoslavia from British 1 infantry moved from Southern Italy to Sicily Combat - Italians Battle in Sicily Italians attack with 1 infantry Americans defend with 1 aaGun 1 aaGun owned by the Americans lost in Sicily Italians win, taking Sicily from Americans with 1 infantry remaining. Battle score for attacker is 5 Casualties for Americans: 1 aaGun Non Combat Move - Italians 1 infantry moved from Southern France to Northern Spain Italians take Northern Spain from Neutral_True 1 armour moved from Southern Italy to Switzerland Italians take Switzerland from Neutral_True 6 artilleries and 6 infantry moved from Southern Italy to Northern Italy 1 aaGun moved from Southern Italy to Northern Italy Place Units - Italians 2 artilleries placed in Southern France Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: French round 10
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 aaGun and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Place Units - ANZAC 1 aaGun and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 8 PUs; end with 8 PUs Combat Move - French 1 fighter moved from Iraq to Eastern India Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 11
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 13 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Northern Spain Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Southern Spain Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Eastern Turkey Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Western Turkey Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Tibet Combat Move - Germans 1 armour moved from Rostov to Southern Caucasus Germans take Southern Caucasus from Russians 9 artilleries and 5 infantry moved from Rostov to Ukraine 6 armour and 5 mech_infantrys moved from Bessarabia to Ukraine 1 infantry moved from Bulgaria to Greece Germans take Greece from Americans 1 mech_infantry moved from Eastern Poland to Ukraine Combat - Germans Battle in Ukraine Germans attack with 6 armour, 9 artilleries, 5 infantry and 6 mech_infantrys British defend with 2 artilleries and 3 infantry; Russians defend with 1 airfield and 1 factory_minor Germans roll dice for 6 armour, 9 artilleries, 5 infantry and 6 mech_infantrys in Ukraine, round 2 : 9/26 hits, 9.67 expected hits Russians roll dice for 2 artilleries and 3 infantry in Ukraine, round 2 : 4/5 hits, 1.67 expected hits 4 infantry owned by the Germans lost in Ukraine 2 artilleries owned by the British and 3 infantry owned by the British lost in Ukraine Germans win, taking Ukraine from Russians with 6 armour, 9 artilleries, 1 infantry and 6 mech_infantrys remaining. Battle score for attacker is 5 Casualties for Germans: 4 infantry Casualties for British: 2 artilleries and 3 infantry Non Combat Move - Germans 1 infantry moved from Leningrad to Archangel 1 infantry moved from Northern Belarus to Southern Belarus 2 aaGuns, 21 artilleries and 37 infantry moved from Northern Belarus to Leningrad 2 fighters and 2 tactical_bombers moved from Austria to Southern Italy 1 bomber moved from Western Germany to Southern Italy 3 artilleries and 5 infantry moved from France to Southern France 5 armour and 5 mech_infantrys moved from Western Germany to Southern France 1 infantry moved from Romania to Bulgaria 1 aaGun, 2 artilleries and 2 infantry moved from Austria to Slovakia Hungary 1 transport moved from 116 Sea Zone to 118 Sea Zone 1 infantry moved from Leningrad to 118 Sea Zone 1 infantry and 1 transport moved from 118 Sea Zone to 117 Sea Zone 1 infantry moved from 117 Sea Zone to Sweden Germans take Sweden from Neutral_True 3 artilleries and 4 infantry moved from Austria to Slovakia Hungary 3 fighters moved from Western Germany to France 1 artillery moved from Austria to Slovakia Hungary 3 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine Place Units - Germans 1 armour and 2 mech_infantrys placed in France 3 armour and 7 infantry placed in Germany 3 infantry placed in Leningrad 3 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 1,1,2,4,5,5,6,6,4,4,4 Germans collect 56 PUs (2 lost to blockades); end with 56 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Russians regular : 2.33 Germans regular : -0.67
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TripleA Manual Gamesave Post: Russians round 11
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 11 Purchase Units - Russians Russians buy 1 armour, 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War Combat Move - Russians 1 infantry moved from Buryatia to Sakha Russians take Sakha from Japanese 1 artillery and 2 infantry moved from Buryatia to Amur 1 infantry moved from Northern Manchuria to Korea Russians take Korea from Japanese 2 artilleries and 14 infantry moved from Northern Manchuria to Southern Manchuria 1 armour moved from Vologda to Novgorod Russians take Novgorod from Italians 1 armour moved from Novgorod to Smolensk Russians take Smolensk from Germans 1 armour moved from Kursk to Tambov Russians take Tambov from Germans 1 armour and 1 mech_infantry moved from Stalingrad to Southern Caucasus Russians take Northern Caucasus from Italians 6 artilleries and 22 infantry moved from Stalingrad to Rostov Russians take Rostov from Germans 1 armour moved from Tambov to Rostov 15 artilleries and 62 infantry moved from Yaroslavl to Smolensk 4 armour and 6 mech_infantrys moved from Vologda to Smolensk 2 fighters and 1 tactical_bomber moved from Russia to Southern Caucasus 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Russia to Smolensk Combat - Russians Battle in Southern Manchuria Russians attack with 2 artilleries and 14 infantry Japanese defend with 1 infantry Russians roll dice for 2 artilleries and 14 infantry in Southern Manchuria, round 2 : 2/16 hits, 3.33 expected hits Japanese roll dice for 1 infantry in Southern Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Southern Manchuria Russians win, taking Southern Manchuria from Japanese with 2 artilleries and 14 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Amur Russians attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Amur, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Amur Russians win, taking Amur from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Southern Caucasus Russians attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 armour Russians roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Southern Caucasus, round 2 : 3/5 hits, 2.50 expected hits Germans roll dice for 1 armour in Southern Caucasus, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Southern Caucasus Russians win, taking Southern Caucasus from Germans with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Southern Caucasus to Northwest Persia 4 aaGuns moved from Yaroslavl to Smolensk Place Units - Russians 1 armour, 1 artillery, 4 infantry and 1 mech_infantry placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Smolensk: 1 mech_infantry EDIT: Adding units owned by Russians to Stalingrad: 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 6,5 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,5,4 Russians collect 32 PUs (3 lost to blockades); end with 32 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Combat Hit Differential Summary :
Japanese regular : -0.67 Germans regular : -0.50 Russians regular : 0.33
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TripleA Manual Gamesave Post: Japanese round 11
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 airfield, 2 destroyers, 8 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Northern Spain Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Southern Spain Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Eastern Turkey Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Western Turkey Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Tibet Combat Move - Japanese 1 artillery, 3 infantry and 1 marine moved from Caroline Islands to 35 Sea Zone 1 destroyer moved from 35 Sea Zone to 17 Sea Zone 3 infantry moved from Kiangsu to Shantung 3 fighters moved from Kiangsu to Shantung 1 infantry moved from Kiangsi to Hopei Japanese take Hopei from Chinese 2 infantry and 1 transport moved from 35 Sea Zone to 25 Sea Zone 2 infantry moved from 25 Sea Zone to Midway 1 artillery, 4 battleships, 4 cruisers, 3 destroyers, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 35 Sea Zone to 32 Sea Zone 1 marine moved from 32 Sea Zone to Wake Island 1 infantry moved from 32 Sea Zone to Marshall Islands 1 battleship, 3 carriers, 3 fighters and 3 tactical_bombers moved from 65 Sea Zone to 32 Sea Zone Combat - Japanese Battle in Midway Battle in Marshall Islands Battle in Wake Island Battle in Shantung Japanese attack with 3 fighters and 3 infantry Chinese defend with 1 infantry Japanese roll dice for 3 fighters and 3 infantry in Shantung, round 2 : 3/6 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shantung Japanese win, taking Midway from Americans, taking Marshall Islands from Americans, taking Wake Island from Americans, taking Shantung from Chinese with 3 fighters and 3 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 artillery and 1 infantry moved from New Zealand to 65 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 65 Sea Zone to 68 Sea Zone 1 artillery and 1 infantry moved from 68 Sea Zone to Argentina Japanese take Argentina from Neutral_True 1 destroyer moved from 65 Sea Zone to 52 Sea Zone 3 artilleries and 4 infantry moved from French Indo China to 37 Sea Zone 3 artilleries, 4 infantry and 4 transports moved from 37 Sea Zone to 132 Sea Zone 1 artillery moved from Malaya to 132 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 132 Sea Zone to 39 Sea Zone 1 transport moved from 39 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from Malaya to 38 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone 5 artilleries and 5 infantry moved from 39 Sea Zone to Burma 1 infantry moved from Shan State to Burma 1 infantry moved from Yunnan to Burma 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Hunan to Kweichow 3 fighters moved from Shantung to French Indo China 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone 3 fighters moved from Japan to French Indo China 3 fighters and 3 tactical_bombers moved from Caroline Islands to French Indo China 2 bombers moved from Malaya to Burma 1 submarine moved from 40 Sea Zone to 38 Sea Zone 1 submarine moved from 82 Sea Zone to 40 Sea Zone 2 fighters moved from 39 Sea Zone to Burma 1 infantry moved from Kwangtung to Hunan 2 infantry moved from Kwangtung to Kiangsi 5 infantry moved from French Indo China to Shan State Place Units - Japanese 1 airfield placed in Burma 2 tactical_bombers placed in French Indo China 3 infantry placed in Kwangtung 3 infantry placed in Kiangsu 2 infantry placed in Japan 2 destroyers placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 57 PUs; end with 57 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 70 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 75 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 80 PUs Turning on Edit Mode EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : 1.00
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3d6<=1: 6, 6, 3; Hits: 0
2d6<=3: 2, 6; Hits: 1
1d6<=2: 6; Hits: 0 -
TripleA Manual Gamesave Post: Japanese round 11
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 airfield, 2 destroyers, 8 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Northern Spain Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Southern Spain Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Eastern Turkey Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Western Turkey Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Tibet Combat Move - Japanese 1 artillery, 3 infantry and 1 marine moved from Caroline Islands to 35 Sea Zone 1 destroyer moved from 35 Sea Zone to 17 Sea Zone 3 infantry moved from Kiangsu to Shantung 3 fighters moved from Kiangsu to Shantung 1 infantry moved from Kiangsi to Hopei Japanese take Hopei from Chinese 2 infantry and 1 transport moved from 35 Sea Zone to 25 Sea Zone 2 infantry moved from 25 Sea Zone to Midway 1 artillery, 4 battleships, 4 cruisers, 3 destroyers, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 35 Sea Zone to 32 Sea Zone 1 marine moved from 32 Sea Zone to Wake Island 1 infantry moved from 32 Sea Zone to Marshall Islands 1 battleship, 3 carriers, 3 fighters and 3 tactical_bombers moved from 65 Sea Zone to 32 Sea Zone Combat - Japanese Battle in Midway Battle in Marshall Islands Battle in Wake Island Battle in Shantung Japanese attack with 3 fighters and 3 infantry Chinese defend with 1 infantry Japanese roll dice for 3 fighters and 3 infantry in Shantung, round 2 : 3/6 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shantung Japanese win, taking Midway from Americans, taking Marshall Islands from Americans, taking Wake Island from Americans, taking Shantung from Chinese with 3 fighters and 3 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 artillery and 1 infantry moved from New Zealand to 65 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 65 Sea Zone to 68 Sea Zone 1 artillery and 1 infantry moved from 68 Sea Zone to Argentina Japanese take Argentina from Neutral_True 1 destroyer moved from 65 Sea Zone to 52 Sea Zone 3 artilleries and 4 infantry moved from French Indo China to 37 Sea Zone 3 artilleries, 4 infantry and 4 transports moved from 37 Sea Zone to 132 Sea Zone 1 artillery moved from Malaya to 132 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 132 Sea Zone to 39 Sea Zone 1 transport moved from 39 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from Malaya to 38 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone 5 artilleries and 5 infantry moved from 39 Sea Zone to Burma 1 infantry moved from Shan State to Burma 1 infantry moved from Yunnan to Burma 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Hunan to Kweichow 3 fighters moved from Shantung to French Indo China 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone 3 fighters moved from Japan to French Indo China 3 fighters and 3 tactical_bombers moved from Caroline Islands to French Indo China 2 bombers moved from Malaya to Burma 1 submarine moved from 40 Sea Zone to 38 Sea Zone 1 submarine moved from 82 Sea Zone to 40 Sea Zone 2 fighters moved from 39 Sea Zone to Burma 1 infantry moved from Kwangtung to Hunan 2 infantry moved from Kwangtung to Kiangsi 5 infantry moved from French Indo China to Shan State Place Units - Japanese 1 airfield placed in Burma 2 tactical_bombers placed in French Indo China 3 infantry placed in Kwangtung 3 infantry placed in Kiangsu 2 infantry placed in Japan 2 destroyers placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 57 PUs; end with 57 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 70 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 75 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 80 PUs Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from French Indo China: 1 fighter EDIT: Adding units owned by Japanese to Burma: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : 1.00
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TripleA Manual Gamesave Post: Italians round 11
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 11 Purchase Units - Italians
Combat Hit Differential Summary :