PTV Mikawagunichi (Axis +12) vs Daaras


  • TripleA Manual Gamesave Post: UK_Pacific round 10

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 9 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
    
        Combat Move - Americans
            2 artilleries and 4 infantry moved from Central United States to 104 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 104 Sea Zone to 91 Sea Zone
            1 artillery and 3 infantry moved from 91 Sea Zone to Venezuela
            1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 105 Sea Zone
            5 transports moved from 93 Sea Zone to 104 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 105 Sea Zone to 93 Sea Zone
            2 infantry moved from Gibraltar to 93 Sea Zone
            1 artillery and 3 infantry moved from 93 Sea Zone to Portugal
            1 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Gibraltar to Southern Spain
            2 infantry moved from Cyprus to 101 Sea Zone
            2 infantry moved from 101 Sea Zone to Eastern Turkey
            2 infantry moved from Greece to Western Turkey
            1 armour, 1 artillery and 4 infantry moved from Albania to 99 Sea Zone
            2 artilleries and 2 infantry moved from Greece to 99 Sea Zone
            1 armour, 3 artilleries, 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 2 fighters, 6 infantry, 2 tactical_bombers and 6 transports moved from 99 Sea Zone to 98 Sea Zone
            1 mech_infantry moved from Tobruk to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 101 Sea Zone
            1 artillery and 1 infantry moved from 101 Sea Zone to Eastern Turkey
            1 bomber and 2 fighters moved from Iraq to Eastern Turkey
            1 bomber moved from Eastern Turkey to Western Turkey
            1 armour, 2 artilleries, 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 2 fighters, 5 infantry, 1 mech_infantry, 2 tactical_bombers and 5 transports moved from 98 Sea Zone to 101 Sea Zone
            1 armour, 2 artilleries, 2 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers moved from 101 Sea Zone to Western Turkey
            1 marine moved from Marshall Islands to 32 Sea Zone
            1 artillery, 1 infantry and 2 marines moved from Wake Island to 32 Sea Zone
            1 artillery, 2 battleships, 2 carriers, 3 cruisers, 4 destroyers, 2 fighters, 1 infantry, 3 marines, 2 tactical_bombers and 2 transports moved from 32 Sea Zone to 27 Sea Zone
            3 artilleries and 3 infantry moved from Western United States to 11 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 11 Sea Zone to 27 Sea Zone
    
        Combat - Americans
            Battle in Venezuela
                Americans attack with 1 artillery and 3 infantry
                Neutral_True defend with 2 infantry
                    Americans roll dice for 1 artillery and 3 infantry in Venezuela, round 2 : 1/4 hits, 1.00 expected hits
                    Neutral_True roll dice for 2 infantry in Venezuela, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Venezuela
                    1 infantry owned by the Neutral_True lost in Venezuela
                    Americans roll dice for 1 artillery and 2 infantry in Venezuela, round 3 : 0/3 hits, 0.83 expected hits
                    Neutral_True roll dice for 1 infantry in Venezuela, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery and 2 infantry in Venezuela, round 4 : 1/3 hits, 0.83 expected hits
                    Neutral_True roll dice for 1 infantry in Venezuela, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_True lost in Venezuela
                Americans win, taking Venezuela from Neutral_True with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Neutral_True: 2 infantry
            Battle in Southern Spain
                Americans attack with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry
                Neutral_True defend with 6 infantry
                    Americans roll dice for 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Southern Spain, round 2 : 3/9 hits, 2.67 expected hits
                    Neutral_True roll dice for 6 infantry in Southern Spain, round 2 : 2/6 hits, 2.00 expected hits
                    2 infantry owned by the Americans lost in Southern Spain
                    3 infantry owned by the Neutral_True lost in Southern Spain
                    Americans roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Southern Spain, round 3 : 2/7 hits, 2.33 expected hits
                    Neutral_True roll dice for 3 infantry in Southern Spain, round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Americans lost in Southern Spain
                    2 infantry owned by the Neutral_True lost in Southern Spain
                    Americans roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Southern Spain, round 4 : 2/6 hits, 2.17 expected hits
                    Neutral_True roll dice for 1 infantry in Southern Spain, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_True lost in Southern Spain
                Americans win, taking Southern Spain from Neutral_True with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
                Casualties for Americans: 3 infantry
                Casualties for Neutral_True: 6 infantry
            Battle in Portugal
                Americans attack with 1 artillery and 3 infantry
                Neutral_True defend with 2 infantry
                    Americans roll dice for 3 battleships and 1 cruiser in Portugal, round 2 : 2/4 hits, 2.50 expected hits
                    Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Portugal
                    2 infantry owned by the Neutral_True lost in Portugal
                Americans win, taking Portugal from Neutral_True with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Neutral_True: 2 infantry
            Battle in Eastern Turkey
                Americans attack with 1 artillery, 2 fighters and 3 infantry
                Neutral_True defend with 3 infantry
                    Americans roll dice for 1 artillery, 2 fighters and 3 infantry in Eastern Turkey, round 2 : 3/6 hits, 2.00 expected hits
                    Neutral_True roll dice for 3 infantry in Eastern Turkey, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Americans lost in Eastern Turkey
                    3 infantry owned by the Neutral_True lost in Eastern Turkey
                Americans win, taking Eastern Turkey from Neutral_True with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 1 infantry
                Casualties for Neutral_True: 3 infantry
            Battle in Western Turkey
                Americans attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 7 infantry, 1 mech_infantry and 2 tactical_bombers
                Neutral_True defend with 8 infantry
                    Americans roll dice for 1 battleship and 1 cruiser in Western Turkey, round 2 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters, 7 infantry, 1 mech_infantry and 2 tactical_bombers in Western Turkey, round 2 : 8/16 hits, 5.83 expected hits
                    Neutral_True roll dice for 8 infantry in Western Turkey, round 2 : 4/8 hits, 2.67 expected hits
                    4 infantry owned by the Americans lost in Western Turkey
                    8 infantry owned by the Neutral_True lost in Western Turkey
                Americans win, taking Western Turkey from Neutral_True with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for Americans: 4 infantry
                Casualties for Neutral_True: 8 infantry
    
        Non Combat Move - Americans
            2 fighters and 2 tactical_bombers moved from Western Turkey to 101 Sea Zone
            1 bomber moved from Western Turkey to Iraq
            2 fighters moved from Eastern Turkey to Iraq
            4 artilleries, 4 infantry and 3 marines moved from 27 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 artillery and 9 infantry placed in Central United States
            1 battleship, 1 carrier, 1 destroyer and 1 submarine placed in 11 Sea Zone
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 62 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Jehol to Shantung
                  Chinese take Shantung from Japanese
            1 infantry moved from Shansi to Anhwe
            1 fighter moved from Inner Mongolia to Anhwe
            1 infantry moved from Eastern Sinkiang to Tsinghai
            1 infantry moved from Kansu to Tsinghai
            3 artilleries and 20 infantry moved from Hopei to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 3 artilleries and 20 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 artilleries and 20 infantry in Szechwan, round 2 : 5/23 hits, 4.83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 3 artilleries and 20 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 artillery and 1 infantry moved from Shansi to Honan
            1 fighter moved from Anhwe to Tsinghai
            EDIT: 1 infantry moved from Anhwe to Honan
    
        Place Units - Chinese
            5 infantry placed in Honan
            Turning on Edit Mode
            EDIT: Changing ownership of Anhwe from Chinese to Japanese
            EDIT: Adding units owned by Japanese to Anhwe: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Chinese
            Chinese collect 15 PUs; end with 16 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 1 fighter and 12 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 7x factory_major; Remaining resources: 0 PUs; 
            UK_Pacific buy nothing; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 artilleries and 12 infantry moved from Yugoslavia to 99 Sea Zone
            2 artilleries, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 12 infantry, 2 tactical_bombers and 7 transports moved from 99 Sea Zone to 102 Sea Zone
            5 armour and 4 mech_infantrys moved from Baluchistan to Eastern India
            1 artillery and 2 infantry moved from Union of South Africa to Mozambique
            2 destroyers moved from 76 Sea Zone to 74 Sea Zone
            2 artilleries, 2 fighters, 12 infantry and 2 tactical_bombers moved from 102 Sea Zone to Ukraine
            4 fighters moved from Iraq to Ukraine
            1 artillery, 1 bomber, 4 fighters, 1 infantry and 2 tactical_bombers moved from Iraq to Saudi Arabia
            1 infantry moved from Alexandria to Egypt
            1 armour and 1 mech_infantry moved from Tobruk to Egypt
            4 infantry moved from Libya to Tobruk
    
        Combat - British
            Battle in Saudi Arabia
                British attack with 1 artillery, 1 bomber, 4 fighters, 1 infantry and 2 tactical_bombers
                Neutral_True defend with 2 infantry
                    British roll dice for 1 artillery, 1 bomber, 4 fighters, 1 infantry and 2 tactical_bombers in Saudi Arabia, round 2 : 6/9 hits, 4.50 expected hits
                    Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral_True lost in Saudi Arabia
                British win, taking Saudi Arabia from Neutral_True with 1 artillery, 1 bomber, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Neutral_True: 2 infantry
            Battle in Mozambique
                British attack with 1 artillery and 2 infantry
                Neutral_True defend with 2 infantry
                    British roll dice for 1 artillery and 2 infantry in Mozambique, round 2 : 1/3 hits, 0.83 expected hits
                    Neutral_True roll dice for 2 infantry in Mozambique, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Neutral_True lost in Mozambique
                    British roll dice for 1 artillery and 2 infantry in Mozambique, round 3 : 1/3 hits, 0.83 expected hits
                    Neutral_True roll dice for 1 infantry in Mozambique, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_True lost in Mozambique
                British win, taking Mozambique from Neutral_True with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Neutral_True: 2 infantry
            Battle in Ukraine
                British attack with 2 artilleries, 6 fighters, 12 infantry and 2 tactical_bombers
                Germans defend with 1 airfield, 1 factory_minor, 3 fighters, 3 infantry and 6 tactical_bombers
                    British roll dice for 1 battleship and 2 cruisers in Ukraine, round 2 : 2/3 hits, 1.67 expected hits
                    British roll dice for 2 artilleries, 6 fighters, 12 infantry and 2 tactical_bombers in Ukraine, round 2 : 6/22 hits, 7.33 expected hits
                    Germans roll dice for 3 fighters, 3 infantry and 6 tactical_bombers in Ukraine, round 2 : 5/12 hits, 6.00 expected hits
                    5 infantry owned by the British lost in Ukraine
                    3 infantry owned by the Germans and 5 tactical_bombers owned by the Germans lost in Ukraine
                    British roll dice for 2 artilleries, 6 fighters, 7 infantry and 2 tactical_bombers in Ukraine, round 3 : 3/17 hits, 6.50 expected hits
                    Germans roll dice for 3 fighters and 1 tactical_bomber in Ukraine, round 3 : 3/4 hits, 2.50 expected hits
                    3 infantry owned by the British lost in Ukraine
                    2 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in Ukraine
                    British roll dice for 2 artilleries, 6 fighters, 4 infantry and 2 tactical_bombers in Ukraine, round 4 : 3/14 hits, 6.00 expected hits
                    Germans roll dice for 1 fighter in Ukraine, round 4 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Ukraine
                    1 fighter owned by the Germans lost in Ukraine
                British win, taking Ukraine from Germans with 2 artilleries, 6 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 72
                Casualties for British: 9 infantry
                Casualties for Germans: 3 fighters, 3 infantry and 6 tactical_bombers
    
        Non Combat Move - British
            2 fighters and 2 tactical_bombers moved from Ukraine to 102 Sea Zone
            4 fighters moved from Ukraine to Western Turkey
            1 infantry moved from Southern Caucasus to Eastern Turkey
            1 infantry moved from Northwest Persia to Southern Persia
            5 artilleries and 8 infantry moved from Northwest Persia to Eastern Turkey
            1 bomber, 4 fighters and 2 tactical_bombers moved from Saudi Arabia to Eastern India
    
        Place Units - British
            1 artillery and 2 infantry placed in Iraq
            1 artillery and 2 infantry placed in Southern Persia
            1 fighter and 8 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 2,1
            British collect 42 PUs (3 lost to blockades); end with 42 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 54 PUs
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 5,2
            UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.50
    Americans regular : 1.67
    Japanese regular : -0.67
    Germans regular : -0.17
    Neutral_True regular : -0.67
    British regular : -5.67
    

    Savegame

  • 2024

    TripleA Manual Gamesave Post: Italians round 10

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 2 artilleries; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Northern Spain
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Southern Spain
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Eastern Turkey
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Western Turkey
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Tibet
    
        Combat Move - Italians
            1 infantry moved from Northern Italy to Yugoslavia
                  Italians take Yugoslavia from British
            1 infantry moved from Southern Italy to Sicily
    
        Combat - Italians
            Battle in Sicily
                Italians attack with 1 infantry
                Americans defend with 1 aaGun
                    1 aaGun owned by the Americans lost in Sicily
                Italians win, taking Sicily from Americans with 1 infantry remaining. Battle score for attacker is 5
                Casualties for Americans: 1 aaGun
    
        Non Combat Move - Italians
            1 infantry moved from Southern France to Northern Spain
                  Italians take Northern Spain from Neutral_True
            1 armour moved from Southern Italy to Switzerland
                  Italians take Switzerland from Neutral_True
            6 artilleries and 6 infantry moved from Southern Italy to Northern Italy
            1 aaGun moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            2 artilleries placed in Southern France
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: French round 10

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 aaGun and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Place Units - ANZAC
            1 aaGun and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 8 PUs; end with 8 PUs
    
        Combat Move - French
            1 fighter moved from Iraq to Eastern India
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2024

    TripleA Manual Gamesave Post: Germans round 11

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 13 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Northern Spain
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Southern Spain
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Eastern Turkey
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Western Turkey
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Tibet
    
        Combat Move - Germans
            1 armour moved from Rostov to Southern Caucasus
                  Germans take Southern Caucasus from Russians
            9 artilleries and 5 infantry moved from Rostov to Ukraine
            6 armour and 5 mech_infantrys moved from Bessarabia to Ukraine
            1 infantry moved from Bulgaria to Greece
                  Germans take Greece from Americans
            1 mech_infantry moved from Eastern Poland to Ukraine
    
        Combat - Germans
            Battle in Ukraine
                Germans attack with 6 armour, 9 artilleries, 5 infantry and 6 mech_infantrys
                British defend with 2 artilleries and 3 infantry; Russians defend with 1 airfield and 1 factory_minor
                    Germans roll dice for 6 armour, 9 artilleries, 5 infantry and 6 mech_infantrys in Ukraine, round 2 : 9/26 hits, 9.67 expected hits
                    Russians roll dice for 2 artilleries and 3 infantry in Ukraine, round 2 : 4/5 hits, 1.67 expected hits
                    4 infantry owned by the Germans lost in Ukraine
                    2 artilleries owned by the British and 3 infantry owned by the British lost in Ukraine
                Germans win, taking Ukraine from Russians with 6 armour, 9 artilleries, 1 infantry and 6 mech_infantrys remaining. Battle score for attacker is 5
                Casualties for Germans: 4 infantry
                Casualties for British: 2 artilleries and 3 infantry
    
        Non Combat Move - Germans
            1 infantry moved from Leningrad to Archangel
            1 infantry moved from Northern Belarus to Southern Belarus
            2 aaGuns, 21 artilleries and 37 infantry moved from Northern Belarus to Leningrad
            2 fighters and 2 tactical_bombers moved from Austria to Southern Italy
            1 bomber moved from Western Germany to Southern Italy
            3 artilleries and 5 infantry moved from France to Southern France
            5 armour and 5 mech_infantrys moved from Western Germany to Southern France
            1 infantry moved from Romania to Bulgaria
            1 aaGun, 2 artilleries and 2 infantry moved from Austria to Slovakia Hungary
            1 transport moved from 116 Sea Zone to 118 Sea Zone
            1 infantry moved from Leningrad to 118 Sea Zone
            1 infantry and 1 transport moved from 118 Sea Zone to 117 Sea Zone
            1 infantry moved from 117 Sea Zone to Sweden
                  Germans take Sweden from Neutral_True
            3 artilleries and 4 infantry moved from Austria to Slovakia Hungary
            3 fighters moved from Western Germany to France
            1 artillery moved from Austria to Slovakia Hungary
            3 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine
    
        Place Units - Germans
            1 armour and 2 mech_infantrys placed in France
            3 armour and 7 infantry placed in Germany
            3 infantry placed in Leningrad
            3 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 1,1,2,4,5,5,6,6,4,4,4
            Germans collect 56 PUs (2 lost to blockades); end with 56 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 59 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 2.33
    Germans regular : -0.67
    

    Savegame


  • TripleA Manual Gamesave Post: Russians round 11

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 1 armour, 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
    
        Combat Move - Russians
            1 infantry moved from Buryatia to Sakha
                  Russians take Sakha from Japanese
            1 artillery and 2 infantry moved from Buryatia to Amur
            1 infantry moved from Northern Manchuria to Korea
                  Russians take Korea from Japanese
            2 artilleries and 14 infantry moved from Northern Manchuria to Southern Manchuria
            1 armour moved from Vologda to Novgorod
                  Russians take Novgorod from Italians
            1 armour moved from Novgorod to Smolensk
                  Russians take Smolensk from Germans
            1 armour moved from Kursk to Tambov
                  Russians take Tambov from Germans
            1 armour and 1 mech_infantry moved from Stalingrad to Southern Caucasus
                  Russians take Northern Caucasus from Italians
            6 artilleries and 22 infantry moved from Stalingrad to Rostov
                  Russians take Rostov from Germans
            1 armour moved from Tambov to Rostov
            15 artilleries and 62 infantry moved from Yaroslavl to Smolensk
            4 armour and 6 mech_infantrys moved from Vologda to Smolensk
            2 fighters and 1 tactical_bomber moved from Russia to Southern Caucasus
            1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Russia to Smolensk
    
        Combat - Russians
            Battle in Southern Manchuria
                Russians attack with 2 artilleries and 14 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 2 artilleries and 14 infantry in Southern Manchuria, round 2 : 2/16 hits, 3.33 expected hits
                    Japanese roll dice for 1 infantry in Southern Manchuria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Southern Manchuria
                Russians win, taking Southern Manchuria from Japanese with 2 artilleries and 14 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Amur
                Russians attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Amur, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Amur
                Russians win, taking Amur from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Southern Caucasus
                Russians attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 armour
                    Russians roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Southern Caucasus, round 2 : 3/5 hits, 2.50 expected hits
                    Germans roll dice for 1 armour in Southern Caucasus, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Southern Caucasus
                Russians win, taking Southern Caucasus from Germans with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Southern Caucasus to Northwest Persia
            4 aaGuns moved from Yaroslavl to Smolensk
    
        Place Units - Russians
            1 armour, 1 artillery, 4 infantry and 1 mech_infantry placed in Russia
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Smolensk: 1 mech_infantry
            EDIT: Adding units owned by Russians to Stalingrad: 1 mech_infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 6,5
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,5,4
            Russians collect 32 PUs (3 lost to blockades); end with 32 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.67
    Germans regular : -0.50
    Russians regular : 0.33
    

    Savegame

  • 2024

    TripleA Manual Gamesave Post: Japanese round 11

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 2 destroyers, 8 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Northern Spain
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Southern Spain
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Eastern Turkey
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Western Turkey
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Tibet
    
        Combat Move - Japanese
            1 artillery, 3 infantry and 1 marine moved from Caroline Islands to 35 Sea Zone
            1 destroyer moved from 35 Sea Zone to 17 Sea Zone
            3 infantry moved from Kiangsu to Shantung
            3 fighters moved from Kiangsu to Shantung
            1 infantry moved from Kiangsi to Hopei
                  Japanese take Hopei from Chinese
            2 infantry and 1 transport moved from 35 Sea Zone to 25 Sea Zone
            2 infantry moved from 25 Sea Zone to Midway
            1 artillery, 4 battleships, 4 cruisers, 3 destroyers, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 35 Sea Zone to 32 Sea Zone
            1 marine moved from 32 Sea Zone to Wake Island
            1 infantry moved from 32 Sea Zone to Marshall Islands
            1 battleship, 3 carriers, 3 fighters and 3 tactical_bombers moved from 65 Sea Zone to 32 Sea Zone
    
        Combat - Japanese
            Battle in Midway
            Battle in Marshall Islands
            Battle in Wake Island
            Battle in Shantung
                Japanese attack with 3 fighters and 3 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 fighters and 3 infantry in Shantung, round 2 : 3/6 hits, 2.00 expected hits
                    Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shantung
                Japanese win, taking Midway from Americans, taking Marshall Islands from Americans, taking Wake Island from Americans, taking Shantung from Chinese with 3 fighters and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 artillery and 1 infantry moved from New Zealand to 65 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 65 Sea Zone to 68 Sea Zone
            1 artillery and 1 infantry moved from 68 Sea Zone to Argentina
                  Japanese take Argentina from Neutral_True
            1 destroyer moved from 65 Sea Zone to 52 Sea Zone
            3 artilleries and 4 infantry moved from French Indo China to 37 Sea Zone
            3 artilleries, 4 infantry and 4 transports moved from 37 Sea Zone to 132 Sea Zone
            1 artillery moved from Malaya to 132 Sea Zone
            4 artilleries, 4 infantry and 4 transports moved from 132 Sea Zone to 39 Sea Zone
            1 transport moved from 39 Sea Zone to 38 Sea Zone
            1 artillery and 1 infantry moved from Malaya to 38 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
            5 artilleries and 5 infantry moved from 39 Sea Zone to Burma
            1 infantry moved from Shan State to Burma
            1 infantry moved from Yunnan to Burma
            1 infantry moved from Kweichow to Yunnan
            1 infantry moved from Hunan to Kweichow
            3 fighters moved from Shantung to French Indo China
            1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone
            3 fighters moved from Japan to French Indo China
            3 fighters and 3 tactical_bombers moved from Caroline Islands to French Indo China
            2 bombers moved from Malaya to Burma
            1 submarine moved from 40 Sea Zone to 38 Sea Zone
            1 submarine moved from 82 Sea Zone to 40 Sea Zone
            2 fighters moved from 39 Sea Zone to Burma
            1 infantry moved from Kwangtung to Hunan
            2 infantry moved from Kwangtung to Kiangsi
            5 infantry moved from French Indo China to Shan State
    
        Place Units - Japanese
            1 airfield placed in Burma
            2 tactical_bombers placed in French Indo China
            3 infantry placed in Kwangtung
            3 infantry placed in Kiangsu
            2 infantry placed in Japan
            2 destroyers placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 57 PUs; end with 57 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Japanese regular : 1.00
    

    Savegame


  • @Daaras

    3 Jap inf [dice 3d6<=1]
    2 Jap fig [dice 2d6<=3]

    1 Chinese inf [dice 1d6<=2]


  • 3d6<=1: 6, 6, 3; Hits: 0
    2d6<=3: 2, 6; Hits: 1
    1d6<=2: 6; Hits: 0

  • 2024

    TripleA Manual Gamesave Post: Japanese round 11

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 2 destroyers, 8 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Northern Spain
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Southern Spain
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Eastern Turkey
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Western Turkey
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Tibet
    
        Combat Move - Japanese
            1 artillery, 3 infantry and 1 marine moved from Caroline Islands to 35 Sea Zone
            1 destroyer moved from 35 Sea Zone to 17 Sea Zone
            3 infantry moved from Kiangsu to Shantung
            3 fighters moved from Kiangsu to Shantung
            1 infantry moved from Kiangsi to Hopei
                  Japanese take Hopei from Chinese
            2 infantry and 1 transport moved from 35 Sea Zone to 25 Sea Zone
            2 infantry moved from 25 Sea Zone to Midway
            1 artillery, 4 battleships, 4 cruisers, 3 destroyers, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 35 Sea Zone to 32 Sea Zone
            1 marine moved from 32 Sea Zone to Wake Island
            1 infantry moved from 32 Sea Zone to Marshall Islands
            1 battleship, 3 carriers, 3 fighters and 3 tactical_bombers moved from 65 Sea Zone to 32 Sea Zone
    
        Combat - Japanese
            Battle in Midway
            Battle in Marshall Islands
            Battle in Wake Island
            Battle in Shantung
                Japanese attack with 3 fighters and 3 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 fighters and 3 infantry in Shantung, round 2 : 3/6 hits, 2.00 expected hits
                    Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shantung
                Japanese win, taking Midway from Americans, taking Marshall Islands from Americans, taking Wake Island from Americans, taking Shantung from Chinese with 3 fighters and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 artillery and 1 infantry moved from New Zealand to 65 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 65 Sea Zone to 68 Sea Zone
            1 artillery and 1 infantry moved from 68 Sea Zone to Argentina
                  Japanese take Argentina from Neutral_True
            1 destroyer moved from 65 Sea Zone to 52 Sea Zone
            3 artilleries and 4 infantry moved from French Indo China to 37 Sea Zone
            3 artilleries, 4 infantry and 4 transports moved from 37 Sea Zone to 132 Sea Zone
            1 artillery moved from Malaya to 132 Sea Zone
            4 artilleries, 4 infantry and 4 transports moved from 132 Sea Zone to 39 Sea Zone
            1 transport moved from 39 Sea Zone to 38 Sea Zone
            1 artillery and 1 infantry moved from Malaya to 38 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
            5 artilleries and 5 infantry moved from 39 Sea Zone to Burma
            1 infantry moved from Shan State to Burma
            1 infantry moved from Yunnan to Burma
            1 infantry moved from Kweichow to Yunnan
            1 infantry moved from Hunan to Kweichow
            3 fighters moved from Shantung to French Indo China
            1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone
            3 fighters moved from Japan to French Indo China
            3 fighters and 3 tactical_bombers moved from Caroline Islands to French Indo China
            2 bombers moved from Malaya to Burma
            1 submarine moved from 40 Sea Zone to 38 Sea Zone
            1 submarine moved from 82 Sea Zone to 40 Sea Zone
            2 fighters moved from 39 Sea Zone to Burma
            1 infantry moved from Kwangtung to Hunan
            2 infantry moved from Kwangtung to Kiangsi
            5 infantry moved from French Indo China to Shan State
    
        Place Units - Japanese
            1 airfield placed in Burma
            2 tactical_bombers placed in French Indo China
            3 infantry placed in Kwangtung
            3 infantry placed in Kiangsu
            2 infantry placed in Japan
            2 destroyers placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 57 PUs; end with 57 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from French Indo China: 1 fighter
            EDIT: Adding units owned by Japanese to Burma: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Japanese regular : 1.00
    

    Savegame


  • TripleA Manual Gamesave Post: Italians round 11

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 11
    
        Purchase Units - Italians
    

    Combat Hit Differential Summary :

    Savegame

  • 2024

    TripleA Manual Gamesave Post: Italians round 11

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 2 artilleries, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Yugoslavia to Albania
                  Italians take Albania from Americans
            2 artilleries moved from Southern France to Northern Spain
            1 armour moved from Switzerland to Northern Spain
            2 fighters moved from Southern Italy to Northern Spain
    
        Combat - Italians
            Battle in Northern Spain
                Italians attack with 1 armour, 2 artilleries and 2 fighters
                Americans defend with 1 artillery and 1 infantry
                    Italians roll dice for 1 armour, 2 artilleries and 2 fighters in Northern Spain, round 2 : 2/5 hits, 2.17 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Northern Spain, round 2 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Italians lost in Northern Spain
                    1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Northern Spain
                Italians win, taking Northern Spain from Americans with 1 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 3
                Casualties for Italians: 1 artillery
                Casualties for Americans: 1 artillery and 1 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Northern Spain to France
            1 infantry moved from Sicily to Southern Italy
            1 aaGun and 6 infantry moved from Northern Italy to Southern Italy
            6 artilleries moved from Northern Italy to Southern France
            4 infantry moved from Switzerland to Southern France
    
        Place Units - Italians
            1 submarine placed in 113 Sea Zone
            1 infantry placed in Southern Italy
            2 artilleries placed in Southern France
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,3,2,4,3,4,4,4,6,6,2,1,3,2,5,3,4,4
            Italians collect 6 PUs (10 lost to blockades); end with 6 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from 113 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Italians to 107 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : 0.33
    Italians regular : -0.17
    

    Savegame


  • TripleA Manual Gamesave Post: French round 11

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 cruiser and 1 destroyer moved from 27 Sea Zone to 52 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 65 Sea Zone
            1 artillery and 1 infantry moved from 65 Sea Zone to New Zealand
    
        Combat - ANZAC
            Battle in New Zealand
            Battle in 52 Sea Zone
                ANZAC attack with 1 cruiser and 1 destroyer
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 cruiser and 1 destroyer in 52 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 destroyer in 52 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 52 Sea Zone
                    1 destroyer owned by the Japanese lost in 52 Sea Zone
                ANZAC win, taking New Zealand from Japanese with 1 cruiser remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 destroyer
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            4 aaGuns, 1 artillery, 5 fighters, 15 infantry and 2 tactical_bombers moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 destroyer placed in 64 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Eastern India to Iraq
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    ANZAC regular : 0.17
    

    Savegame

  • 2024

    TripleA Manual Gamesave Post: Germans round 12

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 12 infantry and 3 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Ukraine to Kursk
                  Germans take Kursk from Russians
            1 armour moved from Kursk to Ukraine
            1 infantry moved from Southern Belarus to Bryansk
                  Germans take Bryansk from Russians
            1 infantry moved from Leningrad to Novgorod
                  Germans take Novgorod from Russians
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            1 bomber moved from Southern Italy to United Kingdom
    
        Combat - Germans
            Strategic bombing raid in United Kingdom
                    British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits
                Bombing raid in United Kingdom rolls: 8 and causes: 8 damage to unit: factory_major
                Bombing raid in United Kingdom causes 8 damage total. 
    
        Non Combat Move - Germans
            1 bomber moved from United Kingdom to Holland Belgium
            3 fighters moved from Southern Italy to Ukraine
            3 fighters moved from France to Southern Italy
            3 armour moved from Germany to Eastern Poland
            1 infantry moved from Germany to 117 Sea Zone
            1 infantry moved from Germany to 117 Sea Zone
            5 infantry moved from Germany to 116 Sea Zone
            1 infantry moved from Western Germany to 116 Sea Zone
            2 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone
            1 cruiser, 6 infantry and 3 transports moved from 116 Sea Zone to 118 Sea Zone
            8 infantry moved from 118 Sea Zone to Leningrad
            7 infantry moved from Sweden to Finland
            2 infantry moved from Western Germany to France
            3 artilleries and 5 infantry moved from Southern France to France
            1 armour and 2 mech_infantrys moved from France to Western Germany
            5 armour and 5 mech_infantrys moved from Southern France to France
            5 armour and 5 mech_infantrys moved from France to Western Germany
            1 aaGun, 6 artilleries and 6 infantry moved from Slovakia Hungary to Eastern Poland
    
        Place Units - Germans
            8 infantry placed in Germany
            3 tactical_bombers placed in Western Germany
            2 artilleries and 1 infantry placed in Leningrad
            3 infantry placed in Ukraine
    
        Turn Complete - Germans
            Germans collect 55 PUs; end with 55 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    British AA : -0.17
    

    Savegame


  • TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 12
    
        Purchase Units - Russians
            Russians repair damage of 1x factory_major; Remaining resources: 34 PUs; 
            Russians buy 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Rostov to Bryansk
                  Russians take Kursk from Germans
            1 armour moved from Smolensk to Southern Belarus
                  Russians take Southern Belarus from Germans
            1 armour moved from Southern Belarus to Bryansk
            5 armour, 17 artilleries, 64 infantry and 6 mech_infantrys moved from Smolensk to Bryansk
            1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Russia to Samara
            1 armour and 1 mech_infantry moved from Samara to Stalingrad
            6 artilleries and 22 infantry moved from Rostov to Stalingrad
            1 armour and 1 mech_infantry moved from Southern Caucasus to Stalingrad
            2 fighters and 1 tactical_bomber moved from Northwest Persia to Eastern Sinkiang
            1 infantry moved from Sakha to Siberia
                  Russians take Siberia from Japanese
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 7 armour, 17 artilleries, 64 infantry and 6 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 7 armour, 17 artilleries, 64 infantry and 6 mech_infantrys in Bryansk, round 2 : 21/94 hits, 24.67 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 7 armour, 17 artilleries, 64 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 artilleries and 14 infantry moved from Southern Manchuria to Jehol
            1 infantry moved from Korea to Northern Manchuria
            1 artillery and 2 infantry moved from Amur to Northern Manchuria
            EDIT: 2 aaGuns moved from Northern Manchuria to Jehol
            4 aaGuns moved from Smolensk to Bryansk
    
        Place Units - Russians
            1 armour, 2 artilleries, 5 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 5,1
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,5,1,2,2
            Russians collect 32 PUs (4 lost to blockades); end with 32 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : -3.67
    

    Savegame

  • 2024

    TripleA Manual Gamesave Post: Japanese round 12

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 4 destroyers, 14 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
                Japanese captures 9PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
            1 infantry moved from Burma to Eastern India
                  Japanese take Eastern India from UK_Pacific
            2 infantry moved from Argentina to 68 Sea Zone
            2 infantry and 1 transport moved from 68 Sea Zone to 66 Sea Zone
            2 infantry moved from 66 Sea Zone to Central America
            1 artillery and 2 infantry moved from Argentina to Brazil
                  Japanese take Brazil from British
            1 destroyer moved from 17 Sea Zone to 25 Sea Zone
            3 fighters and 3 tactical_bombers moved from 32 Sea Zone to 25 Sea Zone
            1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 infantry moved from Soviet Far East to 5 Sea Zone
            1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Korea
            2 bombers moved from Burma to Hopei
            2 infantry moved from Kiangsi to Hopei
            1 infantry moved from Kiangsi to Hopei
            1 infantry moved from Yunnan to Szechwan
                  Japanese take Szechwan from Chinese
            1 infantry moved from Shan State to Yunnan
            1 infantry moved from Anhwe to Honan
                  Japanese take Honan from Chinese
            1 infantry moved from Kiangsi to Anhwe
    
        Combat - Japanese
            Battle in Central America
            Battle in Korea
            Battle in Hopei
                Japanese attack with 2 bombers and 3 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 bombers and 3 infantry in Hopei, round 2 : 1/5 hits, 1.50 expected hits
                    Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                    1 infantry owned by the Chinese lost in Hopei
                    Japanese roll dice for 2 bombers and 2 infantry in Hopei, round 3 : 0/4 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 bombers and 2 infantry in Hopei, round 4 : 3/4 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Central America from Americans, taking Korea from Russians, taking Hopei from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in 25 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 25 Sea Zone, round 2 : 3/7 hits, 3.83 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
    
        Non Combat Move - Japanese
            1 marine moved from Wake Island to 32 Sea Zone
            1 infantry moved from Marshall Islands to 32 Sea Zone
            1 artillery, 5 battleships, 3 carriers, 4 cruisers, 3 destroyers, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 32 Sea Zone to 34 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 34 Sea Zone to Caroline Islands
            1 submarine moved from 38 Sea Zone to 55 Sea Zone
            2 carriers, 2 destroyers and 5 transports moved from 39 Sea Zone to 132 Sea Zone
            1 submarine moved from 40 Sea Zone to 38 Sea Zone
            4 infantry moved from Shan State to Burma
            2 tactical_bombers moved from 39 Sea Zone to Burma
            3 infantry moved from Shantung to Kiangsu
            4 infantry moved from Japan to Kyushu
            3 fighters and 3 tactical_bombers moved from 25 Sea Zone to Caroline Islands
            1 infantry moved from Argentina to Chile
                  Japanese take Chile from Neutral_True
            1 tactical_bomber moved from French Indo China to Burma
            1 fighter and 1 tactical_bomber moved from French Indo China to Burma
            2 bombers moved from Hopei to Burma
            3 infantry moved from Kwangtung to Kiangsi
            2 fighters and 2 tactical_bombers moved from French Indo China to Davao
            5 fighters and 1 tactical_bomber moved from French Indo China to Malaya
    
        Place Units - Japanese
            3 infantry placed in Malaya
            3 infantry placed in French Indo China
            3 infantry placed in Kwangtung
            3 infantry placed in Kiangsu
            2 infantry placed in Japan
            1 submarine placed in 6 Sea Zone
            4 destroyers placed in 7 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 65 PUs; end with 74 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 97 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 102 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 submarine
            EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 submarine
            EDIT: Removing units owned by Japanese from 6 Sea Zone: 2 destroyers
            EDIT: Adding units owned by Japanese to 36 Sea Zone: 2 destroyers
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Americans regular : -0.33
    Japanese regular : -1.00
    

    Savegame


  • TripleA Manual Gamesave Post: UK_Pacific round 12

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 carrier, 2 destroyers, 6 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from Greece to 99 Sea Zone
            1 armour, 3 artilleries, 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters, 5 infantry, 1 mech_infantry, 2 tactical_bombers and 7 transports moved from 99 Sea Zone to 95 Sea Zone
                  Americans take 95 Sea Zone from Italians
            3 artilleries, 4 fighters, 5 infantry and 2 tactical_bombers moved from 95 Sea Zone to Southern France
            1 artillery and 4 infantry moved from Southern Spain to Northern Spain
            1 bomber moved from Southern Spain to 107 Sea Zone
            1 destroyer moved from 93 Sea Zone to 107 Sea Zone
            1 armour, 3 artilleries, 9 infantry and 1 mech_infantry moved from Southern Spain to 93 Sea Zone
            1 armour, 1 artillery, 5 infantry, 1 mech_infantry and 4 transports moved from 93 Sea Zone to 90 Sea Zone
            2 artilleries, 4 infantry and 3 transports moved from 93 Sea Zone to 88 Sea Zone
            2 artilleries, 4 infantry and 3 transports moved from 88 Sea Zone to 87 Sea Zone
            1 armour, 1 artillery, 5 infantry, 1 mech_infantry and 4 transports moved from 90 Sea Zone to 88 Sea Zone
            3 battleships, 1 cruiser and 3 destroyers moved from 93 Sea Zone to 95 Sea Zone
            1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from 88 Sea Zone to Brazil
            2 artilleries and 4 infantry moved from 87 Sea Zone to Argentina
            1 artillery and 3 infantry moved from Eastern United States to 104 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 104 Sea Zone to 91 Sea Zone
            1 artillery and 3 infantry moved from 91 Sea Zone to Central America
            4 fighters moved from Queensland to 27 Sea Zone
            1 fighter moved from Queensland to Hawaiian Islands
            2 fighters and 2 tactical_bombers moved from Hawaiian Islands to 25 Sea Zone
            2 fighters moved from 27 Sea Zone to Hawaiian Islands
    
        Combat - Americans
            Battle in Argentina
            Battle in Southern France
                Americans attack with 3 artilleries, 4 fighters, 5 infantry and 2 tactical_bombers
                Italians defend with 8 artilleries, 1 factory_minor, 1 harbour and 4 infantry
                    Americans roll dice for 4 battleships and 2 cruisers in Southern France, round 2 : 3/6 hits, 3.67 expected hits
                    Americans roll dice for 3 artilleries, 4 fighters, 5 infantry and 2 tactical_bombers in Southern France, round 2 : 5/14 hits, 5.67 expected hits
                    Italians roll dice for 8 artilleries and 4 infantry in Southern France, round 2 : 4/12 hits, 4.00 expected hits
                    4 infantry owned by the Americans lost in Southern France
                    4 artilleries owned by the Italians and 4 infantry owned by the Italians lost in Southern France
                    Americans roll dice for 3 artilleries, 4 fighters, 1 infantry and 2 tactical_bombers in Southern France, round 3 : 5/10 hits, 4.67 expected hits
                    Italians roll dice for 4 artilleries in Southern France, round 3 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Americans lost in Southern France
                    4 artilleries owned by the Italians lost in Southern France
                Americans win, taking Argentina from Japanese, taking Southern France from Italians with 3 artilleries, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 29
                Casualties for Americans: 5 infantry
                Casualties for Italians: 8 artilleries and 4 infantry
            Battle in Northern Spain
                Americans attack with 1 artillery and 4 infantry
                Italians defend with 1 armour and 1 artillery
                    Americans roll dice for 1 artillery and 4 infantry in Northern Spain, round 2 : 1/5 hits, 1.17 expected hits
                    Italians roll dice for 1 armour and 1 artillery in Northern Spain, round 2 : 0/2 hits, 0.83 expected hits
                    1 artillery owned by the Italians lost in Northern Spain
                    Americans roll dice for 1 artillery and 4 infantry in Northern Spain, round 3 : 1/5 hits, 1.17 expected hits
                    Italians roll dice for 1 armour in Northern Spain, round 3 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Americans lost in Northern Spain
                    1 armour owned by the Italians lost in Northern Spain
                Americans win, taking Northern Spain from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
                Casualties for Italians: 1 armour and 1 artillery
                Casualties for Americans: 1 infantry
            Battle in Central America
                Americans attack with 1 artillery and 3 infantry
                Japanese defend with 2 infantry
                    Americans roll dice for 1 artillery and 3 infantry in Central America, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Central America, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Central America
                    Americans roll dice for 1 artillery and 3 infantry in Central America, round 3 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Central America, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Central America
                Americans win, taking Central America from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
            Battle in Brazil
                Americans attack with 1 armour, 1 artillery, 5 infantry and 1 mech_infantry
                Japanese defend with 1 artillery and 2 infantry
                    Americans roll dice for 1 armour, 1 artillery, 5 infantry and 1 mech_infantry in Brazil, round 2 : 1/8 hits, 2.17 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Brazil, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Americans lost in Brazil
                    1 infantry owned by the Japanese lost in Brazil
                    Americans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Brazil, round 3 : 2/6 hits, 1.83 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Brazil, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Brazil
                Americans win, taking Brazil from Japanese with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 2 infantry
                Casualties for Japanese: 1 artillery and 2 infantry
            Battle in 107 Sea Zone
                Americans attack with 1 bomber and 1 destroyer
                Italians defend with 1 destroyer
                    Americans roll dice for 1 bomber and 1 destroyer in 107 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Italians roll dice for 1 destroyer in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber and 1 destroyer in 107 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
                    Italians roll dice for 1 destroyer in 107 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber and 1 destroyer in 107 Sea Zone, round 4 : 1/2 hits, 0.83 expected hits
                    Italians roll dice for 1 destroyer in 107 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 107 Sea Zone
                Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
            Battle in 25 Sea Zone
                Americans attack with 2 fighters and 2 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 bomber moved from 107 Sea Zone to Gibraltar
            4 fighters and 2 tactical_bombers moved from Southern France to 95 Sea Zone
            2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 27 Sea Zone
            2 aaGuns moved from Western United States to 11 Sea Zone
            2 aaGuns, 3 battleships, 3 carriers, 3 cruisers, 4 destroyers, 11 submarines and 5 transports moved from 11 Sea Zone to 27 Sea Zone
            2 aaGuns moved from 27 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 carrier and 2 destroyers placed in 11 Sea Zone
            3 transports placed in 104 Sea Zone
            6 infantry placed in Central United States
            1 tactical_bomber placed in 11 Sea Zone
            3 artilleries placed in Southern Spain
            Americans undo move 5.
            Americans undo move 3.
            1 artillery and 2 infantry placed in Southern Spain
            2 artilleries and 4 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 69 PUs; end with 69 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Shansi to Anhwe
            1 artillery and 7 infantry moved from Shansi to Honan
            3 artilleries and 21 infantry moved from Kweichow to Szechwan
            3 infantry moved from Kweichow to Szechwan
    
        Combat - Chinese
            Battle in Anhwe
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Honan
                Chinese attack with 1 artillery and 7 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 7 infantry in Honan, round 2 : 2/8 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Honan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Honan
                    1 infantry owned by the Japanese lost in Honan
                Chinese win, taking Honan from Japanese with 1 artillery and 6 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                Chinese attack with 3 artilleries and 24 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 artilleries and 24 infantry in Szechwan, round 2 : 8/27 hits, 5.50 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 3 artilleries and 24 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Anhwe to Inner Mongolia
    
        Place Units - Chinese
            1 infantry placed in Jehol
            4 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 16 PUs; end with 18 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 unit repaired.
            1 artillery and 2 infantry moved from Rhodesia to Angola
            1 bomber moved from Iraq to Angola
            2 infantry moved from Central India to Eastern India
            2 artilleries and 5 infantry moved from Baluchistan to Central India
            2 artilleries and 4 infantry moved from Southern Persia to Baluchistan
            4 fighters and 2 tactical_bombers moved from Iraq to Eastern India
            1 armour, 2 artilleries, 8 infantry and 1 mech_infantry moved from Iraq to Eastern Turkey
            4 infantry moved from Alexandria to 100 Sea Zone
            5 artilleries and 5 infantry moved from Egypt to 100 Sea Zone
            5 artilleries, 1 battleship, 2 carriers, 2 cruisers, 9 infantry and 7 transports moved from 100 Sea Zone to 82 Sea Zone
            3 destroyers moved from 99 Sea Zone to 100 Sea Zone
            2 infantry moved from Southern Spain to Northern Spain
            2 fighters moved from Rostov to Iraq
            1 battleship and 1 carrier moved from 73 Sea Zone to 82 Sea Zone
    
        Combat - British
            Battle in Angola
                British attack with 1 artillery, 1 bomber and 2 infantry
                Neutral_True defend with 2 infantry
                    British roll dice for 1 artillery, 1 bomber and 2 infantry in Angola, round 2 : 1/4 hits, 1.33 expected hits
                    Neutral_True roll dice for 2 infantry in Angola, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Neutral_True lost in Angola
                    British roll dice for 1 artillery, 1 bomber and 2 infantry in Angola, round 3 : 0/4 hits, 1.33 expected hits
                    Neutral_True roll dice for 1 infantry in Angola, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery, 1 bomber and 2 infantry in Angola, round 4 : 1/4 hits, 1.33 expected hits
                    Neutral_True roll dice for 1 infantry in Angola, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Angola
                    1 infantry owned by the Neutral_True lost in Angola
                British win, taking Angola from Neutral_True with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Neutral_True: 2 infantry
                Casualties for British: 1 infantry
            Battle in Eastern India
                British attack with 4 fighters, 2 infantry and 2 tactical_bombers
                Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    British roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Eastern India, round 2 : 4/8 hits, 3.67 expected hits
                    Japanese roll dice for 1 infantry in Eastern India, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Eastern India
                British win, taking Eastern India from Japanese with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            4 fighters and 2 tactical_bombers moved from Eastern India to Central India
            5 artilleries and 9 infantry moved from 82 Sea Zone to Baluchistan
            1 bomber moved from Angola to Kenya
            EDIT: 1 aaGun moved from Southern Spain to Northern Spain
    
        Place Units - British
            1 factory_minor placed in Egypt
            1 artillery, 1 harbour and 2 infantry placed in Iraq
            3 submarines placed in 82 Sea Zone
            British undo move 2.
            1 harbour placed in Southern Persia
            1 artillery and 2 infantry placed in Iraq
    
        Turn Complete - British
            British collect 42 PUs; end with 42 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 2.17
    Americans regular : -3.17
    Japanese regular : -1.67
    Italians regular : -1.67
    Neutral_True regular : -0.33
    British regular : -1.67
    

    Savegame

  • 2024

    TripleA Manual Gamesave Post: Italians round 12

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Albania to Greece
                  Italians take Greece from Americans
            2 fighters moved from France to 107 Sea Zone
    
        Combat - Italians
            Battle in 107 Sea Zone
                Italians attack with 2 fighters
                Americans defend with 1 destroyer
                    Italians roll dice for 2 fighters in 107 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 107 Sea Zone
                Italians win with 2 fighters remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Italians
            1 submarine moved from 113 Sea Zone to 112 Sea Zone
            2 fighters moved from 107 Sea Zone to Holland Belgium
    
        Place Units - Italians
            1 submarine placed in 113 Sea Zone
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Italians regular : 1.00
    

    Savegame


  • TripleA Manual Gamesave Post: French round 12

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 64 Sea Zone to 55 Sea Zone
            5 fighters and 2 tactical_bombers moved from Queensland to 55 Sea Zone
            1 cruiser moved from 52 Sea Zone to 66 Sea Zone
            1 artillery and 1 infantry moved from New Zealand to 65 Sea Zone
    
        Combat - ANZAC
            Battle in 66 Sea Zone
                ANZAC attack with 1 cruiser
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 66 Sea Zone
                ANZAC win with 1 cruiser remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 transport
            Battle in 55 Sea Zone
                ANZAC attack with 1 destroyer, 5 fighters and 2 tactical_bombers
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 destroyer, 5 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 5/8 hits, 4.17 expected hits
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 55 Sea Zone
                ANZAC win, taking 55 Sea Zone from Neutral with 1 destroyer, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - ANZAC
            5 fighters and 2 tactical_bombers moved from 55 Sea Zone to Queensland
            1 artillery, 1 infantry and 1 transport moved from 65 Sea Zone to 27 Sea Zone
            1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
    
        Place Units - ANZAC
            1 artillery and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    
        Combat Move - French
            2 infantry moved from Egypt to Trans-Jordan
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.17
    ANZAC regular : 0.83
    

    Savegame

  • 2024

    TripleA Manual Gamesave Post: Germans round 13

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 fighter, 14 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 artilleries and 7 infantry moved from France to Southern France
            6 armour, 7 mech_infantrys and 3 tactical_bombers moved from Western Germany to Southern France
            1 infantry moved from Vologda to Gorky
                  Germans take Gorky from Russians
            1 infantry moved from Novgorod to Yaroslavl
                  Germans take Yaroslavl from Russians
            1 armour moved from Ukraine to Kursk
                  Germans take Kursk from Russians
            1 armour moved from Kursk to Ukraine
            1 armour moved from Ukraine to Rostov
                  Germans take Rostov from Russians
            1 armour moved from Rostov to Ukraine
            1 infantry moved from Eastern Poland to Southern Belarus
                  Germans take Southern Belarus from Russians
            1 bomber moved from Holland Belgium to Southern Spain
    
        Combat - Germans
            Strategic bombing raid in Southern Spain
                    Americans roll AA dice in Southern Spain : 0/1 hits, 0.17 expected hits
                Bombing raid in Southern Spain rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Southern Spain causes 6 damage total. 
            Battle in Southern France
                Germans attack with 6 armour, 3 artilleries, 7 infantry, 7 mech_infantrys and 3 tactical_bombers
                Americans defend with 3 artilleries, 1 factory_minor and 1 harbour
                    Germans roll dice for 6 armour, 3 artilleries, 7 infantry, 7 mech_infantrys and 3 tactical_bombers in Southern France, round 2 : 6/26 hits, 9.83 expected hits
                    Americans roll dice for 3 artilleries in Southern France, round 2 : 0/3 hits, 1.00 expected hits
                    3 artilleries owned by the Americans lost in Southern France
                Germans win, taking Southern France from Americans with 6 armour, 3 artilleries, 7 infantry, 7 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for Americans: 3 artilleries
    
        Non Combat Move - Germans
            5 fighters and 5 tactical_bombers moved from Southern Italy to Ukraine
            12 armour and 12 mech_infantrys moved from Eastern Poland to Ukraine
            1 aaGun, 6 artilleries and 5 infantry moved from Eastern Poland to Northern Belarus
            2 aaGuns, 23 artilleries and 49 infantry moved from Leningrad to Northern Belarus
            7 infantry moved from Finland to Vyborg
            1 cruiser and 4 transports moved from 118 Sea Zone to 117 Sea Zone
            8 infantry moved from Germany to 117 Sea Zone
            1 cruiser, 8 infantry and 4 transports moved from 117 Sea Zone to 118 Sea Zone
            8 infantry moved from 118 Sea Zone to Leningrad
            3 tactical_bombers moved from Southern France to Southern Italy
            1 bomber moved from Southern Spain to Southern Italy
    
        Place Units - Germans
            3 infantry placed in Leningrad
            3 infantry placed in Ukraine
            1 fighter and 1 tactical_bomber placed in France
            Germans undo move 3.
            1 fighter and 1 tactical_bomber placed in Western Germany
            8 infantry placed in Germany
            1 submarine placed in 115 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 5,1,5,2,1,6,1,5,6,1,1,5,4,2,4,6,6,5,5,4,4,3
            Germans collect 57 PUs (3 lost to blockades); end with 57 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 60 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.00
    Americans AA : -0.17
    Germans regular : -3.83
    

    Savegame


  • TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 13
    
        Purchase Units - Russians
            Russians repair damage of 1x factory_major; Remaining resources: 33 PUs; 
            Russians buy 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery and 3 infantry moved from Northern Manchuria to Korea
            1 artillery and 3 infantry moved from Russia to Yaroslavl
            1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Russia to Gorky
            1 infantry moved from Stalingrad to Rostov
                  Russians take Rostov from Germans
            1 artillery and 4 infantry moved from Samara to Stalingrad
            1 armour moved from Bryansk to Kursk
                  Russians take Kursk from Germans
            1 armour moved from Kursk to Bryansk
    
        Combat - Russians
            Battle in Korea
                Russians attack with 1 artillery and 3 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 artillery and 3 infantry in Korea, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 3 infantry in Korea, round 3 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Korea, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Korea
                Russians win, taking Korea from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Yaroslavl
                Russians attack with 1 artillery and 3 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 3 infantry in Yaroslavl, round 2 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Yaroslavl, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Yaroslavl
                Russians win, taking Yaroslavl from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Gorky
                Russians attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Gorky, round 2 : 1/5 hits, 1.67 expected hits
                    Germans roll dice for 1 infantry in Gorky, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Gorky
                Russians win, taking Gorky from Germans with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 aaGuns, 2 artilleries and 14 infantry moved from Jehol to Southern Manchuria
            1 infantry moved from Siberia to Sakha
            2 fighters and 1 tactical_bomber moved from Eastern Sinkiang to Stalingrad
            EDIT: 1 armour and 1 mech_infantry moved from Gorky to Stalingrad
            2 aaGuns moved from Bryansk to Russia
    
        Place Units - Russians
            10 infantry placed in Russia
            1 infantry placed in Urals
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 5,6
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,5,2
            Russians collect 33 PUs (2 lost to blockades); end with 33 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.67
    Germans regular : -0.67
    Russians regular : -0.67
    

    Savegame

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