@fasthard ok
L23 ABH (X) vs Pacifiersboard (A+60) OOB
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edit is fine; so I go on?
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yes please.
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Game History
Round: 6 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 mech_infantry moved from Egypt to Tobruk Russians take Tobruk from Italians 1 mech_infantry moved from Anglo Egyptian Sudan to Ethiopia Russians take Ethiopia from Italians 2 infantry moved from Bryansk to Western Ukraine 2 infantry moved from Bryansk to Ukraine 2 infantry moved from Bryansk to Rostov 1 infantry moved from Russia to Tambov 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Vologda 5 artilleries and 30 infantry moved from Bryansk to Belarus 1 bomber moved from Russia to Ukraine 1 fighter moved from Russia to Western Ukraine 1 fighter moved from Russia to Rostov 1 fighter moved from Russia to Tambov 1 armour moved from Bryansk to Vologda 1 armour moved from Bryansk to Smolensk 1 mech_infantry moved from Bryansk to Smolensk 1 mech_infantry moved from Bryansk to Vologda 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Vologda 1 submarine moved from 115 Sea Zone to 114 Sea Zone 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Vologda Combat - Russians Battle in Belarus Russians attack with 5 artilleries and 30 infantry Germans defend with 1 infantry Russians roll dice for 5 artilleries and 30 infantry in Belarus, round 2 : 7/35 hits, 7,50 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 5 artilleries and 30 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Western Ukraine Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 armour, 2 infantry and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Smolensk, round 2 : 2/4 hits, 1,00 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 1 fighter and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 2/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Ukraine Russians attack with 1 bomber and 2 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 bomber and 2 infantry in Ukraine, round 2 : 1/3 hits, 1,00 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Ukraine 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 1 armour, 4 infantry and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 armour, 4 infantry and 1 mech_infantry in Vologda, round 2 : 2/6 hits, 1,33 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Vologda 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Tambov to Russia 1 aaGun moved from Russia to Vologda 2 aaGuns moved from Bryansk to Belarus 1 fighter moved from Western Ukraine to Russia 1 bomber moved from Ukraine to Russia 1 fighter moved from Rostov to Russia 1 infantry moved from Russia to Samara 1 mech_infantry moved from Bryansk to Smolensk 2 mech_infantrys moved from Bryansk to Russia 10 infantry moved from Bryansk to Belarus 1 infantry moved from Bryansk to Belarus 1 mech_infantry moved from Bryansk to Russia 1 infantry moved from Russia to Vologda 2 aaGuns and 18 infantry moved from Amur to Korea 1 aaGun moved from Bryansk to Russia Place Units - Russians 8 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 27 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans regular : -0,33 Russians regular : 2,83
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40404_06b-j6.tsvg
Game HistoryRound: 6 Purchase Units - Japanese Japanese buy 2 armour, 3 artilleries, 6 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs; 1 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 36 Sea Zone to 19 Sea Zone 1 fighter moved from 36 Sea Zone to 19 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 19 Sea Zone 1 fighter moved from Japan to 6 Sea Zone 1 infantry moved from Manchuria to Jehol 1 infantry moved from Manchuria to Jehol 1 fighter moved from Manchuria to Jehol 1 fighter moved from Manchuria to Jehol 1 fighter moved from Japan to Jehol 1 fighter moved from Japan to Jehol 1 infantry moved from Hopei to Shensi 1 fighter moved from Chahar to Shensi 1 tactical_bomber moved from Chahar to Shensi 1 infantry moved from Novosibirsk to Urals Japanese take Urals from Russians 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 infantry moved from Yunnan to Hunan Japanese take Hunan from Chinese 1 infantry moved from Yunnan to Kweichow Japanese take Kweichow from Chinese 1 bomber moved from Shan State to Shensi 1 armour moved from French Indo China to Szechwan Japanese take Szechwan from Chinese 1 fighter moved from French Indo China to Shensi 1 fighter moved from 36 Sea Zone to 19 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 19 Sea Zone 1 fighter moved from Philippines to Java Combat - Japanese Battle in 6 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport; ANZAC defend with 1 submarine 1 submarine owned by the ANZAC submerged Japanese roll dice for 1 fighter in 6 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 transport in 6 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits 1 transport owned by the Americans lost in 6 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Jehol Japanese attack with 4 fighters and 2 infantry ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 4 fighters and 2 infantry in Jehol, round 2 : 2/6 hits, 2.33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Jehol, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Jehol Japanese win, taking Jehol from Chinese with 4 fighters and 2 infantry remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 artillery and 1 infantry Battle in 19 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer; ANZAC defend with 1 transport Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 19 Sea Zone, round 2 : 4/4 hits, 2.33 expected hits Americans roll dice for 1 destroyer and 1 transport in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the ANZAC and 1 destroyer owned by the Americans lost in 19 Sea Zone Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer Casualties for ANZAC: 1 transport Battle in Shensi Japanese attack with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 2/5 hits, 2.50 expected hits Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Chahar to Hopei 1 mech_infantry moved from Shantung to Manchuria 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Shan State to Yunnan 1 armour, 3 artilleries, 4 infantry and 3 mech_infantrys moved from French Indo China to Yunnan 1 bomber moved from Shensi to French Indo China 1 submarine moved from 36 Sea Zone to 39 Sea Zone 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters, 5 submarines and 3 transports moved from 36 Sea Zone to 6 Sea Zone 1 fighter moved from 6 Sea Zone to Japan 1 fighter moved from 6 Sea Zone to Japan 1 fighter moved from 6 Sea Zone to Japan 1 fighter moved from Jehol to 6 Sea Zone 1 fighter moved from Jehol to 6 Sea Zone 1 fighter moved from Jehol to 6 Sea Zone 1 fighter moved from Jehol to 6 Sea Zone 1 fighter moved from 19 Sea Zone to 6 Sea Zone 1 fighter moved from 19 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from Shantung to Manchuria 1 infantry moved from Shantung to Jehol 2 fighters and 1 tactical_bomber moved from Shensi to Yunnan 2 tactical_bombers moved from 19 Sea Zone to Japan Place Units - Japanese 3 submarines placed in 6 Sea Zone 1 artillery and 2 infantry placed in Manchuria 1 armour, 2 artilleries and 3 infantry placed in Japan 1 armour, 1 infantry and 1 mech_infantry placed in French Indo China Japanese undo move 3. Japanese undo move 3. 2 armour and 1 mech_infantry placed in French Indo China 2 artilleries and 4 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2 Japanese collect 58 PUs (2 lost to blockades); end with 58 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33 Americans regular : -0.33 Japanese regular : 1.00
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I had forgotten to move the Russian sub in the Med to sz97 - may I edit it?
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Do I remember the rules right, that if I don’t attack your sub in sz19 I can conduct the Amphibious Assault regardless of a successful kamikaze? And that I couldn’t if your sub was attacked? If both is true I don’t wanna attack your sub and need your kamkaze decision.
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I think that is correct. No kamikaze.
No problem with your edit.
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@pacifiersboard When you say amphibious assault, do you mean bombardment, or just the ability of the ground units to land and attack
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this is just a destroyer accompanying the transport to suppress my sub. My understanding is that I can’t kamikaze if there is no actual battle declared since he is ignoring the sub.
If he did decide on a battle and the destroyer is sunk, the transport could not unload.
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I think the kamikaze creates a battle - just like it can prevent a shore bombardment. What I’m not sure about is the order of the process if the kamikazes sink the destroy. Does the ignoring the sub happen 1st, thus allowing the unloading; or can the SZ no longer be cleared.
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@Arthur-Bomber-Harris Arthur-Bomber-Harris said in L23 ABH (X) vs Pacifiersboard (A+60) OOB:
this is just a destroyer accompanying the transport to suppress my sub. My understanding is that I can’t kamikaze if there is no actual battle declared since he is ignoring the sub.
If he did decide on a battle and the destroyer is sunk, the transport could not unload.
I have tried in local mode now;
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Kamikaze option is given also when not attacking the sub, but if successful landing is still conducted.
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In case I attacked the sub but kamikaze is successful the transport will face the sub and can only retreat.
Is this all according the rules?
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Looks like I can call in a kamikaze strike even without a bombardment. Want to change that move?
If an Allied player attacks Japanese units in or declares an
amphibious assault from one of these sea zones, the Japanese
player can announce at the beginning of this phase that he or
she intends to launch one or more kamikaze strikes in that sea
zone. They are resolved before any combat begins. -
You guys are mostly right
The intention of amphibious assault with a destroyer accompanying means a kamikaze strike may be launched at the destroyer (the destroyer is part of the combat move)
If the destroyer is hit by kamikaze, the amphibious assault still takes place and the sub is NOT A FACTOR
The ignoring sub thing is for COMBAT MOVEMENT ONLY,
The sub cannot fight in the combat phase because it has been effectively ignored.Kamikaze can only sink the destroyer, it does not bring the sub into the battle, and it cannot possibly stop the amphibious landing.
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great, thanks!
so I don’t attack the sub and the landing will take place, but you may call a kami against dd - do you?
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That makes it easy. No kamikaze. Please proceed.
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Game History
Round: 6 Purchase Units - Americans Americans buy 1 airfield, 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter, 1 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 mech_infantry moved from Western United States to Central United States 1 bomber moved from Morocco to Western United States 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 bomber moved from Tunisia to Egypt 2 infantry moved from Iwo Jima to 17 Sea Zone 2 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone 1 destroyer moved from 17 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Kiangsu Combat - Americans Battle in Kiangsu Non Combat Move - Americans 6 fighters and 1 tactical_bomber moved from 17 Sea Zone to Korea 2 infantry moved from Iwo Jima to 17 Sea Zone 1 battleship, 4 carriers, 3 cruisers, 2 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 fighter and 2 tactical_bombers moved from Western United States to Hawaiian Islands 2 carriers and 1 destroyer moved from 10 Sea Zone to 30 Sea Zone 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 armour, 1 artillery, 2 carriers, 3 destroyers, 4 infantry, 2 mech_infantrys and 4 transports moved from 91 Sea Zone to 96 Sea Zone 2 fighters moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from 91 Sea Zone to 96 Sea Zone 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 96 Sea Zone to Tobruk Place Units - Americans 1 airfield and 1 factory_minor placed in Korea 1 infantry placed in Central United States 1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,5,2,6,3,4,6,6,4,2,4,5,4,2,2,1,6,2,3,3,3,5,1,5,1,3,6,6,2,3,4,2,3 Americans collect 53 PUs (3 lost to blockades); end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Anhwe to Kiangsi Chinese take Kiangsi from Japanese 1 infantry moved from Anhwe to Chahar Chinese take Chahar from Japanese 1 artillery and 1 infantry moved from Anhwe to Shantung 1 fighter and 3 infantry moved from Anhwe to Jehol Combat - Chinese Battle in Shantung Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Shantung, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shantung Chinese win, taking Shantung from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Jehol Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Jehol, round 2 : 0/4 hits, 1,00 expected hits Japanese roll dice for 2 infantry in Jehol, round 2 : 0/2 hits, 0,67 expected hits Chinese roll dice for 1 fighter and 3 infantry in Jehol, round 3 : 0/4 hits, 1,00 expected hits Japanese roll dice for 2 infantry in Jehol, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Jehol Chinese roll dice for 1 fighter and 2 infantry in Jehol, round 4 : 1/3 hits, 0,83 expected hits Japanese roll dice for 2 infantry in Jehol, round 4 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Jehol 1 infantry owned by the Japanese lost in Jehol Chinese roll dice for 1 fighter and 1 infantry in Jehol, round 5 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Jehol, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Jehol Chinese win, taking Jehol from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Jehol to Kiangsu 4 artilleries and 9 infantry moved from Anhwe to Kiangsu Place Units - Chinese 2 infantry placed in Kiangsu Turn Complete - Chinese Chinese collect 11 PUs; end with 12 PUs Purchase Units - British British buy 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery; Remaining resources: 2 PUs; Combat Move - British 1 artillery and 1 infantry moved from India to Burma Combat - British British creates battle in territory 106 Sea Zone Battle in Burma British attack with 1 artillery and 1 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 2 infantry moved from West India to India 2 armour and 2 mech_infantrys moved from India to West India 1 mech_infantry moved from Egypt to Ethiopia 3 infantry moved from Egypt to Trans-Jordan 1 armour and 1 infantry moved from Morocco to 91 Sea Zone 1 aaGun and 1 infantry moved from Morocco to 92 Sea Zone 1 aaGun, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Tobruk 1 aaGun moved from 96 Sea Zone to Tobruk 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone 1 armour and 1 infantry moved from 96 Sea Zone to Tobruk 1 fighter moved from Gibraltar to 96 Sea Zone 2 fighters moved from Bryansk to 96 Sea Zone 1 bomber moved from Bryansk to India 1 transport moved from 72 Sea Zone to 71 Sea Zone 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 fighter moved from United Kingdom to Gibraltar 1 artillery moved from Iraq to Trans-Jordan 3 aaGuns moved from India to West India Place Units - British 1 artillery and 2 infantry placed in Egypt 1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa 1 fighter placed in United Kingdom 1 submarine placed in 106 Sea Zone Turn Complete - British British collect 32 PUs; end with 32 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs Place Units - UK_Pacific 1 artillery placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,5 UK_Pacific collect 6 PUs; end with 8 PUs Some Units in India change ownership: 1 artillery
Combat Hit Differential Summary :
Chinese regular : -1,17 Japanese regular : -1,00 British regular : 0,33
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40404_06d-It.tsvg
Game HistoryRound: 9 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 armour moved from Turkey to Syria Italians take Syria from French 1 armour moved from Syria to Iraq Italians take Iraq from Russians 1 infantry moved from Northern Italy to Southern France 1 fighter moved from Southern Italy to Southern France 1 fighter moved from Southern Italy to Southern France Combat - Italians Battle in Southern France Italians attack with 2 fighters and 1 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 2 fighters and 1 infantry in Southern France, round 2 : 1/1 hits, 1.17 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 1 fighter moved from Southern France to Southern Italy 1 fighter moved from Southern France to Southern Italy 1 fighter moved from Western Germany to Southern Italy 1 artillery moved from Turkey to Iraq 3 mech_infantrys moved from Caucasus to Iraq 1 mech_infantry moved from Greece to Iraq 10 infantry moved from Southern Italy to Northern Italy Place Units - Italians 3 infantry placed in Southern Italy Italians undo move 1. 3 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1 Italians collect 22 PUs (4 lost to blockades); end with 24 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Italians regular : -0.17
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Game History does not match, I will check savegame soon
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sorry, wrong history
Game History
Round: 6 Purchase Units - Italians Italians buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Bessarabia to Ukraine 1 fighter moved from Southern Italy to Ukraine Combat - Italians Battle in Ukraine Italians attack with 1 fighter and 1 mech_infantry Russians defend with 1 factory_minor and 1 infantry Italians win, taking Ukraine from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 fighter moved from Ukraine to Bessarabia 1 armour moved from Caucasus to Northwest Persia 2 infantry moved from Northern Italy to Southern Italy Place Units - Italians 3 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,5,4 Italians collect 12 PUs (4 lost to blockades); end with 12 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Northwest Persia: 1 armour EDIT: Adding units owned by Italians to Caucasus: 1 armour EDIT: Turning off Edit Mode