L23 - OOB - Mainah Allies +40 v Dawg Axis

  • 2023 '20

    TripleA Manual Gamesave Post: Americans round 13

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 3 fighters, 7 infantry and 5 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 armour and 4 artilleries moved from Morocco to 91 Sea Zone
            5 infantry moved from Morocco to 91 Sea Zone
            1 armour, 4 artilleries, 5 infantry and 5 transports moved from 91 Sea Zone to 110 Sea Zone
            1 armour, 4 artilleries and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from 110 Sea Zone to 113 Sea Zone
            3 bombers moved from Caucasus to 97 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 105 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '20

    @dawgoneit
    Scramble SZ97?


  • @mainah max

  • 2023 '20

    @dawgoneit
    I had a hunch you would. I would. Almost did it without asking. You want your income back.

  • 2023 '20

    TripleA Turn Summary: UK_Pacific round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 3 fighters, 7 infantry and 5 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 armour and 4 artilleries moved from Morocco to 91 Sea Zone
            5 infantry moved from Morocco to 91 Sea Zone
            1 armour, 4 artilleries, 5 infantry and 5 transports moved from 91 Sea Zone to 110 Sea Zone
            1 armour, 4 artilleries and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from 110 Sea Zone to 113 Sea Zone
            3 bombers moved from Caucasus to 97 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 105 Sea Zone
            Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
            Battle in 113 Sea Zone
                Americans attack with 1 fighter
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 113 Sea Zone
                Americans win, taking 105 Sea Zone from Germans with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
            Battle in Holland Belgium
            Battle in Normandy Bordeaux
                Americans attack with 1 armour, 4 artilleries and 5 infantry
                Germans defend with 1 aaGun, 1 factory_minor, 1 harbour and 3 infantry; Italians defend with 1 bomber
                    Americans roll dice for 1 armour, 4 artilleries and 5 infantry in Normandy Bordeaux, round 2 : 5/10 hits, 3.33 expected hits
                    Germans roll dice for 1 aaGun, 1 bomber and 3 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.17 expected hits
                    1 infantry owned by the Americans lost in Normandy Bordeaux
                    1 aaGun owned by the Germans, 3 infantry owned by the Germans and 1 bomber owned by the Italians lost in Normandy Bordeaux
                Americans win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans with 1 armour, 4 artilleries and 4 infantry remaining. Battle score for attacker is 23
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 aaGun and 3 infantry
                Casualties for Italians: 1 bomber
            Battle in 97 Sea Zone
                Americans attack with 3 bombers and 5 submarines
                Italians defend with 1 destroyer and 3 fighters
                    Americans roll dice for 5 submarines in 97 Sea Zone, round 2 : 3/5 hits, 1.67 expected hits
                    Americans roll dice for 3 bombers in 97 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits
                    Italians roll dice for 1 destroyer and 3 fighters in 97 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
                    1 submarine owned by the Americans and 1 bomber owned by the Americans lost in 97 Sea Zone
                    1 destroyer owned by the Italians and 2 fighters owned by the Italians lost in 97 Sea Zone
                4 submarines owned by the Americans submerged
                    Americans roll dice for 2 bombers in 97 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits
                    Italians roll dice for 1 fighter in 97 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 bomber owned by the Americans lost in 97 Sea Zone
                    1 fighter owned by the Italians lost in 97 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 2 bombers and 1 submarine
                Casualties for Italians: 1 destroyer and 3 fighters
    
        Non Combat Move - Americans
            1 bomber moved from 97 Sea Zone to Egypt
            2 aaGuns and 2 infantry moved from Morocco to 91 Sea Zone
            2 aaGuns, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            2 carriers, 1 destroyer and 3 fighters moved from 91 Sea Zone to 110 Sea Zone
            2 aaGuns and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            3 fighters moved from 110 Sea Zone to United Kingdom
            1 submarine moved from 105 Sea Zone to 91 Sea Zone
            1 bomber moved from Eastern United States to United Kingdom
            3 artilleries moved from Central United States to 101 Sea Zone
            3 artilleries and 6 infantry moved from Eastern United States to 101 Sea Zone
            6 artilleries, 6 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
            6 artilleries and 6 infantry moved from 91 Sea Zone to Morocco
            2 carriers, 3 destroyers and 5 submarines moved from 79 Sea Zone to 76 Sea Zone
            2 artilleries, 1 carrier, 2 fighters, 6 infantry and 4 transports moved from 38 Sea Zone to 79 Sea Zone
            1 mech_infantry moved from Jehol to Buyant-Uhaa
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 mech_infantry moved from Japan to 6 Sea Zone
            1 mech_infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 mech_infantry moved from 19 Sea Zone to Jehol
            1 fighter moved from 113 Sea Zone to 110 Sea Zone
    
        Place Units - Americans
            5 transports placed in 101 Sea Zone
            3 fighters and 7 infantry placed in Eastern United States
            3 artilleries placed in Central United States
    
        Turn Complete - Americans
            Americans collect 75 PUs; end with 75 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 100 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            5 artilleries and 7 infantry moved from Chahar to Jehol
            3 infantry moved from Kansu to Tsinghai
    
        Place Units - Chinese
            2 artilleries and 7 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 23 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
    
        Purchase Units - British
            British repair damage of 5x airfield; Remaining resources: 33 PUs; 
            British buy 1 fighter, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 6 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - British
            4 armour and 8 mech_infantrys moved from Caucasus to Samara
            1 mech_infantry moved from Caucasus to Tambov
            20 fighters moved from Caucasus to Samara
    
        Combat - British
            Battle in Tambov
                British attack with 1 mech_infantry
                Germans defend with 1 aaGun
                    1 aaGun owned by the Germans lost in Tambov
                British win, taking Tambov from Germans with 1 mech_infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 aaGun
            Battle in Samara
                British attack with 4 armour, 20 fighters and 8 mech_infantrys
                Germans defend with 2 artilleries, 2 infantry and 4 mech_infantrys
                    British roll dice for 4 armour, 20 fighters and 8 mech_infantrys in Samara, round 2 : 15/32 hits, 13.33 expected hits
                    Germans roll dice for 2 artilleries, 2 infantry and 4 mech_infantrys in Samara, round 2 : 2/8 hits, 2.67 expected hits
                    2 mech_infantrys owned by the British lost in Samara
                    2 artilleries owned by the Germans, 2 infantry owned by the Germans and 4 mech_infantrys owned by the Germans lost in Samara
                British win, taking Samara from Germans with 4 armour, 20 fighters and 6 mech_infantrys remaining. Battle score for attacker is 22
                Casualties for British: 2 mech_infantrys
                Casualties for Germans: 2 artilleries, 2 infantry and 4 mech_infantrys
    
        Non Combat Move - British
            20 fighters moved from Samara to Caucasus
            1 armour and 7 mech_infantrys moved from Persia to Caucasus
            6 mech_infantrys moved from Eastern Persia to Kazakhstan
            1 armour and 5 mech_infantrys moved from India to Eastern Persia
            3 fighters moved from Egypt to Sardinia
            4 aaGuns and 10 infantry moved from United Kingdom to 110 Sea Zone
    
        Place Units - British
            3 mech_infantrys placed in Persia
            1 fighter and 1 tactical_bomber placed in Egypt
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            6 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 20 PUs; end with 21 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
            Some Units in India change ownership: 6 mech_infantrys
    

    Combat Hit Differential Summary :

    Americans regular : 3.67
    Italians regular : -0.00
    Germans regular : -0.83
    British regular : 1.67
    

    Savegame


  • TripleA Turn Summary: Italians round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 13
    
        Purchase Units - Italians
            Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Western Germany to Holland Belgium
            1 bomber moved from Northern Italy to Normandy Bordeaux
    
        Combat - Italians
            Strategic bombing raid in Normandy Bordeaux
                    Americans roll AA dice in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
                Bombing raid in Normandy Bordeaux rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Normandy Bordeaux causes 6 damage total. 
            Battle in Holland Belgium
                Italians attack with 1 bomber
                Americans defend with 1 infantry
                    Italians roll dice for 1 bomber in Holland Belgium, round 2 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                Italians win with 1 bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Normandy Bordeaux to Western Germany
            1 bomber moved from Holland Belgium to Southern Italy
            1 bomber moved from Western Germany to Southern Italy
    
        Place Units - Italians
            1 artillery and 2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 12
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2,4,5
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,1,1,2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,5,2,5,3,5,2
            Italians collect 6 PUs (12 lost to blockades); end with 6 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Italians regular : 0.33
    Americans AA : -0.17
    

    Savegame


  • Hey, i think this game is over. it started in november and has L23 in the title. do you want to call it a L23 game or count it as L24 game.
    2 Pluses
    1 you get the win for this year.
    2 we get to start over and get to play 2 games.
    your call sir.
    either way I’m cool with.

  • 2023 '20

    @dawgoneit said in L23 - OOB - Mainah Allies +40 v Dawg Axis:

    Hey, i think this game is over. it started in november and has L23 in the title. do you want to call it a L23 game or count it as L24 game.
    2 Pluses
    1 you get the win for this year.
    2 we get to start over and get to play 2 games.
    your call sir.
    either way I’m cool with.

    My understanding is there isn’t a game limit per season vs same players anymore with the new ELO score - it is not mentioned in updated L24 rules at all.
    So it won’t affect us playing another few games this year.
    I would like to score this year as I am trying to eligible for play offs in all 3 categories, just in case I’d like to try them. This plus the other 2 OOB would cover me in that game.

    With that in mind, I leave it up to you for which map if you would like another game - P2V, BM4, OOB, or, if you are interested, a Total War 1v1?


  • @mainah total war is in league? I am barely into my first game ever. but I would really love to learn it.
    i’m not ready to play tww in the league yet but in the play boardgame forum would be cool. i will post our game later. i guess i have yo work now. Lol

  • 2023 '20

    @dawgoneit said in L23 - OOB - Mainah Allies +40 v Dawg Axis:

    @mainah total war is in league? I am barely into my first game ever. but I would really love to learn it.
    i’m not ready to play tww in the league yet but in the play boardgame forum would be cool. i will post our game later. i guess i have yo work now. Lol

    Any game is good for league so long as both parties agree - just doesn’t count towards play offs.

    But a game off league for both of us to learn the game is probably best for both of us - I don’t know the game at all either. The whole material thing is really messing with my head.

    I will look for the post!

  • D dawgoneit referenced this topic on

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