Thanks, but I’m good with the R1 posted. Those boats will help more in the Baltic, I think.
FYI - I’ll be out the rest of the night. If you are going for a J1 COW, no scramble in 35 and submerge in 37 (assuming you send the CR + 3 planes).
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 4 fighters and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Timguska to Tsinghai
Japanese take Kansu from Chinese
Japanese take Tsinghai from Chinese
1 mech_infantry moved from Soviet Far East to Amur
1 artillery moved from Central Mongolia to Suiyuyan
1 artillery moved from Chahar to Suiyuyan
2 artilleries moved from Chahar to Anhwe
2 infantry moved from Jehol to Anhwe
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 armour moved from French Indo China to Kwangsi
Japanese take Kwangsi from Chinese
1 armour moved from Kwangsi to French Indo China
1 bomber moved from French Indo China to Suiyuyan
2 infantry moved from French Indo China to Shan State
2 fighters and 1 tactical_bomber moved from French Indo China to Shan State
2 infantry moved from 35 Sea Zone to Philippines
1 marine moved from Celebes to 44 Sea Zone
1 submarine moved from 42 Sea Zone to 55 Sea Zone
1 fighter moved from 44 Sea Zone to 55 Sea Zone
1 fighter moved from 20 Sea Zone to Philippines
2 battleships and 1 marine moved from 44 Sea Zone to 35 Sea Zone
1 cruiser moved from 44 Sea Zone to 35 Sea Zone
4 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 carrier and 1 transport moved from 20 Sea Zone to 35 Sea Zone
3 carriers and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from 20 Sea Zone to Philippines
1 bomber moved from Borneo to 55 Sea Zone
1 tactical_bomber moved from French Indo China to 42 Sea Zone
2 tactical_bombers moved from French Indo China to Philippines
Combat - Japanese
Battle in Philippines
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 2 battleships in Philippines, round 2 : 2/1 hits, 1,33 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/1 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Philippines
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Anhwe
Japanese attack with 2 artilleries and 2 infantry
British defend with 2 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Anhwe, round 2 : 2/1 hits, 1,33 expected hits
Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/1 hits, 0,67 expected hits
2 infantry owned by the British lost in Anhwe
Japanese win, taking Anhwe from Chinese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Shan State
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/0 hits, 2,00 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/1 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Shan State
1 artillery owned by the British and 1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 submarine and 1 transport
1 submarine owned by the ANZAC submerged
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 55 Sea Zone
Japanese attack with 1 bomber, 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 bomber and 1 fighter in 55 Sea Zone, round 2 : 1/1 hits, 1,17 expected hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Japanese lost in 55 Sea Zone
1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Suiyuyan
Japanese attack with 2 artilleries and 1 bomber
Russians defend with 1 infantry
Japanese roll dice for 2 artilleries and 1 bomber in Suiyuyan, round 2 : 2/1 hits, 1,33 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 2 artilleries and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 mech_infantry moved from Chahar to Kansu
1 infantry moved from Jehol to Chahar
1 aaGun moved from Chahar to Anhwe
1 bomber moved from Suiyuyan to Amur
1 bomber moved from 55 Sea Zone to Borneo
1 fighter moved from 55 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
2 fighters moved from Philippines to 35 Sea Zone
2 tactical_bombers moved from Philippines to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from Shan State to French Indo China
Place Units - Japanese
3 infantry placed in French Indo China
4 fighters and 6 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
Combat Hit Differential Summary :
Chinese regular : -1,00
Americans regular : 1,00
Japanese regular : 1,50
UK_Pacific regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 artilleries, 5 infantry, 1 mech_infantry, 3 submarines and 5 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral
Combat Move - Americans
1 bomber moved from India to Shan State
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 infantry and 1 mech_infantry moved from 19 Sea Zone to Manchuria
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 infantry and 1 mech_infantry moved from 32 Sea Zone to Marshall Islands
Combat - Americans
Battle in Manchuria
Battle in Marshall Islands
Battle in Celebes
Battle in Iwo Jima
Battle in Shan State
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber in Shan State, round 2 : 0/1 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits
1 bomber owned by the Americans lost in Shan State
Japanese win, taking Manchuria from Japanese, taking Marshall Islands from Japanese, taking Celebes from Japanese, taking Iwo Jima from Japanese with 1 infantry remaining. Battle score for attacker is -14
Casualties for Americans: 1 bomber
Non Combat Move - Americans
1 mech_infantry moved from Suriname to Venezuela
Americans take Venezuela from Neutral_True
1 armour moved from Suriname to Argentina
Americans take Argentina from Neutral_True
4 infantry moved from Suriname to 88 Sea Zone
1 carrier, 2 destroyers, 2 fighters, 4 infantry, 2 submarines and 2 transports moved from 88 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Portugal
Americans take Portugal from Neutral_True
2 infantry moved from 91 Sea Zone to Spain
Americans take Spain from Neutral_True
1 infantry moved from 91 Sea Zone to Portugal
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 fighters moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Spain
1 transport moved from 88 Sea Zone to 89 Sea Zone
1 battleship, 1 destroyer and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
Place Units - Americans
3 submarines and 5 transports placed in 101 Sea Zone
3 artilleries, 5 infantry and 1 mech_infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
4 infantry moved from Hopei to Suiyuyan
1 fighter moved from Yunnan to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 2 artilleries
Chinese roll dice for 1 fighter and 4 infantry in Suiyuyan, round 2 : 1/1 hits, 1,17 expected hits
Japanese roll dice for 2 artilleries in Suiyuyan, round 2 : 0/1 hits, 0,67 expected hits
1 artillery owned by the Japanese lost in Suiyuyan
Chinese roll dice for 1 fighter and 4 infantry in Suiyuyan, round 3 : 1/1 hits, 1,17 expected hits
Japanese roll dice for 1 artillery in Suiyuyan, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
1 artillery owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 2 artilleries
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Shensi
Place Units - Chinese
3 infantry placed in Shensi
2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 16 PUs; end with 16 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 19 PUs
Purchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 19 PUs;
British buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by Americans to 54 Sea Zone: 2 battleships, 4 carriers, 3 cruisers, 4 destroyers, 7 fighters, 3 submarines, 1 tactical_bomber and 2 transports
EDIT: Adding units owned by Americans to Queensland: 2 artilleries and 2 infantry
EDIT: Removing units owned by Americans from 33 Sea Zone: 2 battleships, 4 carriers, 3 cruisers, 4 destroyers, 3 submarines and 2 transports
EDIT: Removing units owned by Americans from 33 Sea Zone: 7 fighters and 1 tactical_bomber
EDIT: Removing units owned by Americans from Caroline Islands: 2 artilleries and 2 infantry
EDIT: Turning off Edit Mode
1 fighter moved from Yunnan to Kazakhstan
1 fighter and 1 tactical_bomber moved from India to Kazakhstan
5 infantry moved from Northwest Persia to Turkey
1 artillery and 1 infantry moved from Iraq to Turkey
3 fighters and 1 tactical_bomber moved from Egypt to Turkey
2 fighters moved from 97 Sea Zone to Turkey
2 artilleries and 3 infantry moved from Caucasus to Kazakhstan
1 bomber moved from Egypt to Kazakhstan
2 infantry moved from Caucasus to Kazakhstan
1 infantry moved from Iraq to Turkey
1 artillery and 2 infantry moved from Yunnan to Shan State
1 mech_infantry moved from Kiangsu to Shantung
Chinese take Shantung from Japanese
Combat - British
Battle in Turkey
British attack with 1 artillery, 5 fighters, 7 infantry and 1 tactical_bomber
Germans defend with 6 mech_infantrys
British roll dice for 1 artillery, 5 fighters, 7 infantry and 1 tactical_bomber in Turkey, round 2 : 5/1 hits, 4,83 expected hits
Germans roll dice for 6 mech_infantrys in Turkey, round 2 : 2/0 hits, 2,00 expected hits
2 infantry owned by the British lost in Turkey
5 mech_infantrys owned by the Germans lost in Turkey
British roll dice for 1 artillery, 5 fighters, 5 infantry and 1 tactical_bomber in Turkey, round 3 : 4/1 hits, 4,50 expected hits
Germans roll dice for 1 mech_infantry in Turkey, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Turkey
British win, taking Turkey from Germans with 1 artillery, 5 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for British: 2 infantry
Casualties for Germans: 6 mech_infantrys
Battle in Kazakhstan
British attack with 2 artilleries, 1 bomber, 2 fighters, 5 infantry and 1 tactical_bomber
Germans defend with 6 armour and 1 mech_infantry; Italians defend with 1 armour
British roll dice for 2 artilleries, 1 bomber, 2 fighters, 5 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 4/1 hits, 4,17 expected hits
Italians roll dice for 7 armour and 1 mech_infantry in Kazakhstan, round 2 : 4/1 hits, 3,83 expected hits
4 infantry owned by the British lost in Kazakhstan
3 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Kazakhstan
British roll dice for 2 artilleries, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Kazakhstan, round 3 : 3/1 hits, 3,33 expected hits
Italians roll dice for 4 armour in Kazakhstan, round 3 : 2/0 hits, 2,00 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Kazakhstan
2 armour owned by the Germans and 1 armour owned by the Italians lost in Kazakhstan
British roll dice for 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber in Kazakhstan, round 4 : 3/1 hits, 2,67 expected hits
Italians roll dice for 1 armour in Kazakhstan, round 4 : 1/1 hits, 0,50 expected hits
1 artillery owned by the British lost in Kazakhstan
1 armour owned by the Germans lost in Kazakhstan
British win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 23
Casualties for British: 2 artilleries and 5 infantry
Casualties for Germans: 6 armour and 1 mech_infantry
Casualties for Italians: 1 armour
Battle in Shan State
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 1/1 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Shan State
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 mech_infantry moved from India to Afghanistan
British take Afghanistan from Neutral_True
1 armour and 2 mech_infantrys moved from India to Eastern Persia
1 bomber, 2 fighters and 1 tactical_bomber moved from Kazakhstan to Sikang
3 armour and 4 mech_infantrys moved from Yunnan to Sikang
4 infantry moved from Burma to Yunnan
1 artillery moved from Kiangsi to Kwangtung
1 mech_infantry moved from British Somaliland to Kenya
1 mech_infantry moved from Egypt to Saudi Arabia
British take Saudi Arabia from Neutral_True
1 armour, 1 artillery, 4 infantry and 6 mech_infantrys moved from Egypt to Trans-Jordan
2 battleships, 1 carrier, 4 cruisers and 2 destroyers moved from 97 Sea Zone to 99 Sea Zone
2 submarines moved from 81 Sea Zone to 97 Sea Zone
2 fighters moved from Turkey to 99 Sea Zone
3 fighters and 1 tactical_bomber moved from Turkey to Iraq
2 mech_infantrys moved from Trans-Jordan to Egypt
2 mech_infantrys moved from Trans-Jordan to Egypt
Place Units - British
1 artillery and 2 infantry placed in Iraq
3 infantry placed in Persia
Turning on Edit Mode
EDIT: Removing units owned by British from Persia: 3 infantry
EDIT: Adding units owned by British to Iraq: 3 infantry
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 29 PUs (8 lost to blockades); end with 29 PUs
Place Units - UK_Pacific
1 armour and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 1 armour and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : -0,33
Americans regular : -0,67
Italians regular : 0,67
Japanese regular : 1,33
Germans regular : -0,33
British regular : -0,33
@MrRoboto said in [LL] pacifiersboard (X) -vs- MrRoboto (L +18) BM:
Battle in Shan State
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber in Shan State, round 2 : 0/1 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits
1 bomber owned by the Americans lost in Shan State
Japanese win, taking Manchuria from Japanese, taking Marshall Islands from Japanese, taking Celebes from Japanese, taking Iwo Jima from Japanese with 1 infantry remaining. Battle score for attacker is -14
Casualties for Americans: 1 bomber
god damnit, even with LL, some results are just hurting.
Game History
Round: 6
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 mech_infantry moved from Ukraine to Caucasus
Italians take Caucasus from Russians
1 armour moved from Tobruk to Tunisia
Italians take Libya from French
Italians take Tunisia from French
1 bomber and 1 mech_infantry moved from Greece to Turkey
4 fighters and 1 tactical_bomber moved from Southern Italy to Turkey
Combat - Italians
Battle in Turkey
Italians attack with 1 bomber, 4 fighters, 1 mech_infantry and 1 tactical_bomber
British defend with 1 artillery and 5 infantry
Italians roll dice for 1 bomber, 4 fighters, 1 mech_infantry and 1 tactical_bomber in Turkey, round 2 : 3/1 hits, 3,50 expected hits
British roll dice for 1 artillery and 5 infantry in Turkey, round 2 : 2/0 hits, 2,00 expected hits
2 fighters owned by the Italians lost in Turkey
3 infantry owned by the British lost in Turkey
Italians roll dice for 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Turkey, round 3 : 3/1 hits, 2,50 expected hits
British roll dice for 1 artillery and 2 infantry in Turkey, round 3 : 1/0 hits, 1,00 expected hits
1 fighter owned by the Italians lost in Turkey
1 artillery owned by the British and 2 infantry owned by the British lost in Turkey
Italians win, taking Turkey from British with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -11
Casualties for Italians: 3 fighters
Casualties for British: 1 artillery and 5 infantry
Non Combat Move - Italians
1 fighter and 1 tactical_bomber moved from Turkey to Greece
1 bomber moved from Turkey to Southern Italy
2 artilleries, 2 infantry and 1 mech_infantry moved from Tobruk to Alexandria
2 aaGuns, 2 artilleries and 3 infantry moved from Southern France to Northern Italy
2 infantry moved from Ukraine to Rostov
Place Units - Italians
3 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 15 PUs (9 lost to blockades); end with 17 PUs
Combat Hit Differential Summary :
Italians regular : 0,00
British regular : 0,00
yeah, the small battles are less predictable still
That single dice roll had an impact of 27 TUV. With a single roll!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 destroyers and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 54 Sea Zone to 46 Sea Zone
1 aaGun and 1 infantry moved from New Guinea to 46 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 aaGun and 1 infantry moved from 54 Sea Zone to Queensland
2 fighters moved from Caroline Islands to Queensland
1 submarine moved from 42 Sea Zone to 54 Sea Zone
1 fighter moved from Yunnan to India
Place Units - ANZAC
2 transports placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Politics - French
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
Combat Move - French
Non Combat Move - French
1 fighter moved from Egypt to Trans-Jordan
2 infantry moved from Egypt to Trans-Jordan
Turn Complete - French
Combat Hit Differential Summary :
I would assume max.def in sz99 but prefer to ask regarding carrier/cruiser/ftr
cant load the file. have you updated your tripleA recently?
Same engine as before, but able to send new file in about an hour
hm, try new download
40343_07a-ger_a.tsvg
Some surprising moves from you.
I keep 5 hitpoints, right?
In this case, keep the 2 damaged battleships, 1 fighter and 2 cruisers.
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 fighter, 2 infantry and 2 tactical_bombers; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Tsinghai to Kazakhstan
1 armour moved from Kazakhstan to Sikang
1 mech_infantry moved from Kansu to Sikang
1 bomber moved from Amur to Sikang
5 fighters and 4 tactical_bombers moved from French Indo China to Sikang
1 bomber moved from Borneo to Shan State
1 submarine moved from 35 Sea Zone to 32 Sea Zone
1 fighter moved from Japan to 17 Sea Zone
1 fighter moved from Japan to 19 Sea Zone
1 artillery and 1 infantry moved from Anhwe to Shantung
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 armour moved from French Indo China to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Manchuria
1 armour moved from 19 Sea Zone to Manchuria
2 infantry moved from French Indo China to Shan State
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from 35 Sea Zone to 44 Sea Zone
1 artillery moved from Anhwe to Shantung
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Kiangsu
1 mech_infantry moved from Amur to Manchuria
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Manchuria
Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 19 Sea Zone
Japanese attack with 1 fighter and 3 transports
Americans defend with 1 transport
1 transport owned by the Americans lost in 19 Sea Zone
Japanese win with 1 fighter and 3 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 32 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 32 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kiangsu
Battle in Sikang
Japanese attack with 1 armour, 1 bomber, 5 fighters, 1 mech_infantry and 4 tactical_bombers
British defend with 3 armour, 1 bomber, 2 fighters, 4 mech_infantrys and 1 tactical_bomber
Japanese roll dice for 1 armour, 1 bomber, 5 fighters, 1 mech_infantry and 4 tactical_bombers in Sikang, round 2 : 6/1 hits, 6,50 expected hits
Chinese roll dice for 3 armour, 1 bomber, 2 fighters, 4 mech_infantrys and 1 tactical_bomber in Sikang, round 2 : 5/1 hits, 4,83 expected hits
2 fighters owned by the Japanese, 1 tactical_bomber owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 armour owned by the Japanese lost in Sikang
4 mech_infantrys owned by the British, 1 bomber owned by the British and 1 armour owned by the British lost in Sikang
Japanese roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in Sikang, round 3 : 5/1 hits, 4,17 expected hits
Chinese roll dice for 2 armour, 2 fighters and 1 tactical_bomber in Sikang, round 3 : 3/1 hits, 2,83 expected hits
2 fighters owned by the Japanese and 1 bomber owned by the Japanese lost in Sikang
1 tactical_bomber owned by the British, 2 fighters owned by the British and 2 armour owned by the British lost in Sikang
Japanese win, taking Kiangsu from Chinese with 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 armour, 1 bomber, 4 fighters, 1 mech_infantry and 1 tactical_bomber
Casualties for British: 3 armour, 1 bomber, 2 fighters, 4 mech_infantrys and 1 tactical_bomber
Battle in Manchuria
Japanese attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Americans defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Manchuria, round 2 : 1/1 hits, 1,33 expected hits
Chinese roll dice for 1 infantry and 1 mech_infantry in Manchuria, round 2 : 0/1 hits, 0,67 expected hits
1 infantry owned by the Americans lost in Manchuria
Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Manchuria, round 3 : 1/1 hits, 1,33 expected hits
Chinese roll dice for 1 mech_infantry in Manchuria, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Manchuria
1 mech_infantry owned by the Americans lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry and 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Shan State
Japanese attack with 1 bomber and 2 infantry
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Shan State, round 2 : 1/0 hits, 1,00 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/1 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Shan State
1 infantry owned by the British lost in Shan State
Japanese roll dice for 1 bomber and 1 infantry in Shan State, round 3 : 1/1 hits, 0,83 expected hits
UK_Pacific roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Shantung
Japanese attack with 2 artilleries and 1 infantry
British defend with 1 mech_infantry
Japanese roll dice for 2 artilleries and 1 infantry in Shantung, round 2 : 1/0 hits, 1,00 expected hits
Chinese roll dice for 1 mech_infantry in Shantung, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Shantung
Japanese win, taking Shantung from Chinese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Japanese
1 fighter and 3 tactical_bombers moved from Sikang to Kazakhstan
1 bomber moved from Shan State to French Indo China
1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from 19 Sea Zone to 35 Sea Zone
1 fighter moved from 17 Sea Zone to 35 Sea Zone
2 fighters moved from 35 Sea Zone to Philippines
2 fighters moved from Japan to 35 Sea Zone
Place Units - Japanese
1 artillery and 2 infantry placed in French Indo China
1 fighter and 2 tactical_bombers placed in Japan
1 carrier placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 53 PUs; end with 54 PUs
Combat Hit Differential Summary :
Chinese regular : 0,00
Japanese regular : -0,17
UK_Pacific regular : 0,00
Hopefully you can load the file
and ofc you may move Russian sub in the Med
forgot shan state.
I attack with 4 inf
[dice 1d6<=4]
you defend with 1
[dice 1d6<=2]
1d6<=4: 4; Hits: 1
1d6<=2: 5; Hits: 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter, 5 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
3 fighters and 1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 infantry moved from Spain to Southern France
Americans take Southern France from Italians
1 infantry moved from Spain to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
1 artillery and 1 infantry moved from Spain to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Tunisia
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 destroyer moved from 54 Sea Zone to 32 Sea Zone
1 submarine moved from 54 Sea Zone to 32 Sea Zone
Combat - Americans
Battle in Borneo
Battle in Malaya
Battle in 104 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer and 3 fighters in 104 Sea Zone, round 2 : 2/1 hits, 1,83 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans lost in 104 Sea Zone
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win, taking Borneo from Japanese, taking Malaya from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Germans: 1 destroyer
Battle in 32 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 32 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Japanese lost in 32 Sea Zone
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Tunisia
Americans attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 armour
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Tunisia, round 2 : 1/1 hits, 1,17 expected hits
Italians roll dice for 1 armour in Tunisia, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Americans lost in Tunisia
1 armour owned by the Italians lost in Tunisia
Americans win, taking Tunisia from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Italians: 1 armour
Non Combat Move - Americans
1 artillery and 7 infantry moved from Spain to Normandy Bordeaux
4 infantry moved from Portugal to Spain
3 fighters moved from 104 Sea Zone to Spain
2 aaGuns moved from Eastern United States to Central United States
3 artilleries, 5 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 5 infantry, 1 mech_infantry, 3 submarines and 5 transports moved from 101 Sea Zone to 89 Sea Zone
2 infantry and 1 mech_infantry moved from Venezuela to 89 Sea Zone
1 infantry moved from Argentina to Chile
Americans take Chile from Neutral_True
1 armour and 3 infantry moved from Argentina to Brazil
1 armour moved from Brazil to Venezuela
3 artilleries, 7 infantry, 2 mech_infantrys, 3 submarines and 6 transports moved from 89 Sea Zone to 91 Sea Zone
3 artilleries, 7 infantry and 2 mech_infantrys moved from 91 Sea Zone to Spain
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 carriers, 3 submarines and 3 transports moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Tunisia to Algeria
Place Units - Americans
1 airfield and 1 factory_minor placed in Spain
4 transports placed in 101 Sea Zone
2 artilleries, 1 fighter and 5 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 67 PUs (4 lost to blockades); end with 67 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
2 infantry moved from Suiyuyan to Chahar
1 infantry moved from Suiyuyan to Chahar
2 infantry moved from Kweichow to Anhwe
1 fighter moved from Shensi to Anhwe
Combat - Chinese
Chinese creates battle in territory Kansu
Chinese creates battle in territory Tsinghai
Battle in Anhwe
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 aaGun and 1 infantry
Japanese roll AA dice in Anhwe : 0/1 hits, 0,17 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 0/1 hits, 0,83 expected hits
Japanese roll dice for 1 aaGun and 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 3 : 1/1 hits, 0,83 expected hits
Japanese roll dice for 1 aaGun and 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits
1 aaGun owned by the Japanese lost in Anhwe
Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 4 : 0/1 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 5 : 0/1 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 5 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Anhwe
1 fighter owned by the Chinese retreated
Japanese win, taking Kansu from Japanese, taking Tsinghai from Japanese with 1 infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 aaGun
Casualties for Chinese: 2 infantry
Battle in Chahar
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Chahar, round 2 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
3 infantry moved from Shensi to Hopei
1 fighter moved from Anhwe to Hopei
1 artillery and 3 infantry moved from Yunnan to Hunan
1 artillery and 1 infantry moved from Yunnan to Hunan
Place Units - Chinese
1 artillery and 5 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
Purchase Units - British
British buy 3 armour, 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
Combat - British
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Shan State: 1 infantry
EDIT: Changing ownership of Shan State from Japanese to UK_Pacific
EDIT: Turning off Edit Mode
1 armour and 2 mech_infantrys moved from Eastern Persia to Persia
1 mech_infantry moved from Afghanistan to Persia
4 infantry moved from Afghanistan to Eastern Persia
1 armour and 1 mech_infantry moved from India to Eastern Persia
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Trans-Jordan to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Saudi Arabia to Egypt
1 infantry moved from Saudi Arabia to Trans-Jordan
1 mech_infantry moved from Kenya to Egypt
4 infantry moved from Yunnan to Shan State
3 aaGuns and 5 infantry moved from Yunnan to Kwangsi
1 artillery moved from Kwangtung to Kwangsi
Place Units - British
2 artilleries and 1 infantry placed in Persia
3 armour placed in Union of South Africa
Turn Complete - British
British collect 31 PUs (2 lost to blockades); end with 31 PUs
Place Units - UK_Pacific
1 fighter and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Some Units in India change ownership: 1 fighter and 1 infantry
Combat Hit Differential Summary :
Chinese regular : -1,67
Americans regular : 0,33
Japanese regular : 0,33
Italians regular : 0,50
Japanese AA : -0,17
Germans regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter, 5 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
3 fighters and 1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 infantry moved from Spain to Southern France
Americans take Southern France from Italians
1 infantry moved from Spain to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
1 artillery and 1 infantry moved from Spain to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Tunisia
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 destroyer moved from 54 Sea Zone to 32 Sea Zone
1 submarine moved from 54 Sea Zone to 32 Sea Zone
Combat - Americans
Battle in Borneo
Battle in Malaya
Battle in 104 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer and 3 fighters in 104 Sea Zone, round 2 : 2/1 hits, 1,83 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans lost in 104 Sea Zone
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win, taking Borneo from Japanese, taking Malaya from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Germans: 1 destroyer
Battle in 32 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 32 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Japanese lost in 32 Sea Zone
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Tunisia
Americans attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 armour
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Tunisia, round 2 : 1/1 hits, 1,17 expected hits
Italians roll dice for 1 armour in Tunisia, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Americans lost in Tunisia
1 armour owned by the Italians lost in Tunisia
Americans win, taking Tunisia from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Italians: 1 armour
Non Combat Move - Americans
1 artillery and 7 infantry moved from Spain to Normandy Bordeaux
4 infantry moved from Portugal to Spain
3 fighters moved from 104 Sea Zone to Spain
2 aaGuns moved from Eastern United States to Central United States
3 artilleries, 5 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 5 infantry, 1 mech_infantry, 3 submarines and 5 transports moved from 101 Sea Zone to 89 Sea Zone
2 infantry and 1 mech_infantry moved from Venezuela to 89 Sea Zone
1 infantry moved from Argentina to Chile
Americans take Chile from Neutral_True
1 armour and 3 infantry moved from Argentina to Brazil
1 armour moved from Brazil to Venezuela
3 artilleries, 7 infantry, 2 mech_infantrys, 3 submarines and 6 transports moved from 89 Sea Zone to 91 Sea Zone
3 artilleries, 7 infantry and 2 mech_infantrys moved from 91 Sea Zone to Spain
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 carriers, 3 submarines and 3 transports moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Tunisia to Algeria
Place Units - Americans
1 airfield and 1 factory_minor placed in Spain
4 transports placed in 101 Sea Zone
2 artilleries, 1 fighter and 5 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 67 PUs (4 lost to blockades); end with 67 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
2 infantry moved from Suiyuyan to Chahar
1 infantry moved from Suiyuyan to Chahar
2 infantry moved from Kweichow to Anhwe
1 fighter moved from Shensi to Anhwe
Combat - Chinese
Chinese creates battle in territory Kansu
Chinese creates battle in territory Tsinghai
Battle in Anhwe
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 aaGun and 1 infantry
Japanese roll AA dice in Anhwe : 0/1 hits, 0,17 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 0/1 hits, 0,83 expected hits
Japanese roll dice for 1 aaGun and 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 3 : 1/1 hits, 0,83 expected hits
Japanese roll dice for 1 aaGun and 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits
1 aaGun owned by the Japanese lost in Anhwe
Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 4 : 0/1 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 5 : 0/1 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 5 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Anhwe
1 fighter owned by the Chinese retreated
Japanese win, taking Kansu from Japanese, taking Tsinghai from Japanese with 1 infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 aaGun
Casualties for Chinese: 2 infantry
Battle in Chahar
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Chahar, round 2 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
3 infantry moved from Shensi to Hopei
1 fighter moved from Anhwe to Hopei
1 artillery and 3 infantry moved from Yunnan to Hunan
1 artillery and 1 infantry moved from Yunnan to Hunan
Place Units - Chinese
1 artillery and 5 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
Purchase Units - British
British buy 3 armour, 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
Combat - British
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Shan State: 1 infantry
EDIT: Changing ownership of Shan State from Japanese to UK_Pacific
EDIT: Turning off Edit Mode
1 armour and 2 mech_infantrys moved from Eastern Persia to Persia
1 mech_infantry moved from Afghanistan to Persia
4 infantry moved from Afghanistan to Eastern Persia
1 armour and 1 mech_infantry moved from India to Eastern Persia
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Trans-Jordan to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Saudi Arabia to Egypt
1 infantry moved from Saudi Arabia to Trans-Jordan
1 mech_infantry moved from Kenya to Egypt
4 infantry moved from Yunnan to Shan State
3 aaGuns and 5 infantry moved from Yunnan to Kwangsi
1 artillery moved from Kwangtung to Kwangsi
Place Units - British
2 artilleries and 1 infantry placed in Persia
3 armour placed in Union of South Africa
Turn Complete - British
British collect 31 PUs (2 lost to blockades); end with 31 PUs
Place Units - UK_Pacific
1 fighter and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Some Units in India change ownership: 1 fighter and 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from 93 Sea Zone: 1 submarine
EDIT: Removing units owned by British from 97 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 99 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1,67
Americans regular : 0,33
Japanese regular : 0,33
Italians regular : 0,50
Japanese AA : -0,17
Germans regular : 0,67
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Turkey to Saudi Arabia
1 tactical_bomber moved from Greece to Saudi Arabia
1 bomber moved from Southern Italy to Gibraltar
1 artillery and 2 infantry moved from Northern Italy to Southern France
Combat - Italians
Strategic bombing raid in Gibraltar
British roll AA dice in Gibraltar : 1/1 hits, 0,17 expected hits
1 bomber owned by the Italians killed by AA in Gibraltar
Bombing raid in Gibraltar causes 0 damage total.
Battle in Saudi Arabia
Italians attack with 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Italians roll dice for 1 mech_infantry and 1 tactical_bomber in Saudi Arabia, round 2 : 1/1 hits, 0,67 expected hits
British roll dice for 1 infantry in Saudi Arabia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Saudi Arabia
Italians win, taking Saudi Arabia from British with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Southern France
Italians attack with 1 artillery and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 1/1 hits, 0,83 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 tactical_bomber moved from Saudi Arabia to Iraq
2 aaGuns, 1 artillery and 1 infantry moved from Northern Italy to Southern Italy
1 mech_infantry moved from Caucasus to Syria
1 fighter moved from Greece to Syria
2 infantry moved from Rostov to Caucasus
Place Units - Italians
1 artillery, 1 infantry and 1 mech_infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 19 PUs (6 lost to blockades); end with 19 PUs
Combat Hit Differential Summary :
Americans regular : -0,33
Italians regular : 0,50
British AA : 0,83
British regular : -0,33
this was a shot
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 1 submarine; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 fighter moved from India to Northwest Persia
Combat - ANZAC
Battle in Sumatra
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Sumatra
ANZAC win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Northwest Persia
ANZAC attack with 1 fighter
Germans defend with 1 mech_infantry
ANZAC roll dice for 1 fighter in Northwest Persia, round 2 : 0/1 hits, 0,50 expected hits
Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 fighter in Northwest Persia, round 3 : 1/1 hits, 0,50 expected hits
Germans roll dice for 1 mech_infantry in Northwest Persia, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Northwest Persia
ANZAC win with 1 fighter remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - ANZAC
1 fighter moved from Northwest Persia to Persia
1 artillery moved from New South Wales to Queensland
2 transports moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Yunnan to Eastern Persia
1 infantry moved from Yunnan to Hunan
Place Units - ANZAC
1 factory_minor placed in Queensland
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 20 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Combat Move - French
1 fighter and 1 infantry moved from Trans-Jordan to Saudi Arabia
Combat - French
Battle in Saudi Arabia
French attack with 1 fighter and 1 infantry
Italians defend with 1 mech_infantry
French roll dice for 1 fighter and 1 infantry in Saudi Arabia, round 2 : 0/1 hits, 0,67 expected hits
Italians roll dice for 1 mech_infantry in Saudi Arabia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the French lost in Saudi Arabia
French roll dice for 1 fighter in Saudi Arabia, round 3 : 1/1 hits, 0,50 expected hits
Italians roll dice for 1 mech_infantry in Saudi Arabia, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians lost in Saudi Arabia
French win with 1 fighter remaining. Battle score for attacker is 1
Casualties for French: 1 infantry
Casualties for Italians: 1 mech_infantry
Non Combat Move - French
1 fighter moved from Saudi Arabia to Egypt
1 infantry moved from Trans-Jordan to Egypt
Turn Complete - French
Combat Hit Differential Summary :
Italians regular : 0,33
French regular : -0,17
Japanese regular : -0,33
ANZAC regular : 0,33
Germans regular : -0,67