And no worries at all! We have up to three days to revert, and yo replied within hours :-)
Panzerstahl vs barnee EXP Game 2
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@Panzerstahl-Helm also, when attacking just ss Paras, you don’t need to use edit. They’ll defend normally at 4. They don’t affect regular Paras either, so as long as there all Paras, the regular Paras still get there bonus.
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Game History
Round: 9 Purchase Units - Japanese Japanese buy 2 Escorts, 1 Fortification, 2 NavyFighters, 4 armour, 1 carrier, 1 elite and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Banzai: Japanese has 1 Banzai placed in Japan Trigger RailMovementAutoPlaceJapanese: Japanese has 2 Rails placed in Kiangsu 1 elite and 3 infantry moved from Korea to Manchuria 2 armour moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 armour, 2 infantry, 1 pacific_transport and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria 1 carrier moved from 6 Sea Zone to 19 Sea Zone 1 pacific_BB moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Manchuria 1 infantry moved from Jehol to Manchuria 2 armour moved from 19 Sea Zone to Manchuria 1 bomber moved from Anhwe to Manchuria 1 bomber moved from Yunnan to Manchuria 1 elite moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 infantry moved from Evenkiyskiy to Urals Japanese take Urals from Russians 1 armour moved from Kansu to Samara Japanese take Novosibirsk from Russians Japanese take Samara from Russians 3 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber moved from Yunnan to Burma 2 armour moved from Kweichow to Burma 1 fighter moved from Malaya to Burma 1 infantry moved from Japan to 6 Sea Zone 1 JPN_Pacific_DD and 1 infantry moved from 6 Sea Zone to 21 Sea Zone 3 fighters and 1 tactical_bomber moved from 35 Sea Zone to Guam 1 infantry moved from 21 Sea Zone to Guam 1 tactical_bomber moved from Shensi to Burma Combat - Japanese Battle in Burma Japanese attack with 2 armour, 3 artilleries, 4 fighters, 2 infantry and 2 tactical_bombers British defend with 6 infantry Japanese roll dice for 2 armour, 3 artilleries, 4 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 9/13 hits, 6.00 expected hits British roll dice for 6 infantry in Burma, round 2 : 2/6 hits, 2.00 expected hits 2 infantry owned by the Japanese lost in Burma 6 infantry owned by the British lost in Burma Japanese win, taking Burma from British with 2 armour, 3 artilleries, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Japanese: 2 infantry Casualties for British: 6 infantry Battle in Guam Changer loiter and taunt; Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber Changer defend; Americans defend with 1 airfield and 1 infantry Japanese roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Guam, round 2 : 3/5 hits, 2.33 expected hits Americans roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Guam Japanese win, taking Guam from Americans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Manchuria Japanese attack with 2 armour, 2 bombers, 1 elite, 1 fighter, 6 infantry and 1 tactical_bomber Chinese defend with 6 infantry Japanese roll dice for 1 pacific_BB in Manchuria, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 2 armour, 2 bombers, 1 elite, 1 fighter, 6 infantry and 1 tactical_bomber in Manchuria, round 2 : 4/14 hits, 4.83 expected hits Chinese roll dice for 6 infantry in Manchuria, round 2 : 2/6 hits, 2.00 expected hits 2 infantry owned by the Japanese lost in Manchuria 5 infantry owned by the Chinese lost in Manchuria Japanese roll dice for 2 armour, 2 bombers, 1 elite, 1 fighter, 4 infantry and 1 tactical_bomber in Manchuria, round 3 : 6/12 hits, 4.50 expected hits Chinese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Manchuria Japanese win, taking Manchuria from Chinese with 2 armour, 2 bombers, 1 elite, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Japanese: 2 infantry Casualties for Chinese: 6 infantry Non Combat Move - Japanese Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 Rail owned by Japanese in Kansu Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 Rail owned by Japanese in Sikang 1 fighter and 1 tactical_bomber moved from Manchuria to 19 Sea Zone 1 Escort_Convoy moved from 6 Sea Zone to 23 Sea Zone 1 Escort moved from 6 Sea Zone to 22 Sea Zone 1 Escort moved from 35 Sea Zone to 46 Sea Zone 1 JPN_Pacific_DD moved from 6 Sea Zone to 34 Sea Zone 1 Japan_destroyer moved from 35 Sea Zone to 19 Sea Zone 1 elite moved from Japan to 6 Sea Zone 1 Japan_destroyer and 1 elite moved from 6 Sea Zone to 35 Sea Zone 1 elite moved from 35 Sea Zone to Philippines 3 fighters and 1 tactical_bomber moved from Guam to 35 Sea Zone 1 transport moved from 44 Sea Zone to 35 Sea Zone 1 armour moved from Tsinghai to Novosibirsk 1 Rail and 1 infantry moved from Kiangsu to Kansu 1 Rail moved from Kiangsu to Shantung 1 Rail and 1 infantry moved from Shantung to Sikang 3 armour moved from Kweichow to Tsinghai 2 armour moved from Kiangsu to Kweichow 3 infantry moved from Anhwe to Hunan 3 fighters and 2 tactical_bombers moved from Burma to Yunnan 1 fighter moved from Burma to Malaya 2 infantry moved from Anhwe to Hunan 2 infantry moved from Shantung to Anhwe 1 bomber moved from Manchuria to Anhwe 1 bomber moved from Manchuria to Japan 1 infantry moved from Sakha to Siberia 1 Japanese_LCV moved from Siberia to Sakha Place Units - Japanese 1 Fortification placed in Philippines 2 Escorts and 1 carrier placed in 6 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from 23 Sea Zone: 1 Escort_Convoy EDIT: Adding units owned by Japanese to 23 Sea Zone: 1 Escort EDIT: Turning off Edit Mode 2 armour and 1 infantry placed in Kiangsu 2 armour and 1 infantry placed in Shantung 1 elite and 4 infantry placed in Japan 2 NavyFighters placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 70 PUs; end with 70 PUs Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 71 PUs Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 74 PUs Trigger Japanese Controls Guam Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 75 PUs Trigger Japan Loses CarolineIslands Turn9: Japanese met a national objective for an additional -3 PUs; end with 72 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 80 PUs Objective Japanese 5 Control China: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -0.33 Japanese regular : 4.67 British regular : 0.00
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Just noticed, only 6 Allied Trprts off Carolines, so can only have 3 active Escort/Convoys. It’s a complex game, that’s what makes it fun :) and there easy to miss. I do it all the time. Too bad triplea can’t do it better.
Anyway, don’t want you to think I’m being overly critical or anything :) I’ve crunched on this game everyday for 2 1/2 years and still have the rules up in a couple separate windows. 1 with table of contents, the other to scroll. LOL
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Good evening,
so Russia has 2 air units left from LL. They received 1 tact. bomber from UK to match with the regular fighters, Russia has now 2 fighters + 2 Tact. bombers.
I just had to re-read the notes about the Wolfspack.
“Any hits will not be able to fire back, regardless of enemy Destroyers being present.” …should have read the notes before my attack! :-)Game History
Round: 9 Purchase Units - Americans Trigger DDayTokenEXP: buyDDayEurope added to productionAmericans Americans buy 2 ArmoredInfantrys, 2 Heavy_Transports, 1 USA_Hvy_Bomber, 1 elite, 4 infantry, 1 usa_armour and 3 usa_fighters; Remaining resources: 0 PUs; Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 2 Europe_Rails and 6 Rails placed in Eastern United States 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 USA_Hvy_Bomber moved from Eastern United States to 104 Sea Zone 1 usa_tactical_bomber moved from 91 Sea Zone to 104 Sea Zone 1 elite and 1 infantry moved from Greece to Albania 1 infantry and 1 marine moved from Greece to Bulgaria 1 usa_tactical_bomber moved from Greece to Bulgaria 1 bomber moved from Greece to Albania 1 usa_fighter moved from Greece to Bulgaria 1 usa_fighter moved from Greece to Albania 1 submarine moved from 33 Sea Zone to 34 Sea Zone 1 NavyFighter moved from 33 Sea Zone to 34 Sea Zone 1 NavyFighter moved from 33 Sea Zone to 22 Sea Zone 1 usa_tactical_bomber moved from 33 Sea Zone to 34 Sea Zone 1 usa_fighter moved from 33 Sea Zone to 22 Sea Zone 4 NavyFighters moved from 26 Sea Zone to 23 Sea Zone Combat - Americans Turning on Edit Mode EDIT: Battle in 104 Sea Zone EDIT: Americans attack with 1 USA_Hvy_Bomber, 1 destroyer and 1 usa_tactical_bomber EDIT: Germans defend with 3 GermanUBoats and 1 Wolfpack EDIT: 1 destroyer owned by the Americans lost in 104 Sea Zone EDIT: 3 GermanUBoats owned by the Germans and 1 Wolfpack owned by the Germans submerged EDIT: Americans win EDIT: Battle casualty summary: Battle score (TUV change) for attacker is -7 EDIT: Americans win EDIT: Battle casualty summary: Battle score (TUV change) for attacker is -7 EDIT: Turning off Edit Mode Battle in 22 Sea Zone Americans attack with 1 NavyFighter and 1 usa_fighter Japanese defend with 1 Escort Americans win with 1 usa_fighter remaining. Battle score for attacker is 0 Casualties for Americans: 1 NavyFighter Casualties for Japanese: 1 Escort Battle in 23 Sea Zone Americans attack with 4 NavyFighters Japanese defend with 1 Escort Americans win with 3 NavyFighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 NavyFighter Casualties for Japanese: 1 Escort Battle in 34 Sea Zone Americans attack with 1 NavyFighter, 1 submarine and 1 usa_tactical_bomber Japanese defend with 1 JPN_Pacific_DD Americans win with 1 NavyFighter, 1 submarine and 1 usa_tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 JPN_Pacific_DD Battle in Albania Americans attack with 1 bomber, 1 elite, 1 infantry and 1 usa_fighter Germans defend with 1 infantry Americans win, taking Albania from Germans with 1 bomber, 1 elite, 1 infantry and 1 usa_fighter remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Bulgaria Americans attack with 1 infantry, 1 marine, 1 usa_fighter and 1 usa_tactical_bomber Germans defend with 1 infantry Americans win, taking Bulgaria from Germans with 1 infantry, 1 marine, 1 usa_fighter and 1 usa_tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Europe_Rails and 6 Rails owned by Americans in Eastern United States 1 usa_fighter and 1 usa_tactical_bomber moved from Bulgaria to Greece 1 bomber and 1 usa_fighter moved from Albania to Greece 4 usa_tactical_bombers moved from 92 Sea Zone to Greece 1 USA_TankGeneral moved from Morocco to 92 Sea Zone 1 infantry, 1 marine and 1 usa_armour moved from Gibraltar to 92 Sea Zone 1 USA_TankGeneral, 2 carriers, 1 cruiser, 1 destroyer, 1 infantry, 1 marine, 2 transports and 1 usa_armour moved from 92 Sea Zone to 97 Sea Zone 1 USA_TankGeneral, 1 marine and 1 usa_armour moved from 97 Sea Zone to Greece 1 infantry moved from 97 Sea Zone to Greece 2 usa_fighters moved from Gibraltar to 97 Sea Zone 1 marine moved from Cyprus to 99 Sea Zone 1 marine and 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 marine moved from 97 Sea Zone to Greece 1 USA_Hvy_Bomber and 1 usa_tactical_bomber moved from 104 Sea Zone to Gibraltar 1 USA_TankGeneral, 1 elite, 1 infantry and 1 usa_armour moved from Eastern United States to 101 Sea Zone 1 USA_TankGeneral, 1 elite, 1 infantry, 2 transports and 1 usa_armour moved from 101 Sea Zone to 91 Sea Zone 1 elite, 1 infantry and 1 usa_armour moved from 91 Sea Zone to Morocco 3 NavyFighters moved from 23 Sea Zone to 33 Sea Zone 1 usa_fighter moved from 22 Sea Zone to 33 Sea Zone 1 NavyFighter and 1 usa_tactical_bomber moved from 34 Sea Zone to 33 Sea Zone 1 ArmoredInfantry and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 ArmoredInfantry, 2 carriers, 1 infantry, 1 pacific_BB and 1 pacific_transport moved from 26 Sea Zone to 33 Sea Zone 3 transports moved from 33 Sea Zone to 26 Sea Zone 2 pacific_destroyers moved from 10 Sea Zone to 26 Sea Zone 4 usa_tactical_bombers moved from Western United States to Hawaiian Islands 1 USA_TankGeneral moved from 91 Sea Zone to Morocco Place Units - Americans 1 Heavy_Transport placed in 101 Sea Zone 1 ArmoredInfantry, 2 infantry and 1 usa_armour placed in Eastern United States 1 ArmoredInfantry and 2 infantry placed in Western United States 3 usa_fighters placed in Greece 1 Heavy_Transport placed in 10 Sea Zone Americans undo move 2. 1 ArmoredInfantry, 1 elite, 1 infantry and 1 usa_armour placed in Eastern United States 1 infantry placed in Western United States 1 USA_Hvy_Bomber placed in Eastern United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 70 PUs Trigger Americans Loses Philippines Turn9: Americans met a national objective for an additional -3 PUs; end with 67 PUs Trigger USA Controls CarolineIslands Pacific Expanded: Americans met a national objective for an additional 3 PUs; end with 70 PUs Trigger Americans Loses Guam Turn9: Americans met a national objective for an additional -1 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 6 PUs; Combat Move - Chinese Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 6 PUs Purchase Units - British British buy 6 TotalWar_Artys and 5 uk_paras; Remaining resources: 0 PUs; Combat Move - British Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa 1 elite and 1 infantry moved from Tobruk to Alexandria British take Alexandria from Germans 1 artillery, 11 infantry, 6 uk_armours, 1 uk_fighter and 1 uk_tactical_bomber moved from India to Burma 1 uk_armour moved from West India to Burma 1 destroyer moved from 106 Sea Zone to 119 Sea Zone 1 uk_fighter moved from Scotland to 119 Sea Zone 1 uk_fighter moved from United Kingdom to 119 Sea Zone 1 uk_tactical_bomber moved from 91 Sea Zone to 119 Sea Zone Combat - British Battle in 119 Sea Zone British attack with 1 destroyer, 2 uk_fighters and 1 uk_tactical_bomber Germans defend with 1 GermanUBoat British win, taking 119 Sea Zone from Neutral with 1 destroyer, 2 uk_fighters and 1 uk_tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 GermanUBoat Battle in Burma British attack with 1 artillery, 11 infantry, 7 uk_armours, 1 uk_fighter and 1 uk_tactical_bomber Japanese defend with 2 armour and 3 artilleries British win, taking Burma from Japanese with 1 artillery, 9 infantry, 7 uk_armours, 1 uk_fighter and 1 uk_tactical_bomber remaining. Battle score for attacker is 16 Casualties for British: 2 infantry Casualties for Japanese: 2 armour and 3 artilleries Non Combat Move - British Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in India 1 uk_fighter moved from 119 Sea Zone to Gibraltar 1 uk_fighter moved from 119 Sea Zone to 91 Sea Zone 1 uk_tactical_bomber moved from 119 Sea Zone to Scotland 2 uk_fighters moved from Bryansk to Greece 1 uk_tactical_bomber moved from Egypt to Greece 2 infantry moved from West India to India 1 uk_fighter and 1 uk_tactical_bomber moved from Burma to India 1 Rail moved from Union of South Africa to South West Africa 1 Rail and 1 infantry moved from South West Africa to India 1 Rail moved from Union of South Africa to Alexandria 1 Rail moved from Alexandria to India 2 artilleries moved from Trans-Jordan to Iraq 2 artilleries moved from Belgian Congo to Anglo Egyptian Sudan 3 aaGuns moved from India to Burma Place Units - British 5 uk_paras placed in United Kingdom 6 TotalWar_Artys placed in India Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 49 PUs
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@Panzerstahl-Helm said in Panzerstahl vs barnee EXP Game 2:
“Any hits will not be able to fire back, regardless of enemy Destroyers being present.” …should have read the notes before my attack! :-)
hmm … this is the triplea limitation I believe. The “Wolfpack Attack” hits can’t fire back. This is different than SS “First Strike”. It should be ignored.
If there is a DD present, it negates the SS first strike, so All units can fire back.
Just looked at Battle in 104. So you need to ignore the “Wolfpack Attack” the way you do the Paras first roll.
I thought about about getting rid of it and the Paras “Airborne Attack” but you’d still have to use edit regardless, so just gonna leave it in for those that don’t want to use edit.
Anyway, I’ll reroll the 104 Battle for you :)
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@Panzerstahl-Helm just a reminder, if you don’t have a Arty paired with the Jarhead, you have to use “marineA1” otherwise it will attack at 2.
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@Panzerstahl-Helm you had 1 RR move to Alexandria and then India. The guys in Alexandria moved in CM, so they can’t use Rail. They didn’t, but sometimes when I click on Rail I’ll miss the guy he’s supposed to transport.
Anyway, did you want to move a guy from Egypt with the Rail instead ?
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@Panzerstahl-Helm yea you can only place Total war builds in UK. I thought I had it so they wouldn’t place in India. I’ll have to fix it.
Anyway, you want 5 Arty instead ?
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@Panzerstahl-Helm so they just wont change to regular Arty in India. I still need to prevent placement.
No more Italy, so ANZAC up. Go ahead and reroll that 104 Battle, and change the UK build and Rail movement.
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I forgot to add a smiley to my last post
:)
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Howdy,
thanks for your comments.
I highly appreciate your feedback and feel free to give it any time! I try to keep as much in mind and also to update my notes.
Attached the current version. Feel free to provide approvements, ideas etc. The design and layout is not finishedyet, it is currently just a collection of information. I try to keep each section on one single page.
Perhaps you can send me your notes as well and I will see if <i can combine them with mine.
The units are in alphabetical order (not sure if another sorting would be more helpful, or if a unit sheet per nation would be better.Regarding Escorts and landmines - these are still double Dutch to me. But I will digg into them on my journey. ;-)
I will re-roll the battle in SZ104 using the dice bot.
I will exchange the 6 artilleries in India against 5 artilleries.
The 1 inf didn´t rail to India, just the Rail symbol moved. So I move 1 Inf fro mEgypt instead to India. -
for the 3 German U-Boots:
[dice 3d6<=3]for the US destroyer:
[dice 1d6<=2]for the US Heavy Bomber:
[dice 2d6<=4] -
3d6<=3: 5, 2, 5; Hits: 1
1d6<=2: 5; Hits: 0
2d6<=4: 4, 6; Hits: 1 -
so 1 hit each site.
I will remove the US DD and 1 U-Boot -
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 Hvy_Ind_1, 1 artillery, 2 submarines and 1 transport; Remaining resources: 0 PUs; Place Units - ANZAC Units in New South Wales being upgraded or consumed: 1 factory_minor 1 Hvy_Ind_1 placed in New South Wales Combat Move - ANZAC 1 Escort moved from 33 Sea Zone to 46 Sea Zone 3 fighters moved from Caroline Islands to 46 Sea Zone 1 tactical_bomber moved from New South Wales to 46 Sea Zone Combat - ANZAC Battle in 46 Sea Zone ANZAC attack with 1 Escort, 3 fighters and 1 tactical_bomber Japanese defend with 1 Escort ANZAC roll dice for 1 Escort, 3 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 3/5 hits, 2,33 expected hits Japanese roll dice for 1 Escort in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 Escort owned by the ANZAC lost in 46 Sea Zone 1 Escort owned by the Japanese lost in 46 Sea Zone ANZAC win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 Escort Casualties for Japanese: 1 Escort Non Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from 104 Sea Zone: 1 GermanUBoat EDIT: Removing units owned by Germans from 104 Sea Zone: 1 Wolfpack EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 3 fighters moved from 46 Sea Zone to Caroline Islands 1 air_transport and 1 artillery moved from New South Wales to Caroline Islands EDIT: 1 infantry moved from Egypt to India 1 submarine moved from 42 Sea Zone to 41 Sea Zone 1 destroyer moved from 62 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 46 Sea Zone to 33 Sea Zone Place Units - ANZAC 2 submarines and 1 transport placed in 62 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC Liberates DNG Turn9: ANZAC met a national objective for an additional 2 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs Politics - French Turning on Edit Mode EDIT: Removing units owned by British from India: 6 TotalWar_Artys EDIT: Adding units owned by British to India: 5 artilleries EDIT: Turning off Edit Mode Combat Move - French 3 infantry moved from Tobruk to Alexandria Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,67 ANZAC regular : 0,67
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Abend
Nice job on the word doc ! Got cool colors too ! :) I haven’t looked at it in detail yet, but will after Germany’s turn :)
Speaking of, I’m gonna have todo some heavy edit as the undg Fctrys don’t place as well as they should. It’s on the list for next update lol
One can’t place a Undg and a Hvy Undg at the same time. You can place Undg first place and Hvy Undg second place, but it won’t give you the two bonus placements until next round.
Anyway, as a workaround, I’m gonna place, delete, add where they need to go. The Undg minor won’t place right either.
At any rate, just a heads up for any weirdness you see :)
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Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Note to players Germans: <body><b>It is Late 1944 and Our Factories are Now Producing Our Largest Tanks Ever !<br><br>You may Now Purchase Waffen Heavy Tanks.<b></body> Trigger Waffen Hvy Tank: buyWaffen_Hvy_Tank added to productionGermans Trigger Waffen Hvy Tank: buyRepair_Hvy_Tank added to productionGermans triggerAttachmenEarly1944: has removed 1 Early1944_red owned by Changer in Early 1944 triggerAttachmenLate1944Red: has removed 1 Late1944 owned by Changer in Late 1944 triggerAttachmenEarly1944: Changer has 1 Early1944 placed in Early 1944 triggerAttachmenLate1944Red: Changer has 1 Late1944_red placed in Late 1944 Germans buy 1 German_LCV, 1 Hvy_Undg_2, 1 King_Tiger, 4 TotalWarMe_262s, 6 TotalWarMechInfs, 1 UndergroundMinr, 1 UndrgroundFctry, 1 Waffen_Hvy_Tank, 2 Waffen_Paras, 1 elite, 1 german_para and 6 infantry; Remaining resources: 0 PUs; Place Units - Germans Units in Germany being upgraded or consumed: 1 factory_major 1 UndrgroundFctry placed in Germany Units in Germany being upgraded or consumed: 1 King_Tiger and 2 german_paras 1 Waffen_Hvy_Tank and 2 Waffen_Paras placed in Germany Units in Southern France being upgraded or consumed: 1 factory_minor 1 UndergroundMinr placed in Southern France Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 Rails placed in Germany Trigger RailMovementAutoPlaceGermansItalyTakeover: Germans has 1 Europe_Rail placed in Germany Turning on Edit Mode EDIT: Germans takes Rostov from Russians EDIT: Germans takes Caucasus from Russians EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to 111 Sea Zone: 1 Wolfpack EDIT: Turning off Edit Mode 1 infantry moved from Archangel to Nenetsia Germans take Nenetsia from Russians 1 armour moved from Vologda to Tambov Germans take Tambov from Russians EDIT: 1 german_para moved from Romania to Caucasus EDIT: 1 german_para moved from Romania to Rostov 1 Panzer_Grndrs moved from Belarus to Smolensk 1 fighter and 1 tactical_bomber moved from Belarus to Smolensk 1 elite moved from Belarus to Smolensk 1 infantry moved from Belarus to Smolensk 1 Panzer_Grndrs and 2 infantry moved from Belarus to Bryansk 1 fighter and 1 tactical_bomber moved from Belarus to Bryansk 3 armour and 1 waffen_panzer moved from Eastern Poland to Ukraine 4 infantry moved from Romania to Bulgaria 2 bombers moved from Western Germany to Bulgaria 2 infantry moved from Yugoslavia to Albania 2 mech_infantrys moved from Slovakia Hungary to Albania 4 fighters moved from Southern Italy to Albania 2 GermanUBoats moved from 104 Sea Zone to 119 Sea Zone 1 GermanUBoat moved from 112 Sea Zone to 119 Sea Zone 1 Wolfpack moved from 111 Sea Zone to 119 Sea Zone 1 Me_262 and 2 fighters moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Belarus to Ukraine 1 fighter and 1 tactical_bomber moved from Belarus to Smolensk 1 tactical_bomber moved from Belarus to Ukraine Combat - Germans British scrambles 1 units out of Scotland to defend against the attack in 119 Sea Zone Battle in Albania Germans attack with 4 fighters, 2 infantry and 2 mech_infantrys Americans defend with 1 elite and 1 infantry Germans roll dice for 4 fighters, 2 infantry and 2 mech_infantrys in Albania, round 2 : 1/8 hits, 2.67 expected hits Americans roll dice for 1 elite and 1 infantry in Albania, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Americans lost in Albania Germans roll dice for 4 fighters, 2 infantry and 2 mech_infantrys in Albania, round 3 : 3/8 hits, 2.67 expected hits Americans roll dice for 1 elite in Albania, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Albania 1 elite owned by the Americans lost in Albania Germans win, taking Albania from Americans with 4 fighters, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Americans: 1 elite and 1 infantry Casualties for Germans: 1 infantry Battle in 119 Sea Zone Germans attack with 3 GermanUBoats and 1 Wolfpack British defend with 1 destroyer and 1 uk_tactical_bomber Germans roll Wolfpack_Attack dice in 119 Sea Zone : 0/3 hits, 0.50 expected hits Germans roll dice for 3 GermanUBoats and 1 Wolfpack in 119 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits British roll dice for 1 destroyer and 1 uk_tactical_bomber in 119 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits 3 GermanUBoats owned by the Germans and 1 Wolfpack owned by the Germans retreated to 111 Sea Zone Battle in Bulgaria Germans attack with 2 bombers and 4 infantry Americans defend with 1 infantry and 1 marine Germans roll dice for 2 bombers and 4 infantry in Bulgaria, round 2 : 3/6 hits, 2.00 expected hits Americans roll dice for 1 infantry and 1 marine in Bulgaria, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 marine owned by the Americans lost in Bulgaria Germans winBritish win with 1 destroyer and 1 uk_tactical_bomber remaining, taking Bulgaria from Americans with 2 bombers and 4 infantry remaining. Battle score for attacker is 7 Casualties for Americans: 1 infantry and 1 marine Battle in Smolensk Germans attack with 1 Panzer_Grndrs, 1 elite, 2 fighters, 1 infantry and 2 tactical_bombers Russians defend with 2 infantry Germans roll dice for 1 Panzer_Grndrs, 1 elite, 2 fighters, 1 infantry and 2 tactical_bombers in Smolensk, round 2 : 2/8 hits, 3.17 expected hits Russians roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Smolensk 2 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 Panzer_Grndrs, 1 elite, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in 110 Sea Zone Germans attack with 1 Me_262 and 2 fighters British defend with 1 Escort Germans roll dice for 1 Me_262 and 2 fighters in 110 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits British roll dice for 1 Escort in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Escort owned by the British lost in 110 Sea Zone Germans win with 1 Me_262 and 2 fighters remaining. Battle score for attacker is 6 Casualties for British: 1 Escort Battle in Ukraine Germans attack with 3 armour, 2 tactical_bombers and 1 waffen_panzer Russians defend with 1 artillery and 1 infantry Germans roll dice for 3 armour, 2 tactical_bombers and 1 waffen_panzer in Ukraine, round 2 : 5/6 hits, 3.50 expected hits Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 armour owned by the Germans lost in Ukraine 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 2 armour, 2 tactical_bombers and 1 waffen_panzer remaining. Battle score for attacker is 2 Casualties for Germans: 1 armour Casualties for Russians: 1 artillery and 1 infantry Battle in Bryansk Germans attack with 1 Panzer_Grndrs, 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 Panzer_Grndrs, 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/5 hits, 1.83 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 Panzer_Grndrs, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Moving scrambled unit from 119 Sea Zone back to originating territory: Scotland Non Combat Move - Germans Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Europe_Rail and 1 Rail owned by Germans in Romania Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Rail owned by Germans in Belarus 1 Me_262 and 2 fighters moved from 110 Sea Zone to Western Germany 2 fighters and 2 tactical_bombers moved from Smolensk to Belarus 1 3rdPanzerArmy and 1 4thWaffenArmy moved from Belarus to Romania 2 tactical_bombers moved from Ukraine to Belarus 1 fighter and 1 tactical_bomber moved from Bryansk to Belarus 1 air_transport and 1 infantry moved from Western Germany to Belarus 1 air_transport moved from Belarus to Western Germany 1 infantry moved from Northern Italy to Yugoslavia 1 infantry moved from Southern Italy to Northern Italy 2 mech_infantrys moved from Western Germany to Southern Italy 4 fighters moved from Albania to Southern Italy 2 mech_infantrys moved from Slovakia Hungary to Romania 4 mech_infantrys moved from Western Germany to Slovakia Hungary 1 destroyer moved from 115 Sea Zone to 113 Sea Zone 1 transport moved from 115 Sea Zone to 113 Sea Zone 2 infantry moved from Finland to Norway 1 elite moved from Germany to 113 Sea Zone 1 Panzer_Grndrs moved from Western Germany to 113 Sea Zone 1 Panzer_Grndrs and 1 elite moved from 113 Sea Zone to Norway 1 elite moved from Karelia to Finland 1 aaGun moved from Karelia to Novgorod 4 infantry moved from Novgorod to Belarus 1 infantry moved from Archangel to Vologda 1 elite and 5 infantry moved from Archangel to Belarus 2 bombers moved from Bulgaria to Western Germany 1 Europe_Rail moved from Germany to France 1 Europe_Rail and 1 infantry moved from France to Romania 1 Rail and 1 Waffen_Hvy_Tank moved from Germany to Romania 2 Waffen_Paras moved from Germany to Romania 5 mech_infantrys moved from Germany to Slovakia Hungary 1 mech_infantry moved from Germany to Slovakia Hungary 1 German_Engineer moved from Western Ukraine to Eastern Poland 1 Rail moved from Germany to France 1 Rail and 1 infantry moved from France to Belarus Place Units - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 1 UndrgroundFctry EDIT: Adding units owned by Germans to Germany: 1 Hvy_Undg_2 EDIT: Turning off Edit Mode 1 German_LCV, 1 King_Tiger, 6 TotalWarMechInfs, 1 elite, 1 german_para and 2 infantry placed in Germany 4 TotalWarMe_262s placed in Western Germany Germans undo move 1. 6 TotalWarMechInfs placed in Western Germany 1 German_LCV, 1 King_Tiger, 1 elite, 1 german_para and 2 infantry placed in Germany 4 infantry placed in Southern Italy Turning on Edit Mode EDIT: Adding units owned by Germans to Greater Southern Germany: 1 UndrgroundFctry EDIT: Turning off Edit Mode Units in Greater Southern Germany being upgraded or consumed: 1 UndrgroundFctry 1 Hvy_Undg_2 placed in Greater Southern Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Greater Southern Germany: 1 Hvy_Undg_2 EDIT: Turning off Edit Mode Trigger GermansTotalWarMechInfPlaceWesternGermany6: has removed 6 TotalWarMechInfs owned by Germans in Western Germany Trigger GermansTotalWarMe 262PlaceWesternGermany4: has removed 4 TotalWarMe_262s owned by Germans in Western Germany Trigger GermansTotalWarMechInfPlaceWesternGermany6: Germans has 6 mech_infantrys placed in Western Germany Trigger GermansTotalWarMe 262PlaceWesternGermany4: Germans has 4 Me_262s placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,2,1,2,4 Germans collect 64 PUs (7 lost to blockades); end with 64 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 76 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs Trigger Germans ReceiveItaliansAdvancedProduction: Germans met a national objective for an additional 3 PUs; end with 84 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 94 PUs
Combat Hit Differential Summary :
Americans regular : -1.33 Russians regular : 0.33 Germans regular : -1.50 British regular : -1.17 Germans Wolfpack_Attack : -0.50
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@Panzerstahl-Helm fckd up again lol. I need to switch the undg minor in Italy which means i can only place 3, so will move a Inf too.
brb
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Uggh ! I totally spaced the U-boat Attack i forgot todo in edit. I just retreated out of it. Gonna dicebot him now
3 U-boats [3d6 <=3]
1 DD [1d6 <=2]
1 Tac [1d6 <=3]