Game History
Round: 2 Purchase Units - Americans Americans buy nothing; Remaining resources: 20 PUs; Turn Complete - Americans Americans collect 20 PUs; end with 40 PUsCombat Hit Differential Summary :
@Panzerstahl-Helm Mussolini has Fallen ! The Fuhrere is Furious ! He orders an immediate Take Over of Italy !
This is the Place save that I’ll use for the takeover
EXP Game 2 Stahl I 8 Place.tsvg
This is the Blockade one showing PU total
EXP Game 2 Stahl I 8 PlaceBlockade.tsvg
I’ll finish the Takeover now.
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 italian_para; Remaining resources: 11 PUs;
Combat Move - Italians
Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy
Turning on Edit Mode
EDIT: Italians takes Caucasus from Russians
EDIT: Turning off Edit Mode
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Alexandria to Egypt
EDIT: 3 italian_paras moved from Romania to Caucasus
2 armour moved from Romania to Belarus
Italians take Belarus from Russians
1 infantry moved from Eastern Poland to Belarus
Combat - Italians
Battle in Egypt
Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
British defend with 1 factory_minor, 1 harbour, 7 infantry, 1 mech_infantry, 2 uk_armours and 1 uk_tactical_bomber; ANZAC defend with 2 infantry
British win with 5 infantry, 1 mech_infantry, 2 uk_armours and 1 uk_tactical_bomber remaining. Battle score for attacker is -17
Casualties for Italians: 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Casualties for British: 4 infantry
Non Combat Move - Italians
Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Bessarabia
1 Italian_LCV moved from Yugoslavia to Romania
1 infantry moved from Yugoslavia to Romania
1 Rail and 1 infantry moved from Southern Italy to Bessarabia
2 armour moved from Southern Italy to Yugoslavia
2 infantry moved from Northern Italy to Yugoslavia
Place Units - Italians
Turning on Edit Mode
EDIT: Adding units owned by Italians to Southern Italy: 1 TakeOverItaly
EDIT: Turning off Edit Mode
1 italian_para placed in Southern Italy
Trigger TakeOverALLItalianUnitsGermanyDone: Setting giveUnitControlInAllTerritories to true for playerAttachment attached to Italians
Trigger ConquerItaly: Germans takes ownership of territory Southern Italy
Trigger ConquerItaly: Germans takes ownership of territory Northern Italy
Trigger ConquerItaly: Germans takes ownership of territory Sardinia
Trigger ConquerItaly: Germans takes ownership of territory Sicily
Trigger ConquerItaly: Germans takes ownership of territory Italian Somaliland
Trigger ConquerItaly: Germans takes ownership of territory Yugoslavia
Trigger ConquerItaly: Germans takes ownership of territory Albania
Trigger ConquerItaly: Germans takes ownership of territory Bessarabia
Trigger ConquerItaly: Germans takes ownership of territory Belarus
Trigger ConquerItaly: Germans takes ownership of territory Alexandria
Trigger ItaliansRemoveInfrastructure: has removed 1 factory_major owned by Italians in Northern Italy
Trigger ItaliansRemoveInfrastructure: has removed 1 airfield and 1 harbour owned by Italians in Southern Italy
Turn Complete - Italians
Units Change Ownership
Some Units in Western Germany change ownership: 1 bomber
Some Units in Romania change ownership: 1 Italian_LCV, 1 aaGun, 1 artillery and 4 infantry
Some Units in Albania change ownership: 1 infantry
Some Units in Northern Italy change ownership: 1 aaGun and 2 infantry
Some Units in Southern Italy change ownership: 2 aaGuns, 2 armour, 11 infantry and 1 italian_para
Some Units in Belarus change ownership: 2 armour and 1 infantry
Some Units in Bessarabia change ownership: 1 infantry
Some Units in Caucasus change ownership: 3 italian_paras
Some Units in Yugoslavia change ownership: 2 armour and 2 infantry
@Panzerstahl-Helm of course I forget to give the Italians there 26 bucks lol. I can do it on G turn or you can if you want :)
@Panzerstahl-Helm actually I’ll just do it on G’s turn. I’ll have to edit the dough to them anyway. We have a record of what it is, is what’s important :)
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 tactical_bomber; Remaining resources: 4 PUs;
Combat Move - ANZAC
2 submarines moved from 62 Sea Zone to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 2 submarines
Japanese defend with 1 Escort
ANZAC roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 Escort in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 Escort in 42 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 Escort in 42 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 Escort in 42 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
1 Escort owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 Escort
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
1 Escort, 1 Escort_Convoy, 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
3 fighters moved from Queensland to Caroline Islands
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 air_transport and 1 artillery moved from Queensland to New South Wales
2 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 infantry and 1 tactical_bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 18 PUs
Trigger ANZAC Liberates DNG Turn8: ANZAC met a national objective for an additional 2 PUs; end with 20 PUs
Trigger ANZAC Loses Celebes Turn8: ANZAC met a national objective for an additional -1 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Combat Move - French
Non Combat Move - French
3 infantry moved from Libya to Tobruk
1 cruiser moved from 97 Sea Zone to 92 Sea Zone
1 infantry moved from United Kingdom to Scotland
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,33
ANZAC regular : -0,67
Darn, I forgot to move the 2 UK fighters to Bryansk.
I did so in attached file. Ifthis is not ok, edit them back to Greece. :-)
Sorry
@Panzerstahl-Helm no worries brother. I just cut em some new orders . They don’t seem real happy about it though :)
oh you already did hee hee
@Panzerstahl-Helm Do you want to scramble to 109 ?
Yes, please unleash all 4 of them!
God save the King!
Game History
Round: 9
Research Technology - Germans
Actions And Operations - Germans
Germans spend 5 PUs on User Action: Action Germans TakeOverItaly
Action Germans TakeOverItaly activates a trigger called: Trigger GermansAtWarWithItaly
Trigger GermansAtWarWithItaly: Changing Relationship for Germans and Italians from Allied to War
Purchase Units - Germans
Note to players Germans: <body><b>It is Early 1944 and the Abwehr is Predicting an Imminent Allied Invasion !<br><br>The United States and Britain may Attack at Any Time !<b></body>
Note to players Germans: <body><b>It is Early 1944 and the Fuhrer has Unveiled Another Wonder Weapon ! Type XXI U-boats are Now in Production !<b></body>
Note to players Germans: <body><b>It is Early 1944 and Our Factories are Now Producing King Tiger Tanks !<br><br>You may only build 3 per turn. This is Player Enforced.<b></body>
Note to players Germans: <body><b>It is Early 1944 and with the Strong Encouragement of Albert Speer, the Me 262 is Now in Production !<b></body>
Trigger ItalianLCVsGermanControlled: Setting maxBuiltPerPlayer to 10 for unitAttachment attached to German_LCV
Trigger ItalianParasGermanControlled: Setting maxBuiltPerPlayer to 14 for unitAttachment attached to german_para
Trigger Me 262: buyMe_262 added to productionGermans
Trigger Type XXI UBoat: buyType_XXI_UBoat added to productionGermans
Trigger GermansTotalWarMe 262: buyTotalWarMe_262 added to productionGermans
Trigger King Tiger: buyKing_Tiger added to productionGermans
Trigger King Tiger: buyRepair_Tiger added to productionGermans
triggerAttachmenLate1943: has removed 1 Late1943_red owned by Changer in Late 1943
Trigger GermansTakeOverItalyDestruct: has removed 1 TakeOverItaly owned by Italians in Southern Italy
triggerAttachmenEarly1944Red: has removed 1 Early1944 owned by Changer in Early 1944
triggerAttachmenLate1943: Changer has 1 Late1943 placed in Late 1943
Trigger GermansPlaceItalianInfrastructureSouthernItaly: Germans has 1 factory_major placed in Northern Italy
Trigger GermansPlaceItalianInfrastructureSouthernItaly: Germans has 1 airfield, 1 factory_minor and 1 harbour placed in Southern Italy
triggerAttachmenEarly1944Red: Changer has 1 Early1944_red placed in Early 1944
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Italy: 1 factory_minor
EDIT: Changing unit bombing damage for these Germans owned units to: factory_major = 8
EDIT: Turning off Edit Mode
Germans buy 1 GermanUBoat, 1 German_Engineer, 1 King_Tiger, 1 Me_262, 1 Panzer_Grndrs, 12 TotalWarMechInfs, 1 elite, 1 german_para, 5 infantry and 1 waffen_panzer; Remaining resources: 0 PUs;
Place Units - Germans
Units in Germany being upgraded or consumed: 1 armour
1 waffen_panzer placed in Germany
Combat Move - Germans
Trigger RailMovementAutoPlaceGermans: Germans has 2 Rails placed in Germany
Trigger RailMovementAutoPlaceGermansItalyTakeover: Germans has 1 Europe_Rail placed in Germany
Turning on Edit Mode
EDIT: Germans takes Tambov from Russians
EDIT: Changing ownership of Tambov from Germans to Russians
EDIT: Turning off Edit Mode
COMMENT: ENG in W UKR Defuses 1 LM
Turning on Edit Mode
EDIT: Removing units owned by Changer from Western Ukraine: 1 russian_mine
EDIT: Germans takes Tambov from Russians
EDIT: Changing ownership of Tambov from Germans to Russians
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 armour moved from Belarus to Vologda
Germans take Smolensk from Russians
Germans take Vologda from Russians
3 german_paras moved from Caucasus to Volgograd
EDIT: 2 Waffen_Paras moved from Western Ukraine to Volgograd
1 infantry moved from Bessarabia to Ukraine
2 infantry moved from Western Ukraine to Ukraine
EDIT: Germans undo move 3.
EDIT: Germans undo move 4.
EDIT: 2 Waffen_Paras moved from Western Ukraine to Volgograd
2 infantry moved from Western Ukraine to Ukraine
EDIT: 1 German_LCV, 1 artillery and 1 infantry moved from Romania to Ukraine
1 fighter and 1 tactical_bomber moved from Eastern Poland to Ukraine
1 infantry moved from Belarus to Smolensk
2 fighters and 2 tactical_bombers moved from Eastern Poland to Archangel
1 elite and 8 infantry moved from Novgorod to Archangel
2 tactical_bombers moved from Eastern Poland to 115 Sea Zone
1 destroyer moved from 112 Sea Zone to 115 Sea Zone
2 GermanUBoats moved from 104 Sea Zone to 109 Sea Zone
2 bombers moved from Western Germany to 109 Sea Zone
Combat - Germans
British scrambles 1 units out of Scotland to defend against the attack in 109 Sea Zone
British scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone
Turning on Edit Mode
EDIT: Battle in 109 Sea Zone
EDIT: Germans attack with 5 GermanUBoats, 1 Wolfpack and 2 bombers
EDIT: British defend with 1 Escort, 2 uk_fighters and 2 uk_tactical_bombers
EDIT: 2 GermanUBoats owned by the Germans lost in 109 Sea Zone
EDIT: 2 uk_tactical_bombers owned by the British and 1 Escort owned by the British lost in 109 Sea Zone
EDIT: 2 bombers owned by the Germans retreated
EDIT: 3 GermanUBoats owned by the Germans and 1 Wolfpack owned by the Germans retreated to 104 Sea Zone
EDIT: British win
EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 18
EDIT: Battle in Volgograd
EDIT: Germans attack with 2 Waffen_Paras and 3 german_paras
EDIT: Russians defend with 3 armour and 1 russian_minor
EDIT: 2 german_paras owned by the Germans lost in Volgograd
EDIT: 2 armour owned by the Russians lost in Volgograd
EDIT: 1 german_para owned by the Germans lost in Volgograd
EDIT: 1 Waffen_Para owned by the Germans lost in Volgograd
EDIT: 1 armour owned by the Russians lost in Volgograd
EDIT: Germans takes Volgograd from Russians
EDIT: Some non-combat units are destroyed:
EDIT: Germans win
EDIT: Battle casualty summary: Battle score (TUV change) for attacker is -3
EDIT: Turning off Edit Mode
Battle in 115 Sea Zone
Germans attack with 1 destroyer and 2 tactical_bombers
Russians defend with 1 submarine
Germans win with 1 destroyer and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Archangel
Germans attack with 1 elite, 2 fighters, 8 infantry and 2 tactical_bombers
Russians defend with 2 armour, 1 elite and 2 infantry
Germans win, taking Archangel from Russians with 1 elite, 2 fighters, 7 infantry and 2 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Germans: 1 infantry
Casualties for Russians: 2 armour, 1 elite and 2 infantry
Battle in Ukraine
Germans attack with 1 German_LCV, 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
Russians defend with 1 elite and 2 infantry
Germans win, taking Ukraine from Russians with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 German_LCV and 2 infantry
Casualties for Russians: 1 elite and 2 infantry
Moving scrambled unit from 109 Sea Zone back to originating territory: Scotland
Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
Non Combat Move - Germans
Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Europe_Rail owned by Germans in Eastern Poland
Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 2 Rails owned by Germans in Belarus
Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
2 bombers moved from 109 Sea Zone to Western Germany
1 GermanUBoat moved from 125 Sea Zone to 119 Sea Zone
1 2ndPanzerArmy, 1 3rdPanzerArmy, 1 4thWaffenArmy, 1 ArmyGroupNorth, 2 Panzer_Grndrss, 2 aaGuns and 1 infantry moved from Eastern Poland to Belarus
1 air_transport and 1 infantry moved from Western Germany to Belarus
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Karelia to Novgorod
1 aaGun, 1 elite and 1 infantry moved from Finland to Karelia
1 infantry moved from Finland to Vyborg
2 infantry moved from Norway to Finland
2 tactical_bombers moved from 115 Sea Zone to Belarus
2 fighters and 2 tactical_bombers moved from Archangel to Belarus
1 fighter and 1 tactical_bomber moved from Ukraine to Belarus
1 air_transport moved from Eastern Poland to Western Germany
2 Panzer_Grndrss moved from Poland to Belarus
2 infantry moved from Poland to Eastern Poland
5 armour and 1 waffen_panzer moved from Germany to Eastern Poland
1 Rail and 1 elite moved from Germany to Belarus
2 armour moved from Yugoslavia to Eastern Poland
2 german_paras moved from Germany to Romania
2 infantry moved from Yugoslavia to Romania
1 german_para moved from Southern Italy to Germany
2 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Western Germany to Northern Italy
2 mech_infantrys moved from Western Germany to Southern Italy
1 Panzer_Grndrs moved from Western Germany to Southern Italy
4 mech_infantrys moved from Western Germany to Slovakia Hungary
1 infantry moved from Germany to Poland
1 infantry moved from Denmark to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
1 Rail moved from Germany to France
1 Rail and 1 infantry moved from France to Belarus
1 Europe_Rail moved from Germany to France
1 Europe_Rail and 1 infantry moved from France to Eastern Poland
Place Units - Germans
1 German_Engineer, 1 King_Tiger, 6 TotalWarMechInfs, 1 elite and 1 german_para placed in Germany
4 infantry placed in Southern Italy
1 Me_262, 1 Panzer_Grndrs, 6 TotalWarMechInfs and 1 infantry placed in Western Germany
1 GermanUBoat placed in 112 Sea Zone
Trigger GermansTotalWarMechInfPlaceWesternGermany6: has removed 6 TotalWarMechInfs owned by Germans in Western Germany
Trigger GermansTotalWarMechInfPlaceGermany6: has removed 6 TotalWarMechInfs owned by Germans in Germany
Trigger GermansTotalWarMechInfPlaceWesternGermany6: Germans has 6 mech_infantrys placed in Western Germany
Trigger GermansTotalWarMechInfPlaceGermany6: Germans has 6 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 69 PUs; end with 69 PUs
Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 81 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Trigger Germans ReceiveItaliansAdvancedProduction: Germans met a national objective for an additional 3 PUs; end with 89 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 104 PUs
I killed the two Tacs in the scramble battle. Go ahead and change if you want. Oh and the ENG killed that last LM in UKR.
Think thats it :)
Hallo
Just noticed 2nd Tank is still active. In the unlikely event you decide to mix it up with belarus :)
@Panzerstahl-Helm a reminder also. If you withdraw to moscow, AG 1 can have both of it’s Armies/Corps active. So you could have 1st and 2nd Tank both active inside AG 1
Moin,
I activated both armies of the 1.AG…just in case. ;-)
The air for the Russian bear is getting thinner and thinner…
Game History
Round: 9
Purchase Units - Russians
Russians buy 3 Mass_Tankss, 3 TotalWar_Tank_2s, 1 elite, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Trigger RailMovementAutoPlaceRussians: Russians has 1 Europe_Rail and 2 Rails placed in Russia
Trigger ItalyUser: Changer has 1 ItalyUser placed in Southern Italy
1 armour and 1 mech_infantry moved from Rostov to Caucasus
Russians take Caucasus from Germans
1 armour and 1 mech_infantry moved from Caucasus to Kazakhstan
1 armour and 2 infantry moved from Urals to Timguska
2 infantry moved from Bryansk to Smolensk
1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk
1 infantry moved from Rostov to Volgograd
1 armour and 1 guard_infantry moved from Russia to Volgograd
4 infantry moved from Bryansk to Ukraine
1 artillery moved from Bryansk to Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
14 infantry moved from Manchuria to Amur
1 elite moved from Novosibirsk to Kazakhstan
1 guard_infantry moved from Russia to Volgograd
1 armour moved from Russia to Volgograd
1 armour moved from Anglo Egyptian Sudan to Italian Somaliland
Russians take Italian Somaliland from Germans
Combat - Russians
Battle in Amur
Russians attack with 14 infantry
Japanese defend with 1 Japanese_LCV
Russians roll dice for 14 infantry in Amur, round 2 : 3/14 hits, 2,33 expected hits
Japanese roll dice for 1 Japanese_LCV in Amur, round 2 : 0/0 hits, 0,00 expected hits
1 Japanese_LCV owned by the Japanese lost in Amur
Russians win, taking Amur from Japanese with 14 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 Japanese_LCV
Battle in Timguska
Russians attack with 1 armour and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 armour and 2 infantry in Timguska, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 armour and 2 infantry in Timguska, round 3 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Timguska, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Timguska
Russians win, taking Timguska from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kazakhstan
Russians attack with 1 armour, 1 elite and 1 mech_infantry
Japanese defend with 1 armour
Russians roll dice for 1 armour, 1 elite and 1 mech_infantry in Kazakhstan, round 2 : 1/4 hits, 1,00 expected hits
Japanese roll dice for 1 armour in Kazakhstan, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Japanese lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 1 armour, 1 elite and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 armour
Battle in Smolensk
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/4 hits, 1,50 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Ukraine, round 2 : 4/7 hits, 2,33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 3/3 hits, 1,00 expected hits
3 infantry owned by the Russians lost in Ukraine
1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 3 infantry
Casualties for Germans: 1 artillery and 2 infantry
Turning on Edit Mode
EDIT: Battle in Volgograd
EDIT: Russians attack with 2 armour, 2 guard_infantrys and 1 infantry
EDIT: Germans defend with 1 Waffen_Para
EDIT: 4/5 hits, 1,83 expected hits
EDIT: 1/1 hits, 0,67 expected hits
EDIT: 1 infantry owned by the Russians lost in Volgograd
EDIT: 1 Waffen_Para owned by the Germans lost in Volgograd
EDIT: Russians takes Volgograd from Germans
EDIT: Russians win
EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 3
EDIT: Recording Battle Statistics
Non Combat Move - Russians
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from 1st Corps: 1 Soviet_Commisar
EDIT: Adding units owned by Russians to 1st Corps: 1 Soviet_Commisar_3
EDIT: Turning off Edit Mode
Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Europe_Rail and 2 Rails owned by Russians in Russia
1 1stSovietAG, 1 2ndCorps, 1 2ndTankArmy, 3 aaGuns, 2 artilleries and 5 infantry moved from Bryansk to Russia
1 fighter and 1 tactical_bomber moved from Smolensk to Russia
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
1 3rdCorps and 2 aaGuns moved from Manchuria to Amur
Place Units - Russians
3 Mass_Tankss, 3 TotalWar_Tank_2s, 1 elite, 1 infantry and 1 mech_infantry placed in Russia
Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia
Trigger RussiansTotalWarTankPlaceRussia6: has removed 3 TotalWar_Tank_2s owned by Russians in Russia
Trigger MassTanksPlace3: Russians has 3 armour placed in Russia
Trigger RussiansTotalWarTankPlaceRussia6: Russians has 3 armour placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 31 PUs
Combat Hit Differential Summary :
Japanese regular : -1,17
Germans regular : 1,67
Russians regular : 1,17
EDIT: : 2,50
Hi Panzer
If I remember right, russia still has 1 LL Air Unit availale ? Would have to go back through History to be sure, but … probably best to document in comment log. I spent a couple hours trying to get a token to work, like kamakazies, but it’d still require edit.
I’ll take another crack at it. Would be nice to have an easy way to keep track :)
@Panzerstahl-Helm yea, so for best moscow defense, you’d want to move 2nd Tank into AG 1 and deactivate 1st Corps and move it out. You’d also want to replace that Mech with a Tank.
That way, you can keep it alive as long as possible. Only time you’d keep the Ftrs over any of the 10 land units, would be if the AG was gonna be disolved anyway.
I’ll have to check, but I think both Armies are still active even after the AG disolves for the duration of the Battle. Not sure though.
@Panzerstahl-Helm also, when attacking just ss Paras, you don’t need to use edit. They’ll defend normally at 4. They don’t affect regular Paras either, so as long as there all Paras, the regular Paras still get there bonus.
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 Escorts, 1 Fortification, 2 NavyFighters, 4 armour, 1 carrier, 1 elite and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Banzai: Japanese has 1 Banzai placed in Japan
Trigger RailMovementAutoPlaceJapanese: Japanese has 2 Rails placed in Kiangsu
1 elite and 3 infantry moved from Korea to Manchuria
2 armour moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 armour, 2 infantry, 1 pacific_transport and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
1 carrier moved from 6 Sea Zone to 19 Sea Zone
1 pacific_BB moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
1 infantry moved from Jehol to Manchuria
2 armour moved from 19 Sea Zone to Manchuria
1 bomber moved from Anhwe to Manchuria
1 bomber moved from Yunnan to Manchuria
1 elite moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 armour moved from Kansu to Samara
Japanese take Novosibirsk from Russians
Japanese take Samara from Russians
3 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber moved from Yunnan to Burma
2 armour moved from Kweichow to Burma
1 fighter moved from Malaya to Burma
1 infantry moved from Japan to 6 Sea Zone
1 JPN_Pacific_DD and 1 infantry moved from 6 Sea Zone to 21 Sea Zone
3 fighters and 1 tactical_bomber moved from 35 Sea Zone to Guam
1 infantry moved from 21 Sea Zone to Guam
1 tactical_bomber moved from Shensi to Burma
Combat - Japanese
Battle in Burma
Japanese attack with 2 armour, 3 artilleries, 4 fighters, 2 infantry and 2 tactical_bombers
British defend with 6 infantry
Japanese roll dice for 2 armour, 3 artilleries, 4 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 9/13 hits, 6.00 expected hits
British roll dice for 6 infantry in Burma, round 2 : 2/6 hits, 2.00 expected hits
2 infantry owned by the Japanese lost in Burma
6 infantry owned by the British lost in Burma
Japanese win, taking Burma from British with 2 armour, 3 artilleries, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 2 infantry
Casualties for British: 6 infantry
Battle in Guam
Changer loiter and taunt; Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber
Changer defend; Americans defend with 1 airfield and 1 infantry
Japanese roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Guam, round 2 : 3/5 hits, 2.33 expected hits
Americans roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Guam
Japanese win, taking Guam from Americans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Manchuria
Japanese attack with 2 armour, 2 bombers, 1 elite, 1 fighter, 6 infantry and 1 tactical_bomber
Chinese defend with 6 infantry
Japanese roll dice for 1 pacific_BB in Manchuria, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 2 armour, 2 bombers, 1 elite, 1 fighter, 6 infantry and 1 tactical_bomber in Manchuria, round 2 : 4/14 hits, 4.83 expected hits
Chinese roll dice for 6 infantry in Manchuria, round 2 : 2/6 hits, 2.00 expected hits
2 infantry owned by the Japanese lost in Manchuria
5 infantry owned by the Chinese lost in Manchuria
Japanese roll dice for 2 armour, 2 bombers, 1 elite, 1 fighter, 4 infantry and 1 tactical_bomber in Manchuria, round 3 : 6/12 hits, 4.50 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 2 armour, 2 bombers, 1 elite, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 2 infantry
Casualties for Chinese: 6 infantry
Non Combat Move - Japanese
Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan
Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 Rail owned by Japanese in Kansu
Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 Rail owned by Japanese in Sikang
1 fighter and 1 tactical_bomber moved from Manchuria to 19 Sea Zone
1 Escort_Convoy moved from 6 Sea Zone to 23 Sea Zone
1 Escort moved from 6 Sea Zone to 22 Sea Zone
1 Escort moved from 35 Sea Zone to 46 Sea Zone
1 JPN_Pacific_DD moved from 6 Sea Zone to 34 Sea Zone
1 Japan_destroyer moved from 35 Sea Zone to 19 Sea Zone
1 elite moved from Japan to 6 Sea Zone
1 Japan_destroyer and 1 elite moved from 6 Sea Zone to 35 Sea Zone
1 elite moved from 35 Sea Zone to Philippines
3 fighters and 1 tactical_bomber moved from Guam to 35 Sea Zone
1 transport moved from 44 Sea Zone to 35 Sea Zone
1 armour moved from Tsinghai to Novosibirsk
1 Rail and 1 infantry moved from Kiangsu to Kansu
1 Rail moved from Kiangsu to Shantung
1 Rail and 1 infantry moved from Shantung to Sikang
3 armour moved from Kweichow to Tsinghai
2 armour moved from Kiangsu to Kweichow
3 infantry moved from Anhwe to Hunan
3 fighters and 2 tactical_bombers moved from Burma to Yunnan
1 fighter moved from Burma to Malaya
2 infantry moved from Anhwe to Hunan
2 infantry moved from Shantung to Anhwe
1 bomber moved from Manchuria to Anhwe
1 bomber moved from Manchuria to Japan
1 infantry moved from Sakha to Siberia
1 Japanese_LCV moved from Siberia to Sakha
Place Units - Japanese
1 Fortification placed in Philippines
2 Escorts and 1 carrier placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 23 Sea Zone: 1 Escort_Convoy
EDIT: Adding units owned by Japanese to 23 Sea Zone: 1 Escort
EDIT: Turning off Edit Mode
2 armour and 1 infantry placed in Kiangsu
2 armour and 1 infantry placed in Shantung
1 elite and 4 infantry placed in Japan
2 NavyFighters placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs
Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 71 PUs
Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 74 PUs
Trigger Japanese Controls Guam Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 75 PUs
Trigger Japan Loses CarolineIslands Turn9: Japanese met a national objective for an additional -3 PUs; end with 72 PUs
Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 80 PUs
Objective Japanese 5 Control China: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : -0.33
Japanese regular : 4.67
British regular : 0.00
Just noticed, only 6 Allied Trprts off Carolines, so can only have 3 active Escort/Convoys. It’s a complex game, that’s what makes it fun :) and there easy to miss. I do it all the time. Too bad triplea can’t do it better.
Anyway, don’t want you to think I’m being overly critical or anything :) I’ve crunched on this game everyday for 2 1/2 years and still have the rules up in a couple separate windows. 1 with table of contents, the other to scroll. LOL
Good evening,
so Russia has 2 air units left from LL. They received 1 tact. bomber from UK to match with the regular fighters, Russia has now 2 fighters + 2 Tact. bombers.
I just had to re-read the notes about the Wolfspack.
“Any hits will not be able to fire back, regardless of enemy Destroyers being present.” …should have read the notes before my attack! :-)
Game History
Round: 9
Purchase Units - Americans
Trigger DDayTokenEXP: buyDDayEurope added to productionAmericans
Americans buy 2 ArmoredInfantrys, 2 Heavy_Transports, 1 USA_Hvy_Bomber, 1 elite, 4 infantry, 1 usa_armour and 3 usa_fighters; Remaining resources: 0 PUs;
Combat Move - Americans
Trigger RailMovementAutoPlaceAmericans: Americans has 2 Europe_Rails and 6 Rails placed in Eastern United States
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 USA_Hvy_Bomber moved from Eastern United States to 104 Sea Zone
1 usa_tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
1 elite and 1 infantry moved from Greece to Albania
1 infantry and 1 marine moved from Greece to Bulgaria
1 usa_tactical_bomber moved from Greece to Bulgaria
1 bomber moved from Greece to Albania
1 usa_fighter moved from Greece to Bulgaria
1 usa_fighter moved from Greece to Albania
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 NavyFighter moved from 33 Sea Zone to 34 Sea Zone
1 NavyFighter moved from 33 Sea Zone to 22 Sea Zone
1 usa_tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
1 usa_fighter moved from 33 Sea Zone to 22 Sea Zone
4 NavyFighters moved from 26 Sea Zone to 23 Sea Zone
Combat - Americans
Turning on Edit Mode
EDIT: Battle in 104 Sea Zone
EDIT: Americans attack with 1 USA_Hvy_Bomber, 1 destroyer and 1 usa_tactical_bomber
EDIT: Germans defend with 3 GermanUBoats and 1 Wolfpack
EDIT: 1 destroyer owned by the Americans lost in 104 Sea Zone
EDIT: 3 GermanUBoats owned by the Germans and 1 Wolfpack owned by the Germans submerged
EDIT: Americans win
EDIT: Battle casualty summary: Battle score (TUV change) for attacker is -7
EDIT: Americans win
EDIT: Battle casualty summary: Battle score (TUV change) for attacker is -7
EDIT: Turning off Edit Mode
Battle in 22 Sea Zone
Americans attack with 1 NavyFighter and 1 usa_fighter
Japanese defend with 1 Escort
Americans win with 1 usa_fighter remaining. Battle score for attacker is 0
Casualties for Americans: 1 NavyFighter
Casualties for Japanese: 1 Escort
Battle in 23 Sea Zone
Americans attack with 4 NavyFighters
Japanese defend with 1 Escort
Americans win with 3 NavyFighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 NavyFighter
Casualties for Japanese: 1 Escort
Battle in 34 Sea Zone
Americans attack with 1 NavyFighter, 1 submarine and 1 usa_tactical_bomber
Japanese defend with 1 JPN_Pacific_DD
Americans win with 1 NavyFighter, 1 submarine and 1 usa_tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 JPN_Pacific_DD
Battle in Albania
Americans attack with 1 bomber, 1 elite, 1 infantry and 1 usa_fighter
Germans defend with 1 infantry
Americans win, taking Albania from Germans with 1 bomber, 1 elite, 1 infantry and 1 usa_fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bulgaria
Americans attack with 1 infantry, 1 marine, 1 usa_fighter and 1 usa_tactical_bomber
Germans defend with 1 infantry
Americans win, taking Bulgaria from Germans with 1 infantry, 1 marine, 1 usa_fighter and 1 usa_tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Europe_Rails and 6 Rails owned by Americans in Eastern United States
1 usa_fighter and 1 usa_tactical_bomber moved from Bulgaria to Greece
1 bomber and 1 usa_fighter moved from Albania to Greece
4 usa_tactical_bombers moved from 92 Sea Zone to Greece
1 USA_TankGeneral moved from Morocco to 92 Sea Zone
1 infantry, 1 marine and 1 usa_armour moved from Gibraltar to 92 Sea Zone
1 USA_TankGeneral, 2 carriers, 1 cruiser, 1 destroyer, 1 infantry, 1 marine, 2 transports and 1 usa_armour moved from 92 Sea Zone to 97 Sea Zone
1 USA_TankGeneral, 1 marine and 1 usa_armour moved from 97 Sea Zone to Greece
1 infantry moved from 97 Sea Zone to Greece
2 usa_fighters moved from Gibraltar to 97 Sea Zone
1 marine moved from Cyprus to 99 Sea Zone
1 marine and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 marine moved from 97 Sea Zone to Greece
1 USA_Hvy_Bomber and 1 usa_tactical_bomber moved from 104 Sea Zone to Gibraltar
1 USA_TankGeneral, 1 elite, 1 infantry and 1 usa_armour moved from Eastern United States to 101 Sea Zone
1 USA_TankGeneral, 1 elite, 1 infantry, 2 transports and 1 usa_armour moved from 101 Sea Zone to 91 Sea Zone
1 elite, 1 infantry and 1 usa_armour moved from 91 Sea Zone to Morocco
3 NavyFighters moved from 23 Sea Zone to 33 Sea Zone
1 usa_fighter moved from 22 Sea Zone to 33 Sea Zone
1 NavyFighter and 1 usa_tactical_bomber moved from 34 Sea Zone to 33 Sea Zone
1 ArmoredInfantry and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 ArmoredInfantry, 2 carriers, 1 infantry, 1 pacific_BB and 1 pacific_transport moved from 26 Sea Zone to 33 Sea Zone
3 transports moved from 33 Sea Zone to 26 Sea Zone
2 pacific_destroyers moved from 10 Sea Zone to 26 Sea Zone
4 usa_tactical_bombers moved from Western United States to Hawaiian Islands
1 USA_TankGeneral moved from 91 Sea Zone to Morocco
Place Units - Americans
1 Heavy_Transport placed in 101 Sea Zone
1 ArmoredInfantry, 2 infantry and 1 usa_armour placed in Eastern United States
1 ArmoredInfantry and 2 infantry placed in Western United States
3 usa_fighters placed in Greece
1 Heavy_Transport placed in 10 Sea Zone
Americans undo move 2.
1 ArmoredInfantry, 1 elite, 1 infantry and 1 usa_armour placed in Eastern United States
1 infantry placed in Western United States
1 USA_Hvy_Bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 70 PUs
Trigger Americans Loses Philippines Turn9: Americans met a national objective for an additional -3 PUs; end with 67 PUs
Trigger USA Controls CarolineIslands Pacific Expanded: Americans met a national objective for an additional 3 PUs; end with 70 PUs
Trigger Americans Loses Guam Turn9: Americans met a national objective for an additional -1 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 6 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 6 PUs
Purchase Units - British
British buy 6 TotalWar_Artys and 5 uk_paras; Remaining resources: 0 PUs;
Combat Move - British
Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
1 elite and 1 infantry moved from Tobruk to Alexandria
British take Alexandria from Germans
1 artillery, 11 infantry, 6 uk_armours, 1 uk_fighter and 1 uk_tactical_bomber moved from India to Burma
1 uk_armour moved from West India to Burma
1 destroyer moved from 106 Sea Zone to 119 Sea Zone
1 uk_fighter moved from Scotland to 119 Sea Zone
1 uk_fighter moved from United Kingdom to 119 Sea Zone
1 uk_tactical_bomber moved from 91 Sea Zone to 119 Sea Zone
Combat - British
Battle in 119 Sea Zone
British attack with 1 destroyer, 2 uk_fighters and 1 uk_tactical_bomber
Germans defend with 1 GermanUBoat
British win, taking 119 Sea Zone from Neutral with 1 destroyer, 2 uk_fighters and 1 uk_tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 GermanUBoat
Battle in Burma
British attack with 1 artillery, 11 infantry, 7 uk_armours, 1 uk_fighter and 1 uk_tactical_bomber
Japanese defend with 2 armour and 3 artilleries
British win, taking Burma from Japanese with 1 artillery, 9 infantry, 7 uk_armours, 1 uk_fighter and 1 uk_tactical_bomber remaining. Battle score for attacker is 16
Casualties for British: 2 infantry
Casualties for Japanese: 2 armour and 3 artilleries
Non Combat Move - British
Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in India
1 uk_fighter moved from 119 Sea Zone to Gibraltar
1 uk_fighter moved from 119 Sea Zone to 91 Sea Zone
1 uk_tactical_bomber moved from 119 Sea Zone to Scotland
2 uk_fighters moved from Bryansk to Greece
1 uk_tactical_bomber moved from Egypt to Greece
2 infantry moved from West India to India
1 uk_fighter and 1 uk_tactical_bomber moved from Burma to India
1 Rail moved from Union of South Africa to South West Africa
1 Rail and 1 infantry moved from South West Africa to India
1 Rail moved from Union of South Africa to Alexandria
1 Rail moved from Alexandria to India
2 artilleries moved from Trans-Jordan to Iraq
2 artilleries moved from Belgian Congo to Anglo Egyptian Sudan
3 aaGuns moved from India to Burma
Place Units - British
5 uk_paras placed in United Kingdom
6 TotalWar_Artys placed in India
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 49 PUs