no scramble from Scotland
full scramble from London
GL
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 destroyer, 5 submarines and 2 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans lost in 16 Sea Zone
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
2 carriers and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 51 Sea Zone to 63 Sea Zone
1 bomber moved from Hawaiian Islands to Queensland
4 fighters moved from Hawaiian Islands to 26 Sea Zone
2 submarines moved from 101 Sea Zone to 51 Sea Zone
Place Units - Americans
1 destroyer, 5 submarines and 2 transports placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Americans to Western United States: 1 infantry and 1 mech_infantry
EDIT: Removing units owned by Americans from Central United States: 1 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,6,5
Americans collect 50 PUs (2 lost to blockades); end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Kweichow to Hunan
3 artilleries and 5 infantry moved from Kweichow to Anhwe
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 3 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 4 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 3 artilleries and 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 artilleries and 5 infantry in Anhwe, round 2 : 2/8 hits, 2,33 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 3 artilleries and 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
2 infantry moved from Shensi to Hopei
1 fighter moved from Hunan to Hopei
Place Units - Chinese
1 artillery and 3 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 12 PUs; end with 13 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
Purchase Units - British
British buy 1 armour, 1 destroyer, 1 factory_minor, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 1 infantry moved from Suriname to 88 Sea Zone
1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from United Kingdom to 91 Sea Zone
2 fighters moved from United Kingdom to Gibraltar
2 infantry and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
1 artillery moved from Egypt to Anglo Egyptian Sudan
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 artillery and 2 infantry moved from Persia to Iraq
2 fighters and 1 tactical_bomber moved from India to Iraq
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 battleship, 1 cruiser and 1 destroyer moved from 39 Sea Zone to 42 Sea Zone
2 infantry moved from Egypt to Anglo Egyptian Sudan
Combat - British
Battle in 91 Sea Zone
British attack with 1 bomber and 1 transport
Germans defend with 1 transport
1 transport owned by the Germans lost in 91 Sea Zone
British win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Gibraltar
British attack with 1 armour, 2 fighters and 1 infantry
Germans defend with 1 harbour and 2 infantry
British roll dice for 1 armour, 2 fighters and 1 infantry in Gibraltar, round 2 : 0/4 hits, 1,67 expected hits
Germans roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits, 0,67 expected hits
British roll dice for 1 armour, 2 fighters and 1 infantry in Gibraltar, round 3 : 2/4 hits, 1,67 expected hits
Germans roll dice for 2 infantry in Gibraltar, round 3 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Gibraltar
British win, taking Gibraltar from Germans with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Iraq
British attack with 1 armour, 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 armour, 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 3/8 hits, 3,17 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1,00 expected hits
3 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantry
Battle in Anglo Egyptian Sudan
British attack with 1 artillery, 4 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 artillery, 4 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 1/6 hits, 1,67 expected hits
Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 3/3 hits, 1,00 expected hits
3 infantry owned by the British lost in Anglo Egyptian Sudan
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 3 : 0/3 hits, 1,17 expected hits
Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 3 : 0/2 hits, 0,67 expected hits
British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 4 : 1/3 hits, 1,17 expected hits
Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 4 : 1/2 hits, 0,67 expected hits
1 infantry owned by the British lost in Anglo Egyptian Sudan
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British roll dice for 1 artillery and 1 tactical_bomber in Anglo Egyptian Sudan, round 5 : 0/2 hits, 0,83 expected hits
Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 5 : 0/1 hits, 0,33 expected hits
British roll dice for 1 artillery and 1 tactical_bomber in Anglo Egyptian Sudan, round 6 : 0/2 hits, 0,83 expected hits
Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 6 : 1/1 hits, 0,33 expected hits
1 artillery owned by the British lost in Anglo Egyptian Sudan
1 tactical_bomber owned by the British retreated
Italians win with 1 artillery remaining. Battle score for attacker is -10
Casualties for British: 1 artillery and 4 infantry
Casualties for Italians: 2 infantry
Battle in 42 Sea Zone
British attack with 1 battleship, 1 cruiser and 1 destroyer
Japanese defend with 1 submarine
British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 42 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 42 Sea Zone
British win, taking 42 Sea Zone from Japanese with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - British
2 artilleries and 3 infantry moved from India to Burma
3 aaGuns, 1 artillery and 6 infantry moved from Burma to Shan State
1 infantry moved from Eastern Persia to Persia
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
2 mech_infantrys moved from Union of South Africa to Rhodesia
2 infantry and 2 mech_infantrys moved from Rhodesia to Belgian Congo
1 tactical_bomber moved from Anglo Egyptian Sudan to Belgian Congo
2 fighters moved from 92 Sea Zone to Malta
2 fighters moved from Gibraltar to 92 Sea Zone
1 bomber moved from 91 Sea Zone to United Kingdom
1 destroyer moved from 88 Sea Zone to 83 Sea Zone
1 transport moved from 80 Sea Zone to 39 Sea Zone
2 fighters and 1 tactical_bomber moved from Iraq to Persia
Place Units - British
1 factory_minor placed in Persia
1 armour and 2 mech_infantrys placed in Union of South Africa
1 destroyer and 1 transport placed in 106 Sea Zone
Turn Complete - British
British collect 30 PUs; end with 30 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs
Place Units - UK_Pacific
2 armour and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
Some Units in India change ownership: 2 armour and 2 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : -1,83
Americans regular : -0,50
Italians regular : 2,00
Japanese regular : -0,83
Germans regular : -1,33
Neutral_Axis regular : -1,00
British regular : -4,67
OOL in sz92 bitte.
max def, also carrier + 2 dd
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 carrier; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 artillery moved from Greece to 97 Sea Zone
1 armour moved from Greece to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 96 Sea Zone to Malta
1 battleship, 2 cruisers, 1 destroyer and 1 submarine moved from 97 Sea Zone to 92 Sea Zone
1 bomber and 1 fighter moved from Southern Italy to 92 Sea Zone
1 fighter moved from Southern Italy to 92 Sea Zone
Combat - Italians
Battle in Egypt
Italians attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
British defend with 1 harbour; ANZAC defend with 2 infantry
Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Egypt, round 2 : 0/7 hits, 2,17 expected hits
British roll dice for 2 infantry in Egypt, round 2 : 0/2 hits, 0,67 expected hits
Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Egypt, round 3 : 1/7 hits, 2,17 expected hits
British roll dice for 2 infantry in Egypt, round 3 : 0/2 hits, 0,67 expected hits
1 infantry owned by the ANZAC lost in Egypt
Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Egypt, round 4 : 1/7 hits, 2,17 expected hits
British roll dice for 1 infantry in Egypt, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Egypt
1 infantry owned by the ANZAC lost in Egypt
Italians win, taking Egypt from British with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Italians: 1 infantry
Battle in Malta
Italians attack with 1 armour, 1 artillery and 2 infantry
British defend with 1 aaGun, 2 fighters and 1 infantry
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Malta, round 2 : 1/4 hits, 1,33 expected hits
British roll dice for 1 aaGun, 2 fighters and 1 infantry in Malta, round 2 : 3/3 hits, 1,67 expected hits
1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Malta
1 aaGun owned by the British lost in Malta
Italians roll dice for 1 armour in Malta, round 3 : 0/1 hits, 0,50 expected hits
British roll dice for 2 fighters and 1 infantry in Malta, round 3 : 2/3 hits, 1,67 expected hits
1 armour owned by the Italians lost in Malta
British win with 2 fighters and 1 infantry remaining. Battle score for attacker is -11
Casualties for Italians: 1 armour, 1 artillery and 2 infantry
Casualties for British: 1 aaGun
Battle in 92 Sea Zone
Italians attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine
British defend with 1 carrier, 2 cruisers, 2 destroyers and 2 fighters
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 4/7 hits, 3,67 expected hits
British roll dice for 1 carrier, 2 cruisers, 2 destroyers and 2 fighters in 92 Sea Zone, round 2 : 2/7 hits, 3,33 expected hits
Units damaged: 1 battleship owned by the Italians
1 submarine owned by the Italians lost in 92 Sea Zone
2 destroyers owned by the British and 1 carrier owned by the British lost in 92 Sea Zone
Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 2 fighters in 92 Sea Zone, round 3 : 4/7 hits, 3,67 expected hits
British roll dice for 2 cruisers and 2 fighters in 92 Sea Zone, round 3 : 3/4 hits, 2,33 expected hits
1 destroyer owned by the Italians and 2 fighters owned by the Italians lost in 92 Sea Zone
2 cruisers owned by the British and 2 fighters owned by the British lost in 92 Sea Zone
Italians win with 1 battleship, 1 bomber and 2 cruisers remaining. Battle score for attacker is 42
Casualties for Italians: 1 destroyer, 2 fighters and 1 submarine
Casualties for British: 1 carrier, 2 cruisers, 2 destroyers and 2 fighters
Non Combat Move - Italians
1 bomber moved from 92 Sea Zone to Southern Italy
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 artillery moved from Tobruk to Alexandria
1 infantry moved from Tobruk to Libya
2 infantry moved from Yugoslavia to Romania
1 infantry moved from Northern Italy to Yugoslavia
1 aaGun moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to France
1 fighter moved from France to 95 Sea Zone
Place Units - Italians
1 carrier placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians regular : -5,00
British regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from Malaya to 36 Sea Zone
Combat - ANZAC
Battle in 36 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 36 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
2 fighters moved from Java to Philippines
1 fighter moved from 36 Sea Zone to Philippines
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to Gibraltar
1 destroyer moved from 78 Sea Zone to 39 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Intercept in UK ?
triplea_40284_3b-ger.tsvg
No thanks
Läuft super fur G. Du hattest 5 Schuss und 5 Treffer und noch den fig über.
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 4 artilleries and 7 infantry; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
6 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 tactical_bomber moved from Western Germany to Eastern Poland
1 infantry moved from Poland to Eastern Poland
4 artilleries and 22 infantry moved from Romania to Bessarabia
3 armour moved from Slovakia Hungary to Bessarabia
1 fighter and 1 tactical_bomber moved from Southern Italy to Gibraltar
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 bombers moved from Southern Italy to United Kingdom
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to United Kingdom
2 fighters moved from Western Germany to United Kingdom
1 infantry moved from Poland to Eastern Poland
Combat - Germans
Air Battle in United Kingdom
Germans attacks with 6 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
British roll AA dice in United Kingdom : 0/2 hits, 0,33 expected hits
British roll AA dice in United Kingdom : 0/1 hits, 0,17 expected hits
Bombing raid in United Kingdom rolls: 5,7 and causes: 12 damage to unit: factory_major
Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: airfield
Bombing raid in United Kingdom causes 17 damage total. Damaged units is as follows: factory_major = 12, airfield = 5
Battle in Gibraltar
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 armour, 1 harbour and 1 infantry; French defend with 1 fighter
Germans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 0/2 hits, 1,17 expected hits
Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Gibraltar, round 2 : 2/4 hits, 1,83 expected hits
British roll dice for 1 armour, 1 fighter and 1 infantry in Gibraltar, round 2 : 3/3 hits, 1,50 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 tactical_bomber owned by the Germans lost in Gibraltar
1 infantry owned by the British and 1 armour owned by the British lost in Gibraltar
1 fighter owned by the Germans retreated
British win with 1 fighter remaining. Battle score for attacker is -9
Casualties for Germans: 1 artillery, 1 infantry and 1 tactical_bomber
Casualties for British: 1 armour and 1 infantry
Battle in Bessarabia
Germans attack with 3 armour, 4 artilleries and 22 infantry
Russians defend with 1 infantry
Germans roll dice for 3 armour, 4 artilleries and 22 infantry in Bessarabia, round 2 : 4/29 hits, 7,17 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Bessarabia
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 3 armour, 4 artilleries and 21 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Eastern Poland
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Germany Occupies Algeria Army Disband: has removed 1 infantry owned by Neutral_Axis in Algeria
Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
Trigger Germany Occupies Tunisia Army Disband: has removed 1 infantry owned by Neutral_Axis in Tunisia
Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
Trigger Germany Occupies Morocco Army Disband: has removed 1 infantry owned by Neutral_Axis in Morocco
1 carrier moved from 112 Sea Zone to 91 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Alexandria to Southern Italy
1 tactical_bomber moved from Alexandria to Egypt
1 infantry moved from France to Southern France
Germans take Southern France from Neutral_Axis
2 aaGuns moved from Romania to Bessarabia
4 armour and 2 mech_infantrys moved from Germany to Romania
1 aaGun, 2 artilleries and 3 infantry moved from Germany to Poland
1 tactical_bomber moved from Eastern Poland to Poland
2 bombers moved from United Kingdom to Holland Belgium
1 fighter and 1 tactical_bomber moved from United Kingdom to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
2 aaGuns moved from Western Germany to Holland Belgium
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 destroyer moved from 112 Sea Zone to 91 Sea Zone
1 submarine moved from 110 Sea Zone to 91 Sea Zone
Place Units - Germans
1 armour, 3 artilleries and 6 infantry placed in Germany
Germans undo move 1.
2 armour, 3 artilleries and 5 infantry placed in Germany
1 artillery and 1 infantry placed in Western Germany
1 infantry placed in France
Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
Turn Complete - Germans
Germans collect 45 PUs; end with 45 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
British AA : -0,50
Russians regular : 1,33
Germans regular : -4,00
British regular : 1,50
Zusammen mit dem G1 ist das schon echt krass. Manchmal gibt’s echt so Spiele…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Purchase Units - Russians
Russians buy 3 artilleries and 8 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Russians
1 armour and 1 mech_infantry moved from Szechwan to Kwangsi
Chinese take Kwangsi from Japanese
1 armour and 1 mech_infantry moved from Kweichow to Kwangsi
1 fighter moved from Russia to Eastern Poland
2 infantry moved from Western Ukraine to Eastern Poland
1 artillery and 1 infantry moved from Novgorod to Baltic States
Combat - Russians
Battle in Baltic States
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 3 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 4 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Baltic States, round 4 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 5 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Baltic States, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Eastern Poland
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Eastern Poland, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 artilleries and 3 infantry moved from Russia to Bryansk
1 fighter moved from Eastern Poland to Novgorod
1 artillery and 5 infantry moved from Belarus to Novgorod
1 artillery and 1 infantry moved from Belarus to Novgorod
1 aaGun moved from Belarus to Novgorod
2 artilleries and 5 infantry moved from Western Ukraine to Bryansk
1 artillery and 2 infantry moved from Ukraine to Bryansk
3 aaGuns, 2 artilleries and 12 infantry moved from Belarus to Bryansk
3 infantry moved from Central Mongolia to Chahar
2 infantry moved from Kansu to Timguska
2 infantry moved from Sikang to Kazakhstan
1 submarine moved from 117 Sea Zone to 101 Sea Zone
Place Units - Russians
2 artilleries and 8 infantry placed in Russia
Russians undo move 1.
3 artilleries and 7 infantry placed in Russia
1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans regular : -0,67
Russians regular : -1,50
Habe mal den französischen Fighter raus editiert. So als Ausgleich für die krassen Würfel
Das ist sehr fair von dir aber ich werde zurück editieren. Es ist normal, dass 10-20% aller Spiele aufgrund der Würfel verloren gehen. Aber ich habe auch schon Spiele verloren trotz guter Würfel für mich. Noch ist nichts verloren.
Bei uns habe ich die Würfel erwähnt weil die Kombination G1 und G2 schon richtig mies war.
Ich habe aber auch schon erlebt, dass ich Frankreich nicht erobert habe und dass dann Italien machen musste - das Spiel habe ich allerdings chancenlos verloren.
Also vielen lieben Dank, aber wir können normal weiter spielen mit french fig.
Du hast doch auch schon oft crazy Marti gehabt. Dann müsste man über low luck nachdenken. Habe ich im Playoff gespielt und war ohne Erfahrung damit nicht zu gewinnen.
Alles klar, ich wollte es dir nur anbieten.
Low Luck ist wie ein anderes Spiel. Mag ich auch, kann aber verstehen wenn Leute das nicht toll finden.
Ich mag die Option von 1-2 Rerolls pro Spieler, wenn ein Battle mal so richtig krass daneben geht.
Dann sind so Freak-Ergebnisse zumindest keine Gefahr mehr
LL habe ich nur einmal gespielt und würde dann wieder bei null anfangen.
Dann schon eher die Option. Allerdings etwas unfair wenn eine Seite schon die ersten Würfel kennt…
Wie meinst du das?
Der Reroll bezieht sich natürlich auf den ganzen Kampf, nicht nur auf die Würfel von einem Spieler.
Hast du übrigens meinen Post gesehen zum neuen ELO-ranking? Deine Meinung würde mich auch interessieren.
Scramble sz35 ?
triplea_40284_3b-jap.tsvg
Nein danke
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 2 fighters, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Guam to 21 Sea Zone
1 artillery and 1 transport moved from 21 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 infantry moved from Shantung to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 battleship moved from 21 Sea Zone to 35 Sea Zone
1 cruiser moved from 6 Sea Zone to 35 Sea Zone
1 bomber moved from Formosa to Philippines
1 transport moved from 35 Sea Zone to 19 Sea Zone
1 fighter moved from 35 Sea Zone to 45 Sea Zone
1 fighter, 2 infantry and 1 tactical_bomber moved from French Indo China to Kwangsi
1 artillery moved from Kwangtung to Kwangsi
1 infantry moved from French Indo China to Kwangsi
2 fighters moved from 6 Sea Zone to 35 Sea Zone
1 battleship moved from 6 Sea Zone to 35 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 armour and 2 mech_infantrys moved from Manchuria to Anhwe
3 infantry moved from Kiangsu to Anhwe
3 fighters and 3 tactical_bombers moved from Manchuria to Anhwe
1 fighter and 1 tactical_bomber moved from Manchuria to Anhwe
1 armour and 1 mech_infantry moved from Buryatia to Yenisey
Japanese take Yakut S.S.R. from Russians
Japanese take Yenisey from Russians
1 infantry moved from Soviet Far East to Siberia
Japanese take Siberia from Russians
1 artillery moved from Buryatia to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 artillery moved from Buryatia to Yakut S.S.R.
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Philippines
Japanese attack with 1 artillery, 1 bomber and 3 infantry
Americans defend with 1 airfield, 1 harbour and 1 infantry; ANZAC defend with 3 fighters
Japanese roll dice for 2 battleships and 2 cruisers in Philippines, round 2 : 3/4 hits, 2,33 expected hits
Japanese roll dice for 1 artillery, 1 bomber and 3 infantry in Philippines, round 2 : 1/5 hits, 1,67 expected hits
Americans roll dice for 3 fighters and 1 infantry in Philippines, round 2 : 3/4 hits, 2,33 expected hits
3 infantry owned by the Japanese lost in Philippines
3 fighters owned by the ANZAC and 1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 24
Casualties for Japanese: 3 infantry
Casualties for ANZAC: 3 fighters
Casualties for Americans: 1 infantry
Battle in Kwangsi
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 2 armour and 2 mech_infantrys
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/6 hits, 2,17 expected hits
Chinese roll dice for 2 armour and 2 mech_infantrys in Kwangsi, round 2 : 1/4 hits, 1,67 expected hits
1 infantry owned by the Japanese lost in Kwangsi
1 mech_infantry owned by the Russians lost in Kwangsi
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Kwangsi, round 3 : 1/5 hits, 2,00 expected hits
Chinese roll dice for 2 armour and 1 mech_infantry in Kwangsi, round 3 : 2/3 hits, 1,33 expected hits
2 infantry owned by the Japanese lost in Kwangsi
1 mech_infantry owned by the Russians lost in Kwangsi
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Kwangsi, round 4 : 2/3 hits, 1,50 expected hits
Chinese roll dice for 2 armour in Kwangsi, round 4 : 1/2 hits, 1,00 expected hits
1 artillery owned by the Japanese lost in Kwangsi
2 armour owned by the Russians lost in Kwangsi
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 3 infantry
Casualties for Russians: 2 armour and 2 mech_infantrys
Battle in Anhwe
Japanese attack with 1 armour, 4 fighters, 3 infantry, 2 mech_infantrys and 4 tactical_bombers
Chinese defend with 4 artilleries and 8 infantry
Japanese roll dice for 1 armour, 4 fighters, 3 infantry, 2 mech_infantrys and 4 tactical_bombers in Anhwe, round 2 : 5/14 hits, 6,00 expected hits
Chinese roll dice for 4 artilleries and 8 infantry in Anhwe, round 2 : 7/12 hits, 4,00 expected hits
3 infantry owned by the Japanese, 1 tactical_bomber owned by the Japanese, 2 mech_infantrys owned by the Japanese and 1 armour owned by the Japanese lost in Anhwe
5 infantry owned by the Chinese lost in Anhwe
3 tactical_bombers owned by the Japanese and 4 fighters owned by the Japanese retreated
Chinese win with 4 artilleries and 3 infantry remaining. Battle score for attacker is -19
Casualties for Japanese: 1 armour, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
Casualties for Chinese: 5 infantry
Non Combat Move - Japanese
1 transport moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from 45 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Kwangsi to 35 Sea Zone
1 bomber moved from Philippines to Kwangtung
1 fighter moved from Kwangsi to Kwangtung
2 infantry moved from 19 Sea Zone to Jehol
1 aaGun, 1 artillery and 1 infantry moved from Buyant-Uhaa to Jehol
4 fighters and 3 tactical_bombers moved from Anhwe to Jehol
Place Units - Japanese
1 armour and 2 mech_infantrys placed in Manchuria
1 submarine placed in 6 Sea Zone
2 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 41 PUs
Combat Hit Differential Summary :
Chinese regular : 3,00
Americans regular : 0,67
Japanese regular : -2,67