• @barnee

    Hello,

    no worries about the non-usage of the factory in Kwangtung. These are happy little mistakes, like Bob Ross used to say. It´s part of the game and give gives it an extra touch and edge…
    I will find a target for this subs, so don´t worry about them ;-)

    The last dice mail was from Monday, 15th october, but only 1 email (for convoy in SZ125).
    And than from 10th october 2023 again.
    no dice mails from 11-14th october.

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 cruiser and 1 destroyer; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy
            1 destroyer moved from 97 Sea Zone to 95 Sea Zone
            1 fighter and 1 tactical_bomber moved from Southern Italy to 95 Sea Zone
            1 infantry moved from Algeria to Morocco
                  Italians take Morocco from French
            1 infantry moved from Algeria to Tunisia
                  Italians take Tunisia from French
    
        Combat - Italians
            Battle in 95 Sea Zone
                Italians attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 cruiser
                    Italians roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 95 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    Americans roll dice for 1 cruiser in 95 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    1 destroyer owned by the Italians lost in 95 Sea Zone
                    1 cruiser owned by the Americans lost in 95 Sea Zone
                Italians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Italians: 1 destroyer
                Casualties for Americans: 1 cruiser
    
        Non Combat Move - Italians
            Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Southern Italy
            1 fighter and 1 tactical_bomber moved from 95 Sea Zone to 97 Sea Zone
    
        Place Units - Italians
            1 cruiser and 1 destroyer placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 14 PUs
            Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 17 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,50
    Italians regular : -0,50
    

    exp-game-1-stahl-it-7.tsvg


  • @Panzerstahl-Helm

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 Escort, 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 Escort_Convoy, 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 50 Sea Zone
            1 artillery and 1 infantry moved from 50 Sea Zone to Fiji
    
        Combat - ANZAC
            Battle in Fiji
                Changer loiter and taunt; ANZAC attack with 1 artillery and 1 infantry
                Changer defend; Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Fiji, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Fiji, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Fiji
                ANZAC win, taking Fiji from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from New Guinea to Queensland
    
        Place Units - ANZAC
            1 Escort and 1 transport placed in 62 Sea Zone
            1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC Liberates DNG Turn7: ANZAC met a national objective for an additional 2 PUs; end with 12 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 Escort
            EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 Escort_Convoy
            EDIT: Turning off Edit Mode
    
        Combat Move - French
            3 infantry moved from Tobruk to Alexandria
            1 destroyer moved from 76 Sea Zone to 81 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : 0.33
    

    EXP Game 1 Stahl F 7.tsvg

    Yea mistakes are part of the game. Makes it more challenging :) that and there were plenty of mistakes in the real war :)

    I think triplea is not working with the nodeBB update. That’s what screwed PBF up in the first place. Anyway, I never look at the emails. If I want to see the rolls I just go to History :)


  • @barnee

    Hello.

    busy week. I am on a business trip in Luxembourgh and I am staying in a General Patton road. Little did he know…

    I moved a Panzergrenadier via Air transport to Gib, which should be allowed for german Air Transport.

    BR

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Note to players Germans: <body><b>It is Late 1943 and Our Factories are Now Producing Heavy Bombers !<b></body>
            Trigger German Hvy Bmbr: buyGerman_Hvy_Bmbr added to productionGermans
            triggerAttachmenEarly1943: has removed 1 Early1943_red owned by Changer in Early 1943
            triggerAttachmenLate1943Red: has removed 1 Late1943 owned by Changer in Late 1943
            triggerAttachmenEarly1943: Changer has 1 Early1943 placed in Early 1943
            triggerAttachmenLate1943Red: Changer has 1 Late1943_red placed in Late 1943
            Germans buy 1 Escort, 4 TotalWarFighters, 3 artilleries, 1 elite and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            Trigger RailMovementAutoPlaceGermans: Germans has 2 Rails placed in Germany
            1 GermanUBoat moved from 91 Sea Zone to 92 Sea Zone
            1 fighter moved from Algeria to 92 Sea Zone
            1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
            3 bombers moved from Algeria to Holland Belgium
            1 elite moved from Western Germany to Holland Belgium
            1 infantry moved from Normandy Bordeaux to Holland Belgium
    
        Combat - Germans
            Germans creates battle in territory 125 Sea Zone
            Turning on Edit Mode
            EDIT: Battle in Holland Belgium
                EDIT: Germans attack with 3 bombers, 1 elite and 1 infantry
                EDIT: British defend with 1 uk_para
                EDIT: 1 infantry owned by the Germans lost in Holland Belgium
                EDIT: 1 uk_para owned by the British lost in Holland Belgium
                EDIT: Germans takes Holland Belgium from British
                EDIT: Germans win
                EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 1
                EDIT: Turning off Edit Mode
            Battle in 92 Sea Zone
                Germans attack with 1 GermanUBoat, 1 fighter and 1 tactical_bomber
                Americans defend with 1 destroyer
                Germans win with 1 GermanUBoat, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Rail owned by Germans in Southern France
            Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Rail owned by Germans in Normandy Bordeaux
            Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
            1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
            1 fighter moved from 92 Sea Zone to Southern Italy
            1 GermanUBoat moved from 91 Sea Zone to 85 Sea Zone
            1 GermanUBoat moved from 91 Sea Zone to 82 Sea Zone
            1 GermanUBoat moved from 109 Sea Zone to 91 Sea Zone
            1 armour moved from Gibraltar to 91 Sea Zone
            1 armour and 2 transports moved from 91 Sea Zone to 112 Sea Zone
            1 infantry moved from Western Germany to 112 Sea Zone
            1 armour and 1 infantry moved from 112 Sea Zone to Norway
            3 bombers moved from Holland Belgium to Western Germany
            1 elite moved from Southern France to Normandy Bordeaux
            1 Panzer_Grndrs moved from Southern France to Normandy Bordeaux
            1 Panzer_Grndrs moved from Western Germany to 112 Sea Zone
            1 Panzer_Grndrs moved from 112 Sea Zone to Norway
            1 artillery and 1 infantry moved from Poland to Slovakia Hungary
            1 infantry moved from Poland to Slovakia Hungary
            2 armour moved from Western Germany to Slovakia Hungary
            1 DesertGeneral moved from Germany to Slovakia Hungary
            EDIT: 1 DesertGeneral and 5 armour moved from Slovakia Hungary to 2nd Panzer
            EDIT: 1 2ndPanzerArmy moved from 2nd Panzer to Slovakia Hungary
            1 2ndWaffenArmy moved from Poland to Slovakia Hungary
            1 ArmyGroupCentre moved from Romania to Slovakia Hungary
            1 German_Engineer, 2 German_LCVs, 3 aaGuns, 1 elite, 10 infantry, 1 mech_infantry and 1 waffen_infantry moved from Romania to Slovakia Hungary
            EDIT: 1 artillery and 9 infantry moved from Slovakia Hungary to Army Group South
            EDIT: 1 2ndPanzerArmy and 1 2ndWaffenArmy moved from Slovakia Hungary to Army Group South
            EDIT: 1 ArmyGroupSouth moved from Army Group South to Slovakia Hungary
            1 Panzer_Grndrs moved from Germany to Western Germany
            5 infantry moved from Germany to Slovakia Hungary
            1 elite moved from Slovakia Hungary to Yugoslavia
            1 Rail and 1 infantry moved from Germany to Normandy Bordeaux
            1 Rail and 1 infantry moved from Germany to Southern France
            2 infantry moved from Germany to Western Germany
            2 infantry moved from Germany to Slovakia Hungary
            1 tactical_bomber moved from 91 Sea Zone to Gibraltar
            EDIT: 1 Panzer_Grndrs and 1 air_transport moved from Western Germany to Gibraltar
    
        Place Units - Germans
            4 TotalWarFighters placed in Western Germany
            1 Escort placed in 112 Sea Zone
            3 artilleries and 1 elite placed in Germany
            3 infantry placed in France
            Trigger GermansTotalWarFighterPlaceWesternGermany4: has removed 4 TotalWarFighters owned by Germans in Western Germany
            Trigger GermansTotalWarFighterPlaceWesternGermany4: Germans has 4 fighters placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5
            Germans collect 39 PUs (3 lost to blockades); end with 39 PUs
            Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 51 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
    

    exp-game-1-stahl-g-8.tsvg


  • @Panzerstahl-Helm Hi Panzer

    The reason it wouldn’t let you move the Pnzrgrndr is because it started in Germany. It has to start in the same TTy as the Trprt.

    You must be on a laptop then, unless George is providing you with a larger monitor to hook up to :)

    I’m so used to playing on a bigger screen, I can hardly function on just the laptop :)

    Here’s to safe travels :)


  • @barnee

    indeed, I moved the PZGs already.
    I missed that during my NCM…too much movement on a too small screen (currently using my laptop only) :-)
    sorry.
    good catch!
    I am firefighting here and I must have taken them for a ride between riddeling out the situation on the eastern front, and forming the Army Group South !

    Anyway, I adjusted my NCM. the “Perform Move or other action” didn´t work, so I had to remove and add the units.
    I basically revised the original move

    TT + tank from GIB to SZ112, + 1 Inf from WGer - unload to Sweden.
    This returned 1 Inf + Air transport move to GIB

    Attached the revised G8

    exp-game-1-stahl-g-8_revised.tsvg

    BR


  • @Panzerstahl-Helm

    Game History

    Round: 8
    
        Research Technology - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 2nd Panzer: 1 DesertGeneral
            EDIT: Adding units owned by Germans to 2nd Panzer: 1 Panzer_General
            EDIT: Removing units owned by Germans from 2nd Waffen: 1 Waffen_Oberst_3
            EDIT: Adding units owned by Germans to 2nd Waffen: 1 Waffen_Oberst
            EDIT: Removing units owned by Germans from 112 Sea Zone: 1 Escort
            EDIT: Adding units owned by Germans to 112 Sea Zone: 1 Escort_Convoy
            EDIT: Removing units owned by Germans from Gibraltar: 1 Panzer_General3
            EDIT: Adding units owned by Germans to Gibraltar: 1 armour
            EDIT: Turning off Edit Mode
    
        Purchase Units - Russians
            Russians buy 3 Mass_Tankss, 3 Russian_Rocketss, 3 TotalWar_Tank_2s, 1 elite and 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
            Trigger RailMovementAutoPlaceRussians: Russians has 1 Europe_Rail and 2 Rails placed in Russia
            Turning on Edit Mode
                EDIT: Russians takes Bulgaria from Germans
                EDIT: Turning off Edit Mode
            2 Russian_Rocketss moved from Bessarabia to Poland
            2 Russian_Rocketss moved from Western Ukraine to Poland
            1 elite moved from Eastern Poland to Poland
            1 infantry moved from Baltic States to Poland
            1 armour moved from Novgorod to Poland
            1 Russian_Rockets moved from Western Ukraine to Poland
            1 Russian_Rockets moved from Western Ukraine to Poland
            1 1stSovietAG, 2 armour, 3 artilleries, 2 guard_infantrys, 22 infantry and 3 mech_infantrys moved from Bessarabia to Romania
            EDIT: 2 russian_paras moved from Caucasus to Bulgaria
            1 elite and 6 infantry moved from Finland to Norway
            1 armour moved from Karelia to Norway
            4 fighters and 1 tactical_bomber moved from Novgorod to Norway
    
        Combat - Russians
            Russians creates battle in territory 125 Sea Zone
            Battle in Poland
                Russians attack with 6 Russian_Rocketss, 1 armour, 1 elite and 1 infantry
                Germans defend with 1 elite
                    Russians roll dice for 6 Russian_Rocketss in Poland, round 2 : 3/6 hits, 2.00 expected hits
                    1 elite owned by the Germans lost in Poland
                    6 Russian_Rocketss owned by the Russians lost in Poland
                Russians win, taking Poland from Germans with 1 armour, 1 elite and 1 infantry remaining. Battle score for attacker is -3
                Casualties for Germans: 1 elite
                Casualties for Russians: 6 Russian_Rocketss
            Battle in Norway
                Russians attack with 1 armour, 1 elite, 4 fighters, 6 infantry and 1 tactical_bomber
                Germans defend with 2 Atlantic_Walls, 1 Panzer_Grndrs, 1 artillery and 2 infantry
                    Russians roll dice for 1 armour, 1 elite, 4 fighters, 6 infantry and 1 tactical_bomber in Norway, round 2 : 5/14 hits, 4.50 expected hits
                    Germans roll dice for 2 Atlantic_Walls, 1 Panzer_Grndrs, 1 artillery and 2 infantry in Norway, round 2 : 1/4 hits, 1.83 expected hits
                    1 infantry owned by the Russians lost in Norway
                    1 Panzer_Grndrs owned by the Germans, 1 Atlantic_Wall owned by the Germans, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Norway
                    Russians roll dice for 1 armour, 1 elite, 4 fighters, 5 infantry and 1 tactical_bomber in Norway, round 3 : 5/13 hits, 4.33 expected hits
                    Germans roll dice for 1 Atlantic_Wall in Norway, round 3 : 0/0 hits, 0.00 expected hits
                    1 Atlantic_Wall owned by the Germans lost in Norway
                Russians win, taking Norway from Germans with 1 armour, 1 elite, 4 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 Atlantic_Walls, 1 Panzer_Grndrs, 1 artillery and 2 infantry
            Battle in Romania
                Russians attack with 1 1stSovietAG, 2 armour, 3 artilleries, 2 guard_infantrys, 22 infantry and 3 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 1 1stSovietAG, 2 armour, 3 artilleries, 2 guard_infantrys, 22 infantry and 3 mech_infantrys in Romania, round 2 : 10/32 hits, 7.33 expected hits
                    Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Romania
                Russians win, taking Romania from Germans with 1 1stSovietAG, 2 armour, 3 artilleries, 2 guard_infantrys, 22 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Rail owned by Russians in Western Ukraine
            Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Europe_Rail owned by Russians in Bessarabia
            Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Rail owned by Russians in Novgorod
            EDIT: 1 1stTankArmy moved from Western Ukraine to 1st Army Group
            EDIT: 1 2ndCorps moved from 1st Army Group to Romania
            EDIT: 2 armour moved from Romania to 2nd Corps
            EDIT: 2 guard_infantrys moved from 2nd Corps to Romania
            EDIT: 2 aaGuns moved from Bessarabia to Romania
            1 3rdCorps moved from Belarus to Romania
            3 guard_infantrys moved from Western Ukraine to Romania
            1 elite and 12 infantry moved from Western Ukraine to Bessarabia
            3 infantry moved from Eastern Poland to Romania
            1 infantry moved from Belarus to Eastern Poland
            1 artillery and 1 infantry moved from Belarus to Baltic States
            1 aaGun moved from Finland to Norway
            2 infantry moved from Karelia to Finland
            2 infantry moved from Novgorod to Karelia
            5 infantry moved from Novgorod to Baltic States
            1 aaGun moved from Novgorod to Baltic States
            4 fighters and 1 tactical_bomber moved from Norway to Karelia
            1 Rail and 1 elite moved from Russia to Novgorod
            1 elite moved from Ukraine to Western Ukraine
            1 elite moved from Rostov to Ukraine
            3 infantry moved from Caucasus to Rostov
            2 infantry moved from Northwest Persia to Iraq
            1 armour moved from Russia to Western Ukraine
            2 russian_paras moved from Russia to Bessarabia
            1 2ndTankArmy moved from Russia to Western Ukraine
            EDIT: 1 Europe_Rail and 1 Russian_Rockets moved from Russia to Bessarabia
            1 Rail moved from Russia to Urals
            1 Rail and 1 armour moved from Urals to Western Ukraine
    
        Place Units - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from 1st Corps: 1 Soviet_Commisar_3
            EDIT: Adding units owned by Russians to 1st Corps: 1 Soviet_Commisar
            EDIT: Removing units owned by Russians from 3rd Corps: 1 Soviet_Commisar_3
            EDIT: Adding units owned by Russians to 3rd Corps: 1 Soviet_Commisar
            EDIT: Turning off Edit Mode
            2 infantry placed in Novgorod
            2 infantry placed in Ukraine
            3 Mass_Tankss, 3 Russian_Rocketss, 3 TotalWar_Tank_2s and 1 elite placed in Russia
            Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia
            Trigger RussiansTotalWarTankPlaceRussia6: has removed 3 TotalWar_Tank_2s owned by Russians in Russia
            Trigger MassTanksPlace3: Russians has 3 armour placed in Russia
            Trigger RussiansTotalWarTankPlaceRussia6: Russians has 3 armour placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3
            Russians collect 45 PUs (3 lost to blockades); end with 47 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -1.17
    Russians regular : 4.83
    

    EXP Game 1 Stahl R 8.tsvg

    I changed the composition of 1st AG and some of the Corps.

    Also Deactivated 2nd Panzer and 2nd Waffen as only 1 AG can be Active per TTy.

    Changed the GIB PanzerGenarl3 to a regular Panzer. Couple other minor edits to bring us up to date :)


  • @barnee

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 2 artilleries, 1 carrier, 1 elite, 10 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            Trigger Banzai: Japanese has 1 Banzai placed in Japan
            Trigger RailMovementAutoPlaceJapanese: Japanese has 2 Rails placed in Kiangsu
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Hopei to Suiyuyan
            1 fighter moved from Hopei to Suiyuyan
            2 fighters and 2 tactical_bombers moved from Hopei to Yunnan
            1 elite moved from Kweichow to Yunnan
            1 armour, 2 bombers and 1 infantry moved from French Indo China to Yunnan
            1 submarine moved from 33 Sea Zone to 30 Sea Zone
            2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 30 Sea Zone
            2 submarines moved from 33 Sea Zone to 50 Sea Zone
            1 armour and 1 infantry moved from Japan to 6 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
            1 armour and 1 infantry moved from 31 Sea Zone to Wake Island
    
        Combat - Japanese
            Battle in Suiyuyan
                Japanese attack with 1 fighter and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 2/3 hits, 0,83 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 50 Sea Zone
                Japanese attack with 2 submarines
                ANZAC defend with 1 Escort_Convoy and 1 transport
                    Japanese roll dice for 2 submarines in 50 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    ANZAC roll dice for 1 Escort_Convoy and 1 transport in 50 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
                    2 submarines owned by the Japanese lost in 50 Sea Zone
                ANZAC win with 1 Escort_Convoy and 1 transport remaining. Battle score for attacker is -12
                Casualties for Japanese: 2 submarines
            Battle in Yunnan
                Japanese attack with 1 armour, 2 bombers, 1 elite, 2 fighters, 1 infantry and 2 tactical_bombers
                British defend with 1 infantry and 1 uk_armour; Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 2 bombers, 1 elite, 2 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 4/10 hits, 4,67 expected hits
                    Chinese roll dice for 2 infantry and 1 uk_armour in Yunnan, round 2 : 1/3 hits, 1,17 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    1 infantry owned by the Chinese, 1 infantry owned by the British and 1 uk_armour owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 armour, 2 bombers, 1 elite, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
                Casualties for British: 1 infantry and 1 uk_armour
            Battle in 30 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 30 Sea Zone, round 2 : 1/4 hits, 2,33 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 30 Sea Zone, round 2 : 0/2 hits, 0,50 expected hits
                    1 transport owned by the Americans lost in 30 Sea Zone
                    Japanese roll dice for 1 submarine in 30 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 30 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 30 Sea Zone
                Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 13
                Casualties for Americans: 1 destroyer and 1 transport
            Battle in Wake Island
                Changer loiter and taunt; Japanese attack with 1 armour and 1 infantry
                Changer defend; Americans defend with 1 airfield and 1 infantry
                    Japanese roll dice for 1 armour and 1 infantry in Wake Island, round 2 : 2/2 hits, 0,67 expected hits
                    Americans roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Wake Island
                Japanese win, taking Wake Island from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Japanese
            Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 Rails owned by Japanese in Kiangsu
            2 fighters and 2 tactical_bombers moved from 30 Sea Zone to 33 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 33 Sea Zone
            1 Japan_destroyer moved from 37 Sea Zone to 42 Sea Zone
            1 Japan_destroyer moved from 37 Sea Zone to 36 Sea Zone
            1 air_transport and 1 elite moved from Japan to Hopei
            1 elite moved from Hopei to Kweichow
            1 mech_infantry moved from Chahar to Hopei
            2 air_transports moved from Hopei to Japan
            1 fighter moved from Suiyuyan to Hopei
            1 bomber, 1 fighter and 1 tactical_bomber moved from Yunnan to Hopei
            1 bomber, 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
            1 armour and 1 artillery moved from Java to 42 Sea Zone
            1 armour, 1 artillery and 2 transports moved from 42 Sea Zone to 36 Sea Zone
            1 armour and 1 artillery moved from 36 Sea Zone to French Indo China
            EDIT: 1 japanese_para moved from Japan to Manchuria
            1 battleship moved from 6 Sea Zone to 33 Sea Zone
            2 submarines moved from 6 Sea Zone to 33 Sea Zone
            1 Japan_destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 transport moved from 6 Sea Zone to 33 Sea Zone
            4 transports moved from 36 Sea Zone to 6 Sea Zone
            1 pacific_transport moved from 6 Sea Zone to 33 Sea Zone
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in Kwangtung
            1 artillery and 2 infantry placed in French Indo China
            1 carrier and 1 submarine placed in 6 Sea Zone
            3 armour, 1 elite and 6 infantry placed in Japan
    
        Turn Complete - Japanese
            Note to players Japanese: <body><b>It is Late 1943 and Our Shipyards are Hard at Work.<br><br>We will soon Launch 2 new Destroyers. They may only Operate in the Pacific and Indian Oceans.<b></body>
            Japanese collect 57 PUs; end with 57 PUs
            Trigger Japanese Loses Fiji Pacific Expanded Turn8: Japanese met a national objective for an additional -1 PUs; end with 56 PUs
            Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 57 PUs
            Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
            Trigger Japanese Controls WakeIsland Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 62 PUs
            Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 70 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,50
    Americans regular : -1,17
    Japanese regular : 0,17
    ANZAC regular : 1,33
    

    exp-game-1-stahl-j-8.tsvg


  • @Panzerstahl-Helm Hi Panzer

    Remember to take Trprts as hits last. It didn’t change anything in SZ 30 as the yanks didn’t get any hits :)


  • @Panzerstahl-Helm

    Game History

    Round: 8
    
        Purchase Units - Americans
            Note to players Americans: <body><b>It is Late 1943 and Our Shipyards are Now Producing Liberty Ships !<br><br>The USA may now purchase Heavy Transports.<b></body>
            Note to players Americans: <body><b>It is Late 1943 and B-29s are coming off the Assembly Line !<br><br>The USA may now purchase Heavy Bombers.<b></body>
            Trigger Heavy Transport: buyHeavy_Transport added to productionAmericans
            Trigger USA Hvy Bomber: buyUSA_Hvy_Bomber added to productionAmericans
            Americans buy 1 ArmoredInfantry, 1 Escort, 6 Fortifications, 4 TotalWarFighters, 1 artillery, 1 carrier, 1 destroyer, 1 elite and 2 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            Trigger RailMovementAutoPlaceAmericans: Americans has 2 Europe_Rails and 6 Rails placed in Eastern United States
            2 transports moved from 96 Sea Zone to 98 Sea Zone
            1 ArmoredInfantry and 1 mech_infantry moved from Egypt to 98 Sea Zone
            1 infantry moved from Alexandria to 98 Sea Zone
            1 ArmoredInfantry, 1 infantry, 1 mech_infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone
            2 usa_fighters moved from 96 Sea Zone to Greece
            2 Heavy_BBs, 1 carrier, 1 destroyer and 1 submarine moved from 96 Sea Zone to 99 Sea Zone
            1 ArmoredInfantry, 1 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece
            1 submarine moved from 94 Sea Zone to 99 Sea Zone
            1 destroyer moved from 10 Sea Zone to 30 Sea Zone
            8 NavyFighters moved from 26 Sea Zone to 30 Sea Zone
            1 pacific_submarine moved from 26 Sea Zone to 31 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            3 usa_fighters moved from Hawaiian Islands to 31 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
            2 usa_fighters moved from 26 Sea Zone to Wake Island
            1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
    
        Combat - Americans
            Battle in 30 Sea Zone
                Americans attack with 8 NavyFighters and 1 destroyer
                Japanese defend with 1 submarine
                    Americans roll dice for 8 NavyFighters and 1 destroyer in 30 Sea Zone, round 2 : 3/9 hits, 4.33 expected hits
                    Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 30 Sea Zone
                Americans win with 8 NavyFighters and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 31 Sea Zone
                Americans attack with 1 pacific_submarine, 1 transport and 3 usa_fighters
                Japanese defend with 1 transport
                    Americans roll dice for 1 pacific_submarine in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 transport owned by the Japanese lost in 31 Sea Zone
                Americans win with 1 pacific_submarine, 1 transport and 3 usa_fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 transport
            Battle in Wake Island
                Changer loiter and taunt; Americans attack with 1 artillery, 1 infantry and 2 usa_fighters
                Changer defend; Japanese defend with 1 airfield, 1 armour and 1 infantry
                    Americans roll dice for 1 artillery, 1 infantry and 2 usa_fighters in Wake Island, round 2 : 3/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 armour and 1 infantry in Wake Island, round 2 : 1/2 hits, 0.83 expected hits
                    1 artillery owned by the Americans lost in Wake Island
                    1 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Wake Island
                Americans win, taking Wake Island from Japanese with 1 infantry and 2 usa_fighters remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
                Casualties for Japanese: 1 armour and 1 infantry
            Battle in Greece
                Americans attack with 1 ArmoredInfantry, 1 infantry, 1 mech_infantry and 2 usa_fighters
                Italians defend with 1 infantry
                    Americans roll dice for 2 Heavy_BBs in Greece, round 2 : 4/4 hits, 3.33 expected hits
                    Italians roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Greece
                Americans win, taking Greece from Italians with 1 ArmoredInfantry, 1 infantry, 1 mech_infantry and 2 usa_fighters remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Americans
            Trigger RailMovementAutoPlaceRemoveAmericans: has removed 1 Rail owned by Americans in Western United States
            Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Europe_Rails and 4 Rails owned by Americans in Eastern United States
            Trigger RailMovementAutoPlaceRemoveAmericans: has removed 1 Rail owned by Americans in Alaska
            2 usa_fighters moved from Greece to 99 Sea Zone
            1 transport moved from 89 Sea Zone to 101 Sea Zone
            1 Escort moved from 88 Sea Zone to 101 Sea Zone
            1 Escort moved from 90 Sea Zone to 101 Sea Zone
            1 Escort moved from 103 Sea Zone to 101 Sea Zone
            2 usa_fighters moved from Eastern United States to 101 Sea Zone
            1 artillery and 1 elite moved from Western United States to 10 Sea Zone
            1 artillery, 1 elite, 1 pacific_BB and 1 pacific_transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 elite moved from 26 Sea Zone to Hawaiian Islands
            3 usa_fighters moved from 31 Sea Zone to Hawaiian Islands
            8 NavyFighters moved from 30 Sea Zone to 26 Sea Zone
            2 usa_fighters moved from Wake Island to 26 Sea Zone
            1 usa_fighter moved from Solomon Islands to Queensland
            1 Rail and 1 elite moved from Eastern United States to Western United States
            1 Rail moved from Eastern United States to Central United States
            1 ArmoredInfantry and 1 Rail moved from Central United States to Alaska
    
        Place Units - Americans
            1 ArmoredInfantry, 4 TotalWarFighters and 1 artillery placed in Western United States
            1 Escort, 1 carrier and 2 submarines placed in 10 Sea Zone
            1 destroyer placed in 101 Sea Zone
            1 elite placed in Eastern United States
            1 Fortification placed in Aleutian Islands
            2 Fortifications placed in Midway
            2 Fortifications placed in Johnston Island
            1 Fortification placed in Guam
            Trigger AmericansTotalWarFighterPlaceWUS: has removed 4 TotalWarFighters owned by Americans in Western United States
            Trigger AmericansTotalWarFighterPlaceWUS: Americans has 4 usa_fighters placed in Western United States
    
        Turn Complete - Americans
            Note to players Americans: <body><b>It is Late 1943 and Our Shipyards are Hard at Work.<br><br>2 Destroyers are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans.<b></body>
            Trigger PacificFleetRD8: Americans has 2 pacific_destroyers placed in 10 Sea Zone
            Trigger PacificFleetJPNRD8: Japanese has 2 JPN_Pacific_DDs placed in 6 Sea Zone
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,5,2,6,5,1,3,6,1,5
            Americans collect 51 PUs (2 lost to blockades); end with 52 PUs
            Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 66 PUs
            Trigger Americans Loses Philippines Turn8: Americans met a national objective for an additional -3 PUs; end with 63 PUs
            Trigger Americans Liberates WakeIsland Turn8: Americans met a national objective for an additional 2 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 26 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to 10 Sea Zone: 1 Escort_Convoy and 1 transport
            EDIT: Removing units owned by Americans from 10 Sea Zone: 1 Escort
            EDIT: Removing units owned by Americans from 101 Sea Zone: 2 Escorts
            EDIT: Adding units owned by Americans to 101 Sea Zone: 2 Escort_Convoys
            EDIT: Turning off Edit Mode
            COMMENT: Forgot to Move Trprt off HI so edited him
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu
            1 fighter and 9 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 9 infantry
                Japanese defend with 1 armour and 1 elite
                    Chinese roll dice for 1 fighter and 9 infantry in Yunnan, round 2 : 1/10 hits, 2.00 expected hits
                    Japanese roll dice for 1 armour and 1 elite in Yunnan, round 2 : 1/3 hits, 1.17 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    1 armour owned by the Japanese lost in Yunnan
                    Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 3 : 1/9 hits, 1.83 expected hits
                    Japanese roll dice for 1 elite in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
                    1 elite owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 8 infantry remaining. Battle score for attacker is 5
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 armour and 1 elite
    
        Non Combat Move - Chinese
            Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu
            1 fighter moved from Yunnan to Burma
    
        Place Units - Chinese
            1 infantry placed in Szechwan
            5 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
            Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
    
        Purchase Units - British
            Note to players British: <body><b>It is Late 1943 and Our Factories are Now Producing Heavy Bombers !<b></body>
            Trigger UK Hvy Bomber: buyUK_Hvy_Bomber added to productionBritish
            British buy 2 Fortifications, 1 UK_LCV, 1 aaGun, 1 artillery, 5 infantry, 2 uk_armours and 2 uk_paras; Remaining resources: 0 PUs; 
    
        Combat Move - British
            Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 4 uk_paras moved from United Kingdom to Denmark
            EDIT: 1 UK_LCV, 1 elite and 1 infantry moved from United Kingdom to Holland Belgium
            2 uk_fighters moved from United Kingdom to Holland Belgium
    
        Combat - British
            Turning on Edit Mode
            EDIT: Battle in Denmark
                EDIT: British attack with 4 uk_paras
                EDIT: Germans defend with 1 Atlantic_Wall and 1 infantry
                    EDIT: 0/4 hits, 1.33 expected hits
                    EDIT: 1/4 hits, 0.67 expected hits
                    EDIT: 0/1 hits, 0.50 expected hits
                EDIT: 1 Atlantic_Wall owned by the Germans and 1 infantry owned by the Germans lost in Denmark
                EDIT: British takes Denmark from Germans
                EDIT: British win
                EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 4
            EDIT: Battle in Holland Belgium
                EDIT: British attack with 1 UK_LCV, 1 elite, 1 infantry and 2 uk_fighters
                EDIT: Germans defend with 1 elite
                    EDIT: 2/5 hits, 1.50 expected hits
                    EDIT: 1/2 hits, 0.67 expected hits
                EDIT: 1 UK_LCV owned by the British lost in Holland Belgium
                EDIT: 1 elite owned by the Germans lost in Holland Belgium
                EDIT: British takes Holland Belgium from Germans
                EDIT: British win
                EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 0
            EDIT: Recording Battle Statistics
    
        Non Combat Move - British
            EDIT: Turning off Edit Mode
            Trigger RailMovementAutoPlaceRemoveBritish: has removed 1 Rail owned by British in Yunnan
            Trigger RailMovementAutoPlaceRemoveBritish: has removed 1 Rail owned by British in Egypt
            2 uk_fighters moved from Holland Belgium to United Kingdom
            1 elite moved from Scotland to United Kingdom
            1 infantry moved from Tobruk to Alexandria
            1 transport moved from 96 Sea Zone to 98 Sea Zone
            2 infantry moved from Egypt to 98 Sea Zone
            2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Greece
            1 destroyer moved from 94 Sea Zone to 99 Sea Zone
            1 battleship moved from 81 Sea Zone to 99 Sea Zone
            4 uk_armours moved from Trans-Jordan to Persia
            1 uk_tactical_bomber moved from Egypt to Eastern Persia
            2 uk_armours moved from Egypt to Iraq
            2 infantry moved from Egypt to Trans-Jordan
            2 uk_armours moved from Belgian Congo to Egypt
            1 transport moved from 81 Sea Zone to 71 Sea Zone
            1 Rail and 1 infantry moved from Union of South Africa to Egypt
            1 Rail and 1 uk_armour moved from Union of South Africa to Yunnan
            5 infantry moved from Burma to Yunnan
            1 uk_armour moved from India to Yunnan
            1 aaGun moved from India to Burma
            5 infantry moved from India to Burma
    
        Place Units - British
            2 Fortifications placed in Gilbert Islands
            1 aaGun, 1 artillery and 3 infantry placed in India
            2 infantry and 2 uk_armours placed in Union of South Africa
            1 UK_LCV and 2 uk_paras placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 5,5
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,4,4,6
                Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,6
            British collect 49 PUs; end with 49 PUs
            Trigger British Liberates Fiji Turn8: British met a national objective for an additional 1 PUs; end with 50 PUs
            Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.83
    Americans regular : 1.33
    Italians regular : -0.33
    Japanese regular : -0.83
    EDIT: : -0.67
    

    EXP Game 1 Stahl UK 8.tsvg

    COMMENT: Forgot to Move Trprt off HI so edited him


  • @barnee

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 2 infantry, 2 italian_paras and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy
    
        Non Combat Move - Italians
            Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Southern Italy
            1 transport moved from 97 Sea Zone to 94 Sea Zone
            1 infantry moved from Tunisia to 94 Sea Zone
            1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
            1 infantry moved from Morocco to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Gibraltar
            1 artillery and 1 infantry moved from Northern Italy to Western Germany
            1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery and 1 infantry moved from 97 Sea Zone to Albania
            2 air_transports and 2 infantry moved from Southern Italy to Albania
    
        Place Units - Italians
            2 italian_paras placed in Southern Italy
            2 infantry and 2 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 11 PUs; end with 11 PUs
            Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    exp-game-1-stahl-it-8.tsvg


  • @Panzerstahl-Helm

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Fiji to 50 Sea Zone
            1 artillery moved from Fiji to 50 Sea Zone
            1 Escort_Convoy, 1 artillery, 1 infantry and 1 transport moved from 50 Sea Zone to 47 Sea Zone
            1 artillery and 1 infantry moved from 47 Sea Zone to New Britain
            1 artillery moved from New South Wales to 62 Sea Zone
            1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 armour moved from Queensland to 54 Sea Zone
            1 Escort, 1 armour, 1 artillery and 1 transport moved from 54 Sea Zone to 47 Sea Zone
            1 armour and 1 artillery moved from 47 Sea Zone to New Britain
    
        Combat - ANZAC
            Battle in New Britain
                ANZAC attack with 1 armour, 2 artilleries and 1 infantry
                Japanese defend with 1 Fortification, 1 elite and 1 infantry
                    ANZAC roll dice for 1 armour, 2 artilleries and 1 infantry in New Britain, round 2 : 1/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 Fortification, 1 elite and 1 infantry in New Britain, round 2 : 0/3 hits, 1.17 expected hits
                    1 infantry owned by the Japanese lost in New Britain
                    ANZAC roll dice for 1 armour, 2 artilleries and 1 infantry in New Britain, round 3 : 1/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 Fortification and 1 elite in New Britain, round 3 : 0/2 hits, 0.67 expected hits
                    1 elite owned by the Japanese lost in New Britain
                    ANZAC roll dice for 1 armour, 2 artilleries and 1 infantry in New Britain, round 4 : 2/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 Fortification in New Britain, round 4 : 0/0 hits, 0.00 expected hits
                    1 Fortification owned by the Japanese lost in New Britain
                ANZAC win, taking New Britain from Japanese with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 Fortification, 1 elite and 1 infantry
    
        Non Combat Move - ANZAC
            1 Escort_Convoy moved from 62 Sea Zone to 46 Sea Zone
            1 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 46 Sea Zone: 1 Escort_Convoy
            EDIT: Adding units owned by ANZAC to 46 Sea Zone: 1 Escort
            EDIT: Removing units owned by ANZAC from 47 Sea Zone: 1 Escort
            EDIT: Adding units owned by ANZAC to 49 Sea Zone: 1 Escort
            EDIT: Turning off Edit Mode
            1 armour, 1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC Liberates DNG Turn8: ANZAC met a national objective for an additional 2 PUs; end with 12 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 81 Sea Zone to 71 Sea Zone
            3 infantry moved from Alexandria to Egypt
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -1.83
    ANZAC regular : -0.50
    

    EXP Game 1 Stahl F 8.tsvg

    I screwed up and moved the Escort with the Trprt off Queensland. I didn’t want todo that so i edited him. :)

    You get back from your trip ?


  • @barnee

    Italy has left the game… I am better not telling my wife :-)

    Game History

    Round: 9
    
        Research Technology - Germans
            Turning on Edit Mode
            EDIT: Changing ownership of Southern Italy from Italians to Germans
            EDIT: Game Loaded
    
        Actions And Operations - Germans
            EDIT: Germans spend 5 PUs on User Action: Action Germans TakeOverItaly
            EDIT: Action Germans TakeOverItaly activates a trigger called: Trigger GermansAtWarWithItaly
            EDIT: Trigger GermansAtWarWithItaly: Changing Relationship for Germans and Italians from Allied to War
    
        Purchase Units - Germans
            EDIT: Note to players Germans: <body><b>It is Early 1944 and the Abwehr is Predicting an Imminent Allied Invasion !<br><br>The United States and Britain may Attack at Any Time !<b></body>
            EDIT: Note to players Germans: <body><b>It is Early 1944 and the Fuhrer has Unveiled Another Wonder Weapon ! Type XXI U-boats are Now in Production !<b></body>
            EDIT: Note to players Germans: <body><b>It is Early 1944 and Our Factories are Now Producing King Tiger Tanks !<br><br>You may only build 3 per turn. This is Player Enforced.<b></body>
            EDIT: Note to players Germans: <body><b>It is Early 1944 and with the Strong Encouragement of Albert Speer, the Me 262 is Now in Production !<b></body>
            EDIT: Trigger ItalianLCVsGermanControlled: Setting maxBuiltPerPlayer to 10 for unitAttachment attached to German_LCV
            EDIT: Trigger ItalianParasGermanControlled: Setting maxBuiltPerPlayer to 14 for unitAttachment attached to german_para
            EDIT: Trigger Me 262: buyMe_262 added to productionGermans
            EDIT: Trigger Type XXI UBoat: buyType_XXI_UBoat added to productionGermans
            EDIT: Trigger GermansTotalWarMe 262: buyTotalWarMe_262 added to productionGermans
            EDIT: Trigger King Tiger: buyKing_Tiger added to productionGermans
            EDIT: Trigger King Tiger: buyRepair_Tiger added to productionGermans
            EDIT: triggerAttachmenLate1943: has removed 1 Late1943_red owned by Changer in Late 1943
            EDIT: triggerAttachmenEarly1944Red: has removed 1 Early1944 owned by Changer in Early 1944
            EDIT: triggerAttachmenLate1943: Changer has 1 Late1943 placed in Late 1943
            EDIT: triggerAttachmenEarly1944Red: Changer has 1 Early1944_red placed in Early 1944
            EDIT: Changing ownership of Northern Italy from Italians to Germans
            EDIT: Changing ownership of Sardinia from Italians to Germans
            EDIT: Changing ownership of Sicily from Italians to Germans
            EDIT: Changing ownership of Morocco from Italians to Germans
            EDIT: Changing ownership of Algeria from Italians to Germans
            EDIT: Changing ownership of Tunisia from Italians to Germans
            EDIT: Changing ownership of Albania from Italians to Germans
            EDIT: Changing ownership of Italian Somaliland from Italians to Germans
            EDIT: Removing units owned by Italians from 92 Sea Zone: 1 transport
            EDIT: Adding units owned by Germans to 92 Sea Zone: 1 transport
            EDIT: Removing units owned by Italians from Gibraltar: 2 infantry
            EDIT: Adding units owned by Germans to Gibraltar: 2 infantry
            EDIT: Removing units owned by Italians from Southern Italy: 2 aaGuns and 2 italian_paras
            EDIT: Adding units owned by Germans to Southern Italy: 2 aaGuns and 2 german_paras
            EDIT: Removing units owned by Italians from 97 Sea Zone: 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
            EDIT: Adding units owned by Germans to 97 Sea Zone: 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
            EDIT: Removing units owned by Italians from Northern Italy: 2 infantry and 2 mech_infantrys
            EDIT: Adding units owned by Germans to Northern Italy: 2 infantry and 2 mech_infantrys
            EDIT: Removing units owned by Italians from Normandy Bordeaux: 1 aaGun
            EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 aaGun
            EDIT: Removing units owned by Italians from Western Germany: 1 artillery and 1 infantry
            EDIT: Adding units owned by Germans to Western Germany: 1 artillery and 1 infantry
            EDIT: Removing units owned by Italians from Albania: 2 air_transports, 1 artillery and 3 infantry
            EDIT: Adding units owned by Germans to Albania: 2 air_transports, 1 artillery and 3 infantry
            EDIT: Changing PUs for Italians from 14 to 0
            EDIT: Changing PUs for Germans from 51 to 65
            EDIT: Turning off Edit Mode
            Germans buy 1 Atlantic_Wall, 1 German_Hvy_Bmbr, 11 TotalWar_Infs and 6 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            Trigger RailMovementAutoPlaceGermans: Germans has 2 Rails placed in Germany
            Trigger RailMovementAutoPlaceGermansItalyTakeover: Germans has 1 Europe_Rail placed in Germany
            1 artillery and 3 infantry moved from Western Germany to Denmark
            1 bomber and 1 fighter moved from Western Germany to Denmark
            3 infantry moved from France to Holland Belgium
            1 bomber and 1 fighter moved from Western Germany to Holland Belgium
            2 artilleries and 1 elite moved from Germany to Poland
            1 infantry moved from Slovakia Hungary to Poland
            2 infantry moved from Slovakia Hungary to Eastern Poland
            1 elite moved from Yugoslavia to Bulgaria
            2 infantry moved from Northern Italy to 97 Sea Zone
            2 infantry moved from 97 Sea Zone to Greece
            1 armour and 1 infantry moved from Gibraltar to 92 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
            1 armour and 1 infantry moved from 97 Sea Zone to Greece
            2 infantry moved from Albania to Bulgaria
            1 artillery and 1 infantry moved from Albania to Greece
            2 Me_109Ts moved from 97 Sea Zone to Greece
            1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Bulgaria
            1 bomber and 1 fighter moved from Western Germany to Poland
            1 fighter moved from Western Germany to Bulgaria
            2 fighters moved from Southern Italy to Greece
            1 fighter moved from Southern Italy to Eastern Poland
    
        Combat - Germans
            Germans creates battle in territory 125 Sea Zone
            Battle in Greece
                Germans attack with 2 Me_109Ts, 1 armour, 1 artillery, 2 fighters and 4 infantry
                British defend with 2 infantry; Americans defend with 1 ArmoredInfantry, 1 infantry and 1 mech_infantry
                Germans win, taking Greece from Americans with 2 Me_109Ts, 1 armour, 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 11
                Casualties for Germans: 2 infantry
                Casualties for British: 2 infantry
                Casualties for Americans: 1 ArmoredInfantry, 1 infantry and 1 mech_infantry
            Battle in Poland
                Germans attack with 2 artilleries, 1 bomber, 1 elite, 1 fighter and 1 infantry
                Russians defend with 1 armour, 1 elite and 1 infantry
                Germans win, taking Poland from Russians with 1 artillery, 1 bomber, 1 elite and 1 fighter remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery and 1 infantry
                Casualties for Russians: 1 armour, 1 elite and 1 infantry
            Battle in Eastern Poland
                Germans attack with 1 fighter and 2 infantry
                Russians defend with 1 infantry
                Germans win, taking Eastern Poland from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Holland Belgium
                Germans attack with 1 bomber, 1 fighter and 3 infantry
                British defend with 1 elite and 1 infantry
                Germans win, taking Holland Belgium from British with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for British: 1 elite and 1 infantry
                Turning on Edit Mode
            EDIT: Battle in Denmark
                EDIT: Germans attack with 1 artillery, 1 bomber, 1 fighter and 3 infantry
                EDIT: British defend with 4 uk_paras
                EDIT: 2 uk_paras owned by the British lost in Denmark
                EDIT: 1 artillery owned by the Germans and 3 infantry owned by the Germans lost in Denmark
                EDIT: 2 uk_paras owned by the British lost in Denmark
                EDIT: Germans win
                EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 3
            EDIT: Battle in Bulgaria
                EDIT: Germans attack with 1 elite, 2 fighters, 2 infantry and 1 tactical_bomber
                EDIT: Russians defend with 2 russian_paras
                EDIT: 2 russian_paras owned by the Russians lost in Bulgaria
                EDIT: Germans takes Bulgaria from Russians
                EDIT: Germans win
                EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 8
            EDIT: Recording Battle Statistics
    
        Non Combat Move - Germans
            EDIT: Trigger Germans RemoveWolfpackSZ109: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
            EDIT: Turning off Edit Mode
            Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 2 Rails owned by Germans in Western Germany
            Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Europe_Rail owned by Germans in Slovakia Hungary
            Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
            2 Me_109Ts moved from Greece to 97 Sea Zone
            2 fighters moved from Greece to Southern Italy
            1 fighter and 1 tactical_bomber moved from Bulgaria to 97 Sea Zone
            1 fighter moved from Bulgaria to Slovakia Hungary
            1 fighter moved from Eastern Poland to Slovakia Hungary
            1 bomber moved from Poland to Slovakia Hungary
            1 fighter moved from Poland to Western Germany
            1 bomber moved from Holland Belgium to Slovakia Hungary
            1 fighter moved from Denmark to Western Germany
            1 bomber moved from Denmark to Slovakia Hungary
            1 fighter moved from Holland Belgium to Western Germany
            1 GermanUBoat moved from 91 Sea Zone to 112 Sea Zone
            1 GermanUBoat moved from 92 Sea Zone to 91 Sea Zone
            1 GermanUBoat moved from 91 Sea Zone to 82 Sea Zone
            1 GermanUBoat moved from 82 Sea Zone to 70 Sea Zone
            2 mech_infantrys moved from Northern Italy to Slovakia Hungary
            1 air_transport and 1 infantry moved from Gibraltar to Slovakia Hungary
            1 Rail moved from Germany to Southern France
            1 Rail and 1 waffen_infantry moved from Southern France to Slovakia Hungary
            1 german_para moved from Southern Italy to Western Germany
            1 german_para moved from Southern Italy to Germany
            1 Europe_Rail and 1 Rail moved from Germany to Slovakia Hungary
            2 German_LCVs and 2 Rails moved from Slovakia Hungary to Western Germany
    
        Place Units - Germans
            1 German_Hvy_Bmbr and 11 TotalWar_Infs placed in Germany
            6 infantry placed in Western Germany
            1 Atlantic_Wall placed in Normandy Bordeaux
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Trigger GermansTotalWarInfPlaceGermany: has removed 11 TotalWar_Infs owned by Germans in Germany
            Trigger GermansTotalWarInfPlaceGermany: Germans has 11 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,2,3,2,1,6,1,5,3,6,5,2,5
            Germans collect 46 PUs (2 lost to blockades); end with 47 PUs
            Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 59 PUs
            Trigger Germans ReceiveItaliansRomanEmpireObjective: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Trigger Germans ReceiveItaliansAdvancedProduction: Germans met a national objective for an additional 3 PUs; end with 67 PUs
    

    exp-game-1-stahl-g-9.tsvg


  • @barnee

    I guess I messed uo the Denmark battle, but it does affect the result. Please review this battle, since I didn’t remove my casualities aftet the first round of battle. But as said, it should not have affected the resukt of the battle.

    Br


  • @Panzerstahl-Helm said in PanzerStahl vs barnee EXP:

    Italy has left the game… I am better not telling my wife :-)

    lol :)

    I forgot all about the Takeover lol


  • @Panzerstahl-Helm Looks like you did it all manually. That’s fine, but triplea will do most of it.

    1. German Take Over of Italy

    On Italy’s Turn prior to being Taken Over, Buy a “TakeOverItaly” Token. If conditions are not met for Take Over of Italy after Non combat Move, Do Not Place. Otherwise, place in Southern Italy during 2nd Place Phase.
    This will Auto change Most Italian Units and Territories to German.
    Use Edit for any that did not correctly change. Infrastructure will remove but be replaced beginning of German turn. In the off chance France or ANZAC wanted to Attack Italian Infrastructure, use Edit for correct Game Play.

    On Germany’s turn, pay the 5 PUs to the Bank when prompted. You will also need to Edit the Italian PUs to German and adjust any Damage to Facilities.

    The extra Para and LCV build limits are Player Enforced. National Objectives will not show up in the Objectives tab. They will be listed at end of turn and in History.

    For First turn Italy is Taken Over, Buy Mech Infantry instead of Paras if needed. Correct with Edit after Placement.

    Anyway, as long as it all works out doesn’t matter :)

  • 2023 '22 '21 '20 '19 '18

    @Panzerstahl-Helm I’m guessing you forgot to move the Air Trprts in Albania. Let me know where you want them and I’ll move on the commies turn :)


  • @barnee

    They should go to Western Germany please. Thanks


  • @Panzerstahl-Helm Did you want to put a Blocker in Yugo ? I can change the composition of the Corps at turn start.


  • @barnee

    Indeed. I must have forgotten. 1 inf should go from Slovakia to Yugoslavia. Thanks


  • @barnee I will review my NCM for G9. I was a bit in a hurry… I will get back soon.

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