crockett36 vs myygames A+6 oob

  • 2025 2024 '23 '22 '19 '18

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 3 artilleries and 10 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery moved from France to Holland Belgium
            1 artillery moved from France to Normandy Bordeaux
            1 infantry moved from France to Normandy Bordeaux
            1 infantry moved from France to Holland Belgium
            1 fighter moved from Western Germany to Holland Belgium
            1 fighter moved from Western Germany to Normandy Bordeaux
            3 mech_infantrys moved from Germany to Yugoslavia
            1 fighter moved from Western Germany to Normandy Bordeaux
            1 mech_infantry moved from France to Normandy Bordeaux
            1 infantry moved from Western Germany to Holland Belgium
            2 mech_infantrys moved from Novgorod to Finland
            1 mech_infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 mech_infantry moved from Western Ukraine to Smolensk
                  Germans take Smolensk from Russians
            8 mech_infantrys moved from Eastern Poland to Ukraine
                  Germans take Ukraine from Russians
            1 mech_infantry moved from Eastern Poland to Ukraine
            14 armour moved from Bryansk to Caucasus
                  Germans take Caucasus from Russians
            1 mech_infantry moved from Bryansk to Volgograd
                  Germans take Volgograd from Russians
            23 mech_infantrys moved from Bryansk to Caucasus
            1 armour moved from Western Ukraine to Rostov
            11 artilleries and 24 infantry moved from Bryansk to Ukraine
            2 armour moved from Western Germany to Poland
            1 armour moved from France to Yugoslavia
            1 tactical_bomber moved from Western Ukraine to Germany
            4 tactical_bombers moved from Western Ukraine to Ukraine
            1 fighter moved from Western Ukraine to Ukraine
    
        Combat - Germans
            Battle in Normandy Bordeaux
                Germans attack with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 3/5 hits, 1.83 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Holland Belgium
                Germans attack with 1 artillery, 1 fighter and 2 infantry
                British defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1.33 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Holland Belgium to Western Germany
            2 fighters moved from Normandy Bordeaux to Western Germany
            4 tactical_bombers moved from Ukraine to Romania
            1 fighter moved from Ukraine to Romania
    
        Place Units - Germans
            3 artilleries placed in France
            6 mech_infantrys placed in Germany
            1 armour and 4 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,6,6,5,6
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,6
            Germans collect 55 PUs (6 lost to blockades); end with 55 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Germans regular : 1.83
    British regular : -0.33
    

    Savegame

  • '23

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 mech_infantry moved from Ethiopia to Italian Somaliland
                  Russians take Italian Somaliland from Italians
            2 infantry moved from Samara to Volgograd
            1 fighter and 1 tactical_bomber moved from Russia to Volgograd
            1 infantry moved from Russia to Bryansk
            2 artilleries and 6 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Smolensk
            2 armour and 1 mech_infantry moved from Russia to Archangel
            1 infantry moved from Vologda to Archangel
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 1 infantry
                Germans defend with 3 aaGuns
                    3 aaGuns owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 infantry remaining. Battle score for attacker is 15
                Casualties for Germans: 3 aaGuns
            Battle in Volgograd
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits, 1,50 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Archangel
                Russians attack with 2 armour, 1 infantry and 1 mech_infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 armour, 1 infantry and 1 mech_infantry in Archangel, round 2 : 1/4 hits, 1,33 expected hits
                    Germans roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 2 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Smolensk
                Russians attack with 2 artilleries and 7 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 artilleries and 7 infantry in Smolensk, round 2 : 2/9 hits, 2,17 expected hits
                    Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 2 artilleries and 7 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Russia to Smolensk
            2 aaGuns, 6 artilleries and 40 infantry moved from Russia to Tambov
            1 fighter moved from Volgograd to Russia
            1 tactical_bomber moved from Volgograd to Russia
            5 infantry moved from Russia to Tambov
            2 infantry moved from Russia to Tambov
            2 infantry moved from Russia to Tambov
            1 infantry moved from Russia to Tambov
            1 artillery moved from Russia to Tambov
            2 infantry moved from Russia to Smolensk
    
        Place Units - Russians
            1 fighter, 6 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 24 PUs; end with 24 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -1,00
    Russians regular : -1,00
    

    Savegame

  • 2025 2024 '23 '22 '19 '18

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese repair damage of 6x factory_minor; Remaining resources: 90 PUs; 6 SuicideAttackTokens; 
            Japanese buy 9 mech_infantrys; Remaining resources: 54 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from Yunnan to Sikang
                  Japanese take Sikang from Chinese
            1 artillery moved from Szechwan to Yunnan
            1 mech_infantry moved from Kiangsu to Jehol
            1 mech_infantry moved from Kiangsu to Anhwe
            1 mech_infantry moved from Hopei to Yunnan
            3 infantry moved from French Indo China to Yunnan
            1 mech_infantry moved from Kiangsu to Kwangsi
            1 fighter moved from Anhwe to 35 Sea Zone
            2 mech_infantrys moved from Hunan to Yunnan
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
            1 destroyer moved from 35 Sea Zone to 44 Sea Zone
            1 artillery moved from Celebes to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 destroyer moved from 35 Sea Zone to 45 Sea Zone
            1 destroyer moved from 35 Sea Zone to 34 Sea Zone
            1 destroyer moved from 35 Sea Zone to 21 Sea Zone
            3 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone
            5 fighters moved from 35 Sea Zone to 44 Sea Zone
            1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 mech_infantry moved from Philippines to 35 Sea Zone
            1 mech_infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 bomber moved from Yunnan to India
            1 bomber moved from Yunnan to Volgograd
    
        Combat - Japanese
            Strategic bombing raid in Volgograd
                    Russians roll AA dice in Volgograd : 0/1 hits, 0.17 expected hits
                Bombing raid in Volgograd rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in Volgograd causes 3 damage total. 
            Strategic bombing raid in India
                    UK_Pacific roll AA dice in India : 0/1 hits, 0.17 expected hits
                Bombing raid in India rolls: 8 and causes: 5 damage to unit: factory_major
                Bombing raid in India causes 5 damage total. 
            Battle in Java
                Japanese attack with 1 artillery and 1 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in 44 Sea Zone
                Japanese attack with 1 destroyer, 5 fighters and 3 tactical_bombers
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 5 fighters and 3 tactical_bombers in 44 Sea Zone, round 2 : 6/9 hits, 4.83 expected hits
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Japanese lost in 44 Sea Zone
                    1 submarine owned by the Americans lost in 44 Sea Zone
                Japanese win with 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            4 fighters and 3 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone
            1 infantry and 1 mech_infantry moved from 6 Sea Zone to Japan
            1 bomber moved from India to Yunnan
            1 bomber moved from Volgograd to Ukraine
            EDIT: 1 fighter moved from 44 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            3 mech_infantrys placed in Kiangsu
            3 mech_infantrys placed in Kwangtung
            3 mech_infantrys placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 59 PUs; end with 113 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 118 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.83
    Japanese regular : 1.50
    UK_Pacific AA : -0.17
    ANZAC regular : -0.33
    Russians AA : -0.17
    

    Savegame


  • @crockett36 Had an issue with the software. Attacked with 8 planes. Wouldn’t let me land 8. Strange!

  • '23

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 1 fighter, 5 infantry, 2 submarines and 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Morocco to 92 Sea Zone
            1 artillery moved from Gibraltar to 92 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from 108 Sea Zone to Normandy Bordeaux
            1 fighter moved from Gibraltar to Normandy Bordeaux
            1 bomber moved from Amur to Kiangsu
            1 submarine moved from 33 Sea Zone to 21 Sea Zone
                  Americans take 22 Sea Zone from Japanese
            1 submarine moved from 33 Sea Zone to 45 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 21 Sea Zone
            2 fighters moved from 33 Sea Zone to 45 Sea Zone
            2 fighters moved from 33 Sea Zone to 34 Sea Zone
            1 fighter moved from Caroline Islands to 34 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Kiangsu
                    Japanese roll AA dice in Kiangsu : 0/1 hits, 0,17 expected hits
                Bombing raid in Kiangsu rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Kiangsu causes 6 damage total. 
            Battle in Normandy Bordeaux
                Americans attack with 1 artillery, 2 fighters and 1 infantry
                Germans defend with 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
                    Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0,50 expected hits
                    Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1,67 expected hits
                    Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1,00 expected hits
                    1 infantry owned by the Germans lost in Normandy Bordeaux
                    Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Normandy Bordeaux, round 3 : 1/4 hits, 1,67 expected hits
                    Germans roll dice for 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 3 : 0/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                    Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Normandy Bordeaux, round 4 : 1/4 hits, 1,67 expected hits
                    Germans roll dice for 1 artillery in Normandy Bordeaux, round 4 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 11
                Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry
            Battle in 45 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 fighters in 45 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 45 Sea Zone
                Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 34 Sea Zone
                Americans attack with 3 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 3 fighters in 34 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the Americans lost in 34 Sea Zone
                    1 destroyer owned by the Japanese lost in 34 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 destroyer
            Battle in 21 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 21 Sea Zone
                Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 33 Sea Zone
            2 fighters moved from 34 Sea Zone to 33 Sea Zone
            1 fighter moved from 33 Sea Zone to Caroline Islands
            2 fighters moved from 45 Sea Zone to 33 Sea Zone
            2 fighters moved from Hawaiian Islands to 33 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            1 bomber moved from Western United States to United Kingdom
            2 fighters moved from Normandy Bordeaux to 110 Sea Zone
            1 carrier moved from 108 Sea Zone to 110 Sea Zone
            1 destroyer moved from 110 Sea Zone to 92 Sea Zone
            1 destroyer moved from 116 Sea Zone to 108 Sea Zone
            1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun moved from Central United States to Western United States
            1 fighter moved from Western United States to 26 Sea Zone
            1 aaGun, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 mech_infantry moved from Morocco to Tunisia
            1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
            1 bomber moved from Kiangsu to Suiyuyan
            1 infantry moved from Algeria to Tunisia
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            4 infantry placed in Central United States
            1 fighter placed in Eastern United States
            1 bomber and 1 infantry placed in Western United States
            1 carrier and 2 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Hopei
                  Chinese take Hopei from Japanese
            1 fighter and 2 infantry moved from Tsinghai to Sikang
    
        Combat - Chinese
            Battle in Sikang
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Sikang
                    Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 3 : 2/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 mech_infantry in Sikang, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Sikang
                Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Sikang to Suiyuyan
            1 infantry moved from Tsinghai to Shensi
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
            1 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 armour, 5 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy nothing; Remaining resources: 12 PUs; 
    
        Combat Move - British
            2 fighters and 2 mech_infantrys moved from Russia to Rostov
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            3 fighters moved from United Kingdom to Holland Belgium
            1 transport moved from 98 Sea Zone to 94 Sea Zone
            1 infantry moved from Algeria to 94 Sea Zone
            1 infantry and 1 transport moved from 94 Sea Zone to 93 Sea Zone
            1 infantry moved from 93 Sea Zone to Southern France
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            1 cruiser and 1 destroyer moved from 98 Sea Zone to 93 Sea Zone
            1 destroyer moved from 92 Sea Zone to 93 Sea Zone
            1 bomber moved from Trans-Jordan to Ukraine
            1 armour moved from Tunisia to Libya
                  British take Libya from Italians
            1 armour moved from Libya to Tunisia
    
        Combat - British
            Strategic bombing raid in Ukraine
                    Germans roll AA dice in Ukraine : 0/1 hits, 0,17 expected hits
                Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Ukraine causes 6 damage total. 
            Battle in Southern France
            Battle in Holland Belgium
                British attack with 3 fighters and 2 infantry
                Germans defend with 1 artillery and 2 infantry
                    British roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 2/5 hits, 1,83 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 1,00 expected hits
                    2 infantry owned by the Germans lost in Holland Belgium
                    British roll dice for 3 fighters and 2 infantry in Holland Belgium, round 3 : 1/5 hits, 1,83 expected hits
                    Germans roll dice for 1 artillery in Holland Belgium, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                    1 artillery owned by the Germans lost in Holland Belgium
                British win, taking Southern France from Germans, taking Holland Belgium from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 1 artillery and 2 infantry
                Casualties for British: 1 infantry
            Battle in Rostov
                British attack with 2 fighters and 2 mech_infantrys
                Germans defend with 1 armour; Italians defend with 1 armour
                    British roll dice for 2 fighters and 2 mech_infantrys in Rostov, round 2 : 2/4 hits, 1,33 expected hits
                    Italians roll dice for 2 armour in Rostov, round 2 : 1/2 hits, 1,00 expected hits
                    1 mech_infantry owned by the British lost in Rostov
                    1 armour owned by the Germans and 1 armour owned by the Italians lost in Rostov
                British win, taking Rostov from Italians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 8
                Casualties for British: 1 mech_infantry
                Casualties for Italians: 1 armour
                Casualties for Germans: 1 armour
    
        Non Combat Move - British
            2 fighters moved from Rostov to Tsinghai
            1 artillery and 1 infantry moved from Kazakhstan to Tsinghai
            1 armour and 1 mech_infantry moved from Novosibirsk to Tsinghai
            1 infantry moved from India to Burma
            1 artillery and 1 infantry moved from Egypt to Trans-Jordan
            1 artillery and 1 infantry moved from Trans-Jordan to Iraq
            1 bomber moved from Ukraine to Russia
            3 fighters moved from Holland Belgium to United Kingdom
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
            2 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 mech_infantry moved from Belgian Congo to Egypt
    
        Place Units - British
            1 armour and 2 infantry placed in Egypt
            3 mech_infantrys placed in Union of South Africa
            1 transport placed in 110 Sea Zone
            3 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 39 PUs; end with 39 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,50
    Americans regular : -1,67
    Italians regular : 0,00
    Japanese regular : 0,33
    Japanese AA : -0,17
    Germans AA : -0,17
    Germans regular : -2,33
    British regular : 0,00
    

    Savegame

  • 2025 2024 '23 '22 '19 '18

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 armour; Remaining resources: 1 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            2 infantry moved from Albania to Greece
    
        Non Combat Move - Italians
            3 aaGuns and 7 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 armour placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,4,3,6,2,4,5
            Italians collect 2 PUs (8 lost to blockades); end with 3 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '23

    @crockett36 I guess you are reimbursing me for not having sunk your 2 transports some turns ago… thanks for that ;-)

  • '23

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 42 Sea Zone to 61 Sea Zone
            1 submarine moved from 33 Sea Zone to 42 Sea Zone
            1 submarine moved from 33 Sea Zone to 6 Sea Zone
                  ANZAC take 17 Sea Zone from Japanese
            2 infantry moved from New South Wales to Queensland
            1 artillery and 1 infantry moved from Queensland to South Australia
    
        Combat - ANZAC
            Battle in 6 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 6 Sea Zone
                ANZAC win, taking 6 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 42 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                ANZAC win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery and 1 transport moved from 54 Sea Zone to 46 Sea Zone
            1 infantry moved from New Guinea to 46 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from Northwest Persia to Iraq
    
        Place Units - ANZAC
            1 destroyer and 1 submarine placed in 62 Sea Zone
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Northwest Persia to Iraq
            1 infantry moved from Trans-Jordan to Iraq
            3 infantry moved from Tunisia to Libya
            2 infantry moved from Algeria to Tunisia
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024 '23 '22 '19 '18

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 2 artilleries, 1 fighter and 15 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery moved from France to Southern France
            1 artillery moved from France to Normandy Bordeaux
            1 artillery moved from France to Holland Belgium
            1 infantry moved from France to Normandy Bordeaux
            1 fighter moved from Western Germany to Normandy Bordeaux
            1 fighter moved from Western Germany to Normandy Bordeaux
            1 infantry moved from Western Germany to Holland Belgium
            1 mech_infantry moved from Western Germany to Southern France
            1 fighter moved from Western Germany to Southern France
            1 tactical_bomber moved from Germany to Holland Belgium
            1 mech_infantry moved from Yugoslavia to Southern Italy
            1 artillery moved from Ukraine to Rostov
            14 armour and 23 mech_infantrys moved from Caucasus to Northwest Persia
            1 infantry moved from Ukraine to Rostov
            2 armour moved from Poland to Novgorod
            6 mech_infantrys moved from Germany to Eastern Poland
            4 infantry moved from Germany to Poland
            2 mech_infantrys moved from Yugoslavia to Eastern Poland
            1 armour moved from Yugoslavia to Northern Italy
            1 mech_infantry moved from Western Germany to Normandy Bordeaux
    
        Combat - Germans
            Battle in Normandy Bordeaux
                Germans attack with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry
                Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/5 hits, 1.83 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Holland Belgium
                Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/3 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Rostov
                Germans attack with 1 artillery and 1 infantry
                British defend with 1 mech_infantry
                    Germans roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Rostov, round 3 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Rostov
                Germans win, taking Rostov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Northwest Persia
                Germans attack with 14 armour and 23 mech_infantrys
                ANZAC defend with 1 infantry
                    Germans roll dice for 14 armour and 23 mech_infantrys in Northwest Persia, round 2 : 10/37 hits, 10.83 expected hits
                    Russians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Northwest Persia
                Germans win, taking Northwest Persia from Russians with 14 armour and 23 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Southern France
                Germans attack with 1 artillery, 1 fighter and 1 mech_infantry
                British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Southern France, round 2 : 1/3 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Southern France
                    1 infantry owned by the British lost in Southern France
                Germans win, taking Southern France from British with 1 artillery and 1 fighter remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            9 mech_infantrys moved from Ukraine to Caucasus
            4 tactical_bombers moved from Romania to Caucasus
            1 fighter moved from Romania to Caucasus
            1 tactical_bomber moved from Holland Belgium to Western Germany
            2 fighters moved from Normandy Bordeaux to Western Germany
            1 fighter moved from Southern France to Western Germany
            1 infantry moved from Finland to Norway
    
        Place Units - Germans
            1 armour, 1 fighter and 1 infantry placed in Novgorod
            Germans undo move 1.
            2 armour and 1 fighter placed in Novgorod
            2 artilleries placed in France
            1 infantry placed in France
            10 infantry placed in Germany
            4 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 9
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3,1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,2,1,5,1,5,2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,2
            Germans collect 49 PUs (9 lost to blockades); end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 56 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.67
    Russians regular : -1.00
    Germans regular : -0.33
    British regular : 0.33
    

    Savegame

  • '23

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 3 armour and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 armour, 1 infantry and 1 mech_infantry moved from Archangel to Novgorod
            2 fighters and 1 tactical_bomber moved from Russia to Novgorod
            1 infantry moved from Smolensk to Belarus
                  Russians take Belarus from Germans
            1 infantry moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Germans
            1 artillery and 1 infantry moved from Tambov to Rostov
            1 infantry moved from Volgograd to Rostov
            1 infantry moved from Tambov to Rostov
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 2 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 airfield, 4 armour, 1 factory_minor, 1 fighter and 1 harbour
                    Russians roll dice for 2 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 2 : 4/7 hits, 3,00 expected hits
                    Germans roll dice for 4 armour and 1 fighter in Novgorod, round 2 : 1/5 hits, 2,67 expected hits
                    1 infantry owned by the Russians lost in Novgorod
                    4 armour owned by the Germans lost in Novgorod
                    Russians roll dice for 2 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 3 : 3/6 hits, 2,83 expected hits
                    Germans roll dice for 1 fighter in Novgorod, round 3 : 0/1 hits, 0,67 expected hits
                    1 fighter owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 2 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 31
                Casualties for Russians: 1 infantry
                Casualties for Germans: 4 armour and 1 fighter
            Battle in Rostov
                Russians attack with 1 artillery and 3 infantry
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 1 artillery and 3 infantry in Rostov, round 2 : 1/4 hits, 1,00 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Rostov
                    1 infantry owned by the Germans lost in Rostov
                    Russians roll dice for 1 artillery and 2 infantry in Rostov, round 3 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 artillery in Rostov, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery and 1 infantry
    
        Non Combat Move - Russians
            1 infantry moved from Volgograd to Kazakhstan
            2 infantry moved from Russia to Samara
            2 aaGuns, 6 artilleries and 47 infantry moved from Tambov to Bryansk
            2 fighters moved from Novgorod to Bryansk
            1 tactical_bomber moved from Novgorod to Bryansk
            1 artillery and 10 infantry moved from Russia to Bryansk
            1 aaGun and 6 infantry moved from Smolensk to Archangel
            2 artilleries and 2 infantry moved from Smolensk to Bryansk
            1 infantry moved from Russia to Bryansk
            1 aaGun moved from Russia to Samara
            1 infantry moved from Russia to Tambov
            1 infantry moved from Russia to Smolensk
            1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
    
        Place Units - Russians
            3 armour and 3 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 31 PUs; end with 31 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -2,33
    Russians regular : 1,33
    

    Savegame

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