@leemorrison VF has me using 3.7 verzion
Is my 11 bid giving me the Allies?
@Panzerstahl-Helm No worries. I’m just going through russia turn now. Denmark battle ended up correctly.
Cool I’ll wait before I post r 9
Hello,
attached the revised G9 with the discussed adjustments.
BR
@Panzerstahl-Helm Hallo
Game History
Round: 9
Research Technology - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from 1st Corps: 2 guard_infantrys
EDIT: Adding units owned by Russians to 1st Corps: 2 armour
EDIT: Removing units owned by Russians from 3rd Corps: 2 armour
EDIT: Adding units owned by Russians to 3rd Corps: 2 guard_infantrys
EDIT: Removing units owned by Russians from 2nd Corps: 2 armour
EDIT: Adding units owned by Russians to 2nd Corps: 2 guard_infantrys
EDIT: Removing units owned by Russians from Romania: 2 guard_infantrys
EDIT: Adding units owned by Russians to Romania: 2 armour
EDIT: Turning off Edit Mode
Purchase Units - Russians
Russians buy 3 Mass_Tankss, 3 TotalWar_Tank_2s, 3 armour, 2 artilleries, 1 elite, 2 infantry and 2 russian_paras; Remaining resources: 0 PUs;
Combat Move - Russians
Trigger RailMovementAutoPlaceRussians: Russians has 1 Europe_Rail and 2 Rails placed in Russia
1 artillery and 6 infantry moved from Baltic States to Poland
2 fighters moved from Karelia to Poland
2 fighters and 1 tactical_bomber moved from Karelia to Eastern Poland
1 artillery moved from Romania to Eastern Poland
2 infantry moved from Bessarabia to Eastern Poland
1 elite moved from Bessarabia to Eastern Poland
1 artillery moved from Romania to Yugoslavia
2 infantry moved from Romania to Yugoslavia
1 artillery moved from Romania to Bulgaria
2 infantry moved from Romania to Bulgaria
1 armour moved from Romania to Bulgaria
2 infantry moved from Romania to Bulgaria
1 armour moved from Romania to Bulgaria
1 Russian_Rockets moved from Bessarabia to Bulgaria
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Poland
Russians attack with 1 artillery, 2 fighters and 6 infantry
Germans defend with 1 artillery and 1 elite
Russians roll dice for 1 artillery, 2 fighters and 6 infantry in Poland, round 2 : 3/9 hits, 2.50 expected hits
Germans roll dice for 1 artillery and 1 elite in Poland, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Russians lost in Poland
1 elite owned by the Germans and 1 artillery owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 artillery, 2 fighters and 4 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 2 infantry
Casualties for Germans: 1 artillery and 1 elite
Battle in Eastern Poland
Russians attack with 1 artillery, 1 elite, 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 1 elite, 2 fighters, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 3/8 hits, 3.00 expected hits
Germans roll dice for 2 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 artillery, 1 elite, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Bulgaria
Russians attack with 1 Russian_Rockets, 2 armour, 1 artillery and 4 infantry
Germans defend with 1 elite and 2 infantry
Russians roll dice for 1 Russian_Rockets in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
1 Russian_Rockets owned by the Russians lost in Bulgaria
Russians roll dice for 2 armour, 1 artillery and 4 infantry in Bulgaria, round 2 : 2/7 hits, 2.17 expected hits
Germans roll dice for 1 elite and 2 infantry in Bulgaria, round 2 : 0/4 hits, 1.33 expected hits
2 infantry owned by the Germans lost in Bulgaria
Russians roll dice for 2 armour, 1 artillery and 4 infantry in Bulgaria, round 3 : 1/7 hits, 2.17 expected hits
Germans roll dice for 1 elite in Bulgaria, round 3 : 0/2 hits, 0.67 expected hits
1 elite owned by the Germans lost in Bulgaria
Russians win, taking Bulgaria from Germans with 2 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 8
Casualties for Russians: 1 Russian_Rockets
Casualties for Germans: 1 elite and 2 infantry
Battle in Yugoslavia
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Yugoslavia, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Yugoslavia
Russians win, taking Yugoslavia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Europe_Rail and 2 Rails owned by Russians in Buryatia
2 fighters moved from Poland to Baltic States
2 fighters and 1 tactical_bomber moved from Eastern Poland to Baltic States
1 elite and 2 infantry moved from Novgorod to Baltic States
2 infantry moved from Finland to Norway
2 infantry moved from Karelia to Finland
1 aaGun and 1 infantry moved from Amur to Buryatia
1 Europe_Rail, 2 Rails, 2 armour and 1 elite moved from Russia to Buryatia
1 armour moved from Urals to Timguska
10 infantry and 2 russian_paras moved from Bessarabia to Romania
2 armour moved from Western Ukraine to Romania
1 2ndTankArmy moved from Western Ukraine to Romania
1 elite moved from Western Ukraine to Bessarabia
1 elite and 2 infantry moved from Ukraine to Western Ukraine
3 infantry moved from Rostov to Ukraine
1 armour, 1 elite and 3 infantry moved from Caucasus to Kazakhstan
2 armour moved from Russia to Belarus
2 armour moved from Russia to Western Ukraine
3 Russian_Rocketss moved from Russia to Bryansk
Place Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from 2nd Tank: 1 Tank_General3
EDIT: Adding units owned by Russians to 2nd Tank: 1 Tank_General
EDIT: Turning off Edit Mode
3 Mass_Tankss, 3 TotalWar_Tank_2s, 1 armour, 1 elite and 2 russian_paras placed in Russia
1 armour, 1 artillery and 1 infantry placed in Novgorod
1 armour, 1 artillery and 1 infantry placed in Ukraine
Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia
Trigger RussiansTotalWarTankPlaceRussia6: has removed 3 TotalWar_Tank_2s owned by Russians in Russia
Trigger MassTanksPlace3: Russians has 3 armour placed in Russia
Trigger RussiansTotalWarTankPlaceRussia6: Russians has 3 armour placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,1,3,4,1,6,2,5,5,6
Russians collect 45 PUs (5 lost to blockades); end with 45 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 60 PUs
Combat Hit Differential Summary :
Germans regular : -2.00
Russians regular : -1.00
Hello,
I used the naval fighters from SZ6 for the battle in SZ25 and left the “normal” fighters in SZ6 instead. This should have been the other way around of course. I edited that in NCM. They have the same values, so no difference.
BR
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 4 TotalWarFighters, 3 artilleries, 1 elite, 7 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Banzai: Japanese has 1 Banzai placed in Japan
Trigger RailMovementAutoPlaceJapanese: Japanese has 2 Rails placed in Kiangsu
2 infantry moved from Suiyuyan to Kansu
1 elite and 1 mech_infantry moved from Hopei to Shensi
1 fighter and 1 tactical_bomber moved from Hopei to Kansu
1 bomber and 1 fighter moved from Hopei to Shensi
1 armour moved from French Indo China to Siam
Japanese take Siam from British
1 armour moved from Siam to French Indo China
1 artillery and 1 infantry moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 bomber moved from French Indo China to Shan State
1 infantry moved from Caroline Islands to 33 Sea Zone
1 Japan_destroyer and 1 infantry moved from 33 Sea Zone to 63 Sea Zone
1 infantry moved from 63 Sea Zone to New Zealand
2 submarines moved from 33 Sea Zone to 47 Sea Zone
2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 47 Sea Zone
1 Japan_destroyer moved from 6 Sea Zone to 31 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 31 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 NavyFighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 NavyFighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
Combat - Japanese
Battle in New Zealand
Battle in Kansu
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking New Zealand from ANZAC, taking Kansu from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 bomber, 1 elite, 1 fighter and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 bomber, 1 elite and 1 fighter remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Shan State from British with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 31 Sea Zone
Japanese attack with 1 Japan_destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 pacific_submarine and 1 transport
Japanese win with 1 Japan_destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 pacific_submarine and 1 transport
Battle in 25 Sea Zone
Japanese attack with 2 NavyFighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 Escort
Japanese win with 2 NavyFighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 Escort
Battle in 47 Sea Zone
Japanese attack with 2 fighters, 2 submarines and 2 tactical_bombers
ANZAC defend with 1 Escort_Convoy and 2 transports
Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 Escort_Convoy and 2 transports
Non Combat Move - Japanese
Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan
Turning on Edit Mode
EDIT: Turning off Edit Mode
Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 Rails owned by Japanese in Kiangsu
2 fighters and 2 tactical_bombers moved from 47 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Caroline Islands
1 Japan_destroyer, 1 carrier and 1 cruiser moved from 42 Sea Zone to 36 Sea Zone
2 armour, 1 elite and 3 infantry moved from Japan to 6 Sea Zone
2 armour, 1 elite, 3 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
2 armour, 1 elite and 3 infantry moved from 36 Sea Zone to French Indo China
1 bomber, 1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
1 bomber and 1 fighter moved from Shensi to Hopei
1 fighter and 1 tactical_bomber moved from Kansu to Hopei
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 armour and 1 infantry moved from 6 Sea Zone to Korea
2 transports moved from 36 Sea Zone to 6 Sea Zone
2 air_transports and 2 infantry moved from Japan to Hopei
1 air_transport moved from Hopei to Japan
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 Japan_destroyer moved from 36 Sea Zone to 33 Sea Zone
2 submarines moved from 6 Sea Zone to 33 Sea Zone
2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
EDIT: 2 NavyFighters moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to Manchuria
1 Heavy_BB moved from 6 Sea Zone to 33 Sea Zone
Place Units - Japanese
4 TotalWarFighters and 1 elite placed in Japan
2 submarines placed in 6 Sea Zone
1 artillery and 2 infantry placed in Kwangtung
1 artillery and 2 infantry placed in French Indo China
1 artillery and 3 infantry placed in Japan
Trigger JapaneseTotalWarFighterPlaceJapan4: has removed 4 TotalWarFighters owned by Japanese in Japan
Trigger JapaneseTotalWarFighterPlaceJapan4: Japanese has 4 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 63 PUs
Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Trigger Japanese Loses WakeIsland Pacific Expanded Turn9: Japanese met a national objective for an additional -2 PUs; end with 64 PUs
Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
@Panzerstahl-Helm Hi Panzer
Something weird going on with Escorts. They’re not blocking anything.
You shouldn’t be able to get to New Zealand. Not sure what you want todo with him. Leave him in Carolines ? I don’t see any soft targets that you can reach with him.
I’ll look in the xml and see what’s up. We’ll have to Player Enforce for this game.
Anyway, let me know what you want todo.
Oh yea, also, I wasn’t able to get the Islands to work 100%. It’ll work correctly the first rd you lose them but after that, it won’t deduct the bonus PUs.
So need a -1 for losing Fiji. Just one more thing to keep track of :)
You can see it worked the rd before but not this time.
@Panzerstahl-Helm I found the problem. For some reason I gave it a “transport capacity” which makes it behave as a Trprt. Idky I did, just another f up lol.
I think it was when I was trying to have it support two Trprts. I tried adding an invisible Unit that it would carry that would boost a Trprt but it didn’t work.
Surprised I’ve never noticed it :)
I didn’t notoce either. Pleae move them back to the Caroline.
Their cruise is canceled…
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 Escort, 1 Fortification, 1 artillery and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 armour moved from New South Wales to Queensland
1 artillery moved from New South Wales to Queensland
Place Units - ANZAC
1 Fortification placed in New Britain
1 Escort and 1 transport placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC Liberates DNG Turn9: ANZAC met a national objective for an additional 2 PUs; end with 12 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
1 infantry moved from United Kingdom to Scotland
Turn Complete - French
Combat Hit Differential Summary :
I Fckd up and didn’t do the turn summary after UK. Thought it’d skip Italy :) So you’ll have to check History for what went down.
I moved the NZ guys back to Caroline and subtracted 2 PUs for NZ and 1 for Fiji.
I shoulda done the 97 Battle in Edit in case my Subs survived and they did. You’d probably lose a CA instead of DD then, so I killed a Trprt with the SS hit so you wouldn’t get burned. :)
I think that’s everything :)
it´s getting serious!
I didn´t fought the battle in Southern France in Edit modus.
your paratroop hit a 3, but Triplea did count it as a hit.
I removed 1 inf from Southern France after my placement phase.
Gute Nacht
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Note to players Germans: <body><b>It is Late 1944 and Our Factories are Now Producing Our Largest Tanks Ever !<br><br>You may Now Purchase Waffen Heavy Tanks.<b></body>
Trigger Waffen Hvy Tank: buyWaffen_Hvy_Tank added to productionGermans
Trigger Waffen Hvy Tank: buyRepair_Hvy_Tank added to productionGermans
triggerAttachmenEarly1944: has removed 1 Early1944_red owned by Changer in Early 1944
triggerAttachmenLate1944Red: has removed 1 Late1944 owned by Changer in Late 1944
triggerAttachmenEarly1944: Changer has 1 Early1944 placed in Early 1944
triggerAttachmenLate1944Red: Changer has 1 Late1944_red placed in Late 1944
Germans buy 1 Panzer_Grndrs, 4 TotalWarFighters, 11 TotalWar_Infs and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
Trigger RailMovementAutoPlaceGermans: Germans has 2 Rails placed in Germany
Trigger RailMovementAutoPlaceGermansItalyTakeover: Germans has 1 Europe_Rail placed in Germany
1 infantry moved from Western Germany to Denmark
Germans take Denmark from British
1 german_para moved from Germany to Holland Belgium
1 german_para moved from Western Germany to Holland Belgium
1 Panzer_Grndrs and 1 elite moved from Normandy Bordeaux to Southern France
2 infantry moved from France to Southern France
1 armour moved from Greece to Yugoslavia
3 infantry moved from Slovakia Hungary to Yugoslavia
5 infantry moved from Germany to Poland
1 artillery moved from Germany to Poland
1 infantry moved from Germany to Poland
1 German_Hvy_Bmbr moved from Germany to 97 Sea Zone
3 fighters moved from Western Germany to 97 Sea Zone
3 bombers and 2 fighters moved from Slovakia Hungary to 97 Sea Zone
1 tactical_bomber moved from Gibraltar to 97 Sea Zone
2 infantry moved from Slovakia Hungary to Yugoslavia
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Yugoslavia
Germans attack with 1 armour and 5 infantry
Russians defend with 1 artillery and 2 infantry
Germans win, taking Yugoslavia from Russians with 1 armour and 5 infantry remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Battle in Holland Belgium
Germans attack with 2 german_paras
British defend with 1 elite
Germans win, taking Holland Belgium from British with 2 german_paras remaining. Battle score for attacker is 3
Casualties for British: 1 elite
Battle in 97 Sea Zone
Germans attack with 1 German_Hvy_Bmbr, 3 bombers, 5 fighters and 1 tactical_bomber
British defend with 1 battleship, 1 destroyer and 1 transport; Americans defend with 1 Heavy_BB and 1 transport
Germans win with 1 German_Hvy_Bmbr, 3 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 36
Casualties for Germans: 2 fighters
Casualties for British: 1 battleship, 1 destroyer and 1 transport
Casualties for Americans: 1 Heavy_BB and 1 transport
Battle in Southern France
Germans attack with 1 Panzer_Grndrs, 1 elite and 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 uk_para
Germans win, taking Southern France from British with 1 Panzer_Grndrs, 1 elite and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 uk_para
Battle in Poland
Germans attack with 1 artillery and 6 infantry
Russians defend with 1 artillery and 4 infantry
Germans win, taking Poland from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 4 infantry
Casualties for Russians: 1 artillery and 4 infantry
Non Combat Move - Germans
Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Europe_Rail owned by Germans in Southern Italy
Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 2 Rails owned by Germans in Greater Southern Germany
Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
2 air_transports and 2 infantry moved from Western Germany to Gibraltar
2 waffen_infantrys moved from Slovakia Hungary to Western Germany
1 German_Engineer moved from Slovakia Hungary to Western Germany
1 air_transport and 1 elite moved from Slovakia Hungary to Gibraltar
1 destroyer moved from 91 Sea Zone to 102 Sea Zone
1 cruiser moved from 91 Sea Zone to 89 Sea Zone
2 GermanUBoats moved from 109 Sea Zone to 91 Sea Zone
3 GermanUBoats, 1 German_Heavy_BB, 1 Wolfpack, 1 battleship and 3 carriers moved from 91 Sea Zone to 92 Sea Zone
1 German_Hvy_Bmbr and 3 bombers moved from 97 Sea Zone to Southern Italy
1 tactical_bomber moved from 97 Sea Zone to Southern Italy
3 fighters moved from 97 Sea Zone to Southern Italy
1 ArmyGroupSouth moved from Slovakia Hungary to Northern Italy
1 ArmyGroupCentre moved from Slovakia Hungary to Germany
3 aaGuns moved from Slovakia Hungary to Greater Southern Germany
3 infantry and 3 mech_infantrys moved from Slovakia Hungary to Greater Southern Germany
1 Europe_Rail and 1 infantry moved from Germany to Southern Italy
2 infantry moved from Germany to Western Germany
2 Rails moved from Germany to Greece
2 Rails, 1 artillery and 1 infantry moved from Greece to Greater Southern Germany
Place Units - Germans
11 TotalWar_Infs placed in Germany
1 Panzer_Grndrs and 4 TotalWarFighters placed in Western Germany
2 infantry placed in France
Trigger GermansTotalWarFighterPlaceWesternGermany4: has removed 4 TotalWarFighters owned by Germans in Western Germany
Trigger GermansTotalWarInfPlaceGermany: has removed 11 TotalWar_Infs owned by Germans in Germany
Trigger GermansTotalWarFighterPlaceWesternGermany4: Germans has 4 fighters placed in Western Germany
Trigger GermansTotalWarInfPlaceGermany: Germans has 11 infantry placed in Germany
Turn Complete - Germans
Germans collect 48 PUs; end with 48 PUs
Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 60 PUs
Trigger Germans ReceiveItaliansRomanEmpireObjective: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Trigger Germans ReceiveItaliansNoShipsMedObjective: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Trigger Germans ReceiveItaliansAdvancedProduction: Germans met a national objective for an additional 3 PUs; end with 73 PUs
@Panzerstahl-Helm heh heh Thought it’d be bedtime over there:)
Game coming on. I’ll have something for ya tommorow :)
@Panzerstahl-Helm Hi Panzer
You didn’t run the Holland battle in Edit. The Paras killed in there First Strike, so Elite didn’t get to fire back.
So I’m gonna do 2 rolls in dicebot.
[dice 2d6<=2]
2d6<=2: 6, 2; Hits: 1
@Panzerstahl-Helm that’s weird. Dicebot posted above me. Anyway, he got a hit, so I’m gonna off one of the Paras.
@Panzerstahl-Helm Hallo
Game History
Round: 10
Research Technology - Russians
EDIT: Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Holland Belgium: 1 german_para
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 2nd Panzer: 1 Panzer_General
EDIT: Adding units owned by Germans to 2nd Panzer: 1 Panzer_General3
EDIT: Turning off Edit Mode
Purchase Units - Russians
Russians buy 3 Mass_Tankss, 2 Russian_Rocketss, 4 TotalWar_Bombers and 3 TotalWar_Tank_2s; Remaining resources: 0 PUs;
Combat Move - Russians
Trigger RailMovementAutoPlaceRussians: Russians has 1 Europe_Rail and 2 Rails placed in Russia
1 elite, 4 fighters, 2 infantry and 1 tactical_bomber moved from Baltic States to Poland
2 infantry moved from Eastern Poland to Poland
1 armour moved from Novgorod to Poland
1 infantry moved from Bulgaria to Albania
Russians take Albania from Germans
1 armour moved from Bulgaria to Greece
2 infantry moved from Bulgaria to Greece
2 mech_infantrys moved from Romania to Greece
1 armour, 1 artillery and 1 infantry moved from Bulgaria to Yugoslavia
4 infantry moved from Romania to Yugoslavia
2 armour moved from Romania to Yugoslavia
5 infantry moved from Romania to Yugoslavia
20 infantry moved from Romania to Slovakia Hungary
1 artillery and 1 elite moved from Eastern Poland to Slovakia Hungary
2 armour moved from Belarus to Slovakia Hungary
2 armour moved from Western Ukraine to Slovakia Hungary
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Slovakia Hungary
Russians attack with 4 armour, 1 artillery, 1 elite and 20 infantry
Germans defend with 1 infantry
Russians roll dice for 4 armour, 1 artillery, 1 elite and 20 infantry in Slovakia Hungary, round 2 : 7/27 hits, 6.33 expected hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 4 armour, 1 artillery, 1 elite and 20 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Poland
Russians attack with 1 armour, 1 elite, 4 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 1 armour, 1 elite, 4 fighters, 4 infantry and 1 tactical_bomber in Poland, round 2 : 7/12 hits, 4.17 expected hits
Germans roll dice for 1 artillery and 2 infantry in Poland, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians lost in Poland
1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 armour, 1 elite, 4 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 2 infantry
Battle in Yugoslavia
Russians attack with 3 armour, 1 artillery and 10 infantry
Germans defend with 1 armour and 5 infantry
Russians roll dice for 3 armour, 1 artillery and 10 infantry in Yugoslavia, round 2 : 1/14 hits, 3.67 expected hits
Germans roll dice for 1 armour and 5 infantry in Yugoslavia, round 2 : 3/6 hits, 2.17 expected hits
3 infantry owned by the Russians lost in Yugoslavia
1 infantry owned by the Germans lost in Yugoslavia
Russians roll dice for 3 armour, 1 artillery and 7 infantry in Yugoslavia, round 3 : 5/11 hits, 3.17 expected hits
Germans roll dice for 1 armour and 4 infantry in Yugoslavia, round 3 : 2/5 hits, 1.83 expected hits
2 infantry owned by the Russians lost in Yugoslavia
4 infantry owned by the Germans and 1 armour owned by the Germans lost in Yugoslavia
Russians win, taking Yugoslavia from Germans with 3 armour, 1 artillery and 5 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 5 infantry
Casualties for Germans: 1 armour and 5 infantry
Battle in Greece
Russians attack with 1 armour, 2 infantry and 2 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 1 armour, 2 infantry and 2 mech_infantrys in Greece, round 2 : 1/5 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Greece, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Greece
1 infantry owned by the Germans lost in Greece
Russians win, taking Greece from Germans with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Europe_Rail and 1 Rail owned by Russians in Eastern Poland
Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Rail owned by Russians in Novgorod
1 1stSovietAG, 1 2ndCorps, 1 2ndTankArmy, 1 3rdCorps, 1 aaGun, 5 guard_infantrys, 1 mech_infantry and 2 russian_paras moved from Romania to Slovakia Hungary
1 aaGun moved from Romania to Yugoslavia
1 elite moved from Bessarabia to Romania
1 elite moved from Western Ukraine to Eastern Poland
2 infantry moved from Western Ukraine to Eastern Poland
1 armour moved from Ukraine to Eastern Poland
1 artillery and 4 infantry moved from Ukraine to Western Ukraine
1 aaGun moved from Baltic States to Eastern Poland
1 artillery moved from Novgorod to Baltic States
1 Rail and 1 elite moved from Russia to Novgorod
4 fighters and 1 tactical_bomber moved from Poland to Novgorod
2 russian_paras moved from Russia to Eastern Poland
4 armour moved from Russia to Belarus
3 armour moved from Russia to Western Ukraine
1 Russian_Rockets moved from Bryansk to Western Ukraine
1 Europe_Rail and 1 Rail moved from Russia to Bryansk
1 Europe_Rail, 1 Rail and 2 Russian_Rocketss moved from Bryansk to Eastern Poland
1 aaGun moved from Caucasus to Kazakhstan
1 armour moved from Iraq to Caucasus
2 infantry moved from Iraq to Northwest Persia
1 armour moved from Timguska to Yakut S.S.R.
1 armour moved from Kazakhstan to Timguska
1 elite and 3 infantry moved from Kazakhstan to Novosibirsk
1 armour moved from Urals to Timguska
Place Units - Russians
3 Mass_Tankss, 2 Russian_Rocketss, 4 TotalWar_Bombers and 3 TotalWar_Tank_2s placed in Russia
Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia
Trigger RussiansTotalWarTankPlaceRussia6: has removed 3 TotalWar_Tank_2s owned by Russians in Russia
Trigger MassTanksPlace3: Russians has 3 armour placed in Russia
Trigger RussiansTotalWarTankPlaceRussia6: Russians has 3 armour placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
Russians collect 56 PUs; end with 56 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 21 PUs; end with 77 PUs
Combat Hit Differential Summary :
Germans regular : 1.33
Russians regular : 2.50
I activated 2nd Panzer in Army Group South for you and killed that Para.
oh boy, that Russian bear is becoming scarry… :S
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 Japan_destroyer, 1 elite, 11 infantry and 5 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese spend 1 PUs on Political Action: Political Action Japanese To War With RussiansTurn10
Japanese succeeds on action: Political Action Japanese To War With RussiansTurn10: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With RussiansTurn10: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With RussiansTurn10: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Japanese
Trigger Banzai: Japanese has 1 Banzai placed in Japan
Trigger RailMovementAutoPlaceJapanese: Japanese has 2 Rails placed in Kiangsu
Turning on Edit Mode
EDIT: Japanese takes Siberia from Russians
EDIT: Turning off Edit Mode
1 fighter and 3 infantry moved from Manchuria to Amur
1 armour and 3 infantry moved from Korea to Amur
EDIT: 1 japanese_para moved from Manchuria to Siberia
2 infantry moved from Kwangtung to Kiangsi
2 infantry moved from Hopei to Anhwe
1 fighter and 1 tactical_bomber moved from Hopei to Anhwe
1 bomber and 1 fighter moved from Hopei to Kiangsi
2 infantry moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
4 infantry moved from Caroline Islands to 33 Sea Zone
4 infantry, 1 pacific_transport and 1 transport moved from 33 Sea Zone to 31 Sea Zone
4 infantry moved from 31 Sea Zone to Wake Island
1 submarine moved from 33 Sea Zone to 47 Sea Zone
2 fighters moved from Caroline Islands to Wake Island
1 tactical_bomber moved from Caroline Islands to 47 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 47 Sea Zone
1 submarine moved from 33 Sea Zone to 46 Sea Zone
2 tactical_bombers moved from 33 Sea Zone to 46 Sea Zone
3 fighters moved from 33 Sea Zone to Wake Island
1 submarine moved from 6 Sea Zone to 25 Sea Zone
2 NavyFighters and 2 fighters moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from Japan to 25 Sea Zone
1 Heavy_BB and 3 battleships moved from 33 Sea Zone to 31 Sea Zone
1 cruiser moved from 33 Sea Zone to 31 Sea Zone
Combat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 submarine and 2 tactical_bombers
ANZAC defend with 1 Escort
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
ANZAC roll dice for 1 Escort in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Japanese lost in 46 Sea Zone
1 Escort owned by the ANZAC lost in 46 Sea Zone
Japanese win with 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 Escort
Battle in 25 Sea Zone
Japanese attack with 2 NavyFighters, 4 fighters and 1 submarine
Americans defend with 1 Escort
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 NavyFighters and 4 fighters in 25 Sea Zone, round 2 : 3/6 hits, 3,00 expected hits
Americans roll dice for 1 Escort in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Japanese lost in 25 Sea Zone
1 Escort owned by the Americans lost in 25 Sea Zone
Japanese win with 2 NavyFighters and 4 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 Escort
Battle in 47 Sea Zone
Japanese attack with 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 tactical_bombers in 47 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
Americans roll dice for 1 destroyer in 47 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 47 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 tactical_bombers in 47 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits
Americans roll dice for 1 destroyer in 47 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 47 Sea Zone
Japanese win with 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 destroyer
Battle in Amur
Japanese attack with 1 armour, 1 fighter and 6 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter and 6 infantry in Amur, round 2 : 2/8 hits, 2,00 expected hits
Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 1 armour, 1 fighter and 6 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kiangsi
Japanese attack with 1 bomber, 1 fighter and 2 infantry
British defend with 1 uk_armour
Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Kiangsi, round 2 : 1/4 hits, 1,50 expected hits
Chinese roll dice for 1 uk_armour in Kiangsi, round 2 : 0/1 hits, 0,50 expected hits
1 uk_armour owned by the British lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 uk_armour
Battle in Kwangsi
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 3/4 hits, 1,50 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kwangsi
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 uk_armour
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 1/4 hits, 1,50 expected hits
Chinese roll dice for 1 uk_armour in Anhwe, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Japanese lost in Anhwe
1 uk_armour owned by the British lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 infantry
Casualties for British: 1 uk_armour
Battle in Wake Island
Changer loiter and taunt; Japanese attack with 5 fighters and 4 infantry
Changer defend; Americans defend with 1 airfield and 1 infantry
Japanese roll dice for 1 Heavy_BB and 3 battleships in Wake Island, round 2 : 4/5 hits, 3,67 expected hits
Americans roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Wake Island
Japanese win, taking Wake Island from Americans with 5 fighters and 4 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan
Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 Rails owned by Japanese in Kiangsu
1 Japan_destroyer moved from 33 Sea Zone to 30 Sea Zone
1 JPN_Pacific_DD moved from 6 Sea Zone to 16 Sea Zone
3 carriers and 1 submarine moved from 6 Sea Zone to 31 Sea Zone
1 pacific_BB and 1 pacific_cruiser moved from 6 Sea Zone to 31 Sea Zone
5 fighters moved from Wake Island to 31 Sea Zone
1 JPN_Pacific_DD moved from 16 Sea Zone to 25 Sea Zone
2 NavyFighters and 4 fighters moved from 25 Sea Zone to 31 Sea Zone
3 carriers moved from 33 Sea Zone to 31 Sea Zone
1 fighter moved from Japan to 31 Sea Zone
1 JPN_Pacific_DD moved from 6 Sea Zone to 31 Sea Zone
2 tactical_bombers moved from 46 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from 47 Sea Zone to Caroline Islands
1 Japan_destroyer moved from 33 Sea Zone to 31 Sea Zone
1 fighter moved from Kwangsi to French Indo China
1 tactical_bomber moved from Kwangsi to French Indo China
1 fighter and 1 tactical_bomber moved from Anhwe to French Indo China
1 fighter moved from Kiangsi to Kwangtung
1 aaGun moved from Hopei to Suiyuyan
1 infantry moved from Kansu to Suiyuyan
1 elite moved from Shensi to Suiyuyan
2 air_transports moved from Hopei to Japan
1 air_transport and 1 elite moved from Japan to Caroline Islands
1 infantry moved from French Indo China to 36 Sea Zone
1 Japan_destroyer, 1 carrier, 1 cruiser and 1 infantry moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
3 transports moved from 36 Sea Zone to 6 Sea Zone
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone
1 artillery and 3 infantry moved from 36 Sea Zone to French Indo China
1 pacific_carrier moved from 6 Sea Zone to 36 Sea Zone
2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from Amur to Japan
1 aaGun moved from Manchuria to Amur
1 bomber moved from Kiangsi to Japan
1 bomber moved from French Indo China to Japan
Place Units - Japanese
3 infantry placed in French Indo China
3 infantry placed in Kwangtung
1 Japan_destroyer and 5 submarines placed in 6 Sea Zone
1 elite and 5 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 60 PUs
Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Trigger Japanese Controls WakeIsland Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 65 PUs
Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 73 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67
Americans regular : -0,33
Japanese regular : -0,50
ANZAC regular : 0,67
Russians regular : -0,33
@Panzerstahl-Helm heh heh ivan got the bit between his teeth :)
@Panzerstahl-Helm Remembered UK :)
Game History
Round: 10
Research Technology - Americans
Turning on Edit Mode
EDIT: Changing PUs for Japanese from 78 to 77
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 Escort
EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 Escort_Convoy
EDIT: Turning off Edit Mode
Purchase Units - Americans
Note to players Russians: <body><b>Japanese Sneak Attack! Russia May Immediately Place the Amount of PUs it Cost Japan to Declare War in Units in any Non Combat Russian Territory Or Add to their Treasury.</b></body>
Americans buy 1 ArmoredInfantry, 1 Escort, 1 Heavy_BB, 1 Heavy_Transport, 2 artilleries, 1 carrier, 1 destroyer, 2 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
Trigger RailMovementAutoPlaceAmericans: Americans has 2 Europe_Rails and 6 Rails placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 Escort_Convoy
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 Escort
EDIT: Turning off Edit Mode
1 submarine moved from 101 Sea Zone to 102 Sea Zone
1 submarine moved from 101 Sea Zone to 89 Sea Zone
2 usa_fighters moved from 101 Sea Zone to 102 Sea Zone
2 usa_fighters moved from 101 Sea Zone to 89 Sea Zone
1 usa_fighter moved from Eastern United States to 102 Sea Zone
1 usa_fighter moved from Eastern United States to 89 Sea Zone
1 Escort and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
8 NavyFighters moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 30 Sea Zone
3 usa_fighters moved from Hawaiian Islands to 30 Sea Zone
4 usa_fighters moved from 26 Sea Zone to 30 Sea Zone
Combat - Americans
Battle in 30 Sea Zone
Americans attack with 1 submarine and 7 usa_fighters
Japanese defend with 1 Japan_destroyer
Americans roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 7 usa_fighters in 30 Sea Zone, round 2 : 6/7 hits, 3.50 expected hits
Japanese roll dice for 1 Japan_destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Japan_destroyer owned by the Japanese lost in 30 Sea Zone
Americans win with 1 submarine and 7 usa_fighters remaining. Battle score for attacker is 7
Casualties for Japanese: 1 Japan_destroyer
Battle in 25 Sea Zone
Americans attack with 1 Escort, 8 NavyFighters and 1 submarine
Japanese defend with 1 JPN_Pacific_DD
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 JPN_Pacific_DD in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 25 Sea Zone
1 JPN_Pacific_DD owned by the Japanese lost in 25 Sea Zone
Americans win with 1 Escort and 8 NavyFighters remaining. Battle score for attacker is 1
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 JPN_Pacific_DD
Battle in 102 Sea Zone
Americans attack with 1 submarine and 3 usa_fighters
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 102 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 usa_fighters in 102 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Germans roll dice for 1 destroyer in 102 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 102 Sea Zone
Americans win with 1 submarine and 3 usa_fighters remaining. Battle score for attacker is 7
Casualties for Germans: 1 destroyer
Battle in 89 Sea Zone
Americans attack with 1 submarine and 3 usa_fighters
Germans defend with 1 cruiser
Americans roll dice for 1 submarine in 89 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 usa_fighters in 89 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Germans roll dice for 1 cruiser in 89 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Germans lost in 89 Sea Zone
Americans win, taking 89 Sea Zone from Neutral with 1 submarine and 3 usa_fighters remaining. Battle score for attacker is 9
Casualties for Germans: 1 cruiser
Non Combat Move - Americans
Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Europe_Rails and 6 Rails owned by Americans in Eastern United States
1 ArmoredInfantry, 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 elite and 1 infantry moved from Eastern United States to 101 Sea Zone
1 ArmoredInfantry, 3 Escorts, 2 Escort_Convoys, 2 artilleries, 3 carriers, 3 destroyers, 1 elite, 2 infantry, 2 submarines and 3 transports moved from 101 Sea Zone to 106 Sea Zone
1 Escort moved from 101 Sea Zone to 106 Sea Zone
1 ArmoredInfantry, 2 artilleries and 1 elite moved from 106 Sea Zone to New Brunswick Nova Scotia
2 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
3 usa_fighters moved from 102 Sea Zone to 106 Sea Zone
3 usa_fighters moved from 89 Sea Zone to 106 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 pacific_transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 26 Sea Zone to 10 Sea Zone
8 NavyFighters moved from 25 Sea Zone to 26 Sea Zone
7 usa_fighters moved from 30 Sea Zone to 26 Sea Zone
1 usa_fighter moved from Alaska to Soviet Far East
1 usa_fighter moved from New Guinea to Queensland
3 usa_fighters moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 Escort, 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 Heavy_BB, 1 Heavy_Transport and 1 submarine placed in 101 Sea Zone
1 ArmoredInfantry, 2 artilleries and 2 infantry placed in Central United States
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 65 PUs
Trigger Americans Loses WakeIsland Turn10: Americans met a national objective for an additional -2 PUs; end with 63 PUs
Trigger Americans Loses Philippines Turn10: Americans met a national objective for an additional -3 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 Escort
EDIT: Adding units owned by Americans to 101 Sea Zone: 1 Escort_Convoy
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 Escort
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 Escort_Convoy
EDIT: Turning off Edit Mode
COMMENT: Fckd Up Wanted one Inf in W USA Place will Edit
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 1 infantry
EDIT: Adding units owned by Americans to Western United States: 1 infantry
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
3 infantry moved from Kweichow to Anhwe
1 fighter moved from Yunnan to Anhwe
1 artillery moved from Yunnan to Kwangsi
1 infantry moved from Hunan to Kwangsi
1 infantry moved from Yunnan to Kwangsi
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 2 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 3 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu
1 fighter moved from Anhwe to Yunnan
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Kweichow to Anhwe
1 artillery moved from Tsinghai to Shensi
1 infantry moved from Sikang to Shensi
Place Units - Chinese
1 infantry placed in Hunan
1 artillery and 1 infantry placed in Anhwe
2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 20 PUs
Purchase Units - British
British buy 1 Escort, 1 UK_LCV, 1 artillery, 5 infantry, 3 uk_armours and 2 uk_paras; Remaining resources: 1 PUs;
Combat Move - British
Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
1 infantry moved from Shan State to Siam
British take Siam from Japanese
1 infantry moved from Shan State to Malaya
British take Malaya from Japanese
2 uk_fighters moved from United Kingdom to Holland Belgium
EDIT: 3 uk_paras moved from United Kingdom to Holland Belgium
2 uk_armours moved from Tobruk to Tunisia
British take Tunisia from Germans
Combat - British
EDIT: Battle in Holland Belgium
EDIT: British attack with 2 uk_fighters and 3 uk_paras
EDIT: Germans defend with 1 german_para
EDIT: 0/0 hits, 0.00 expected hits
EDIT: 0/1 hits, 0.17 expected hits
EDIT: 1/5 hits, 1.50 expected hits
EDIT: 0/1 hits, 0.33 expected hits
EDIT: 1 uk_para owned by the British lost in Holland Belgium
EDIT: 1 german_para owned by the Germans lost in Holland Belgium
EDIT: British takes Holland Belgium from Germans
EDIT: British win
EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 0
EDIT: Recording Battle Statistics
Non Combat Move - British
EDIT: Turning off Edit Mode
Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Yunnan
2 uk_fighters moved from Holland Belgium to United Kingdom
1 infantry moved from Tobruk to Libya
1 transport moved from 81 Sea Zone to 71 Sea Zone
2 Rails and 2 uk_armours moved from Union of South Africa to Yunnan
3 infantry moved from Shan State to Yunnan
1 artillery and 5 infantry moved from Burma to Yunnan
5 infantry moved from India to Burma
1 uk_armour moved from India to Yunnan
4 uk_armours moved from West India to Burma
2 uk_armours moved from Eastern Persia to India
2 infantry moved from Rhodesia to Tanganyika Territory
Place Units - British
5 infantry and 1 uk_armour placed in India
2 uk_armours placed in Union of South Africa
1 Escort placed in 71 Sea Zone
1 UK_LCV, 1 artillery and 2 uk_paras placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 4,2
British collect 47 PUs (4 lost to blockades); end with 48 PUs
Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 54 PUs
Trigger British Liberates Fiji Turn10: British met a national objective for an additional 1 PUs; end with 55 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33
Americans regular : 2.17
Japanese regular : 0.33
Germans regular : -0.83
EDIT: : -1.00