Thanks, but I’m good with the R1 posted. Those boats will help more in the Baltic, I think.
FYI - I’ll be out the rest of the night. If you are going for a J1 COW, no scramble in 35 and submerge in 37 (assuming you send the CR + 3 planes).
Happy to hear each of those things. I also want to finish this year (and I know we will) because I need 6 to return to the playoffs
Really glad for the patience, shouldn’t be much longer!
I need to move for you today.
Farmboy hasn’t moved yet so I don’t have much of an excuse except that I’m supposed to be working. But that’s not much of an excuse
Hmmmm we’re on US/UK 10, Interesting. Sorry I disrupted the flow of a hot game!
You mean man!
I saw a notification for this thread and thought: Oh yeah, gamerman finally made his move!
And then nothing!
I guess this calls for a cleansing of Moscow.
Guess I should have PMd
If I can get ahead on work, then…
I am not able to upload files right now, the site isn’t working.
I am attacking Z95 with 2 subs and 2 bombers and attempting to land a man on Sicily.
Do you scramble the German fighter/tac to defend along with an Italian destroyer?
If you need a map I’ll provide it, but I thought you could probably make the decision from this.
If you need a map, I’ll post it when the site lets me.
Sardinia, rather. Doesn’t really matter right now because they’re both blank
Test summary from TripleA, engine version: 2.6.14389, time: 10:03:01
Savegame
No scramble.
I wonder why you changed your mind from Sicily to Sardinia. Scared of volcanoes?
Scared of the version (PtV?) that has Sicily connected by land to South Italy.
I buy all that firepower, and… double sixes, fancy that
That link won’t work. I’m going to try a re-boot
UK10 edit.tsvg
Edited 2 planes from Carolines to Queensland that I overlooked during US NCM
No effect on UK turn
Thank you
That link is also bad
Working on it
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Purchase Units - Italians
Italians repair damage of 1x factory_minor; Remaining resources: 11 PUs;
Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to Holland Belgium
2 infantry moved from France to Holland Belgium
Combat - Italians
Battle in Holland Belgium
Italians attack with 1 bomber and 2 infantry
British defend with 2 infantry
Italians roll dice for 1 bomber and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 1,00 expected hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Italians lost in Holland Belgium
Italians roll dice for 1 bomber and 1 infantry in Holland Belgium, round 3 : 2/2 hits, 0,83 expected hits
British roll dice for 2 infantry in Holland Belgium, round 3 : 0/2 hits, 0,67 expected hits
2 infantry owned by the British lost in Holland Belgium
Italians win, taking Holland Belgium from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Italians
1 bomber moved from Holland Belgium to Southern Italy
Place Units - Italians
2 artilleries and 1 infantry placed in Ukraine
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6
Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians regular : 0,17
British regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 4 infantry, 3 submarines and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Novgorod to Belarus
Germans take Belarus from Russians
3 fighters, 1 submarine and 3 tactical_bombers moved from 112 Sea Zone to 125 Sea Zone
1 fighter moved from Southern Italy to 95 Sea Zone
1 tactical_bomber moved from Southern Italy to 99 Sea Zone
1 artillery and 4 infantry moved from Ukraine to Bryansk
1 bomber moved from Ukraine to Bryansk
4 infantry moved from Ukraine to Bryansk
2 armour moved from Ukraine to Bryansk
10 armour moved from Ukraine to Bryansk
1 artillery moved from Ukraine to Western Ukraine
2 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Bryansk
1 armour moved from Ukraine to Bryansk
Combat - Germans
Battle in 99 Sea Zone
Germans attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 99 Sea Zone
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 95 Sea Zone
Germans attack with 1 fighter
Americans defend with 2 submarines and 1 transport
2 submarines owned by the Americans submerged
1 transport owned by the Americans lost in 95 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 125 Sea Zone
Germans attack with 3 fighters, 1 submarine and 3 tactical_bombers
British defend with 1 destroyer
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 3 fighters and 3 tactical_bombers in 125 Sea Zone, round 2 : 5/6 hits, 3,50 expected hits
British roll dice for 1 destroyer in 125 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Germans lost in 125 Sea Zone
1 destroyer owned by the British lost in 125 Sea Zone
Germans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in Western Ukraine
Germans attack with 1 artillery and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery and 3 infantry in Western Ukraine, round 2 : 3/4 hits, 1,00 expected hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Bryansk
Germans attack with 13 armour, 1 artillery, 1 bomber and 9 infantry
Americans defend with 1 fighter; Russians defend with 2 aaGuns and 10 infantry
Russians roll AA dice in Bryansk : 0/1 hits, 0,17 expected hits
Germans roll dice for 13 armour, 1 artillery, 1 bomber and 9 infantry in Bryansk, round 2 : 8/24 hits, 9,17 expected hits
Russians roll dice for 2 aaGuns, 1 fighter and 10 infantry in Bryansk, round 2 : 5/11 hits, 4,00 expected hits
5 infantry owned by the Germans lost in Bryansk
6 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Bryansk
1 bomber owned by the Germans retreated
1 artillery owned by the Germans, 4 infantry owned by the Germans and 13 armour owned by the Germans retreated to Ukraine
Russians win with 1 fighter and 4 infantry remaining. Battle score for attacker is 13
Casualties for Germans: 5 infantry
Casualties for Russians: 2 aaGuns and 6 infantry
Non Combat Move - Germans
1 bomber moved from Bryansk to Novgorod
2 infantry moved from Novgorod to Belarus
1 artillery and 1 infantry moved from Baltic States to Eastern Poland
1 armour and 2 mech_infantrys moved from Eastern Poland to Bulgaria
1 mech_infantry moved from Eastern Poland to Bulgaria
2 mech_infantrys moved from Western Germany to Yugoslavia
1 mech_infantry moved from Eastern Poland to Yugoslavia
3 infantry moved from Southern France to France
1 fighter moved from 95 Sea Zone to Southern Italy
1 tactical_bomber moved from 99 Sea Zone to Southern Italy
1 fighter moved from Western Germany to Southern Italy
3 fighters and 3 tactical_bombers moved from 125 Sea Zone to 112 Sea Zone
Place Units - Germans
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in France
3 submarines and 2 tactical_bombers placed in 112 Sea Zone
Germans undo move 3.
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 125 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
3 submarines placed in 112 Sea Zone
2 tactical_bombers placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 2 infantry
EDIT: Adding units owned by Germans to Western Germany: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Russians regular : 0,33
Germans regular : 2,00
Russians AA : -0,17
British regular : 0,67
Test summary from TripleA, engine version: 2.6.14549, time: 8:36:50 AM
Savegame
New laptop
There’s some hope I can play by forum again. I’m getting farther than I could before, even a test post as you see
What version do you use?
Test summary from TripleA, engine version: 2.6.14389, time: 17:44:54
Savegame