L23 BM4 Gamerman (Allies+10) vs Roboto (Axis)

  • '19 '18


  • Yes


  • '19 '18

    Italy7.tsvg

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians repair damage of 4x factory_minor; Remaining resources: 18 PUs; 
            Italians buy 1 fighter and 1 infantry; Remaining resources: 5 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Western Germany to 92 Sea Zone
            1 fighter moved from Southern Italy to 92 Sea Zone
            1 infantry moved from Western Germany to Holland Belgium
            1 artillery moved from France to Holland Belgium
    
        Combat - Italians
            French scrambles 1 units out of Gibraltar to defend against the attack in 92 Sea Zone
            Battle in Holland Belgium
                Italians attack with 1 artillery and 1 infantry
                British defend with 1 infantry
                Italians win, taking Holland Belgium from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 92 Sea Zone
                Italians attack with 1 bomber and 1 fighter
                British defend with 1 fighter; French defend with 1 destroyer
                Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 18
                Casualties for French: 1 destroyer
                Casualties for British: 1 fighter
    
        Non Combat Move - Italians
            1 bomber moved from 92 Sea Zone to Southern Italy
            1 fighter moved from 92 Sea Zone to Southern France
            1 artillery and 2 infantry moved from France to Southern France
    
        Place Units - Italians
            1 infantry placed in Ukraine
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 20 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
    

    Oh yeah, baby. Italians actually DO know how to fight, would you look at that.


  • :) Your file was named I8 scramble

  • '19 '18

    And I fixed it at the end of turn!


  • I think I can do this right now


  • F7.tsvg

    Well FRANZAC didn’t lose anything either

  • '19 '18

    If you stop attacking for the rest of the game, you will save a lot of French and Australian lives!


  • I’m trying!! I don’t throw my boys into action unless it’s for a very good cause

  • '19 '18

    Ger8.tsvg

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 artillery, 1 carrier, 2 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            4 artilleries and 10 infantry moved from Ukraine to Rostov
            1 artillery and 3 infantry moved from Ukraine to Rostov
            1 artillery moved from Ukraine to Rostov
            1 artillery and 4 infantry moved from France to Normandy Bordeaux
            1 bomber moved from Western Germany to Normandy Bordeaux
            1 bomber moved from Western Germany to 91 Sea Zone
    
        Combat - Germans
            Battle in 91 Sea Zone
                Germans attack with 1 bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 91 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Normandy Bordeaux
                Germans attack with 1 artillery, 1 bomber and 4 infantry
                British defend with 1 aaGun and 1 infantry; Americans defend with 1 factory_minor, 1 harbour and 2 infantry
                    British roll AA dice in Normandy Bordeaux : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 artillery, 1 bomber and 4 infantry in Normandy Bordeaux, round 2 : 2/6 hits, 1,83 expected hits
                    Americans roll dice for 1 aaGun and 3 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Germans lost in Normandy Bordeaux
                    1 aaGun owned by the British and 1 infantry owned by the British lost in Normandy Bordeaux
                    Germans roll dice for 1 artillery, 1 bomber and 3 infantry in Normandy Bordeaux, round 3 : 1/5 hits, 1,67 expected hits
                    Americans roll dice for 2 infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in Normandy Bordeaux
                    1 infantry owned by the Americans lost in Normandy Bordeaux
                    Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Normandy Bordeaux, round 4 : 3/4 hits, 1,50 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Normandy Bordeaux
                    1 infantry owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 3 infantry
                Casualties for British: 1 aaGun and 1 infantry
                Casualties for Americans: 2 infantry
            Battle in Rostov
                Germans attack with 6 artilleries and 13 infantry
                Russians defend with 1 aaGun and 6 infantry
                    Germans roll dice for 6 artilleries and 13 infantry in Rostov, round 2 : 4/19 hits, 5,17 expected hits
                    Russians roll dice for 1 aaGun and 6 infantry in Rostov, round 2 : 3/6 hits, 2,00 expected hits
                    3 infantry owned by the Germans lost in Rostov
                    3 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Rostov
                6 artilleries owned by the Germans and 10 infantry owned by the Germans retreated to Ukraine
                Russians win with 3 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 3 infantry
                Casualties for Russians: 1 aaGun and 3 infantry
    
        Non Combat Move - Germans
            1 armour and 10 mech_infantrys moved from Eastern Poland to Ukraine
            1 artillery and 3 infantry moved from Bulgaria to Romania
            2 infantry moved from Poland to Eastern Poland
            6 mech_infantrys moved from Germany to Eastern Poland
            2 infantry moved from Baltic States to Eastern Poland
            1 infantry moved from Novgorod to Belarus
            1 infantry moved from Novgorod to Archangel
            4 infantry moved from Novgorod to Baltic States
            1 submarine moved from 112 Sea Zone to 125 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to 112 Sea Zone
            1 bomber moved from Normandy Bordeaux to Western Germany
            1 bomber moved from 91 Sea Zone to Southern France
    
        Place Units - Germans
            1 carrier and 2 submarines placed in 112 Sea Zone
            1 artillery and 2 infantry placed in Novgorod
            2 mech_infantrys placed in Western Germany
            1 armour and 2 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5
            Germans collect 48 PUs (2 lost to blockades); end with 48 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1,00
    British AA : -0,17
    Russians regular : 1,00
    Germans regular : -0,17
    

  • I’m sorry if you think this unnecessary, but I do want to ask casualty choice in WUK and thanks for not shooting my plane down

    Down to 1 INF, 1 TAC, got 1 hit against AA, INF

    R8 casualty.tsvg

  • '19 '18

    I’m desperately thinking about a reason to leave the AA alive.
    Keep the infantry!


  • All 3 attacks repelled, NO german infantry lost.
    Well, I took out an AA and didn’t lose a tac, so could have been worse.


  • '19 '18

    Japan8.tsvg

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese repair damage of 6x factory_minor; Remaining resources: 66 PUs; 6 SuicideAttackTokens; 
            Japanese buy 1 artillery, 2 destroyers, 1 fighter, 10 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Shan State to Burma
            1 infantry moved from Yunnan to Burma
            1 submarine moved from 39 Sea Zone to 75 Sea Zone
            2 bombers moved from French Indo China to Burma
            1 submarine moved from 37 Sea Zone to 46 Sea Zone
            1 destroyer moved from 37 Sea Zone to 42 Sea Zone
            1 submarine moved from 37 Sea Zone to 42 Sea Zone
            1 destroyer moved from 20 Sea Zone to 16 Sea Zone
            2 fighters moved from Japan to 16 Sea Zone
            1 fighter moved from Japan to 16 Sea Zone
            1 tactical_bomber moved from 20 Sea Zone to 34 Sea Zone
            1 fighter moved from 20 Sea Zone to 22 Sea Zone
    
        Combat - Japanese
            Battle in 46 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 46 Sea Zone
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 22 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 22 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 34 Sea Zone
                Japanese attack with 1 tactical_bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 34 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer and 1 submarine
                Americans defend with 1 submarine
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Americans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 16 Sea Zone
                Japanese attack with 1 destroyer and 3 fighters
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 3 fighters in 16 Sea Zone, round 2 : 3/4 hits, 1,83 expected hits
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 16 Sea Zone
                Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 75 Sea Zone
                Japanese attack with 1 submarine
                French defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 75 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    French roll dice for 1 destroyer in 75 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the French lost in 75 Sea Zone
                Japanese win with 1 submarine remaining. Battle score for attacker is 8
                Casualties for French: 1 destroyer
            Battle in Burma
                Japanese attack with 2 bombers and 2 infantry
                Chinese defend with 1 fighter
                    Japanese roll dice for 2 bombers and 2 infantry in Burma, round 2 : 2/4 hits, 1,67 expected hits
                    UK_Pacific roll dice for 1 fighter in Burma, round 2 : 0/1 hits, 0,67 expected hits
                    1 fighter owned by the Chinese lost in Burma
                Japanese win, taking Burma from UK_Pacific with 2 bombers and 2 infantry remaining. Battle score for attacker is 10
                Casualties for Chinese: 1 fighter
    
        Non Combat Move - Japanese
            1 battleship, 4 carriers, 1 cruiser, 4 fighters, 6 submarines and 4 tactical_bombers moved from 37 Sea Zone to 20 Sea Zone
            2 battleships, 5 carriers, 2 cruisers, 4 fighters, 10 submarines, 4 tactical_bombers and 1 transport moved from 20 Sea Zone to 19 Sea Zone
            2 carriers, 2 fighters, 2 submarines and 2 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone
            3 fighters moved from 16 Sea Zone to Japan
            1 fighter moved from 22 Sea Zone to 19 Sea Zone
            4 infantry moved from Jehol to Manchuria
            1 fighter and 1 tactical_bomber moved from French Indo China to 19 Sea Zone
            1 fighter moved from 19 Sea Zone to Japan
            1 tactical_bomber moved from 34 Sea Zone to 19 Sea Zone
            1 fighter moved from 19 Sea Zone to Manchuria
            3 infantry moved from Shantung to Anhwe
            3 infantry and 3 mech_infantrys moved from Anhwe to Hunan
            1 armour, 3 infantry and 4 mech_infantrys moved from Hunan to Yunnan
            3 infantry moved from Kwangtung to Kwangsi
            7 infantry moved from Kwangsi to Yunnan
            2 bombers moved from Burma to Anhwe
            1 transport moved from 37 Sea Zone to 19 Sea Zone
            1 artillery and 4 infantry moved from Malaya to Shan State
            1 artillery and 7 infantry moved from French Indo China to Shan State
            1 transport moved from 37 Sea Zone to 19 Sea Zone
    
        Place Units - Japanese
            2 destroyers and 1 submarine placed in 19 Sea Zone
            3 infantry placed in French Indo China
            3 infantry placed in Kwangtung
            1 artillery and 2 infantry placed in Manchuria
            1 fighter and 2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 65 PUs; end with 65 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,17
    French regular : -0,33
    Japanese regular : 2,83
    UK_Pacific regular : -0,67
    
  • '19 '18

    That German defense was really strong, nice.

    I’m quite uncertain the movement of my Japanese Fleet to a seazone without a harbour is a good idea, but every option had it’s disadvantages. Overall I hope this is the least bad option.

  • '19 '18

    That whole mess with my turn in the Pejon game is really unfortunate. It will certainly not be the last time some questions arise. I hope there will be a solution in the future.

    Anyways, I’d love to get back to our game… oh wait it’s your turn!
    Why don’t you spend some time in lovely Hawaii? I heard there are wonderful beaches, your soldiers could use some vacation time


  • The boys told me when they were enjoying Hawaii that they got bombed on a Sunday morning. Now they’d rather be in Peleliu


    I think we each just got a little sloppy around India.

  • '19 '18

    You think so? Do you think I should have gone harder for India or what do you mean?

    I’d like you to elaborate, once these insights won’t affect the current state anymore.

    As much as I already like my Japan play, I do have a tendency to not “seal the deal”. I hate committing to for example getting India, when it’s not bullet proof and when it’s sacrificing my position elsewhere. Even though sometimes that would be the right choice. It’s not my style of play, I prefer the slower and more economic approach.


  • @MrRoboto said in L23 BM4 Gamerman (Allies+10) vs Roboto (Axis):

    You think so? Do you think I should have gone harder for India or what do you mean?

    I’d like you to elaborate, once these insights won’t affect the current state anymore.

    I can do some of that now, no problem

    As much as I already like my Japan play, I do have a tendency to not “seal the deal”. I hate committing to for example getting India, when it’s not bullet proof and when it’s sacrificing my position elsewhere. Even though sometimes that would be the right choice. It’s not my style of play, I prefer the slower and more economic approach.

    Oh that makes total sense, the issues I immediately see would take very few resources or compromise position

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