i will move tomorrow afternoon norway time, I will probably keep the fighter as you indicated
MrRoboto (Allies+22) vs Simon33 (Axis) BM
-
Oh, Anzac need to sink the transports. I am assuming they will so I won’t edit them in.
-
Waiting for Italy then!
-
Oh poo! I think I made the turn but must have not posted it. Will look for dice emails.
-
TripleA Turn Summary: Italians round 22
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 22 Purchase Units - Italians Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 battleship and 2 transports EDIT: Adding units owned by Americans to 16 Sea Zone: 8 submarines EDIT: Removing units owned by Americans from 19 Sea Zone: 8 submarines EDIT: Turning off Edit Mode Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians Turning on Edit Mode EDIT: Removing units owned by British from Albania: 1 infantry EDIT: Removing units owned by Americans from Holland Belgium: 1 infantry EDIT: Turning off Edit Mode 1 fighter and 1 infantry moved from Western Germany to Holland Belgium Germans take Holland Belgium from Americans 1 infantry moved from Yugoslavia to Albania Italians take Albania from British Combat - Italians Non Combat Move - Italians 1 aaGun and 4 infantry moved from Northern Italy to Yugoslavia 1 fighter moved from Holland Belgium to Western Germany 1 artillery and 2 infantry moved from France to Western Germany 1 fighter moved from Western Germany to Yugoslavia 2 fighters moved from Southern Italy to Yugoslavia 1 artillery and 1 infantry moved from France to Western Germany 1 aaGun, 1 artillery and 1 infantry moved from France to Southern France Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 13 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,5,3,6,6,3,5,2,4 Italians collect 4 PUs (13 lost to blockades); end with 4 PUs Turning on Edit Mode EDIT: Changing PUs for Italians from 4 to 5 EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
-
Original convoy dice for 93 were 1,1 so I added back 1PU.
Don’t have the dice for 97 though. -
Germany will attack Normandy. Lose British inf first, then US inf or British art?
-
Game History
Round: 22 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer and 1 fighter moved from 19 Sea Zone to 21 Sea Zone 1 fighter moved from 19 Sea Zone to 21 Sea Zone 2 carriers, 1 cruiser and 1 destroyer moved from 19 Sea Zone to 16 Sea Zone ANZAC take 6 Sea Zone from Japanese Combat - ANZAC ANZAC creates battle in territory 19 Sea Zone Battle in 19 Sea Zone ANZAC attack with 2 fighters and 2 submarines Japanese defend with 1 destroyer ANZAC roll dice for 2 submarines in 19 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 19 Sea Zone ANZAC win, taking 19 Sea Zone from Japanese with 2 fighters and 2 submarines remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 21 Sea Zone ANZAC attack with 1 destroyer and 2 fighters Japanese defend with 1 submarine and 1 transport ANZAC roll dice for 1 destroyer and 2 fighters in 21 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 transport in 21 Sea Zone, round 2 : 0/0 hits, 0,00 expected hits 1 transport owned by the Japanese and 1 submarine owned by the Japanese lost in 21 Sea Zone ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 13 Casualties for Japanese: 1 submarine and 1 transport Non Combat Move - ANZAC 2 fighters moved from 19 Sea Zone to 16 Sea Zone 2 fighters moved from 21 Sea Zone to 16 Sea Zone Place Units - ANZAC 1 fighter and 1 infantry placed in Queensland 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Volgograd to Rostov Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,50 ANZAC regular : 2,00
Lose all US inf first, then British inf, then US art, then British art.
-
TripleA Turn Summary: Germans round 23
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 23 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 fighter, 2 infantry, 1 marine, 3 mech_infantrys and 4 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Smolensk to Bryansk 1 artillery moved from Archangel to Vologda 1 armour and 1 mech_infantry moved from Smolensk to Vologda 1 tactical_bomber moved from Tambov to Vologda 1 infantry moved from Samara to Volgograd 1 bomber moved from Novgorod to Normandy Bordeaux 1 bomber and 1 fighter moved from Norway to Normandy Bordeaux 2 fighters and 1 tactical_bomber moved from Denmark to Normandy Bordeaux 2 fighters moved from 113 Sea Zone to Normandy Bordeaux 1 bomber and 2 fighters moved from Western Germany to Normandy Bordeaux 3 artilleries and 7 infantry moved from France to Normandy Bordeaux 5 artilleries and 10 infantry moved from Southern France to Normandy Bordeaux 1 armour and 1 artillery moved from Tambov to Volgograd 1 armour and 1 mech_infantry moved from Russia to Volgograd 1 fighter moved from Tambov to Bryansk 1 destroyer moved from 113 Sea Zone to 125 Sea Zone 1 submarine moved from 127 Sea Zone to 125 Sea Zone Combat - Germans Battle in 125 Sea Zone Germans attack with 1 destroyer and 1 submarine Americans defend with 1 submarine Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 125 Sea Zone Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Bryansk Germans attack with 1 fighter and 1 infantry Americans defend with 1 infantry Germans roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk 1 infantry owned by the Americans lost in Bryansk Germans win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Vologda Germans attack with 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber Americans defend with 1 infantry Germans roll dice for 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber in Vologda, round 2 : 0/4 hits, 1.83 expected hits Americans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber in Vologda, round 3 : 1/4 hits, 1.83 expected hits Americans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Vologda Germans win, taking Vologda from Americans with 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Volgograd Germans attack with 2 armour, 1 artillery, 1 infantry and 1 mech_infantry French defend with 1 factory_minor and 2 infantry Germans roll dice for 2 armour, 1 artillery, 1 infantry and 1 mech_infantry in Volgograd, round 2 : 3/5 hits, 1.83 expected hits French roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Volgograd 2 infantry owned by the French lost in Volgograd Germans win, taking Volgograd from French with 2 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for French: 2 infantry Battle in Normandy Bordeaux Germans attack with 8 artilleries, 3 bombers, 7 fighters, 17 infantry and 1 tactical_bomber British defend with 4 artilleries and 20 infantry; French defend with 1 factory_minor and 1 harbour; Americans defend with 3 artilleries and 3 infantry Germans roll dice for 8 artilleries, 3 bombers, 7 fighters, 17 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 12/36 hits, 13.00 expected hits French roll dice for 7 artilleries and 23 infantry in Normandy Bordeaux, round 2 : 14/30 hits, 10.00 expected hits 14 infantry owned by the Germans lost in Normandy Bordeaux 3 infantry owned by the Americans and 9 infantry owned by the British lost in Normandy Bordeaux Germans roll dice for 8 artilleries, 3 bombers, 7 fighters, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 7/22 hits, 9.83 expected hits French roll dice for 7 artilleries and 11 infantry in Normandy Bordeaux, round 3 : 8/18 hits, 6.00 expected hits 5 artilleries owned by the Germans and 3 infantry owned by the Germans lost in Normandy Bordeaux 7 infantry owned by the British lost in Normandy Bordeaux Germans roll dice for 3 artilleries, 3 bombers, 7 fighters and 1 tactical_bomber in Normandy Bordeaux, round 4 : 7/14 hits, 7.17 expected hits French roll dice for 7 artilleries and 4 infantry in Normandy Bordeaux, round 4 : 5/11 hits, 3.67 expected hits 3 artilleries owned by the Germans and 2 fighters owned by the Germans lost in Normandy Bordeaux 3 artilleries owned by the Americans and 4 infantry owned by the British lost in Normandy Bordeaux 3 bombers owned by the Germans, 5 fighters owned by the Germans and 1 tactical_bomber owned by the Germans retreated French win with 4 artilleries remaining. Battle score for attacker is -22 Casualties for Germans: 8 artilleries, 2 fighters and 17 infantry Casualties for Americans: 3 artilleries and 3 infantry Casualties for British: 20 infantry Non Combat Move - Germans 1 fighter moved from Bryansk to Novgorod 1 artillery and 2 infantry moved from Novgorod to Belarus 1 tactical_bomber moved from Vologda to Novgorod 2 fighters moved from Normandy Bordeaux to Norway 2 bombers moved from Normandy Bordeaux to Western Germany 1 artillery and 1 infantry moved from Russia to Samara 1 artillery and 7 infantry moved from Western Germany to France 1 bomber moved from Normandy Bordeaux to France 1 aaGun moved from Southern France to France 3 fighters moved from Normandy Bordeaux to Western Germany 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 3 artilleries and 3 infantry moved from Norway to 113 Sea Zone 3 artilleries and 3 infantry moved from 113 Sea Zone to Western Germany 5 infantry moved from Finland to Norway Place Units - Germans 3 mech_infantrys placed in Russia 2 infantry placed in Novgorod 1 artillery and 1 marine placed in Western Germany 1 fighter placed in Norway 4 submarines placed in 113 Sea Zone Turn Complete - Germans Germans collect 49 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 69 PUs
Combat Hit Differential Summary :
Americans regular : 0.00 French regular : 7.67 Germans regular : -4.50
-
Oh wow that went well for me.
That game went on for so long by now, I have lost track of the countless dicings happening in both directions. Lately they have been swining in my direction it seems
-
Japan coming up?
-
TripleA Turn Summary: Japanese round 23
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 23 Purchase Units - Japanese Japanese buy 1 artillery, 2 carriers, 2 destroyers and 5 infantry; Remaining resources: 0 PUs; 1 SuicideAttackTokens; Combat Move - Japanese 1 artillery, 6 fighters and 5 infantry moved from Amur to Korea 1 fighter moved from Japan to 17 Sea Zone 1 bomber moved from Japan to 22 Sea Zone 14 fighters and 2 tactical_bombers moved from Japan to Korea 1 armour, 17 artilleries and 17 infantry moved from India to West India 1 infantry moved from Yenisey to Evenkiyskiy Japanese take Evenkiyskiy from Americans 1 infantry moved from Timguska to Urals Japanese take Urals from Americans 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 21 Sea Zone 1 bomber moved from Malaya to Jehol 1 infantry moved from Chahar to Jehol 1 infantry moved from Anhwe to Jehol Combat - Japanese Battle in 17 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 17 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 22 Sea Zone Japanese attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 22 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in West India Japanese attack with 1 armour, 17 artilleries and 17 infantry British defend with 1 infantry Japanese roll dice for 1 armour, 17 artilleries and 17 infantry in West India, round 2 : 17/35 hits, 11.83 expected hits UK_Pacific roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in West India Japanese win, taking West India from UK_Pacific with 1 armour, 17 artilleries and 17 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Jehol Japanese attack with 1 bomber and 2 infantry Chinese defend with 2 infantry Japanese roll dice for 1 bomber and 2 infantry in Jehol, round 2 : 1/3 hits, 1.00 expected hits Chinese roll dice for 2 infantry in Jehol, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Jehol Japanese roll dice for 1 bomber and 2 infantry in Jehol, round 3 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Korea Japanese attack with 1 artillery, 20 fighters, 5 infantry and 2 tactical_bombers Americans defend with 1 artillery, 10 fighters and 3 infantry Japanese roll dice for 1 artillery, 20 fighters, 5 infantry and 2 tactical_bombers in Korea, round 2 : 14/28 hits, 12.67 expected hits Americans roll dice for 1 artillery, 10 fighters and 3 infantry in Korea, round 2 : 2/14 hits, 8.00 expected hits 2 infantry owned by the Japanese lost in Korea 3 infantry owned by the Americans, 10 fighters owned by the Americans and 1 artillery owned by the Americans lost in Korea Japanese win, taking Korea from Americans with 1 artillery, 20 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 107 Casualties for Japanese: 2 infantry Casualties for Americans: 1 artillery, 10 fighters and 3 infantry Battle in 21 Sea Zone Japanese attack with 1 fighter and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 fighter and 1 tactical_bomber in 21 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 21 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 1 submarine moved from 42 Sea Zone to 54 Sea Zone 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Guam 1 carrier moved from 42 Sea Zone to 37 Sea Zone 4 artilleries and 3 infantry moved from Kazakhstan to Volgograd 1 infantry moved from Sikang to Kazakhstan 1 artillery and 1 infantry moved from Sikang to Tsinghai 4 artilleries and 7 infantry moved from Szechwan to Sikang 1 artillery and 4 infantry moved from Novosibirsk to Samara 2 artilleries and 2 infantry moved from Yenisey to Timguska 3 artilleries and 3 infantry moved from Kiangsu to Anhwe 1 bomber moved from Jehol to Anhwe 1 infantry moved from Yunnan to Szechwan 2 artilleries moved from Shensi to Tsinghai 1 infantry moved from Hopei to Chahar 1 infantry moved from Kweichow to Hopei 1 artillery moved from Yunnan to Kweichow 1 artillery and 2 infantry moved from French Indo China to Yunnan 4 artilleries and 4 infantry moved from Burma to Yunnan 1 infantry moved from Shan State to Yunnan 1 bomber moved from 22 Sea Zone to Japan 1 fighter moved from 17 Sea Zone to Japan 4 fighters moved from Korea to 19 Sea Zone 16 fighters and 2 tactical_bombers moved from Korea to Japan 1 infantry moved from Malaya to Shan State Place Units - Japanese 1 destroyer placed in 6 Sea Zone 2 carriers and 1 destroyer placed in 19 Sea Zone 1 artillery placed in Malaya 3 infantry placed in India 2 infantry placed in French Indo China Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,3,6,4 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4 Japanese collect 68 PUs (8 lost to blockades); end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00 Americans regular : -6.00 Japanese regular : 7.33 ANZAC regular : -0.33 UK_Pacific regular : -0.33
-
@simon33 said in MrRoboto (Allies+22) vs Simon33 (Axis) BM:
Americans roll dice for 1 artillery, 10 fighters and 3 infantry in Korea, round 2 : 2/14 hits, 8.00 expected hits
aaaaaaaand it swings back
-
@MrRoboto said in MrRoboto (Allies+22) vs Simon33 (Axis) BM:
aaaaaaaand it swings back
Would take even in Normandy and Korea over what happened.
-
-
Game History
Round: 23 Purchase Units - Americans Americans buy 1 destroyer, 5 fighters, 13 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Eastern Poland to Slovakia Hungary Americans take Slovakia Hungary from Germans 1 infantry moved from Bessarabia to Romania Americans take Romania from Germans 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 bomber moved from Greece to Germany 2 fighters and 1 infantry moved from Greece to Albania 3 fighters, 2 infantry and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium Combat - Americans Strategic bombing raid in Germany Germans roll AA dice in Germany : 1/1 hits, 0,17 expected hits 1 bomber owned by the Americans killed by AA in Germany Bombing raid in Germany causes 0 damage total. Battle in Holland Belgium Americans attack with 3 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor; Italians defend with 1 infantry Americans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/6 hits, 2,50 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Albania Americans attack with 2 fighters and 1 infantry Italians defend with 1 infantry Americans roll dice for 2 fighters and 1 infantry in Albania, round 2 : 1/3 hits, 1,17 expected hits Italians roll dice for 1 infantry in Albania, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Albania 1 infantry owned by the Italians lost in Albania Americans win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - Americans 2 infantry moved from Greece to Bulgaria 1 infantry moved from Bessarabia to Romania 2 fighters moved from Albania to Greece 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 107 Sea Zone to 101 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Morocco 3 fighters and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 3 transports moved from 11 Sea Zone to 10 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 carrier, 1 infantry, 4 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 8 submarines moved from 16 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 carrier, 3 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Eastern United States to 26 Sea Zone 1 transport moved from 110 Sea Zone to 107 Sea Zone Place Units - Americans 3 infantry placed in Greece 3 infantry placed in Caucasus 3 infantry placed in Ukraine 2 infantry placed in Eastern United States 5 fighters and 2 infantry placed in Western United States 1 destroyer and 1 submarine placed in 10 Sea Zone Americans undo move 5. 1 fighter placed in Eastern United States 4 fighters and 2 infantry placed in Western United States Americans undo move 7. 1 fighter placed in Eastern United States 3 fighters and 2 infantry placed in Western United States Americans undo move 8. 1 fighter placed in Eastern United States 2 fighters and 2 infantry placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,1,6,5,2,4,2,3,4 Americans collect 74 PUs (1 lost to blockades); end with 74 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 104 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Purchase Units - British British buy 1 artillery and 14 infantry; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Changing ownership of Archangel from Germans to Americans EDIT: Removing units owned by Americans from Nenetsia: 1 artillery EDIT: Adding units owned by Americans to Archangel: 1 artillery EDIT: Changing PUs for Americans from 104 to 105 EDIT: Turning off Edit Mode 4 artilleries moved from Normandy Bordeaux to Southern France 1 infantry moved from Bulgaria to Albania British take Albania from Italians 1 mech_infantry moved from Caucasus to Tambov British take Tambov from Germans 1 fighter moved from United Kingdom to Southern France 1 infantry moved from Turkmenistan to Kazakhstan 3 fighters and 1 tactical_bomber moved from Caucasus to Kazakhstan Combat - British Battle in Kazakhstan British attack with 3 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/5 hits, 2,33 expected hits Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Kazakhstan 1 infantry owned by the Japanese lost in Kazakhstan British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Southern France British attack with 4 artilleries and 1 fighter Italians defend with 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll AA dice in Southern France : 0/1 hits, 0,17 expected hits British roll dice for 4 artilleries and 1 fighter in Southern France, round 2 : 2/5 hits, 1,83 expected hits Italians roll dice for 1 aaGun, 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0,67 expected hits 1 aaGun owned by the Italians and 1 infantry owned by the Italians lost in Southern France British roll dice for 4 artilleries and 1 fighter in Southern France, round 3 : 4/5 hits, 1,83 expected hits Italians roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Southern France British win, taking Southern France from Italians with 4 artilleries and 1 fighter remaining. Battle score for attacker is 12 Casualties for Italians: 1 aaGun, 1 artillery and 1 infantry Non Combat Move - British 1 fighter moved from Southern France to 110 Sea Zone 2 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone 2 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 3 fighters and 1 tactical_bomber moved from Kazakhstan to Caucasus 3 aaGuns, 9 artilleries, 14 infantry and 3 mech_infantrys moved from Turkmenistan to Eastern Persia 3 infantry moved from Trans-Jordan to Iraq 3 infantry moved from Iraq to Persia 1 artillery and 7 infantry moved from Persia to Eastern Persia Place Units - British 3 infantry placed in Persia 3 infantry placed in Iraq 3 infantry placed in Egypt 1 artillery and 5 infantry placed in United Kingdom Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 50 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -1,67 Japanese regular : 0,67 Italians regular : -0,33 Germans AA : 0,83 Germans regular : -0,33 British regular : 2,00 Italians AA : -0,17
-
TripleA Turn Summary: Italians round 23
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 23 Purchase Units - Italians Italians buy nothing; Remaining resources: 5 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Western Germany to Holland Belgium 1 fighter moved from Southern Italy to Holland Belgium 2 fighters and 1 infantry moved from Yugoslavia to Romania 1 fighter and 2 infantry moved from Yugoslavia to Slovakia Hungary 2 infantry moved from Yugoslavia to Slovakia Hungary Combat - Italians Battle in Romania Italians attack with 2 fighters and 1 infantry Americans defend with 2 infantry Italians roll dice for 2 fighters and 1 infantry in Romania, round 2 : 1/3 hits, 1.17 expected hits Americans roll dice for 2 infantry in Romania, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Romania Italians roll dice for 2 fighters and 1 infantry in Romania, round 3 : 1/3 hits, 1.17 expected hits Americans roll dice for 1 infantry in Romania, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Romania 1 infantry owned by the Americans lost in Romania Italians win with 2 fighters remaining. Battle score for attacker is 3 Casualties for Americans: 2 infantry Casualties for Italians: 1 infantry Battle in Holland Belgium Italians attack with 1 artillery, 1 fighter and 1 infantry Americans defend with 1 factory_minor and 2 infantry Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1.17 expected hits Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Holland Belgium Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 3 : 2/3 hits, 1.17 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Italians win, taking Holland Belgium from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Slovakia Hungary Italians attack with 1 fighter and 4 infantry Americans defend with 1 mech_infantry Italians roll dice for 1 fighter and 4 infantry in Slovakia Hungary, round 2 : 3/5 hits, 1.17 expected hits Americans roll dice for 1 mech_infantry in Slovakia Hungary, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Slovakia Hungary 1 mech_infantry owned by the Americans lost in Slovakia Hungary Italians win, taking Slovakia Hungary from Americans with 1 fighter and 3 infantry remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for Americans: 1 mech_infantry Non Combat Move - Italians 1 aaGun moved from Yugoslavia to Slovakia Hungary 2 fighters moved from Romania to Southern Italy 1 fighter moved from Slovakia Hungary to Southern Italy 1 fighter moved from Holland Belgium to Western Germany 1 artillery and 1 infantry moved from Western Germany to Greater Southern Germany Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,2,4,1,6,3,5,4,5 Italians collect 7 PUs (6 lost to blockades); end with 12 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Italians regular : 2.17
-
Scramble?
-
No scramble.
-
Game History
Round: 23 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 4 fighters moved from 16 Sea Zone to 6 Sea Zone 1 submarine moved from 19 Sea Zone to 34 Sea Zone 1 submarine moved from 19 Sea Zone to 6 Sea Zone Combat - ANZAC Battle in 6 Sea Zone ANZAC attack with 4 fighters and 2 submarines Japanese defend with 1 destroyer ANZAC roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits ANZAC roll dice for 4 fighters in 6 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the ANZAC lost in 6 Sea Zone 1 destroyer owned by the Japanese lost in 6 Sea Zone ANZAC win with 4 fighters and 1 submarine remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 2 carriers, 1 cruiser and 1 destroyer moved from 16 Sea Zone to 26 Sea Zone 4 fighters moved from 6 Sea Zone to 26 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,6 ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,67 ANZAC regular : -0,67
-
TripleA Turn Summary: Germans round 24
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 24 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 8 artilleries, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber and 2 infantry moved from France to Normandy Bordeaux 1 artillery and 5 infantry moved from France to Southern France 1 fighter moved from Western Germany to Southern France 2 bombers, 2 fighters and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 3 fighters moved from Norway to Normandy Bordeaux 1 infantry moved from Belarus to Eastern Poland Germans take Eastern Poland from Americans 1 infantry moved from Belarus to Bryansk Germans take Bryansk from Americans 2 infantry moved from Novgorod to Archangel 1 artillery moved from Belarus to Archangel 1 artillery moved from Volgograd to Rostov 1 fighter and 1 tactical_bomber moved from Novgorod to Rostov 1 armour and 1 mech_infantry moved from Vologda to Tambov 1 artillery and 1 infantry moved from Samara to Tambov Combat - Germans Battle in Normandy Bordeaux Germans attack with 3 bombers, 5 fighters, 2 infantry and 1 tactical_bomber British defend with 2 artilleries and 3 infantry; French defend with 1 factory_minor and 1 harbour Germans roll dice for 3 bombers, 5 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 4/11 hits, 5.50 expected hits French roll dice for 2 artilleries and 3 infantry in Normandy Bordeaux, round 2 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux 1 artillery owned by the British and 3 infantry owned by the British lost in Normandy Bordeaux 3 bombers owned by the Germans, 5 fighters owned by the Germans and 1 tactical_bomber owned by the Germans retreated 1 infantry owned by the Germans retreated to France French win with 1 artillery remaining. Battle score for attacker is 10 Casualties for Germans: 1 infantry Casualties for British: 1 artillery and 3 infantry Battle in Tambov Germans attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry British defend with 1 mech_infantry Germans roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tambov, round 2 : 2/4 hits, 1.33 expected hits British roll dice for 1 mech_infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov 1 mech_infantry owned by the British lost in Tambov Germans win, taking Tambov from British with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for British: 1 mech_infantry Battle in Archangel Germans attack with 1 artillery and 2 infantry Americans defend with 1 artillery Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 1/3 hits, 0.83 expected hits Americans roll dice for 1 artillery in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Archangel Germans win, taking Archangel from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Rostov Germans attack with 1 artillery, 1 fighter and 1 tactical_bomber French defend with 1 infantry Germans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Rostov, round 2 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Rostov 1 infantry owned by the French lost in Rostov Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 artillery Casualties for French: 1 infantry Battle in Southern France Germans attack with 1 artillery, 1 fighter and 5 infantry British defend with 4 artilleries, 1 factory_minor and 1 harbour Germans roll dice for 1 artillery, 1 fighter and 5 infantry in Southern France, round 2 : 2/7 hits, 1.83 expected hits British roll dice for 4 artilleries in Southern France, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Germans lost in Southern France 2 artilleries owned by the British lost in Southern France Germans roll dice for 1 artillery, 1 fighter and 4 infantry in Southern France, round 3 : 2/6 hits, 1.67 expected hits British roll dice for 2 artilleries in Southern France, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Southern France 2 artilleries owned by the British lost in Southern France Germans win, taking Southern France from British with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 10 Casualties for Germans: 2 infantry Casualties for British: 4 artilleries Non Combat Move - Germans 1 aaGun moved from France to Southern France 1 fighter moved from Southern France to Western Germany 2 fighters moved from Normandy Bordeaux to Norway 1 tactical_bomber moved from Normandy Bordeaux to Norway 1 destroyer and 1 submarine moved from 125 Sea Zone to 113 Sea Zone 1 fighter moved from Normandy Bordeaux to Western Germany 2 fighters moved from Normandy Bordeaux to Western Germany 1 fighter moved from Western Germany to Denmark 3 bombers moved from Normandy Bordeaux to Western Germany 4 artilleries and 3 infantry moved from Western Germany to France 1 fighter and 1 tactical_bomber moved from Rostov to Volgograd 1 artillery moved from Vologda to Samara 3 mech_infantrys moved from Russia to Volgograd Place Units - Germans 1 armour and 1 mech_infantry placed in Russia 1 artillery and 2 infantry placed in Volgograd 1 artillery placed in Russia 1 artillery and 2 infantry placed in Novgorod 5 artilleries and 5 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2 Germans collect 48 PUs (3 lost to blockades); end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 68 PUs
Combat Hit Differential Summary :
Americans regular : 0.33 French regular : -0.67 Germans regular : 0.33 British regular : 0.67
-
TripleA Turn Summary: Japanese round 24
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 24 Purchase Units - Japanese Japanese buy 1 artillery, 3 carriers, 1 destroyer and 6 infantry; Remaining resources: 0 PUs; 1 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 3 infantry moved from Korea to Manchuria 2 fighters moved from 19 Sea Zone to Manchuria 2 fighters moved from 19 Sea Zone to Okinawa 2 carriers and 1 destroyer moved from 19 Sea Zone to 6 Sea Zone Japanese take 19 Sea Zone from ANZAC 1 fighter and 1 tactical_bomber moved from Guam to Okinawa 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Okinawa 1 bomber, 17 fighters and 2 tactical_bombers moved from Japan to 6 Sea Zone 1 submarine moved from 54 Sea Zone to 34 Sea Zone Combat - Japanese Battle in Okinawa Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber Americans defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Okinawa, round 2 : 2/6 hits, 2.83 expected hits Americans roll dice for 1 artillery and 1 infantry in Okinawa, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Okinawa 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Okinawa Japanese win, taking Okinawa from Americans with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Manchuria Japanese attack with 1 artillery, 2 fighters and 3 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters and 3 infantry in Manchuria, round 2 : 2/6 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Manchuria Japanese win, taking Manchuria from Chinese with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 6 Sea Zone Japanese attack with 1 bomber, 2 carriers, 1 destroyer, 17 fighters and 2 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 bomber, 2 carriers, 1 destroyer, 17 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 15/21 hits, 10.83 expected hits ANZAC roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 6 Sea Zone Japanese win, taking 6 Sea Zone from ANZAC with 1 bomber, 2 carriers, 1 destroyer, 17 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Non Combat Move - Japanese 1 carrier moved from 37 Sea Zone to 19 Sea Zone 2 fighters moved from Manchuria to Japan 10 fighters and 2 tactical_bombers moved from 6 Sea Zone to Japan 1 bomber moved from 6 Sea Zone to Japan 2 fighters moved from Okinawa to 19 Sea Zone 1 fighter moved from Okinawa to Japan 1 tactical_bomber moved from Okinawa to 6 Sea Zone 2 artilleries and 2 infantry moved from Timguska to Novosibirsk 3 artilleries and 3 infantry moved from Tsinghai to Kazakhstan 4 artilleries and 7 infantry moved from Sikang to Kazakhstan 1 infantry moved from Kansu to Tsinghai 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Jehol to Chahar 1 bomber moved from Anhwe to Volgograd 1 infantry moved from Szechwan to Sikang 1 artillery moved from Kweichow to Szechwan 1 armour, 17 artilleries and 17 infantry moved from West India to India 1 infantry moved from Shan State to Burma 1 infantry moved from Malaya to Shan State 1 artillery and 2 infantry moved from Yunnan to Burma 4 artilleries and 5 infantry moved from Yunnan to Szechwan 3 artilleries and 3 infantry moved from Anhwe to Kweichow 2 infantry moved from French Indo China to Yunnan 1 infantry moved from Jehol to Anhwe 2 fighters moved from Japan to 6 Sea Zone 1 artillery and 4 infantry moved from Samara to Volgograd 1 infantry moved from Urals to Vologda 1 infantry moved from Evenkiyskiy to Timguska Place Units - Japanese 3 carriers placed in 6 Sea Zone 1 destroyer placed in 19 Sea Zone 3 infantry placed in India 1 infantry placed in Kiangsu 1 artillery and 2 infantry placed in French Indo China Japanese undo move 5. 1 artillery and 2 infantry placed in Malaya Turn Complete - Japanese Japanese collect 80 PUs; end with 80 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 83 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 0.33 Japanese regular : 3.33 ANZAC regular : -0.17