@AldoRaine Japan’s turn will be very interesting. Could be an early game if you do what i think you are and the dice go decisively one way or another.
L23 BM4 MrRoboto(Axis) vs Avner (Allies+15) Game 2
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Alright, I had updated the tripleA version in the meantime, which was a bad idea.
I reversed back to our old version and recreated the battle in local mode to save it to the current state with the correct amount of hits.
Below you can find the file with the 10 hits you scored and I already chose your 11 casualties from my first round, which would leave you without a destroyer.
If you want to keep a DD instead, I can easily use another file I have saved, recreate your 10 hits again and continue WITH a destroyer.
You choose!
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Okay nevermind, I made a mistake. I forgot about the Australian units the game automatically chose!
Of course you can keep the Australian DD in any way, sorry for the confusion! I will continue with the battle now
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Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 armour, 3 artilleries, 1 destroyer, 5 infantry, 5 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 5 fighters, 2 submarines and 5 tactical_bombers moved from 46 Sea Zone to 54 Sea Zone 1 submarine moved from 55 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from Shan State to 54 Sea Zone 1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 49 Sea Zone 1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands 1 artillery and 3 infantry moved from Shan State to Burma Combat - Japanese Americans scrambles 3 units out of Queensland to defend against the attack in 54 Sea Zone Battle in Solomon Islands Battle in 54 Sea Zone Japanese attack with 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 6 fighters, 3 submarines and 6 tactical_bombers ANZAC defend with 1 cruiser, 1 destroyer, 3 fighters and 1 submarine; Americans defend with 1 battleship, 5 carriers, 2 cruisers, 7 fighters and 2 tactical_bombers Japanese roll dice for 3 submarines in 54 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits Units damaged: 1 carrier owned by the Americans Japanese roll dice for 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 6 fighters and 6 tactical_bombers in 54 Sea Zone, round 2 : 10/19 hits, 10,33 expected hits Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans Americans roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 battleship, 5 carriers, 3 cruisers, 1 destroyer, 10 fighters and 2 tactical_bombers in 54 Sea Zone, round 2 : 10/22 hits, 11,83 expected hits Units damaged: 2 battleships owned by the Japanese 4 carriers owned by the Japanese lost in 54 Sea Zone 4 carriers owned by the Americans and 1 submarine owned by the ANZAC lost in 54 Sea Zone Japanese roll dice for 3 submarines in 54 Sea Zone, round 3 : 0/3 hits, 1,00 expected hits Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers, 3 destroyers, 6 fighters and 6 tactical_bombers in 54 Sea Zone, round 3 : 13/19 hits, 10,33 expected hits Americans roll dice for 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 10 fighters and 2 tactical_bombers in 54 Sea Zone, round 3 : 10/18 hits, 10,50 expected hits 1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 3 destroyers owned by the Japanese, 3 submarines owned by the Japanese and 1 cruiser owned by the Japanese lost in 54 Sea Zone 3 fighters owned by the ANZAC, 2 cruisers owned by the Americans, 1 cruiser owned by the ANZAC, 1 destroyer owned by the ANZAC, 2 tactical_bombers owned by the Americans, 1 carrier owned by the Americans and 3 fighters owned by the Americans lost in 54 Sea Zone Japanese roll dice for 2 battleships, 1 carrier, 1 cruiser, 4 fighters and 5 tactical_bombers in 54 Sea Zone, round 4 : 7/12 hits, 7,00 expected hits Americans roll dice for 1 battleship and 4 fighters in 54 Sea Zone, round 4 : 4/5 hits, 3,33 expected hits 2 tactical_bombers owned by the Japanese and 2 fighters owned by the Japanese lost in 54 Sea Zone 4 fighters owned by the Americans and 1 battleship owned by the Americans lost in 54 Sea Zone Japanese win, taking Solomon Islands from ANZAC, taking 54 Sea Zone from Neutral with 2 battleships, 1 carrier, 1 cruiser, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 81 Casualties for Japanese: 4 carriers, 1 cruiser, 3 destroyers, 4 fighters, 3 submarines and 3 tactical_bombers Casualties for ANZAC: 1 cruiser, 1 destroyer, 3 fighters and 1 submarine Casualties for Americans: 1 battleship, 5 carriers, 2 cruisers, 7 fighters and 2 tactical_bombers Battle in Burma Japanese attack with 1 artillery and 3 infantry British defend with 2 infantry Japanese roll dice for 1 artillery and 3 infantry in Burma, round 2 : 0/4 hits, 1,00 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery and 3 infantry in Burma, round 3 : 1/4 hits, 1,00 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Burma 1 infantry owned by the British lost in Burma Japanese roll dice for 1 artillery and 2 infantry in Burma, round 4 : 0/3 hits, 0,83 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery and 2 infantry in Burma, round 5 : 0/3 hits, 0,83 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 5 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery and 2 infantry in Burma, round 6 : 2/3 hits, 0,83 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 6 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Burma 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for British: 2 infantry Non Combat Move - Japanese 1 submarine moved from 39 Sea Zone to 37 Sea Zone 3 tactical_bombers moved from 54 Sea Zone to Dutch New Guinea 2 artilleries and 1 infantry moved from French Indo China to Shan State 1 artillery and 4 infantry moved from Yunnan to Shan State 1 infantry moved from Urals to Nenetsia 1 infantry moved from Timguska to Urals 1 infantry moved from Kansu to Timguska 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Jehol to Chahar 1 artillery and 2 infantry moved from Anhwe to Hunan 2 infantry moved from Hunan to Yunnan 1 infantry moved from Yunnan to Shan State 2 artilleries and 1 infantry moved from Kwangtung to Kwangsi 3 mech_infantrys moved from Shantung to Hunan 3 mech_infantrys moved from Manchuria to Anhwe 1 carrier moved from 20 Sea Zone to 6 Sea Zone 1 submarine moved from 6 Sea Zone to 36 Sea Zone 3 artilleries and 10 infantry moved from Jehol to Anhwe Place Units - Japanese 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone 1 armour and 2 mech_infantrys placed in Shantung 3 mech_infantrys placed in Manchuria 1 artillery and 1 infantry placed in Japan 3 infantry placed in Kwangtung 2 artilleries and 1 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans regular : -1,83 Japanese regular : -0,17 UK_Pacific regular : -0,33
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ok so i can open the file
also sinks the DD…
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Yeah you probably didn’t see I already posted the turn.
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scramble?
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I will scramble both fighters, yes.
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assumed no scramble from italy, uk09.tsvg UK attack (100% win prob)
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Game History
Round: 9 Purchase Units - Italians Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from Ukraine to 99 Sea Zone 1 fighter moved from Southern Italy to 94 Sea Zone Combat - Italians Battle in 94 Sea Zone Italians attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 94 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 99 Sea Zone Italians attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 99 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Non Combat Move - Italians 1 fighter moved from Ukraine to Southern Italy 1 fighter moved from 99 Sea Zone to Southern Italy 1 fighter moved from 94 Sea Zone to Southern Italy 1 infantry moved from Northern Italy to Southern Italy 1 bomber moved from Novgorod to Southern Italy Place Units - Italians 1 artillery and 2 infantry placed in Southern Italy 3 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,6,1,1,5 Italians collect 11 PUs (4 lost to blockades); end with 11 PUs
Combat Hit Differential Summary :
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Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 2 destroyers, 3 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone 1 infantry moved from 8 Sea Zone to Aleutian Islands 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 5 artilleries and 6 infantry moved from French Indo China to Yunnan 1 armour, 1 artillery and 1 infantry moved from Tsinghai to Sikang 1 fighter and 1 tactical_bomber moved from Hunan to Sikang 1 fighter moved from Hunan to Sikang 1 infantry moved from Szechwan to Sikang Combat - Japanese Battle in Aleutian Islands Battle in Yunnan Japanese attack with 5 artilleries and 6 infantry British defend with 1 infantry Japanese roll dice for 5 artilleries and 6 infantry in Yunnan, round 2 : 5/11 hits, 3,50 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Yunnan Japanese win, taking Aleutian Islands from Americans, taking Yunnan from Chinese with 5 artilleries and 6 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 25 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Sikang Japanese attack with 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Sikang, round 2 : 5/7 hits, 3,00 expected hits Chinese roll dice for 2 infantry in Sikang, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Sikang 2 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hunan 3 infantry moved from Shantung to Anhwe 3 infantry moved from Kiangsu to Anhwe 1 artillery, 2 infantry and 1 mech_infantry moved from Kwangsi to Yunnan 1 mech_infantry moved from Yunnan to Shan State 3 infantry moved from Kwangtung to Kwangsi 1 artillery, 7 infantry and 3 mech_infantrys moved from Hunan to Yunnan 2 fighters and 1 tactical_bomber moved from Sikang to Szechwan 1 carrier, 1 destroyer and 2 submarines moved from 6 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 33 Sea Zone 4 infantry moved from Solomon Islands to 49 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 4 infantry, 1 submarine, 3 tactical_bombers and 2 transports moved from 49 Sea Zone to 33 Sea Zone 1 destroyer moved from 47 Sea Zone to 33 Sea Zone 4 infantry moved from 33 Sea Zone to Caroline Islands 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 artillery moved from 36 Sea Zone to French Indo China 1 aaGun moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from Hunan to Kwangsi 1 fighter moved from French Indo China to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsu 2 fighters and 1 tactical_bomber moved from Hunan to French Indo China 1 fighter and 1 tactical_bomber moved from French Indo China to Malaya Place Units - Japanese 1 carrier, 2 destroyers and 1 transport placed in 6 Sea Zone 1 infantry placed in Japan 1 artillery and 2 infantry placed in French Indo China 3 mech_infantrys placed in Kwangtung 3 mech_infantrys placed in Kiangsu Turn Complete - Japanese Japanese collect 65 PUs; end with 65 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Chinese regular : 0,00 Americans regular : 0,67 Japanese regular : 4,17
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Game History
Round: 10 Purchase Units - Japanese Japanese buy 6 armour, 2 artilleries, 2 destroyers, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 2 infantry moved from Shan State to Burma 1 bomber moved from Japan to 8 Sea Zone 1 bomber moved from Japan to 25 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 destroyer and 3 submarines moved from 6 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 fighter and 1 tactical_bomber moved from Japan to Iwo Jima Combat - Japanese Battle in 8 Sea Zone Japanese attack with 1 bomber Americans defend with 2 transports 2 transports owned by the Americans lost in 8 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 14 Casualties for Americans: 2 transports Battle in 17 Sea Zone Japanese attack with 1 destroyer, 3 submarines and 1 transport ANZAC defend with 1 submarine Japanese roll dice for 3 submarines in 17 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits 1 submarine owned by the ANZAC lost in 17 Sea Zone Japanese win, taking 17 Sea Zone from ANZAC with 1 destroyer, 3 submarines and 1 transport remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 25 Sea Zone Japanese attack with 1 bomber and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 bomber in 25 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Iwo Jima Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Iwo Jima, round 2 : 2/4 hits, 1,83 expected hits Americans roll dice for 2 infantry in Iwo Jima, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Iwo Jima 2 infantry owned by the Americans lost in Iwo Jima Japanese win, taking Iwo Jima from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in Burma Japanese attack with 1 artillery and 2 infantry British defend with 2 infantry Japanese roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/3 hits, 0,83 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Burma 1 infantry owned by the British lost in Burma Japanese roll dice for 1 artillery and 1 infantry in Burma, round 3 : 0/2 hits, 0,67 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Burma, round 4 : 0/2 hits, 0,67 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Burma, round 5 : 2/2 hits, 0,67 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Non Combat Move - Japanese 2 artilleries and 1 infantry moved from French Indo China to Shan State 1 submarine moved from 37 Sea Zone to 74 Sea Zone 1 submarine moved from 36 Sea Zone to 33 Sea Zone 2 battleships, 1 carrier, 1 cruiser and 2 fighters moved from 54 Sea Zone to 33 Sea Zone 2 artilleries and 1 infantry moved from Kwangsi to Yunnan 2 infantry moved from Yunnan to Shan State 3 infantry moved from Kwangtung to Kwangsi 1 artillery, 2 infantry and 3 mech_infantrys moved from Hunan to Yunnan 1 infantry moved from Kansu to Timguska 1 infantry moved from Tsinghai to Kazakhstan 1 infantry moved from Shensi to Tsinghai 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Hopei to Shensi 1 infantry moved from Timguska to Yenisey 1 fighter and 1 tactical_bomber moved from Iwo Jima to 17 Sea Zone 1 carrier moved from 6 Sea Zone to 17 Sea Zone 1 fighter moved from Japan to Manchuria 1 aaGun and 1 infantry moved from Jehol to Manchuria 1 armour and 2 mech_infantrys moved from Shantung to Manchuria 3 mech_infantrys moved from Anhwe to Manchuria 1 infantry moved from Anhwe to Chahar 1 infantry moved from Anhwe to Hopei 3 artilleries and 7 infantry moved from Anhwe to Hunan 3 tactical_bombers moved from Dutch New Guinea to Caroline Islands 1 bomber moved from 25 Sea Zone to Japan 1 bomber moved from 8 Sea Zone to Japan Place Units - Japanese 2 artilleries and 1 infantry placed in Manchuria 1 infantry and 2 mech_infantrys placed in Shantung 3 armour placed in Kwangtung 3 armour placed in French Indo China 2 destroyers placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 65 PUs; end with 65 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans regular : 0,00 Japanese regular : 0,33 UK_Pacific regular : -0,67
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Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 destroyer, 2 fighters and 15 infantry; Remaining resources: 0 PUs; 4 SuicideAttackTokens; Combat Move - Japanese 1 bomber moved from Davao to Shan State 2 infantry moved from Malaya to Shan State 1 artillery and 1 infantry moved from Korea to Southern Manchuria 2 infantry moved from Japan to 6 Sea Zone 2 artilleries and 2 infantry moved from Japan to 7 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Amur 2 artilleries, 2 infantry and 2 transports moved from 7 Sea Zone to 5 Sea Zone 1 artillery moved from 5 Sea Zone to Siberia 1 artillery moved from 5 Sea Zone to Soviet Far East 1 infantry moved from 5 Sea Zone to Soviet Far East 1 infantry moved from 5 Sea Zone to Siberia 1 fighter moved from Japan to Southern Manchuria Combat - Japanese Battle in Soviet Far East Battle in Amur Battle in Siberia Battle in Southern Manchuria Japanese attack with 1 artillery, 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Southern Manchuria, round 2 : 2/3 hits, 1,17 expected hits Chinese roll dice for 1 infantry in Southern Manchuria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Southern Manchuria Japanese win, taking Soviet Far East from Russians, taking Amur from Russians, taking Siberia from Russians, taking Southern Manchuria from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shan State Japanese attack with 1 bomber and 2 infantry British defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Shan State, round 2 : 2/3 hits, 0,83 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Trigger Japanese Destroy Factories Siberia: has removed 1 factory_minor owned by Japanese in Siberia Non Combat Move - Japanese Trigger Siberia Has Fallen to Japanese Switch: Setting switch to false for conditionAttachment_Russian_Siberia_Factory_May_Be_Destroyed_Japanese attached to Japanese 1 artillery and 1 infantry moved from Guam to 22 Sea Zone 1 artillery, 1 carrier, 1 infantry, 1 tactical_bomber and 1 transport moved from 22 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from Japan to 37 Sea Zone 1 infantry moved from Midway to 25 Sea Zone 1 infantry and 1 transport moved from 25 Sea Zone to 7 Sea Zone 1 infantry moved from 7 Sea Zone to Japan 1 artillery and 1 infantry moved from 37 Sea Zone to Hainan 1 destroyer and 1 submarine moved from 7 Sea Zone to 37 Sea Zone 1 fighter moved from Southern Manchuria to Jehol 1 aaGun moved from Shansi to Jehol 2 infantry moved from Anhwe to Kiangsi 1 artillery and 1 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Kiangsu to Kiangsi 1 bomber moved from Shan State to Kwangtung Place Units - Japanese 1 destroyer placed in 7 Sea Zone 2 fighters placed in Japan 3 infantry placed in Kiangsu 3 infantry placed in French Indo China 3 infantry placed in Malaya 6 infantry placed in Japan Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33 Japanese regular : 2,00 UK_Pacific regular : -0,33
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Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 7 armour, 2 artilleries, 4 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 2 fighters moved from Romania to Rostov 2 infantry moved from Ukraine to Rostov 4 fighters moved from Western Germany to 110 Sea Zone 1 submarine moved from 113 Sea Zone to 110 Sea Zone 1 artillery and 3 infantry moved from Novgorod to Archangel 3 artilleries and 6 infantry moved from Novgorod to Archangel 1 infantry moved from Belarus to Archangel Combat - Germans Battle in 110 Sea Zone Germans attack with 4 fighters and 1 submarine Americans defend with 1 destroyer Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 4 fighters in 110 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 110 Sea Zone Germans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Rostov Germans attack with 2 fighters and 2 infantry ANZAC defend with 1 fighter Germans roll dice for 2 fighters and 2 infantry in Rostov, round 2 : 2/4 hits, 1,33 expected hits Russians roll dice for 1 fighter in Rostov, round 2 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Rostov 1 fighter owned by the ANZAC lost in Rostov Germans win, taking Rostov from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for ANZAC: 1 fighter Battle in Archangel Germans attack with 4 artilleries and 10 infantry Russians defend with 2 infantry Germans roll dice for 4 artilleries and 10 infantry in Archangel, round 2 : 2/14 hits, 3,67 expected hits Russians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 4 artilleries and 10 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 1 infantry moved from Baltic States to Belarus 1 infantry moved from Poland to Eastern Poland 1 infantry moved from Eastern Poland to Western Ukraine 1 aaGun moved from Ukraine to Western Ukraine 1 infantry moved from Western Ukraine to Ukraine 2 armour and 2 mech_infantrys moved from Bessarabia to Ukraine 1 armour and 1 mech_infantry moved from Bessarabia to Romania 1 armour and 1 mech_infantry moved from Bessarabia to Ukraine 1 infantry moved from Baltic States to Eastern Poland 1 infantry moved from Baltic States to Eastern Poland 1 infantry moved from Western Germany to France 4 fighters moved from 110 Sea Zone to Western Germany 1 submarine moved from 106 Sea Zone to 118 Sea Zone 2 fighters moved from Rostov to Ukraine Place Units - Germans 2 artilleries and 1 infantry placed in Ukraine 3 infantry placed in Novgorod 7 armour and 2 mech_infantrys placed in Germany 2 submarines placed in 110 Sea Zone Germans undo move 4. 2 submarines placed in 112 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1 Germans collect 55 PUs (2 lost to blockades); end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Americans regular : -0,33 Russians regular : -0,33 Germans regular : -0,33
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Game History
Round: 11 Purchase Units - Russians Russians buy 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Tambov to Rostov 1 infantry moved from Bryansk to Rostov 1 infantry moved from Bryansk to Rostov 1 infantry moved from Smolensk to Belarus 1 fighter and 1 tactical_bomber moved from Bryansk to Belarus 1 fighter moved from Bryansk to Rostov 1 tactical_bomber moved from Bryansk to Rostov 1 infantry moved from Bryansk to Rostov 1 infantry moved from Urals to Evenkiyskiy Russians take Evenkiyskiy from Germans Combat - Russians Battle in Rostov Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Rostov, round 2 : 3/6 hits, 1.83 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 aaGuns and 18 infantry moved from Amur to Sakha 1 infantry moved from Vologda to Novosibirsk 1 infantry moved from Vologda to Novosibirsk 1 infantry moved from Nenetsia to Urals 2 armour and 3 mech_infantrys moved from Volgograd to Bryansk 1 fighter moved from Rostov to Bryansk 1 tactical_bomber moved from Rostov to Bryansk 1 fighter moved from Belarus to Bryansk 1 tactical_bomber moved from Belarus to Bryansk Place Units - Russians 9 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans regular : -0.67 Russians regular : 1.83
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Game History
Round: 11 Purchase Units - Japanese Japanese buy 2 armour, 2 artilleries, 1 carrier, 6 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese 2 units repaired. 1 infantry moved from Kazakhstan to Volgograd Japanese take Volgograd from Russians 1 armour, 7 artilleries and 15 infantry moved from Shan State to Burma 3 armour moved from French Indo China to Burma 2 artilleries and 3 mech_infantrys moved from Yunnan to Burma 2 battleships, 1 carrier, 1 cruiser and 2 fighters moved from 33 Sea Zone to 25 Sea Zone 1 artillery moved from Iwo Jima to 17 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport moved from 17 Sea Zone to 25 Sea Zone 1 artillery moved from 25 Sea Zone to Midway 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to Midway 1 infantry moved from Manchuria to Amur Japanese take Amur from Russians 1 infantry moved from Yenisey to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 2 bombers moved from Japan to Midway Combat - Japanese Japanese creates battle in territory Nenetsia Japanese creates battle in territory Urals Battle in Urals Japanese attack with 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0,17 expected hits Russians roll dice for 1 infantry in Urals, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Urals Russians win, taking Nenetsia from Russians with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Battle in Burma Japanese attack with 4 armour, 9 artilleries, 15 infantry and 3 mech_infantrys British defend with 3 infantry Japanese roll dice for 4 armour, 9 artilleries, 15 infantry and 3 mech_infantrys in Burma, round 2 : 9/31 hits, 9,50 expected hits UK_Pacific roll dice for 3 infantry in Burma, round 2 : 0/3 hits, 1,00 expected hits 3 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 4 armour, 9 artilleries, 15 infantry and 3 mech_infantrys remaining. Battle score for attacker is 9 Casualties for British: 3 infantry Battle in 25 Sea Zone Japanese attack with 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 3 submarines and 1 transport Americans defend with 1 destroyer and 1 transport Japanese roll dice for 3 submarines in 25 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 25 Sea Zone, round 2 : 5/6 hits, 3,17 expected hits Americans roll dice for 1 destroyer and 1 transport in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 25 Sea Zone Japanese win with 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 3 submarines and 1 transport remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in Midway Japanese attack with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber Americans defend with 1 airfield, 1 infantry and 1 mech_infantry Japanese roll dice for 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber in Midway, round 2 : 2/5 hits, 2,83 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Midway, round 2 : 1/2 hits, 0,67 expected hits 1 fighter owned by the Japanese lost in Midway 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Midway Japanese win, taking Midway from Americans with 1 artillery, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Japanese: 1 fighter Casualties for Americans: 1 infantry and 1 mech_infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 2 bombers moved from Midway to Wake Island 1 submarine moved from 33 Sea Zone to 62 Sea Zone 1 tactical_bomber moved from Caroline Islands to 25 Sea Zone 1 tactical_bomber moved from Midway to 25 Sea Zone 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 2 tactical_bombers moved from Caroline Islands to 36 Sea Zone 1 artillery moved from Yunnan to French Indo China 1 infantry moved from Kwangsi to French Indo China 3 infantry moved from Yunnan to Burma 2 infantry moved from Kwangsi to Yunnan 3 armour moved from Kwangtung to Yunnan 1 infantry moved from Tsinghai to Kazakhstan 1 infantry moved from Shensi to Tsinghai 1 infantry moved from Kweichow to Shensi 1 infantry moved from Anhwe to Kweichow 3 artilleries and 7 infantry moved from Hunan to Yunnan 1 infantry and 2 mech_infantrys moved from Shantung to Anhwe 1 fighter moved from Manchuria to Japan 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 1 aaGun, 1 armour, 2 artilleries, 1 infantry and 8 mech_infantrys moved from Manchuria to Amur 2 mech_infantrys moved from Anhwe to Hopei Place Units - Japanese 1 carrier, 1 submarine and 1 transport placed in 36 Sea Zone 1 artillery and 2 infantry placed in Kwangtung 1 artillery and 2 infantry placed in Manchuria Japanese undo move 3. 1 artillery and 1 infantry placed in Japan 1 transport placed in 6 Sea Zone 3 infantry placed in Manchuria 2 armour and 1 mech_infantry placed in Shantung Turn Complete - Japanese Japanese collect 69 PUs; end with 69 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans regular : 1,00 Japanese regular : 0,33 UK_Pacific regular : -1,00 Russians regular : 0,67
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