@Stucifer RE: bloodbath…wow!
Re: scramble for sub/transports. That’s what I thought the rule was, but the game asked for a scramble option so I thought maybe something had changed since I played last. It hadn’t come up in @mikawagunichi 's game.
Having to lose that bomber in Samara hurts.
@simon33 Yes Indeed, those bombers are quite useful, those fast movers in Kazakhstan are quite menacing. Russia 8.tsvg
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 airfield, 11 artilleries and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Russians converts factory_major into different units
1 infantry moved from Yugoslavia to Romania
2 fighters and 1 tactical_bomber moved from Rostov to Romania
2 infantry moved from Russia to Samara
1 armour and 1 artillery moved from Russia to Samara
1 armour moved from Russia to Urals
Russians take Vologda from Germans
Russians take Urals from Germans
1 infantry moved from Yugoslavia to Northern Italy
Russians take Northern Italy from Italians
Combat - Russians
Battle in Romania
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Romania, round 2 : 1/4 hits, 1.83 expected hits
Germans roll dice for 1 mech_infantry in Romania, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Romania
1 mech_infantry owned by the Germans lost in Romania
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Samara
Russians attack with 1 armour, 1 artillery and 2 infantry
Germans defend with 1 artillery
Russians roll dice for 1 armour, 1 artillery and 2 infantry in Samara, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 artillery in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Romania to Ukraine
2 mech_infantrys moved from Rostov to Ukraine
2 infantry moved from Volgograd to Caucasus
12 armour moved from Russia to Volgograd
1 mech_infantry moved from Russia to Ukraine
1 infantry moved from Smolensk to Bryansk
2 aaGuns, 13 armour, 3 artilleries, 13 infantry and 2 mech_infantrys moved from Yugoslavia to Northern Italy
2 armour moved from Russia to Volgograd
2 aaGuns and 16 infantry moved from Anhwe to Kiangsi
Place Units - Russians
1 airfield placed in Ukraine
1 artillery and 1 mech_infantry placed in Volgograd
10 artilleries placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans regular : 0.33
Russians regular : -1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 1 destroyer, 2 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from French Indo China to Burma
1 infantry moved from Yunnan to Burma
1 tactical_bomber moved from French Indo China to Hunan
3 fighters moved from Kiangsu to Hunan
1 artillery and 1 infantry moved from Yunnan to Hunan
1 infantry moved from Kiangsu to Shantung
Japanese take Shantung from Chinese
1 artillery and 1 infantry moved from Manchuria to Jehol
1 mech_infantry moved from Shensi to Chahar
Japanese take Chahar from Chinese
1 mech_infantry moved from Tsinghai to Turkmenistan
Japanese take Turkmenistan from Russians
1 fighter moved from Kiangsu to Jehol
1 fighter moved from Japan to Jehol
1 armour moved from Buryatia to Yenisey
Japanese take Yakut S.S.R. from Russians
Japanese take Yenisey from Russians
2 bombers moved from Caroline Islands to 26 Sea Zone
2 tactical_bombers moved from 49 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Solomon Islands to 49 Sea Zone
1 infantry moved from New Britain to 47 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 49 Sea Zone to 63 Sea Zone
1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from 63 Sea Zone to New Zealand
1 infantry and 1 transport moved from 47 Sea Zone to 30 Sea Zone
1 infantry moved from 30 Sea Zone to Johnston Island
6 fighters and 4 tactical_bombers moved from 31 Sea Zone to 26 Sea Zone
2 fighters moved from Japan to 26 Sea Zone
1 battleship, 6 carriers, 2 cruisers and 1 destroyer moved from 31 Sea Zone to 30 Sea Zone
1 destroyer moved from 6 Sea Zone to 26 Sea Zone
Combat - Japanese
Battle in New Zealand
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 battleship in New Zealand, round 2 : 1/1 hits, 0.67 expected hits
ANZAC roll dice for 1 infantry in New Zealand, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in New Zealand
Japanese win, taking New Zealand from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 30 Sea Zone
Japanese attack with 1 battleship, 6 carriers, 2 cruisers, 1 destroyer and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 1 battleship, 6 carriers, 2 cruisers, 1 destroyer and 1 transport in 30 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 carrier owned by the Japanese
1 destroyer owned by the Americans lost in 30 Sea Zone
Japanese win with 1 battleship, 6 carriers, 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Johnston Island
Battle in Burma
Japanese attack with 1 fighter and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Johnston Island from Americans, taking Burma from UK_Pacific with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 26 Sea Zone
Japanese attack with 2 bombers, 1 destroyer, 8 fighters and 6 tactical_bombers
Americans defend with 2 carriers, 2 fighters and 1 tactical_bomber
Japanese roll dice for 2 bombers, 1 destroyer, 8 fighters and 6 tactical_bombers in 26 Sea Zone, round 2 : 9/17 hits, 9.67 expected hits
Americans roll dice for 2 carriers, 2 fighters and 1 tactical_bomber in 26 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
1 fighter owned by the Japanese and 1 destroyer owned by the Japanese lost in 26 Sea Zone
1 tactical_bomber owned by the Americans, 2 carriers owned by the Americans and 2 fighters owned by the Americans lost in 26 Sea Zone
Japanese win with 2 bombers, 7 fighters and 6 tactical_bombers remaining. Battle score for attacker is 45
Casualties for Japanese: 1 destroyer and 1 fighter
Casualties for Americans: 2 carriers, 2 fighters and 1 tactical_bomber
Battle in Jehol
Japanese attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 bomber; Chinese defend with 1 fighter
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Jehol, round 2 : 1/4 hits, 1.67 expected hits
Chinese roll dice for 1 bomber and 1 fighter in Jehol, round 2 : 0/2 hits, 0.83 expected hits
1 bomber owned by the British lost in Jehol
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Jehol, round 3 : 2/4 hits, 1.67 expected hits
Chinese roll dice for 1 fighter in Jehol, round 3 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Jehol
1 fighter owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 artillery and 2 fighters remaining. Battle score for attacker is 21
Casualties for British: 1 bomber
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 fighter
Battle in Hunan
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 3/6 hits, 2.83 expected hits
Chinese roll dice for 3 infantry in Hunan, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Non Combat Move - Japanese
1 fighter moved from Burma to French Indo China
1 infantry moved from Sikang to Tsinghai
1 infantry moved from Szechwan to Sikang
1 infantry moved from Kweichow to Shensi
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Shan State to Yunnan
3 artilleries moved from Yunnan to Shan State
2 fighters moved from Jehol to Korea
2 fighters moved from Hunan to Kiangsu
1 fighter and 1 tactical_bomber moved from Hunan to French Indo China
2 armour moved from French Indo China to Shan State
1 transport moved from 31 Sea Zone to 17 Sea Zone
1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from New Zealand to 63 Sea Zone
2 fighters moved from 26 Sea Zone to 63 Sea Zone
2 bombers moved from 26 Sea Zone to Wake Island
1 tactical_bomber moved from 26 Sea Zone to Wake Island
5 fighters and 5 tactical_bombers moved from 26 Sea Zone to 30 Sea Zone
1 infantry moved from Amur to Manchuria
1 infantry moved from Soviet Far East to Siberia
1 infantry moved from French Indo China to Shan State
Place Units - Japanese
1 destroyer and 2 transports placed in 6 Sea Zone
1 armour and 2 artilleries placed in Kiangsu
3 infantry placed in French Indo China
Japanese undo move 2.
1 armour, 1 artillery and 1 infantry placed in Kiangsu
2 artilleries and 2 fighters placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4
Japanese collect 64 PUs (2 lost to blockades); end with 64 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : -1.50
Americans regular : 0.17
Japanese regular : 0.83
UK_Pacific regular : -0.33
ANZAC regular : -0.33
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers; Remaining resources: 1 PUs;
Combat Move - Americans
9 submarines moved from 64 Sea Zone to 63 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
1 cruiser and 1 marine moved from 92 Sea Zone to 93 Sea Zone
1 marine moved from 93 Sea Zone to Southern France
4 fighters and 2 tactical_bombers moved from 92 Sea Zone to Southern France
Combat - Americans
Battle in 63 Sea Zone
Americans attack with 9 submarines
Japanese defend with 1 battleship, 2 carriers, 3 fighters, 1 tactical_bomber and 1 transport
Americans roll dice for 9 submarines in 63 Sea Zone, round 2 : 2/9 hits, 3.00 expected hits
Units damaged: 2 carriers owned by the Japanese
Japanese roll dice for 1 battleship, 2 carriers and 1 transport in 63 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
1 submarine owned by the Americans lost in 63 Sea Zone
Americans roll dice for 8 submarines in 63 Sea Zone, round 3 : 4/8 hits, 2.67 expected hits
2 carriers owned by the Japanese and 1 battleship owned by the Japanese lost in 63 Sea Zone
Japanese roll dice for 1 transport in 63 Sea Zone, round 3 : 0/0 hits, 0.00 expected hits
Americans roll dice for 8 submarines in 63 Sea Zone, round 4 : 3/8 hits, 2.67 expected hits
1 transport owned by the Japanese lost in 63 Sea Zone
Japanese and Americans reach a stalemate
. Battle score for attacker is 53
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 battleship, 2 carriers and 1 transport
Battle in Southern France
Americans attack with 1 artillery, 4 fighters, 1 infantry, 1 marine and 2 tactical_bombers
Italians defend with 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 1 cruiser in Southern France, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 artillery, 4 fighters, 1 infantry, 1 marine and 2 tactical_bombers in Southern France, round 2 : 3/9 hits, 4.33 expected hits
Italians roll dice for 3 infantry in Southern France, round 2 : 3/3 hits, 1.00 expected hits
1 tactical_bomber owned by the Americans, 1 infantry owned by the Americans and 1 marine owned by the Americans lost in Southern France
3 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 1 artillery, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -10
Casualties for Americans: 1 infantry, 1 marine and 1 tactical_bomber
Casualties for Italians: 3 infantry
1 tactical_bomber owned by the Japanese and 3 fighters owned by the Japanese forced to land in New Zealand
Non Combat Move - Americans
4 fighters and 1 tactical_bomber moved from Southern France to Northern Italy
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
1 armour and 1 infantry moved from 97 Sea Zone to Northern Italy
1 armour and 1 infantry moved from 95 Sea Zone to Northern Italy
3 carriers and 2 destroyers moved from 92 Sea Zone to 91 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
Place Units - Americans
2 fighters and 2 tactical_bombers placed in Eastern United States
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 57 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 10 PUs;
Combat Move - Chinese
1 infantry moved from Kiangsi to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Kiangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
Combat - Chinese
Non Combat Move - Chinese
3 artilleries and 11 infantry moved from Kiangsi to Kwangtung
Turn Complete - Chinese
Chinese collect 4 PUs; end with 14 PUs
Purchase Units - British
British buy 3 fighters and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 factory_minor; Remaining resources: 1 PUs;
Combat Move - British
1 mech_infantry moved from Eastern Persia to Turkmenistan
3 fighters moved from Russia to Turkmenistan
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from West India to 79 Sea Zone
1 infantry moved from West India to 79 Sea Zone
2 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 armour, 4 artilleries and 12 infantry moved from India to Burma
2 artilleries and 2 infantry moved from West India to 79 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 79 Sea Zone to 38 Sea Zone
2 artilleries and 2 infantry moved from 38 Sea Zone to Burma
1 battleship and 1 cruiser moved from 42 Sea Zone to 38 Sea Zone
3 fighters and 1 tactical_bomber moved from 42 Sea Zone to Burma
Combat - British
Battle in Borneo
Battle in Sumatra
Battle in Burma
British attack with 1 armour, 6 artilleries, 3 fighters, 14 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 battleship and 1 cruiser in Burma, round 2 : 0/2 hits, 1.17 expected hits
British roll dice for 1 armour, 6 artilleries, 3 fighters, 14 infantry and 1 tactical_bomber in Burma, round 2 : 11/25 hits, 8.00 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
1 infantry owned by the Japanese lost in Burma
British win, taking Borneo from Japanese, taking Sumatra from Japanese, taking Burma from Japanese with 1 armour, 6 artilleries, 3 fighters, 13 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Turkmenistan
British attack with 3 fighters and 1 mech_infantry
Japanese defend with 1 mech_infantry
British roll dice for 3 fighters and 1 mech_infantry in Turkmenistan, round 2 : 1/4 hits, 1.67 expected hits
Japanese roll dice for 1 mech_infantry in Turkmenistan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Turkmenistan
1 mech_infantry owned by the Japanese lost in Turkmenistan
British win with 3 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - British
3 fighters moved from Turkmenistan to Volgograd
1 infantry moved from Northwest Persia to Persia
1 submarine moved from 39 Sea Zone to 44 Sea Zone
3 fighters and 1 tactical_bomber moved from Burma to India
3 aaGuns moved from India to Burma
2 fighters moved from United Kingdom to Northern Italy
3 submarines moved from 93 Sea Zone to 91 Sea Zone
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 destroyer moved from 42 Sea Zone to 38 Sea Zone
4 artilleries and 1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Kiangsi to India
2 carriers and 1 destroyer moved from 42 Sea Zone to 38 Sea Zone
Place Units - British
3 fighters placed in United Kingdom
2 infantry placed in Persia
1 infantry placed in Egypt
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
1 factory_minor placed in Kwangtung
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 22 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs
Combat Hit Differential Summary :
Americans regular : -0.17
Italians regular : 2.00
Japanese regular : 1.00
British regular : 1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Greater Southern Germany to Yugoslavia
Italians take Yugoslavia from Russians
1 fighter moved from Southern Italy to 97 Sea Zone
1 fighter moved from Southern Italy to 95 Sea Zone
1 bomber and 1 fighter moved from Southern Italy to 93 Sea Zone
1 armour moved from Eastern Poland to Bessarabia
Italians take Bessarabia from Russians
1 armour moved from Bessarabia to Eastern Poland
Combat - Italians
Battle in 95 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 95 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 97 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 97 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 93 Sea Zone
Italians attack with 1 bomber and 1 fighter
Americans defend with 1 cruiser and 1 transport
Italians roll dice for 1 bomber and 1 fighter in 93 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
Americans roll dice for 1 cruiser and 1 transport in 93 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 fighter owned by the Italians lost in 93 Sea Zone
Italians roll dice for 1 bomber in 93 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 cruiser and 1 transport in 93 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
1 bomber owned by the Italians lost in 93 Sea Zone
1 cruiser owned by the Americans lost in 93 Sea Zone
Americans win with 1 transport remaining. Battle score for attacker is -12
Casualties for Italians: 1 bomber and 1 fighter
Casualties for Americans: 1 cruiser
Non Combat Move - Italians
1 fighter moved from 95 Sea Zone to Southern Italy
1 fighter moved from 97 Sea Zone to Southern Italy
2 artilleries moved from Greece to Bulgaria
1 artillery moved from Albania to Bulgaria
1 mech_infantry moved from Slovakia Hungary to Eastern Poland
Place Units - Italians
1 fighter and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Combat Hit Differential Summary :
Americans regular : 1.00
Italians regular : -0.83
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Trans-Jordan to Iraq
1 aaGun, 1 armour, 2 artilleries, 3 fighters and 8 infantry moved from New South Wales to Queensland
1 artillery and 2 infantry moved from South Australia to Queensland
1 submarine moved from 62 Sea Zone to 42 Sea Zone
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 8 PUs; end with 9 PUs
Combat Move - French
1 artillery moved from Normandy Bordeaux to France
French take France from Germans
French take Southern France from Americans
Combat - French
Trigger French 1 Liberation By French: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By French: French has 4 infantry placed in France
Trigger French Liberation France Liberated Southern France 2 activates a trigger called: Trigger French Liberation France Liberated Southern France 3
Trigger French Liberation France Liberated Algeria 2 activates a trigger called: Trigger French Liberation France Liberated Algeria 3
Trigger French Liberation France Liberated Tunisia 2 activates a trigger called: Trigger French Liberation France Liberated Tunisia 3
Trigger French Liberation France Liberated French Guiana 2 activates a trigger called: Trigger French Liberation France Liberated French Guiana 3
Trigger French Liberation France Liberated French Indo China 2 activates a trigger called: Trigger French Liberation France Liberated French Indo China 3
Trigger French Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger French Liberation France Liberated French Madagascar 3
Trigger French Liberation France Liberated Morocco 2 activates a trigger called: Trigger French Liberation France Liberated Morocco 3
Trigger French Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger French Liberation France Liberated French Central Africa 3
Trigger French Liberation France Liberated French West Africa 2 activates a trigger called: Trigger French Liberation France Liberated French West Africa 3
Trigger French Liberation France Liberated Syria 2 activates a trigger called: Trigger French Liberation France Liberated Syria 3
Non Combat Move - French
2 infantry moved from Trans-Jordan to Iraq
Turn Complete - French
French collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
OOL? …
Oh sh1t! I should have kept some artillery. That would have been 3 more hits!
@simon33 1 art, 2 USA tank and 1 USA tack bomber
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 13 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
8 armour and 8 mech_infantrys moved from Kazakhstan to Eastern Persia
Germans take Eastern Persia from British
1 infantry moved from Archangel to Belarus
Germans take Belarus from Russians
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 fighter and 2 tactical_bombers moved from Germany to Northern Italy
2 armour and 1 tactical_bomber moved from Western Germany to Northern Italy
13 artilleries, 17 infantry and 6 mech_infantrys moved from Greater Southern Germany to Northern Italy
1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber moved from Southern Italy to Northern Italy
Combat - Germans
Battle in Northern Italy
Germans attack with 2 armour, 13 artilleries, 1 bomber, 3 fighters, 17 infantry, 8 mech_infantrys and 4 tactical_bombers
British defend with 2 fighters; Americans defend with 2 armour, 4 fighters, 2 infantry and 1 tactical_bomber; Russians defend with 2 aaGuns, 13 armour, 3 artilleries, 1 factory_minor, 14 infantry and 2 mech_infantrys
Russians roll AA dice in Northern Italy : 2/6 hits, 1.00 expected hits
2 fighters owned by the Germans lost in Northern Italy
Germans roll dice for 2 armour, 13 artilleries, 1 bomber, 1 fighter, 17 infantry, 8 mech_infantrys and 4 tactical_bombers in Northern Italy, round 2 : 9/46 hits, 15.33 expected hits
Russians roll dice for 2 aaGuns, 15 armour, 3 artilleries, 6 fighters, 16 infantry, 2 mech_infantrys and 1 tactical_bomber in Northern Italy, round 2 : 13/43 hits, 19.00 expected hits
13 infantry owned by the Germans lost in Northern Italy
7 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Northern Italy
Germans roll dice for 2 armour, 13 artilleries, 1 bomber, 1 fighter, 4 infantry, 8 mech_infantrys and 4 tactical_bombers in Northern Italy, round 3 : 13/33 hits, 13.00 expected hits
Russians roll dice for 15 armour, 3 artilleries, 6 fighters, 9 infantry, 2 mech_infantrys and 1 tactical_bomber in Northern Italy, round 3 : 15/36 hits, 16.67 expected hits
11 artilleries owned by the Germans and 4 infantry owned by the Germans lost in Northern Italy
2 mech_infantrys owned by the Russians, 7 infantry owned by the Russians, 2 artilleries owned by the Russians and 2 infantry owned by the Americans lost in Northern Italy
Germans roll dice for 2 armour, 2 artilleries, 1 bomber, 1 fighter, 8 mech_infantrys and 4 tactical_bombers in Northern Italy, round 4 : 4/18 hits, 7.00 expected hits
Russians roll dice for 15 armour, 1 artillery, 6 fighters and 1 tactical_bomber in Northern Italy, round 4 : 14/23 hits, 12.33 expected hits
2 artilleries owned by the Germans, 1 fighter owned by the Germans, 2 armour owned by the Germans, 1 tactical_bomber owned by the Germans and 8 mech_infantrys owned by the Germans lost in Northern Italy
1 artillery owned by the Russians, 1 tactical_bomber owned by the Americans and 2 armour owned by the Americans lost in Northern Italy
1 bomber owned by the Germans and 3 tactical_bombers owned by the Germans retreated
Russians win with 13 armour and 6 fighters remaining. Battle score for attacker is -87
Casualties for Germans: 2 armour, 13 artilleries, 3 fighters, 17 infantry, 8 mech_infantrys and 1 tactical_bomber
Casualties for Russians: 2 aaGuns, 3 artilleries, 14 infantry and 2 mech_infantrys
Casualties for Americans: 2 armour, 2 infantry and 1 tactical_bomber
Non Combat Move - Germans
1 bomber and 3 tactical_bombers moved from Northern Italy to Southern Italy
6 artilleries moved from Germany to Western Germany
1 aaGun moved from Western Germany to Greater Southern Germany
1 battleship, 1 cruiser and 1 destroyer moved from 125 Sea Zone to 112 Sea Zone
1 transport moved from 113 Sea Zone to 112 Sea Zone
1 mech_infantry moved from Eastern Poland to Germany
1 armour moved from Timguska to Yenisey
3 aaGuns, 4 artilleries and 25 infantry moved from Archangel to Belarus
3 artilleries moved from Novgorod to Belarus
Place Units - Germans
2 artilleries and 8 infantry placed in Western Germany
3 infantry placed in Novgorod
2 infantry and 3 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 45 PUs; end with 45 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Russians regular : -6.00
Germans regular : -9.33
Russians AA : 1.00
@simon33 I don’t know who the battle in N.Italy is gonna affct the most. Germany lost a lot of troops, but stopped Russia momemtum to maybe capture Italy :face_with_rolling_eyes: Russia 8.tsvg
Game History
Round: 8
Purchase Units - Russians
Russians buy 3 armour, 1 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Volgograd to Kazakhstan
Russians take Kazakhstan from Germans
1 armour moved from Kazakhstan to Turkmenistan
Russians take Turkmenistan from Japanese
1 armour moved from Samara to Timguska
Russians take Novosibirsk from Germans
Russians take Timguska from Germans
1 armour moved from Urals to Nenetsia
Russians take Nenetsia from Germans
1 armour moved from Nenetsia to Archangel
Russians take Archangel from Germans
1 mech_infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Italians
1 mech_infantry moved from Ukraine to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 armour moved from Russia to Western Ukraine
2 fighters and 1 tactical_bomber moved from Ukraine to Western Ukraine
1 armour moved from Northern Italy to Greater Southern Germany
1 armour moved from Northern Italy to Holland Belgium
Russians take Holland Belgium from Germans
Combat - Russians
Battle in Greater Southern Germany
Russians attack with 1 armour
Germans defend with 1 aaGun
1 aaGun owned by the Germans lost in Greater Southern Germany
Russians win, taking Greater Southern Germany from Germans with 1 armour remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Western Ukraine
Russians attack with 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/6 hits, 2.50 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Western Ukraine to Bryansk
5 armour moved from Volgograd to Bryansk
2 armour moved from Volgograd to Bryansk
5 armour moved from Volgograd to Ukraine
2 infantry moved from Caucasus to Kazakhstan
1 artillery moved from Volgograd to Kazakhstan
1 artillery and 2 infantry moved from Samara to Novosibirsk
1 aaGun, 10 artilleries and 10 infantry moved from Russia to Bryansk
11 armour moved from Northern Italy to France
2 aaGuns and 16 infantry moved from Kiangsi to Kwangtung
Place Units - Russians
2 submarines placed in 97 Sea Zone
3 armour placed in Ukraine
1 infantry placed in Russia
Russians undo move 2.
Russians undo move 2.
1 armour placed in Russia
2 armour and 1 infantry placed in Ukraine
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans regular : 0.67
Russians regular : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 1 destroyer, 3 infantry and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from 30 Sea Zone to 25 Sea Zone
1 infantry moved from Johnston Island to 30 Sea Zone
1 battleship, 6 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 infantry, 3 tactical_bombers and 1 transport moved from 30 Sea Zone to 26 Sea Zone
3 fighters, 1 infantry and 3 tactical_bombers moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from French Indo China to 43 Sea Zone
1 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 armour, 4 artilleries and 9 infantry moved from Kiangsu to Kiangsi
Japanese take Kiangsi from Chinese
1 fighter, 1 infantry and 1 tactical_bomber moved from French Indo China to Kwangsi
2 bombers moved from Wake Island to Iwo Jima
1 transport moved from 17 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Hawaiian Islands
Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers
Americans defend with 1 airfield, 1 artillery and 1 harbour
Japanese roll dice for 1 battleship in Hawaiian Islands, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 artillery in Hawaiian Islands, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Hawaiian Islands
Japanese win, taking Hawaiian Islands from Americans with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Iwo Jima
Japanese attack with 1 artillery, 2 bombers and 1 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Iwo Jima, round 2 : 3/4 hits, 2.00 expected hits
Americans roll dice for 2 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Iwo Jima
Japanese win, taking Iwo Jima from Americans with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Kwangsi
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangsi
1 infantry owned by the Chinese lost in Kwangsi
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 2 fighters, 2 tactical_bombers and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 2 fighters, 2 tactical_bombers and 1 transport in 25 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Midway
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to Wake Island
2 fighters moved from Japan to Philippines
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Wake Island to Japan
1 fighter moved from Kiangsu to Philippines
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 43 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
1 artillery and 1 infantry moved from Hunan to Kiangsi
1 infantry moved from Yunnan to Hunan
1 infantry moved from Shan State to Yunnan
2 armour, 7 artilleries and 3 infantry moved from Shan State to French Indo China
1 mech_infantry moved from Chahar to Kiangsi
1 artillery moved from Jehol to Chahar
1 aaGun moved from Kiangsu to Kiangsi
1 infantry moved from Manchuria to Jehol
1 infantry moved from Siberia to Amur
2 fighters moved from Korea to Japan
2 bombers moved from Iwo Jima to Japan
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from Kiangsu to French Indo China
3 fighters and 3 tactical_bombers moved from Hawaiian Islands to 26 Sea Zone
3 fighters and 1 tactical_bomber moved from New Zealand to 26 Sea Zone
Place Units - Japanese
1 carrier, 1 destroyer and 4 submarines placed in 6 Sea Zone
3 infantry placed in French Indo China
3 artilleries placed in Kiangsu
Turn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 63 Sea Zone. Rolls: 3,1,6,4,4,6,5,2,5,5,3,3,2,1,3,1
Japanese collect 51 PUs (6 lost to blockades); end with 51 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : -1.33
Japanese regular : 1.67
I was going to concede this game if Rome fell there. You had >50% so I thought you would still go for it. Grabbing Hawaii in the Pacific has been an expensive adventure.
Not too sure what I can learn from this game. A bunch of tanks as USSR is stronger than I would have thought?
I think you still should win this game but saving Rome has been a Godsend.
@simon33 OOL in sz 112? I have 6 hits, was met to strafe and finish the rest with UK… USA combat r1 sz 112.tsvg
keep BB & Cru.
Ouch!
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 10 Sea Zone to 25 Sea Zone
3 carriers and 2 destroyers moved from 91 Sea Zone to 112 Sea Zone
4 fighters moved from Northern Italy to 112 Sea Zone
Combat - Americans
Battle in 25 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 25 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 112 Sea Zone
Americans attack with 3 carriers, 2 destroyers and 4 fighters
Germans defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 3 transports
Americans roll dice for 3 carriers, 2 destroyers and 4 fighters in 112 Sea Zone, round 2 : 6/6 hits, 2.67 expected hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 3 transports in 112 Sea Zone, round 2 : 3/5 hits, 2.17 expected hits
Units damaged: 3 carriers owned by the Americans
2 destroyers owned by the Germans, 1 submarine owned by the Germans and 1 carrier owned by the Germans lost in 112 Sea Zone
4 fighters owned by the Americans retreated
2 destroyers owned by the Americans and 3 carriers owned by the Americans retreated to 110 Sea Zone
Germans win with 1 battleship, 1 cruiser and 3 transports remaining. Battle score for attacker is 38
Casualties for Germans: 1 carrier, 2 destroyers and 1 submarine
Non Combat Move - Americans
4 fighters moved from 112 Sea Zone to France
1 transport moved from 93 Sea Zone to 88 Sea Zone
4 mech_infantrys moved from Western United States to Central United States
1 aaGun moved from Western United States to Mexico
1 aaGun moved from Western United States to Central United States
7 submarines moved from 63 Sea Zone to 54 Sea Zone
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
1 artillery moved from Southern France to France
2 fighters and 2 tactical_bombers moved from Eastern United States to Gibraltar
1 aaGun moved from Western United States to Mexico
Place Units - Americans
1 carrier, 1 destroyer, 2 fighters and 3 tactical_bombers placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Gibraltar: 1 tactical_bomber
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 14 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 2 PUs; end with 16 PUs
Purchase Units - British
British buy 1 artillery, 2 infantry and 4 transports; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
3 fighters moved from United Kingdom to 112 Sea Zone
2 fighters moved from Northern Italy to 112 Sea Zone
3 submarines moved from 91 Sea Zone to 112 Sea Zone
3 infantry moved from Burma to Shan State
1 tactical_bomber moved from India to Shan State
1 infantry moved from Burma to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
Combat - British
Battle in Malaya
Battle in Dutch New Guinea
Battle in 112 Sea Zone
British attack with 5 fighters and 3 submarines
Germans defend with 1 battleship, 1 cruiser and 3 transports
British roll dice for 3 submarines in 112 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
1 cruiser owned by the Germans lost in 112 Sea Zone
British roll dice for 5 fighters in 112 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
Germans roll dice for 1 battleship and 3 transports in 112 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 submarine owned by the British lost in 112 Sea Zone
1 battleship owned by the Germans and 2 transports owned by the Germans lost in 112 Sea Zone
1 transport owned by the Germans lost in 112 Sea Zone
British win, taking Malaya from Japanese, taking Dutch New Guinea from Japanese with 5 fighters and 2 submarines remaining. Battle score for attacker is 47
Casualties for Germans: 1 battleship, 1 cruiser and 3 transports
Casualties for British: 1 submarine
Battle in Shan State
British attack with 3 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 3 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 infantry moved from Burma to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 79 Sea Zone
1 infantry moved from 79 Sea Zone to West India
4 fighters moved from India to Persia
4 artilleries and 1 infantry moved from Trans-Jordan to Iraq
2 fighters moved from 112 Sea Zone to United Kingdom
3 fighters moved from 112 Sea Zone to France
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
3 fighters moved from Volgograd to Persia
1 tactical_bomber moved from Shan State to 42 Sea Zone
1 battleship, 2 carriers, 1 cruiser and 2 destroyers moved from 38 Sea Zone to 42 Sea Zone
1 infantry moved from Burma to India
Place Units - British
1 artillery and 2 infantry placed in Persia
4 transports placed in 110 Sea Zone
Turn Complete - British
British collect 33 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
3 infantry placed in India
1 transport placed in 39 Sea Zone
3 infantry placed in Kwangtung
Turn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 25 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 28 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 31 PUs
Units Change Ownership
Some Units in India change ownership: 3 infantry
Some Units in Kwangtung change ownership: 3 infantry
Some Units in 39 Sea Zone change ownership: 1 transport
Combat Hit Differential Summary :
Americans regular : 3.33
Japanese regular : 0.67
Germans regular : 1.00
British regular : 0.50
Japan is still very strong, still have to be cautious, but I feel you are streched a lot.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 mech_infantry moved from Eastern Poland to Greater Southern Germany
1 infantry moved from Yugoslavia to Greater Southern Germany
1 infantry moved from Southern Italy to Northern Italy
Italians take Northern Italy from Russians
3 fighters moved from Southern Italy to Greater Southern Germany
Combat - Italians
Battle in Greater Southern Germany
Italians attack with 3 fighters, 1 infantry and 1 mech_infantry
Russians defend with 1 armour
Italians roll dice for 3 fighters, 1 infantry and 1 mech_infantry in Greater Southern Germany, round 2 : 3/5 hits, 1.83 expected hits
Russians roll dice for 1 armour in Greater Southern Germany, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Italians lost in Greater Southern Germany
1 armour owned by the Russians lost in Greater Southern Germany
Italians win, taking Greater Southern Germany from Russians with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Russians: 1 armour
Non Combat Move - Italians
3 artilleries moved from Bulgaria to Romania
1 armour moved from Eastern Poland to Romania
1 aaGun moved from Germany to Western Germany
1 fighter moved from Greater Southern Germany to Romania
6 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
2 fighters moved from Greater Southern Germany to Southern Italy
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 artillery and 1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,5,5
Italians collect 15 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians regular : 1.17
Russians regular : 0.50
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 9 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Iraq to Persia
2 fighters moved from Queensland to 42 Sea Zone
3 infantry moved from New South Wales to South Australia
3 artilleries moved from Queensland to South Australia
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea Zone
Turn Complete - ANZAC
ANZAC collect 8 PUs; end with 17 PUs
Purchase Units - French
French buy 1 aaGun, 1 armour and 1 infantry; Remaining resources: 2 PUs;
Combat Move - French
Non Combat Move - French
2 infantry moved from Iraq to Persia
Place Units - French
1 aaGun, 1 armour and 1 infantry placed in France
Turn Complete - French
French collect 16 PUs; end with 18 PUs
Combat Hit Differential Summary :