OOL in sz97?
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Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 2 infantry and 2 transports; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 mech_infantry moved from Jehol to Korea
ANZAC take Korea from Japanese
1 armour moved from Jehol to Amur
ANZAC take Amur from Japanese
Combat - ANZAC
Non Combat Move - ANZAC
1 armour moved from Jehol to Amur
2 fighters moved from Jehol to Manchuria
2 armour and 1 mech_infantry moved from Kweichow to Jehol
3 fighters moved from India to Jehol
2 infantry and 1 marine moved from India to 39 Sea Zone
1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 cruiser, 2 infantry, 1 marine and 1 transport moved from 39 Sea Zone to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
3 infantry moved from Queensland to 54 Sea Zone
3 infantry and 2 transports moved from 54 Sea Zone to 45 Sea Zone
1 artillery, 6 infantry and 1 marine moved from 45 Sea Zone to Dutch New Guinea
1 infantry moved from West India to Eastern Persia
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in Queensland
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 20 PUs; end with 25 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 34 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 4 artilleries, 3 destroyers, 1 infantry, 6 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
2 armour moved from Kazakhstan to Eastern Persia
4 mech_infantrys moved from Kazakhstan to Eastern Persia
1 mech_infantry moved from Turkmenistan to Eastern Persia
1 mech_infantry moved from Kazakhstan to Eastern Persia
2 tactical_bombers moved from Caucasus to Eastern Persia
2 bombers moved from Caucasus to Eastern Persia
4 artilleries moved from Caucasus to Northwest Persia
2 infantry moved from Caucasus to Northwest Persia
3 mech_infantrys moved from Caucasus to Northwest Persia
Combat - Germans
Germans creates battle in territory 109 Sea Zone
Battle in Eastern Persia
Germans attack with 2 armour, 2 bombers, 6 mech_infantrys and 2 tactical_bombers
British defend with 3 artilleries and 5 infantry; Americans defend with 1 infantry; ANZAC defend with 1 infantry
Germans roll dice for 2 armour, 2 bombers, 6 mech_infantrys and 2 tactical_bombers in Eastern Persia, round 2 : 4/12 hits, 4,67 expected hits
British roll dice for 3 artilleries and 7 infantry in Eastern Persia, round 2 : 3/10 hits, 3,33 expected hits
3 mech_infantrys owned by the Germans lost in Eastern Persia
1 infantry owned by the ANZAC, 1 infantry owned by the Americans and 2 infantry owned by the British lost in Eastern Persia
Germans roll dice for 2 armour, 2 bombers, 3 mech_infantrys and 2 tactical_bombers in Eastern Persia, round 3 : 4/9 hits, 4,17 expected hits
British roll dice for 3 artilleries and 3 infantry in Eastern Persia, round 3 : 2/6 hits, 2,00 expected hits
2 mech_infantrys owned by the Germans lost in Eastern Persia
1 artillery owned by the British and 3 infantry owned by the British lost in Eastern Persia
Germans roll dice for 2 armour, 2 bombers, 1 mech_infantry and 2 tactical_bombers in Eastern Persia, round 4 : 3/7 hits, 3,83 expected hits
British roll dice for 2 artilleries in Eastern Persia, round 4 : 0/2 hits, 0,67 expected hits
2 artilleries owned by the British lost in Eastern Persia
Germans win, taking 109 Sea Zone from Americans, taking Eastern Persia from British with 2 armour, 2 bombers, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Germans: 5 mech_infantrys
Casualties for ANZAC: 1 infantry
Casualties for Americans: 1 infantry
Casualties for British: 3 artilleries and 5 infantry
Battle in Northwest Persia
Germans attack with 4 artilleries, 2 infantry and 3 mech_infantrys
British defend with 2 artilleries and 3 infantry
Germans roll dice for 4 artilleries, 2 infantry and 3 mech_infantrys in Northwest Persia, round 2 : 2/9 hits, 2,83 expected hits
British roll dice for 2 artilleries and 3 infantry in Northwest Persia, round 2 : 3/5 hits, 1,67 expected hits
2 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Northwest Persia
2 infantry owned by the British lost in Northwest Persia
Germans roll dice for 4 artilleries and 2 mech_infantrys in Northwest Persia, round 3 : 1/6 hits, 2,00 expected hits
British roll dice for 2 artilleries and 1 infantry in Northwest Persia, round 3 : 1/3 hits, 1,00 expected hits
1 artillery owned by the Germans lost in Northwest Persia
1 infantry owned by the British lost in Northwest Persia
Germans roll dice for 3 artilleries and 2 mech_infantrys in Northwest Persia, round 4 : 2/5 hits, 1,67 expected hits
British roll dice for 2 artilleries in Northwest Persia, round 4 : 2/2 hits, 0,67 expected hits
2 mech_infantrys owned by the Germans lost in Northwest Persia
2 artilleries owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 3 artilleries remaining. Battle score for attacker is -5
Casualties for Germans: 1 artillery, 2 infantry and 3 mech_infantrys
Casualties for British: 2 artilleries and 3 infantry
Non Combat Move - Germans
2 tactical_bombers moved from Eastern Persia to Caucasus
2 bombers moved from Eastern Persia to Caucasus
3 artilleries moved from Volgograd to Caucasus
3 artilleries moved from Rostov to Caucasus
5 mech_infantrys moved from Ukraine to Caucasus
3 mech_infantrys moved from Russia to Kazakhstan
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Algeria to Tunisia
1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 destroyer moved from 118 Sea Zone to 103 Sea Zone
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
1 submarine moved from 110 Sea Zone to 119 Sea Zone
1 artillery and 1 infantry moved from Western Germany to Northern Italy
1 infantry moved from France to Northern Italy
2 infantry moved from Southern France to Northern Italy
1 artillery moved from Southern France to Northern Italy
1 fighter and 1 tactical_bomber moved from Southern Italy to Caucasus
1 fighter moved from Southern Italy to Caucasus
1 tactical_bomber moved from France to Ukraine
1 mech_infantry moved from Yakut S.S.R. to Yenisey
Place Units - Germans
3 destroyers placed in 110 Sea Zone
3 submarines placed in 112 Sea Zone
3 armour placed in Volgograd
3 artilleries placed in Caucasus
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
1 artillery and 1 infantry placed in France
Turn Complete - Germans
Germans collect 75 PUs; end with 75 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 82 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 102 PUs
Combat Hit Differential Summary :
Germans regular : -3,17
British regular : 1,67
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 fighter; Remaining resources: 7 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
Place Units - Japanese
1 fighter placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,3,4,4,5,1,3,2,2
Japanese collect 5 PUs (8 lost to blockades); end with 12 PUs
Combat Hit Differential Summary :
Gonna attack with the british subs in sz97.
submerge the german sub?
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 carrier, 6 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
2 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
2 artilleries and 2 infantry moved from Hopei to Shensi
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 transport moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 tactical_bomber moved from 33 Sea Zone to 45 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya
1 artillery and 1 infantry moved from Kwangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java
2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
2 infantry moved from 43 Sea Zone to Borneo
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 bombers moved from Kwangsi to Malaya
2 fighters and 2 tactical_bombers moved from Kwangsi to Shensi
1 battleship and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 destroyer and 1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 destroyer and 1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 fighter moved from 36 Sea Zone to 41 Sea Zone
Combat - Japanese
Battle in Borneo
Battle in Celebes
Battle in 45 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win, taking Borneo from UK_Pacific, taking Celebes from Dutch with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
British defend with 1 destroyer
Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 41 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 transport
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 transport in 41 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
ANZAC roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 41 Sea Zone
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in Java
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 3/4 hits, 1,50 expected hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0,67 expected hits
ANZAC roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 0/2 hits, 0,67 expected hits
ANZAC roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 4 : 1/2 hits, 0,67 expected hits
ANZAC roll dice for 1 infantry in Sumatra, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits, 1,50 expected hits
Chinese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Malaya
Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 3 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Malaya, round 2 : 5/6 hits, 2,83 expected hits
UK_Pacific roll dice for 4 infantry in Malaya, round 2 : 1/4 hits, 1,33 expected hits
1 infantry owned by the Japanese lost in Malaya
1 infantry owned by the ANZAC and 3 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Casualties for British: 3 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangtung, round 2 : 3/4 hits, 1,83 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Shensi
Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 6 infantry
Japanese roll dice for 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in Shensi, round 2 : 5/8 hits, 3,67 expected hits
Chinese roll dice for 6 infantry in Shensi, round 2 : 2/6 hits, 2,00 expected hits
2 infantry owned by the Japanese lost in Shensi
5 infantry owned by the Chinese lost in Shensi
Japanese roll dice for 2 artilleries, 2 fighters and 2 tactical_bombers in Shensi, round 3 : 3/6 hits, 3,00 expected hits
Chinese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Shensi
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Chinese: 6 infantry
Non Combat Move - Japanese
1 aaGun, 1 armour and 4 infantry moved from Jehol to Manchuria
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
1 artillery and 1 infantry moved from Anhwe to Kweichow
3 infantry moved from Shantung to Anhwe
1 infantry moved from Anhwe to Kweichow
1 carrier moved from 36 Sea Zone to 42 Sea Zone
2 bombers moved from Malaya to Hunan
2 fighters and 2 tactical_bombers moved from Shensi to Kweichow
1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe
1 fighter moved from 33 Sea Zone to Manchuria
1 tactical_bomber moved from 36 Sea Zone to Manchuria
1 destroyer moved from 33 Sea Zone to 6 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
1 carrier moved from 33 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 42 Sea Zone
1 fighter moved from 41 Sea Zone to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangtung to Hunan
Place Units - Japanese
1 carrier and 2 submarines placed in 6 Sea Zone
3 infantry placed in Manchuria
3 infantry placed in Shantung
Turn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33
Japanese regular : 5,00
UK_Pacific regular : -1,00
ANZAC regular : -1,67
British regular : -0,33
Submerge the German sub?
Sub fights please
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery, 1 carrier and 3 infantry; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Italians
1 armour moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 armour moved from Bessarabia to Eastern Poland
Italians take Eastern Poland from Russians
1 artillery moved from Yugoslavia to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 fighter moved from Alexandria to Trans-Jordan
1 artillery and 3 infantry moved from Alexandria to Egypt
1 fighter moved from Alexandria to Egypt
1 battleship and 1 cruiser moved from 94 Sea Zone to 98 Sea Zone
1 cruiser moved from 94 Sea Zone to 98 Sea Zone
1 destroyer moved from 94 Sea Zone to 98 Sea Zone
1 mech_infantry moved from Alexandria to Egypt
1 armour moved from Alexandria to Egypt
1 artillery moved from Algeria to 94 Sea Zone
1 infantry moved from Tunisia to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 armour moved from Yugoslavia to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar
1 bomber moved from Holland Belgium to Gibraltar
Combat - Italians
Battle in Egypt
Italians attack with 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry
British defend with 1 artillery, 1 harbour and 4 infantry
Italians roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry in Egypt, round 2 : 3/7 hits, 2,17 expected hits
British roll dice for 1 artillery and 4 infantry in Egypt, round 2 : 2/5 hits, 1,67 expected hits
2 infantry owned by the Italians lost in Egypt
3 infantry owned by the British lost in Egypt
Italians roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Egypt, round 3 : 0/5 hits, 1,83 expected hits
British roll dice for 1 artillery and 1 infantry in Egypt, round 3 : 2/2 hits, 0,67 expected hits
1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Egypt
Italians roll dice for 1 armour, 1 artillery and 1 fighter in Egypt, round 4 : 2/3 hits, 1,33 expected hits
British roll dice for 1 artillery and 1 infantry in Egypt, round 4 : 1/2 hits, 0,67 expected hits
1 artillery owned by the Italians lost in Egypt
1 artillery owned by the British and 1 infantry owned by the British lost in Egypt
Italians win, taking Egypt from British with 1 armour and 1 fighter remaining. Battle score for attacker is -1
Casualties for Italians: 1 artillery, 3 infantry and 1 mech_infantry
Casualties for British: 1 artillery and 4 infantry
Battle in Trans-Jordan
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 1/2 hits, 1,17 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Trans-Jordan
1 infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Gibraltar
Italians attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
British defend with 1 armour, 1 artillery, 1 harbour and 1 infantry
Italians roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Gibraltar, round 2 : 3/5 hits, 2,00 expected hits
British roll dice for 1 armour, 1 artillery and 1 infantry in Gibraltar, round 2 : 2/3 hits, 1,17 expected hits
2 infantry owned by the Italians lost in Gibraltar
1 artillery owned by the British, 1 infantry owned by the British and 1 armour owned by the British lost in Gibraltar
Italians win, taking Gibraltar from British with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 2 infantry
Casualties for British: 1 armour, 1 artillery and 1 infantry
Non Combat Move - Italians
Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
Trigger Italy Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
1 infantry moved from Algeria to Morocco
Italians take Morocco from Neutral_Axis
1 infantry moved from Northern Italy to Southern France
Italians take Southern France from Neutral_Axis
1 bomber moved from Gibraltar to Algeria
1 infantry moved from Tunisia to Algeria
1 fighter moved from Trans-Jordan to Alexandria
1 fighter moved from Egypt to 97 Sea Zone
Place Units - Italians
1 carrier placed in 97 Sea Zone
1 artillery and 3 infantry placed in Northern Italy
Trigger Italy Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
Turn Complete - Italians
Italians collect 21 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Combat Hit Differential Summary :
Italians regular : 0,50
British regular : 3,50
Sorry, wrong turn history.
The file is correct, though
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 destroyer, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
Italians take 97 Sea Zone from British
2 fighters moved from Southern Italy to 93 Sea Zone
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 destroyer and 2 fighters
Americans defend with 2 submarines
Italians roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 3/3 hits, 1,33 expected hits
Americans roll dice for 2 submarines in 93 Sea Zone, round 2 : 1/2 hits, 0,33 expected hits
1 destroyer owned by the Italians lost in 93 Sea Zone
2 submarines owned by the Americans lost in 93 Sea Zone
Italians win with 2 fighters remaining. Battle score for attacker is 4
Casualties for Italians: 1 destroyer
Casualties for Americans: 2 submarines
Non Combat Move - Italians
2 fighters moved from 93 Sea Zone to Southern Italy
1 armour moved from Romania to Ukraine
1 artillery and 1 infantry moved from Yugoslavia to Romania
1 artillery moved from Southern Italy to Northern Italy
4 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
Place Units - Italians
1 destroyer and 1 transport placed in 97 Sea Zone
1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
Americans regular : 0,67
Italians regular : 1,67
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 harbour; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 armour moved from Amur to Siberia
ANZAC take Siberia from Japanese
1 armour moved from Siberia to Sakha
ANZAC take Sakha from Japanese
1 mech_infantry moved from Korea to Buryatia
ANZAC take Buryatia from Japanese
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Hainan
Combat - ANZAC
Battle in Hainan
Non Combat Move - ANZAC
2 fighters moved from Jehol to 36 Sea Zone
2 armour, 1 fighter and 1 mech_infantry moved from Jehol to Korea
2 fighters moved from Manchuria to Korea
1 armour moved from Amur to Buryatia
5 submarines moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 artillery, 6 infantry and 1 marine moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 cruiser, 6 infantry, 1 marine and 4 transports moved from 45 Sea Zone to 33 Sea Zone
3 artilleries, 8 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
Place Units - ANZAC
1 carrier placed in 36 Sea Zone
1 harbour placed in French Indo China
Turn Complete - ANZAC
ANZAC collect 23 PUs; end with 26 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 35 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 2 destroyers, 6 infantry, 6 mech_infantrys and 6 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
3 mech_infantrys moved from Caucasus to Northwest Persia
1 artillery moved from Caucasus to Northwest Persia
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
1 submarine moved from 109 Sea Zone to 104 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to 104 Sea Zone
7 fighters moved from 110 Sea Zone to 104 Sea Zone
5 submarines moved from 109 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Caucasus to Northwest Persia
3 mech_infantrys moved from Kazakhstan to Eastern Persia
2 bombers moved from Caucasus to Eastern Persia
Combat - Germans
Battle in Eastern Persia
Germans attack with 2 bombers and 3 mech_infantrys
British defend with 3 artilleries
Germans roll dice for 2 bombers and 3 mech_infantrys in Eastern Persia, round 2 : 2/5 hits, 1,83 expected hits
British roll dice for 3 artilleries in Eastern Persia, round 2 : 1/3 hits, 1,00 expected hits
1 mech_infantry owned by the Germans lost in Eastern Persia
2 artilleries owned by the British lost in Eastern Persia
Germans roll dice for 2 bombers and 2 mech_infantrys in Eastern Persia, round 3 : 2/4 hits, 1,67 expected hits
British roll dice for 1 artillery in Eastern Persia, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the British lost in Eastern Persia
Germans win, taking Eastern Persia from British with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 1 mech_infantry
Casualties for British: 3 artilleries
Battle in Northwest Persia
Germans attack with 1 artillery, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
British defend with 1 artillery and 2 infantry
Germans roll dice for 1 artillery, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 2 : 0/6 hits, 2,17 expected hits
British roll dice for 1 artillery and 2 infantry in Northwest Persia, round 2 : 1/3 hits, 1,00 expected hits
1 mech_infantry owned by the Germans lost in Northwest Persia
Germans roll dice for 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 3 : 2/5 hits, 2,00 expected hits
British roll dice for 1 artillery and 2 infantry in Northwest Persia, round 3 : 0/3 hits, 1,00 expected hits
2 infantry owned by the British lost in Northwest Persia
Germans roll dice for 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 4 : 2/5 hits, 2,00 expected hits
British roll dice for 1 artillery in Northwest Persia, round 4 : 0/1 hits, 0,33 expected hits
1 artillery owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 artillery and 2 infantry
Battle in 104 Sea Zone
Germans attack with 1 destroyer, 7 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 submarine
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 destroyer, 7 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 4/9 hits, 4,50 expected hits
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 104 Sea Zone
1 submarine owned by the Americans lost in 104 Sea Zone
Germans win with 1 destroyer, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 submarine
Casualties for Americans: 1 submarine
Non Combat Move - Germans
1 destroyer moved from 110 Sea Zone to 119 Sea Zone
2 submarines moved from 119 Sea Zone to 112 Sea Zone
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 battleship moved from 110 Sea Zone to 112 Sea Zone
4 carriers moved from 110 Sea Zone to 112 Sea Zone
7 fighters and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone
1 fighter moved from Southern Italy to Western Germany
1 aaGun, 1 artillery and 1 infantry moved from Normandy Bordeaux to France
2 artilleries and 4 infantry moved from Northern Italy to France
1 tactical_bomber moved from Ukraine to Southern Italy
1 fighter and 2 tactical_bombers moved from Caucasus to Southern Italy
1 fighter and 1 tactical_bomber moved from Northwest Persia to Greece
2 bombers moved from Eastern Persia to Greece
3 mech_infantrys moved from Ukraine to Caucasus
3 armour moved from Volgograd to Caucasus
3 mech_infantrys moved from Russia to Kazakhstan
1 infantry moved from Yenisey to Yakut S.S.R.
1 mech_infantry moved from Caucasus to Northwest Persia
1 aaGun moved from Caucasus to Northwest Persia
1 artillery and 1 infantry moved from Tunisia to Libya
Place Units - Germans
3 infantry placed in Caucasus
2 artilleries and 1 infantry placed in France
2 infantry and 1 mech_infantry placed in Volgograd
2 destroyers and 6 submarines placed in 112 Sea Zone
2 mech_infantrys placed in Western Germany
Germans undo move 2.
2 artilleries and 1 mech_infantry placed in France
1 infantry placed in Southern France
2 mech_infantrys placed in Southern France
Turn Complete - Germans
Germans collect 74 PUs; end with 74 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 81 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 101 PUs
Combat Hit Differential Summary :
Americans regular : 0,83
Germans regular : -2,50
British regular : -1,67
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 4 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
Place Units - Japanese
4 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,3,3,4,1,2,5,5,5,3
Japanese collect 9 PUs (1 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
I will attack Japan later, with Anzac.
3 fighters, cruiser and carrier in the seazone. Will you scramble?
Game History
Round: 16
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 7 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 submarine moved from 92 Sea Zone to 104 Sea Zone
1 submarine moved from 109 Sea Zone to 119 Sea Zone
Americans take 109 Sea Zone from Germans
1 submarine moved from 109 Sea Zone to 110 Sea Zone
4 fighters moved from 109 Sea Zone to 119 Sea Zone
1 fighter moved from 109 Sea Zone to 119 Sea Zone
5 fighters moved from 109 Sea Zone to 110 Sea Zone
4 fighters moved from United Kingdom to 110 Sea Zone
4 fighters moved from 109 Sea Zone to 119 Sea Zone
6 fighters moved from Eastern United States to 104 Sea Zone
Combat - Americans
Battle in 110 Sea Zone
Americans attack with 9 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 9 fighters in 110 Sea Zone, round 2 : 4/9 hits, 4,50 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 9 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 104 Sea Zone
Americans attack with 6 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 6 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 119 Sea Zone
Americans attack with 9 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 9 fighters in 119 Sea Zone, round 2 : 3/9 hits, 4,50 expected hits
Germans roll dice for 1 destroyer in 119 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 119 Sea Zone
Americans win, taking 119 Sea Zone from Neutral with 9 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
9 artilleries and 13 infantry moved from Eire to 109 Sea Zone
9 artilleries, 7 carriers, 9 destroyers, 13 infantry, 6 submarines and 12 transports moved from 109 Sea Zone to 110 Sea Zone
9 fighters moved from 119 Sea Zone to 110 Sea Zone
6 fighters moved from 104 Sea Zone to 110 Sea Zone
2 artilleries and 4 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
2 fighters moved from 110 Sea Zone to 91 Sea Zone
9 artilleries, 2 fighters and 13 infantry moved from 110 Sea Zone to United Kingdom
6 fighters moved from 110 Sea Zone to United Kingdom
2 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 1 carrier, 4 infantry and 3 transports moved from 106 Sea Zone to 91 Sea Zone
2 artilleries, 2 destroyers, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
4 artilleries and 8 infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 110 Sea Zone to 105 Sea Zone
5 fighters and 1 tactical_bomber moved from Persia to Egypt
Place Units - Americans
1 carrier, 1 destroyer, 1 submarine and 4 transports placed in 101 Sea Zone
2 fighters and 7 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 65 PUs; end with 65 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
5 infantry moved from Jehol to Manchuria
Place Units - Chinese
2 artilleries and 6 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
Purchase Units - British
British buy 1 artillery, 8 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from West India to Eastern Persia
1 artillery moved from West India to Eastern Persia
2 fighters and 1 tactical_bomber moved from Iraq to Northwest Persia
1 infantry moved from Persia to Eastern Persia
4 infantry moved from Iraq to Northwest Persia
2 artilleries moved from Persia to Northwest Persia
Combat - British
Battle in Normandy Bordeaux
Battle in Eastern Persia
British attack with 1 artillery and 3 infantry
Germans defend with 2 mech_infantrys
British roll dice for 1 artillery and 3 infantry in Eastern Persia, round 2 : 0/4 hits, 1,00 expected hits
Germans roll dice for 2 mech_infantrys in Eastern Persia, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the British lost in Eastern Persia
British roll dice for 1 artillery and 2 infantry in Eastern Persia, round 3 : 2/3 hits, 0,83 expected hits
Germans roll dice for 2 mech_infantrys in Eastern Persia, round 3 : 0/2 hits, 0,67 expected hits
2 mech_infantrys owned by the Germans lost in Eastern Persia
British win, taking Normandy Bordeaux from Germans, taking Eastern Persia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 infantry
Casualties for Germans: 2 mech_infantrys
Battle in Northwest Persia
British attack with 2 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 1 aaGun, 1 artillery and 3 mech_infantrys
Germans roll AA dice in Northwest Persia : 2/3 hits, 0,50 expected hits
1 tactical_bomber owned by the British and 1 fighter owned by the British lost in Northwest Persia
British roll dice for 2 artilleries, 1 fighter and 4 infantry in Northwest Persia, round 2 : 1/7 hits, 2,17 expected hits
Germans roll dice for 1 aaGun, 1 artillery and 3 mech_infantrys in Northwest Persia, round 2 : 0/4 hits, 1,33 expected hits
1 aaGun owned by the Germans lost in Northwest Persia
British roll dice for 2 artilleries, 1 fighter and 4 infantry in Northwest Persia, round 3 : 1/7 hits, 2,17 expected hits
Germans roll dice for 1 artillery and 3 mech_infantrys in Northwest Persia, round 3 : 2/4 hits, 1,33 expected hits
2 infantry owned by the British lost in Northwest Persia
1 mech_infantry owned by the Germans lost in Northwest Persia
British roll dice for 2 artilleries, 1 fighter and 2 infantry in Northwest Persia, round 4 : 1/5 hits, 1,83 expected hits
Germans roll dice for 1 artillery and 2 mech_infantrys in Northwest Persia, round 4 : 2/3 hits, 1,00 expected hits
2 infantry owned by the British lost in Northwest Persia
1 mech_infantry owned by the Germans lost in Northwest Persia
British roll dice for 2 artilleries and 1 fighter in Northwest Persia, round 5 : 0/3 hits, 1,17 expected hits
Germans roll dice for 1 artillery and 1 mech_infantry in Northwest Persia, round 5 : 1/2 hits, 0,67 expected hits
1 artillery owned by the British lost in Northwest Persia
British roll dice for 1 artillery and 1 fighter in Northwest Persia, round 6 : 0/2 hits, 0,83 expected hits
Germans roll dice for 1 artillery and 1 mech_infantry in Northwest Persia, round 6 : 1/2 hits, 0,67 expected hits
1 artillery owned by the British lost in Northwest Persia
1 fighter owned by the British retreated
Germans win with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -28
Casualties for British: 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
Casualties for Germans: 1 aaGun and 2 mech_infantrys
Non Combat Move - British
1 fighter moved from Northwest Persia to Persia
2 infantry moved from Iraq to Persia
4 infantry moved from Trans-Jordan to Iraq
3 artilleries and 10 infantry moved from Persia to Iraq
3 infantry moved from Egypt to Trans-Jordan
1 armour moved from French Equatorial Africa to Egypt
3 artilleries and 4 infantry moved from India to West India
4 infantry moved from Persia to Iraq
1 armour, 3 artilleries and 2 mech_infantrys moved from Persia to Iraq
1 fighter moved from Persia to Iraq
3 infantry moved from Persia to Iraq
1 infantry moved from Persia to Iraq
Place Units - British
1 artillery and 2 infantry placed in Persia
3 infantry placed in Iraq
3 infantry placed in Egypt
1 transport placed in 110 Sea Zone
Turn Complete - British
British collect 39 PUs; end with 39 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
Place Units - UK_Pacific
3 artilleries and 4 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
Some Units in India change ownership: 3 artilleries and 4 infantry
Combat Hit Differential Summary :
Americans regular : -2,00
Germans AA : 1,50
Germans regular : -0,33
British regular : -5,00
Ouch, that Persia battle hurts…
I will attack Japan later, with Anzac.
3 fighters, cruiser and carrier in the seazone. Will you scramble?
Depends on the units attacking Japan.
But if you attack with 15 units+2fig I will do full scramble
Gibraltar wasnt nice :cold_sweat:
Game History
Round: 16
Purchase Units - Italians
Italians buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 fighter moved from Southern Italy to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
Combat - Italians
Battle in 92 Sea Zone
Italians attack with 1 destroyer, 1 fighter and 1 transport
Americans defend with 1 submarine
Italians roll dice for 1 destroyer, 1 fighter and 1 transport in 92 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the Italians lost in 92 Sea Zone
1 fighter owned by the Italians retreated
1 transport owned by the Italians retreated to 94 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Italians: 1 destroyer
Non Combat Move - Italians
1 fighter moved from 92 Sea Zone to Southern France
1 artillery and 1 infantry moved from Romania to Yugoslavia
1 armour moved from Ukraine to Caucasus
1 aaGun, 1 artillery, 2 infantry and 1 mech_infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 destroyer placed in 95 Sea Zone
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
Americans regular : 0,83
Italians regular : -0,83
I think you will do full scramble if I attack sz110 ?
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 factory_minor, 1 fighter and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - ANZAC
3 artilleries, 8 infantry and 1 marine moved from Caroline Islands to 33 Sea Zone
3 artilleries, 1 cruiser, 8 infantry, 1 marine and 6 transports moved from 33 Sea Zone to 22 Sea Zone
ANZAC take 22 Sea Zone from Japanese
1 artillery moved from Marianas to 22 Sea Zone
1 artillery and 1 infantry moved from Hainan to 36 Sea Zone
1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 36 Sea Zone to 6 Sea Zone
4 artilleries, 1 cruiser, 8 infantry, 1 marine and 6 transports moved from 22 Sea Zone to 6 Sea Zone
ANZAC take 17 Sea Zone from Japanese
5 artilleries, 9 infantry and 1 marine moved from 6 Sea Zone to Japan
1 fighter moved from Korea to 6 Sea Zone
2 fighters moved from Korea to Japan
1 armour moved from Sakha to Yakut S.S.R.
1 armour and 1 mech_infantry moved from Buryatia to Yakut S.S.R.
Combat - ANZAC
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Japanese scrambles to create a battle in territory 6 Sea Zone
Battle in Yakut S.S.R.
ANZAC attack with 2 armour and 1 mech_infantry
Germans defend with 1 infantry
ANZAC roll dice for 2 armour and 1 mech_infantry in Yakut S.S.R., round 2 : 3/3 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Yakut S.S.R., round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the ANZAC lost in Yakut S.S.R.
1 infantry owned by the Germans lost in Yakut S.S.R.
ANZAC win, taking Yakut S.S.R. from Germans with 2 armour remaining. Battle score for attacker is -1
Casualties for ANZAC: 1 mech_infantry
Casualties for Germans: 1 infantry
Battle in 6 Sea Zone
ANZAC attack with 1 carrier, 1 cruiser, 3 fighters and 7 transports
Japanese defend with 3 fighters
ANZAC roll dice for 1 carrier, 1 cruiser, 3 fighters and 7 transports in 6 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits
Japanese roll dice for 3 fighters in 6 Sea Zone, round 2 : 2/3 hits, 2,00 expected hits
Units damaged: 1 carrier owned by the ANZAC
1 fighter owned by the ANZAC lost in 6 Sea Zone
3 fighters owned by the Japanese lost in 6 Sea Zone
ANZAC win with 1 carrier, 1 cruiser, 2 fighters and 7 transports remaining. Battle score for attacker is 20
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 3 fighters
Battle in Japan
ANZAC attack with 5 artilleries, 2 fighters, 9 infantry and 1 marine
Japanese defend with 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 6 infantry
Japanese roll AA dice in Japan : 1/2 hits, 0,33 expected hits
1 fighter owned by the ANZAC lost in Japan
ANZAC roll dice for 5 artilleries, 1 fighter, 9 infantry and 1 marine in Japan, round 2 : 6/16 hits, 4,83 expected hits
Japanese roll dice for 2 aaGuns, 2 bombers and 6 infantry in Japan, round 2 : 1/8 hits, 2,33 expected hits
1 infantry owned by the ANZAC lost in Japan
2 infantry owned by the Japanese, 2 bombers owned by the Japanese and 2 aaGuns owned by the Japanese lost in Japan
ANZAC roll dice for 5 artilleries, 1 fighter, 8 infantry and 1 marine in Japan, round 3 : 5/15 hits, 4,67 expected hits
Japanese roll dice for 4 infantry in Japan, round 3 : 2/4 hits, 1,33 expected hits
2 infantry owned by the ANZAC lost in Japan
4 infantry owned by the Japanese lost in Japan
ANZAC captures 9PUs while taking Japanese capital
ANZAC converts factory_major into different units
ANZAC win, taking Japan from Japanese with 5 artilleries, 1 fighter, 6 infantry and 1 marine remaining. Battle score for attacker is 37
Casualties for ANZAC: 1 fighter and 3 infantry
Casualties for Japanese: 2 aaGuns, 2 bombers and 6 infantry
triggerJapaneseDestroyPUsAnzac: Setting destroysPUs to true for playerAttachment attached to Japanese
Non Combat Move - ANZAC
2 armour and 1 mech_infantry moved from Korea to Buryatia
1 fighter moved from 6 Sea Zone to Buryatia
1 fighter moved from Japan to Korea
1 fighter moved from 6 Sea Zone to Korea
5 submarines moved from 20 Sea Zone to 37 Sea Zone
Place Units - ANZAC
1 factory_minor placed in Korea
3 mech_infantrys placed in French Indo China
1 fighter placed in Queensland
Turn Complete - ANZAC
ANZAC collect 32 PUs; end with 42 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 45 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 48 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 51 PUs
Combat Move - French
Combat - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,67
Japanese AA : 0,67
ANZAC regular : 4,33
Germans regular : 0,67
Wow so many crazy things. I couldn’t have imagined that my Persia debacle was avenged so quickly at Gibraltar. That was insane there.
And now Japan - I have never seen Tokyo in Australian hands.
You need Cairo AND London now, to win.
Maybe your attack in 110 will bring you closer to that goal? I will full scramble!
Congratulations to your victory.
This was too bad play with Japan from me and very good game from you with the Allies.
Maybe The first strike in J1 against USA is too far, I think now.
In most games I lose my games because of bad play with Japan.
Did you speak german and can we write in German ? I think about that because of your Name.
Wenn Du Lust hast, können wir sehr gerne ein Rückspiel starten. Das war auch mein schnellstes Spiel mit 17 Runden :+1:
Viele Grüße von Harry
Hier noch der letzte Zug von mir.
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 destroyer, 3 fighters, 5 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Southern France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
2 artilleries moved from France to Normandy Bordeaux
2 bombers moved from Greece to 110 Sea Zone
1 fighter and 3 tactical_bombers moved from Southern Italy to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 battleship, 4 carriers, 2 destroyers, 7 fighters, 16 submarines and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
Combat - Germans
Americans scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in Normandy Bordeaux
Germans attack with 2 artilleries and 3 infantry
British defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 2 artilleries and 3 infantry in Normandy Bordeaux, round 2 : 4/5 hits, 1,50 expected hits
British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 2 artilleries and 3 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 110 Sea Zone
Germans attack with 1 battleship, 2 bombers, 4 carriers, 2 destroyers, 9 fighters, 16 submarines and 4 tactical_bombers
British defend with 2 transports; Americans defend with 7 carriers, 9 destroyers, 17 fighters, 6 submarines and 12 transports
Germans roll dice for 16 submarines in 110 Sea Zone, round 2 : 2/16 hits, 5,33 expected hits
Units damaged: 2 carriers owned by the Americans
Germans roll dice for 1 battleship, 2 bombers, 4 carriers, 2 destroyers, 9 fighters and 4 tactical_bombers in 110 Sea Zone, round 2 : 13/18 hits, 9,83 expected hits
Units damaged: 5 carriers owned by the Americans
Americans roll dice for 6 submarines in 110 Sea Zone, round 2 : 0/6 hits, 1,00 expected hits
Americans roll dice for 7 carriers, 9 destroyers, 17 fighters and 14 transports in 110 Sea Zone, round 2 : 20/33 hits, 16,67 expected hits
Units damaged: 1 battleship owned by the Germans
11 submarines owned by the Germans and 4 carriers owned by the Germans lost in 110 Sea Zone
6 submarines owned by the Americans and 2 destroyers owned by the Americans lost in 110 Sea Zone
Germans roll dice for 5 submarines in 110 Sea Zone, round 3 : 3/5 hits, 1,67 expected hits
Germans roll dice for 1 battleship, 2 bombers, 2 destroyers, 9 fighters and 4 tactical_bombers in 110 Sea Zone, round 3 : 8/18 hits, 9,83 expected hits
Americans roll dice for 7 carriers, 7 destroyers, 17 fighters and 14 transports in 110 Sea Zone, round 3 : 17/31 hits, 16,00 expected hits
1 battleship owned by the Germans, 2 destroyers owned by the Germans, 5 submarines owned by the Germans, 7 fighters owned by the Germans and 2 tactical_bombers owned by the Germans lost in 110 Sea Zone
7 destroyers owned by the Americans and 4 carriers owned by the Americans lost in 110 Sea Zone
Germans roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 4 : 4/6 hits, 3,67 expected hits
Americans roll dice for 3 carriers, 17 fighters and 14 transports in 110 Sea Zone, round 4 : 12/20 hits, 12,33 expected hits
2 fighters owned by the Germans, 2 bombers owned by the Germans and 2 tactical_bombers owned by the Germans lost in 110 Sea Zone
3 carriers owned by the Americans and 1 fighter owned by the Americans lost in 110 Sea Zone
Americans win with 16 fighters and 14 transports remaining. Battle score for attacker is -128
Casualties for Germans: 1 battleship, 2 bombers, 4 carriers, 2 destroyers, 9 fighters, 16 submarines and 4 tactical_bombers
Casualties for Americans: 7 carriers, 9 destroyers, 1 fighter and 6 submarines
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
13 fighters owned by the Americans forced to land in United Kingdom
Non Combat Move - Germans
1 aaGun, 8 armour, 15 artilleries, 3 infantry and 14 mech_infantrys moved from Caucasus to Northwest Persia
10 armour and 10 mech_infantrys moved from Kazakhstan to Northwest Persia
1 mech_infantry moved from Volgograd to Northwest Persia
2 infantry moved from Volgograd to Caucasus
2 mech_infantrys moved from Southern France to Western Germany
1 mech_infantry moved from France to Western Germany
1 aaGun, 4 artilleries and 4 infantry moved from France to Western Germany
1 fighter and 1 tactical_bomber moved from Greece to Northwest Persia
Place Units - Germans
1 destroyer and 1 submarine placed in 112 Sea Zone
3 fighters placed in Western Germany
5 infantry placed in Western Germany
3 armour placed in Caucasus
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Ukraine
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,5
Germans collect 73 PUs; end with 73 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 80 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 100 PUs
Combat Hit Differential Summary :
Americans regular : 3,00
Germans regular : 2,17
British regular : -0,67
Danke für das tolle Spiel und ja für 17 Runden ging das echt schnell! Wir sind beide fix unterwegs gewesen.
Ich mag persönlich auch kein J1 DOW, weil die Economy der Allies dann zu krass ist.
Ein Schlüssel für Japan ist, es zu schaffen jederzeit innerhalb von 2 Zügen potentiell Indien einnehmen zu können. Somit kann der große Infanterie+Artillerie Stack nie weiter als Burma.
Mir reicht es als Japan vorerst dann auch, Indien klein zu halten, mit einem sub im Indischen Ozean noch das NO wegnehmen. Und die Flotte muss groß genug sein, damit USA nirgends wirklich rein kann.
Andererseits als Alliierte probiere ich genau das Gegenteil. Ich gehe die ersten 4-5 Runden eigentlich immer ausschließlich in den Pazifik. Ich finde Japan ist sonst einfach nicht aufzuhalten, da das Einkommen dort einfach nicht reicht:
Anzac mit ~10
UK Pacific mit ~6
China mit ~10.
Japan mit ~60
Wenn man jedoch ein mal die Gewürzinseln streitig gemacht hat, die Japaner vielleicht nur noch 2-3 Transporter haben oder stark unter Convoy leiden (ein Beispiel habe ich gerade in einem anderen game: Die Jap. Flotte ist bei den Philippinen, werden von 2 australischen destroyern geblockt und bei Okinawa und Japan sind ~10 Uboote und machen 20 convoy pro runde), können sich china+uk+anzac komplett alleine verteidigen und nach runde 5 muss USA keine einzige einheit mehr im Pacific bauen.
Deswegen gehe ich auch meist mit den 18 inf von Russland rein, um die japaner in den ersten 2-3 runden auseinander zu ziehen und somit von allen seiten druck aufzubauen.
Andererseits können die alliierten häufig die ersten runden sehr gut ohne US-Hilfe auskommen. Entscheidend ist natürlich dabei Kairo. Ich versuche so schnell wie möglich fabriken im Nahen Osten aufzubauen und große Stacks dort runde für runde zu sammeln, damit nach dem fall moskaus der vormarsch im Kaukasus gestoppt werden kann, genau wie in unserem spiel.
Ich hätte vermutlich etwas gewissenhafter Italien kleinhalten sollen und können. Ich habe dir erlaubt, mit Italien ein kleines Comeback zu feiern, das war eigentlich unnötig.
Mit dieser Strategie fahre ich in der Regel sehr gut und verliere eigentlich nur, weil ich taktische Fehler begehe, weil ich etwas übersehe (wie in meinem Spiel gegen Simon) oder weil die Würfel mal einen gehörigen Strich durch die Rechnung machen.