@dawgoneit thank you too :-)
Wiz (X) vs Sov (L+18) BM4 G1
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Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 battleship and 1 marine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 marine moved from Siam to 37 Sea Zone 1 marine and 1 transport moved from 37 Sea Zone to 20 Sea Zone 1 marine moved from 20 Sea Zone to Kiangsi 1 armour moved from Yunnan to Kwangtung UK_Pacific take Kwangtung from Japanese 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu Combat - ANZAC Battle in Kiangsi Battle in Kiangsu Non Combat Move - ANZAC 1 infantry moved from Marshall Islands to 32 Sea Zone 1 infantry and 1 transport moved from 32 Sea Zone to 46 Sea Zone 1 infantry moved from Dutch New Guinea to New Guinea 1 infantry moved from 46 Sea Zone to New Guinea 1 carrier and 1 destroyer moved from 54 Sea Zone to 35 Sea Zone 1 fighter moved from Philippines to Yunnan 1 destroyer moved from 35 Sea Zone to 18 Sea Zone 1 infantry moved from Shan State to Yunnan Place Units - ANZAC 1 battleship placed in 54 Sea Zone 1 marine placed in Queensland Turn Complete - ANZAC ANZAC collect 16 PUs; end with 16 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
@wizmark This time I would like to do Russia be Japn. Thank you.
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 82 PUs; Germans buy 3 artilleries, 1 bomber, 1 fighter, 1 infantry, 8 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Yakut S.S.R. to Buryatia Germans take Buryatia from Russians 1 infantry moved from Vyborg to Finland 1 armour, 5 infantry and 16 mech_infantrys moved from Karelia to Finland 6 mech_infantrys moved from Novgorod to Finland 1 infantry moved from France to Normandy Bordeaux 2 fighters moved from Western Germany to Normandy Bordeaux 3 bombers moved from Southern Italy to Normandy Bordeaux 3 mech_infantrys moved from Caucasus to Persia 2 fighters and 2 tactical_bombers moved from Iraq to Persia 2 tactical_bombers moved from Russia to Persia Combat - Germans Battle in Normandy Bordeaux Germans attack with 3 bombers, 2 fighters and 1 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 3 bombers, 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 4/6 hits, 3.17 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 3 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Persia Germans attack with 2 fighters, 3 mech_infantrys and 4 tactical_bombers British defend with 2 infantry Germans roll dice for 2 fighters, 3 mech_infantrys and 4 tactical_bombers in Persia, round 2 : 4/9 hits, 3.83 expected hits British roll dice for 2 infantry in Persia, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Persia Germans win, taking Persia from British with 2 fighters, 3 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Finland Germans attack with 1 armour, 6 infantry and 22 mech_infantrys Americans defend with 1 factory_minor and 1 infantry Germans roll dice for 1 armour, 6 infantry and 22 mech_infantrys in Finland, round 2 : 5/29 hits, 5.17 expected hits Americans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Finland 1 infantry owned by the Americans lost in Finland Germans win, taking Finland from Americans with 1 armour, 5 infantry and 22 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Germans 1 aaGun moved from Germany to 113 Sea Zone 1 infantry moved from Germany to 113 Sea Zone 1 aaGun and 1 infantry moved from 113 Sea Zone to Denmark 2 aaGuns and 4 infantry moved from Western Germany to Denmark 2 mech_infantrys moved from Southern Italy to Western Germany 3 bombers moved from Normandy Bordeaux to Southern Italy 2 fighters moved from Normandy Bordeaux to Western Germany 1 fighter moved from Western Germany to Iraq 2 tactical_bombers moved from Southern Italy to Iraq 2 fighters and 4 tactical_bombers moved from Persia to Iraq 2 armour and 4 mech_infantrys moved from Caucasus to Iraq 6 mech_infantrys moved from Volgograd to Caucasus 1 bomber moved from Timguska to Russia 1 mech_infantry moved from Russia to Volgograd 2 bombers moved from Novgorod to Southern Italy Place Units - Germans 1 bomber, 1 fighter and 1 tactical_bomber placed in Western Germany 3 artilleries placed in Iraq 3 mech_infantrys placed in Caucasus 3 mech_infantrys placed in Volgograd 1 infantry and 2 mech_infantrys placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2 Germans collect 70 PUs (2 lost to blockades); end with 70 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 74 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 94 PUs
Combat Hit Differential Summary :
Americans regular : 0.33 Germans regular : 0.83 British regular : -0.67
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Game History
Round: 11 Combat Move - Russians Non Combat Move - Russians 2 infantry moved from Korea to Amur Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 carrier, 1 fighter and 1 submarine; Remaining resources: 1 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 bomber, 1 fighter and 1 tactical_bomber moved from Iraq to 98 Sea Zone 4 armour and 1 mech_infantry moved from Anhwe to Kiangsu 1 tactical_bomber moved from Anhwe to Kiangsu 1 fighter moved from 6 Sea Zone to 20 Sea Zone 3 fighters moved from Japan to 6 Sea Zone 1 bomber, 2 fighters and 1 tactical_bomber moved from Anhwe to 19 Sea Zone 2 fighters moved from 6 Sea Zone to 19 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone Combat - Japanese Battle in 20 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 20 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 6 Sea Zone Japanese attack with 2 carriers, 2 destroyers, 2 fighters, 1 tactical_bomber and 2 transports Americans defend with 1 destroyer Japanese roll dice for 2 carriers, 2 destroyers, 2 fighters, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 6 Sea Zone Japanese win with 2 carriers, 2 destroyers, 2 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 98 Sea Zone Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber British defend with 1 destroyer and 3 transports; Americans defend with 2 transports Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 1/3 hits, 1.83 expected hits British roll dice for 1 destroyer and 5 transports in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 98 Sea Zone 3 transports owned by the British and 2 transports owned by the Americans lost in 98 Sea Zone Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 43 Casualties for British: 1 destroyer and 3 transports Casualties for Americans: 2 transports Battle in 19 Sea Zone Japanese attack with 1 bomber, 4 fighters and 2 tactical_bombers Americans defend with 1 carrier, 1 tactical_bomber and 2 transports; ANZAC defend with 1 transport Japanese roll dice for 1 bomber, 4 fighters and 2 tactical_bombers in 19 Sea Zone, round 2 : 5/7 hits, 4.00 expected hits Americans roll dice for 1 carrier, 1 tactical_bomber and 3 transports in 19 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 fighter owned by the Japanese lost in 19 Sea Zone 1 tactical_bomber owned by the Americans, 1 carrier owned by the Americans and 2 transports owned by the Americans lost in 19 Sea Zone 1 transport owned by the ANZAC lost in 19 Sea Zone Japanese win with 1 bomber, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 38 Casualties for Japanese: 1 fighter Casualties for Americans: 1 carrier, 1 tactical_bomber and 2 transports Casualties for ANZAC: 1 transport Battle in Kiangsu Japanese attack with 4 armour, 1 mech_infantry and 1 tactical_bomber ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 4 armour, 1 mech_infantry and 1 tactical_bomber in Kiangsu, round 2 : 3/6 hits, 2.83 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kiangsu, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Kiangsu Japanese win, taking Kiangsu from Chinese with 4 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 artillery and 1 infantry Non Combat Move - Japanese 1 infantry moved from Kweichow to Anhwe 1 tactical_bomber moved from 6 Sea Zone to Japan 1 fighter moved from 20 Sea Zone to 6 Sea Zone 3 fighters moved from 19 Sea Zone to 6 Sea Zone 2 tactical_bombers moved from 19 Sea Zone to Japan 1 tactical_bomber moved from Kiangsu to Japan 1 bomber moved from 19 Sea Zone to Japan 1 bomber, 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Iraq Place Units - Japanese 1 carrier and 1 submarine placed in 6 Sea Zone 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 23 PUs; end with 24 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : -0.17 Japanese regular : -0.00 British regular : -0.33
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 carrier, 1 fighter and 1 submarine; Remaining resources: 1 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 bomber, 1 fighter and 1 tactical_bomber moved from Iraq to 98 Sea Zone 4 armour and 1 mech_infantry moved from Anhwe to Kiangsu 1 tactical_bomber moved from Anhwe to Kiangsu 1 fighter moved from 6 Sea Zone to 20 Sea Zone 3 fighters moved from Japan to 6 Sea Zone 1 bomber, 2 fighters and 1 tactical_bomber moved from Anhwe to 19 Sea Zone 2 fighters moved from 6 Sea Zone to 19 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone Combat - Japanese Battle in 20 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 20 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 6 Sea Zone Japanese attack with 2 carriers, 2 destroyers, 2 fighters, 1 tactical_bomber and 2 transports Americans defend with 1 destroyer Japanese roll dice for 2 carriers, 2 destroyers, 2 fighters, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 6 Sea Zone Japanese win with 2 carriers, 2 destroyers, 2 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 98 Sea Zone Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber British defend with 1 destroyer and 3 transports; Americans defend with 2 transports Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 1/3 hits, 1.83 expected hits British roll dice for 1 destroyer and 5 transports in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 98 Sea Zone 3 transports owned by the British and 2 transports owned by the Americans lost in 98 Sea Zone Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 43 Casualties for British: 1 destroyer and 3 transports Casualties for Americans: 2 transports Battle in 19 Sea Zone Japanese attack with 1 bomber, 4 fighters and 2 tactical_bombers Americans defend with 1 carrier, 1 tactical_bomber and 2 transports; ANZAC defend with 1 transport Japanese roll dice for 1 bomber, 4 fighters and 2 tactical_bombers in 19 Sea Zone, round 2 : 5/7 hits, 4.00 expected hits Americans roll dice for 1 carrier, 1 tactical_bomber and 3 transports in 19 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 fighter owned by the Japanese lost in 19 Sea Zone 1 tactical_bomber owned by the Americans, 1 carrier owned by the Americans and 2 transports owned by the Americans lost in 19 Sea Zone 1 transport owned by the ANZAC lost in 19 Sea Zone Japanese win with 1 bomber, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 38 Casualties for Japanese: 1 fighter Casualties for Americans: 1 carrier, 1 tactical_bomber and 2 transports Casualties for ANZAC: 1 transport Battle in Kiangsu Japanese attack with 4 armour, 1 mech_infantry and 1 tactical_bomber ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 4 armour, 1 mech_infantry and 1 tactical_bomber in Kiangsu, round 2 : 3/6 hits, 2.83 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kiangsu, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Kiangsu Japanese win, taking Kiangsu from Chinese with 4 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 artillery and 1 infantry Non Combat Move - Japanese 1 infantry moved from Kweichow to Anhwe 1 tactical_bomber moved from 6 Sea Zone to Japan 1 fighter moved from 20 Sea Zone to 6 Sea Zone 3 fighters moved from 19 Sea Zone to 6 Sea Zone 2 tactical_bombers moved from 19 Sea Zone to Japan 1 tactical_bomber moved from Kiangsu to Japan 1 bomber moved from 19 Sea Zone to Japan 1 bomber, 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Iraq Place Units - Japanese 1 carrier and 1 submarine placed in 6 Sea Zone 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 23 PUs; end with 24 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Anhwe: 1 aaGun EDIT: Adding units owned by Japanese to Kiangsu: 1 aaGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : -0.17 Japanese regular : -0.00 British regular : -0.33
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Game History
Round: 11 Purchase Units - Americans Americans buy 2 artilleries, 1 battleship, 3 destroyers, 3 fighters, 4 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 unit repaired. 1 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese 1 artillery and 2 infantry moved from Shantung to Kiangsu 1 fighter and 1 tactical_bomber moved from Korea to Kiangsu 2 bombers moved from India to Kiangsu Combat - Americans Battle in Kiangsu Americans attack with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 aaGun, 4 armour and 1 mech_infantry Japanese roll AA dice in Kiangsu : 1/3 hits, 0.50 expected hits 1 fighter owned by the Americans lost in Kiangsu Americans roll dice for 1 artillery, 2 bombers, 2 infantry and 1 tactical_bomber in Kiangsu, round 2 : 3/6 hits, 2.67 expected hits Japanese roll dice for 1 aaGun, 4 armour and 1 mech_infantry in Kiangsu, round 2 : 0/5 hits, 2.33 expected hits 1 mech_infantry owned by the Japanese, 1 armour owned by the Japanese and 1 aaGun owned by the Japanese lost in Kiangsu Americans roll dice for 1 artillery, 2 bombers, 2 infantry and 1 tactical_bomber in Kiangsu, round 3 : 4/6 hits, 2.67 expected hits Japanese roll dice for 3 armour in Kiangsu, round 3 : 1/3 hits, 1.50 expected hits 1 infantry owned by the Americans lost in Kiangsu 3 armour owned by the Japanese lost in Kiangsu Americans win, taking Kiangsu from Japanese with 1 artillery, 2 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 20 Casualties for Americans: 1 fighter and 1 infantry Casualties for Japanese: 1 aaGun, 4 armour and 1 mech_infantry Non Combat Move - Americans 1 tactical_bomber moved from Kiangsu to Kiangsi 2 bombers moved from Kiangsu to Kwangsi 2 tactical_bombers moved from India to 35 Sea Zone 1 battleship and 3 cruisers moved from 39 Sea Zone to 45 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone 1 fighter moved from Eastern United States to Morocco 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 1 aaGun, 3 artilleries and 4 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 3 artilleries, 1 carrier, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun, 3 artilleries and 4 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 1 battleship, 1 destroyer and 2 transports placed in 101 Sea Zone 2 artilleries and 2 infantry placed in Central United States 3 fighters placed in Eastern United States 1 destroyer placed in 6 Sea Zone 1 destroyer placed in 10 Sea Zone 1 infantry and 1 mech_infantry placed in Korea 1 infantry placed in French Indo China Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,2,4,3,5,3,4,3,6,2,5,6,1,3,3 Americans collect 68 PUs (3 lost to blockades); end with 68 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 108 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 4 infantry moved from Yunnan to Kweichow 1 fighter moved from Yunnan to Kweichow 3 artilleries and 6 infantry moved from Yunnan to Hunan 2 infantry moved from Kwangsi to Hunan Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 2 : 3/5 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hunan Chinese attack with 3 artilleries and 8 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 3 artilleries and 8 infantry in Hunan, round 2 : 4/11 hits, 2.83 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan 1 mech_infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 3 artilleries and 7 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Kwangsi 1 infantry moved from Yunnan to Szechwan Place Units - Chinese 1 artillery placed in Hunan 1 artillery placed in Kweichow 1 infantry placed in Shantung Turn Complete - Chinese Chinese collect 15 PUs; end with 15 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs Purchase Units - British British buy 1 carrier, 1 destroyer and 7 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Trans-Jordan to Syria British take Syria from Italians 1 armour moved from Syria to Trans-Jordan 1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from Trans-Jordan to Caucasus Combat - British Strategic bombing raid in Caucasus Germans roll AA dice in Caucasus : 1/1 hits, 0.17 expected hits 1 bomber owned by the British killed by AA in Caucasus Bombing raid in Caucasus causes 0 damage total. Battle in Normandy Bordeaux British attack with 1 artillery and 2 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry British roll dice for 2 battleships and 1 cruiser in Normandy Bordeaux, round 2 : 3/3 hits, 1.83 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux British win, taking Normandy Bordeaux from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 3 armour, 2 artilleries and 6 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Tobruk to Alexandria 1 infantry moved from Anglo Egyptian Sudan to Egypt 3 infantry moved from Belgian Congo to Anglo Egyptian Sudan 3 infantry moved from West India to Eastern Persia 1 infantry moved from India to West India 1 armour and 2 mech_infantrys moved from India to West India 1 mech_infantry moved from Yunnan to India 1 cruiser and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone Place Units - British 1 carrier and 1 destroyer placed in 110 Sea Zone 1 infantry placed in United Kingdom 3 infantry placed in Norway 3 infantry placed in Egypt Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs Place Units - UK_Pacific 1 armour, 1 infantry and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs Some Units in India change ownership: 1 armour, 1 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : 3.00 Americans regular : 1.67 Japanese regular : -1.50 Japanese AA : 0.50 Germans AA : 0.83 Germans regular : -0.33 British regular : 1.17
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - Italians Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from Western Germany to Normandy Bordeaux 2 mech_infantrys moved from Western Germany to Normandy Bordeaux 1 fighter moved from Southern Italy to Normandy Bordeaux 1 armour moved from Iraq to Syria Italians take Syria from British 1 armour moved from Syria to Iraq Combat - Italians Battle in Normandy Bordeaux Italians attack with 2 fighters and 2 mech_infantrys British defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry Italians roll dice for 2 fighters and 2 mech_infantrys in Normandy Bordeaux, round 2 : 2/4 hits, 1.33 expected hits British roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the British lost in Normandy Bordeaux Italians roll dice for 2 fighters and 2 mech_infantrys in Normandy Bordeaux, round 3 : 1/4 hits, 1.33 expected hits British roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from British with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 10 Casualties for British: 1 artillery and 2 infantry Non Combat Move - Italians 1 fighter moved from Normandy Bordeaux to Southern Italy 1 fighter moved from Normandy Bordeaux to Western Germany 3 infantry moved from Western Germany to Denmark 1 fighter moved from Iraq to Southern Italy 1 mech_infantry moved from Ukraine to Caucasus 3 mech_infantrys moved from Caucasus to Iraq Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,5 Italians collect 20 PUs; end with 20 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians regular : 0.33 British regular : -1.33
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Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 3 destroyers; Remaining resources: 1 PUs; Combat Move - ANZAC 1 marine moved from Kiangsi to Anhwe 1 armour moved from Kwangtung to Anhwe 1 tactical_bomber moved from Philippines to Anhwe 1 fighter moved from Yunnan to Anhwe Combat - ANZAC Battle in Anhwe ANZAC attack with 1 armour, 1 fighter, 1 marine and 1 tactical_bomber Japanese defend with 1 infantry ANZAC roll dice for 1 armour, 1 fighter, 1 marine and 1 tactical_bomber in Anhwe, round 2 : 0/4 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 marine owned by the ANZAC lost in Anhwe ANZAC roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Anhwe, round 3 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits 1 armour owned by the ANZAC lost in Anhwe 1 infantry owned by the Japanese lost in Anhwe ANZAC win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -8 Casualties for ANZAC: 1 armour and 1 marine Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 fighter and 1 tactical_bomber moved from Anhwe to Hunan 2 infantry moved from New Guinea to 46 Sea Zone 2 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 destroyer moved from 35 Sea Zone to 19 Sea Zone 1 marine moved from Queensland to 54 Sea Zone 1 battleship and 1 marine moved from 54 Sea Zone to 26 Sea Zone 1 marine moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from Yunnan to Kweichow Place Units - ANZAC 3 destroyers placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 16 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 1.33 ANZAC regular : -1.50
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 6 artilleries, 1 fighter, 8 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour, 5 infantry and 22 mech_infantrys moved from Finland to Norway 1 infantry moved from Germany to 113 Sea Zone 1 infantry moved from Germany to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Norway 1 tactical_bomber moved from 113 Sea Zone to Norway 1 fighter moved from 113 Sea Zone to Norway 3 fighters moved from Western Germany to Norway 1 tactical_bomber moved from Western Germany to Norway 1 bomber moved from Western Germany to Norway 5 bombers moved from Southern Italy to Norway 1 bomber moved from Russia to Norway 1 infantry moved from Buryatia to Sakha Germans take Sakha from Russians Combat - Germans Battle in Norway Germans attack with 1 armour, 7 bombers, 4 fighters, 7 infantry, 22 mech_infantrys and 2 tactical_bombers British defend with 3 aaGuns, 2 artilleries, 1 factory_minor and 16 infantry; Americans defend with 1 armour, 2 artilleries, 7 infantry and 4 mech_infantrys British roll AA dice in Norway : 2/9 hits, 1.50 expected hits 2 fighters owned by the Germans lost in Norway Germans roll dice for 1 armour, 7 bombers, 2 fighters, 7 infantry, 22 mech_infantrys and 2 tactical_bombers in Norway, round 2 : 11/41 hits, 12.33 expected hits British roll dice for 3 aaGuns, 1 armour, 4 artilleries, 23 infantry and 4 mech_infantrys in Norway, round 2 : 9/32 hits, 10.83 expected hits 7 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Norway 3 aaGuns owned by the British and 8 infantry owned by the British lost in Norway Germans roll dice for 1 armour, 7 bombers, 2 fighters, 20 mech_infantrys and 2 tactical_bombers in Norway, round 3 : 10/32 hits, 10.83 expected hits British roll dice for 1 armour, 4 artilleries, 15 infantry and 4 mech_infantrys in Norway, round 3 : 4/24 hits, 8.17 expected hits 4 mech_infantrys owned by the Germans lost in Norway 4 infantry owned by the Americans and 6 infantry owned by the British lost in Norway Germans roll dice for 1 armour, 7 bombers, 2 fighters, 16 mech_infantrys and 2 tactical_bombers in Norway, round 4 : 11/28 hits, 10.17 expected hits British roll dice for 1 armour, 4 artilleries, 5 infantry and 4 mech_infantrys in Norway, round 4 : 7/14 hits, 4.83 expected hits 7 mech_infantrys owned by the Germans lost in Norway 3 infantry owned by the Americans, 2 artilleries owned by the Americans, 2 infantry owned by the British and 4 mech_infantrys owned by the Americans lost in Norway Germans roll dice for 1 armour, 7 bombers, 2 fighters, 9 mech_infantrys and 2 tactical_bombers in Norway, round 5 : 7/21 hits, 9.00 expected hits British roll dice for 1 armour and 2 artilleries in Norway, round 5 : 0/3 hits, 1.17 expected hits 1 armour owned by the Americans and 2 artilleries owned by the British lost in Norway Germans win, taking Norway from British with 1 armour, 7 bombers, 2 fighters, 9 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 29 Casualties for Germans: 2 fighters, 7 infantry and 13 mech_infantrys Casualties for British: 3 aaGuns, 2 artilleries and 16 infantry Casualties for Americans: 1 armour, 2 artilleries, 7 infantry and 4 mech_infantrys Non Combat Move - Germans 1 fighter moved from Norway to Western Germany 7 bombers moved from Norway to Western Germany 1 fighter and 1 tactical_bomber moved from Norway to 113 Sea Zone 1 tactical_bomber moved from Norway to Western Germany 2 mech_infantrys moved from Novgorod to Finland 1 infantry moved from Novgorod to Karelia 3 mech_infantrys moved from Persia to Iraq 9 mech_infantrys moved from Caucasus to Iraq 4 mech_infantrys moved from Volgograd to Caucasus 2 tactical_bombers moved from Iraq to Southern Italy Place Units - Germans 3 artilleries placed in Finland 3 mech_infantrys placed in Novgorod 3 mech_infantrys placed in Russia 3 mech_infantrys placed in Volgograd Germans undo move 3. 3 mech_infantrys placed in Caucasus 3 artilleries placed in Iraq 2 infantry placed in Germany 1 infantry placed in France 1 fighter and 5 infantry placed in Western Germany Turn Complete - Germans Germans collect 74 PUs; end with 74 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 83 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 103 PUs
Combat Hit Differential Summary :
British AA : 0.50 Germans regular : -3.33 British regular : -5.00
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 6 artilleries, 1 fighter, 8 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour, 5 infantry and 22 mech_infantrys moved from Finland to Norway 1 infantry moved from Germany to 113 Sea Zone 1 infantry moved from Germany to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Norway 1 tactical_bomber moved from 113 Sea Zone to Norway 1 fighter moved from 113 Sea Zone to Norway 3 fighters moved from Western Germany to Norway 1 tactical_bomber moved from Western Germany to Norway 1 bomber moved from Western Germany to Norway 5 bombers moved from Southern Italy to Norway 1 bomber moved from Russia to Norway 1 infantry moved from Buryatia to Sakha Germans take Sakha from Russians Combat - Germans Battle in Norway Germans attack with 1 armour, 7 bombers, 4 fighters, 7 infantry, 22 mech_infantrys and 2 tactical_bombers British defend with 3 aaGuns, 2 artilleries, 1 factory_minor and 16 infantry; Americans defend with 1 armour, 2 artilleries, 7 infantry and 4 mech_infantrys British roll AA dice in Norway : 2/9 hits, 1.50 expected hits 2 fighters owned by the Germans lost in Norway Germans roll dice for 1 armour, 7 bombers, 2 fighters, 7 infantry, 22 mech_infantrys and 2 tactical_bombers in Norway, round 2 : 11/41 hits, 12.33 expected hits British roll dice for 3 aaGuns, 1 armour, 4 artilleries, 23 infantry and 4 mech_infantrys in Norway, round 2 : 9/32 hits, 10.83 expected hits 7 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Norway 3 aaGuns owned by the British and 8 infantry owned by the British lost in Norway Germans roll dice for 1 armour, 7 bombers, 2 fighters, 20 mech_infantrys and 2 tactical_bombers in Norway, round 3 : 10/32 hits, 10.83 expected hits British roll dice for 1 armour, 4 artilleries, 15 infantry and 4 mech_infantrys in Norway, round 3 : 4/24 hits, 8.17 expected hits 4 mech_infantrys owned by the Germans lost in Norway 4 infantry owned by the Americans and 6 infantry owned by the British lost in Norway Germans roll dice for 1 armour, 7 bombers, 2 fighters, 16 mech_infantrys and 2 tactical_bombers in Norway, round 4 : 11/28 hits, 10.17 expected hits British roll dice for 1 armour, 4 artilleries, 5 infantry and 4 mech_infantrys in Norway, round 4 : 7/14 hits, 4.83 expected hits 7 mech_infantrys owned by the Germans lost in Norway 3 infantry owned by the Americans, 2 artilleries owned by the Americans, 2 infantry owned by the British and 4 mech_infantrys owned by the Americans lost in Norway Germans roll dice for 1 armour, 7 bombers, 2 fighters, 9 mech_infantrys and 2 tactical_bombers in Norway, round 5 : 7/21 hits, 9.00 expected hits British roll dice for 1 armour and 2 artilleries in Norway, round 5 : 0/3 hits, 1.17 expected hits 1 armour owned by the Americans and 2 artilleries owned by the British lost in Norway Germans win, taking Norway from British with 1 armour, 7 bombers, 2 fighters, 9 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 29 Casualties for Germans: 2 fighters, 7 infantry and 13 mech_infantrys Casualties for British: 3 aaGuns, 2 artilleries and 16 infantry Casualties for Americans: 1 armour, 2 artilleries, 7 infantry and 4 mech_infantrys Non Combat Move - Germans 1 fighter moved from Norway to Western Germany 7 bombers moved from Norway to Western Germany 1 fighter and 1 tactical_bomber moved from Norway to 113 Sea Zone 1 tactical_bomber moved from Norway to Western Germany 2 mech_infantrys moved from Novgorod to Finland 1 infantry moved from Novgorod to Karelia 3 mech_infantrys moved from Persia to Iraq 9 mech_infantrys moved from Caucasus to Iraq 4 mech_infantrys moved from Volgograd to Caucasus 2 tactical_bombers moved from Iraq to Southern Italy Place Units - Germans 3 artilleries placed in Finland 3 mech_infantrys placed in Novgorod 3 mech_infantrys placed in Russia 3 mech_infantrys placed in Volgograd Germans undo move 3. 3 mech_infantrys placed in Caucasus 3 artilleries placed in Iraq 2 infantry placed in Germany 1 infantry placed in France 1 fighter and 5 infantry placed in Western Germany Turn Complete - Germans Germans collect 74 PUs; end with 74 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 83 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 103 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Caucasus: 1 mech_infantry EDIT: Adding units owned by Germans to Tsinghai: 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British AA : 0.50 Germans regular : -3.33 British regular : -5.00
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Game History
Round: 12 Combat Move - Russians 2 infantry moved from Amur to Sakha Combat - Russians Battle in Sakha Russians attack with 2 infantry Germans defend with 1 infantry Russians roll dice for 2 infantry in Sakha, round 2 : 1/2 hits, 0.33 expected hits Germans roll dice for 1 infantry in Sakha, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Sakha Russians win, taking Sakha from Germans with 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 0.67
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 2 transports moved from 6 Sea Zone to 4 Sea Zone 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to 19 Sea Zone 2 tactical_bombers moved from Japan to 6 Sea Zone 3 fighters moved from 6 Sea Zone to 18 Sea Zone 1 tactical_bomber moved from Japan to 18 Sea Zone 1 bomber moved from Japan to Korea 1 fighter moved from 6 Sea Zone to 19 Sea Zone Combat - Japanese Strategic bombing raid in Korea Americans roll AA dice in Korea : 0/1 hits, 0.17 expected hits Bombing raid in Korea rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Korea causes 5 damage total. Battle in 6 Sea Zone Japanese attack with 3 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 3 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 6 Sea Zone Japanese win with 3 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 18 Sea Zone Japanese attack with 3 fighters and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 3 fighters and 1 tactical_bomber in 18 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits ANZAC roll dice for 1 destroyer in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Japanese lost in 18 Sea Zone 1 destroyer owned by the ANZAC lost in 18 Sea Zone Japanese win with 3 fighters remaining. Battle score for attacker is -3 Casualties for Japanese: 1 tactical_bomber Casualties for ANZAC: 1 destroyer Battle in 19 Sea Zone Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 1 tactical_bomber in 19 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits ANZAC roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 19 Sea Zone 1 destroyer owned by the ANZAC lost in 19 Sea Zone Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 1 bomber moved from Korea to Timguska 2 fighters moved from 18 Sea Zone to 6 Sea Zone 1 fighter moved from 18 Sea Zone to 6 Sea Zone 1 fighter moved from 19 Sea Zone to 6 Sea Zone 1 fighter moved from 19 Sea Zone to Japan 1 tactical_bomber moved from 19 Sea Zone to Japan 1 infantry moved from Hopei to Anhwe 1 infantry moved from Shensi to Hopei 1 infantry moved from Tsinghai to Shensi Place Units - Japanese 1 carrier and 1 destroyer placed in 6 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 16 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : 1.83 Americans AA : -0.17 ANZAC regular : 1.33
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Game History
Round: 12 Purchase Units - Americans Americans repair damage of 3x factory_minor; Remaining resources: 105 PUs; Americans buy 1 artillery, 6 fighters, 3 infantry, 3 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Korea to Buryatia Americans take Buryatia from Germans 1 infantry moved from Jehol to Chahar 2 bombers moved from Kwangsi to Chahar 1 artillery and 1 infantry moved from Kiangsu to Anhwe 1 tactical_bomber moved from Kiangsi to Anhwe 1 destroyer moved from 10 Sea Zone to 4 Sea Zone 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 destroyer moved from 25 Sea Zone to 16 Sea Zone 1 fighter moved from 26 Sea Zone to 16 Sea Zone 3 artilleries and 3 infantry moved from Morocco to 91 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 3 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to Normandy Bordeaux Combat - Americans Battle in Holland Belgium Battle in 4 Sea Zone Americans attack with 1 destroyer Japanese defend with 2 transports 2 transports owned by the Japanese lost in 4 Sea Zone Americans win, taking Holland Belgium from Germans with 1 destroyer remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Battle in Normandy Bordeaux Americans attack with 3 artilleries, 1 fighter and 3 infantry Italians defend with 1 factory_minor, 1 harbour and 2 mech_infantrys Americans roll dice for 3 artilleries, 1 fighter and 3 infantry in Normandy Bordeaux, round 2 : 1/7 hits, 2.50 expected hits Italians roll dice for 2 mech_infantrys in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Italians lost in Normandy Bordeaux Americans roll dice for 3 artilleries, 1 fighter and 3 infantry in Normandy Bordeaux, round 3 : 1/7 hits, 2.50 expected hits Italians roll dice for 1 mech_infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Italians with 3 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 8 Casualties for Italians: 2 mech_infantrys Battle in 16 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 16 Sea Zone Americans roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 4 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Chahar Americans attack with 2 bombers and 1 infantry Japanese defend with 1 infantry Americans roll dice for 2 bombers and 1 infantry in Chahar, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Americans win, taking Chahar from Japanese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Americans attack with 1 artillery, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Anhwe 1 infantry owned by the Japanese lost in Anhwe Americans win, taking Anhwe from Japanese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 tactical_bomber moved from Anhwe to 35 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to Caroline Islands 2 bombers moved from Chahar to Amur 1 armour and 2 infantry moved from Korea to Amur 2 carriers, 1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 battleship and 3 cruisers moved from 45 Sea Zone to 33 Sea Zone 3 fighters moved from Morocco to Trans-Jordan 1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from Normandy Bordeaux to 110 Sea Zone 3 fighters moved from Eastern United States to Morocco 2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone 2 artilleries, 1 battleship, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco 1 destroyer and 2 submarines moved from 35 Sea Zone to 33 Sea Zone 1 fighter moved from 16 Sea Zone to Midway Place Units - Americans 1 artillery and 3 infantry placed in Central United States 2 transports placed in 101 Sea Zone 1 submarine placed in 6 Sea Zone Turning on Edit Mode EDIT: Adding units owned by Americans to Yunnan: 1 infantry EDIT: Removing units owned by Americans from French Indo China: 1 infantry EDIT: Turning off Edit Mode 3 mech_infantrys placed in French Indo China 3 fighters placed in Eastern United States 3 fighters placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,5,2,4,6,2,5,6,1,5,2,4,6,2,5,5,6 Americans collect 74 PUs (3 lost to blockades); end with 74 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 99 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 104 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 109 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 114 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 119 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Szechwan to Sikang 1 fighter moved from Kwangsi to Sikang 1 artillery and 3 infantry moved from Kweichow to Shensi Combat - Chinese Battle in Sikang Chinese attack with 1 fighter and 2 infantry Germans defend with 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Sikang Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Sikang Chinese win, taking Sikang from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Shensi Chinese attack with 1 artillery and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 3 infantry in Shensi, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Szechwan 1 infantry moved from Shantung to Anhwe 1 infantry moved from Hunan to Anhwe 1 artillery moved from Hunan to Anhwe 3 artilleries and 6 infantry moved from Hunan to Kweichow 2 infantry moved from Kwangsi to Hunan Place Units - Chinese 1 artillery and 2 infantry placed in Szechwan 1 artillery placed in Shensi 1 artillery placed in Anhwe Turn Complete - Chinese Chinese collect 19 PUs; end with 19 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 22 PUs Purchase Units - British British buy 1 artillery, 2 fighters, 5 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Trans-Jordan to Syria British take Syria from Italians 1 armour moved from Syria to Trans-Jordan 1 infantry moved from Eastern Persia to Persia British take Persia from Germans Combat - British Non Combat Move - British 1 armour and 1 mech_infantry moved from West India to Turkmenistan 2 infantry moved from Eastern Persia to Turkmenistan 1 armour and 3 mech_infantrys moved from India to West India 1 infantry moved from India to West India 4 infantry moved from United Kingdom to 110 Sea Zone 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 cruiser moved from 91 Sea Zone to 110 Sea Zone 4 infantry moved from Egypt to Trans-Jordan 3 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Alexandria to Egypt 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 infantry moved from West India to Eastern Persia Place Units - British 2 fighters and 1 transport placed in 110 Sea Zone 1 artillery and 2 infantry placed in United Kingdom 3 infantry placed in Egypt Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs Place Units - UK_Pacific 1 submarine placed in 39 Sea Zone 1 armour, 1 infantry and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs Units Change Ownership Some Units in India change ownership: 1 armour, 1 infantry and 2 mech_infantrys Some Units in 39 Sea Zone change ownership: 1 submarine
Combat Hit Differential Summary :
Chinese regular : -0.50 Americans regular : -5.50 Japanese regular : 0.00 Italians regular : -1.00 Germans regular : 0.33
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - Italians Italians buy 1 artillery, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Iraq to Syria Italians take Syria from British 1 armour moved from Syria to Iraq 1 artillery and 1 infantry moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium 1 fighter moved from Southern Italy to Holland Belgium Combat - Italians Battle in Holland Belgium Italians attack with 1 artillery, 2 fighters and 1 infantry Americans defend with 1 infantry Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/4 hits, 1.67 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Italians win, taking Holland Belgium from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 1 fighter moved from Holland Belgium to Germany 1 fighter moved from Holland Belgium to Western Germany 1 artillery moved from Southern Italy to Northern Italy 2 infantry moved from Caucasus to Kazakhstan 1 mech_infantry moved from Caucasus to Iraq Place Units - Italians 3 mech_infantrys placed in Ukraine 1 artillery and 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Italians regular : -0.67
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Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 bomber and 1 destroyer; Remaining resources: 4 PUs; Combat Move - ANZAC 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Okinawa Combat - ANZAC Battle in Okinawa Non Combat Move - ANZAC 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 battleship and 1 marine moved from 26 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Caroline Islands 3 destroyers moved from 54 Sea Zone to 33 Sea Zone 1 fighter moved from Philippines to Caroline Islands 2 carriers and 2 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone 1 fighter moved from 35 Sea Zone to Caroline Islands 1 fighter and 1 tactical_bomber moved from Hunan to Philippines Place Units - ANZAC 1 bomber placed in Queensland 1 destroyer placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 21 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs Combat Move - French Turn Complete - French
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 15 infantry, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 2 fighters and 2 tactical_bombers moved from Iraq to Persia 2 mech_infantrys moved from Caucasus to Persia 1 bomber moved from Western Germany to Normandy Bordeaux Combat - Germans Strategic bombing raid in Normandy Bordeaux Americans roll AA dice in Normandy Bordeaux : 0/1 hits, 0.17 expected hits Bombing raid in Normandy Bordeaux rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Normandy Bordeaux causes 6 damage total. Battle in Persia Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers British defend with 1 infantry Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Persia, round 2 : 3/6 hits, 2.67 expected hits British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Persia Germans win, taking Persia from British with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 2 tactical_bombers moved from Iraq to Southern Italy 1 bomber moved from Normandy Bordeaux to Southern Italy 6 bombers moved from Western Germany to Southern Italy 1 armour moved from Norway to 113 Sea Zone 1 armour moved from 113 Sea Zone to Western Germany 1 fighter moved from 113 Sea Zone to Denmark 1 tactical_bomber moved from 113 Sea Zone to Western Germany 1 tactical_bomber moved from Western Germany to Southern Italy 4 mech_infantrys moved from Caucasus to Iraq 3 mech_infantrys moved from Volgograd to Caucasus 1 infantry moved from Karelia to Finland 3 mech_infantrys moved from Novgorod to Bryansk 2 mech_infantrys moved from Finland to Novgorod 3 mech_infantrys moved from Norway to Finland 6 mech_infantrys moved from Norway to Karelia 2 fighters and 2 tactical_bombers moved from Persia to Iraq 1 mech_infantry moved from Yakut S.S.R. to Yenisey Place Units - Germans 1 submarine placed in 80 Sea Zone 2 artilleries placed in Iraq 3 mech_infantrys placed in Caucasus 3 mech_infantrys placed in Volgograd 3 mech_infantrys placed in Russia 2 artilleries and 1 infantry placed in Finland 3 infantry placed in Norway 3 infantry placed in France 3 infantry placed in Southern France 5 infantry placed in Western Germany Turn Complete - Germans Germans collect 71 PUs; end with 71 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 80 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 100 PUs
Combat Hit Differential Summary :
Americans AA : -0.17 Germans regular : 0.33 British regular : -0.33
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Game History
Round: 13 Combat Move - Russians Non Combat Move - Russians 2 infantry moved from Sakha to Buryatia 2 aaGuns and 13 infantry moved from Korea to Amur Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - Japanese Japanese buy nothing; Remaining resources: 17 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from Japan to 19 Sea Zone 1 destroyer moved from 6 Sea Zone to 4 Sea Zone 4 carriers moved from 6 Sea Zone to 4 Sea Zone 3 fighters and 2 tactical_bombers moved from 6 Sea Zone to 4 Sea Zone 1 tactical_bomber moved from Japan to 6 Sea Zone Combat - Japanese Battle in 19 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 19 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 6 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Japanese lost in 6 Sea Zone 1 submarine owned by the Americans lost in 6 Sea Zone Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 submarine Battle in 4 Sea Zone Japanese attack with 4 carriers, 1 destroyer, 3 fighters and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 4 carriers, 1 destroyer, 3 fighters and 2 tactical_bombers in 4 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits Americans roll dice for 1 destroyer in 4 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 4 Sea Zone 1 destroyer owned by the Americans lost in 4 Sea Zone Japanese win with 4 carriers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 fighter moved from 19 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to Japan 1 fighter moved from 6 Sea Zone to Japan 3 fighters moved from 6 Sea Zone to Japan 1 bomber moved from Timguska to Iraq Turn Complete - Japanese Japanese collect 13 PUs; end with 30 PUs
Combat Hit Differential Summary :
Americans regular : 1.50 Japanese regular : -0.67