TripleA Manual Gamesave Post for game: World War II Global 1940 French Rebalance
Game History
Round: 1 Purchase Units - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 carrier, 1 destroyer, 10 mech_infantrys and 1 transport; Remaining resources: 1 PUs;
Combat Move - Germans
1 armour moved from Novgorod to Karelia
Germans take Karelia from Americans
9 mech_infantrys moved from Novgorod to Karelia
6 mech_infantrys moved from Baltic States to Karelia
1 mech_infantry moved from Baltic States to Karelia
1 infantry moved from Novgorod to Vyborg
5 infantry moved from Novgorod to Karelia
1 infantry and 1 mech_infantry moved from Yenisey to Yakut S.S.R.
1 bomber moved from Russia to Yakut S.S.R.
1 bomber moved from Western Germany to Vyborg
1 mech_infantry moved from Northwest Persia to Persia
1 armour moved from Northwest Persia to Persia
2 tactical_bombers moved from Northwest Persia to Persia
1 bomber moved from Southern Italy to Vyborg
1 bomber moved from Northwest Persia to Persia
Combat - Germans
Battle in Yakut S.S.R.
Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Yakut S.S.R., round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Yakut S.S.R.
Germans win, taking Yakut S.S.R. from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Persia
Germans attack with 1 armour, 1 bomber, 1 mech_infantry and 2 tactical_bombers
British defend with 1 infantry
Germans roll dice for 1 armour, 1 bomber, 1 mech_infantry and 2 tactical_bombers in Persia, round 2 : 3/5 hits, 2.50 expected hits
British roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Persia
1 infantry owned by the British lost in Persia
Germans win, taking Persia from British with 1 armour, 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Vyborg
Germans attack with 2 bombers and 1 infantry
British defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Vyborg, round 2 : 2/3 hits, 1.50 expected hits
British roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Vyborg
Germans win, taking Vyborg from British with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
2 bombers moved from Vyborg to Novgorod
1 fighter and 1 tactical_bomber moved from Germany to 113 Sea Zone
2 fighters moved from Southern Italy to Western Germany
1 bomber moved from Persia to Southern Italy
2 bombers moved from Northwest Persia to Southern Italy
2 mech_infantrys moved from Western Germany to Southern Italy
2 infantry moved from Normandy Bordeaux to France
3 armour moved from Caucasus to Iraq
2 armour moved from Northwest Persia to Iraq
2 tactical_bombers moved from Persia to Iraq
2 tactical_bombers moved from Northwest Persia to Russia
2 armour and 4 mech_infantrys moved from Volgograd to Caucasus
3 mech_infantrys moved from Russia to Volgograd
3 mech_infantrys moved from Poland to Novgorod
2 fighters moved from Southern Italy to Iraq
1 bomber moved from Yakut S.S.R. to Timguska
Place Units - Germans
1 carrier, 1 destroyer and 1 transport placed in 113 Sea Zone
3 armour placed in Iraq
3 mech_infantrys placed in Caucasus
3 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Volgograd
1 mech_infantry placed in Russia
Turn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,4,4,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,2
Germans collect 63 PUs (6 lost to blockades); end with 64 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : 1.00
British regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 armour, 1 fighter, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from 6 Sea Zone to 22 Sea Zone
1 mech_infantry moved from Shantung to Manchuria
1 fighter and 2 tactical_bombers moved from 6 Sea Zone to Manchuria
1 mech_infantry moved from Hunan to Kwangsi
1 bomber moved from Japan to Kwangsi
3 infantry moved from Anhwe to Kweichow
1 fighter and 2 tactical_bombers moved from Hunan to Kweichow
Combat - Japanese
Battle in 22 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 22 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kweichow
Japanese attack with 1 fighter, 3 infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 1 fighter, 3 infantry and 2 tactical_bombers in Kweichow, round 2 : 1/6 hits, 2.17 expected hits
Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese roll dice for 1 fighter, 3 infantry and 2 tactical_bombers in Kweichow, round 3 : 1/6 hits, 2.17 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Kweichow
1 infantry owned by the Chinese lost in Kweichow
Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Kweichow, round 4 : 3/5 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 infantry
Battle in Manchuria
Japanese attack with 1 fighter, 1 mech_infantry and 2 tactical_bombers
Americans defend with 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 2 tactical_bombers in Manchuria, round 2 : 2/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Kwangsi
Japanese attack with 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 mech_infantry in Kwangsi, round 2 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
3 armour moved from Hunan to Anhwe
1 fighter and 2 tactical_bombers moved from Kweichow to Anhwe
1 bomber moved from Kwangsi to Anhwe
1 armour and 1 mech_infantry moved from Shantung to Anhwe
1 fighter and 2 tactical_bombers moved from Manchuria to 6 Sea Zone
1 fighter moved from 22 Sea Zone to 6 Sea Zone
1 destroyer moved from 20 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to Anhwe
Place Units - Japanese
1 fighter placed in Japan
2 transports placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Shantung
Turn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Chinese regular : -1.67
Japanese regular : -1.00
@wizmark Do you send interceptors for the strategic bombing in Iraq? USA interceptors.tsvg
@sovietishcat no intercept thanks
UK 10.tsvg The 2 USA fighters are on the USA AC in the Channel.
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 armour, 3 artilleries, 1 carrier, 2 destroyers, 1 factory_minor, 2 fighters, 6 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Egypt to Iraq
1 bomber moved from Egypt to Iraq
1 bomber moved from Eastern Persia to Caucasus
4 fighters moved from Egypt to Iraq
5 fighters moved from Eastern Persia to Iraq
2 infantry moved from Korea to Manchuria
1 fighter and 1 tactical_bomber moved from Korea to Manchuria
1 fighter and 1 tactical_bomber moved from Korea to Shantung
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Shantung
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
Combat - Americans
Americans creates battle in territory 35 Sea Zone
Air Battle in Iraq
Americans attacks with 11 units heading to Iraq
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Iraq
Germans roll AA dice in Iraq : 0/2 hits, 0.33 expected hits
Bombing raid in Iraq rolls: 4,8 and causes: 6 damage to unit: factory_minor
Bombing raid in Iraq causes 6 damage total.
Strategic bombing raid in Caucasus
Germans roll AA dice in Caucasus : 1/1 hits, 0.17 expected hits
1 bomber owned by the Americans killed by AA in Caucasus
Bombing raid in Caucasus causes 0 damage total.
Battle in Normandy Bordeaux
Battle in Manchuria
Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Manchuria, round 2 : 1/4 hits, 1.50 expected hits
Japanese roll dice for 1 mech_infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Manchuria
1 mech_infantry owned by the Japanese lost in Manchuria
Americans win, taking 35 Sea Zone from Japanese, taking Normandy Bordeaux from Germans, taking Manchuria from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Shantung
Americans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 armour, 1 factory_minor and 2 mech_infantrys
Americans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Shantung, round 2 : 2/5 hits, 2.00 expected hits
Japanese roll dice for 1 armour and 2 mech_infantrys in Shantung, round 2 : 1/3 hits, 1.17 expected hits
1 fighter owned by the Americans lost in Shantung
2 mech_infantrys owned by the Japanese lost in Shantung
Americans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Shantung, round 3 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 armour in Shantung, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Shantung
Americans win, taking Shantung from Japanese with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 armour and 2 mech_infantrys
Cleaning up after air battles
Trigger Chinese Destroy Factories Shantung Americans: has removed 1 factory_minor owned by Chinese in Shantung
Non Combat Move - Americans
1 carrier moved from 35 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from Shantung to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Manchuria to Korea
1 fighter moved from Korea to 26 Sea Zone
2 carriers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 battleship and 3 cruisers moved from 80 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from Eastern Persia to India
1 tactical_bomber moved from Eastern Persia to India
2 tactical_bombers moved from Eastern Persia to Trans-Jordan
1 aaGun, 1 marine and 1 tactical_bomber moved from Egypt to Trans-Jordan
2 bombers moved from Iraq to India
9 fighters moved from Iraq to Trans-Jordan
3 transports moved from 102 Sea Zone to 101 Sea Zone
4 fighters moved from 92 Sea Zone to Trans-Jordan
3 fighters moved from Morocco to Trans-Jordan
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 92 Sea Zone to 94 Sea Zone
1 infantry moved from Tunisia to 94 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 94 Sea Zone to 98 Sea Zone
1 artillery and 2 infantry moved from 98 Sea Zone to Trans-Jordan
1 carrier and 2 destroyers moved from 92 Sea Zone to 110 Sea Zone
1 fighter moved from Eastern United States to 110 Sea Zone
1 fighter moved from Finland to 110 Sea Zone
1 armour, 2 artilleries, 7 infantry and 4 mech_infantrys moved from Finland to Norway
2 fighters moved from Eastern United States to Morocco
Place Units - Americans
1 factory_minor placed in French Indo China
1 transport placed in 101 Sea Zone
3 artilleries and 4 infantry placed in Central United States
1 destroyer placed in 101 Sea Zone
Americans undo move 4.
1 infantry placed in Finland
1 destroyer placed in 6 Sea Zone
1 armour and 1 infantry placed in Korea
2 fighters placed in Eastern United States
1 destroyer placed in 10 Sea Zone
1 carrier placed in 101 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,2,6,4,3,5,4,6,6
Americans collect 72 PUs (3 lost to blockades); end with 72 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 107 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 112 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
4 infantry moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
Combat - Chinese
Battle in Kwangsi
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 4 infantry in Kwangsi, round 2 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Kwangsi to Yunnan
Place Units - Chinese
1 artillery and 2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Purchase Units - British
British buy 3 armour, 3 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 infantry moved from Trans-Jordan to Syria
4 fighters moved from Egypt to Syria
2 fighters moved from Egypt to 98 Sea Zone
1 fighter moved from Trans-Jordan to 98 Sea Zone
1 fighter moved from 92 Sea Zone to 98 Sea Zone
1 bomber moved from Morocco to 98 Sea Zone
2 infantry moved from Eastern Persia to Persia
2 fighters and 1 tactical_bomber moved from Eastern Persia to Persia
Combat - British
Battle in Persia
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Persia, round 2 : 2/5 hits, 2.00 expected hits
Germans roll dice for 1 armour in Persia, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Persia
British win, taking Persia from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in 98 Sea Zone
British attack with 1 bomber, 1 destroyer and 4 fighters; Americans loiter and taunt
Italians defend with 1 submarine
British roll dice for 1 bomber, 1 destroyer and 4 fighters in 98 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Italians lost in 98 Sea Zone
British win, taking 98 Sea Zone from Italians with 1 bomber, 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Syria
British attack with 4 fighters and 1 infantry
Italians defend with 1 mech_infantry
British roll dice for 4 fighters and 1 infantry in Syria, round 2 : 1/5 hits, 2.17 expected hits
Italians roll dice for 1 mech_infantry in Syria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Syria
1 mech_infantry owned by the Italians lost in Syria
British win with 4 fighters remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 mech_infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
4 fighters moved from Syria to Trans-Jordan
4 fighters moved from 98 Sea Zone to Trans-Jordan
1 bomber moved from 98 Sea Zone to Trans-Jordan
1 aaGun, 5 infantry, 1 marine and 2 mech_infantrys moved from Egypt to Trans-Jordan
1 artillery and 2 infantry moved from Alexandria to Egypt
1 aaGun, 1 artillery and 4 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour, 1 artillery and 3 infantry moved from Morocco to 92 Sea Zone
1 aaGun moved from Morocco to 92 Sea Zone
1 aaGun, 1 armour, 1 artillery, 3 infantry and 3 transports moved from 92 Sea Zone to 98 Sea Zone
1 aaGun, 1 armour, 1 artillery and 3 infantry moved from 98 Sea Zone to Trans-Jordan
2 fighters and 1 tactical_bomber moved from Persia to Trans-Jordan
2 aaGuns, 3 artilleries, 9 infantry and 1 marine moved from Eastern Persia to West India
1 infantry moved from West India to Eastern Persia
1 mech_infantry moved from Shan State to Yunnan
2 infantry moved from India to West India
2 aaGuns, 2 artilleries and 4 infantry moved from Finland to Norway
2 battleships, 2 carriers, 3 cruisers and 2 destroyers moved from 92 Sea Zone to 110 Sea Zone
Place Units - British
3 armour placed in Egypt
2 transports placed in 110 Sea Zone
1 marine placed in United Kingdom
3 infantry placed in Norway
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
Place Units - UK_Pacific
1 armour, 1 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Some Units in India change ownership: 1 armour, 1 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : -0.17
Americans regular : -0.83
Italians regular : 0.50
Japanese regular : -0.33
Germans AA : 0.50
Germans regular : -0.50
British regular : -1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 fighter, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 armour and 2 mech_infantrys moved from Caucasus to Iraq
2 fighters moved from Southern Italy to Iraq
3 mech_infantrys moved from Ukraine to Caucasus
1 fighter moved from Southern Italy to Western Germany
2 mech_infantrys moved from Southern Italy to Western Germany
3 artilleries and 6 infantry moved from France to Western Germany
Place Units - Italians
1 mech_infantry placed in Ukraine
1 fighter placed in Southern Italy
1 submarine placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2
Italians collect 17 PUs (1 lost to blockades); end with 17 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 19 PUs
Combat Hit Differential Summary :
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 battleship and 1 marine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 marine moved from Siam to 37 Sea Zone
1 marine and 1 transport moved from 37 Sea Zone to 20 Sea Zone
1 marine moved from 20 Sea Zone to Kiangsi
1 armour moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
Combat - ANZAC
Battle in Kiangsi
Battle in Kiangsu
Non Combat Move - ANZAC
1 infantry moved from Marshall Islands to 32 Sea Zone
1 infantry and 1 transport moved from 32 Sea Zone to 46 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
1 infantry moved from 46 Sea Zone to New Guinea
1 carrier and 1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 fighter moved from Philippines to Yunnan
1 destroyer moved from 35 Sea Zone to 18 Sea Zone
1 infantry moved from Shan State to Yunnan
Place Units - ANZAC
1 battleship placed in 54 Sea Zone
1 marine placed in Queensland
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
@wizmark This time I would like to do Russia be Japn. Thank you.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 82 PUs;
Germans buy 3 artilleries, 1 bomber, 1 fighter, 1 infantry, 8 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Yakut S.S.R. to Buryatia
Germans take Buryatia from Russians
1 infantry moved from Vyborg to Finland
1 armour, 5 infantry and 16 mech_infantrys moved from Karelia to Finland
6 mech_infantrys moved from Novgorod to Finland
1 infantry moved from France to Normandy Bordeaux
2 fighters moved from Western Germany to Normandy Bordeaux
3 bombers moved from Southern Italy to Normandy Bordeaux
3 mech_infantrys moved from Caucasus to Persia
2 fighters and 2 tactical_bombers moved from Iraq to Persia
2 tactical_bombers moved from Russia to Persia
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 3 bombers, 2 fighters and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 3 bombers, 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 4/6 hits, 3.17 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 3 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Persia
Germans attack with 2 fighters, 3 mech_infantrys and 4 tactical_bombers
British defend with 2 infantry
Germans roll dice for 2 fighters, 3 mech_infantrys and 4 tactical_bombers in Persia, round 2 : 4/9 hits, 3.83 expected hits
British roll dice for 2 infantry in Persia, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Persia
Germans win, taking Persia from British with 2 fighters, 3 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Finland
Germans attack with 1 armour, 6 infantry and 22 mech_infantrys
Americans defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 armour, 6 infantry and 22 mech_infantrys in Finland, round 2 : 5/29 hits, 5.17 expected hits
Americans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Finland
1 infantry owned by the Americans lost in Finland
Germans win, taking Finland from Americans with 1 armour, 5 infantry and 22 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Germany to 113 Sea Zone
1 infantry moved from Germany to 113 Sea Zone
1 aaGun and 1 infantry moved from 113 Sea Zone to Denmark
2 aaGuns and 4 infantry moved from Western Germany to Denmark
2 mech_infantrys moved from Southern Italy to Western Germany
3 bombers moved from Normandy Bordeaux to Southern Italy
2 fighters moved from Normandy Bordeaux to Western Germany
1 fighter moved from Western Germany to Iraq
2 tactical_bombers moved from Southern Italy to Iraq
2 fighters and 4 tactical_bombers moved from Persia to Iraq
2 armour and 4 mech_infantrys moved from Caucasus to Iraq
6 mech_infantrys moved from Volgograd to Caucasus
1 bomber moved from Timguska to Russia
1 mech_infantry moved from Russia to Volgograd
2 bombers moved from Novgorod to Southern Italy
Place Units - Germans
1 bomber, 1 fighter and 1 tactical_bomber placed in Western Germany
3 artilleries placed in Iraq
3 mech_infantrys placed in Caucasus
3 mech_infantrys placed in Volgograd
1 infantry and 2 mech_infantrys placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2
Germans collect 70 PUs (2 lost to blockades); end with 70 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 94 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Germans regular : 0.83
British regular : -0.67
Game History
Round: 11
Combat Move - Russians
Non Combat Move - Russians
2 infantry moved from Korea to Amur
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 carrier, 1 fighter and 1 submarine; Remaining resources: 1 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 bomber, 1 fighter and 1 tactical_bomber moved from Iraq to 98 Sea Zone
4 armour and 1 mech_infantry moved from Anhwe to Kiangsu
1 tactical_bomber moved from Anhwe to Kiangsu
1 fighter moved from 6 Sea Zone to 20 Sea Zone
3 fighters moved from Japan to 6 Sea Zone
1 bomber, 2 fighters and 1 tactical_bomber moved from Anhwe to 19 Sea Zone
2 fighters moved from 6 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
Combat - Japanese
Battle in 20 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 20 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 6 Sea Zone
Japanese attack with 2 carriers, 2 destroyers, 2 fighters, 1 tactical_bomber and 2 transports
Americans defend with 1 destroyer
Japanese roll dice for 2 carriers, 2 destroyers, 2 fighters, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 6 Sea Zone
Japanese win with 2 carriers, 2 destroyers, 2 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 98 Sea Zone
Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber
British defend with 1 destroyer and 3 transports; Americans defend with 2 transports
Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 1/3 hits, 1.83 expected hits
British roll dice for 1 destroyer and 5 transports in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 98 Sea Zone
3 transports owned by the British and 2 transports owned by the Americans lost in 98 Sea Zone
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 43
Casualties for British: 1 destroyer and 3 transports
Casualties for Americans: 2 transports
Battle in 19 Sea Zone
Japanese attack with 1 bomber, 4 fighters and 2 tactical_bombers
Americans defend with 1 carrier, 1 tactical_bomber and 2 transports; ANZAC defend with 1 transport
Japanese roll dice for 1 bomber, 4 fighters and 2 tactical_bombers in 19 Sea Zone, round 2 : 5/7 hits, 4.00 expected hits
Americans roll dice for 1 carrier, 1 tactical_bomber and 3 transports in 19 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
1 fighter owned by the Japanese lost in 19 Sea Zone
1 tactical_bomber owned by the Americans, 1 carrier owned by the Americans and 2 transports owned by the Americans lost in 19 Sea Zone
1 transport owned by the ANZAC lost in 19 Sea Zone
Japanese win with 1 bomber, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 38
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 carrier, 1 tactical_bomber and 2 transports
Casualties for ANZAC: 1 transport
Battle in Kiangsu
Japanese attack with 4 armour, 1 mech_infantry and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 4 armour, 1 mech_infantry and 1 tactical_bomber in Kiangsu, round 2 : 3/6 hits, 2.83 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Kiangsu, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 4 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Non Combat Move - Japanese
1 infantry moved from Kweichow to Anhwe
1 tactical_bomber moved from 6 Sea Zone to Japan
1 fighter moved from 20 Sea Zone to 6 Sea Zone
3 fighters moved from 19 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from 19 Sea Zone to Japan
1 tactical_bomber moved from Kiangsu to Japan
1 bomber moved from 19 Sea Zone to Japan
1 bomber, 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Iraq
Place Units - Japanese
1 carrier and 1 submarine placed in 6 Sea Zone
1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 23 PUs; end with 24 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : -0.17
Japanese regular : -0.00
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 carrier, 1 fighter and 1 submarine; Remaining resources: 1 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 bomber, 1 fighter and 1 tactical_bomber moved from Iraq to 98 Sea Zone
4 armour and 1 mech_infantry moved from Anhwe to Kiangsu
1 tactical_bomber moved from Anhwe to Kiangsu
1 fighter moved from 6 Sea Zone to 20 Sea Zone
3 fighters moved from Japan to 6 Sea Zone
1 bomber, 2 fighters and 1 tactical_bomber moved from Anhwe to 19 Sea Zone
2 fighters moved from 6 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
Combat - Japanese
Battle in 20 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 20 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 6 Sea Zone
Japanese attack with 2 carriers, 2 destroyers, 2 fighters, 1 tactical_bomber and 2 transports
Americans defend with 1 destroyer
Japanese roll dice for 2 carriers, 2 destroyers, 2 fighters, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 6 Sea Zone
Japanese win with 2 carriers, 2 destroyers, 2 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 98 Sea Zone
Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber
British defend with 1 destroyer and 3 transports; Americans defend with 2 transports
Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 1/3 hits, 1.83 expected hits
British roll dice for 1 destroyer and 5 transports in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 98 Sea Zone
3 transports owned by the British and 2 transports owned by the Americans lost in 98 Sea Zone
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 43
Casualties for British: 1 destroyer and 3 transports
Casualties for Americans: 2 transports
Battle in 19 Sea Zone
Japanese attack with 1 bomber, 4 fighters and 2 tactical_bombers
Americans defend with 1 carrier, 1 tactical_bomber and 2 transports; ANZAC defend with 1 transport
Japanese roll dice for 1 bomber, 4 fighters and 2 tactical_bombers in 19 Sea Zone, round 2 : 5/7 hits, 4.00 expected hits
Americans roll dice for 1 carrier, 1 tactical_bomber and 3 transports in 19 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
1 fighter owned by the Japanese lost in 19 Sea Zone
1 tactical_bomber owned by the Americans, 1 carrier owned by the Americans and 2 transports owned by the Americans lost in 19 Sea Zone
1 transport owned by the ANZAC lost in 19 Sea Zone
Japanese win with 1 bomber, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 38
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 carrier, 1 tactical_bomber and 2 transports
Casualties for ANZAC: 1 transport
Battle in Kiangsu
Japanese attack with 4 armour, 1 mech_infantry and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 4 armour, 1 mech_infantry and 1 tactical_bomber in Kiangsu, round 2 : 3/6 hits, 2.83 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Kiangsu, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 4 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Non Combat Move - Japanese
1 infantry moved from Kweichow to Anhwe
1 tactical_bomber moved from 6 Sea Zone to Japan
1 fighter moved from 20 Sea Zone to 6 Sea Zone
3 fighters moved from 19 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from 19 Sea Zone to Japan
1 tactical_bomber moved from Kiangsu to Japan
1 bomber moved from 19 Sea Zone to Japan
1 bomber, 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Iraq
Place Units - Japanese
1 carrier and 1 submarine placed in 6 Sea Zone
1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 23 PUs; end with 24 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Anhwe: 1 aaGun
EDIT: Adding units owned by Japanese to Kiangsu: 1 aaGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : -0.17
Japanese regular : -0.00
British regular : -0.33
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 artilleries, 1 battleship, 3 destroyers, 3 fighters, 4 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
1 artillery and 2 infantry moved from Shantung to Kiangsu
1 fighter and 1 tactical_bomber moved from Korea to Kiangsu
2 bombers moved from India to Kiangsu
Combat - Americans
Battle in Kiangsu
Americans attack with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 4 armour and 1 mech_infantry
Japanese roll AA dice in Kiangsu : 1/3 hits, 0.50 expected hits
1 fighter owned by the Americans lost in Kiangsu
Americans roll dice for 1 artillery, 2 bombers, 2 infantry and 1 tactical_bomber in Kiangsu, round 2 : 3/6 hits, 2.67 expected hits
Japanese roll dice for 1 aaGun, 4 armour and 1 mech_infantry in Kiangsu, round 2 : 0/5 hits, 2.33 expected hits
1 mech_infantry owned by the Japanese, 1 armour owned by the Japanese and 1 aaGun owned by the Japanese lost in Kiangsu
Americans roll dice for 1 artillery, 2 bombers, 2 infantry and 1 tactical_bomber in Kiangsu, round 3 : 4/6 hits, 2.67 expected hits
Japanese roll dice for 3 armour in Kiangsu, round 3 : 1/3 hits, 1.50 expected hits
1 infantry owned by the Americans lost in Kiangsu
3 armour owned by the Japanese lost in Kiangsu
Americans win, taking Kiangsu from Japanese with 1 artillery, 2 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for Americans: 1 fighter and 1 infantry
Casualties for Japanese: 1 aaGun, 4 armour and 1 mech_infantry
Non Combat Move - Americans
1 tactical_bomber moved from Kiangsu to Kiangsi
2 bombers moved from Kiangsu to Kwangsi
2 tactical_bombers moved from India to 35 Sea Zone
1 battleship and 3 cruisers moved from 39 Sea Zone to 45 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 fighter moved from Eastern United States to Morocco
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 aaGun, 3 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 3 artilleries, 1 carrier, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 3 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
1 battleship, 1 destroyer and 2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Central United States
3 fighters placed in Eastern United States
1 destroyer placed in 6 Sea Zone
1 destroyer placed in 10 Sea Zone
1 infantry and 1 mech_infantry placed in Korea
1 infantry placed in French Indo China
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,2,4,3,5,3,4,3,6,2,5,6,1,3,3
Americans collect 68 PUs (3 lost to blockades); end with 68 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 108 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
4 infantry moved from Yunnan to Kweichow
1 fighter moved from Yunnan to Kweichow
3 artilleries and 6 infantry moved from Yunnan to Hunan
2 infantry moved from Kwangsi to Hunan
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 2 : 3/5 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hunan
Chinese attack with 3 artilleries and 8 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 3 artilleries and 8 infantry in Hunan, round 2 : 4/11 hits, 2.83 expected hits
Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
1 mech_infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 3 artilleries and 7 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Kwangsi
1 infantry moved from Yunnan to Szechwan
Place Units - Chinese
1 artillery placed in Hunan
1 artillery placed in Kweichow
1 infantry placed in Shantung
Turn Complete - Chinese
Chinese collect 15 PUs; end with 15 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs
Purchase Units - British
British buy 1 carrier, 1 destroyer and 7 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Trans-Jordan to Syria
British take Syria from Italians
1 armour moved from Syria to Trans-Jordan
1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Trans-Jordan to Caucasus
Combat - British
Strategic bombing raid in Caucasus
Germans roll AA dice in Caucasus : 1/1 hits, 0.17 expected hits
1 bomber owned by the British killed by AA in Caucasus
Bombing raid in Caucasus causes 0 damage total.
Battle in Normandy Bordeaux
British attack with 1 artillery and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 2 battleships and 1 cruiser in Normandy Bordeaux, round 2 : 3/3 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
3 armour, 2 artilleries and 6 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Anglo Egyptian Sudan to Egypt
3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 infantry moved from West India to Eastern Persia
1 infantry moved from India to West India
1 armour and 2 mech_infantrys moved from India to West India
1 mech_infantry moved from Yunnan to India
1 cruiser and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone
Place Units - British
1 carrier and 1 destroyer placed in 110 Sea Zone
1 infantry placed in United Kingdom
3 infantry placed in Norway
3 infantry placed in Egypt
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
Place Units - UK_Pacific
1 armour, 1 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Some Units in India change ownership: 1 armour, 1 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : 3.00
Americans regular : 1.67
Japanese regular : -1.50
Japanese AA : 0.50
Germans AA : 0.83
Germans regular : -0.33
British regular : 1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Western Germany to Normandy Bordeaux
2 mech_infantrys moved from Western Germany to Normandy Bordeaux
1 fighter moved from Southern Italy to Normandy Bordeaux
1 armour moved from Iraq to Syria
Italians take Syria from British
1 armour moved from Syria to Iraq
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 2 fighters and 2 mech_infantrys
British defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 2 fighters and 2 mech_infantrys in Normandy Bordeaux, round 2 : 2/4 hits, 1.33 expected hits
British roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the British lost in Normandy Bordeaux
Italians roll dice for 2 fighters and 2 mech_infantrys in Normandy Bordeaux, round 3 : 1/4 hits, 1.33 expected hits
British roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from British with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 10
Casualties for British: 1 artillery and 2 infantry
Non Combat Move - Italians
1 fighter moved from Normandy Bordeaux to Southern Italy
1 fighter moved from Normandy Bordeaux to Western Germany
3 infantry moved from Western Germany to Denmark
1 fighter moved from Iraq to Southern Italy
1 mech_infantry moved from Ukraine to Caucasus
3 mech_infantrys moved from Caucasus to Iraq
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,5
Italians collect 20 PUs; end with 20 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians regular : 0.33
British regular : -1.33
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 3 destroyers; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 marine moved from Kiangsi to Anhwe
1 armour moved from Kwangtung to Anhwe
1 tactical_bomber moved from Philippines to Anhwe
1 fighter moved from Yunnan to Anhwe
Combat - ANZAC
Battle in Anhwe
ANZAC attack with 1 armour, 1 fighter, 1 marine and 1 tactical_bomber
Japanese defend with 1 infantry
ANZAC roll dice for 1 armour, 1 fighter, 1 marine and 1 tactical_bomber in Anhwe, round 2 : 0/4 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 marine owned by the ANZAC lost in Anhwe
ANZAC roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Anhwe, round 3 : 2/3 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits
1 armour owned by the ANZAC lost in Anhwe
1 infantry owned by the Japanese lost in Anhwe
ANZAC win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for ANZAC: 1 armour and 1 marine
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 fighter and 1 tactical_bomber moved from Anhwe to Hunan
2 infantry moved from New Guinea to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 35 Sea Zone to 19 Sea Zone
1 marine moved from Queensland to 54 Sea Zone
1 battleship and 1 marine moved from 54 Sea Zone to 26 Sea Zone
1 marine moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Yunnan to Kweichow
Place Units - ANZAC
3 destroyers placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 17 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 1.33
ANZAC regular : -1.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 1 fighter, 8 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour, 5 infantry and 22 mech_infantrys moved from Finland to Norway
1 infantry moved from Germany to 113 Sea Zone
1 infantry moved from Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
1 tactical_bomber moved from 113 Sea Zone to Norway
1 fighter moved from 113 Sea Zone to Norway
3 fighters moved from Western Germany to Norway
1 tactical_bomber moved from Western Germany to Norway
1 bomber moved from Western Germany to Norway
5 bombers moved from Southern Italy to Norway
1 bomber moved from Russia to Norway
1 infantry moved from Buryatia to Sakha
Germans take Sakha from Russians
Combat - Germans
Battle in Norway
Germans attack with 1 armour, 7 bombers, 4 fighters, 7 infantry, 22 mech_infantrys and 2 tactical_bombers
British defend with 3 aaGuns, 2 artilleries, 1 factory_minor and 16 infantry; Americans defend with 1 armour, 2 artilleries, 7 infantry and 4 mech_infantrys
British roll AA dice in Norway : 2/9 hits, 1.50 expected hits
2 fighters owned by the Germans lost in Norway
Germans roll dice for 1 armour, 7 bombers, 2 fighters, 7 infantry, 22 mech_infantrys and 2 tactical_bombers in Norway, round 2 : 11/41 hits, 12.33 expected hits
British roll dice for 3 aaGuns, 1 armour, 4 artilleries, 23 infantry and 4 mech_infantrys in Norway, round 2 : 9/32 hits, 10.83 expected hits
7 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Norway
3 aaGuns owned by the British and 8 infantry owned by the British lost in Norway
Germans roll dice for 1 armour, 7 bombers, 2 fighters, 20 mech_infantrys and 2 tactical_bombers in Norway, round 3 : 10/32 hits, 10.83 expected hits
British roll dice for 1 armour, 4 artilleries, 15 infantry and 4 mech_infantrys in Norway, round 3 : 4/24 hits, 8.17 expected hits
4 mech_infantrys owned by the Germans lost in Norway
4 infantry owned by the Americans and 6 infantry owned by the British lost in Norway
Germans roll dice for 1 armour, 7 bombers, 2 fighters, 16 mech_infantrys and 2 tactical_bombers in Norway, round 4 : 11/28 hits, 10.17 expected hits
British roll dice for 1 armour, 4 artilleries, 5 infantry and 4 mech_infantrys in Norway, round 4 : 7/14 hits, 4.83 expected hits
7 mech_infantrys owned by the Germans lost in Norway
3 infantry owned by the Americans, 2 artilleries owned by the Americans, 2 infantry owned by the British and 4 mech_infantrys owned by the Americans lost in Norway
Germans roll dice for 1 armour, 7 bombers, 2 fighters, 9 mech_infantrys and 2 tactical_bombers in Norway, round 5 : 7/21 hits, 9.00 expected hits
British roll dice for 1 armour and 2 artilleries in Norway, round 5 : 0/3 hits, 1.17 expected hits
1 armour owned by the Americans and 2 artilleries owned by the British lost in Norway
Germans win, taking Norway from British with 1 armour, 7 bombers, 2 fighters, 9 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 29
Casualties for Germans: 2 fighters, 7 infantry and 13 mech_infantrys
Casualties for British: 3 aaGuns, 2 artilleries and 16 infantry
Casualties for Americans: 1 armour, 2 artilleries, 7 infantry and 4 mech_infantrys
Non Combat Move - Germans
1 fighter moved from Norway to Western Germany
7 bombers moved from Norway to Western Germany
1 fighter and 1 tactical_bomber moved from Norway to 113 Sea Zone
1 tactical_bomber moved from Norway to Western Germany
2 mech_infantrys moved from Novgorod to Finland
1 infantry moved from Novgorod to Karelia
3 mech_infantrys moved from Persia to Iraq
9 mech_infantrys moved from Caucasus to Iraq
4 mech_infantrys moved from Volgograd to Caucasus
2 tactical_bombers moved from Iraq to Southern Italy
Place Units - Germans
3 artilleries placed in Finland
3 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Volgograd
Germans undo move 3.
3 mech_infantrys placed in Caucasus
3 artilleries placed in Iraq
2 infantry placed in Germany
1 infantry placed in France
1 fighter and 5 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 74 PUs; end with 74 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 83 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 103 PUs
Combat Hit Differential Summary :
British AA : 0.50
Germans regular : -3.33
British regular : -5.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 1 fighter, 8 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour, 5 infantry and 22 mech_infantrys moved from Finland to Norway
1 infantry moved from Germany to 113 Sea Zone
1 infantry moved from Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
1 tactical_bomber moved from 113 Sea Zone to Norway
1 fighter moved from 113 Sea Zone to Norway
3 fighters moved from Western Germany to Norway
1 tactical_bomber moved from Western Germany to Norway
1 bomber moved from Western Germany to Norway
5 bombers moved from Southern Italy to Norway
1 bomber moved from Russia to Norway
1 infantry moved from Buryatia to Sakha
Germans take Sakha from Russians
Combat - Germans
Battle in Norway
Germans attack with 1 armour, 7 bombers, 4 fighters, 7 infantry, 22 mech_infantrys and 2 tactical_bombers
British defend with 3 aaGuns, 2 artilleries, 1 factory_minor and 16 infantry; Americans defend with 1 armour, 2 artilleries, 7 infantry and 4 mech_infantrys
British roll AA dice in Norway : 2/9 hits, 1.50 expected hits
2 fighters owned by the Germans lost in Norway
Germans roll dice for 1 armour, 7 bombers, 2 fighters, 7 infantry, 22 mech_infantrys and 2 tactical_bombers in Norway, round 2 : 11/41 hits, 12.33 expected hits
British roll dice for 3 aaGuns, 1 armour, 4 artilleries, 23 infantry and 4 mech_infantrys in Norway, round 2 : 9/32 hits, 10.83 expected hits
7 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Norway
3 aaGuns owned by the British and 8 infantry owned by the British lost in Norway
Germans roll dice for 1 armour, 7 bombers, 2 fighters, 20 mech_infantrys and 2 tactical_bombers in Norway, round 3 : 10/32 hits, 10.83 expected hits
British roll dice for 1 armour, 4 artilleries, 15 infantry and 4 mech_infantrys in Norway, round 3 : 4/24 hits, 8.17 expected hits
4 mech_infantrys owned by the Germans lost in Norway
4 infantry owned by the Americans and 6 infantry owned by the British lost in Norway
Germans roll dice for 1 armour, 7 bombers, 2 fighters, 16 mech_infantrys and 2 tactical_bombers in Norway, round 4 : 11/28 hits, 10.17 expected hits
British roll dice for 1 armour, 4 artilleries, 5 infantry and 4 mech_infantrys in Norway, round 4 : 7/14 hits, 4.83 expected hits
7 mech_infantrys owned by the Germans lost in Norway
3 infantry owned by the Americans, 2 artilleries owned by the Americans, 2 infantry owned by the British and 4 mech_infantrys owned by the Americans lost in Norway
Germans roll dice for 1 armour, 7 bombers, 2 fighters, 9 mech_infantrys and 2 tactical_bombers in Norway, round 5 : 7/21 hits, 9.00 expected hits
British roll dice for 1 armour and 2 artilleries in Norway, round 5 : 0/3 hits, 1.17 expected hits
1 armour owned by the Americans and 2 artilleries owned by the British lost in Norway
Germans win, taking Norway from British with 1 armour, 7 bombers, 2 fighters, 9 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 29
Casualties for Germans: 2 fighters, 7 infantry and 13 mech_infantrys
Casualties for British: 3 aaGuns, 2 artilleries and 16 infantry
Casualties for Americans: 1 armour, 2 artilleries, 7 infantry and 4 mech_infantrys
Non Combat Move - Germans
1 fighter moved from Norway to Western Germany
7 bombers moved from Norway to Western Germany
1 fighter and 1 tactical_bomber moved from Norway to 113 Sea Zone
1 tactical_bomber moved from Norway to Western Germany
2 mech_infantrys moved from Novgorod to Finland
1 infantry moved from Novgorod to Karelia
3 mech_infantrys moved from Persia to Iraq
9 mech_infantrys moved from Caucasus to Iraq
4 mech_infantrys moved from Volgograd to Caucasus
2 tactical_bombers moved from Iraq to Southern Italy
Place Units - Germans
3 artilleries placed in Finland
3 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Volgograd
Germans undo move 3.
3 mech_infantrys placed in Caucasus
3 artilleries placed in Iraq
2 infantry placed in Germany
1 infantry placed in France
1 fighter and 5 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 74 PUs; end with 74 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 83 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 103 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Caucasus: 1 mech_infantry
EDIT: Adding units owned by Germans to Tsinghai: 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British AA : 0.50
Germans regular : -3.33
British regular : -5.00
Game History
Round: 12
Combat Move - Russians
2 infantry moved from Amur to Sakha
Combat - Russians
Battle in Sakha
Russians attack with 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 infantry in Sakha, round 2 : 1/2 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Sakha, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Sakha
Russians win, taking Sakha from Germans with 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
2 transports moved from 6 Sea Zone to 4 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 19 Sea Zone
2 tactical_bombers moved from Japan to 6 Sea Zone
3 fighters moved from 6 Sea Zone to 18 Sea Zone
1 tactical_bomber moved from Japan to 18 Sea Zone
1 bomber moved from Japan to Korea
1 fighter moved from 6 Sea Zone to 19 Sea Zone
Combat - Japanese
Strategic bombing raid in Korea
Americans roll AA dice in Korea : 0/1 hits, 0.17 expected hits
Bombing raid in Korea rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Korea causes 5 damage total.
Battle in 6 Sea Zone
Japanese attack with 3 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 3 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits
Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 6 Sea Zone
Japanese win with 3 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 18 Sea Zone
Japanese attack with 3 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 3 fighters and 1 tactical_bomber in 18 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
ANZAC roll dice for 1 destroyer in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 tactical_bomber owned by the Japanese lost in 18 Sea Zone
1 destroyer owned by the ANZAC lost in 18 Sea Zone
Japanese win with 3 fighters remaining. Battle score for attacker is -3
Casualties for Japanese: 1 tactical_bomber
Casualties for ANZAC: 1 destroyer
Battle in 19 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 1 tactical_bomber in 19 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
ANZAC roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 19 Sea Zone
1 destroyer owned by the ANZAC lost in 19 Sea Zone
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
1 bomber moved from Korea to Timguska
2 fighters moved from 18 Sea Zone to 6 Sea Zone
1 fighter moved from 18 Sea Zone to 6 Sea Zone
1 fighter moved from 19 Sea Zone to 6 Sea Zone
1 fighter moved from 19 Sea Zone to Japan
1 tactical_bomber moved from 19 Sea Zone to Japan
1 infantry moved from Hopei to Anhwe
1 infantry moved from Shensi to Hopei
1 infantry moved from Tsinghai to Shensi
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 16 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Japanese regular : 1.83
Americans AA : -0.17
ANZAC regular : 1.33