Wiz (X) vs Sov (L+18) BM4 G1

  • '20 '19

    TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 1 fighter, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 armour and 2 mech_infantrys moved from Caucasus to Iraq
            2 fighters moved from Southern Italy to Iraq
            3 mech_infantrys moved from Ukraine to Caucasus
            1 fighter moved from Southern Italy to Western Germany
            2 mech_infantrys moved from Southern Italy to Western Germany
            3 artilleries and 6 infantry moved from France to Western Germany
    
        Place Units - Italians
            1 mech_infantry placed in Ukraine
            1 fighter placed in Southern Italy
            1 submarine placed in 97 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2
            Italians collect 17 PUs (1 lost to blockades); end with 17 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    France 10.tsvg

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 battleship and 1 marine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 marine moved from Siam to 37 Sea Zone
            1 marine and 1 transport moved from 37 Sea Zone to 20 Sea Zone
            1 marine moved from 20 Sea Zone to Kiangsi
            1 armour moved from Yunnan to Kwangtung
                  UK_Pacific take Kwangtung from Japanese
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
    
        Combat - ANZAC
            Battle in Kiangsi
            Battle in Kiangsu
    
        Non Combat Move - ANZAC
            1 infantry moved from Marshall Islands to 32 Sea Zone
            1 infantry and 1 transport moved from 32 Sea Zone to 46 Sea Zone
            1 infantry moved from Dutch New Guinea to New Guinea
            1 infantry moved from 46 Sea Zone to New Guinea
            1 carrier and 1 destroyer moved from 54 Sea Zone to 35 Sea Zone
            1 fighter moved from Philippines to Yunnan
            1 destroyer moved from 35 Sea Zone to 18 Sea Zone
            1 infantry moved from Shan State to Yunnan
    
        Place Units - ANZAC
            1 battleship placed in 54 Sea Zone
            1 marine placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 16 PUs; end with 16 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    @wizmark This time I would like to do Russia be Japn. Thank you.

  • '20 '19

    TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 82 PUs; 
            Germans buy 3 artilleries, 1 bomber, 1 fighter, 1 infantry, 8 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Yakut S.S.R. to Buryatia
                  Germans take Buryatia from Russians
            1 infantry moved from Vyborg to Finland
            1 armour, 5 infantry and 16 mech_infantrys moved from Karelia to Finland
            6 mech_infantrys moved from Novgorod to Finland
            1 infantry moved from France to Normandy Bordeaux
            2 fighters moved from Western Germany to Normandy Bordeaux
            3 bombers moved from Southern Italy to Normandy Bordeaux
            3 mech_infantrys moved from Caucasus to Persia
            2 fighters and 2 tactical_bombers moved from Iraq to Persia
            2 tactical_bombers moved from Russia to Persia
    
        Combat - Germans
            Battle in Normandy Bordeaux
                Germans attack with 3 bombers, 2 fighters and 1 infantry
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 3 bombers, 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 4/6 hits, 3.17 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 3 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Persia
                Germans attack with 2 fighters, 3 mech_infantrys and 4 tactical_bombers
                British defend with 2 infantry
                    Germans roll dice for 2 fighters, 3 mech_infantrys and 4 tactical_bombers in Persia, round 2 : 4/9 hits, 3.83 expected hits
                    British roll dice for 2 infantry in Persia, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Persia
                Germans win, taking Persia from British with 2 fighters, 3 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Finland
                Germans attack with 1 armour, 6 infantry and 22 mech_infantrys
                Americans defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 armour, 6 infantry and 22 mech_infantrys in Finland, round 2 : 5/29 hits, 5.17 expected hits
                    Americans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Finland
                    1 infantry owned by the Americans lost in Finland
                Germans win, taking Finland from Americans with 1 armour, 5 infantry and 22 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Germany to 113 Sea Zone
            1 infantry moved from Germany to 113 Sea Zone
            1 aaGun and 1 infantry moved from 113 Sea Zone to Denmark
            2 aaGuns and 4 infantry moved from Western Germany to Denmark
            2 mech_infantrys moved from Southern Italy to Western Germany
            3 bombers moved from Normandy Bordeaux to Southern Italy
            2 fighters moved from Normandy Bordeaux to Western Germany
            1 fighter moved from Western Germany to Iraq
            2 tactical_bombers moved from Southern Italy to Iraq
            2 fighters and 4 tactical_bombers moved from Persia to Iraq
            2 armour and 4 mech_infantrys moved from Caucasus to Iraq
            6 mech_infantrys moved from Volgograd to Caucasus
            1 bomber moved from Timguska to Russia
            1 mech_infantry moved from Russia to Volgograd
            2 bombers moved from Novgorod to Southern Italy
    
        Place Units - Germans
            1 bomber, 1 fighter and 1 tactical_bomber placed in Western Germany
            3 artilleries placed in Iraq
            3 mech_infantrys placed in Caucasus
            3 mech_infantrys placed in Volgograd
            1 infantry and 2 mech_infantrys placed in Novgorod
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2
            Germans collect 70 PUs (2 lost to blockades); end with 70 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 74 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 94 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.33
    Germans regular : 0.83
    British regular : -0.67
    

    Savegame

  • '19

    Russia 11.tsvg

    Game History

    Round: 11
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            2 infantry moved from Korea to Amur
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

  • '20 '19

    TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 fighter and 1 submarine; Remaining resources: 1 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 bomber, 1 fighter and 1 tactical_bomber moved from Iraq to 98 Sea Zone
            4 armour and 1 mech_infantry moved from Anhwe to Kiangsu
            1 tactical_bomber moved from Anhwe to Kiangsu
            1 fighter moved from 6 Sea Zone to 20 Sea Zone
            3 fighters moved from Japan to 6 Sea Zone
            1 bomber, 2 fighters and 1 tactical_bomber moved from Anhwe to 19 Sea Zone
            2 fighters moved from 6 Sea Zone to 19 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
    
        Combat - Japanese
            Battle in 20 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 20 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 6 Sea Zone
                Japanese attack with 2 carriers, 2 destroyers, 2 fighters, 1 tactical_bomber and 2 transports
                Americans defend with 1 destroyer
                    Japanese roll dice for 2 carriers, 2 destroyers, 2 fighters, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
                    Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 6 Sea Zone
                Japanese win with 2 carriers, 2 destroyers, 2 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 98 Sea Zone
                Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber
                British defend with 1 destroyer and 3 transports; Americans defend with 2 transports
                    Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 1/3 hits, 1.83 expected hits
                    British roll dice for 1 destroyer and 5 transports in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 98 Sea Zone
                    3 transports owned by the British and 2 transports owned by the Americans lost in 98 Sea Zone
                Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 43
                Casualties for British: 1 destroyer and 3 transports
                Casualties for Americans: 2 transports
            Battle in 19 Sea Zone
                Japanese attack with 1 bomber, 4 fighters and 2 tactical_bombers
                Americans defend with 1 carrier, 1 tactical_bomber and 2 transports; ANZAC defend with 1 transport
                    Japanese roll dice for 1 bomber, 4 fighters and 2 tactical_bombers in 19 Sea Zone, round 2 : 5/7 hits, 4.00 expected hits
                    Americans roll dice for 1 carrier, 1 tactical_bomber and 3 transports in 19 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    1 fighter owned by the Japanese lost in 19 Sea Zone
                    1 tactical_bomber owned by the Americans, 1 carrier owned by the Americans and 2 transports owned by the Americans lost in 19 Sea Zone
                    1 transport owned by the ANZAC lost in 19 Sea Zone
                Japanese win with 1 bomber, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 38
                Casualties for Japanese: 1 fighter
                Casualties for Americans: 1 carrier, 1 tactical_bomber and 2 transports
                Casualties for ANZAC: 1 transport
            Battle in Kiangsu
                Japanese attack with 4 armour, 1 mech_infantry and 1 tactical_bomber
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 4 armour, 1 mech_infantry and 1 tactical_bomber in Kiangsu, round 2 : 3/6 hits, 2.83 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Kiangsu, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Kiangsu
                Japanese win, taking Kiangsu from Chinese with 4 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 artillery and 1 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Kweichow to Anhwe
            1 tactical_bomber moved from 6 Sea Zone to Japan
            1 fighter moved from 20 Sea Zone to 6 Sea Zone
            3 fighters moved from 19 Sea Zone to 6 Sea Zone
            2 tactical_bombers moved from 19 Sea Zone to Japan
            1 tactical_bomber moved from Kiangsu to Japan
            1 bomber moved from 19 Sea Zone to Japan
            1 bomber, 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Iraq
    
        Place Units - Japanese
            1 carrier and 1 submarine placed in 6 Sea Zone
            1 fighter placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 23 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Americans regular : -0.17
    Japanese regular : -0.00
    British regular : -0.33
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 fighter and 1 submarine; Remaining resources: 1 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 bomber, 1 fighter and 1 tactical_bomber moved from Iraq to 98 Sea Zone
            4 armour and 1 mech_infantry moved from Anhwe to Kiangsu
            1 tactical_bomber moved from Anhwe to Kiangsu
            1 fighter moved from 6 Sea Zone to 20 Sea Zone
            3 fighters moved from Japan to 6 Sea Zone
            1 bomber, 2 fighters and 1 tactical_bomber moved from Anhwe to 19 Sea Zone
            2 fighters moved from 6 Sea Zone to 19 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
    
        Combat - Japanese
            Battle in 20 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 20 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 6 Sea Zone
                Japanese attack with 2 carriers, 2 destroyers, 2 fighters, 1 tactical_bomber and 2 transports
                Americans defend with 1 destroyer
                    Japanese roll dice for 2 carriers, 2 destroyers, 2 fighters, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
                    Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 6 Sea Zone
                Japanese win with 2 carriers, 2 destroyers, 2 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 98 Sea Zone
                Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber
                British defend with 1 destroyer and 3 transports; Americans defend with 2 transports
                    Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 1/3 hits, 1.83 expected hits
                    British roll dice for 1 destroyer and 5 transports in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 98 Sea Zone
                    3 transports owned by the British and 2 transports owned by the Americans lost in 98 Sea Zone
                Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 43
                Casualties for British: 1 destroyer and 3 transports
                Casualties for Americans: 2 transports
            Battle in 19 Sea Zone
                Japanese attack with 1 bomber, 4 fighters and 2 tactical_bombers
                Americans defend with 1 carrier, 1 tactical_bomber and 2 transports; ANZAC defend with 1 transport
                    Japanese roll dice for 1 bomber, 4 fighters and 2 tactical_bombers in 19 Sea Zone, round 2 : 5/7 hits, 4.00 expected hits
                    Americans roll dice for 1 carrier, 1 tactical_bomber and 3 transports in 19 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    1 fighter owned by the Japanese lost in 19 Sea Zone
                    1 tactical_bomber owned by the Americans, 1 carrier owned by the Americans and 2 transports owned by the Americans lost in 19 Sea Zone
                    1 transport owned by the ANZAC lost in 19 Sea Zone
                Japanese win with 1 bomber, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 38
                Casualties for Japanese: 1 fighter
                Casualties for Americans: 1 carrier, 1 tactical_bomber and 2 transports
                Casualties for ANZAC: 1 transport
            Battle in Kiangsu
                Japanese attack with 4 armour, 1 mech_infantry and 1 tactical_bomber
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 4 armour, 1 mech_infantry and 1 tactical_bomber in Kiangsu, round 2 : 3/6 hits, 2.83 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Kiangsu, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Kiangsu
                Japanese win, taking Kiangsu from Chinese with 4 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 artillery and 1 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Kweichow to Anhwe
            1 tactical_bomber moved from 6 Sea Zone to Japan
            1 fighter moved from 20 Sea Zone to 6 Sea Zone
            3 fighters moved from 19 Sea Zone to 6 Sea Zone
            2 tactical_bombers moved from 19 Sea Zone to Japan
            1 tactical_bomber moved from Kiangsu to Japan
            1 bomber moved from 19 Sea Zone to Japan
            1 bomber, 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Iraq
    
        Place Units - Japanese
            1 carrier and 1 submarine placed in 6 Sea Zone
            1 fighter placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 23 PUs; end with 24 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Anhwe: 1 aaGun
            EDIT: Adding units owned by Japanese to Kiangsu: 1 aaGun
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Americans regular : -0.17
    Japanese regular : -0.00
    British regular : -0.33
    

    Savegame

  • '19

    UK 11.tsvg

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 battleship, 3 destroyers, 3 fighters, 4 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 unit repaired.
            1 infantry moved from Manchuria to Jehol
                  Chinese take Jehol from Japanese
            1 artillery and 2 infantry moved from Shantung to Kiangsu
            1 fighter and 1 tactical_bomber moved from Korea to Kiangsu
            2 bombers moved from India to Kiangsu
    
        Combat - Americans
            Battle in Kiangsu
                Americans attack with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 aaGun, 4 armour and 1 mech_infantry
                    Japanese roll AA dice in Kiangsu : 1/3 hits, 0.50 expected hits
                    1 fighter owned by the Americans lost in Kiangsu
                    Americans roll dice for 1 artillery, 2 bombers, 2 infantry and 1 tactical_bomber in Kiangsu, round 2 : 3/6 hits, 2.67 expected hits
                    Japanese roll dice for 1 aaGun, 4 armour and 1 mech_infantry in Kiangsu, round 2 : 0/5 hits, 2.33 expected hits
                    1 mech_infantry owned by the Japanese, 1 armour owned by the Japanese and 1 aaGun owned by the Japanese lost in Kiangsu
                    Americans roll dice for 1 artillery, 2 bombers, 2 infantry and 1 tactical_bomber in Kiangsu, round 3 : 4/6 hits, 2.67 expected hits
                    Japanese roll dice for 3 armour in Kiangsu, round 3 : 1/3 hits, 1.50 expected hits
                    1 infantry owned by the Americans lost in Kiangsu
                    3 armour owned by the Japanese lost in Kiangsu
                Americans win, taking Kiangsu from Japanese with 1 artillery, 2 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 20
                Casualties for Americans: 1 fighter and 1 infantry
                Casualties for Japanese: 1 aaGun, 4 armour and 1 mech_infantry
    
        Non Combat Move - Americans
            1 tactical_bomber moved from Kiangsu to Kiangsi
            2 bombers moved from Kiangsu to Kwangsi
            2 tactical_bombers moved from India to 35 Sea Zone
            1 battleship and 3 cruisers moved from 39 Sea Zone to 45 Sea Zone
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 transport moved from 110 Sea Zone to 91 Sea Zone
            1 fighter moved from 110 Sea Zone to 91 Sea Zone
            1 fighter moved from Eastern United States to 91 Sea Zone
            1 fighter moved from Eastern United States to Morocco
            1 destroyer moved from 110 Sea Zone to 91 Sea Zone
            1 aaGun, 3 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
            1 aaGun, 3 artilleries, 1 carrier, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun, 3 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            1 battleship, 1 destroyer and 2 transports placed in 101 Sea Zone
            2 artilleries and 2 infantry placed in Central United States
            3 fighters placed in Eastern United States
            1 destroyer placed in 6 Sea Zone
            1 destroyer placed in 10 Sea Zone
            1 infantry and 1 mech_infantry placed in Korea
            1 infantry placed in French Indo China
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,2,4,3,5,3,4,3,6,2,5,6,1,3,3
            Americans collect 68 PUs (3 lost to blockades); end with 68 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 93 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 108 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            4 infantry moved from Yunnan to Kweichow
            1 fighter moved from Yunnan to Kweichow
            3 artilleries and 6 infantry moved from Yunnan to Hunan
            2 infantry moved from Kwangsi to Hunan
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 2 : 3/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hunan
                Chinese attack with 3 artilleries and 8 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 3 artilleries and 8 infantry in Hunan, round 2 : 4/11 hits, 2.83 expected hits
                    Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                    1 mech_infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 3 artilleries and 7 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Kwangsi
            1 infantry moved from Yunnan to Szechwan
    
        Place Units - Chinese
            1 artillery placed in Hunan
            1 artillery placed in Kweichow
            1 infantry placed in Shantung
    
        Turn Complete - Chinese
            Chinese collect 15 PUs; end with 15 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs
    
        Purchase Units - British
            British buy 1 carrier, 1 destroyer and 7 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour moved from Trans-Jordan to Syria
                  British take Syria from Italians
            1 armour moved from Syria to Trans-Jordan
            1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 bomber moved from Trans-Jordan to Caucasus
    
        Combat - British
            Strategic bombing raid in Caucasus
                    Germans roll AA dice in Caucasus : 1/1 hits, 0.17 expected hits
                1 bomber owned by the British killed by AA in Caucasus
                Bombing raid in Caucasus causes 0 damage total. 
            Battle in Normandy Bordeaux
                British attack with 1 artillery and 2 infantry
                Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    British roll dice for 2 battleships and 1 cruiser in Normandy Bordeaux, round 2 : 3/3 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Normandy Bordeaux
                British win, taking Normandy Bordeaux from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            3 armour, 2 artilleries and 6 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Tobruk to Alexandria
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            3 infantry moved from West India to Eastern Persia
            1 infantry moved from India to West India
            1 armour and 2 mech_infantrys moved from India to West India
            1 mech_infantry moved from Yunnan to India
            1 cruiser and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone
    
        Place Units - British
            1 carrier and 1 destroyer placed in 110 Sea Zone
            1 infantry placed in United Kingdom
            3 infantry placed in Norway
            3 infantry placed in Egypt
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
    
        Place Units - UK_Pacific
            1 armour, 1 infantry and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
            Some Units in India change ownership: 1 armour, 1 infantry and 2 mech_infantrys
    

    Combat Hit Differential Summary :

    Chinese regular : 3.00
    Americans regular : 1.67
    Japanese regular : -1.50
    Japanese AA : 0.50
    Germans AA : 0.83
    Germans regular : -0.33
    British regular : 1.17
    
  • '20 '19

    TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 fighter moved from Western Germany to Normandy Bordeaux
            2 mech_infantrys moved from Western Germany to Normandy Bordeaux
            1 fighter moved from Southern Italy to Normandy Bordeaux
            1 armour moved from Iraq to Syria
                  Italians take Syria from British
            1 armour moved from Syria to Iraq
    
        Combat - Italians
            Battle in Normandy Bordeaux
                Italians attack with 2 fighters and 2 mech_infantrys
                British defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                    Italians roll dice for 2 fighters and 2 mech_infantrys in Normandy Bordeaux, round 2 : 2/4 hits, 1.33 expected hits
                    British roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the British lost in Normandy Bordeaux
                    Italians roll dice for 2 fighters and 2 mech_infantrys in Normandy Bordeaux, round 3 : 1/4 hits, 1.33 expected hits
                    British roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Normandy Bordeaux
                Italians win, taking Normandy Bordeaux from British with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 10
                Casualties for British: 1 artillery and 2 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Normandy Bordeaux to Southern Italy
            1 fighter moved from Normandy Bordeaux to Western Germany
            3 infantry moved from Western Germany to Denmark
            1 fighter moved from Iraq to Southern Italy
            1 mech_infantry moved from Ukraine to Caucasus
            3 mech_infantrys moved from Caucasus to Iraq
    
        Place Units - Italians
            1 fighter and 2 infantry placed in Southern Italy
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,5
            Italians collect 20 PUs; end with 20 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.33
    British regular : -1.33
    

    Savegame

  • '19

    France 11.tsvg

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 3 destroyers; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 marine moved from Kiangsi to Anhwe
            1 armour moved from Kwangtung to Anhwe
            1 tactical_bomber moved from Philippines to Anhwe
            1 fighter moved from Yunnan to Anhwe
    
        Combat - ANZAC
            Battle in Anhwe
                ANZAC attack with 1 armour, 1 fighter, 1 marine and 1 tactical_bomber
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 armour, 1 fighter, 1 marine and 1 tactical_bomber in Anhwe, round 2 : 0/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                    1 marine owned by the ANZAC lost in Anhwe
                    ANZAC roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Anhwe, round 3 : 2/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the ANZAC lost in Anhwe
                    1 infantry owned by the Japanese lost in Anhwe
                ANZAC win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -8
                Casualties for ANZAC: 1 armour and 1 marine
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 fighter and 1 tactical_bomber moved from Anhwe to Hunan
            2 infantry moved from New Guinea to 46 Sea Zone
            2 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 destroyer moved from 35 Sea Zone to 19 Sea Zone
            1 marine moved from Queensland to 54 Sea Zone
            1 battleship and 1 marine moved from 54 Sea Zone to 26 Sea Zone
            1 marine moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from Yunnan to Kweichow
    
        Place Units - ANZAC
            3 destroyers placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 16 PUs; end with 17 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 1.33
    ANZAC regular : -1.50
    
  • '20 '19

    TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 artilleries, 1 fighter, 8 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour, 5 infantry and 22 mech_infantrys moved from Finland to Norway
            1 infantry moved from Germany to 113 Sea Zone
            1 infantry moved from Germany to 113 Sea Zone
            2 infantry moved from 113 Sea Zone to Norway
            1 tactical_bomber moved from 113 Sea Zone to Norway
            1 fighter moved from 113 Sea Zone to Norway
            3 fighters moved from Western Germany to Norway
            1 tactical_bomber moved from Western Germany to Norway
            1 bomber moved from Western Germany to Norway
            5 bombers moved from Southern Italy to Norway
            1 bomber moved from Russia to Norway
            1 infantry moved from Buryatia to Sakha
                  Germans take Sakha from Russians
    
        Combat - Germans
            Battle in Norway
                Germans attack with 1 armour, 7 bombers, 4 fighters, 7 infantry, 22 mech_infantrys and 2 tactical_bombers
                British defend with 3 aaGuns, 2 artilleries, 1 factory_minor and 16 infantry; Americans defend with 1 armour, 2 artilleries, 7 infantry and 4 mech_infantrys
                    British roll AA dice in Norway : 2/9 hits, 1.50 expected hits
                    2 fighters owned by the Germans lost in Norway
                    Germans roll dice for 1 armour, 7 bombers, 2 fighters, 7 infantry, 22 mech_infantrys and 2 tactical_bombers in Norway, round 2 : 11/41 hits, 12.33 expected hits
                    British roll dice for 3 aaGuns, 1 armour, 4 artilleries, 23 infantry and 4 mech_infantrys in Norway, round 2 : 9/32 hits, 10.83 expected hits
                    7 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Norway
                    3 aaGuns owned by the British and 8 infantry owned by the British lost in Norway
                    Germans roll dice for 1 armour, 7 bombers, 2 fighters, 20 mech_infantrys and 2 tactical_bombers in Norway, round 3 : 10/32 hits, 10.83 expected hits
                    British roll dice for 1 armour, 4 artilleries, 15 infantry and 4 mech_infantrys in Norway, round 3 : 4/24 hits, 8.17 expected hits
                    4 mech_infantrys owned by the Germans lost in Norway
                    4 infantry owned by the Americans and 6 infantry owned by the British lost in Norway
                    Germans roll dice for 1 armour, 7 bombers, 2 fighters, 16 mech_infantrys and 2 tactical_bombers in Norway, round 4 : 11/28 hits, 10.17 expected hits
                    British roll dice for 1 armour, 4 artilleries, 5 infantry and 4 mech_infantrys in Norway, round 4 : 7/14 hits, 4.83 expected hits
                    7 mech_infantrys owned by the Germans lost in Norway
                    3 infantry owned by the Americans, 2 artilleries owned by the Americans, 2 infantry owned by the British and 4 mech_infantrys owned by the Americans lost in Norway
                    Germans roll dice for 1 armour, 7 bombers, 2 fighters, 9 mech_infantrys and 2 tactical_bombers in Norway, round 5 : 7/21 hits, 9.00 expected hits
                    British roll dice for 1 armour and 2 artilleries in Norway, round 5 : 0/3 hits, 1.17 expected hits
                    1 armour owned by the Americans and 2 artilleries owned by the British lost in Norway
                Germans win, taking Norway from British with 1 armour, 7 bombers, 2 fighters, 9 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 29
                Casualties for Germans: 2 fighters, 7 infantry and 13 mech_infantrys
                Casualties for British: 3 aaGuns, 2 artilleries and 16 infantry
                Casualties for Americans: 1 armour, 2 artilleries, 7 infantry and 4 mech_infantrys
    
        Non Combat Move - Germans
            1 fighter moved from Norway to Western Germany
            7 bombers moved from Norway to Western Germany
            1 fighter and 1 tactical_bomber moved from Norway to 113 Sea Zone
            1 tactical_bomber moved from Norway to Western Germany
            2 mech_infantrys moved from Novgorod to Finland
            1 infantry moved from Novgorod to Karelia
            3 mech_infantrys moved from Persia to Iraq
            9 mech_infantrys moved from Caucasus to Iraq
            4 mech_infantrys moved from Volgograd to Caucasus
            2 tactical_bombers moved from Iraq to Southern Italy
    
        Place Units - Germans
            3 artilleries placed in Finland
            3 mech_infantrys placed in Novgorod
            3 mech_infantrys placed in Russia
            3 mech_infantrys placed in Volgograd
            Germans undo move 3.
            3 mech_infantrys placed in Caucasus
            3 artilleries placed in Iraq
            2 infantry placed in Germany
            1 infantry placed in France
            1 fighter and 5 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 74 PUs; end with 74 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 83 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 103 PUs
    

    Combat Hit Differential Summary :

    British AA : 0.50
    Germans regular : -3.33
    British regular : -5.00
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 artilleries, 1 fighter, 8 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour, 5 infantry and 22 mech_infantrys moved from Finland to Norway
            1 infantry moved from Germany to 113 Sea Zone
            1 infantry moved from Germany to 113 Sea Zone
            2 infantry moved from 113 Sea Zone to Norway
            1 tactical_bomber moved from 113 Sea Zone to Norway
            1 fighter moved from 113 Sea Zone to Norway
            3 fighters moved from Western Germany to Norway
            1 tactical_bomber moved from Western Germany to Norway
            1 bomber moved from Western Germany to Norway
            5 bombers moved from Southern Italy to Norway
            1 bomber moved from Russia to Norway
            1 infantry moved from Buryatia to Sakha
                  Germans take Sakha from Russians
    
        Combat - Germans
            Battle in Norway
                Germans attack with 1 armour, 7 bombers, 4 fighters, 7 infantry, 22 mech_infantrys and 2 tactical_bombers
                British defend with 3 aaGuns, 2 artilleries, 1 factory_minor and 16 infantry; Americans defend with 1 armour, 2 artilleries, 7 infantry and 4 mech_infantrys
                    British roll AA dice in Norway : 2/9 hits, 1.50 expected hits
                    2 fighters owned by the Germans lost in Norway
                    Germans roll dice for 1 armour, 7 bombers, 2 fighters, 7 infantry, 22 mech_infantrys and 2 tactical_bombers in Norway, round 2 : 11/41 hits, 12.33 expected hits
                    British roll dice for 3 aaGuns, 1 armour, 4 artilleries, 23 infantry and 4 mech_infantrys in Norway, round 2 : 9/32 hits, 10.83 expected hits
                    7 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Norway
                    3 aaGuns owned by the British and 8 infantry owned by the British lost in Norway
                    Germans roll dice for 1 armour, 7 bombers, 2 fighters, 20 mech_infantrys and 2 tactical_bombers in Norway, round 3 : 10/32 hits, 10.83 expected hits
                    British roll dice for 1 armour, 4 artilleries, 15 infantry and 4 mech_infantrys in Norway, round 3 : 4/24 hits, 8.17 expected hits
                    4 mech_infantrys owned by the Germans lost in Norway
                    4 infantry owned by the Americans and 6 infantry owned by the British lost in Norway
                    Germans roll dice for 1 armour, 7 bombers, 2 fighters, 16 mech_infantrys and 2 tactical_bombers in Norway, round 4 : 11/28 hits, 10.17 expected hits
                    British roll dice for 1 armour, 4 artilleries, 5 infantry and 4 mech_infantrys in Norway, round 4 : 7/14 hits, 4.83 expected hits
                    7 mech_infantrys owned by the Germans lost in Norway
                    3 infantry owned by the Americans, 2 artilleries owned by the Americans, 2 infantry owned by the British and 4 mech_infantrys owned by the Americans lost in Norway
                    Germans roll dice for 1 armour, 7 bombers, 2 fighters, 9 mech_infantrys and 2 tactical_bombers in Norway, round 5 : 7/21 hits, 9.00 expected hits
                    British roll dice for 1 armour and 2 artilleries in Norway, round 5 : 0/3 hits, 1.17 expected hits
                    1 armour owned by the Americans and 2 artilleries owned by the British lost in Norway
                Germans win, taking Norway from British with 1 armour, 7 bombers, 2 fighters, 9 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 29
                Casualties for Germans: 2 fighters, 7 infantry and 13 mech_infantrys
                Casualties for British: 3 aaGuns, 2 artilleries and 16 infantry
                Casualties for Americans: 1 armour, 2 artilleries, 7 infantry and 4 mech_infantrys
    
        Non Combat Move - Germans
            1 fighter moved from Norway to Western Germany
            7 bombers moved from Norway to Western Germany
            1 fighter and 1 tactical_bomber moved from Norway to 113 Sea Zone
            1 tactical_bomber moved from Norway to Western Germany
            2 mech_infantrys moved from Novgorod to Finland
            1 infantry moved from Novgorod to Karelia
            3 mech_infantrys moved from Persia to Iraq
            9 mech_infantrys moved from Caucasus to Iraq
            4 mech_infantrys moved from Volgograd to Caucasus
            2 tactical_bombers moved from Iraq to Southern Italy
    
        Place Units - Germans
            3 artilleries placed in Finland
            3 mech_infantrys placed in Novgorod
            3 mech_infantrys placed in Russia
            3 mech_infantrys placed in Volgograd
            Germans undo move 3.
            3 mech_infantrys placed in Caucasus
            3 artilleries placed in Iraq
            2 infantry placed in Germany
            1 infantry placed in France
            1 fighter and 5 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 74 PUs; end with 74 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 83 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 103 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Caucasus: 1 mech_infantry
            EDIT: Adding units owned by Germans to Tsinghai: 1 mech_infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    British AA : 0.50
    Germans regular : -3.33
    British regular : -5.00
    

    Savegame

  • '19

  • '19

    Game History

    Round: 12
    
        Combat Move - Russians
            2 infantry moved from Amur to Sakha
    
        Combat - Russians
            Battle in Sakha
                Russians attack with 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 infantry in Sakha, round 2 : 1/2 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Sakha, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Sakha
                Russians win, taking Sakha from Germans with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : 0.67
    
  • '19

  • '20 '19

    TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 transports moved from 6 Sea Zone to 4 Sea Zone
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
            1 fighter and 1 tactical_bomber moved from Japan to 19 Sea Zone
            2 tactical_bombers moved from Japan to 6 Sea Zone
            3 fighters moved from 6 Sea Zone to 18 Sea Zone
            1 tactical_bomber moved from Japan to 18 Sea Zone
            1 bomber moved from Japan to Korea
            1 fighter moved from 6 Sea Zone to 19 Sea Zone
    
        Combat - Japanese
            Strategic bombing raid in Korea
                    Americans roll AA dice in Korea : 0/1 hits, 0.17 expected hits
                Bombing raid in Korea rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Korea causes 5 damage total. 
            Battle in 6 Sea Zone
                Japanese attack with 3 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 3 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits
                    Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 6 Sea Zone
                Japanese win with 3 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 18 Sea Zone
                Japanese attack with 3 fighters and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 3 fighters and 1 tactical_bomber in 18 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
                    ANZAC roll dice for 1 destroyer in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 tactical_bomber owned by the Japanese lost in 18 Sea Zone
                    1 destroyer owned by the ANZAC lost in 18 Sea Zone
                Japanese win with 3 fighters remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 tactical_bomber
                Casualties for ANZAC: 1 destroyer
            Battle in 19 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters and 1 tactical_bomber in 19 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    ANZAC roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 19 Sea Zone
                    1 destroyer owned by the ANZAC lost in 19 Sea Zone
                Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer
    
        Non Combat Move - Japanese
            1 bomber moved from Korea to Timguska
            2 fighters moved from 18 Sea Zone to 6 Sea Zone
            1 fighter moved from 18 Sea Zone to 6 Sea Zone
            1 fighter moved from 19 Sea Zone to 6 Sea Zone
            1 fighter moved from 19 Sea Zone to Japan
            1 tactical_bomber moved from 19 Sea Zone to Japan
            1 infantry moved from Hopei to Anhwe
            1 infantry moved from Shensi to Hopei
            1 infantry moved from Tsinghai to Shensi
    
        Place Units - Japanese
            1 carrier and 1 destroyer placed in 6 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Japanese to 16 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Japanese regular : 1.83
    Americans AA : -0.17
    ANZAC regular : 1.33
    

    Savegame

  • '19

    UK 12.tsvg

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans repair damage of 3x factory_minor; Remaining resources: 105 PUs; 
            Americans buy 1 artillery, 6 fighters, 3 infantry, 3 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Korea to Buryatia
                  Americans take Buryatia from Germans
            1 infantry moved from Jehol to Chahar
            2 bombers moved from Kwangsi to Chahar
            1 artillery and 1 infantry moved from Kiangsu to Anhwe
            1 tactical_bomber moved from Kiangsi to Anhwe
            1 destroyer moved from 10 Sea Zone to 4 Sea Zone
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 destroyer moved from 25 Sea Zone to 16 Sea Zone
            1 fighter moved from 26 Sea Zone to 16 Sea Zone
            3 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
            3 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from 110 Sea Zone to Normandy Bordeaux
    
        Combat - Americans
            Battle in Holland Belgium
            Battle in 4 Sea Zone
                Americans attack with 1 destroyer
                Japanese defend with 2 transports
                    2 transports owned by the Japanese lost in 4 Sea Zone
                Americans win, taking Holland Belgium from Germans with 1 destroyer remaining. Battle score for attacker is 14
                Casualties for Japanese: 2 transports
            Battle in Normandy Bordeaux
                Americans attack with 3 artilleries, 1 fighter and 3 infantry
                Italians defend with 1 factory_minor, 1 harbour and 2 mech_infantrys
                    Americans roll dice for 3 artilleries, 1 fighter and 3 infantry in Normandy Bordeaux, round 2 : 1/7 hits, 2.50 expected hits
                    Italians roll dice for 2 mech_infantrys in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Italians lost in Normandy Bordeaux
                    Americans roll dice for 3 artilleries, 1 fighter and 3 infantry in Normandy Bordeaux, round 3 : 1/7 hits, 2.50 expected hits
                    Italians roll dice for 1 mech_infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Italians with 3 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 8
                Casualties for Italians: 2 mech_infantrys
            Battle in 16 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 16 Sea Zone
                    Americans roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 4 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Chahar
                Americans attack with 2 bombers and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 2 bombers and 1 infantry in Chahar, round 2 : 1/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Americans win, taking Chahar from Japanese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Americans attack with 1 artillery, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Anhwe
                    1 infantry owned by the Japanese lost in Anhwe
                Americans win, taking Anhwe from Japanese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 tactical_bomber moved from Anhwe to 35 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to Caroline Islands
            2 bombers moved from Chahar to Amur
            1 armour and 2 infantry moved from Korea to Amur
            2 carriers, 1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
            1 battleship and 3 cruisers moved from 45 Sea Zone to 33 Sea Zone
            3 fighters moved from Morocco to Trans-Jordan
            1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from Normandy Bordeaux to 110 Sea Zone
            3 fighters moved from Eastern United States to Morocco
            2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
            2 artilleries, 1 battleship, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
            1 destroyer and 2 submarines moved from 35 Sea Zone to 33 Sea Zone
            1 fighter moved from 16 Sea Zone to Midway
    
        Place Units - Americans
            1 artillery and 3 infantry placed in Central United States
            2 transports placed in 101 Sea Zone
            1 submarine placed in 6 Sea Zone
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to Yunnan: 1 infantry
            EDIT: Removing units owned by Americans from French Indo China: 1 infantry
            EDIT: Turning off Edit Mode
            3 mech_infantrys placed in French Indo China
            3 fighters placed in Eastern United States
            3 fighters placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,5,2,4,6,2,5,6,1,5,2,4,6,2,5,5,6
            Americans collect 74 PUs (3 lost to blockades); end with 74 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 99 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 104 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 109 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 114 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 119 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Szechwan to Sikang
            1 fighter moved from Kwangsi to Sikang
            1 artillery and 3 infantry moved from Kweichow to Shensi
    
        Combat - Chinese
            Battle in Sikang
                Chinese attack with 1 fighter and 2 infantry
                Germans defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Sikang
                    Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Sikang
                Chinese win, taking Sikang from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Shensi
                Chinese attack with 1 artillery and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 3 infantry in Shensi, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Sikang to Szechwan
            1 infantry moved from Shantung to Anhwe
            1 infantry moved from Hunan to Anhwe
            1 artillery moved from Hunan to Anhwe
            3 artilleries and 6 infantry moved from Hunan to Kweichow
            2 infantry moved from Kwangsi to Hunan
    
        Place Units - Chinese
            1 artillery and 2 infantry placed in Szechwan
            1 artillery placed in Shensi
            1 artillery placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 19 PUs; end with 19 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 22 PUs
    
        Purchase Units - British
            British buy 1 artillery, 2 fighters, 5 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour moved from Trans-Jordan to Syria
                  British take Syria from Italians
            1 armour moved from Syria to Trans-Jordan
            1 infantry moved from Eastern Persia to Persia
                  British take Persia from Germans
    
        Combat - British
    
        Non Combat Move - British
            1 armour and 1 mech_infantry moved from West India to Turkmenistan
            2 infantry moved from Eastern Persia to Turkmenistan
            1 armour and 3 mech_infantrys moved from India to West India
            1 infantry moved from India to West India
            4 infantry moved from United Kingdom to 110 Sea Zone
            4 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 cruiser moved from 91 Sea Zone to 110 Sea Zone
            4 infantry moved from Egypt to Trans-Jordan
            3 infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Alexandria to Egypt
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 infantry moved from West India to Eastern Persia
    
        Place Units - British
            2 fighters and 1 transport placed in 110 Sea Zone
            1 artillery and 2 infantry placed in United Kingdom
            3 infantry placed in Egypt
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
    
        Place Units - UK_Pacific
            1 submarine placed in 39 Sea Zone
            1 armour, 1 infantry and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
            Units Change Ownership
                Some Units in India change ownership: 1 armour, 1 infantry and 2 mech_infantrys
                Some Units in 39 Sea Zone change ownership: 1 submarine
    

    Combat Hit Differential Summary :

    Chinese regular : -0.50
    Americans regular : -5.50
    Japanese regular : 0.00
    Italians regular : -1.00
    Germans regular : 0.33
    
  • '20 '19

    TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 1 artillery, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Iraq to Syria
                  Italians take Syria from British
            1 armour moved from Syria to Iraq
            1 artillery and 1 infantry moved from Western Germany to Holland Belgium
            1 fighter moved from Western Germany to Holland Belgium
            1 fighter moved from Southern Italy to Holland Belgium
    
        Combat - Italians
            Battle in Holland Belgium
                Italians attack with 1 artillery, 2 fighters and 1 infantry
                Americans defend with 1 infantry
                    Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/4 hits, 1.67 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                Italians win, taking Holland Belgium from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Holland Belgium to Germany
            1 fighter moved from Holland Belgium to Western Germany
            1 artillery moved from Southern Italy to Northern Italy
            2 infantry moved from Caucasus to Kazakhstan
            1 mech_infantry moved from Caucasus to Iraq
    
        Place Units - Italians
            3 mech_infantrys placed in Ukraine
            1 artillery and 2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Italians regular : -0.67
    

    Savegame

  • '19

    France 12.tsvg

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 bomber and 1 destroyer; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
            1 infantry moved from 19 Sea Zone to Okinawa
    
        Combat - ANZAC
            Battle in Okinawa
    
        Non Combat Move - ANZAC
            1 marine moved from Hawaiian Islands to 26 Sea Zone
            1 battleship and 1 marine moved from 26 Sea Zone to 33 Sea Zone
            1 marine moved from 33 Sea Zone to Caroline Islands
            3 destroyers moved from 54 Sea Zone to 33 Sea Zone
            1 fighter moved from Philippines to Caroline Islands
            2 carriers and 2 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
            1 fighter moved from 35 Sea Zone to Caroline Islands
            1 fighter and 1 tactical_bomber moved from Hunan to Philippines
    
        Place Units - ANZAC
            1 bomber placed in Queensland
            1 destroyer placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 21 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
    
        Combat Move - French
    
        Turn Complete - French
    
  • '20 '19

    TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 artilleries, 15 infantry, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 fighters and 2 tactical_bombers moved from Iraq to Persia
            2 mech_infantrys moved from Caucasus to Persia
            1 bomber moved from Western Germany to Normandy Bordeaux
    
        Combat - Germans
            Strategic bombing raid in Normandy Bordeaux
                    Americans roll AA dice in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
                Bombing raid in Normandy Bordeaux rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Normandy Bordeaux causes 6 damage total. 
            Battle in Persia
                Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                British defend with 1 infantry
                    Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Persia, round 2 : 3/6 hits, 2.67 expected hits
                    British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Persia
                Germans win, taking Persia from British with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            2 tactical_bombers moved from Iraq to Southern Italy
            1 bomber moved from Normandy Bordeaux to Southern Italy
            6 bombers moved from Western Germany to Southern Italy
            1 armour moved from Norway to 113 Sea Zone
            1 armour moved from 113 Sea Zone to Western Germany
            1 fighter moved from 113 Sea Zone to Denmark
            1 tactical_bomber moved from 113 Sea Zone to Western Germany
            1 tactical_bomber moved from Western Germany to Southern Italy
            4 mech_infantrys moved from Caucasus to Iraq
            3 mech_infantrys moved from Volgograd to Caucasus
            1 infantry moved from Karelia to Finland
            3 mech_infantrys moved from Novgorod to Bryansk
            2 mech_infantrys moved from Finland to Novgorod
            3 mech_infantrys moved from Norway to Finland
            6 mech_infantrys moved from Norway to Karelia
            2 fighters and 2 tactical_bombers moved from Persia to Iraq
            1 mech_infantry moved from Yakut S.S.R. to Yenisey
    
        Place Units - Germans
            1 submarine placed in 80 Sea Zone
            2 artilleries placed in Iraq
            3 mech_infantrys placed in Caucasus
            3 mech_infantrys placed in Volgograd
            3 mech_infantrys placed in Russia
            2 artilleries and 1 infantry placed in Finland
            3 infantry placed in Norway
            3 infantry placed in France
            3 infantry placed in Southern France
            5 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 71 PUs; end with 71 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 80 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 100 PUs
    

    Combat Hit Differential Summary :

    Americans AA : -0.17
    Germans regular : 0.33
    British regular : -0.33
    

    Savegame

  • '19

    Russia 13.tsvg

    Game History

    Round: 13
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            2 infantry moved from Sakha to Buryatia
            2 aaGuns and 13 infantry moved from Korea to Amur
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

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