Wiz (X) vs Sov (L+18) BM4 G1

  • '20 '19

    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 carrier, 1 destroyer, 10 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 armour moved from Novgorod to Karelia
                  Germans take Karelia from Americans
            9 mech_infantrys moved from Novgorod to Karelia
            6 mech_infantrys moved from Baltic States to Karelia
            1 mech_infantry moved from Baltic States to Karelia
            1 infantry moved from Novgorod to Vyborg
            5 infantry moved from Novgorod to Karelia
            1 infantry and 1 mech_infantry moved from Yenisey to Yakut S.S.R.
            1 bomber moved from Russia to Yakut S.S.R.
            1 bomber moved from Western Germany to Vyborg
            1 mech_infantry moved from Northwest Persia to Persia
            1 armour moved from Northwest Persia to Persia
            2 tactical_bombers moved from Northwest Persia to Persia
            1 bomber moved from Southern Italy to Vyborg
            1 bomber moved from Northwest Persia to Persia
    
        Combat - Germans
            Battle in Yakut S.S.R.
                Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Yakut S.S.R., round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Yakut S.S.R.
                Germans win, taking Yakut S.S.R. from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Persia
                Germans attack with 1 armour, 1 bomber, 1 mech_infantry and 2 tactical_bombers
                British defend with 1 infantry
                    Germans roll dice for 1 armour, 1 bomber, 1 mech_infantry and 2 tactical_bombers in Persia, round 2 : 3/5 hits, 2.50 expected hits
                    British roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Persia
                    1 infantry owned by the British lost in Persia
                Germans win, taking Persia from British with 1 armour, 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 infantry
            Battle in Vyborg
                Germans attack with 2 bombers and 1 infantry
                British defend with 1 infantry
                    Germans roll dice for 2 bombers and 1 infantry in Vyborg, round 2 : 2/3 hits, 1.50 expected hits
                    British roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Vyborg
                Germans win, taking Vyborg from British with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            2 bombers moved from Vyborg to Novgorod
            1 fighter and 1 tactical_bomber moved from Germany to 113 Sea Zone
            2 fighters moved from Southern Italy to Western Germany
            1 bomber moved from Persia to Southern Italy
            2 bombers moved from Northwest Persia to Southern Italy
            2 mech_infantrys moved from Western Germany to Southern Italy
            2 infantry moved from Normandy Bordeaux to France
            3 armour moved from Caucasus to Iraq
            2 armour moved from Northwest Persia to Iraq
            2 tactical_bombers moved from Persia to Iraq
            2 tactical_bombers moved from Northwest Persia to Russia
            2 armour and 4 mech_infantrys moved from Volgograd to Caucasus
            3 mech_infantrys moved from Russia to Volgograd
            3 mech_infantrys moved from Poland to Novgorod
            2 fighters moved from Southern Italy to Iraq
            1 bomber moved from Yakut S.S.R. to Timguska
    
        Place Units - Germans
            1 carrier, 1 destroyer and 1 transport placed in 113 Sea Zone
            3 armour placed in Iraq
            3 mech_infantrys placed in Caucasus
            3 mech_infantrys placed in Novgorod
            3 mech_infantrys placed in Volgograd
            1 mech_infantry placed in Russia
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,4,4,1
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,2
            Germans collect 63 PUs (6 lost to blockades); end with 64 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 68 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.33
    Germans regular : 1.00
    British regular : 0.33
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 fighter, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter moved from 6 Sea Zone to 22 Sea Zone
            1 mech_infantry moved from Shantung to Manchuria
            1 fighter and 2 tactical_bombers moved from 6 Sea Zone to Manchuria
            1 mech_infantry moved from Hunan to Kwangsi
            1 bomber moved from Japan to Kwangsi
            3 infantry moved from Anhwe to Kweichow
            1 fighter and 2 tactical_bombers moved from Hunan to Kweichow
    
        Combat - Japanese
            Battle in 22 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 22 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Kweichow
                Japanese attack with 1 fighter, 3 infantry and 2 tactical_bombers
                Chinese defend with 3 infantry
                    Japanese roll dice for 1 fighter, 3 infantry and 2 tactical_bombers in Kweichow, round 2 : 1/6 hits, 2.17 expected hits
                    Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                    Japanese roll dice for 1 fighter, 3 infantry and 2 tactical_bombers in Kweichow, round 3 : 1/6 hits, 2.17 expected hits
                    Chinese roll dice for 2 infantry in Kweichow, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                    1 infantry owned by the Chinese lost in Kweichow
                    Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Kweichow, round 4 : 3/5 hits, 2.00 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Chinese: 3 infantry
                Casualties for Japanese: 1 infantry
            Battle in Manchuria
                Japanese attack with 1 fighter, 1 mech_infantry and 2 tactical_bombers
                Americans defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 mech_infantry and 2 tactical_bombers in Manchuria, round 2 : 2/4 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Kwangsi
                Japanese attack with 1 bomber and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 mech_infantry in Kwangsi, round 2 : 1/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            3 armour moved from Hunan to Anhwe
            1 fighter and 2 tactical_bombers moved from Kweichow to Anhwe
            1 bomber moved from Kwangsi to Anhwe
            1 armour and 1 mech_infantry moved from Shantung to Anhwe
            1 fighter and 2 tactical_bombers moved from Manchuria to 6 Sea Zone
            1 fighter moved from 22 Sea Zone to 6 Sea Zone
            1 destroyer moved from 20 Sea Zone to 6 Sea Zone
            1 fighter moved from Japan to Anhwe
    
        Place Units - Japanese
            1 fighter placed in Japan
            2 transports placed in 6 Sea Zone
            1 armour and 2 mech_infantrys placed in Shantung
    
        Turn Complete - Japanese
            Japanese collect 33 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.67
    Japanese regular : -1.00
    

    Savegame

  • '19

    @wizmark Do you send interceptors for the strategic bombing in Iraq? USA interceptors.tsvg

  • '20 '19

    @sovietishcat no intercept thanks

  • '19

    UK 10.tsvg The 2 USA fighters are on the USA AC in the Channel.

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 armour, 3 artilleries, 1 carrier, 2 destroyers, 1 factory_minor, 2 fighters, 6 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Egypt to Iraq
            1 bomber moved from Egypt to Iraq
            1 bomber moved from Eastern Persia to Caucasus
            4 fighters moved from Egypt to Iraq
            5 fighters moved from Eastern Persia to Iraq
            2 infantry moved from Korea to Manchuria
            1 fighter and 1 tactical_bomber moved from Korea to Manchuria
            1 fighter and 1 tactical_bomber moved from Korea to Shantung
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 infantry and 1 transport moved from 34 Sea Zone to 19 Sea Zone
            1 infantry moved from 19 Sea Zone to Shantung
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
    
        Combat - Americans
            Americans creates battle in territory 35 Sea Zone
            Air Battle in Iraq
                Americans attacks with 11 units heading to Iraq
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Iraq
                    Germans roll AA dice in Iraq : 0/2 hits, 0.33 expected hits
                Bombing raid in Iraq rolls: 4,8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Iraq causes 6 damage total. 
            Strategic bombing raid in Caucasus
                    Germans roll AA dice in Caucasus : 1/1 hits, 0.17 expected hits
                1 bomber owned by the Americans killed by AA in Caucasus
                Bombing raid in Caucasus causes 0 damage total. 
            Battle in Normandy Bordeaux
            Battle in Manchuria
                Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 mech_infantry
                    Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Manchuria, round 2 : 1/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 mech_infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Manchuria
                    1 mech_infantry owned by the Japanese lost in Manchuria
                Americans win, taking 35 Sea Zone from Japanese, taking Normandy Bordeaux from Germans, taking Manchuria from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in Shantung
                Americans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 airfield, 1 armour, 1 factory_minor and 2 mech_infantrys
                    Americans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Shantung, round 2 : 2/5 hits, 2.00 expected hits
                    Japanese roll dice for 1 armour and 2 mech_infantrys in Shantung, round 2 : 1/3 hits, 1.17 expected hits
                    1 fighter owned by the Americans lost in Shantung
                    2 mech_infantrys owned by the Japanese lost in Shantung
                    Americans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Shantung, round 3 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 armour in Shantung, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Shantung
                Americans win, taking Shantung from Japanese with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 armour and 2 mech_infantrys
            Cleaning up after air battles
            Trigger Chinese Destroy Factories Shantung Americans: has removed 1 factory_minor owned by Chinese in Shantung
    
        Non Combat Move - Americans
            1 carrier moved from 35 Sea Zone to 19 Sea Zone
            1 tactical_bomber moved from Shantung to 19 Sea Zone
            1 fighter and 1 tactical_bomber moved from Manchuria to Korea
            1 fighter moved from Korea to 26 Sea Zone
            2 carriers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 destroyer and 1 submarine moved from 54 Sea Zone to 35 Sea Zone
            1 battleship and 3 cruisers moved from 80 Sea Zone to 39 Sea Zone
            1 tactical_bomber moved from Eastern Persia to India
            1 tactical_bomber moved from Eastern Persia to India
            2 tactical_bombers moved from Eastern Persia to Trans-Jordan
            1 aaGun, 1 marine and 1 tactical_bomber moved from Egypt to Trans-Jordan
            2 bombers moved from Iraq to India
            9 fighters moved from Iraq to Trans-Jordan
            3 transports moved from 102 Sea Zone to 101 Sea Zone
            4 fighters moved from 92 Sea Zone to Trans-Jordan
            3 fighters moved from Morocco to Trans-Jordan
            1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
            1 artillery, 1 infantry and 2 transports moved from 92 Sea Zone to 94 Sea Zone
            1 infantry moved from Tunisia to 94 Sea Zone
            1 artillery, 2 infantry and 2 transports moved from 94 Sea Zone to 98 Sea Zone
            1 artillery and 2 infantry moved from 98 Sea Zone to Trans-Jordan
            1 carrier and 2 destroyers moved from 92 Sea Zone to 110 Sea Zone
            1 fighter moved from Eastern United States to 110 Sea Zone
            1 fighter moved from Finland to 110 Sea Zone
            1 armour, 2 artilleries, 7 infantry and 4 mech_infantrys moved from Finland to Norway
            2 fighters moved from Eastern United States to Morocco
    
        Place Units - Americans
            1 factory_minor placed in French Indo China
            1 transport placed in 101 Sea Zone
            3 artilleries and 4 infantry placed in Central United States
            1 destroyer placed in 101 Sea Zone
            Americans undo move 4.
            1 infantry placed in Finland
            1 destroyer placed in 6 Sea Zone
            1 armour and 1 infantry placed in Korea
            2 fighters placed in Eastern United States
            1 destroyer placed in 10 Sea Zone
            1 carrier placed in 101 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,2,6,4,3,5,4,6,6
            Americans collect 72 PUs (3 lost to blockades); end with 72 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 97 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 102 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 107 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 112 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            4 infantry moved from Yunnan to Kwangsi
            1 fighter moved from Yunnan to Kwangsi
    
        Combat - Chinese
            Battle in Kwangsi
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 4 infantry in Kwangsi, round 2 : 1/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kwangsi to Yunnan
    
        Place Units - Chinese
            1 artillery and 2 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
    
        Purchase Units - British
            British buy 3 armour, 3 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Alexandria to Tobruk
                  British take Tobruk from Italians
            1 destroyer moved from 92 Sea Zone to 98 Sea Zone
            1 infantry moved from Trans-Jordan to Syria
            4 fighters moved from Egypt to Syria
            2 fighters moved from Egypt to 98 Sea Zone
            1 fighter moved from Trans-Jordan to 98 Sea Zone
            1 fighter moved from 92 Sea Zone to 98 Sea Zone
            1 bomber moved from Morocco to 98 Sea Zone
            2 infantry moved from Eastern Persia to Persia
            2 fighters and 1 tactical_bomber moved from Eastern Persia to Persia
    
        Combat - British
            Battle in Persia
                British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 armour
                    British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Persia, round 2 : 2/5 hits, 2.00 expected hits
                    Germans roll dice for 1 armour in Persia, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Persia
                British win, taking Persia from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
            Battle in 98 Sea Zone
                British attack with 1 bomber, 1 destroyer and 4 fighters; Americans loiter and taunt
                Italians defend with 1 submarine
                    British roll dice for 1 bomber, 1 destroyer and 4 fighters in 98 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
                    Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Italians lost in 98 Sea Zone
                British win, taking 98 Sea Zone from Italians with 1 bomber, 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
            Battle in Syria
                British attack with 4 fighters and 1 infantry
                Italians defend with 1 mech_infantry
                    British roll dice for 4 fighters and 1 infantry in Syria, round 2 : 1/5 hits, 2.17 expected hits
                    Italians roll dice for 1 mech_infantry in Syria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Syria
                    1 mech_infantry owned by the Italians lost in Syria
                British win with 4 fighters remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Italians: 1 mech_infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            4 fighters moved from Syria to Trans-Jordan
            4 fighters moved from 98 Sea Zone to Trans-Jordan
            1 bomber moved from 98 Sea Zone to Trans-Jordan
            1 aaGun, 5 infantry, 1 marine and 2 mech_infantrys moved from Egypt to Trans-Jordan
            1 artillery and 2 infantry moved from Alexandria to Egypt
            1 aaGun, 1 artillery and 4 infantry moved from Anglo Egyptian Sudan to Egypt
            1 armour, 1 artillery and 3 infantry moved from Morocco to 92 Sea Zone
            1 aaGun moved from Morocco to 92 Sea Zone
            1 aaGun, 1 armour, 1 artillery, 3 infantry and 3 transports moved from 92 Sea Zone to 98 Sea Zone
            1 aaGun, 1 armour, 1 artillery and 3 infantry moved from 98 Sea Zone to Trans-Jordan
            2 fighters and 1 tactical_bomber moved from Persia to Trans-Jordan
            2 aaGuns, 3 artilleries, 9 infantry and 1 marine moved from Eastern Persia to West India
            1 infantry moved from West India to Eastern Persia
            1 mech_infantry moved from Shan State to Yunnan
            2 infantry moved from India to West India
            2 aaGuns, 2 artilleries and 4 infantry moved from Finland to Norway
            2 battleships, 2 carriers, 3 cruisers and 2 destroyers moved from 92 Sea Zone to 110 Sea Zone
    
        Place Units - British
            3 armour placed in Egypt
            2 transports placed in 110 Sea Zone
            1 marine placed in United Kingdom
            3 infantry placed in Norway
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
    
        Place Units - UK_Pacific
            1 armour, 1 infantry and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 14 PUs; end with 14 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
            Some Units in India change ownership: 1 armour, 1 infantry and 2 mech_infantrys
    

    Combat Hit Differential Summary :

    Chinese regular : -0.17
    Americans regular : -0.83
    Italians regular : 0.50
    Japanese regular : -0.33
    Germans AA : 0.50
    Germans regular : -0.50
    British regular : -1.17
    
  • '20 '19

    TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 1 fighter, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 armour and 2 mech_infantrys moved from Caucasus to Iraq
            2 fighters moved from Southern Italy to Iraq
            3 mech_infantrys moved from Ukraine to Caucasus
            1 fighter moved from Southern Italy to Western Germany
            2 mech_infantrys moved from Southern Italy to Western Germany
            3 artilleries and 6 infantry moved from France to Western Germany
    
        Place Units - Italians
            1 mech_infantry placed in Ukraine
            1 fighter placed in Southern Italy
            1 submarine placed in 97 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2
            Italians collect 17 PUs (1 lost to blockades); end with 17 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    France 10.tsvg

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 battleship and 1 marine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 marine moved from Siam to 37 Sea Zone
            1 marine and 1 transport moved from 37 Sea Zone to 20 Sea Zone
            1 marine moved from 20 Sea Zone to Kiangsi
            1 armour moved from Yunnan to Kwangtung
                  UK_Pacific take Kwangtung from Japanese
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
    
        Combat - ANZAC
            Battle in Kiangsi
            Battle in Kiangsu
    
        Non Combat Move - ANZAC
            1 infantry moved from Marshall Islands to 32 Sea Zone
            1 infantry and 1 transport moved from 32 Sea Zone to 46 Sea Zone
            1 infantry moved from Dutch New Guinea to New Guinea
            1 infantry moved from 46 Sea Zone to New Guinea
            1 carrier and 1 destroyer moved from 54 Sea Zone to 35 Sea Zone
            1 fighter moved from Philippines to Yunnan
            1 destroyer moved from 35 Sea Zone to 18 Sea Zone
            1 infantry moved from Shan State to Yunnan
    
        Place Units - ANZAC
            1 battleship placed in 54 Sea Zone
            1 marine placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 16 PUs; end with 16 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    @wizmark This time I would like to do Russia be Japn. Thank you.

  • '20 '19

    TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 82 PUs; 
            Germans buy 3 artilleries, 1 bomber, 1 fighter, 1 infantry, 8 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Yakut S.S.R. to Buryatia
                  Germans take Buryatia from Russians
            1 infantry moved from Vyborg to Finland
            1 armour, 5 infantry and 16 mech_infantrys moved from Karelia to Finland
            6 mech_infantrys moved from Novgorod to Finland
            1 infantry moved from France to Normandy Bordeaux
            2 fighters moved from Western Germany to Normandy Bordeaux
            3 bombers moved from Southern Italy to Normandy Bordeaux
            3 mech_infantrys moved from Caucasus to Persia
            2 fighters and 2 tactical_bombers moved from Iraq to Persia
            2 tactical_bombers moved from Russia to Persia
    
        Combat - Germans
            Battle in Normandy Bordeaux
                Germans attack with 3 bombers, 2 fighters and 1 infantry
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 3 bombers, 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 4/6 hits, 3.17 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 3 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Persia
                Germans attack with 2 fighters, 3 mech_infantrys and 4 tactical_bombers
                British defend with 2 infantry
                    Germans roll dice for 2 fighters, 3 mech_infantrys and 4 tactical_bombers in Persia, round 2 : 4/9 hits, 3.83 expected hits
                    British roll dice for 2 infantry in Persia, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Persia
                Germans win, taking Persia from British with 2 fighters, 3 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Finland
                Germans attack with 1 armour, 6 infantry and 22 mech_infantrys
                Americans defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 armour, 6 infantry and 22 mech_infantrys in Finland, round 2 : 5/29 hits, 5.17 expected hits
                    Americans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Finland
                    1 infantry owned by the Americans lost in Finland
                Germans win, taking Finland from Americans with 1 armour, 5 infantry and 22 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Germany to 113 Sea Zone
            1 infantry moved from Germany to 113 Sea Zone
            1 aaGun and 1 infantry moved from 113 Sea Zone to Denmark
            2 aaGuns and 4 infantry moved from Western Germany to Denmark
            2 mech_infantrys moved from Southern Italy to Western Germany
            3 bombers moved from Normandy Bordeaux to Southern Italy
            2 fighters moved from Normandy Bordeaux to Western Germany
            1 fighter moved from Western Germany to Iraq
            2 tactical_bombers moved from Southern Italy to Iraq
            2 fighters and 4 tactical_bombers moved from Persia to Iraq
            2 armour and 4 mech_infantrys moved from Caucasus to Iraq
            6 mech_infantrys moved from Volgograd to Caucasus
            1 bomber moved from Timguska to Russia
            1 mech_infantry moved from Russia to Volgograd
            2 bombers moved from Novgorod to Southern Italy
    
        Place Units - Germans
            1 bomber, 1 fighter and 1 tactical_bomber placed in Western Germany
            3 artilleries placed in Iraq
            3 mech_infantrys placed in Caucasus
            3 mech_infantrys placed in Volgograd
            1 infantry and 2 mech_infantrys placed in Novgorod
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2
            Germans collect 70 PUs (2 lost to blockades); end with 70 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 74 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 94 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.33
    Germans regular : 0.83
    British regular : -0.67
    

    Savegame

  • '19

    Russia 11.tsvg

    Game History

    Round: 11
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            2 infantry moved from Korea to Amur
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

  • '20 '19

    TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 fighter and 1 submarine; Remaining resources: 1 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 bomber, 1 fighter and 1 tactical_bomber moved from Iraq to 98 Sea Zone
            4 armour and 1 mech_infantry moved from Anhwe to Kiangsu
            1 tactical_bomber moved from Anhwe to Kiangsu
            1 fighter moved from 6 Sea Zone to 20 Sea Zone
            3 fighters moved from Japan to 6 Sea Zone
            1 bomber, 2 fighters and 1 tactical_bomber moved from Anhwe to 19 Sea Zone
            2 fighters moved from 6 Sea Zone to 19 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
    
        Combat - Japanese
            Battle in 20 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 20 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 6 Sea Zone
                Japanese attack with 2 carriers, 2 destroyers, 2 fighters, 1 tactical_bomber and 2 transports
                Americans defend with 1 destroyer
                    Japanese roll dice for 2 carriers, 2 destroyers, 2 fighters, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
                    Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 6 Sea Zone
                Japanese win with 2 carriers, 2 destroyers, 2 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 98 Sea Zone
                Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber
                British defend with 1 destroyer and 3 transports; Americans defend with 2 transports
                    Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 1/3 hits, 1.83 expected hits
                    British roll dice for 1 destroyer and 5 transports in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 98 Sea Zone
                    3 transports owned by the British and 2 transports owned by the Americans lost in 98 Sea Zone
                Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 43
                Casualties for British: 1 destroyer and 3 transports
                Casualties for Americans: 2 transports
            Battle in 19 Sea Zone
                Japanese attack with 1 bomber, 4 fighters and 2 tactical_bombers
                Americans defend with 1 carrier, 1 tactical_bomber and 2 transports; ANZAC defend with 1 transport
                    Japanese roll dice for 1 bomber, 4 fighters and 2 tactical_bombers in 19 Sea Zone, round 2 : 5/7 hits, 4.00 expected hits
                    Americans roll dice for 1 carrier, 1 tactical_bomber and 3 transports in 19 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    1 fighter owned by the Japanese lost in 19 Sea Zone
                    1 tactical_bomber owned by the Americans, 1 carrier owned by the Americans and 2 transports owned by the Americans lost in 19 Sea Zone
                    1 transport owned by the ANZAC lost in 19 Sea Zone
                Japanese win with 1 bomber, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 38
                Casualties for Japanese: 1 fighter
                Casualties for Americans: 1 carrier, 1 tactical_bomber and 2 transports
                Casualties for ANZAC: 1 transport
            Battle in Kiangsu
                Japanese attack with 4 armour, 1 mech_infantry and 1 tactical_bomber
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 4 armour, 1 mech_infantry and 1 tactical_bomber in Kiangsu, round 2 : 3/6 hits, 2.83 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Kiangsu, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Kiangsu
                Japanese win, taking Kiangsu from Chinese with 4 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 artillery and 1 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Kweichow to Anhwe
            1 tactical_bomber moved from 6 Sea Zone to Japan
            1 fighter moved from 20 Sea Zone to 6 Sea Zone
            3 fighters moved from 19 Sea Zone to 6 Sea Zone
            2 tactical_bombers moved from 19 Sea Zone to Japan
            1 tactical_bomber moved from Kiangsu to Japan
            1 bomber moved from 19 Sea Zone to Japan
            1 bomber, 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Iraq
    
        Place Units - Japanese
            1 carrier and 1 submarine placed in 6 Sea Zone
            1 fighter placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 23 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Americans regular : -0.17
    Japanese regular : -0.00
    British regular : -0.33
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 fighter and 1 submarine; Remaining resources: 1 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 bomber, 1 fighter and 1 tactical_bomber moved from Iraq to 98 Sea Zone
            4 armour and 1 mech_infantry moved from Anhwe to Kiangsu
            1 tactical_bomber moved from Anhwe to Kiangsu
            1 fighter moved from 6 Sea Zone to 20 Sea Zone
            3 fighters moved from Japan to 6 Sea Zone
            1 bomber, 2 fighters and 1 tactical_bomber moved from Anhwe to 19 Sea Zone
            2 fighters moved from 6 Sea Zone to 19 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
    
        Combat - Japanese
            Battle in 20 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 20 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 6 Sea Zone
                Japanese attack with 2 carriers, 2 destroyers, 2 fighters, 1 tactical_bomber and 2 transports
                Americans defend with 1 destroyer
                    Japanese roll dice for 2 carriers, 2 destroyers, 2 fighters, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
                    Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 6 Sea Zone
                Japanese win with 2 carriers, 2 destroyers, 2 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 98 Sea Zone
                Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber
                British defend with 1 destroyer and 3 transports; Americans defend with 2 transports
                    Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 1/3 hits, 1.83 expected hits
                    British roll dice for 1 destroyer and 5 transports in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 98 Sea Zone
                    3 transports owned by the British and 2 transports owned by the Americans lost in 98 Sea Zone
                Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 43
                Casualties for British: 1 destroyer and 3 transports
                Casualties for Americans: 2 transports
            Battle in 19 Sea Zone
                Japanese attack with 1 bomber, 4 fighters and 2 tactical_bombers
                Americans defend with 1 carrier, 1 tactical_bomber and 2 transports; ANZAC defend with 1 transport
                    Japanese roll dice for 1 bomber, 4 fighters and 2 tactical_bombers in 19 Sea Zone, round 2 : 5/7 hits, 4.00 expected hits
                    Americans roll dice for 1 carrier, 1 tactical_bomber and 3 transports in 19 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    1 fighter owned by the Japanese lost in 19 Sea Zone
                    1 tactical_bomber owned by the Americans, 1 carrier owned by the Americans and 2 transports owned by the Americans lost in 19 Sea Zone
                    1 transport owned by the ANZAC lost in 19 Sea Zone
                Japanese win with 1 bomber, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 38
                Casualties for Japanese: 1 fighter
                Casualties for Americans: 1 carrier, 1 tactical_bomber and 2 transports
                Casualties for ANZAC: 1 transport
            Battle in Kiangsu
                Japanese attack with 4 armour, 1 mech_infantry and 1 tactical_bomber
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 4 armour, 1 mech_infantry and 1 tactical_bomber in Kiangsu, round 2 : 3/6 hits, 2.83 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Kiangsu, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Kiangsu
                Japanese win, taking Kiangsu from Chinese with 4 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 artillery and 1 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Kweichow to Anhwe
            1 tactical_bomber moved from 6 Sea Zone to Japan
            1 fighter moved from 20 Sea Zone to 6 Sea Zone
            3 fighters moved from 19 Sea Zone to 6 Sea Zone
            2 tactical_bombers moved from 19 Sea Zone to Japan
            1 tactical_bomber moved from Kiangsu to Japan
            1 bomber moved from 19 Sea Zone to Japan
            1 bomber, 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Iraq
    
        Place Units - Japanese
            1 carrier and 1 submarine placed in 6 Sea Zone
            1 fighter placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 23 PUs; end with 24 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Anhwe: 1 aaGun
            EDIT: Adding units owned by Japanese to Kiangsu: 1 aaGun
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Americans regular : -0.17
    Japanese regular : -0.00
    British regular : -0.33
    

    Savegame

  • '19

    UK 11.tsvg

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 battleship, 3 destroyers, 3 fighters, 4 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 unit repaired.
            1 infantry moved from Manchuria to Jehol
                  Chinese take Jehol from Japanese
            1 artillery and 2 infantry moved from Shantung to Kiangsu
            1 fighter and 1 tactical_bomber moved from Korea to Kiangsu
            2 bombers moved from India to Kiangsu
    
        Combat - Americans
            Battle in Kiangsu
                Americans attack with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 aaGun, 4 armour and 1 mech_infantry
                    Japanese roll AA dice in Kiangsu : 1/3 hits, 0.50 expected hits
                    1 fighter owned by the Americans lost in Kiangsu
                    Americans roll dice for 1 artillery, 2 bombers, 2 infantry and 1 tactical_bomber in Kiangsu, round 2 : 3/6 hits, 2.67 expected hits
                    Japanese roll dice for 1 aaGun, 4 armour and 1 mech_infantry in Kiangsu, round 2 : 0/5 hits, 2.33 expected hits
                    1 mech_infantry owned by the Japanese, 1 armour owned by the Japanese and 1 aaGun owned by the Japanese lost in Kiangsu
                    Americans roll dice for 1 artillery, 2 bombers, 2 infantry and 1 tactical_bomber in Kiangsu, round 3 : 4/6 hits, 2.67 expected hits
                    Japanese roll dice for 3 armour in Kiangsu, round 3 : 1/3 hits, 1.50 expected hits
                    1 infantry owned by the Americans lost in Kiangsu
                    3 armour owned by the Japanese lost in Kiangsu
                Americans win, taking Kiangsu from Japanese with 1 artillery, 2 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 20
                Casualties for Americans: 1 fighter and 1 infantry
                Casualties for Japanese: 1 aaGun, 4 armour and 1 mech_infantry
    
        Non Combat Move - Americans
            1 tactical_bomber moved from Kiangsu to Kiangsi
            2 bombers moved from Kiangsu to Kwangsi
            2 tactical_bombers moved from India to 35 Sea Zone
            1 battleship and 3 cruisers moved from 39 Sea Zone to 45 Sea Zone
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 transport moved from 110 Sea Zone to 91 Sea Zone
            1 fighter moved from 110 Sea Zone to 91 Sea Zone
            1 fighter moved from Eastern United States to 91 Sea Zone
            1 fighter moved from Eastern United States to Morocco
            1 destroyer moved from 110 Sea Zone to 91 Sea Zone
            1 aaGun, 3 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
            1 aaGun, 3 artilleries, 1 carrier, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun, 3 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            1 battleship, 1 destroyer and 2 transports placed in 101 Sea Zone
            2 artilleries and 2 infantry placed in Central United States
            3 fighters placed in Eastern United States
            1 destroyer placed in 6 Sea Zone
            1 destroyer placed in 10 Sea Zone
            1 infantry and 1 mech_infantry placed in Korea
            1 infantry placed in French Indo China
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,2,4,3,5,3,4,3,6,2,5,6,1,3,3
            Americans collect 68 PUs (3 lost to blockades); end with 68 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 93 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 108 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            4 infantry moved from Yunnan to Kweichow
            1 fighter moved from Yunnan to Kweichow
            3 artilleries and 6 infantry moved from Yunnan to Hunan
            2 infantry moved from Kwangsi to Hunan
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 2 : 3/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hunan
                Chinese attack with 3 artilleries and 8 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 3 artilleries and 8 infantry in Hunan, round 2 : 4/11 hits, 2.83 expected hits
                    Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                    1 mech_infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 3 artilleries and 7 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Kwangsi
            1 infantry moved from Yunnan to Szechwan
    
        Place Units - Chinese
            1 artillery placed in Hunan
            1 artillery placed in Kweichow
            1 infantry placed in Shantung
    
        Turn Complete - Chinese
            Chinese collect 15 PUs; end with 15 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs
    
        Purchase Units - British
            British buy 1 carrier, 1 destroyer and 7 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour moved from Trans-Jordan to Syria
                  British take Syria from Italians
            1 armour moved from Syria to Trans-Jordan
            1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 bomber moved from Trans-Jordan to Caucasus
    
        Combat - British
            Strategic bombing raid in Caucasus
                    Germans roll AA dice in Caucasus : 1/1 hits, 0.17 expected hits
                1 bomber owned by the British killed by AA in Caucasus
                Bombing raid in Caucasus causes 0 damage total. 
            Battle in Normandy Bordeaux
                British attack with 1 artillery and 2 infantry
                Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    British roll dice for 2 battleships and 1 cruiser in Normandy Bordeaux, round 2 : 3/3 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Normandy Bordeaux
                British win, taking Normandy Bordeaux from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            3 armour, 2 artilleries and 6 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Tobruk to Alexandria
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            3 infantry moved from West India to Eastern Persia
            1 infantry moved from India to West India
            1 armour and 2 mech_infantrys moved from India to West India
            1 mech_infantry moved from Yunnan to India
            1 cruiser and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone
    
        Place Units - British
            1 carrier and 1 destroyer placed in 110 Sea Zone
            1 infantry placed in United Kingdom
            3 infantry placed in Norway
            3 infantry placed in Egypt
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
    
        Place Units - UK_Pacific
            1 armour, 1 infantry and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
            Some Units in India change ownership: 1 armour, 1 infantry and 2 mech_infantrys
    

    Combat Hit Differential Summary :

    Chinese regular : 3.00
    Americans regular : 1.67
    Japanese regular : -1.50
    Japanese AA : 0.50
    Germans AA : 0.83
    Germans regular : -0.33
    British regular : 1.17
    
  • '20 '19

    TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 fighter moved from Western Germany to Normandy Bordeaux
            2 mech_infantrys moved from Western Germany to Normandy Bordeaux
            1 fighter moved from Southern Italy to Normandy Bordeaux
            1 armour moved from Iraq to Syria
                  Italians take Syria from British
            1 armour moved from Syria to Iraq
    
        Combat - Italians
            Battle in Normandy Bordeaux
                Italians attack with 2 fighters and 2 mech_infantrys
                British defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                    Italians roll dice for 2 fighters and 2 mech_infantrys in Normandy Bordeaux, round 2 : 2/4 hits, 1.33 expected hits
                    British roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the British lost in Normandy Bordeaux
                    Italians roll dice for 2 fighters and 2 mech_infantrys in Normandy Bordeaux, round 3 : 1/4 hits, 1.33 expected hits
                    British roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Normandy Bordeaux
                Italians win, taking Normandy Bordeaux from British with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 10
                Casualties for British: 1 artillery and 2 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Normandy Bordeaux to Southern Italy
            1 fighter moved from Normandy Bordeaux to Western Germany
            3 infantry moved from Western Germany to Denmark
            1 fighter moved from Iraq to Southern Italy
            1 mech_infantry moved from Ukraine to Caucasus
            3 mech_infantrys moved from Caucasus to Iraq
    
        Place Units - Italians
            1 fighter and 2 infantry placed in Southern Italy
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,5
            Italians collect 20 PUs; end with 20 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.33
    British regular : -1.33
    

    Savegame

  • '19

    France 11.tsvg

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 3 destroyers; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 marine moved from Kiangsi to Anhwe
            1 armour moved from Kwangtung to Anhwe
            1 tactical_bomber moved from Philippines to Anhwe
            1 fighter moved from Yunnan to Anhwe
    
        Combat - ANZAC
            Battle in Anhwe
                ANZAC attack with 1 armour, 1 fighter, 1 marine and 1 tactical_bomber
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 armour, 1 fighter, 1 marine and 1 tactical_bomber in Anhwe, round 2 : 0/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                    1 marine owned by the ANZAC lost in Anhwe
                    ANZAC roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Anhwe, round 3 : 2/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the ANZAC lost in Anhwe
                    1 infantry owned by the Japanese lost in Anhwe
                ANZAC win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -8
                Casualties for ANZAC: 1 armour and 1 marine
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 fighter and 1 tactical_bomber moved from Anhwe to Hunan
            2 infantry moved from New Guinea to 46 Sea Zone
            2 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 destroyer moved from 35 Sea Zone to 19 Sea Zone
            1 marine moved from Queensland to 54 Sea Zone
            1 battleship and 1 marine moved from 54 Sea Zone to 26 Sea Zone
            1 marine moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from Yunnan to Kweichow
    
        Place Units - ANZAC
            3 destroyers placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 16 PUs; end with 17 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 1.33
    ANZAC regular : -1.50
    
  • '20 '19

    TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 artilleries, 1 fighter, 8 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour, 5 infantry and 22 mech_infantrys moved from Finland to Norway
            1 infantry moved from Germany to 113 Sea Zone
            1 infantry moved from Germany to 113 Sea Zone
            2 infantry moved from 113 Sea Zone to Norway
            1 tactical_bomber moved from 113 Sea Zone to Norway
            1 fighter moved from 113 Sea Zone to Norway
            3 fighters moved from Western Germany to Norway
            1 tactical_bomber moved from Western Germany to Norway
            1 bomber moved from Western Germany to Norway
            5 bombers moved from Southern Italy to Norway
            1 bomber moved from Russia to Norway
            1 infantry moved from Buryatia to Sakha
                  Germans take Sakha from Russians
    
        Combat - Germans
            Battle in Norway
                Germans attack with 1 armour, 7 bombers, 4 fighters, 7 infantry, 22 mech_infantrys and 2 tactical_bombers
                British defend with 3 aaGuns, 2 artilleries, 1 factory_minor and 16 infantry; Americans defend with 1 armour, 2 artilleries, 7 infantry and 4 mech_infantrys
                    British roll AA dice in Norway : 2/9 hits, 1.50 expected hits
                    2 fighters owned by the Germans lost in Norway
                    Germans roll dice for 1 armour, 7 bombers, 2 fighters, 7 infantry, 22 mech_infantrys and 2 tactical_bombers in Norway, round 2 : 11/41 hits, 12.33 expected hits
                    British roll dice for 3 aaGuns, 1 armour, 4 artilleries, 23 infantry and 4 mech_infantrys in Norway, round 2 : 9/32 hits, 10.83 expected hits
                    7 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Norway
                    3 aaGuns owned by the British and 8 infantry owned by the British lost in Norway
                    Germans roll dice for 1 armour, 7 bombers, 2 fighters, 20 mech_infantrys and 2 tactical_bombers in Norway, round 3 : 10/32 hits, 10.83 expected hits
                    British roll dice for 1 armour, 4 artilleries, 15 infantry and 4 mech_infantrys in Norway, round 3 : 4/24 hits, 8.17 expected hits
                    4 mech_infantrys owned by the Germans lost in Norway
                    4 infantry owned by the Americans and 6 infantry owned by the British lost in Norway
                    Germans roll dice for 1 armour, 7 bombers, 2 fighters, 16 mech_infantrys and 2 tactical_bombers in Norway, round 4 : 11/28 hits, 10.17 expected hits
                    British roll dice for 1 armour, 4 artilleries, 5 infantry and 4 mech_infantrys in Norway, round 4 : 7/14 hits, 4.83 expected hits
                    7 mech_infantrys owned by the Germans lost in Norway
                    3 infantry owned by the Americans, 2 artilleries owned by the Americans, 2 infantry owned by the British and 4 mech_infantrys owned by the Americans lost in Norway
                    Germans roll dice for 1 armour, 7 bombers, 2 fighters, 9 mech_infantrys and 2 tactical_bombers in Norway, round 5 : 7/21 hits, 9.00 expected hits
                    British roll dice for 1 armour and 2 artilleries in Norway, round 5 : 0/3 hits, 1.17 expected hits
                    1 armour owned by the Americans and 2 artilleries owned by the British lost in Norway
                Germans win, taking Norway from British with 1 armour, 7 bombers, 2 fighters, 9 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 29
                Casualties for Germans: 2 fighters, 7 infantry and 13 mech_infantrys
                Casualties for British: 3 aaGuns, 2 artilleries and 16 infantry
                Casualties for Americans: 1 armour, 2 artilleries, 7 infantry and 4 mech_infantrys
    
        Non Combat Move - Germans
            1 fighter moved from Norway to Western Germany
            7 bombers moved from Norway to Western Germany
            1 fighter and 1 tactical_bomber moved from Norway to 113 Sea Zone
            1 tactical_bomber moved from Norway to Western Germany
            2 mech_infantrys moved from Novgorod to Finland
            1 infantry moved from Novgorod to Karelia
            3 mech_infantrys moved from Persia to Iraq
            9 mech_infantrys moved from Caucasus to Iraq
            4 mech_infantrys moved from Volgograd to Caucasus
            2 tactical_bombers moved from Iraq to Southern Italy
    
        Place Units - Germans
            3 artilleries placed in Finland
            3 mech_infantrys placed in Novgorod
            3 mech_infantrys placed in Russia
            3 mech_infantrys placed in Volgograd
            Germans undo move 3.
            3 mech_infantrys placed in Caucasus
            3 artilleries placed in Iraq
            2 infantry placed in Germany
            1 infantry placed in France
            1 fighter and 5 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 74 PUs; end with 74 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 83 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 103 PUs
    

    Combat Hit Differential Summary :

    British AA : 0.50
    Germans regular : -3.33
    British regular : -5.00
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 artilleries, 1 fighter, 8 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour, 5 infantry and 22 mech_infantrys moved from Finland to Norway
            1 infantry moved from Germany to 113 Sea Zone
            1 infantry moved from Germany to 113 Sea Zone
            2 infantry moved from 113 Sea Zone to Norway
            1 tactical_bomber moved from 113 Sea Zone to Norway
            1 fighter moved from 113 Sea Zone to Norway
            3 fighters moved from Western Germany to Norway
            1 tactical_bomber moved from Western Germany to Norway
            1 bomber moved from Western Germany to Norway
            5 bombers moved from Southern Italy to Norway
            1 bomber moved from Russia to Norway
            1 infantry moved from Buryatia to Sakha
                  Germans take Sakha from Russians
    
        Combat - Germans
            Battle in Norway
                Germans attack with 1 armour, 7 bombers, 4 fighters, 7 infantry, 22 mech_infantrys and 2 tactical_bombers
                British defend with 3 aaGuns, 2 artilleries, 1 factory_minor and 16 infantry; Americans defend with 1 armour, 2 artilleries, 7 infantry and 4 mech_infantrys
                    British roll AA dice in Norway : 2/9 hits, 1.50 expected hits
                    2 fighters owned by the Germans lost in Norway
                    Germans roll dice for 1 armour, 7 bombers, 2 fighters, 7 infantry, 22 mech_infantrys and 2 tactical_bombers in Norway, round 2 : 11/41 hits, 12.33 expected hits
                    British roll dice for 3 aaGuns, 1 armour, 4 artilleries, 23 infantry and 4 mech_infantrys in Norway, round 2 : 9/32 hits, 10.83 expected hits
                    7 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Norway
                    3 aaGuns owned by the British and 8 infantry owned by the British lost in Norway
                    Germans roll dice for 1 armour, 7 bombers, 2 fighters, 20 mech_infantrys and 2 tactical_bombers in Norway, round 3 : 10/32 hits, 10.83 expected hits
                    British roll dice for 1 armour, 4 artilleries, 15 infantry and 4 mech_infantrys in Norway, round 3 : 4/24 hits, 8.17 expected hits
                    4 mech_infantrys owned by the Germans lost in Norway
                    4 infantry owned by the Americans and 6 infantry owned by the British lost in Norway
                    Germans roll dice for 1 armour, 7 bombers, 2 fighters, 16 mech_infantrys and 2 tactical_bombers in Norway, round 4 : 11/28 hits, 10.17 expected hits
                    British roll dice for 1 armour, 4 artilleries, 5 infantry and 4 mech_infantrys in Norway, round 4 : 7/14 hits, 4.83 expected hits
                    7 mech_infantrys owned by the Germans lost in Norway
                    3 infantry owned by the Americans, 2 artilleries owned by the Americans, 2 infantry owned by the British and 4 mech_infantrys owned by the Americans lost in Norway
                    Germans roll dice for 1 armour, 7 bombers, 2 fighters, 9 mech_infantrys and 2 tactical_bombers in Norway, round 5 : 7/21 hits, 9.00 expected hits
                    British roll dice for 1 armour and 2 artilleries in Norway, round 5 : 0/3 hits, 1.17 expected hits
                    1 armour owned by the Americans and 2 artilleries owned by the British lost in Norway
                Germans win, taking Norway from British with 1 armour, 7 bombers, 2 fighters, 9 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 29
                Casualties for Germans: 2 fighters, 7 infantry and 13 mech_infantrys
                Casualties for British: 3 aaGuns, 2 artilleries and 16 infantry
                Casualties for Americans: 1 armour, 2 artilleries, 7 infantry and 4 mech_infantrys
    
        Non Combat Move - Germans
            1 fighter moved from Norway to Western Germany
            7 bombers moved from Norway to Western Germany
            1 fighter and 1 tactical_bomber moved from Norway to 113 Sea Zone
            1 tactical_bomber moved from Norway to Western Germany
            2 mech_infantrys moved from Novgorod to Finland
            1 infantry moved from Novgorod to Karelia
            3 mech_infantrys moved from Persia to Iraq
            9 mech_infantrys moved from Caucasus to Iraq
            4 mech_infantrys moved from Volgograd to Caucasus
            2 tactical_bombers moved from Iraq to Southern Italy
    
        Place Units - Germans
            3 artilleries placed in Finland
            3 mech_infantrys placed in Novgorod
            3 mech_infantrys placed in Russia
            3 mech_infantrys placed in Volgograd
            Germans undo move 3.
            3 mech_infantrys placed in Caucasus
            3 artilleries placed in Iraq
            2 infantry placed in Germany
            1 infantry placed in France
            1 fighter and 5 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 74 PUs; end with 74 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 83 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 103 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Caucasus: 1 mech_infantry
            EDIT: Adding units owned by Germans to Tsinghai: 1 mech_infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    British AA : 0.50
    Germans regular : -3.33
    British regular : -5.00
    

    Savegame

  • '19

  • '19

    Game History

    Round: 12
    
        Combat Move - Russians
            2 infantry moved from Amur to Sakha
    
        Combat - Russians
            Battle in Sakha
                Russians attack with 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 infantry in Sakha, round 2 : 1/2 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Sakha, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Sakha
                Russians win, taking Sakha from Germans with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : 0.67
    
  • '19

  • '20 '19

    TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 transports moved from 6 Sea Zone to 4 Sea Zone
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
            1 fighter and 1 tactical_bomber moved from Japan to 19 Sea Zone
            2 tactical_bombers moved from Japan to 6 Sea Zone
            3 fighters moved from 6 Sea Zone to 18 Sea Zone
            1 tactical_bomber moved from Japan to 18 Sea Zone
            1 bomber moved from Japan to Korea
            1 fighter moved from 6 Sea Zone to 19 Sea Zone
    
        Combat - Japanese
            Strategic bombing raid in Korea
                    Americans roll AA dice in Korea : 0/1 hits, 0.17 expected hits
                Bombing raid in Korea rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Korea causes 5 damage total. 
            Battle in 6 Sea Zone
                Japanese attack with 3 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 3 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits
                    Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 6 Sea Zone
                Japanese win with 3 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 18 Sea Zone
                Japanese attack with 3 fighters and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 3 fighters and 1 tactical_bomber in 18 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
                    ANZAC roll dice for 1 destroyer in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 tactical_bomber owned by the Japanese lost in 18 Sea Zone
                    1 destroyer owned by the ANZAC lost in 18 Sea Zone
                Japanese win with 3 fighters remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 tactical_bomber
                Casualties for ANZAC: 1 destroyer
            Battle in 19 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters and 1 tactical_bomber in 19 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    ANZAC roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 19 Sea Zone
                    1 destroyer owned by the ANZAC lost in 19 Sea Zone
                Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer
    
        Non Combat Move - Japanese
            1 bomber moved from Korea to Timguska
            2 fighters moved from 18 Sea Zone to 6 Sea Zone
            1 fighter moved from 18 Sea Zone to 6 Sea Zone
            1 fighter moved from 19 Sea Zone to 6 Sea Zone
            1 fighter moved from 19 Sea Zone to Japan
            1 tactical_bomber moved from 19 Sea Zone to Japan
            1 infantry moved from Hopei to Anhwe
            1 infantry moved from Shensi to Hopei
            1 infantry moved from Tsinghai to Shensi
    
        Place Units - Japanese
            1 carrier and 1 destroyer placed in 6 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Japanese to 16 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Japanese regular : 1.83
    Americans AA : -0.17
    ANZAC regular : 1.33
    

    Savegame

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