@superbattleshipyamato
Game History
Round: 10
Puchase Units - Germans
Germans buy 20 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 units repaired.
Turning on Edit Mode
EDIT: Changing ownership of Belgium from French to Germans
EDIT: Turning off Edit Mode
1 infantry moved from Portuguese East Africa to German East Africa
Germans take German East Africa from British
2 artilleries, 1 fighter and 2 infantry moved from Switzerland to Lorraine
8 artilleries, 3 fighters, 11 infantry and 3 tanks moved from Belgium to Lorraine
1 infantry moved from Alsace to Lorraine
2 artilleries moved from Alsace to Lorraine
1 infantry moved from Holland to Belgium
3 artilleries, 12 infantry and 1 tank moved from Kiel to Holland
3 infantry moved from Hanover to Munich
17 infantry moved from Berlin to Kiel
1 infantry moved from Silesia to Hanover
1 infantry moved from Finland to Karelia
2 artilleries and 1 infantry moved from Poland to Livonia
2 artilleries and 2 infantry moved from Poland to Silesia
5 artilleries and 3 infantry moved from Sevastopol to Ukraine
1 infantry moved from Kazakhstan to Tatarstan
1 infantry moved from Afghanistan to Kazakhstan
Combat - Germans
Air Battle in Lorraine
Germans attacks with 4 units heading to Lorraine
French launches 1 interceptors out of Lorraine
Attackers Fire, : 2/4 hits, 1.33 expected hits
Defenders Fire, : 0/1 hits, 0.33 expected hits
1 fighter owned by the French lost in Lorraine
Air Battle is over, the defenders have all died
Battle in Lorraine
Germans attack with 12 artilleries, 4 fighters, 14 infantry and 3 tanks
French defend with 2 artilleries, 5 infantry and 1 tank
Germans roll dice for 12 artilleries, 4 fighters, 14 infantry and 3 tanks in Lorraine, round 2 : 19/33 hits, 17.00 expected hits
French roll dice for 2 artilleries, 5 infantry and 1 tank in Lorraine, round 2 : 4/8 hits, 3.67 expected hits
Units damaged: 3 tanks owned by the Germans
1 infantry owned by the Germans, 1 tank owned by the French, 5 infantry owned by the French and 2 artilleries owned by the French lost in Lorraine
Germans win, taking Lorraine from French with 12 artilleries, 4 fighters, 13 infantry and 3 tanks remaining. Battle score for attacker is 26
Casualties for Germans: 1 infantry
Casualties for French: 2 artilleries, 5 infantry and 1 tank
Combat Move - Germans
Place Units - Germans
20 infantry placed in Berlin
Turn Complete - Germans
Germans collect 63 PUs; end with 63 PUs
Combat Hit Differential Summary :
French regular : 0.33
Defenders Fire, : -0.33
Attackers Fire, : 0.67
Germans regular : 2.00
G10.tsvg A couple of notes. First, when Rome fell, the mine in the adjacent waters flipped control to the Austrians and so the American units that entered the sea zone should have all had to roll for mines. I forgot to make the edit when I captured the capital but just an FYI going forward.
The other note - and this is okay bc its a learning game - but going forward, you’ll want to try to avoid changing moves from previous turns. In this case, swapping the French out of Venice and into Tuscany and then having the Americans take Tuscany. Again we will go with this for this game but in case you did not know this - that American army is now stuck there on its turn. Units in a contested zone can only move to adjacent zones their individual power owns OR a territory that has at least one of their powers pieces in it. All the zones around the Americans are from other powers and there are no American units adjacent in the territory so they will just be stuck there next turn. This is a small rule that bites players time and time again. So just a heads up.