Sorry i didnt read this before. Sure, just keep max defence.
If I hit 2+ on the next round and you hit only 1 keep the battleship
Oh, and I’m sure you’ll ask me for casualty choices in the Ukraine, thanks
(That is, assuming you actually HIT me - lol)
I hope isnt necessary :blush:
@elche You might be giving me more trouble than you realize. I think your move with Gibraltar and 110 is brilliant :dark_sunglasses:
You are also frustrating me with the Solomons. All 3 ANZAC NO’s depend on it with Balanced mod, a flaw in design in my opinion. It is also very cool that you have Midway and Wake and have the US fleet pinned at California.
Thank you .
Yes, its cool with the us fleet, The Pacific is japanese :blush:
3 hits in U
cb2-ger8.tsvg
I’ll lose the AA first with that roll you had, thanks
Already planning US/UK moves in Atlantic after your good Italy/Germany setup! Even if we don’t get that far this week. Taking notes.
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 destroyer, 3 fighters, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 112 Sea Zone to 111 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 bomber moved from Gibraltar to 111 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
1 bomber moved from Southern Italy to 111 Sea Zone
1 mech_infantry moved from Eastern Poland to Ukraine
3 artilleries and 2 infantry moved from Bessarabia to Ukraine
1 artillery moved from Smolensk to Vologda
2 infantry moved from Archangel to Vologda
1 artillery moved from Archangel to Vologda
1 infantry moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 submarine moved from 93 Sea Zone to 98 Sea Zone
Combat - Germans
Battle in 111 Sea Zone
Germans attack with 2 bombers and 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 2 bombers in 111 Sea Zone, round 2 : 2/2 hits, 1,33 expected hits
British roll dice for 1 destroyer in 111 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 111 Sea Zone
Germans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Vologda
Germans attack with 2 artilleries and 2 infantry
Russians defend with 3 infantry
Germans roll dice for 2 artilleries and 2 infantry in Vologda, round 2 : 1/4 hits, 1,33 expected hits
Russians roll dice for 3 infantry in Vologda, round 2 : 2/3 hits, 1,00 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Vologda
Germans roll dice for 2 artilleries in Vologda, round 3 : 1/2 hits, 0,67 expected hits
Russians roll dice for 2 infantry in Vologda, round 3 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Vologda
Germans roll dice for 2 artilleries in Vologda, round 4 : 2/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Vologda, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Vologda
Germans win, taking Vologda from Russians with 1 artillery remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 3 infantry
Battle in 110 Sea Zone
Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine; Italians loiter and taunt
British defend with 1 destroyer
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Ukraine
Germans attack with 3 artilleries, 2 infantry and 1 mech_infantry
Russians defend with 1 aaGun, 2 artilleries, 1 factory_minor and 2 infantry
Germans roll dice for 3 artilleries, 2 infantry and 1 mech_infantry in Ukraine, round 2 : 3/6 hits, 2,00 expected hits
Russians roll dice for 1 aaGun, 2 artilleries and 2 infantry in Ukraine, round 2 : 0/4 hits, 1,33 expected hits
2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Ukraine
Germans roll dice for 3 artilleries, 2 infantry and 1 mech_infantry in Ukraine, round 3 : 2/6 hits, 2,00 expected hits
Russians roll dice for 2 artilleries in Ukraine, round 3 : 1/2 hits, 0,67 expected hits
2 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 3 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 16
Casualties for Russians: 1 aaGun, 2 artilleries and 2 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Germans
1 infantry moved from Belarus to Smolensk
1 infantry moved from Novgorod to Belarus
2 artilleries moved from Eastern Poland to Bessarabia
1 artillery moved from Western Ukraine to Bessarabia
1 infantry moved from Eastern Poland to Western Ukraine
1 artillery and 6 infantry moved from Poland to Eastern Poland
1 transport moved from 127 Sea Zone to 112 Sea Zone
1 bomber moved from 111 Sea Zone to France
1 bomber moved from 111 Sea Zone to Western Germany
1 artillery moved from Archangel to Nenetsia
3 mech_infantrys moved from Archangel to Nenetsia
1 armour moved from Archangel to Nenetsia
1 artillery moved from Novgorod to Archangel
1 artillery moved from Novgorod to Archangel
1 artillery moved from Baltic States to Eastern Poland
3 armour and 3 mech_infantrys moved from Germany to Eastern Poland
1 aaGun moved from Eastern Poland to Bessarabia
Place Units - Germans
3 fighters placed in Western Germany
1 destroyer placed in 112 Sea Zone
1 artillery and 2 infantry placed in Novgorod
4 infantry and 2 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2
Germans collect 54 PUs (3 lost to blockades); end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Russians regular : 0,00
Germans regular : 2,83
British regular : -0,67
Unbelievable. Now it’s happened in this game too.
Gut check. I think I need to go another round.
Wow, still terrible but I think it was the right move. I can’t have Germany waltzing into the Ukraine without a fight. Only one plane lost after those first two horrible rounds. That was dramatic.
I remember, you wrote me. Hard to loose a fig.
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 fighter, 7 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 tactical_bombers moved from 42 Sea Zone to Borneo
2 fighters moved from 42 Sea Zone to Borneo
1 infantry moved from Guam to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
2 bombers moved from Philippines to Hunan
3 fighters moved from French Indo China to Hunan
1 mech_infantry moved from Kwangtung to Hunan
1 artillery moved from Kiangsi to Hunan
1 artillery and 2 infantry moved from Anhwe to Hunan
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from French Indo China to Kwangsi
Japanese take Kwangsi from Chinese
1 infantry moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
Combat - Japanese
Battle in Borneo
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Borneo, round 2 : 2/5 hits, 2,50 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Hunan
Japanese attack with 2 artilleries, 2 bombers, 3 fighters, 2 infantry and 1 mech_infantry
British defend with 2 infantry; Chinese defend with 2 artilleries and 8 infantry
Japanese roll dice for 2 artilleries, 2 bombers, 3 fighters, 2 infantry and 1 mech_infantry in Hunan, round 2 : 4/10 hits, 4,33 expected hits
Chinese roll dice for 2 artilleries and 10 infantry in Hunan, round 2 : 4/12 hits, 4,00 expected hits
2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Hunan
3 fighters owned by the Japanese and 2 bombers owned by the Japanese retreated
1 artillery owned by the Japanese retreated to Anhwe
Chinese win with 2 artilleries and 6 infantry remaining. Battle score for attacker is -2
Casualties for Japanese: 1 artillery, 2 infantry and 1 mech_infantry
Casualties for Chinese: 4 infantry
Non Combat Move - Japanese
1 aaGun moved from French Indo China to Shan State
1 infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to Shan State
1 fighter moved from Japan to Caroline Islands
1 destroyer moved from 6 Sea Zone to 26 Sea Zone
1 transport moved from 25 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
2 infantry moved from Manchuria to Korea
1 submarine moved from 43 Sea Zone to 41 Sea Zone
2 tactical_bombers moved from Borneo to 42 Sea Zone
2 fighters moved from Borneo to 42 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
3 fighters moved from Hunan to French Indo China
2 bombers moved from Hunan to French Indo China
1 infantry moved from Jehol to Shantung
3 infantry moved from Shantung to Kiangsu
Place Units - Japanese
1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
3 infantry placed in French Indo China
1 artillery and 2 infantry placed in Kiangsu
1 infantry placed in Japan
1 infantry placed in Shantung
Japanese undo move 2.
1 fighter and 2 infantry placed in French Indo China
Japanese undo move 5.
3 infantry placed in French Indo China
1 fighter placed in Shantung
Turn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Chinese regular : 0,00
Japanese regular : -0,83
UK_Pacific regular : -0,33
Feel free to change casualties in Hunan
When will you be unavailable for A&A? This will help me know whether to hurry or not for the decisions I’ll probably need from you.
Are you leaving for business, or pleasure?
I’ll lose the 2 UK infantry instead
I forgot to save right after China’s turn, then in combat move of UK wanted to change my purchase,
so I went back to end of USA and re-did China’s move - Yunnan taken without loss the first time, then you have later dice e-mails (same result as it happens)
Sorry for confusion - should be no problem
Do you lose AA or infantry in Shan?
No, I’m sure you would lose AA here - I don’t have many ground units and I have big reasons to want to take control of Shan, so pretty safe to assume you go with max defense here…