@wizmark Nope, enjoy your easy kills
L22 Pejon_88 (X) vs. Gamerman01 (A+15), BM4, game #2
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Damage carrier, lose destroyer and 2 fighters
Time to finally hit a German plane??
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Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 fighter, 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 armour, 1 artillery and 2 mech_infantrys moved from France to Normandy Bordeaux 1 artillery and 1 mech_infantry moved from France to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 95 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern Italy to 95 Sea Zone 2 bombers, 3 fighters and 3 tactical_bombers moved from Western Germany to 93 Sea Zone Combat - Germans Battle in 95 Sea Zone Germans attack with 2 fighters and 2 tactical_bombers British defend with 1 cruiser and 2 submarines 2 submarines owned by the British submerged Germans roll dice for 2 fighters and 2 tactical_bombers in 95 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits British roll dice for 1 cruiser in 95 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the British lost in 95 Sea Zone Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Battle in Holland Belgium Germans attack with 1 artillery, 1 infantry and 1 mech_infantry French defend with 1 infantry Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 0/3 hits, 0,83 expected hits French roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Holland Belgium, round 3 : 2/3 hits, 0,83 expected hits French roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the French lost in Holland Belgium Germans win, taking Holland Belgium from French with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Normandy Bordeaux Germans attack with 3 armour, 1 artillery and 2 mech_infantrys British defend with 1 aaGun and 1 infantry; French defend with 1 artillery, 1 factory_minor and 1 harbour Germans roll dice for 3 armour, 1 artillery and 2 mech_infantrys in Normandy Bordeaux, round 2 : 2/6 hits, 2,33 expected hits French roll dice for 1 aaGun, 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits 1 aaGun owned by the British, 1 artillery owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux Germans roll dice for 3 armour and 2 mech_infantrys in Normandy Bordeaux, round 3 : 0/5 hits, 1,83 expected hits French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Normandy Bordeaux Germans roll dice for 3 armour and 1 mech_infantry in Normandy Bordeaux, round 4 : 2/4 hits, 1,67 expected hits French roll dice for 1 artillery in Normandy Bordeaux, round 4 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans and 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 3 armour remaining. Battle score for attacker is 0 Casualties for Germans: 1 artillery and 2 mech_infantrys Casualties for British: 1 aaGun and 1 infantry Casualties for French: 1 artillery Battle in 93 Sea Zone Germans attack with 2 bombers, 3 fighters and 3 tactical_bombers British defend with 1 carrier, 2 fighters and 1 transport; French defend with 1 cruiser and 1 destroyer Germans roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 93 Sea Zone, round 2 : 4/8 hits, 4,83 expected hits Units damaged: 1 carrier owned by the British British roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 93 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits 1 destroyer owned by the French, 2 fighters owned by the Germans, 1 tactical_bomber owned by the Germans and 2 fighters owned by the British lost in 93 Sea Zone Germans roll dice for 2 bombers, 1 fighter and 2 tactical_bombers in 93 Sea Zone, round 3 : 1/5 hits, 3,00 expected hits British roll dice for 1 carrier, 1 cruiser and 1 transport in 93 Sea Zone, round 3 : 2/2 hits, 0,83 expected hits 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 1 carrier owned by the British lost in 93 Sea Zone Germans roll dice for 2 bombers and 1 tactical_bomber in 93 Sea Zone, round 4 : 3/3 hits, 1,83 expected hits British roll dice for 1 cruiser and 1 transport in 93 Sea Zone, round 4 : 0/1 hits, 0,50 expected hits 1 transport owned by the British and 1 cruiser owned by the French lost in 93 Sea Zone Germans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Germans: 3 fighters and 2 tactical_bombers Casualties for British: 1 carrier, 2 fighters and 1 transport Casualties for French: 1 cruiser and 1 destroyer Non Combat Move - Germans 5 infantry moved from Bulgaria to Romania 2 infantry moved from Norway to Finland 2 artilleries and 8 infantry moved from Yugoslavia to Romania 2 aaGuns moved from Slovakia Hungary to Romania 1 artillery moved from Slovakia Hungary to Romania 1 aaGun, 2 artilleries and 6 infantry moved from Slovakia Hungary to Poland 8 infantry moved from Slovakia Hungary to Romania 3 armour moved from Yugoslavia to Slovakia Hungary 1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Southern Italy 1 tactical_bomber moved from 93 Sea Zone to Southern Italy 1 bomber moved from 93 Sea Zone to Southern Italy 1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Alexandria 1 bomber moved from 93 Sea Zone to Alexandria 1 aaGun and 1 infantry moved from Western Germany to 112 Sea Zone 1 aaGun, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 112 Sea Zone to 113 Sea Zone 1 aaGun and 1 infantry moved from 113 Sea Zone to Norway 1 aaGun moved from France to Normandy Bordeaux 1 aaGun moved from Western Germany to Holland Belgium 3 armour and 1 mech_infantry moved from France to Germany 1 submarine moved from 106 Sea Zone to 122 Sea Zone Place Units - Germans 1 fighter placed in Western Germany 2 armour and 8 mech_infantrys placed in Germany 2 infantry and 2 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 41 PUs; end with 41 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
French regular : 1,00 Germans regular : -3,50 British regular : 0,67
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Round 2 in SZ93 really hurt, but was fortunately evened out by the miss in SZ 95 and last round miss in SZ93. Otherwise pretty bad dice for Germany that round overall.
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Agree. I needed that pretty bad. Heavy losses in Normandy, blunts good Paris attack.
Russians have some time to build up. Egypt is doomed and I don’t know what to do about it. I might feel like a cornered animal and attack, don’t know yet.
You’re wise to move AA into Normandy, I would probably have tried it. -
@gamerman01 Yes, interesting to see your strategy around Egypt. You don’t have that much forces in close proximity that could assist at the moment.
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It’s a problem. Had to suck everything close to London and super lucky to take down 5 planes. Will have to assess later, but as tempting as it is to flop onto the 3 units, might have to take a shot at stack with 3 German air. Don’t know yet
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I think your G1 and losing no planes, buying ships makes it hard to keep much in Egypt. I’m just glad you can’t get a German ground unit there too fast. Hoping to regroup and fight for Egypt later. Not going to risk Alexandria - Italians will just swoop in anyway. Take the safe way to squash 3 to the South
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Round: 2 Purchase Units - Japanese Japanese buy 1 carrier, 1 factory_minor and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 2 infantry moved from Hunan to Yunnan 1 artillery and 1 infantry moved from Kwangsi to Yunnan 1 mech_infantry moved from Anhwe to Yunnan 2 bombers, 9 fighters and 6 tactical_bombers moved from Kwangsi to Yunnan 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese Combat - Japanese Battle in Yunnan Japanese attack with 2 artilleries, 2 bombers, 9 fighters, 3 infantry, 1 mech_infantry and 6 tactical_bombers Chinese defend with 6 infantry Japanese roll dice for 2 artilleries, 2 bombers, 9 fighters, 3 infantry, 1 mech_infantry and 6 tactical_bombers in Yunnan, round 2 : 15/23 hits, 11,50 expected hits Chinese roll dice for 6 infantry in Yunnan, round 2 : 3/6 hits, 2,00 expected hits 3 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 bombers, 9 fighters, 1 mech_infantry and 6 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Japanese: 3 infantry Casualties for Chinese: 6 infantry Non Combat Move - Japanese 1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from Siam to 37 Sea Zone 1 carrier moved from 33 Sea Zone to 36 Sea Zone 1 artillery and 5 infantry moved from Japan to 6 Sea Zone 1 marine moved from Japan to 6 Sea Zone 1 artillery and 1 infantry moved from Chahar to Hopei 1 infantry moved from Jehol to Chahar 2 artilleries and 2 infantry moved from Anhwe to Hunan 1 aaGun and 4 infantry moved from Jehol to Anhwe 2 infantry moved from Manchuria to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Kwangsi 2 infantry moved from Manchuria to Jehol 1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone 1 submarine moved from 6 Sea Zone to 33 Sea Zone 2 bombers moved from Yunnan to Paulau Island 1 tactical_bomber moved from 33 Sea Zone to Kwangsi 1 fighter moved from 33 Sea Zone to Kwangsi 1 artillery, 5 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to Kwangsi 1 fighter moved from Yunnan to 36 Sea Zone 1 cruiser and 1 marine moved from 6 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to Kwangsi 1 infantry moved from 36 Sea Zone to Kwangsi 1 infantry moved from 36 Sea Zone to Kwangsi 1 artillery moved from 36 Sea Zone to Kwangsi 1 infantry moved from 36 Sea Zone to Kwangsi 1 destroyer moved from 33 Sea Zone to 34 Sea Zone 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Kiangsi to Kwangsi 1 armour moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Kiangsi 1 destroyer moved from 20 Sea Zone to 36 Sea Zone 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 20 Sea Zone to 37 Sea Zone 2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi 1 fighter and 1 tactical_bomber moved from Yunnan to 37 Sea Zone 4 fighters and 2 tactical_bombers moved from Yunnan to Hunan 1 tactical_bomber moved from Kwangsi to Hunan Place Units - Japanese 1 carrier and 2 submarines placed in 6 Sea Zone 1 factory_minor placed in Shantung Turn Complete - Japanese Japanese collect 33 PUs; end with 33 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs
Combat Hit Differential Summary :
Chinese regular : 1,00 Japanese regular : 3,50
A different J2.
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Makin’ me work
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Round: 2 Purchase Units - Italians Italians buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Alexandria to Egypt Italians take Egypt from British 1 infantry moved from Kenya to Tanganyika Territory Italians take Tanganyika Territory from British Combat - Italians Non Combat Move - Italians 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to Egypt 1 artillery and 1 infantry moved from Tobruk to Alexandria 1 bomber moved from Western Germany to Southern Italy 1 armour moved from Greece to Romania 1 aaGun moved from Yugoslavia to Romania 1 armour moved from Southern France to Yugoslavia 3 infantry moved from Greece to Bulgaria 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Egypt 1 aaGun, 2 artilleries and 1 infantry moved from Southern France to Northern Italy 2 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 submarine placed in 97 Sea Zone 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Hmm, yeah! Unusual start for me with the Italians.
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Building the airbase that turn might have been a poor choice. A little squeamish about inviting the combo attack, it’s just always hard to allow a situation where the dice could crush you.
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@gamerman01 Hmm, yeah but normally that AB pays off sooner or later, not counting you could’ve spent those 15IPC differently right now of course.
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Right, that’s why I bought it, but wondering if I actually wanted the Italians to attack it and the Germans to airstrike it. Doesn’t matter now!
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OK… I think almost all of FRANZAC’s units are already committed, so this should be easy. No rush for G3, but whatever. Might be able to finish an R3 sooner than I think.
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@gamerman01 We’ll see how this develops.
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Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 fighter, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Americans Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Germans and Americans from Neutrality to War Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Germans 1 submarine moved from 106 Sea Zone to 89 Sea Zone 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 1 armour moved from Slovakia Hungary to Eastern Poland Germans take Eastern Poland from Russians 1 armour moved from Eastern Poland to Baltic States 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians Combat - Germans Battle in 89 Sea Zone Germans attack with 1 submarine Americans defend with 1 cruiser Germans roll dice for 1 submarine in 89 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 cruiser in 89 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 submarine owned by the Germans lost in 89 Sea Zone Americans win with 1 cruiser remaining. Battle score for attacker is -6 Casualties for Germans: 1 submarine Non Combat Move - Germans 1 fighter and 2 tactical_bombers moved from Southern Italy to Egypt 1 fighter and 1 tactical_bomber moved from Alexandria to Egypt 1 fighter moved from Western Germany to Egypt 5 armour and 9 mech_infantrys moved from Germany to Baltic States 2 armour moved from Slovakia Hungary to Baltic States 1 aaGun, 2 artilleries and 5 infantry moved from Poland to Baltic States 2 mech_infantrys moved from Western Germany to Poland 1 infantry moved from Romania to Eastern Poland 2 aaGuns, 3 artilleries and 19 infantry moved from Romania to Bessarabia 1 aaGun moved from Normandy Bordeaux to France 1 aaGun moved from Holland Belgium to Western Germany 1 aaGun and 1 infantry moved from Norway to Finland 1 submarine moved from 122 Sea Zone to 119 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 113 Sea Zone to 112 Sea Zone 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 infantry and 1 mech_infantry moved from Holland Belgium to 110 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway 1 artillery moved from Holland Belgium to Western Germany 2 infantry moved from Western Germany to Germany 3 armour moved from Normandy Bordeaux to Western Germany 1 bomber moved from Alexandria to Southern Italy Place Units - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from 112 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 125 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 fighter and 1 infantry placed in Western Germany 1 armour and 8 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 44 PUs; end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Americans regular : 0,50 Germans regular : -0,33
It was worth a shot at the CR. Don’t think you gave me that chance on purpose?
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You’re right, I didn’t know the sub had a path to 89 and I got lucky. Realized the cruiser wasn’t safe at Hawaii and went back through the canal. Although it would have been fine at Hawaii because it takes a sub or 2 to go get it, and then they can’t go to 6 or anywhere else and they will be destroyed if I don’t move everything a different direction.
So basically I was bailed out by those 2 dice after my cluelessness with that cruiser
I like how you got a mech from Normandy to Norway - I thought drawing it in to Normandy I’d be keeping it away from Russia for a few turns, but with no English fleet, the German transport goes wild on me! Well played
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@gamerman01 Haha that’s sometimes what happens! Yeah, you don’t want to be stuck around Novgorod as the Germans any longer than needed either.