Ok, I’ll ask. How do you determine or play by avg dice?
[Game 4] TGC (CP) v DoManMacgee (Entente) -oob, no bid, RR
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@the_good_captain Game History
Round: 7 Puchase Units - Russians Russians buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 artilleries and 5 infantry moved from Moscow to Belarus Combat - Russians Battle in Belarus Russians attack with 3 artilleries and 5 infantry Germans defend with 8 artilleries, 2 fighters and 7 infantry; AustroHungarians defend with 3 infantry Russians roll dice for 3 artilleries and 5 infantry in Belarus, round 2 : 5/8 hits, 3.67 expected hits Germans roll dice for 8 artilleries, 2 fighters and 10 infantry in Belarus, round 2 : 12/20 hits, 11.00 expected hits 5 infantry owned by the Russians, 3 infantry owned by the AustroHungarians, 3 artilleries owned by the Russians and 2 infantry owned by the Germans lost in Belarus Germans win with 8 artilleries, 2 fighters and 5 infantry remaining. Battle score for attacker is -12 Casualties for Russians: 3 artilleries and 5 infantry Casualties for AustroHungarians: 3 infantry Casualties for Germans: 2 infantry Combat Move - Russians Place Units - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from SZ 9: 1 battleship EDIT: Editing Political Relationship for Russians and British from Allied to Neutral EDIT: Editing Political Relationship for Russians and French from Allied to Neutral EDIT: Editing Political Relationship for Russians and Germans from War to Neutral EDIT: Editing Political Relationship for Russians and Ottomans from War to Neutral EDIT: Editing Political Relationship for Russians and Italians from Allied to Neutral EDIT: Editing Political Relationship for Russians and Americans from Allied to Neutral EDIT: Editing Political Relationship for Russians and AustroHungarians from War to Neutral EDIT: Changing ownership of Moscow from Russians to Neutral_True EDIT: Changing ownership of Livonia from Russians to Americans EDIT: Changing ownership of Moscow from Neutral_True to Neutral EDIT: Removing units owned by Neutral from Moscow: 1 factory EDIT: Changing ownership of Livonia from Americans to Neutral EDIT: Changing ownership of Karelia from Russians to Neutral EDIT: Changing ownership of Finland from Russians to Neutral EDIT: Removing units owned by Russians from SZ 6: 1 mines EDIT: Removing units owned by Russians from SZ 12: 1 mines EDIT: Removing units owned by Neutral from Karelia: 1 port EDIT: Turning off Edit Mode 4 infantry were produced but were not placed Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : 1.00 Russians regular : 1.33
RIP Russia. I’m not sure how Allied units marooned in the now-USSR work, but we’ll deal with that on my next round (unless you wanna deal with it now, since it may impact your German moves).1914-game-4-ussr7.tsvg
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@The_Good_Captain Hang on, missed some stuff when cleaning out the Russians. Use this save instead (if you want to decline the Revolution for whatever reason, LMK and I can put things back).1914-game-4-ussr7.tsvg
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@domanmacgee from the FAQ:
The second and third sentences of the second paragraph should read “As a consequence of this, an armistice is immediately offered to the Central Powers. If this armistice is declined by any of the Central Powers players, it does not occur, and the game continues as normal, with no change in the operations of Russia as a power (the revolution can only occur once per game).
from the official Q&A:
Q.
The Russian revolution - How are allied units inside Russia dealt with?A.
Other Allied powers may no longer move units into original Russian territories that are either controlled by Russia or shared between Russia and the Central Powers. Any such units remaining in those territories at the end of their next respective turn will be removed from the board at that time.Q.
Can the Allies still attack Original Russian territory if it is held by the Central PowersA.
Only those Allied units in original Russian territories at the time of the Revolution may do so, as further units may not enter those territories. Of course, units that spend their one turn of remaining life attacking will not get out.
It might be best/most thorough to finish the Russian turn normally and post announcing that an armistice is offered. If CP accept, I will adjust the board on Germany’s turn.
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@domanmacgee I tried putting it back to something like normal but am having trouble getting the AI to recognize that Russia is an active player. In a test game, I EDITED everything back in but the AI ignored the Russian units on Moscow and even when a Russian territory was captured, it wouldn’t “turn” German. If you can’t get it back to normal, let me know - I have an idea to just make all the enemy British so at least the battles get fought correctly. At this moment, I don’t think I’m going to accept an armistice for the CP.
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@the_good_captain Sorry, I assumed you would accept because of our past games. Here’s the saves with/without RR for comparison:
No RR:
1914-game-4-r7-no-revo.tsvgI guess just keep in mind that if you deny the RR then the surrender offer won’t occur again.
One bit of the FAQ confuses me, particularly:
Any such units remaining in those territories at the end of their next respective turn will be removed from the board at that time.
Does that mean that a unit can’t end the turn on the same territory it started the turn in, or that it can’t end the turn on any Soviet territory?
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Does that mean that a unit can’t end the turn on the same territory it started the turn in, or that it can’t end the turn on any Soviet territory?
Both is my understanding. They have to attack into CP controlled territories or be sealifted out. My understanding is they have until the end of their next turn to be out of what’s left of the Russian territories.
Still having the same trouble using your RR file. Germany is not allowed to attack Russian territories and even if I change ownership of the territories in question, Russian units are ignored in the battle. If I decide to have the CP fight on, what I’ll do is start the game from the last AH turn and skip through the Russian turn but make all the necessary edits. I guess once you flip Russia to that bright red contested status, there’s no going back.
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@the_good_captain No, I forgot to edit the “Political Relationships”. Try setting those as needed and you should be okay. It’s on the “Edit” Tab.
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Game History
Round: 7 Puchase Units - Germans Germans buy 11 infantry and 1 tank; Remaining resources: 2 PUs; Combat Move - Germans Turning on Edit Mode EDIT: Editing Political Relationship for Ottomans and Russians from Neutral to War EDIT: Editing Political Relationship for AustroHungarians and Russians from Neutral to War EDIT: Editing Political Relationship for Germans and Russians from Neutral to War EDIT: Editing Political Relationship for Americans and Russians from Neutral to Allied EDIT: Editing Political Relationship for British and Russians from Neutral to Allied EDIT: Editing Political Relationship for Italians and Russians from Neutral to Allied EDIT: Editing Political Relationship for French and Russians from Neutral to Allied EDIT: Turning off Edit Mode 1 infantry moved from Tyrolia to Munich 2 artilleries and 2 infantry moved from Hanover to Munich 11 artilleries, 6 fighters, 35 infantry and 2 tanks moved from Ruhr to Alsace 1 infantry moved from Kiel to Ruhr 1 infantry moved from Berlin to Kiel 5 artilleries and 2 infantry moved from Ukraine to Moscow 8 artilleries, 2 fighters and 5 infantry moved from Belarus to Moscow 2 infantry moved from Poland to Livonia 2 infantry moved from Silesia to Poland 3 infantry moved from Berlin to Silesia 5 infantry moved from Berlin to Hanover 2 fighters moved from Berlin to Munich 1 cruiser moved from SZ 29 to SZ 26 Combat - Germans Air Battle in Alsace Germans attacks with 6 units heading to Alsace French launches 5 interceptors out of Alsace Attackers Fire, : 0/6 hits, 2.00 expected hits Defenders Fire, : 1/5 hits, 1.67 expected hits 1 fighter owned by the Germans lost in Alsace Attackers Fire, : 3/5 hits, 1.67 expected hits Defenders Fire, : 2/5 hits, 1.67 expected hits 2 fighters owned by the Germans lost in Alsace 3 fighters owned by the French lost in Alsace Attackers Fire, : 1/3 hits, 1.00 expected hits Defenders Fire, : 1/2 hits, 0.67 expected hits 1 fighter owned by the Germans lost in Alsace 1 fighter owned by the French lost in Alsace Attackers Fire, : 1/2 hits, 0.67 expected hits Defenders Fire, : 1/1 hits, 0.33 expected hits 1 fighter owned by the Germans lost in Alsace 1 fighter owned by the French lost in Alsace Air Battle is over, the defenders have all died Battle in Alsace Germans attack with 11 artilleries, 1 fighter, 35 infantry and 2 tanks French defend with 7 artilleries and 39 infantry Germans roll dice for 11 artilleries, 1 fighter, 35 infantry and 2 tanks in Alsace, round 2 : 21/49 hits, 21.83 expected hits French roll dice for 7 artilleries and 39 infantry in Alsace, round 2 : 28/46 hits, 23.00 expected hits Units damaged: 2 tanks owned by the Germans 26 infantry owned by the Germans and 21 infantry owned by the French lost in Alsace French and Germans reach a stalemate . Battle score for attacker is -15 Casualties for Germans: 26 infantry Casualties for French: 21 infantry Battle in Moscow Germans attack with 13 artilleries, 2 fighters and 7 infantry British defend with 3 artilleries and 5 infantry; Russians defend with 1 factory and 4 infantry Germans roll dice for 13 artilleries, 2 fighters and 7 infantry in Moscow, round 2 : 9/22 hits, 12.83 expected hits Russians roll dice for 3 artilleries and 9 infantry in Moscow, round 2 : 5/12 hits, 6.00 expected hits 4 infantry owned by the Russians, 5 infantry owned by the Germans, 1 artillery owned by the British and 4 infantry owned by the British lost in Moscow Russians and Germans reach a stalemate . Battle score for attacker is 13 Casualties for Germans: 5 infantry Casualties for British: 1 artillery and 4 infantry Casualties for Russians: 4 infantry Battle in Livonia Germans attack with 2 infantry British defend with 1 infantry Germans roll dice for 2 infantry in Livonia, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Livonia, round 2 : 0/1 hits, 0.50 expected hits Russians and Germans reach a stalemate Battle in Munich Germans attack with 2 artilleries, 2 fighters and 3 infantry French defend with 1 infantry Germans roll dice for 2 artilleries, 2 fighters and 3 infantry in Munich, round 2 : 4/7 hits, 3.33 expected hits French roll dice for 1 infantry in Munich, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans and 1 infantry owned by the French lost in Munich Germans win, taking Munich from French with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for French: 1 infantry Combat Move - Germans Place Units - Germans 11 infantry and 1 tank placed in Berlin Turn Complete - Germans Germans collect 37 PUs; end with 39 PUs
Combat Hit Differential Summary :
French regular : 5.50 Defenders Fire, : 0.67 Attackers Fire, : -0.33 Russians regular : -1.50 Germans regular : -4.67
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I pressed combat in Alsace. OOL?
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@domanmacgee 8 infantry, the rest artillery
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@the_good_captain Game History
Round: 7 Puchase Units - French French buy 1 artillery, 3 fighters and 4 infantry; Remaining resources: 0 PUs; Combat Move - French 1 artillery and 1 infantry moved from Belgium to Alsace 1 infantry moved from Lorraine to Alsace 1 fighter moved from Lorraine to Alsace 3 artilleries, 2 infantry and 1 tank moved from Picardy to Belgium 1 fighter moved from Paris to Belgium 3 artilleries, 2 infantry and 1 tank moved from Paris to Picardy 2 infantry moved from Piedmont to Venice 1 infantry moved from Marseilles to SZ 16 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from SZ 16 to SZ 17 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from SZ 17 to SZ 19 1 infantry moved from SZ 19 to Trans-Jordan Combat - French Battle in Trans-Jordan French attack with 1 infantry Ottomans defend with 1 infantry French roll dice for 1 battleship in Trans-Jordan, round 2 : 0/1 hits, 0.67 expected hits French roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits Ottomans roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.50 expected hits Ottomans and French reach a stalemate Air Battle in Alsace French attacks with 1 units heading to Alsace Germans launches 1 interceptors out of Alsace Attackers Fire, : 0/1 hits, 0.33 expected hits Defenders Fire, : 0/1 hits, 0.33 expected hits Attackers Fire, : 1/1 hits, 0.33 expected hits Defenders Fire, : 0/1 hits, 0.33 expected hits 1 fighter owned by the Germans lost in Alsace Air Battle is over, the defenders have all died Battle in Alsace French attack with 8 artilleries, 1 fighter and 20 infantry Germans defend with 11 artilleries, 9 infantry and 2 tanks French roll dice for 8 artilleries, 1 fighter and 20 infantry in Alsace, round 2 : 12/29 hits, 13.67 expected hits Germans roll dice for 11 artilleries, 9 infantry and 2 tanks in Alsace, round 2 : 9/22 hits, 10.33 expected hits 4 artilleries owned by the Germans, 8 infantry owned by the Germans and 9 infantry owned by the French lost in Alsace Germans and French reach a stalemate . Battle score for attacker is 13 Casualties for French: 9 infantry Casualties for Germans: 4 artilleries and 8 infantry Combat Move - French Place Units - French 1 artillery, 3 fighters and 4 infantry placed in Paris Turn Complete - French French collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
French regular : -2.67 Defenders Fire, : -0.67 Attackers Fire, : 0.33 Germans regular : -1.33 Ottomans regular : -0.50
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@domanmacgee Game History
Round: 7 Puchase Units - British British buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Adding units owned by Neutral_Allied to Moscow: 3 artilleries and 7 infantry EDIT: Removing units owned by British from Moscow: 2 artilleries and 1 infantry EDIT: Removing units owned by British from Karelia: 1 artillery and 5 infantry EDIT: Removing units owned by British from Livonia: 1 infantry EDIT: Changing ownership of Livonia from Russians to Germans EDIT: Turning off Edit Mode 4 artilleries and 4 infantry moved from London to SZ 9 4 artilleries, 4 infantry and 4 transports moved from SZ 9 to SZ 6 4 transports moved from SZ 6 to SZ 9 4 artilleries and 4 infantry moved from SZ 6 to Karelia 7 artilleries and 2 infantry moved from Mesopotamia to Sevastopol Russians take Sevastopol from Ottomans 2 artilleries and 1 infantry moved from Afghanistan to Kazakhstan 1 artillery and 1 infantry moved from India to Persia 1 artillery and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 artillery and 1 infantry moved from South West Africa to Angola 1 battleship and 1 cruiser moved from SZ 25 to SZ 26 2 artilleries and 6 infantry moved from United States of America to SZ 1 Combat - British Battle in SZ 26 British attack with 1 battleship and 1 cruiser Germans defend with 1 cruiser British roll dice for 1 battleship and 1 cruiser in SZ 26, round 2 : 1/2 hits, 1.17 expected hits Germans roll dice for 1 cruiser in SZ 26, round 2 : 1/1 hits, 0.50 expected hits 1 cruiser owned by the British and 1 cruiser owned by the Germans lost in SZ 26 British win with 1 battleship remaining. Battle score for attacker is 0 Casualties for British: 1 cruiser Casualties for Germans: 1 cruiser Battle in Anglo Egyptian Sudan British attack with 1 artillery and 1 infantry Ottomans defend with 1 infantry British roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 1.00 expected hits Ottomans roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.50 expected hits Ottomans and British reach a stalemate Combat Move - British Turning on Edit Mode EDIT: Adding units owned by British to Moscow: 3 artilleries and 7 infantry EDIT: Removing units owned by Neutral_Allied from Moscow: 3 artilleries and 7 infantry EDIT: Turning off Edit Mode Place Units - British 2 artilleries and 6 infantry placed in London 4 infantry placed in India Turn Complete - British British collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans regular : 0.50 Ottomans regular : -0.50 British regular : -1.17
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Game History
Round: 7 Puchase Units - Ottomans Ottomans buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; Combat Move - Ottomans Turning on Edit Mode EDIT: Removing units owned by Ottomans from Anglo Egyptian Sudan: 1 infantry EDIT: Adding units owned by Neutral_True to Anglo Egyptian Sudan: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Ottomans from Ukraine: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Ottomans to Mesopotamia: 1 fighter EDIT: Turning off Edit Mode 1 artillery and 6 infantry moved from Ankara to Mesopotamia Ottomans take Mesopotamia from British 2 artilleries and 7 infantry moved from Syrian Desert to Mesopotamia 1 infantry moved from Smyrna to Trans-Jordan 1 infantry moved from Constantinople to Smyrna 3 artilleries and 4 infantry moved from Constantinople to Ankara 6 artilleries, 1 fighter and 9 infantry moved from Tatarstan to Moscow 1 fighter and 5 infantry moved from Ukraine to Moscow Combat - Ottomans Battle in Trans-Jordan Ottomans attack with 2 infantry French defend with 1 infantry Ottomans roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits French roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Ottomans and 1 infantry owned by the French lost in Trans-Jordan Ottomans win with 1 infantry remaining. Battle score for attacker is 0 Casualties for Ottomans: 1 infantry Casualties for French: 1 infantry Battle in Moscow Germans loiter and taunt; Ottomans attack with 6 artilleries, 2 fighters and 14 infantry British defend with 3 artilleries and 7 infantry; Russians defend with 1 factory Ottomans roll dice for 6 artilleries, 2 fighters and 14 infantry in Moscow, round 2 : 11/22 hits, 10.33 expected hits Russians roll dice for 3 artilleries and 7 infantry in Moscow, round 2 : 4/10 hits, 5.00 expected hits 4 infantry owned by the Ottomans, 3 artilleries owned by the British and 7 infantry owned by the British lost in Moscow Ottomans captures 13PUs while taking Russians capital Ottomans win, taking Moscow from Russians with 6 artilleries, 2 fighters and 10 infantry remaining. Battle score for attacker is 21 Casualties for Ottomans: 4 infantry Casualties for British: 3 artilleries and 7 infantry Combat Move - Ottomans Turning on Edit Mode EDIT: Removing units owned by Neutral_True from Anglo Egyptian Sudan: 1 infantry EDIT: Adding units owned by Ottomans to Anglo Egyptian Sudan: 1 infantry EDIT: Turning off Edit Mode Place Units - Ottomans 1 artillery and 7 infantry placed in Constantinople Turn Complete - Ottomans Ottomans collect 28 PUs; end with 41 PUs
Combat Hit Differential Summary :
French regular : 0.50 Russians regular : -1.00 Ottomans regular : 1.00
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@the_good_captain Game History
Round: 7 Puchase Units - Italians Italians buy 2 artilleries, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter and 3 infantry moved from Rome to Tuscany 1 fighter moved from Venice to Tyrolia 10 artilleries and 13 infantry moved from Venice to Tyrolia 2 fighters moved from Venice to Tuscany Combat - Italians Battle in Tyrolia Italians attack with 10 artilleries, 1 fighter and 13 infantry AustroHungarians defend with 2 artilleries and 3 infantry Italians roll dice for 10 artilleries, 1 fighter and 13 infantry in Tyrolia, round 2 : 15/24 hits, 13.00 expected hits AustroHungarians roll dice for 2 artilleries and 3 infantry in Tyrolia, round 2 : 3/5 hits, 2.50 expected hits 3 infantry owned by the AustroHungarians, 2 artilleries owned by the AustroHungarians and 3 infantry owned by the Italians lost in Tyrolia Italians win, taking Tyrolia from AustroHungarians with 10 artilleries, 1 fighter and 10 infantry remaining. Battle score for attacker is 8 Casualties for Italians: 3 infantry Casualties for AustroHungarians: 2 artilleries and 3 infantry Combat Move - Italians Place Units - Italians 2 artilleries, 1 fighter and 1 infantry placed in Rome Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians regular : 2.00 AustroHungarians regular : 0.50
Need a bit to figure out America’s turn.
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@domanmacgee Game History
Round: 7 Puchase Units - Americans Americans buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Ottomans from SZ 21: 1 mines EDIT: Adding units owned by Russians to SZ 21: 1 mines EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Americans to Coastal Barrage 3: 5 artilleries and 5 infantry EDIT: Turning off Edit Mode 2 artilleries, 6 infantry and 4 transports moved from SZ 1 to SZ 13 2 transports moved from SZ 14 to SZ 1 2 artilleries, 6 infantry and 4 transports moved from SZ 13 to SZ 14 2 transports moved from SZ 17 to SZ 16 4 infantry moved from Spanish Morocco to SZ 16 1 transport moved from SZ 17 to SZ 16 4 infantry and 2 transports moved from SZ 16 to SZ 17 5 artilleries and 1 infantry moved from Egypt to SZ 17 5 artilleries and 5 infantry moved from SZ 17 to Albania Combat - Americans Americans creates battle in territory Coastal Barrage 3 Battle in Coastal Barrage 3 Americans attack with 5 artilleries and 5 infantry Contested defend with 3 coastal_artillerys Americans roll dice for 5 artilleries and 5 infantry in Coastal Barrage 3, round 2 : 7/10 hits, 5.00 expected hits Contested roll dice for 3 coastal_artillerys in Coastal Barrage 3, round 2 : 0/3 hits, 1.50 expected hits 3 coastal_artillerys owned by the Contested lost in Coastal Barrage 3 Americans win, taking Coastal Barrage 3 from Contested with 5 artilleries and 5 infantry remaining. Battle score for attacker is 0 Casualties for Contested: 3 coastal_artillerys Turning on Edit Mode EDIT: Removing units owned by Americans from Coastal Barrage 3: 5 artilleries and 5 infantry EDIT: Changing ownership of Coastal Barrage 3 from Americans to Contested EDIT: Adding units owned by Contested to Coastal Barrage 3: 3 coastal_artillerys EDIT: Turning off Edit Mode Battle in Albania Americans attack with 5 artilleries and 5 infantry AustroHungarians defend with 3 artilleries and 4 infantry Americans roll dice for 1 battleship in Albania, round 2 : 0/1 hits, 0.67 expected hits Americans roll dice for 5 artilleries and 5 infantry in Albania, round 2 : 4/10 hits, 5.00 expected hits AustroHungarians roll dice for 3 artilleries and 4 infantry in Albania, round 2 : 2/7 hits, 3.50 expected hits 3 infantry owned by the AustroHungarians, 1 artillery owned by the AustroHungarians and 2 infantry owned by the Americans lost in Albania AustroHungarians and Americans reach a stalemate . Battle score for attacker is 7 Casualties for Americans: 2 infantry Casualties for AustroHungarians: 1 artillery and 3 infantry Combat Move - Americans Place Units - Americans 3 artilleries and 3 infantry placed in United States of America Turn Complete - Americans Americans collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Americans regular : 0.33 Contested regular : -1.50 AustroHungarians regular : -1.50
Figured things out faster than I thought I would (and work was quiet for a lot longer than I thought it’d be this morning). I did have to mull over where exactly to drop the Americans for a bit, which is why I thought my move would take a while to figure out.
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Game History
Round: 8 Puchase Units - AustroHungarians Turning on Edit Mode EDIT: Removing units owned by AustroHungarians from Albania: 1 infantry EDIT: Turning off Edit Mode AustroHungarians buy 11 infantry; Remaining resources: 0 PUs; Combat Move - AustroHungarians 1 fighter, 8 infantry and 1 tank moved from Vienna to Tyrolia 1 infantry moved from Trieste to Serbia 2 artilleries moved from Albania to Serbia 3 artilleries and 3 infantry moved from Ukraine to Sevastopol 1 artillery and 2 infantry moved from Tatarstan to Sevastopol 2 infantry moved from Galicia to Romania 8 artilleries, 4 fighters, 10 infantry and 2 tanks moved from Trieste to Tyrolia Combat - AustroHungarians Air Battle in Tyrolia AustroHungarians attacks with 5 units heading to Tyrolia Italians launches 1 interceptors out of Tyrolia Attackers Fire, : 3/5 hits, 1.67 expected hits Defenders Fire, : 0/1 hits, 0.33 expected hits 1 fighter owned by the Italians lost in Tyrolia Air Battle is over, the defenders have all died Battle in Sevastopol AustroHungarians attack with 4 artilleries and 5 infantry British defend with 7 artilleries and 2 infantry; Russians defend with 1 port AustroHungarians roll dice for 4 artilleries and 5 infantry in Sevastopol, round 2 : 2/9 hits, 4.33 expected hits Russians roll dice for 7 artilleries and 2 infantry in Sevastopol, round 2 : 4/9 hits, 4.50 expected hits 4 infantry owned by the AustroHungarians, 1 artillery owned by the British and 1 infantry owned by the British lost in Sevastopol Russians and AustroHungarians reach a stalemate . Battle score for attacker is -5 Casualties for AustroHungarians: 4 infantry Casualties for British: 1 artillery and 1 infantry Battle in Tyrolia AustroHungarians attack with 8 artilleries, 5 fighters, 18 infantry and 3 tanks Italians defend with 10 artilleries and 10 infantry AustroHungarians roll dice for 8 artilleries, 5 fighters, 18 infantry and 3 tanks in Tyrolia, round 2 : 18/34 hits, 15.33 expected hits Italians roll dice for 10 artilleries and 10 infantry in Tyrolia, round 2 : 8/20 hits, 10.00 expected hits Units damaged: 3 tanks owned by the AustroHungarians 5 infantry owned by the AustroHungarians, 9 artilleries owned by the Italians and 9 infantry owned by the Italians lost in Tyrolia Italians and AustroHungarians reach a stalemate . Battle score for attacker is 48 Casualties for AustroHungarians: 5 infantry Casualties for Italians: 9 artilleries and 9 infantry Combat Move - AustroHungarians Place Units - AustroHungarians 11 infantry placed in Vienna Turn Complete - AustroHungarians AustroHungarians collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians regular : -2.00 Defenders Fire, : -0.33 Attackers Fire, : 1.33 Russians regular : -0.50 AustroHungarians regular : 0.33
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Game History
Round: 8 Puchase Units - Germans Germans buy 4 fighters and 5 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 units repaired. Turning on Edit Mode EDIT: Removing units owned by Germans from Alsace: 1 infantry EDIT: Adding units owned by AustroHungarians to Albania: 1 infantry EDIT: Turning off Edit Mode 13 artilleries, 1 fighter and 2 infantry moved from Moscow to Karelia 2 infantry moved from Livonia to Karelia 1 fighter moved from Moscow to Poland 1 infantry moved from Poland to Livonia 5 infantry moved from Hanover to Ruhr 1 infantry moved from Kiel to Ruhr 2 fighters moved from Munich to Hanover 2 artilleries and 2 infantry moved from Munich to Ruhr 7 artilleries and 2 tanks moved from Alsace to Ruhr 1 infantry moved from Poland to Livonia 1 infantry moved from Silesia to Poland 2 infantry moved from Silesia to Hanover 1 infantry moved from Berlin to Kiel 10 infantry and 1 tank moved from Berlin to Hanover Combat - Germans Battle in Karelia Germans attack with 13 artilleries, 1 fighter and 4 infantry British defend with 4 artilleries and 4 infantry; Russians defend with 1 port Germans roll dice for 13 artilleries, 1 fighter and 4 infantry in Karelia, round 2 : 10/18 hits, 11.00 expected hits Russians roll dice for 4 artilleries and 4 infantry in Karelia, round 2 : 4/8 hits, 4.00 expected hits 1 artillery owned by the Germans, 3 infantry owned by the Germans, 4 artilleries owned by the British and 4 infantry owned by the British lost in Karelia Germans win, taking Karelia from Russians with 12 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 15 Casualties for Germans: 1 artillery and 3 infantry Casualties for British: 4 artilleries and 4 infantry Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by Russians from SZ 6: 1 mines EDIT: Adding units owned by Germans to SZ 6: 1 mines EDIT: Removing units owned by Russians from SZ 12: 1 mines EDIT: Adding units owned by Germans to SZ 12: 1 mines EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to Alsace: 1 infantry EDIT: Turning off Edit Mode Place Units - Germans 4 fighters and 5 infantry placed in Berlin Turn Complete - Germans Germans collect 41 PUs; end with 41 PUs
Combat Hit Differential Summary :
Russians regular : 0.00 Germans regular : -1.00
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@the_good_captain Pass for Russia. Go ahead with G8.
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@the_good_captain Wait one question. Did you mean to 100% evacuate Albania? In the file you sent no AH units are present in the territory, which means USA gains control (and can move out of it on USA8) I’m pretty sure.
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@domanmacgee I think you missed my G8 post. It’s all fixed up in there. Thanks for looking out though.