[Game 4] TGC (CP) v DoManMacgee (Entente) -oob, no bid, RR


  • @The_Good_Captain Also OOL for Egypt in general, if you have it.


  • @domanmacgee I’m not sure - need to see how bad/good the USA roll is.


  • @the_good_captain TripleA wants a casualty selection for Bombardment before resolving the rest of combat but I can’t find anything in the rules that mandate that you need to select the casualty before the rest of my attacking units fire. I’m just going to tentatively select the German INF and do the rest of my roll. If you want the German INF alive after the dust settles we’ll just fix it in edit.


  • @The_Good_Captain LMK if that’s good for you and I’ll pull the trigger on the attack.


  • @domanmacgee its good. roll on.


  • @the_good_captain Game History

    Round: 6
    
        Puchase Units - Americans
            Americans buy 1 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to Coastal Barrage 2: 6 artilleries and 6 infantry
            EDIT: Turning off Edit Mode
            1 cruiser moved from SZ 7 to SZ 17
            4 infantry moved from United States of America to SZ 1
            4 infantry and 2 transports moved from SZ 1 to SZ 13
            6 artilleries and 6 infantry moved from Spanish Morocco to SZ 14
            6 artilleries, 1 battleship, 6 infantry, 3 submarines and 6 transports moved from SZ 14 to SZ 17
            4 infantry and 2 transports moved from SZ 13 to SZ 14
            4 infantry moved from SZ 14 to Spanish Morocco
            6 artilleries and 6 infantry moved from SZ 17 to Egypt
    
        Combat - Americans
            Americans creates battle in territory Coastal Barrage 2
            Battle in Coastal Barrage 2
                Americans attack with 6 artilleries and 6 infantry
                Contested defend with 2 coastal_artillerys
                    Americans roll dice for 6 artilleries and 6 infantry in Coastal Barrage 2, round 2 : 7/12 hits, 6.00 expected hits
                    Contested roll dice for 2 coastal_artillerys in Coastal Barrage 2, round 2 : 2/2 hits, 1.00 expected hits
                    2 coastal_artillerys owned by the Contested and 2 infantry owned by the Americans lost in Coastal Barrage 2
                Americans win, taking Coastal Barrage 2 from Contested with 6 artilleries and 4 infantry remaining. Battle score for attacker is -6
                Casualties for Americans: 2 infantry
                Casualties for Contested: 2 coastal_artillerys
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Coastal Barrage 2: 6 artilleries and 4 infantry
                EDIT: Changing ownership of Coastal Barrage 2 from Americans to Neutral
                EDIT: Adding units owned by Neutral_True to Coastal Barrage 2: 2 artilleries
                EDIT: Removing units owned by Neutral_True from Coastal Barrage 2: 2 artilleries
                EDIT: Adding units owned by Contested to Coastal Barrage 2: 2 coastal_artillerys
                EDIT: Changing ownership of Coastal Barrage 2 from Neutral to Contested
                EDIT: Removing units owned by Americans from Egypt: 2 infantry
                EDIT: Turning off Edit Mode
            Battle in Egypt
                Americans attack with 6 artilleries and 4 infantry
                Germans defend with 1 infantry; Ottomans defend with 2 artilleries, 1 fighter and 5 infantry
                    Americans roll dice for 1 battleship in Egypt, round 2 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 6 artilleries and 4 infantry in Egypt, round 2 : 8/10 hits, 5.00 expected hits
                    Ottomans roll dice for 2 artilleries, 1 fighter and 6 infantry in Egypt, round 2 : 4/9 hits, 4.67 expected hits
                    2 artilleries owned by the Ottomans, 5 infantry owned by the Ottomans, 1 fighter owned by the Ottomans, 1 infantry owned by the Germans, 3 infantry owned by the Americans and 1 artillery owned by the Americans lost in Egypt
                Americans win, taking Egypt from Ottomans with 5 artilleries and 1 infantry remaining. Battle score for attacker is 19
                Casualties for Americans: 1 artillery and 3 infantry
                Casualties for Germans: 1 infantry
                Casualties for Ottomans: 2 artilleries, 1 fighter and 5 infantry
    
        Combat Move - Americans
    
        Place Units - Americans
            3 transports placed in SZ 1
            1 infantry placed in United States of America
    
        Turn Complete - Americans
            Americans collect 21 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 4.33
    Contested regular : 1.00
    Ottomans regular : -0.67
    

    1914-game-4-usa6.tsvg

    I ended up dicing you in Egypt. Sorry.


  • @domanmacgee

    Game History

    Round: 7
    
        Puchase Units - AustroHungarians
            AustroHungarians buy 1 fighter, 8 infantry and 1 tank; Remaining resources: 0 PUs; 
    
        Combat Move - AustroHungarians
            3 artilleries and 6 infantry moved from Trieste to Albania
            2 artilleries moved from Trieste to Tyrolia
            3 infantry moved from Galicia to Ukraine
            1 artillery and 1 infantry moved from Ukraine to Tatarstan
            2 infantry moved from Ukraine to Belarus
            2 infantry moved from Vienna to Galicia
            5 infantry moved from Vienna to Tyrolia
            3 infantry moved from Vienna to Trieste
            1 fighter moved from Vienna to Trieste
            1 infantry moved from Ukraine to Tatarstan
    
        Combat - AustroHungarians
            Battle in Albania
                AustroHungarians attack with 3 artilleries and 6 infantry
                Italians defend with 1 artillery and 1 infantry
                    AustroHungarians roll dice for 3 artilleries and 6 infantry in Albania, round 2 : 4/9 hits, 4.00 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Albania, round 2 : 2/2 hits, 1.00 expected hits
                    2 infantry owned by the AustroHungarians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Albania
                AustroHungarians win, taking Albania from Italians with 3 artilleries and 4 infantry remaining. Battle score for attacker is 1
                Casualties for AustroHungarians: 2 infantry
                Casualties for Italians: 1 artillery and 1 infantry
            Battle in Tyrolia
                Germans loiter and taunt; AustroHungarians attack with 2 artilleries and 5 infantry
                French defend with 1 artillery and 1 infantry
                    AustroHungarians roll dice for 2 artilleries and 5 infantry in Tyrolia, round 2 : 3/7 hits, 3.00 expected hits
                    French roll dice for 1 artillery and 1 infantry in Tyrolia, round 2 : 2/2 hits, 1.00 expected hits
                    2 infantry owned by the AustroHungarians, 1 infantry owned by the French and 1 artillery owned by the French lost in Tyrolia
                AustroHungarians win with 2 artilleries and 3 infantry remaining. Battle score for attacker is 1
                Casualties for AustroHungarians: 2 infantry
                Casualties for French: 1 artillery and 1 infantry
    
        Combat Move - AustroHungarians
    
        Place Units - AustroHungarians
            1 fighter, 8 infantry and 1 tank placed in Vienna
    
        Turn Complete - AustroHungarians
            AustroHungarians collect 33 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    French regular : 1.00
    Italians regular : 1.00
    AustroHungarians regular : 0.00
    

    AH7.tsvg


  • @the_good_captain 2d867604-fcaa-4c92-ad6d-4c5b2b314d69-image.png

    I figured I’d go out with a bang (barring the 5% chance that the Russians survive and contest the territory for another round). How do you want casualties split up?


  • @domanmacgee take three Austrian infantry and two German infantry


  • @the_good_captain Game History

    Round: 7
    
        Puchase Units - Russians
            Russians buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 artilleries and 5 infantry moved from Moscow to Belarus
    
        Combat - Russians
            Battle in Belarus
                Russians attack with 3 artilleries and 5 infantry
                Germans defend with 8 artilleries, 2 fighters and 7 infantry; AustroHungarians defend with 3 infantry
                    Russians roll dice for 3 artilleries and 5 infantry in Belarus, round 2 : 5/8 hits, 3.67 expected hits
                    Germans roll dice for 8 artilleries, 2 fighters and 10 infantry in Belarus, round 2 : 12/20 hits, 11.00 expected hits
                    5 infantry owned by the Russians, 3 infantry owned by the AustroHungarians, 3 artilleries owned by the Russians and 2 infantry owned by the Germans lost in Belarus
                Germans win with 8 artilleries, 2 fighters and 5 infantry remaining. Battle score for attacker is -12
                Casualties for Russians: 3 artilleries and 5 infantry
                Casualties for AustroHungarians: 3 infantry
                Casualties for Germans: 2 infantry
    
        Combat Move - Russians
    
        Place Units - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from SZ 9: 1 battleship
            EDIT: Editing Political Relationship for Russians and British from Allied to Neutral
            EDIT: Editing Political Relationship for Russians and French from Allied to Neutral
            EDIT: Editing Political Relationship for Russians and Germans from War to Neutral
            EDIT: Editing Political Relationship for Russians and Ottomans from War to Neutral
            EDIT: Editing Political Relationship for Russians and Italians from Allied to Neutral
            EDIT: Editing Political Relationship for Russians and Americans from Allied to Neutral
            EDIT: Editing Political Relationship for Russians and AustroHungarians from War to Neutral
            EDIT: Changing ownership of Moscow from Russians to Neutral_True
            EDIT: Changing ownership of Livonia from Russians to Americans
            EDIT: Changing ownership of Moscow from Neutral_True to Neutral
            EDIT: Removing units owned by Neutral from Moscow: 1 factory
            EDIT: Changing ownership of Livonia from Americans to Neutral
            EDIT: Changing ownership of Karelia from Russians to Neutral
            EDIT: Changing ownership of Finland from Russians to Neutral
            EDIT: Removing units owned by Russians from SZ 6: 1 mines
            EDIT: Removing units owned by Russians from SZ 12: 1 mines
            EDIT: Removing units owned by Neutral from Karelia: 1 port
            EDIT: Turning off Edit Mode
            4 infantry were produced but were not placed
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans regular : 1.00
    Russians regular : 1.33
    

    RIP Russia. I’m not sure how Allied units marooned in the now-USSR work, but we’ll deal with that on my next round (unless you wanna deal with it now, since it may impact your German moves).1914-game-4-ussr7.tsvg


  • @The_Good_Captain Hang on, missed some stuff when cleaning out the Russians. Use this save instead (if you want to decline the Revolution for whatever reason, LMK and I can put things back).1914-game-4-ussr7.tsvg


  • @domanmacgee from the FAQ:

    The second and third sentences of the second paragraph should read “As a consequence of this, an armistice is immediately offered to the Central Powers. If this armistice is declined by any of the Central Powers players, it does not occur, and the game continues as normal, with no change in the operations of Russia as a power (the revolution can only occur once per game).

    from the official Q&A:

    Q.
    The Russian revolution - How are allied units inside Russia dealt with?

    A.
    Other Allied powers may no longer move units into original Russian territories that are either controlled by Russia or shared between Russia and the Central Powers. Any such units remaining in those territories at the end of their next respective turn will be removed from the board at that time.

    Q.
    Can the Allies still attack Original Russian territory if it is held by the Central Powers

    A.
    Only those Allied units in original Russian territories at the time of the Revolution may do so, as further units may not enter those territories. Of course, units that spend their one turn of remaining life attacking will not get out.


    It might be best/most thorough to finish the Russian turn normally and post announcing that an armistice is offered. If CP accept, I will adjust the board on Germany’s turn.


  • @domanmacgee I tried putting it back to something like normal but am having trouble getting the AI to recognize that Russia is an active player. In a test game, I EDITED everything back in but the AI ignored the Russian units on Moscow and even when a Russian territory was captured, it wouldn’t “turn” German. If you can’t get it back to normal, let me know - I have an idea to just make all the enemy British so at least the battles get fought correctly. At this moment, I don’t think I’m going to accept an armistice for the CP.


  • @the_good_captain Sorry, I assumed you would accept because of our past games. Here’s the saves with/without RR for comparison:

    RR:
    1914-game-4-ussr7.tsvg

    No RR:
    1914-game-4-r7-no-revo.tsvg

    I guess just keep in mind that if you deny the RR then the surrender offer won’t occur again.

    One bit of the FAQ confuses me, particularly:

    Any such units remaining in those territories at the end of their next respective turn will be removed from the board at that time.

    Does that mean that a unit can’t end the turn on the same territory it started the turn in, or that it can’t end the turn on any Soviet territory?


  • Does that mean that a unit can’t end the turn on the same territory it started the turn in, or that it can’t end the turn on any Soviet territory?

    Both is my understanding. They have to attack into CP controlled territories or be sealifted out. My understanding is they have until the end of their next turn to be out of what’s left of the Russian territories.

    Still having the same trouble using your RR file. Germany is not allowed to attack Russian territories and even if I change ownership of the territories in question, Russian units are ignored in the battle. If I decide to have the CP fight on, what I’ll do is start the game from the last AH turn and skip through the Russian turn but make all the necessary edits. I guess once you flip Russia to that bright red contested status, there’s no going back.


  • @the_good_captain No, I forgot to edit the “Political Relationships”. Try setting those as needed and you should be okay. It’s on the “Edit” Tab.


  • @domanmacgee

    Game History

    Round: 7
    
        Puchase Units - Germans
            Germans buy 11 infantry and 1 tank; Remaining resources: 2 PUs; 
    
        Combat Move - Germans
            Turning on Edit Mode
            EDIT: Editing Political Relationship for Ottomans and Russians from Neutral to War
            EDIT: Editing Political Relationship for AustroHungarians and Russians from Neutral to War
            EDIT: Editing Political Relationship for Germans and Russians from Neutral to War
            EDIT: Editing Political Relationship for Americans and Russians from Neutral to Allied
            EDIT: Editing Political Relationship for British and Russians from Neutral to Allied
            EDIT: Editing Political Relationship for Italians and Russians from Neutral to Allied
            EDIT: Editing Political Relationship for French and Russians from Neutral to Allied
            EDIT: Turning off Edit Mode
            1 infantry moved from Tyrolia to Munich
            2 artilleries and 2 infantry moved from Hanover to Munich
            11 artilleries, 6 fighters, 35 infantry and 2 tanks moved from Ruhr to Alsace
            1 infantry moved from Kiel to Ruhr
            1 infantry moved from Berlin to Kiel
            5 artilleries and 2 infantry moved from Ukraine to Moscow
            8 artilleries, 2 fighters and 5 infantry moved from Belarus to Moscow
            2 infantry moved from Poland to Livonia
            2 infantry moved from Silesia to Poland
            3 infantry moved from Berlin to Silesia
            5 infantry moved from Berlin to Hanover
            2 fighters moved from Berlin to Munich
            1 cruiser moved from SZ 29 to SZ 26
    
        Combat - Germans
            Air Battle in Alsace
                Germans attacks with 6 units heading to Alsace
                French launches 5 interceptors out of Alsace
                    Attackers Fire,  : 0/6 hits, 2.00 expected hits
                    Defenders Fire,  : 1/5 hits, 1.67 expected hits
                    1 fighter owned by the Germans lost in Alsace
                    Attackers Fire,  : 3/5 hits, 1.67 expected hits
                    Defenders Fire,  : 2/5 hits, 1.67 expected hits
                    2 fighters owned by the Germans lost in Alsace
                    3 fighters owned by the French lost in Alsace
                    Attackers Fire,  : 1/3 hits, 1.00 expected hits
                    Defenders Fire,  : 1/2 hits, 0.67 expected hits
                    1 fighter owned by the Germans lost in Alsace
                    1 fighter owned by the French lost in Alsace
                    Attackers Fire,  : 1/2 hits, 0.67 expected hits
                    Defenders Fire,  : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Germans lost in Alsace
                    1 fighter owned by the French lost in Alsace
                Air Battle is over, the defenders have all died
            Battle in Alsace
                Germans attack with 11 artilleries, 1 fighter, 35 infantry and 2 tanks
                French defend with 7 artilleries and 39 infantry
                    Germans roll dice for 11 artilleries, 1 fighter, 35 infantry and 2 tanks in Alsace, round 2 : 21/49 hits, 21.83 expected hits
                    French roll dice for 7 artilleries and 39 infantry in Alsace, round 2 : 28/46 hits, 23.00 expected hits
                Units damaged: 2 tanks owned by the Germans
                    26 infantry owned by the Germans and 21 infantry owned by the French lost in Alsace
                French and Germans reach a stalemate
                . Battle score for attacker is -15
                Casualties for Germans: 26 infantry
                Casualties for French: 21 infantry
            Battle in Moscow
                Germans attack with 13 artilleries, 2 fighters and 7 infantry
                British defend with 3 artilleries and 5 infantry; Russians defend with 1 factory and 4 infantry
                    Germans roll dice for 13 artilleries, 2 fighters and 7 infantry in Moscow, round 2 : 9/22 hits, 12.83 expected hits
                    Russians roll dice for 3 artilleries and 9 infantry in Moscow, round 2 : 5/12 hits, 6.00 expected hits
                    4 infantry owned by the Russians, 5 infantry owned by the Germans, 1 artillery owned by the British and 4 infantry owned by the British lost in Moscow
                Russians and Germans reach a stalemate
                . Battle score for attacker is 13
                Casualties for Germans: 5 infantry
                Casualties for British: 1 artillery and 4 infantry
                Casualties for Russians: 4 infantry
            Battle in Livonia
                Germans attack with 2 infantry
                British defend with 1 infantry
                    Germans roll dice for 2 infantry in Livonia, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Livonia, round 2 : 0/1 hits, 0.50 expected hits
                Russians and Germans reach a stalemate
            Battle in Munich
                Germans attack with 2 artilleries, 2 fighters and 3 infantry
                French defend with 1 infantry
                    Germans roll dice for 2 artilleries, 2 fighters and 3 infantry in Munich, round 2 : 4/7 hits, 3.33 expected hits
                    French roll dice for 1 infantry in Munich, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the French lost in Munich
                Germans win, taking Munich from French with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for French: 1 infantry
    
        Combat Move - Germans
    
        Place Units - Germans
            11 infantry and 1 tank placed in Berlin
    
        Turn Complete - Germans
            Germans collect 37 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    French regular : 5.50
    Defenders Fire,  : 0.67
    Attackers Fire,  : -0.33
    Russians regular : -1.50
    Germans regular : -4.67
    

    G7.tsvg


  • @the_good_captain ca1c8fc6-b698-47ce-9c0e-96f01fa22a6d-image.png

    I pressed combat in Alsace. OOL?


  • @domanmacgee 8 infantry, the rest artillery


  • @the_good_captain Game History

    Round: 7
    
        Puchase Units - French
            French buy 1 artillery, 3 fighters and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - French
            1 artillery and 1 infantry moved from Belgium to Alsace
            1 infantry moved from Lorraine to Alsace
            1 fighter moved from Lorraine to Alsace
            3 artilleries, 2 infantry and 1 tank moved from Picardy to Belgium
            1 fighter moved from Paris to Belgium
            3 artilleries, 2 infantry and 1 tank moved from Paris to Picardy
            2 infantry moved from Piedmont to Venice
            1 infantry moved from Marseilles to SZ 16
            1 battleship, 1 cruiser, 1 infantry and 1 transport moved from SZ 16 to SZ 17
            1 battleship, 1 cruiser, 1 infantry and 1 transport moved from SZ 17 to SZ 19
            1 infantry moved from SZ 19 to Trans-Jordan
    
        Combat - French
            Battle in Trans-Jordan
                French attack with 1 infantry
                Ottomans defend with 1 infantry
                    French roll dice for 1 battleship in Trans-Jordan, round 2 : 0/1 hits, 0.67 expected hits
                    French roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                    Ottomans roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.50 expected hits
                Ottomans and French reach a stalemate
            Air Battle in Alsace
                French attacks with 1 units heading to Alsace
                Germans launches 1 interceptors out of Alsace
                    Attackers Fire,  : 0/1 hits, 0.33 expected hits
                    Defenders Fire,  : 0/1 hits, 0.33 expected hits
                    Attackers Fire,  : 1/1 hits, 0.33 expected hits
                    Defenders Fire,  : 0/1 hits, 0.33 expected hits
                    1 fighter owned by the Germans lost in Alsace
                Air Battle is over, the defenders have all died
            Battle in Alsace
                French attack with 8 artilleries, 1 fighter and 20 infantry
                Germans defend with 11 artilleries, 9 infantry and 2 tanks
                    French roll dice for 8 artilleries, 1 fighter and 20 infantry in Alsace, round 2 : 12/29 hits, 13.67 expected hits
                    Germans roll dice for 11 artilleries, 9 infantry and 2 tanks in Alsace, round 2 : 9/22 hits, 10.33 expected hits
                    4 artilleries owned by the Germans, 8 infantry owned by the Germans and 9 infantry owned by the French lost in Alsace
                Germans and French reach a stalemate
                . Battle score for attacker is 13
                Casualties for French: 9 infantry
                Casualties for Germans: 4 artilleries and 8 infantry
    
        Combat Move - French
    
        Place Units - French
            1 artillery, 3 fighters and 4 infantry placed in Paris
    
        Turn Complete - French
            French collect 27 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    French regular : -2.67
    Defenders Fire,  : -0.67
    Attackers Fire,  : 0.33
    Germans regular : -1.33
    Ottomans regular : -0.50
    

Suggested Topics

  • 21
  • 16
  • 48
  • 48
  • 19
  • 27
  • 78
  • 45
Axis & Allies Boardgaming Custom Painted Miniatures

40

Online

17.4k

Users

39.9k

Topics

1.7m

Posts