So the axis almost pulled it off. Lost Verviers last turn. Allies just stayed in the other 2 stacks. Could roll them out to see if they get control for the heck of it.
981ECCEB-02CB-43B3-9D60-682D27540488.jpeg
I think thats the final map. The weird thing is that white border. I think its moved forward as the Germans move ahead. Its kinda funky looking thing IMO.
Yea I think your correct about the seperate ammo and fuel… The Germans cant use allied bullets and artillery shells due to different caliber/types of weapons. I dont see how its too realistic if ammo is included.
I was wondering about that too. Is it just for visualising the line or is it a fortification of some sort? Do you think it is an aid that you can do away with as you play more games? As to the map. I hope that isn’t it. Although it does “match” the box. It looks like a print out that has been laminated which might explain the white border.
Do you think maybe you can only capture enemy fuel? That maybe you will need to manage a supply line to keep ammo and fuel moving to the front? That you could hamper the opponent by hitting his ammo dumps? And that as Germany you will be very dependent on capturing the Allied fuel depots? That fuel depots may prove as important an objective as gaining the enemy cities?
I thought I was kinda curious about this game. I was thinking that will be neat to pick up when it comes out. Now I’m ready to buy a set today and want a rule book and want to know how it works. I so should have gone to GenCon. I will be patient and watch however. I will wait for IL to keep posting the cool info.
I was wondering about that too. Is it just for visualising the line or is it a fortification of some sort? Do you think it is an aid that you can do away with as you play more games? As to the map. I hope that isn’t it. Although it does “match” the box. It looks like a print out that has been laminated which might explain the white border.
+++ it may be a replacement for icon counters to mark control… but also for supply purposes.
Do you think maybe you can only capture enemy fuel? That maybe you will need to manage a supply line to keep ammo and fuel moving to the front? That you could hamper the opponent by hitting his ammo dumps? And that as Germany you will be very dependent on capturing the Allied fuel depots? That fuel depots may prove as important an objective as gaining the enemy cities?
++++ yes you should be able to capture fuel. I am positive of that fact. It will allow the Germans to gain more supply points in order to move.
I think Larry Harris watched the movie “battle of the Bulge” with Robert shaw as Col. Hessler many times for inspiration. I will play this movie everytime i play this game!!!
I thought I was kinda curious about this game. I was thinking that will be neat to pick up when it comes out. Now I’m ready to buy a set today and want a rule book and want to know how it works. I so should have gone to GenCon. I will be patient and watch however. I will wait for IL to keep posting the cool info.
++++ i promise to keep vigil on anything that moves like a hawk. I cant even contain my excitement about this game.
“Stay loose, stay loose.” And look at a compass and map not the road signs.
yea they must have switched those signs…
Col. Kielly: “was their anything funny about those men at the our river bridge?”
Charles Bronson: " hey what the heck!" Those engineers were MP’s! "
Col. Keilly in radio: “Attention: the our river bridge has not been blown…I repeat the our river bridge has not been blown!”
Does the road to Ambleve still lead to Malmedy?
I have one thing to say to all this battle of the bulge stuff.
NUTS!!!
a new picture!!
you can see the truck and the new german plane
http://www.gamingreport.com/gallery/v/gencon/GenCon2006/Games/BGs/IMG_7537.JPG.html
keep clicking next and you got more pics.
FYI, the stacks of tokens behind troops are supply. If you look close you will see the crates and oil barrels.
Oh and now I see what you mean about the whiter thing. Yes, that does show the front. You move them to show what is controlled by whom. So everything on one side is allies other axis.
Why didnt they just use control markers? it seems soo simple.
Perhaps there are attacking bonuses for flanking a position? Or what also seems likely is that the strip tells you which way you have to retreat. You probably don’t need as many of those as you would control markers. It also looks a little cleaner than I think control markers would.
Avalon Hill will post information ( finally) on the new Bulge game on tuesday.
Excellent, glad to hear it. IL once again has the scoop. Kudos.
Since Avalon Hill fell through, I collected bits and pieces of knowledge about the game and wrote an article:
http://www.axisandallies.org/node/109
It’s nothing we don’t alrady know but it’s all conveniently put together in one place.
heres some more stuff on the new game
That was very informative.  :? :| :-( :x
When do they start telling us about the game?
I realize as you do that they are unparalleled experts in marketing…. IT is clearly demonsrtated when they only assign one guy AKA “BOB” to make everything happen. You know full well that they have like 100 people working on any given fantasy project… even knowing full well that the BUlge will outsell all those rubbish other games put together. Axis and Allies is treated like snow white but never went to the party.
Eh, I don’t think that we actually need to be marketed to. Just a message that the game is coming out in November and a few pictures and we’re all ready to go out and buy it. Not much marketing required.
I want the game. I suppose too much information might make me not want it. That being said, more information might make me more excited and motivate me to encourage others who might be on the fence to want it.