Combat Move - Italians
1 bomber moved from Western Germany to Greece
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tobruk to Alexandria
Combat - Italians
Strategic bombing raid in Greece
Americans roll AA dice in Greece : 1/1 hits, 0,17 expected hits
1 bomber killed by AA
Bombing raid in Greece causes 0 damage total.
Battle in Alexandria
Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Alexandria, round 2 : 2/8 hits, 2,33 expected hits
British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
Turn Complete - Italians
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor, 6x factory_minor; Remaining resources: 56 PUs;
Germans buy 1 carrier, 1 fighter and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Novgorod to Archangel
1 fighter moved from Ukraine to Archangel
1 fighter moved from Ukraine to Archangel
1 infantry moved from Slovakia Hungary to Romania
Germans take Romania from British
1 infantry moved from Slovakia Hungary to Yugoslavia
Germans take Yugoslavia from Americans
3 infantry moved from Germany to Greater Southern Germany
1 tactical_bomber moved from Germany to Greater Southern Germany
1 fighter moved from 112 Sea Zone to Greater Southern Germany
3 infantry moved from Western Germany to Holland Belgium
3 infantry moved from France to Southern France
1 fighter and 1 tactical_bomber moved from Western Germany to Southern France
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from 112 Sea Zone to Holland Belgium
1 infantry moved from Rostov to Tambov
1 fighter moved from Ukraine to Tambov
1 armour moved from Caucasus to Northwest Persia
Germans take Northwest Persia from British
1 armour moved from Northwest Persia to Caucasus
6 artilleries moved from Rostov to Bryansk
3 infantry moved from Ukraine to Bryansk
1 infantry moved from Belarus to Bryansk
2 infantry moved from Rostov to Bryansk
12 mech_infantrys moved from Novgorod to Bryansk
Combat - Germans
Battle in Holland Belgium
Germans attack with 2 fighters and 3 infantry
British defend with 1 artillery and 1 infantry
Germans roll dice for 2 fighters and 3 infantry in Holland Belgium, round 2 : 3/5 hits, 1,50 expected hits
British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 2 fighters and 3 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Bryansk
Germans attack with 6 artilleries, 6 infantry and 12 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 6 artilleries, 6 infantry and 12 mech_infantrys in Bryansk, round 2 : 6/24 hits, 6,00 expected hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 6 artilleries, 6 infantry and 12 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Greater Southern Germany
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Greater Southern Germany, round 2 : 1/5 hits, 1,67 expected hits
Americans roll dice for 1 artillery and 1 infantry in Greater Southern Germany, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Greater Southern Germany
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Greater Southern Germany, round 3 : 1/4 hits, 1,50 expected hits
Americans roll dice for 1 artillery in Greater Southern Germany, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Americans lost in Greater Southern Germany
Germans win, taking Greater Southern Germany from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Tambov
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 fighter and 1 infantry in Tambov, round 3 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 2 fighters and 3 infantry
British defend with 1 bomber; Russians defend with 1 infantry
Germans roll dice for 2 fighters and 3 infantry in Archangel, round 2 : 0/5 hits, 1,50 expected hits
Russians roll dice for 1 bomber and 1 infantry in Archangel, round 2 : 0/2 hits, 0,50 expected hits
Germans roll dice for 2 fighters and 3 infantry in Archangel, round 3 : 2/5 hits, 1,50 expected hits
Russians roll dice for 1 bomber and 1 infantry in Archangel, round 3 : 1/2 hits, 0,50 expected hits
1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 bomber owned by the British lost in Archangel
Germans win, taking Archangel from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 14
Casualties for Germans: 1 infantry
Casualties for British: 1 bomber
Casualties for Russians: 1 infantry
Battle in Southern France
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Americans defend with 1 aaGun, 1 factory_minor, 1 harbour and 3 infantry
Americans roll AA dice in Southern France : 1/2 hits, 0,33 expected hits
1 fighter owned by the Germans lost in Southern France
Germans roll dice for 3 infantry and 1 tactical_bomber in Southern France, round 2 : 1/4 hits, 1,00 expected hits
Americans roll dice for 1 aaGun and 3 infantry in Southern France, round 2 : 0/3 hits, 1,00 expected hits
1 aaGun owned by the Americans lost in Southern France
Germans roll dice for 3 infantry and 1 tactical_bomber in Southern France, round 3 : 2/4 hits, 1,00 expected hits
Americans roll dice for 3 infantry in Southern France, round 3 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Southern France
Germans roll dice for 2 infantry and 1 tactical_bomber in Southern France, round 4 : 0/3 hits, 0,83 expected hits
Americans roll dice for 1 infantry in Southern France, round 4 : 0/1 hits, 0,33 expected hits
Germans roll dice for 2 infantry and 1 tactical_bomber in Southern France, round 5 : 1/3 hits, 0,83 expected hits
Americans roll dice for 1 infantry in Southern France, round 5 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 fighter and 2 infantry
Casualties for Americans: 1 aaGun and 3 infantry
Non Combat Move - Germans
1 tactical_bomber moved from Southern France to Western Germany
1 aaGun moved from Belarus to Bryansk
2 fighters moved from Archangel to Novgorod
1 fighter moved from Greater Southern Germany to Western Germany
1 fighter moved from Holland Belgium to Western Germany
1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 submarines moved from 112 Sea Zone to 113 Sea Zone
1 tactical_bomber moved from Greater Southern Germany to 113 Sea Zone
1 fighter moved from Holland Belgium to 113 Sea Zone
1 aaGun moved from France to Western Germany
1 transport moved from 112 Sea Zone to 113 Sea Zone
1 infantry moved from Norway to Finland
2 armour moved from Belarus to Bryansk
1 aaGun moved from Rostov to Caucasus
9 artilleries and 6 infantry moved from Rostov to Bryansk
1 infantry moved from Rostov to Caucasus
1 fighter moved from Tambov to Caucasus
9 infantry moved from Rostov to Bryansk
5 artilleries and 5 infantry moved from Volgograd to Rostov
1 infantry moved from Rostov to Bryansk
3 armour and 6 mech_infantrys moved from Belarus to Bryansk
1 armour and 1 mech_infantry moved from Ukraine to Caucasus
1 submarine moved from 113 Sea Zone to 125 Sea Zone
2 infantry moved from Western Germany to Germany
2 infantry moved from Western Germany to Germany
2 infantry moved from Western Germany to Germany
1 aaGun moved from Volgograd to Rostov
2 infantry moved from Germany to Western Germany
Place Units - Germans
1 carrier placed in 113 Sea Zone
1 fighter placed in Western Germany
1 infantry placed in Volgograd
3 infantry placed in Ukraine
3 infantry placed in Novgorod
1 infantry placed in Germany
2 infantry placed in Western Germany
Germans undo move 4.
Germans undo move 4.
4 infantry placed in Western Germany
2 infantry placed in Ukraine
Germans undo move 7.
1 infantry placed in Ukraine
1 infantry placed in Novgorod
Turn Complete - Germans
Germans collect 56 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
TripleA Turn Summary for game: World War II Classic
Game History
Round: 10
Purchase Units - British
British buy 2 armour and 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 transports moved from Baltic Sea Zone to North Sea Zone
3 infantry moved from United Kingdom to North Sea Zone
3 infantry and 2 transports moved from North Sea Zone to Baltic Sea Zone
3 infantry moved from Baltic Sea Zone to East Europe
2 fighters moved from Baltic Sea Zone to East Europe
2 fighters moved from Russia to East Europe
1 bomber moved from Russia to French Indo China
Combat - British
Strategic bombing raid in French Indo China
Bombing raid in French Indo China rolls: 1 and costs: 1 PU.
Bombing raid costs 1 PU
Battle in East Europe
British attack with 4 fighters and 3 infantry
Germans defend with 2 infantry
British roll dice for 4 fighters and 3 infantry in East Europe, round 2 : 3/7 hits, 2.50 expected hits
Germans roll dice for 2 infantry in East Europe, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in East Europe
British win, taking East Europe from Germans with 4 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - British
2 fighters moved from East Europe to Russia
2 fighters moved from East Europe to Baltic Sea Zone
2 infantry moved from Karelia S.S.R. to Russia
1 infantry moved from Russia to Evenki National Okrug
1 transport moved from Congo Sea Zone to West Spain Sea Zone
1 transport moved from Angola Sea Zone to West Africa Sea Zone
1 bomber moved from French Indo China to Russia
Place Units - British
2 armour and 4 infantry placed in South Europe
2 infantry placed in United Kingdom
Turn Complete - British
British collect 28 PUs; end with 28 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 2 mech_infantrys moved from Finland to Norway
1 bomber moved from Southern Italy to Norway
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 infantry moved from Ukraine to Bryansk
Germans take Bryansk from Russians
Combat - Germans
Battle in Norway
Germans attack with 1 armour, 1 bomber and 2 mech_infantrys
Russians defend with 1 armour
Germans roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Norway, round 2 : 3/4 hits, 1,50 expected hits
Russians roll dice for 1 armour in Norway, round 2 : 1/1 hits, 0,50 expected hits
1 mech_infantry owned by the Germans lost in Norway
1 armour owned by the Russians lost in Norway
Germans win, taking Norway from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 armour
Non Combat Move - Germans
1 bomber moved from Norway to Western Germany
5 armour and 7 mech_infantrys moved from Baltic States to Eastern Poland
1 infantry moved from Novgorod to Vyborg
2 mech_infantrys moved from Novgorod to Eastern Poland
3 armour and 2 mech_infantrys moved from Finland to Vyborg
1 infantry moved from Archangel to Novgorod
4 mech_infantrys moved from Poland to Eastern Poland
7 mech_infantrys moved from Germany to Eastern Poland
2 fighters moved from 98 Sea Zone to Western Germany
1 fighter moved from Egypt to Western Germany
1 fighter moved from Egypt to Western Germany
2 fighters moved from Ukraine to Southern Italy
3 aaGuns, 5 artilleries and 23 infantry moved from Ukraine to Rostov
1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 3 transports moved from 98 Sea Zone to 97 Sea Zone
3 mech_infantrys moved from Yugoslavia to Eastern Poland
2 infantry moved from France to Western Germany
1 aaGun moved from Northern Italy to Western Germany
1 tactical_bomber moved from Egypt to Western Germany
1 infantry moved from France to Western Germany
2 infantry moved from France to Northern Italy
1 submarine moved from 112 Sea Zone to 113 Sea Zone
2 armour, 1 bomber, 2 fighters, 12 mech_infantrys and 1 tactical_bomber moved from Ukraine to Eastern Poland
1 tactical_bomber moved from Egypt to Southern Italy
Place Units - Germans
2 infantry placed in Western Germany
3 infantry placed in France
3 infantry placed in Ukraine
9 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4
Germans collect 56 PUs; end with 56 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 mech_infantry moved from New South Wales to Northern Territory
1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from 42 Sea Zone to India
1 fighter moved from Kweichow to India
1 aaGun and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 aaGun, 1 infantry, 1 submarine and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 aaGun and 1 infantry moved from 42 Sea Zone to Java
3 fighters moved from Caroline Islands to 42 Sea Zone
2 fighters moved from 42 Sea Zone to Java
1 cruiser, 1 destroyer and 3 submarines moved from 33 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Norway to United Kingdom
Turn Complete - French
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 28
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
3 fighters moved from Southern Italy to Northern Italy
3 tactical_bombers moved from Southern Italy to Northern Italy
2 infantry moved from Southern Italy to Northern Italy
1 submarine moved from 101 Sea Zone to 83 Sea Zone
Combat - Italians
Battle in Northern Italy
Italians attack with 3 fighters, 2 infantry and 3 tactical_bombers
Americans defend with 1 factory_minor and 2 infantry
Italians roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Northern Italy, round 2 : 5/8 hits, 3.83 expected hits
Americans roll dice for 2 infantry in Northern Italy, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Northern Italy
Italians win, taking Northern Italy from Americans with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Non Combat Move - Italians
3 fighters and 3 tactical_bombers moved from Northern Italy to Southern Italy
6 artilleries and 9 infantry moved from Alexandria to Egypt
1 infantry moved from Western Germany to Austria
Place Units - Italians
3 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,3,5,1
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 5,1
Italians collect 6 PUs (5 lost to blockades); end with 8 PUs
@dawgoneit Well Lee created the game, not me, but 2.6 won’t open the game that the controller used, only the new 2.7 will open it for me, so is that what makes me assume that 2.7 is the one he uses, I think?