@AndrewAAGamer I assumed you would submerge the sub as it would affect my transport, i.e., most devasting move
BM FlyingBadger (Axis) vs Giallo (Allies+21) #1
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TripleA Turn Summary: ANZAC round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 3 fighters; Remaining resources: 0 PUs; Combat Move - ANZAC 2 fighters moved from Shan State to India 3 fighters moved from India to Persia 2 fighters moved from India to Iraq 2 fighters moved from Persia to Iraq 3 fighters moved from Queensland to Shan State Non Combat Move - ANZAC 1 artillery and 1 infantry moved from West India to Eastern Persia 1 transport moved from 79 Sea Zone to 41 Sea Zone Place Units - ANZAC 3 fighters placed in Queensland Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 3 fighters; Remaining resources: 0 PUs; Combat Move - ANZAC 2 fighters moved from Shan State to India 3 fighters moved from India to Persia 2 fighters moved from India to Iraq 2 fighters moved from Persia to Iraq 3 fighters moved from Queensland to Shan State Non Combat Move - ANZAC 1 artillery and 1 infantry moved from West India to Eastern Persia 1 transport moved from 79 Sea Zone to 41 Sea Zone Place Units - ANZAC 3 fighters placed in Queensland Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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@flyingbadger said in BM FlyingBadger (Axis) vs Giallo (Allies+21) #1:
@Giallo Well this is all building up to a big finish!
It certainly is!
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 8 armour, 1 artillery, 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 artilleries, 2 infantry and 1 marine moved from Western Germany to 112 Sea Zone 2 artilleries, 2 infantry and 1 marine moved from 112 Sea Zone to Norway 5 artilleries, 1 infantry and 7 mech_infantrys moved from Finland to Norway 1 fighter and 3 tactical_bombers moved from Volgograd to Northwest Persia 2 infantry moved from Caucasus to Northwest Persia 1 infantry moved from Novosibirsk to Timguska Germans take Timguska from Americans Combat - Germans Battle in Norway Germans attack with 7 artilleries, 3 infantry, 1 marine and 7 mech_infantrys British defend with 1 aaGun, 9 infantry and 1 mech_infantry; Americans defend with 1 artillery, 1 factory_minor and 1 harbour Germans roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 1/2 hits, 1.17 expected hits Germans roll dice for 7 artilleries, 3 infantry, 1 marine and 7 mech_infantrys in Norway, round 2 : 7/18 hits, 5.50 expected hits Americans roll dice for 1 aaGun, 1 artillery, 9 infantry and 1 mech_infantry in Norway, round 2 : 3/11 hits, 3.67 expected hits 1 aaGun owned by the British, 3 infantry owned by the Germans and 7 infantry owned by the British lost in Norway Germans roll dice for 7 artilleries, 1 marine and 7 mech_infantrys in Norway, round 3 : 4/15 hits, 5.00 expected hits Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Norway, round 3 : 1/4 hits, 1.33 expected hits 1 mech_infantry owned by the British, 1 artillery owned by the Germans, 1 artillery owned by the Americans and 2 infantry owned by the British lost in Norway Germans win, taking Norway from Americans with 6 artilleries, 1 marine and 7 mech_infantrys remaining. Battle score for attacker is 27 Casualties for Germans: 1 artillery and 3 infantry Casualties for British: 1 aaGun, 9 infantry and 1 mech_infantry Casualties for Americans: 1 artillery Battle in Northwest Persia Germans attack with 1 fighter, 2 infantry and 3 tactical_bombers British defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 3 tactical_bombers in Northwest Persia, round 2 : 4/6 hits, 2.50 expected hits British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 1 fighter, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 1 fighter and 3 tactical_bombers moved from Northwest Persia to Volgograd 2 fighters moved from Novgorod to Volgograd 3 mech_infantrys moved from Novgorod to Bryansk 4 mech_infantrys moved from Vyborg to Belarus 1 armour moved from Finland to Novgorod 1 mech_infantry moved from Russia to Novosibirsk 1 mech_infantry moved from Russia to Kazakhstan 2 infantry moved from Samara to Kazakhstan 1 artillery moved from Russia to Samara 2 armour and 1 mech_infantry moved from Volgograd to Caucasus 2 infantry moved from Rostov to Caucasus 2 artilleries moved from Ukraine to Rostov 1 mech_infantry moved from Ukraine to Caucasus 4 bombers moved from Western Germany to Volgograd 2 fighters and 2 tactical_bombers moved from 112 Sea Zone to Novgorod Place Units - Germans 2 fighters placed in Western Germany 3 mech_infantrys placed in Novgorod 3 armour placed in Ukraine 3 armour placed in Volgograd 2 armour and 1 artillery placed in Russia Turn Complete - Germans Germans collect 65 PUs; end with 65 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 72 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 74 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 94 PUs
Combat Hit Differential Summary :
Americans regular : -1.00 Germans regular : 1.83 British regular : -0.33
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 14 Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 14 Purchase Units - Japanese Japanese buy 2 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Non Combat Move - Japanese 10 fighters moved from French Indo China to Kazakhstan Place Units - Japanese 2 infantry placed in French Indo China Turn Complete - Japanese Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,1,2,2,5 Japanese collect 5 PUs (5 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 14 Purchase Units - Americans Americans buy 4 carriers, 2 destroyers, 3 infantry and 3 submarines; Remaining resources: 1 PUs; Combat Move - Americans 4 fighters moved from Gibraltar to 99 Sea Zone 1 bomber moved from Gibraltar to 99 Sea Zone 1 infantry and 1 mech_infantry moved from Shensi to Kansu 3 armour moved from Korea to Buryatia 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone 1 destroyer moved from 106 Sea Zone to 119 Sea Zone 9 fighters moved from United Kingdom to 119 Sea Zone 1 fighter moved from Gibraltar to 99 Sea Zone Combat - Americans Battle in 99 Sea Zone Americans attack with 1 bomber and 5 fighters Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone Americans win with 1 bomber and 5 fighters remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 119 Sea Zone Americans attack with 1 destroyer and 9 fighters Italians defend with 1 submarine Americans roll dice for 1 destroyer and 9 fighters in 119 Sea Zone, round 2 : 2/10 hits, 4,83 expected hits Italians roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Italians lost in 119 Sea Zone Americans win, taking 119 Sea Zone from Neutral with 1 destroyer and 9 fighters remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Non Combat Move - Americans 9 fighters moved from 119 Sea Zone to United Kingdom 1 bomber moved from 99 Sea Zone to Egypt 5 fighters moved from 99 Sea Zone to Cyprus 1 destroyer moved from 101 Sea Zone to 106 Sea Zone 5 tactical_bombers moved from Eastern United States to Gibraltar 3 fighters moved from Korea to Kansu 4 carriers, 2 cruisers, 4 fighters and 1 transport moved from 25 Sea Zone to 6 Sea Zone 3 battleships moved from 25 Sea Zone to 26 Sea Zone Place Units - Americans 3 infantry placed in Korea 4 carriers, 2 destroyers and 3 submarines placed in 101 Sea Zone Turn Complete - Americans Americans collect 62 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Combat Hit Differential Summary :
Americans regular : -2,83 Italians regular : -0,17
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TripleA Turn Summary: Chinese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 14 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 8 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 infantry moved from Kwangsi to Yunnan 2 infantry moved from Shensi to Sikang Place Units - Chinese 2 infantry placed in Tsinghai 6 infantry placed in Kansu Turn Complete - Chinese Chinese collect 23 PUs; end with 25 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 28 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 14 Purchase Units - Americans Americans buy 4 carriers, 2 destroyers, 3 infantry and 3 submarines; Remaining resources: 1 PUs; Combat Move - Americans 4 fighters moved from Gibraltar to 99 Sea Zone 1 bomber moved from Gibraltar to 99 Sea Zone 1 infantry and 1 mech_infantry moved from Shensi to Kansu 3 armour moved from Korea to Buryatia 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone 1 destroyer moved from 106 Sea Zone to 119 Sea Zone 9 fighters moved from United Kingdom to 119 Sea Zone 1 fighter moved from Gibraltar to 99 Sea Zone Combat - Americans Battle in 99 Sea Zone Americans attack with 1 bomber and 5 fighters Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone Americans win with 1 bomber and 5 fighters remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 119 Sea Zone Americans attack with 1 destroyer and 9 fighters Italians defend with 1 submarine Americans roll dice for 1 destroyer and 9 fighters in 119 Sea Zone, round 2 : 2/10 hits, 4,83 expected hits Italians roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Italians lost in 119 Sea Zone Americans win, taking 119 Sea Zone from Neutral with 1 destroyer and 9 fighters remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Non Combat Move - Americans 9 fighters moved from 119 Sea Zone to United Kingdom 1 bomber moved from 99 Sea Zone to Egypt 5 fighters moved from 99 Sea Zone to Cyprus 1 destroyer moved from 101 Sea Zone to 106 Sea Zone 5 tactical_bombers moved from Eastern United States to Gibraltar 3 fighters moved from Korea to Kansu 4 carriers, 2 cruisers, 4 fighters and 1 transport moved from 25 Sea Zone to 6 Sea Zone 3 battleships moved from 25 Sea Zone to 26 Sea Zone Place Units - Americans 3 infantry placed in Korea 4 carriers, 2 destroyers and 3 submarines placed in 101 Sea Zone Turn Complete - Americans Americans collect 62 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 103 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 8 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 infantry moved from Kwangsi to Yunnan 2 infantry moved from Shensi to Sikang Place Units - Chinese 2 infantry placed in Tsinghai 6 infantry placed in Kansu Turn Complete - Chinese Chinese collect 23 PUs; end with 25 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 28 PUs Purchase Units - British British repair damage of 6x factory_minor, 6x factory_minor; Remaining resources: 32 PUs; British buy 9 infantry; Remaining resources: 5 PUs; Purchase Units - UK_Pacific UK_Pacific buy 7 artilleries; Remaining resources: 0 PUs; Combat Move - British 6 artilleries and 9 infantry moved from Shan State to French Indo China 1 fighter and 1 tactical_bomber moved from Shan State to French Indo China 4 armour and 7 mech_infantrys moved from Shan State to French Indo China 1 carrier moved from 35 Sea Zone to 41 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery and 1 infantry moved from Malaya to Shan State 2 infantry moved from Persia to Northwest Persia 3 fighters moved from Egypt to Northwest Persia Combat - British Battle in Northwest Persia British attack with 3 fighters and 2 infantry Germans defend with 2 infantry British roll dice for 3 fighters and 2 infantry in Northwest Persia, round 2 : 3/5 hits, 1,83 expected hits Germans roll dice for 2 infantry in Northwest Persia, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia British win, taking Northwest Persia from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 2 infantry Battle in French Indo China British attack with 4 armour, 6 artilleries, 1 fighter, 9 infantry, 7 mech_infantrys and 1 tactical_bomber Japanese defend with 1 airfield, 2 armour, 4 artilleries, 1 factory_minor, 9 infantry and 5 mech_infantrys British roll dice for 4 armour, 6 artilleries, 1 fighter, 9 infantry, 7 mech_infantrys and 1 tactical_bomber in French Indo China, round 2 : 7/28 hits, 8,83 expected hits Japanese roll dice for 2 armour, 4 artilleries, 9 infantry and 5 mech_infantrys in French Indo China, round 2 : 9/20 hits, 7,00 expected hits 7 infantry owned by the Japanese and 9 infantry owned by the British lost in French Indo China British roll dice for 4 armour, 6 artilleries, 1 fighter, 7 mech_infantrys and 1 tactical_bomber in French Indo China, round 3 : 4/19 hits, 7,33 expected hits Japanese roll dice for 2 armour, 4 artilleries, 2 infantry and 5 mech_infantrys in French Indo China, round 3 : 5/13 hits, 4,67 expected hits 2 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese, 2 mech_infantrys owned by the British and 3 artilleries owned by the British lost in French Indo China British roll dice for 4 armour, 3 artilleries, 1 fighter, 5 mech_infantrys and 1 tactical_bomber in French Indo China, round 4 : 6/14 hits, 5,50 expected hits Japanese roll dice for 2 armour, 4 artilleries and 3 mech_infantrys in French Indo China, round 4 : 6/9 hits, 3,33 expected hits 3 artilleries owned by the Japanese, 3 mech_infantrys owned by the Japanese, 4 mech_infantrys owned by the British and 2 artilleries owned by the British lost in French Indo China British roll dice for 4 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 5 : 4/8 hits, 3,83 expected hits Japanese roll dice for 2 armour and 1 artillery in French Indo China, round 5 : 2/3 hits, 1,33 expected hits 1 artillery owned by the Japanese, 1 mech_infantry owned by the British, 2 armour owned by the Japanese and 1 artillery owned by the British lost in French Indo China British win, taking French Indo China from Japanese with 4 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4 Casualties for British: 6 artilleries, 9 infantry and 7 mech_infantrys Casualties for Japanese: 2 armour, 4 artilleries, 9 infantry and 5 mech_infantrys Non Combat Move - British 1 fighter and 1 tactical_bomber moved from French Indo China to India 1 aaGun moved from Malaya to Shan State 5 artilleries and 1 infantry moved from Trans-Jordan to Iraq 5 armour and 3 mech_infantrys moved from Egypt to Iraq 3 mech_infantrys moved from Union of South Africa to Belgian Congo 2 fighters moved from Northwest Persia to Persia 1 fighter moved from Northwest Persia to Iraq 1 armour, 2 infantry and 3 mech_infantrys moved from Persia to Iraq 1 artillery moved from Persia to Iraq Place Units - British 3 infantry placed in Persia 3 infantry placed in Iraq 3 infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6 British collect 36 PUs (1 lost to blockades); end with 41 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs Place Units - UK_Pacific 7 artilleries placed in India Turn Complete - UK_Pacific UK_Pacific collect 24 PUs; end with 24 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 30 PUs Some Units in India change ownership: 7 artilleries
Combat Hit Differential Summary :
Americans regular : -2,83 Japanese regular : 5,67 Italians regular : -0,17 Germans regular : 0,33 British regular : -3,33
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@giallo I thought you wouldn’t scramble in 99, if you want to scramble please let me know
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TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 14 Purchase Units - Italians Italians buy 2 fighters; Remaining resources: 4 PUs; Combat Move - Italians 2 bombers moved from Caucasus to Cyprus 3 fighters moved from Southern Italy to Cyprus 3 fighters moved from Greece to Cyprus Combat - Italians Battle in Cyprus Italians attack with 2 bombers and 6 fighters Americans defend with 5 fighters Italians roll dice for 2 bombers and 6 fighters in Cyprus, round 2 : 5/8 hits, 4.33 expected hits British roll dice for 5 fighters in Cyprus, round 2 : 3/5 hits, 3.33 expected hits 5 fighters owned by the Americans and 3 fighters owned by the Italians lost in Cyprus Italians win with 2 bombers and 3 fighters remaining. Battle score for attacker is 20 Casualties for Italians: 3 fighters Casualties for Americans: 5 fighters Non Combat Move - Italians 2 bombers moved from Cyprus to Greece 3 fighters moved from Cyprus to Greece 3 mech_infantrys moved from Ukraine to Caucasus 1 artillery and 2 infantry moved from Bessarabia to Ukraine 2 artilleries and 2 infantry moved from Romania to Bessarabia 2 artilleries and 4 infantry moved from Yugoslavia to Romania 1 aaGun moved from Romania to Bulgaria 3 infantry moved from Yugoslavia to Albania Place Units - Italians 2 fighters placed in Southern Italy Turn Complete - Italians Italians collect 18 PUs; end with 22 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians regular : 0.67 British regular : -0.33
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TripleA Turn Summary: ANZAC round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 2 fighters; Remaining resources: 7 PUs; Combat Move - ANZAC 3 fighters moved from Shan State to India 2 fighters moved from India to Iraq 1 artillery and 1 infantry moved from Eastern Persia to Persia 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone 2 fighters moved from Queensland to 41 Sea Zone 1 fighter moved from Queensland to Shan State Non Combat Move - ANZAC Place Units - ANZAC 2 fighters placed in Queensland Turn Complete - ANZAC ANZAC collect 18 PUs; end with 25 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 34 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 2 fighters; Remaining resources: 7 PUs; Combat Move - ANZAC 3 fighters moved from Shan State to India 2 fighters moved from India to Iraq 1 artillery and 1 infantry moved from Eastern Persia to Persia 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone 2 fighters moved from Queensland to 41 Sea Zone 1 fighter moved from Queensland to Shan State Non Combat Move - ANZAC Place Units - ANZAC 2 fighters placed in Queensland Turn Complete - ANZAC ANZAC collect 18 PUs; end with 25 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 34 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 15 Research Technology - Germans Purchase Units - Germans Germans buy 12 armour and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 10 armour, 7 artilleries, 4 infantry and 4 mech_infantrys moved from Caucasus to Northwest Persia 3 armour moved from Volgograd to Northwest Persia 1 mech_infantry moved from Kazakhstan to Northwest Persia Combat - Germans Battle in Northwest Persia Germans attack with 13 armour, 7 artilleries, 4 infantry and 5 mech_infantrys British defend with 1 infantry Germans roll dice for 13 armour, 7 artilleries, 4 infantry and 5 mech_infantrys in Northwest Persia, round 2 : 14/29 hits, 11.50 expected hits British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 13 armour, 7 artilleries, 4 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 3 aaGuns moved from Caucasus to Northwest Persia 2 infantry moved from Kazakhstan to Caucasus 2 artilleries moved from Rostov to Caucasus 3 armour moved from Ukraine to Caucasus 3 mech_infantrys moved from Bryansk to Caucasus 4 mech_infantrys moved from Belarus to Rostov 1 armour and 3 mech_infantrys moved from Novgorod to Bryansk 2 fighters and 2 tactical_bombers moved from Novgorod to Volgograd 2 armour moved from Russia to Volgograd 1 artillery moved from Russia to Samara 1 armour and 2 mech_infantrys moved from Novosibirsk to Caucasus 7 mech_infantrys moved from Norway to Karelia 2 artilleries and 1 marine moved from Norway to 112 Sea Zone 2 artilleries and 1 marine moved from 112 Sea Zone to Western Germany 2 artilleries moved from Norway to Finland 2 fighters moved from Western Germany to 112 Sea Zone Place Units - Germans 3 armour placed in Volgograd 3 armour placed in Ukraine 3 armour placed in Russia 3 armour placed in Novgorod 2 tactical_bombers placed in Western Germany Turn Complete - Germans Germans collect 65 PUs; end with 65 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 72 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 74 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 94 PUs
Combat Hit Differential Summary :
Germans regular : 2.50 British regular : -0.33
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TripleA Turn Summary: Russians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 15 Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 15 Purchase Units - Japanese Japanese buy nothing; Remaining resources: 7 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5,5,5,4,3,4,2,1,1,1,2,5,3,5,4 Japanese collect 0 PUs (8 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
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@flyingbadger are you sure japan is done?
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@giallo said in BM FlyingBadger (Axis) vs Giallo (Allies+21) #1:
@flyingbadger are you sure japan is done?
Thanks for asking, forgot about the planes or buying anything. I’ll edit those. Again, thanks for checking.
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TripleA Manual Gamesave Post: Americans round 15
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 15 Purchase Units - Americans Turning on Edit Mode EDIT: Removing units owned by Japanese from Kazakhstan: 10 fighters EDIT: Adding units owned by Japanese to Northwest Persia: 10 fighters EDIT: Adding units owned by Japanese to Japan: 2 infantry EDIT: Changing PUs for Japanese from 7 to 1 EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 15 Purchase Units - Americans Turning on Edit Mode EDIT: Removing units owned by Japanese from Kazakhstan: 10 fighters EDIT: Adding units owned by Japanese to Northwest Persia: 10 fighters EDIT: Adding units owned by Japanese to Japan: 2 infantry EDIT: Changing PUs for Japanese from 7 to 1 EDIT: Turning off Edit Mode Americans buy 8 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 3 battleships, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 64 Sea Zone 1 destroyer moved from 119 Sea Zone to 117 Sea Zone 8 tactical_bombers moved from Gibraltar to United Kingdom 4 fighters moved from Gibraltar to Egypt 2 fighters moved from Gibraltar to United Kingdom 1 infantry moved from Kansu to Novosibirsk 2 armour and 1 mech_infantry moved from Kansu to Timguska 2 fighters moved from Kansu to Novosibirsk 1 fighter moved from Kansu to Timguska 3 armour moved from Buryatia to Yenisey 1 fighter moved from Western United States to French Guiana Combat - Americans Battle in Timguska Americans attack with 2 armour, 1 fighter and 1 mech_infantry Germans defend with 1 infantry Americans roll dice for 2 armour, 1 fighter and 1 mech_infantry in Timguska, round 2 : 0/4 hits, 1,67 expected hits Germans roll dice for 1 infantry in Timguska, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Americans lost in Timguska Americans roll dice for 2 armour and 1 fighter in Timguska, round 3 : 1/3 hits, 1,50 expected hits Germans roll dice for 1 infantry in Timguska, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Timguska Americans win, taking Timguska from Germans with 2 armour and 1 fighter remaining. Battle score for attacker is -1 Casualties for Americans: 1 mech_infantry Casualties for Germans: 1 infantry Battle in Novosibirsk Americans attack with 2 fighters and 1 infantry Germans defend with 1 infantry Americans roll dice for 2 fighters and 1 infantry in Novosibirsk, round 2 : 2/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Novosibirsk Americans win, taking Novosibirsk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 2 fighters moved from Novosibirsk to Persia 1 fighter moved from Timguska to Kansu Place Units - Americans 3 infantry placed in Central United States 2 transports placed in 101 Sea Zone 8 fighters placed in Eastern United States Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Combat Hit Differential Summary :
Americans regular : -1,33 Germans regular : 0,00