@AndrewAAGamer Appreciate your patience. War on.
Submerge sub or fight?
@Giallo Scramble?
@flyingbadger no ty
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 fighter and 1 submarine; Remaining resources: 8 PUs;
Combat Move - Italians
2 fighters moved from Southern Italy to 110 Sea Zone
1 bomber and 2 fighters moved from Western Germany to 110 Sea Zone
Combat - Italians
Battle in 110 Sea Zone
Italians attack with 1 bomber and 4 fighters
Americans defend with 1 destroyer
Italians roll dice for 1 bomber and 4 fighters in 110 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 fighter owned by the Italians lost in 110 Sea Zone
Italians win with 1 bomber and 3 fighters remaining. Battle score for attacker is -2
Casualties for Italians: 1 fighter
Casualties for Americans: 1 destroyer
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from 110 Sea Zone to Western Germany
1 fighter moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
EDIT: 1 fighter moved from Holland Belgium to Western Germany
1 bomber moved from 110 Sea Zone to Southern Italy
1 submarine moved from 95 Sea Zone to 91 Sea Zone
Place Units - Italians
1 submarine placed in 95 Sea Zone
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Italians regular : -0.67
@Giallo Edit to move fighter as TripleA took out one which had two moves left but I would choose to lose one with only one move left.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 5 PUs;
Combat Move - ANZAC
3 fighters moved from Queensland to Malaya
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 infantry moved from Northwest Persia to Caucasus
ANZAC take Caucasus from Germans
2 fighters moved from Korea to Yunnan
Combat - ANZAC
Battle in Celebes
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 2 infantry moved from South Australia to Queensland
3 infantry moved from Western Australia to Northern Territory
Place Units - ANZAC
2 fighters placed in Queensland
Turn Complete - ANZAC
ANZAC collect 19 PUs; end with 24 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 33 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 5 PUs;
Combat Move - ANZAC
3 fighters moved from Queensland to Malaya
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 infantry moved from Northwest Persia to Caucasus
ANZAC take Caucasus from Germans
2 fighters moved from Korea to Yunnan
Combat - ANZAC
Battle in Celebes
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 2 infantry moved from South Australia to Queensland
3 infantry moved from Western Australia to Northern Territory
Place Units - ANZAC
2 fighters placed in Queensland
Turn Complete - ANZAC
ANZAC collect 19 PUs; end with 24 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 33 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 1x factory_minor; Remaining resources: 77 PUs;
Germans buy 3 artilleries, 1 carrier, 1 fighter, 4 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
2 units repaired.
4 bombers, 2 fighters and 2 tactical_bombers moved from Western Germany to 112 Sea Zone
8 armour and 1 mech_infantry moved from Kazakhstan to Caucasus
2 artilleries and 2 infantry moved from Volgograd to Caucasus
2 artilleries and 1 infantry moved from Rostov to Caucasus
1 armour moved from Novosibirsk to Timguska
Germans take Timguska from Russians
1 armour moved from Timguska to Urals
Germans take Urals from Russians
1 fighter and 3 tactical_bombers moved from Volgograd to Caucasus
Combat - Germans
Battle in Caucasus
Germans attack with 8 armour, 4 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 3 tactical_bombers
ANZAC defend with 1 infantry
Germans roll dice for 8 armour, 4 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 3 tactical_bombers in Caucasus, round 2 : 9/20 hits, 9.17 expected hits
ANZAC roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Caucasus
Germans win, taking Caucasus from ANZAC with 8 armour, 4 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 112 Sea Zone
Germans attack with 1 battleship, 4 bombers, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 tactical_bombers and 1 transport
British defend with 1 fighter; Americans defend with 1 battleship, 2 carriers and 1 tactical_bomber
Germans roll dice for 1 battleship, 4 bombers, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 tactical_bombers and 1 transport in 112 Sea Zone, round 2 : 6/12 hits, 6.83 expected hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 battleship, 2 carriers, 1 fighter and 1 tactical_bomber in 112 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
Units damaged: 1 battleship owned by the Germans
2 destroyers owned by the Germans, 1 tactical_bomber owned by the Americans and 2 carriers owned by the Americans lost in 112 Sea Zone
Germans roll dice for 1 battleship, 4 bombers, 1 carrier, 1 cruiser, 2 fighters, 2 tactical_bombers and 1 transport in 112 Sea Zone, round 3 : 3/10 hits, 6.17 expected hits
Americans roll dice for 1 battleship and 1 fighter in 112 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
Units damaged: 1 carrier owned by the Germans
1 fighter owned by the British and 1 battleship owned by the Americans lost in 112 Sea Zone
Germans win with 1 battleship, 4 bombers, 1 carrier, 1 cruiser, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 57
Casualties for Germans: 2 destroyers
Casualties for Americans: 1 battleship, 2 carriers and 1 tactical_bomber
Casualties for British: 1 fighter
Non Combat Move - Germans
2 tactical_bombers moved from 112 Sea Zone to Western Germany
5 artilleries and 1 infantry moved from Novgorod to Karelia
1 armour moved from Belarus to Karelia
4 mech_infantrys moved from Baltic States to Karelia
4 mech_infantrys moved from Germany to Baltic States
1 aaGun moved from Rostov to Caucasus
2 aaGuns moved from Bryansk to Rostov
3 infantry moved from Ukraine to Rostov
2 infantry moved from Russia to Samara
1 fighter and 3 tactical_bombers moved from Caucasus to Volgograd
4 bombers moved from 112 Sea Zone to Western Germany
Place Units - Germans
1 carrier and 1 transport placed in 112 Sea Zone
1 fighter placed in Western Germany
3 artilleries placed in Volgograd
3 mech_infantrys placed in Novgorod
2 infantry and 1 mech_infantry placed in Russia
2 infantry and 1 mech_infantry placed in Ukraine
Turn Complete - Germans
Germans collect 60 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans regular : 0.17
ANZAC regular : -0.33
Germans regular : -4.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 12
Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 12
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 13 PUs; 6 SuicideAttackTokens;
Japanese buy 3 infantry; Remaining resources: 4 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from French Indo China to Kwangsi
Japanese take Kwangsi from Chinese
1 armour moved from Kwangsi to French Indo China
Combat - Japanese
Non Combat Move - Japanese
Place Units - Japanese
3 infantry placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,5,2,5,2
Japanese collect 7 PUs (7 lost to blockades); end with 11 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 destroyers and 9 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
2 armour moved from Buryatia to Yenisey
1 armour moved from Libya to Algeria
1 infantry moved from Tunisia to Algeria
2 artilleries and 1 infantry moved from Libya to Tunisia
1 infantry and 1 mech_infantry moved from Marianas to 22 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 22 Sea Zone to 17 Sea Zone
1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
2 fighters moved from 22 Sea Zone to Iwo Jima
1 mech_infantry moved from Kwangtung to Anhwe
1 bomber moved from Persia to Tobruk
1 artillery moved from Libya to Tunisia
1 infantry moved from Libya to Tobruk
Combat - Americans
Battle in Tobruk
Americans attack with 1 bomber and 1 infantry
Italians defend with 1 armour
Americans roll dice for 1 bomber and 1 infantry in Tobruk, round 2 : 0/2 hits, 0,83 expected hits
Italians roll dice for 1 armour in Tobruk, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Americans lost in Tobruk
1 bomber owned by the Americans retreated
Italians win with 1 armour remaining. Battle score for attacker is -3
Casualties for Americans: 1 infantry
Battle in Iwo Jima
Americans attack with 2 fighters, 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Iwo Jima, round 2 : 1/4 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
2 fighters moved from Iwo Jima to 17 Sea Zone
3 battleships, 4 carriers and 2 cruisers moved from 22 Sea Zone to 17 Sea Zone
2 fighters moved from 22 Sea Zone to 17 Sea Zone
4 fighters moved from 22 Sea Zone to Hawaiian Islands
1 infantry and 1 mech_infantry moved from Paulau Island to 34 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 34 Sea Zone to 54 Sea Zone
6 fighters moved from Gibraltar to United Kingdom
4 fighters and 3 tactical_bombers moved from Western United States to Eastern United States
2 aaGuns moved from Western United States to Central United States
1 infantry moved from Chahar to Hopei
1 infantry moved from Norway to Finland
3 fighters moved from Eastern United States to Gibraltar
1 bomber moved from Tobruk to Alexandria
Place Units - Americans
6 fighters placed in Eastern United States
2 destroyers placed in 101 Sea Zone
3 fighters placed in Norway
Turn Complete - Americans
Americans collect 67 PUs; end with 67 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 107 PUs
Combat Hit Differential Summary :
Americans regular : -1,17
Japanese regular : -0,33
Italians regular : 0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
2 artilleries and 1 infantry moved from Hunan to Yunnan
4 infantry moved from Szechwan to Shensi
1 artillery moved from Sikang to Shensi
1 artillery moved from Kansu to Shensi
1 artillery moved from Tsinghai to Shensi
2 infantry moved from Anhwe to Kweichow
1 fighter moved from Yunnan to Shensi
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
4 artilleries and 4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 destroyers and 9 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
2 armour moved from Buryatia to Yenisey
1 armour moved from Libya to Algeria
1 infantry moved from Tunisia to Algeria
2 artilleries and 1 infantry moved from Libya to Tunisia
1 infantry and 1 mech_infantry moved from Marianas to 22 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 22 Sea Zone to 17 Sea Zone
1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
2 fighters moved from 22 Sea Zone to Iwo Jima
1 mech_infantry moved from Kwangtung to Anhwe
1 bomber moved from Persia to Tobruk
1 artillery moved from Libya to Tunisia
1 infantry moved from Libya to Tobruk
Combat - Americans
Battle in Tobruk
Americans attack with 1 bomber and 1 infantry
Italians defend with 1 armour
Americans roll dice for 1 bomber and 1 infantry in Tobruk, round 2 : 0/2 hits, 0,83 expected hits
Italians roll dice for 1 armour in Tobruk, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Americans lost in Tobruk
1 bomber owned by the Americans retreated
Italians win with 1 armour remaining. Battle score for attacker is -3
Casualties for Americans: 1 infantry
Battle in Iwo Jima
Americans attack with 2 fighters, 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Iwo Jima, round 2 : 1/4 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
2 fighters moved from Iwo Jima to 17 Sea Zone
3 battleships, 4 carriers and 2 cruisers moved from 22 Sea Zone to 17 Sea Zone
2 fighters moved from 22 Sea Zone to 17 Sea Zone
4 fighters moved from 22 Sea Zone to Hawaiian Islands
1 infantry and 1 mech_infantry moved from Paulau Island to 34 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 34 Sea Zone to 54 Sea Zone
6 fighters moved from Gibraltar to United Kingdom
4 fighters and 3 tactical_bombers moved from Western United States to Eastern United States
2 aaGuns moved from Western United States to Central United States
1 infantry moved from Chahar to Hopei
1 infantry moved from Norway to Finland
3 fighters moved from Eastern United States to Gibraltar
1 bomber moved from Tobruk to Alexandria
Place Units - Americans
6 fighters placed in Eastern United States
2 destroyers placed in 101 Sea Zone
3 fighters placed in Norway
Turn Complete - Americans
Americans collect 67 PUs; end with 67 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 107 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
2 artilleries and 1 infantry moved from Hunan to Yunnan
4 infantry moved from Szechwan to Shensi
1 artillery moved from Sikang to Shensi
1 artillery moved from Kansu to Shensi
1 artillery moved from Tsinghai to Shensi
2 infantry moved from Anhwe to Kweichow
1 fighter moved from Yunnan to Shensi
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
4 artilleries and 4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
Purchase Units - British
British buy 14 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 armour, 6 artilleries, 9 infantry and 1 mech_infantry moved from Malaya to Shan State
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Japanese
1 armour moved from Libya to Tobruk
1 infantry moved from Alexandria to Tobruk
1 armour moved from Alexandria to Tobruk
5 artilleries and 1 infantry moved from Alexandria to Egypt
2 mech_infantrys moved from Belgian Congo to Egypt
1 destroyer moved from 75 Sea Zone to 76 Sea Zone
1 carrier moved from 22 Sea Zone to 35 Sea Zone
Combat - British
Battle in Tobruk
British attack with 2 armour and 1 infantry
Italians defend with 1 armour
British roll dice for 2 armour and 1 infantry in Tobruk, round 2 : 0/3 hits, 1,17 expected hits
Italians roll dice for 1 armour in Tobruk, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the British lost in Tobruk
British roll dice for 2 armour in Tobruk, round 3 : 2/2 hits, 1,00 expected hits
Italians roll dice for 1 armour in Tobruk, round 3 : 1/1 hits, 0,50 expected hits
1 armour owned by the British and 1 armour owned by the Italians lost in Tobruk
British win, taking Tobruk from Italians with 1 armour remaining. Battle score for attacker is -3
Casualties for British: 1 armour and 1 infantry
Casualties for Italians: 1 armour
Non Combat Move - British
1 artillery moved from Algeria to Morocco
1 fighter moved from Tunisia to Gibraltar
1 artillery moved from West India to Eastern Persia
3 mech_infantrys moved from West India to Persia
1 aaGun moved from Malaya to Shan State
1 armour and 2 mech_infantrys moved from India to Shan State
1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
1 fighter moved from Northwest Persia to Persia
1 armour, 2 artilleries and 8 infantry moved from Northwest Persia to Persia
1 aaGun moved from Norway to Finland
Place Units - British
10 infantry placed in United Kingdom
1 infantry placed in Iraq
3 infantry placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5
British collect 37 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
Place Units - UK_Pacific
2 armour and 1 mech_infantry placed in India
3 mech_infantrys placed in Malaya
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
Units Change Ownership
Some Units in India change ownership: 2 armour and 1 mech_infantry
Some Units in Malaya change ownership: 3 mech_infantrys
Combat Hit Differential Summary :
Americans regular : -1,17
Japanese regular : -0,33
Italians regular : 1,50
British regular : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 bomber, 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to Iraq
Combat - Italians
Strategic bombing raid in Iraq
British roll AA dice in Iraq : 0/1 hits, 0.17 expected hits
Bombing raid in Iraq rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Iraq causes 6 damage total.
Non Combat Move - Italians
1 bomber moved from Iraq to Greece
1 fighter moved from Southern Italy to Greece
1 fighter moved from Western Germany to Greece
1 fighter moved from Normandy Bordeaux to Western Germany
3 mech_infantrys moved from Northern Italy to Yugoslavia
3 mech_infantrys moved from Yugoslavia to Romania
1 artillery and 2 infantry moved from Yugoslavia to Romania
2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
2 aaGuns, 4 artilleries and 15 infantry moved from France to Northern Italy
1 aaGun moved from Northern Italy to Yugoslavia
1 submarine moved from 91 Sea Zone to 109 Sea Zone
Place Units - Italians
1 transport placed in 97 Sea Zone
1 bomber and 1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
British AA : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 3 fighters; Remaining resources: 3 PUs;
Combat Move - ANZAC
3 fighters moved from Malaya to India
2 fighters moved from Yunnan to India
2 fighters moved from Queensland to Shan State
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 20 Sea Zone
1 artillery moved from 20 Sea Zone to Formosa
Combat - ANZAC
Battle in Formosa
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from 79 Sea Zone to West India
Place Units - ANZAC
3 fighters placed in Queensland
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 21 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 3 fighters; Remaining resources: 3 PUs;
Combat Move - ANZAC
3 fighters moved from Malaya to India
2 fighters moved from Yunnan to India
2 fighters moved from Queensland to Shan State
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 20 Sea Zone
1 artillery moved from 20 Sea Zone to Formosa
Combat - ANZAC
Battle in Formosa
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from 79 Sea Zone to West India
Place Units - ANZAC
3 fighters placed in Queensland
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 21 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Combat Move - French
1 infantry moved from Tunisia to Algeria
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 1 destroyer, 2 fighters and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 units repaired.
1 armour, 5 artilleries, 1 infantry and 4 mech_infantrys moved from Karelia to Finland
3 mech_infantrys moved from Novgorod to Finland
2 fighters moved from 112 Sea Zone to Norway
2 bombers and 1 fighter moved from Western Germany to Norway
2 infantry moved from Caucasus to Northwest Persia
1 fighter and 3 tactical_bombers moved from Volgograd to Northwest Persia
Combat Hit Differential Summary :
@Giallo Intercept over Norway?
@flyingbadger said in BM FlyingBadger (Axis) vs Giallo (Allies+21) #1:
@Giallo Intercept over Norway?
no ty
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 1 destroyer, 2 fighters and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 units repaired.
1 armour, 5 artilleries, 1 infantry and 4 mech_infantrys moved from Karelia to Finland
3 mech_infantrys moved from Novgorod to Finland
2 fighters moved from 112 Sea Zone to Norway
2 bombers and 1 fighter moved from Western Germany to Norway
2 infantry moved from Caucasus to Northwest Persia
1 fighter and 3 tactical_bombers moved from Volgograd to Northwest Persia
Combat - Germans
Air Battle in Norway
Germans attacks with 5 units heading to Norway
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Norway
Americans roll AA dice in Norway : 0/2 hits, 0.33 expected hits
Bombing raid in Norway rolls: 4,8 and causes: 6 damage to unit: factory_minor
Bombing raid in Norway causes 6 damage total.
Battle in Finland
Germans attack with 1 armour, 5 artilleries, 1 infantry and 7 mech_infantrys
British defend with 1 aaGun; Americans defend with 1 infantry
Germans roll dice for 1 armour, 5 artilleries, 1 infantry and 7 mech_infantrys in Finland, round 2 : 4/14 hits, 4.33 expected hits
Americans roll dice for 1 aaGun and 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the British and 1 infantry owned by the Americans lost in Finland
Germans win, taking Finland from Americans with 1 armour, 5 artilleries, 1 infantry and 7 mech_infantrys remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun
Casualties for Americans: 1 infantry
Battle in Northwest Persia
Germans attack with 1 fighter, 2 infantry and 3 tactical_bombers
ANZAC defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 3 tactical_bombers in Northwest Persia, round 2 : 2/6 hits, 2.50 expected hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Northwest Persia
Germans win, taking Northwest Persia from British with 1 fighter, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
1 fighter and 3 tactical_bombers moved from Northwest Persia to Volgograd
3 artilleries moved from Volgograd to Caucasus
2 aaGuns and 3 infantry moved from Rostov to Caucasus
2 infantry moved from Ukraine to Rostov
1 mech_infantry moved from Ukraine to Caucasus
1 armour moved from Urals to Novosibirsk
2 infantry moved from Samara to Novosibirsk
1 mech_infantry moved from Russia to Novosibirsk
2 infantry moved from Russia to Samara
4 mech_infantrys moved from Baltic States to Vyborg
2 bombers moved from Norway to Western Germany
1 tactical_bomber moved from Western Germany to 112 Sea Zone
1 fighter moved from Norway to 112 Sea Zone
2 fighters moved from Norway to Novgorod
1 tactical_bomber moved from Western Germany to 112 Sea Zone
Place Units - Germans
1 fighter placed in Western Germany
1 destroyer and 1 fighter placed in 112 Sea Zone
2 armour and 1 mech_infantry placed in Volgograd
2 artilleries and 1 mech_infantry placed in Ukraine
1 artillery and 2 mech_infantrys placed in Russia
3 mech_infantrys placed in Novgorod
Turn Complete - Germans
Germans collect 62 PUs; end with 62 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 84 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Americans AA : -0.33
Germans regular : -0.83
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 13
Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :