Going to concede this one. Seems I’m losing on both sides of the board. Never got around to buying a third Japanese ic on Asia, not sure why. Will post when i get home.
Still interested in French rebalance? I’ll take allies for +10.
@nikola1975 scramble in sz27?
sorry for the delay. Christmas stuff.
@dawgoneit No.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 bomber, 1 cruiser, 2 destroyers, 2 fighters and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber, 3 fighters and 1 tactical_bomber moved from Hawaiian Islands to 27 Sea Zone
2 fighters moved from 28 Sea Zone to 27 Sea Zone
1 destroyer moved from 11 Sea Zone to 27 Sea Zone
Combat - Americans
Battle in 27 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 5 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber, 1 destroyer, 5 fighters and 1 tactical_bomber in 27 Sea Zone, round 2 : 3/8 hits, 4.00 expected hits
Japanese roll dice for 1 destroyer in 27 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 27 Sea Zone
Americans win with 1 bomber, 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 bomber moved from 27 Sea Zone to Hawaiian Islands
3 fighters moved from 27 Sea Zone to Hawaiian Islands
2 fighters and 1 tactical_bomber moved from 27 Sea Zone to 28 Sea Zone
2 carriers and 2 submarines moved from 11 Sea Zone to 28 Sea Zone
1 transport moved from 93 Sea Zone to 104 Sea Zone
Place Units - Americans
1 cruiser, 2 destroyers and 2 submarines placed in 11 Sea Zone
1 bomber and 2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans regular : -1.00
Japanese regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Tsinghai to Honan
2 infantry moved from Tsinghai to Hopei
1 fighter moved from Tsinghai to Hopei
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
Combat - Chinese
Battle in Honan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Honan, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Honan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Honan
1 infantry owned by the Chinese retreated to Tsinghai
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Yunnan
1 infantry moved from Tsinghai to Inner Mongolia
1 infantry moved from Tsinghai to Inner Mongolia
Place Units - Chinese
1 artillery and 4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
Chinese regular : 0.83
Japanese regular : 1.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 bomber, 1 cruiser, 2 destroyers, 2 fighters and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber, 3 fighters and 1 tactical_bomber moved from Hawaiian Islands to 27 Sea Zone
2 fighters moved from 28 Sea Zone to 27 Sea Zone
1 destroyer moved from 11 Sea Zone to 27 Sea Zone
Combat - Americans
Battle in 27 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 5 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber, 1 destroyer, 5 fighters and 1 tactical_bomber in 27 Sea Zone, round 2 : 3/8 hits, 4.00 expected hits
Japanese roll dice for 1 destroyer in 27 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 27 Sea Zone
Americans win with 1 bomber, 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 bomber moved from 27 Sea Zone to Hawaiian Islands
3 fighters moved from 27 Sea Zone to Hawaiian Islands
2 fighters and 1 tactical_bomber moved from 27 Sea Zone to 28 Sea Zone
2 carriers and 2 submarines moved from 11 Sea Zone to 28 Sea Zone
1 transport moved from 93 Sea Zone to 104 Sea Zone
Place Units - Americans
1 cruiser, 2 destroyers and 2 submarines placed in 11 Sea Zone
1 bomber and 2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Tsinghai to Honan
2 infantry moved from Tsinghai to Hopei
1 fighter moved from Tsinghai to Hopei
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
Combat - Chinese
Battle in Honan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Honan, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Honan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Honan
1 infantry owned by the Chinese retreated to Tsinghai
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Yunnan
1 infantry moved from Tsinghai to Inner Mongolia
1 infantry moved from Tsinghai to Inner Mongolia
Place Units - Chinese
1 artillery and 4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Purchase Units - British
British buy 1 armour, 2 fighters and 4 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x factory_major; Remaining resources: 13 PUs;
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 artilleries and 1 infantry moved from Ethiopia to 78 Sea Zone
2 artilleries, 1 carrier, 2 cruisers, 2 destroyers, 1 infantry and 2 transports moved from 78 Sea Zone to 100 Sea Zone
2 artilleries and 1 infantry moved from 100 Sea Zone to Alexandria
1 artillery and 1 infantry moved from Egypt to Alexandria
2 fighters and 1 tactical_bomber moved from Malta to Alexandria
1 infantry moved from Burma to Shan State
Combat - British
Battle in Alexandria
British attack with 3 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 fighter; Italians defend with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
British roll dice for 2 cruisers in Alexandria, round 2 : 1/2 hits, 1.00 expected hits
British roll dice for 3 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in Alexandria, round 2 : 2/8 hits, 3.33 expected hits
Italians roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Alexandria, round 2 : 3/6 hits, 2.67 expected hits
1 artillery owned by the Italians, 1 artillery owned by the British, 2 infantry owned by the Italians and 2 infantry owned by the British lost in Alexandria
British roll dice for 2 artilleries, 2 fighters and 1 tactical_bomber in Alexandria, round 3 : 1/5 hits, 2.33 expected hits
Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Alexandria, round 3 : 2/3 hits, 1.67 expected hits
1 mech_infantry owned by the Italians and 2 artilleries owned by the British lost in Alexandria
1 tactical_bomber owned by the British and 2 fighters owned by the British retreated
Italians win with 1 armour and 1 fighter remaining. Battle score for attacker is -3
Casualties for British: 3 artilleries and 2 infantry
Casualties for Italians: 1 artillery, 2 infantry and 1 mech_infantry
Non Combat Move - British
2 fighters moved from Alexandria to 100 Sea Zone
1 tactical_bomber moved from Alexandria to Egypt
1 mech_infantry moved from Ethiopia to Egypt
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from Rhodesia to Tanganyika Territory
1 infantry moved from Rhodesia to Belgian Congo
2 aaGuns and 4 infantry moved from Burma to Yunnan
1 infantry moved from Baluchistan to Southern Persia
British take Southern Persia from Neutral_Allies
1 artillery and 1 infantry moved from Quebec to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 90 Sea Zone
1 artillery and 1 infantry moved from 90 Sea Zone to Suriname
British take Suriname from Dutch
1 infantry moved from Gibraltar to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 88 Sea Zone
1 infantry moved from 88 Sea Zone to Brazil
British take Brazil from Neutral_Allies
1 bomber and 1 fighter moved from United Kingdom to Gibraltar
1 aaGun moved from Scotland to United Kingdom
3 infantry moved from Scotland to United Kingdom
Place Units - British
4 infantry placed in United Kingdom
1 armour and 2 fighters placed in Union of South Africa
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
1 artillery and 3 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in Eastern India change ownership: 1 artillery and 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0.83
Americans regular : -1.00
Italians regular : 0.67
Japanese regular : 1.00
British regular : -2.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 2 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Kenya to Anglo-Egyptian Sudan
Italians take Anglo-Egyptian Sudan from British
1 armour moved from Alexandria to Tobruk
1 bomber moved from Southern Italy to Egypt
1 armour moved from Yugoslavia to Southern Italy
2 infantry moved from Yugoslavia to Albania
1 infantry moved from Yugoslavia to Albania
1 armour moved from Yugoslavia to Greece
Combat - Italians
Strategic bombing raid in Egypt
British roll AA dice in Egypt : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Egypt causes 0 damage total.
Non Combat Move - Italians
1 infantry moved from Southern Italy to 99 Sea Zone
1 infantry moved from Southern Italy to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Greece
1 tactical_bomber moved from Southern Italy to Tobruk
Place Units - Italians
2 submarines and 1 transport placed in 99 Sea Zone
Turn Complete - Italians
Italians collect 13 PUs; end with 14 PUs
Combat Hit Differential Summary :
British AA : 0.83
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 55 Sea Zone to 43 Sea Zone
3 fighters moved from Queensland to 43 Sea Zone
2 infantry moved from Egypt to Alexandria
Combat - ANZAC
Battle in Alexandria
ANZAC attack with 2 infantry
Germans defend with 1 fighter
ANZAC roll dice for 2 infantry in Alexandria, round 2 : 0/2 hits, 0.33 expected hits
Italians roll dice for 1 fighter in Alexandria, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the ANZAC lost in Alexandria
ANZAC roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 fighter in Alexandria, round 3 : 1/1 hits, 0.67 expected hits
1 infantry owned by the ANZAC lost in Alexandria
Italians win with 1 fighter remaining. Battle score for attacker is -6
Casualties for ANZAC: 2 infantry
Battle in 43 Sea Zone
ANZAC attack with 1 cruiser, 1 destroyer and 3 fighters
Japanese defend with 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports
ANZAC roll dice for 1 cruiser, 1 destroyer and 3 fighters in 43 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
Combat Hit Differential Summary :
Italians regular : 0.67
ANZAC regular : -0.83
@nikola1975 2 hits in sz43. ool please
@dawgoneit Go as the game suggests all the way
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 55 Sea Zone to 43 Sea Zone
3 fighters moved from Queensland to 43 Sea Zone
2 infantry moved from Egypt to Alexandria
Combat - ANZAC
Battle in Alexandria
ANZAC attack with 2 infantry
Germans defend with 1 fighter
ANZAC roll dice for 2 infantry in Alexandria, round 2 : 0/2 hits, 0.33 expected hits
Italians roll dice for 1 fighter in Alexandria, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the ANZAC lost in Alexandria
ANZAC roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 fighter in Alexandria, round 3 : 1/1 hits, 0.67 expected hits
1 infantry owned by the ANZAC lost in Alexandria
Italians win with 1 fighter remaining. Battle score for attacker is -6
Casualties for ANZAC: 2 infantry
Battle in 43 Sea Zone
ANZAC attack with 1 cruiser, 1 destroyer and 3 fighters
Japanese defend with 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports
ANZAC roll dice for 1 cruiser, 1 destroyer and 3 fighters in 43 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
Japanese roll dice for 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports in 43 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
1 destroyer owned by the ANZAC and 1 carrier owned by the Japanese lost in 43 Sea Zone
ANZAC roll dice for 1 cruiser and 3 fighters in 43 Sea Zone, round 3 : 2/4 hits, 2.00 expected hits
Japanese roll dice for 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports in 43 Sea Zone, round 3 : 3/3 hits, 1.67 expected hits
1 tactical_bomber owned by the Japanese, 3 fighters owned by the ANZAC and 1 cruiser owned by the Japanese lost in 43 Sea Zone
ANZAC roll dice for 1 cruiser in 43 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 fighter and 2 transports in 43 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
1 cruiser owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 fighter and 2 transports remaining. Battle score for attacker is -12
Casualties for ANZAC: 1 cruiser, 1 destroyer and 3 fighters
Casualties for Japanese: 1 carrier, 1 cruiser and 1 tactical_bomber
1 fighter owned by the Japanese forced to land in Java
Non Combat Move - ANZAC
1 artillery and 2 infantry moved from New South Wales to Queensland
Place Units - ANZAC
3 submarines placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
Japanese regular : 0.83
Italians regular : 0.67
ANZAC regular : -1.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 55 Sea Zone to 43 Sea Zone
3 fighters moved from Queensland to 43 Sea Zone
2 infantry moved from Egypt to Alexandria
Combat - ANZAC
Battle in Alexandria
ANZAC attack with 2 infantry
Germans defend with 1 fighter
ANZAC roll dice for 2 infantry in Alexandria, round 2 : 0/2 hits, 0.33 expected hits
Italians roll dice for 1 fighter in Alexandria, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the ANZAC lost in Alexandria
ANZAC roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 fighter in Alexandria, round 3 : 1/1 hits, 0.67 expected hits
1 infantry owned by the ANZAC lost in Alexandria
Italians win with 1 fighter remaining. Battle score for attacker is -6
Casualties for ANZAC: 2 infantry
Battle in 43 Sea Zone
ANZAC attack with 1 cruiser, 1 destroyer and 3 fighters
Japanese defend with 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports
ANZAC roll dice for 1 cruiser, 1 destroyer and 3 fighters in 43 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
Japanese roll dice for 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports in 43 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
1 destroyer owned by the ANZAC and 1 carrier owned by the Japanese lost in 43 Sea Zone
ANZAC roll dice for 1 cruiser and 3 fighters in 43 Sea Zone, round 3 : 2/4 hits, 2.00 expected hits
Japanese roll dice for 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports in 43 Sea Zone, round 3 : 3/3 hits, 1.67 expected hits
1 tactical_bomber owned by the Japanese, 3 fighters owned by the ANZAC and 1 cruiser owned by the Japanese lost in 43 Sea Zone
ANZAC roll dice for 1 cruiser in 43 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 fighter and 2 transports in 43 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
1 cruiser owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 fighter and 2 transports remaining. Battle score for attacker is -12
Casualties for ANZAC: 1 cruiser, 1 destroyer and 3 fighters
Casualties for Japanese: 1 carrier, 1 cruiser and 1 tactical_bomber
1 fighter owned by the Japanese forced to land in Java
Non Combat Move - ANZAC
1 artillery and 2 infantry moved from New South Wales to Queensland
Place Units - ANZAC
3 submarines placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
3 infantry moved from Algeria to Morocco
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.83
Italians regular : 0.67
ANZAC regular : -1.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 2 destroyers, 3 infantry and 1 submarine; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
2 artilleries and 4 infantry moved from Romania to Bessarabia
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Karelia
5 infantry moved from Vyborg to Karelia
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Southern Belarus
2 armour, 4 artilleries and 16 infantry moved from Eastern Poland to Southern Belarus
1 bomber moved from Southern Italy to Western Ukraine
1 fighter moved from Alexandria to Tobruk
1 fighter moved from Western Germany to Southern Italy
1 fighter moved from Western Germany to Southern Italy
1 armour moved from Greece to Romania
2 infantry moved from Greece to Bulgaria
1 carrier moved from 116 Sea Zone to 115 Sea Zone
2 fighters moved from 116 Sea Zone to 115 Sea Zone
1 cruiser moved from 117 Sea Zone to 115 Sea Zone
1 transport moved from 116 Sea Zone to 115 Sea Zone
2 transports moved from 117 Sea Zone to 115 Sea Zone
1 infantry moved from Western Germany to Holland Belgium
1 artillery moved from Holland Belgium to Western Germany
1 infantry moved from Western Germany to France
1 armour and 1 mech_infantry moved from Southern France to Austria
5 armour and 4 mech_infantrys moved from Germany to Eastern Poland
1 artillery and 2 infantry moved from Germany to Poland
1 artillery and 1 infantry moved from Germany to Poland
1 artillery and 1 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
1 artillery and 1 infantry moved from Germany to Poland
1 infantry moved from Eastern Poland to Southern Belarus
1 infantry moved from Eastern Poland to Southern Belarus
1 bomber moved from Southern Italy to Western Ukraine
2 tactical_bombers moved from Poland to Western Ukraine
Combat - Germans
Battle in Bessarabia
Germans attack with 2 artilleries and 4 infantry
Russians defend with 1 infantry
Germans roll dice for 2 artilleries and 4 infantry in Bessarabia, round 2 : 2/6 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans win, taking Bessarabia from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 2 bombers, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 bombers, 1 infantry and 2 tactical_bombers in Western Ukraine, round 2 : 1/5 hits, 2.17 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 bombers, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern Belarus
Germans attack with 2 armour, 4 artilleries and 19 infantry
Russians defend with 1 infantry
Germans roll dice for 2 armour, 4 artilleries and 19 infantry in Southern Belarus, round 2 : 3/25 hits, 6.17 expected hits
Russians roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Southern Belarus
Germans win, taking Southern Belarus from Russians with 2 armour, 4 artilleries and 19 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 aaGuns moved from Western Germany to Germany
2 tactical_bombers moved from Western Ukraine to Eastern Poland
2 bombers moved from Western Ukraine to Eastern Poland
1 tactical_bomber moved from Western Germany to Eastern Poland
Place Units - Germans
2 destroyers and 1 submarine placed in 115 Sea Zone
1 artillery and 2 infantry placed in Romania
2 armour, 1 artillery and 1 infantry placed in Germany
Turn Complete - Germans
Germans collect 48 PUs; end with 48 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Russians regular : 0.00
Germans regular : -4.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 4 artilleries, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 submarine moved from 113 Sea Zone to 108 Sea Zone
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
14 infantry moved from Amur to Northern Manchuria
Chinese take Northern Manchuria from Japanese
Combat - Russians
Non Combat Move - Russians
2 aaGuns, 1 armour, 4 artilleries, 2 fighters, 12 infantry and 1 tactical_bomber moved from Leningrad to Novgorod
2 aaGuns, 2 artilleries and 4 infantry moved from Bryansk to Russia
1 infantry moved from Baltic States to Northern Belarus
1 infantry moved from Northern Belarus to Smolensk
2 armour and 2 mech_infantrys moved from Kursk to Russia
2 infantry moved from Northern Caucasus to Rostov
3 infantry moved from Ukraine to Kursk
Place Units - Russians
1 infantry placed in Leningrad
1 infantry placed in Ukraine
1 infantry placed in Leningrad
1 infantry placed in Leningrad
1 infantry and 1 mech_infantry placed in Siberia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Amur: 2 aaGuns
EDIT: Adding units owned by Russians to Northern Manchuria: 2 aaGuns
EDIT: Turning off Edit Mode
4 artilleries and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 45 PUs; end with 45 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 48 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 52 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 54 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 2 carriers, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Hunan to Kwangsi
1 bomber moved from French Indo China to Eastern India
1 fighter and 1 tactical_bomber moved from French Indo China to Malaya
1 destroyer moved from 59 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Malaya
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
1 artillery and 1 infantry moved from Southern Manchuria to Korea
1 infantry moved from French Indo China to Shan State
1 fighter moved from Java to Shan State
1 fighter moved from French Indo China to Malaya
1 artillery moved from Hunan to Hopei
1 infantry moved from Hunan to Hopei
1 bomber moved from Wake Island to Korea
1 carrier moved from 7 Sea Zone to 36 Sea Zone
1 transport moved from 43 Sea Zone to 45 Sea Zone
1 infantry moved from Celebes to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Java to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Malaya
1 transport moved from 38 Sea Zone to 43 Sea Zone
1 artillery moved from Java to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 38 Sea Zone
1 infantry moved from Sumatra to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Malaya
1 artillery moved from Manilla to Davao
1 submarine moved from 7 Sea Zone to 5 Sea Zone
1 submarine moved from 7 Sea Zone to 6 Sea Zone
1 marine moved from Midway to 25 Sea Zone
1 cruiser and 1 marine moved from 25 Sea Zone to 34 Sea Zone
1 marine moved from Gilbert Islands to 33 Sea Zone
1 cruiser and 1 marine moved from 33 Sea Zone to 34 Sea Zone
2 carriers moved from 32 Sea Zone to 34 Sea Zone
2 fighters and 2 tactical_bombers moved from 32 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from Wake Island to Caroline Islands
1 fighter moved from Wake Island to Caroline Islands
1 marine moved from Guam to 22 Sea Zone
1 battleship and 1 marine moved from 22 Sea Zone to 36 Sea Zone
1 battleship moved from 24 Sea Zone to 34 Sea Zone
1 transport moved from 45 Sea Zone to 36 Sea Zone
1 artillery and 2 infantry moved from Shantung to Jehol
1 artillery and 1 infantry moved from Anhwe to Jehol
1 mech_infantry moved from Kiangsi to Jehol
4 infantry moved from Southern Manchuria to Jehol
Combat - Japanese
Strategic bombing raid in Eastern India
UK_Pacific roll AA dice in Eastern India : 0/1 hits, 0.17 expected hits
Bombing raid in Eastern India rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Eastern India causes 3 damage total.
Battle in Hopei
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 3/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 fighter and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Malaya
Japanese attack with 2 artilleries, 3 fighters, 2 infantry and 2 tactical_bombers
British defend with 3 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 artilleries, 3 fighters, 2 infantry and 2 tactical_bombers in Malaya, round 2 : 2/9 hits, 4.17 expected hits
UK_Pacific roll dice for 4 infantry in Malaya, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the British lost in Malaya
Japanese roll dice for 2 artilleries, 3 fighters and 2 tactical_bombers in Malaya, round 3 : 2/7 hits, 3.50 expected hits
UK_Pacific roll dice for 2 infantry in Malaya, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC and 1 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 2 artilleries, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Casualties for British: 3 infantry
Casualties for ANZAC: 1 infantry
Battle in Korea
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Korea, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Korea to Japan
1 fighter and 1 tactical_bomber moved from Wake Island to 7 Sea Zone
1 tactical_bomber moved from Kwangsi to 36 Sea Zone
1 fighter moved from Kwangsi to French Indo China
1 fighter moved from Shan State to French Indo China
1 fighter and 1 tactical_bomber moved from Malaya to French Indo China
1 fighter and 1 tactical_bomber moved from Malaya to French Indo China
1 fighter moved from Malaya to French Indo China
1 aaGun moved from Southern Manchuria to Jehol
1 infantry and 1 marine moved from 36 Sea Zone to Davao
2 marines moved from 34 Sea Zone to Caroline Islands
1 bomber moved from Eastern India to French Indo China
Place Units - Japanese
2 carriers and 2 transports placed in 7 Sea Zone
Japanese undo move 1.
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 7 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
2 carriers and 2 transports placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
1 armour placed in Shantung
1 armour, 1 infantry and 1 mech_infantry placed in French Indo China
1 artillery and 1 infantry placed in Shantung
Turn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Japanese regular : -1.67
UK_Pacific AA : -0.17
UK_Pacific regular : 0.67
Russians regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 3 destroyers and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 battleship, 3 carriers, 2 fighters, 2 submarines, 1 tactical_bomber and 1 transport moved from 28 Sea Zone to 27 Sea Zone
1 cruiser, 2 destroyers and 2 submarines moved from 11 Sea Zone to 27 Sea Zone
1 bomber moved from Western United States to Hawaiian Islands
1 bomber moved from Hawaiian Islands to Queensland
2 fighters moved from Hawaiian Islands to Queensland
1 infantry moved from Eastern United States to 104 Sea Zone
1 mech_infantry moved from Eastern United States to 104 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
Combat - Americans
Non Combat Move - Americans
1 destroyer moved from 27 Sea Zone to 55 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
2 fighters moved from Western United States to 27 Sea Zone
1 mech_infantry moved from Western United States to Eastern United States
1 artillery moved from Central United States to Western United States
Place Units - Americans
1 destroyer and 1 submarine placed in 104 Sea Zone
1 carrier, 2 destroyers and 2 submarines placed in 11 Sea Zone
1 bomber placed in Western United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Szechwan to Hopei
1 fighter moved from Yunnan to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Hopei to Yunnan
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Szechwan
Place Units - Chinese
1 infantry placed in Kweichow
1 artillery placed in Szechwan
1 artillery and 1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17
Japanese regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 3 destroyers and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 battleship, 3 carriers, 2 fighters, 2 submarines, 1 tactical_bomber and 1 transport moved from 28 Sea Zone to 27 Sea Zone
1 cruiser, 2 destroyers and 2 submarines moved from 11 Sea Zone to 27 Sea Zone
1 bomber moved from Western United States to Hawaiian Islands
1 bomber moved from Hawaiian Islands to Queensland
2 fighters moved from Hawaiian Islands to Queensland
1 infantry moved from Eastern United States to 104 Sea Zone
1 mech_infantry moved from Eastern United States to 104 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
Combat - Americans
Non Combat Move - Americans
1 destroyer moved from 27 Sea Zone to 55 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
2 fighters moved from Western United States to 27 Sea Zone
1 mech_infantry moved from Western United States to Eastern United States
1 artillery moved from Central United States to Western United States
Place Units - Americans
1 destroyer and 1 submarine placed in 104 Sea Zone
1 carrier, 2 destroyers and 2 submarines placed in 11 Sea Zone
1 bomber placed in Western United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Szechwan to Hopei
1 fighter moved from Yunnan to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Hopei to Yunnan
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Szechwan
Place Units - Chinese
1 infantry placed in Kweichow
1 artillery placed in Szechwan
1 artillery and 1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Purchase Units - British
British buy 1 destroyer, 1 factory_minor, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 2x factory_major; Remaining resources: 12 PUs;
UK_Pacific buy 1 armour and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Yunnan to Shan State
3 artilleries and 6 infantry moved from Eastern India to Burma
2 infantry moved from Yunnan to Kwangsi
2 fighters and 1 tactical_bomber moved from Yunnan to Kwangsi
2 fighters moved from Gibraltar to 100 Sea Zone
1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
1 mech_infantry moved from Belgian Congo to Anglo-Egyptian Sudan
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 fighter moved from Union of South Africa to Anglo-Egyptian Sudan
1 mech_infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 bomber moved from Gibraltar to Egypt
1 fighter moved from Union of South Africa to Anglo-Egyptian Sudan
2 fighters moved from 100 Sea Zone to Iraq
1 tactical_bomber moved from Egypt to Iraq
3 infantry moved from Southern Persia to Iraq
Combat - British
Battle in Iraq
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 1/6 hits, 2.17 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Iraq, round 3 : 2/6 hits, 2.17 expected hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantry
Battle in Kwangsi
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 3/5 hits, 2.00 expected hits
Japanese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi
British win, taking Kwangsi from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Anglo-Egyptian Sudan
British attack with 2 fighters, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Anglo-Egyptian Sudan, round 2 : 2/4 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo-Egyptian Sudan
British win, taking Anglo-Egyptian Sudan from Italians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 mech_infantry moved from Belgian Congo to Egypt
2 fighters moved from Anglo-Egyptian Sudan to Egypt
2 fighters and 1 tactical_bomber moved from Iraq to Egypt
1 armour moved from Union of South Africa to Belgian Congo
2 infantry moved from Brazil to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Suriname to 90 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 90 Sea Zone to 93 Sea Zone
1 artillery and 3 infantry moved from 93 Sea Zone to Gibraltar
2 infantry moved from Brazil to Suriname
2 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan
Place Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 93 Sea Zone: 2 infantry, 2 mech_infantrys and 1 transport
EDIT: Adding units owned by Americans to 93 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Gibraltar: 1 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
1 factory_minor placed in Egypt
1 destroyer placed in 113 Sea Zone
1 fighter, 1 infantry and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Place Units - UK_Pacific
1 armour and 2 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in Eastern India change ownership: 1 armour and 2 infantry
Combat Hit Differential Summary :
Chinese regular : 0.17
Italians regular : 0.67
Japanese regular : 0.00
Neutral_Axis regular : -1.67
British regular : 0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 battleship moved from 99 Sea Zone to 100 Sea Zone
1 destroyer moved from 99 Sea Zone to 100 Sea Zone
2 cruisers moved from 99 Sea Zone to 100 Sea Zone
2 submarines moved from 99 Sea Zone to 100 Sea Zone
1 tactical_bomber moved from Tobruk to 100 Sea Zone
1 fighter moved from Southern Italy to 100 Sea Zone
Combat - Italians
Battle in 100 Sea Zone
Italians attack with 1 battleship, 2 cruisers, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
British defend with 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 transports
Italians roll dice for 2 submarines in 100 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 carrier owned by the British
Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber in 100 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits
British roll dice for 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 transports in 100 Sea Zone, round 2 : 3/7 hits, 3.17 expected hits
Units damaged: 1 battleship owned by the Italians
1 destroyer owned by the Italians, 2 destroyers owned by the British, 1 submarine owned by the Italians and 1 carrier owned by the British lost in 100 Sea Zone
Italians roll dice for 1 submarine in 100 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 battleship, 2 cruisers, 1 fighter and 1 tactical_bomber in 100 Sea Zone, round 3 : 4/5 hits, 2.83 expected hits
British roll dice for 2 cruisers and 2 transports in 100 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
British roll dice for 2 fighters in 100 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
2 cruisers owned by the Italians, 2 cruisers owned by the British, 1 submarine owned by the Italians and 2 fighters owned by the British lost in 100 Sea Zone
2 transports owned by the British lost in 100 Sea Zone
Italians win, taking 100 Sea Zone from Neutral with 1 battleship, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 44
Casualties for Italians: 2 cruisers, 1 destroyer and 2 submarines
Casualties for British: 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 transports
Non Combat Move - Italians
1 tactical_bomber moved from 100 Sea Zone to Tobruk
1 fighter moved from 100 Sea Zone to Tobruk
1 infantry moved from Albania to Greece
2 infantry moved from Albania to Greece
Place Units - Italians
1 destroyer placed in 99 Sea Zone
2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians regular : 1.00
British regular : 0.50
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
Place Units - ANZAC
1 armour, 1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
Place Units - ANZAC
1 armour, 1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Combat Move - French
1 destroyer moved from 83 Sea Zone to 100 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan
Combat - French
Battle in 100 Sea Zone
French attack with 1 destroyer
Italians defend with 1 battleship
French roll dice for 1 destroyer in 100 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 battleship in 100 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 destroyer owned by the French and 1 battleship owned by the Italians lost in 100 Sea Zone
Italians win with no units remaining. Battle score for attacker is 10
Casualties for French: 1 destroyer
Casualties for Italians: 1 battleship
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Italians regular : 0.33
French regular : 0.67