TinCanoftheSea Allies -VS- dawgoneit Axis OOB +21


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 transport moved from 54 Sea Zone to 45 Sea Zone
            2 infantry moved from Dutch New Guinea to 45 Sea Zone
            2 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
    
        Combat - ANZAC
            Battle in Philippines
            Battle in Celebes
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
                ANZAC win, taking Philippines from Japanese, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 destroyer moved from 45 Sea Zone to 44 Sea Zone
            1 destroyer moved from 54 Sea Zone to 44 Sea Zone
            1 bomber moved from Queensland to Kweichow
            1 fighter moved from Java to 54 Sea Zone
            2 fighters moved from Yunnan to Kweichow
            2 submarines moved from 54 Sea Zone to 43 Sea Zone
            1 submarine moved from 54 Sea Zone to 37 Sea Zone
    
        Place Units - ANZAC
            1 carrier and 2 transports placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 21 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    ANZAC regular : 0.33
    

    Savegame


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 18 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Western Ukraine to Bryansk
            1 fighter and 1 tactical_bomber moved from Western Ukraine to Bryansk
            2 infantry moved from Belarus to Smolensk
            1 fighter and 1 tactical_bomber moved from Western Ukraine to Smolensk
            1 mech_infantry moved from Western Ukraine to Rostov
            1 fighter and 1 tactical_bomber moved from Western Ukraine to Western Germany
            1 bomber moved from Western Ukraine to Western Germany
            1 infantry moved from Archangel to Vologda
            1 infantry moved from Nenetsia to Urals
                  Germans take Urals from Russians
            3 armour moved from Western Ukraine to Romania
            1 mech_infantry moved from Eastern Poland to Romania
            6 mech_infantrys moved from Western Ukraine to Romania
            1 armour moved from Eastern Poland to Romania
            7 armour moved from Western Ukraine to Romania
            2 infantry moved from Greece to Bulgaria
            1 armour, 1 artillery and 4 infantry moved from Belarus to Eastern Poland
            1 armour moved from Eastern Poland to Romania
    
        Combat - Germans
            Battle in Smolensk
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Bryansk
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Bryansk to Romania
            1 fighter and 1 tactical_bomber moved from Smolensk to Eastern Poland
            1 artillery and 2 infantry moved from Novgorod to Belarus
            1 aaGun, 3 artilleries and 3 infantry moved from Archangel to Belarus
            2 infantry moved from Finland to Norway
            8 infantry moved from Western Germany to 113 Sea Zone
            4 infantry moved from Germany to 113 Sea Zone
            12 infantry and 6 transports moved from 113 Sea Zone to 115 Sea Zone
            12 infantry moved from 115 Sea Zone to Baltic States
            6 infantry moved from Germany to Poland
            1 battleship, 1 cruiser and 2 destroyers moved from 113 Sea Zone to 112 Sea Zone
    
        Place Units - Germans
            1 artillery and 2 infantry placed in Novgorod
            9 infantry and 1 mech_infantry placed in Germany
            7 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,1,4
            Germans collect 54 PUs (4 lost to blockades); end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.67
    Germans regular : 1.00
    

    Savegame



  • Says Germany but still should work



  • d0dde850-8ae6-4e05-81cf-f7ca8d2310c5-triplea_37796_8uUS.tsvg I’m guessing you wanna use Kamikaze’s, what are the orders?


  • @tincanofthesea 1 on each destroyer


  • D dawgoneit referenced this topic on

  • @tincanofthesea welp! I don’t think i can come back from that. Your game


  • @dawgoneit It definitely isn’t likely, thanks for the great game. Any post game thoughts?




  • Just callin it like I see it haha. Wanna play again now or sometime and just switch sides?


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