tech die
it hits on 1 or 2
“hits on a 2” is just trying to be inline with original game terminology “defends on a 2”
we need to reword it to say 2 or less to avoid confusion.
ships in “middle of repair”
the current wording lets you defend and repair at the same thing
feedback/comments required
i think to repair a ship you only have to touch a sea zone thats adjacent to your factory except that UK/ USA can repair in each others factories. So simply you need to just move into the zone during movement. You can move into the zone and continue to move out ( providing you have MP)
I also think we may consider a cost for repair: roll d6… that = IPC cost to repair, if you roll a 6 you must combine the first result with a second result. If we do this we can eliminate the rule where the two hit naval units have to be hit a second time before another BB or CA gets a new hit.
what you think?
DAS when under attack?
yes air units can perform DAS even if its own territory is under conventional attack
No they cant. They cant fly away to support other territories if the territory they are in is under attack. If it says this it must be changed back.
only way to stop enemy from declaring DAS with air units at Germany is to use a sufficient number of CA units to perform CA on Germany
yes thats true but what do you mean ‘sufficient’?
note air units defending from a CA still defending normally (in the same territory), and air missions are resolved before normal combat
wait. huh? CA is done against territories that your not bringing in land units. Otherwise if your bringing in planes to support ground units ( GS mission) you must fight multi round air combat for air supremacy. Their is not such thing is CA missions in this event. CA is only a one round affair where the only units involved are air units.
CA stopping DAS
yes CA stops defending air units from performing DAS, though you need X CA units to stop X defending air units from performing DAS
please elaborate? “x ca units to stop x” where is this in the rules?
IL: CA prohibits the defender from allocating his planes that hes defending with against your counter air mission. So he cannot use DAS to support battles.
not exactly sure what you mean
CA is only plan on plane battle: one round. You cannot perform CA over a territory that your also performing land combat, because that crosses the line of what GS (ground support mission is) CA can deprive the enemy of using his air units to support other land battles as part of his DAS missions he can allocate as the passive player. Its a way to pin his forces , but you are trying to mix this one round CA thing, with the multi round GS missions where you get air superiority first.
Air Supermacy and opening-fire
the idea is for air units to preempt land units
by the way it is dogfighting that we wanted to be longer and happen in parallel to land units fighting on the ground but functionally its close enough to have air units fire in opening-fire, to be simpler
IL: You cannot CA a territory your already attacking. CA is for territories that your NOT attacking with ground units and ONLY by air.
actually we don’t that restriction
also CA is an air mission henf resolved before normal combat, one cycle aerial combat and then goes home
That last point is crucial. I think the other poster had a major issue of whether planes are staying to fight against land targets. Thats method makes sence. Make sure its clear in the rules, because i don’t find that line in the rules either.
If this were the case, then I’d just send in CA to tie up FTRs so there could be no Air Supremacy and I wouldn’t have to worry about bad odds with my FTRs (e.g., Dogfight ATK 2 vs. 3 DEF)
CA ties down only the same number of defending air units
and during the CA defending air units still have better odds
ok this makes sence… make sure its clear in all versions . I don’t think its written that way but it should be.
IL:Yes all defending planes defend for air superiority, however, bombers do not perform DAS mission. that is to say they don’t fly over to assist with defending territories.
no this is not in the rules
if you want to revise tell me which of the full list of air units can and cannot perform DAS
all units except bombers ( including jet bombers)… If they are in a territory thats under attack, they can retreat like any other defending unit.
Just to clarify this – ground units that are killed by air units don’t get to fire this round and are removed from play before “Main-round” of combat.
yep, the combat sequence specified when do you remove casualties.
ok i read that wrong.