Had to edit souther france again to Italy, expect some more bugs
PtV Nikola1975 (Axis+7) vs FlyingBadger (Allies)
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@FlyingBadger Use the second save pls ;)
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 2 artilleries and 1 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 aaGuns, 1 artillery, 4 fighters and 8 infantry moved from Queensland to New South Wales 1 marine moved from New South Wales to 64 Sea Zone 1 cruiser, 1 destroyer, 1 marine, 1 submarine and 1 transport moved from 64 Sea Zone to 30 Sea Zone 1 marine moved from 30 Sea Zone to Line Islands Place Units - ANZAC 2 artilleries and 1 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 6,5,3,1,6,6,4,4,6,1,4,3,1,2,4,6,2,2,1,4,1 ANZAC collect 8 PUs (2 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 2 artilleries and 1 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 aaGuns, 1 artillery, 4 fighters and 8 infantry moved from Queensland to New South Wales 1 marine moved from New South Wales to 64 Sea Zone 1 cruiser, 1 destroyer, 1 marine, 1 submarine and 1 transport moved from 64 Sea Zone to 30 Sea Zone 1 marine moved from 30 Sea Zone to Line Islands Place Units - ANZAC 2 artilleries and 1 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 6,5,3,1,6,6,4,4,6,1,4,3,1,2,4,6,2,2,1,4,1 ANZAC collect 8 PUs (2 lost to blockades); end with 9 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Belgian Congo to Tanganyika Territory Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 2 artilleries, 1 destroyer, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Ukraine to Rostov 2 infantry moved from Vyborg to Leningrad 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 bomber moved from Yugoslavia to Northern Belarus 2 infantry moved from Baltic States to Northern Belarus 1 artillery moved from Baltic States to Northern Belarus 1 fighter moved from Greece to Rostov 1 tactical_bomber moved from Greece to Rostov 1 fighter moved from Western Germany to Northern Belarus 1 fighter moved from Greece to Rostov 4 infantry moved from Baltic States to Leningrad 3 armour and 2 mech_infantrys moved from Baltic States to Leningrad 2 infantry moved from Eastern Poland to Southern Belarus 1 armour moved from Eastern Poland to Southern Belarus 1 mech_infantry moved from Eastern Poland to Southern Belarus 1 infantry moved from Archangel to Nenetsia Germans take Nenetsia from Russians 2 infantry moved from Archangel to Leningrad 1 infantry moved from Archangel to Leningrad 1 artillery moved from Baltic States to Leningrad 1 infantry moved from Eastern Poland to Southern Belarus Combat - Germans Battle in Northern Belarus Germans attack with 1 artillery, 1 bomber, 1 fighter and 2 infantry Russians defend with 3 infantry Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in Northern Belarus, round 2 : 1/5 hits, 1.83 expected hits Russians roll dice for 3 infantry in Northern Belarus, round 2 : 3/3 hits, 1.00 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Northern Belarus 1 bomber owned by the Germans and 1 fighter owned by the Germans retreated Russians win with 2 infantry remaining. Battle score for attacker is -7 Casualties for Germans: 1 artillery and 2 infantry Casualties for Russians: 1 infantry Battle in Leningrad Germans attack with 3 armour, 1 artillery, 9 infantry and 2 mech_infantrys Russians defend with 1 airfield, 2 artilleries, 1 harbour and 2 infantry Germans roll dice for 3 armour, 1 artillery, 9 infantry and 2 mech_infantrys in Leningrad, round 2 : 4/15 hits, 4.17 expected hits Russians roll dice for 2 artilleries and 2 infantry in Leningrad, round 2 : 1/4 hits, 1.33 expected hits 2 infantry owned by the Russians, 2 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Leningrad Germans win, taking Leningrad from Russians with 3 armour, 1 artillery, 8 infantry and 2 mech_infantrys remaining. Battle score for attacker is 11 Casualties for Germans: 1 infantry Casualties for Russians: 2 artilleries and 2 infantry Battle in Southern Belarus Germans attack with 1 armour, 3 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 3 infantry and 1 mech_infantry in Southern Belarus, round 2 : 1/5 hits, 1.33 expected hits Russians roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Southern Belarus Germans win, taking Southern Belarus from Russians with 1 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 4/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 2 fighters moved from Rostov to Ukraine 1 tactical_bomber moved from Rostov to Ukraine 1 artillery and 2 infantry moved from Bessarabia to Ukraine 3 armour and 1 infantry moved from Western Ukraine to Ukraine 1 armour moved from Eastern Poland to Ukraine 1 fighter moved from Northern Belarus to Eastern Poland 1 armour moved from Eastern Poland to Ukraine 1 bomber moved from Northern Belarus to Ukraine 1 artillery and 2 infantry moved from Romania to Bessarabia 1 mech_infantry moved from Slovakia Hungary to Western Ukraine 1 aaGun moved from Baltic States to Leningrad 3 infantry moved from Poland to Baltic States 1 artillery and 3 infantry moved from Poland to Eastern Poland 2 artilleries and 4 infantry moved from Germany to Poland 1 artillery moved from Holland Belgium to Western Germany 1 artillery moved from Western Germany to Germany 2 fighters and 1 tactical_bomber moved from Alexandria to Greece 1 armour moved from Southern Italy to Yugoslavia Place Units - Germans 1 destroyer placed in 113 Sea Zone 1 artillery and 2 infantry placed in Romania 5 armour, 1 artillery, 2 infantry and 2 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 53 PUs; end with 53 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 64 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Russians regular : 2.00 Germans regular : 0.83
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 5 Purchase Units - Russians Russians buy 4 artilleries and 10 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Amur to Korea Russians take Korea from Japanese 1 infantry moved from Amur to Northern Manchuria Chinese take Northern Manchuria from Japanese 2 fighters and 1 tactical_bomber moved from Russia to Vologda 1 infantry moved from Novgorod to Vologda Combat - Russians Battle in Vologda Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Vologda to Russia 2 aaGuns, 3 artilleries and 13 infantry moved from Amur to Northern Manchuria 1 infantry moved from Russia to Gorky 1 infantry moved from Novgorod to Yaroslavl 2 infantry moved from Northern Belarus to Smolensk 2 aaGuns, 2 artilleries and 5 infantry moved from Novgorod to Smolensk 1 infantry moved from Russia to Gorky 1 artillery and 3 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Bryansk 4 artilleries and 6 infantry moved from Tula to Kursk 1 infantry moved from Southern Caucasus to Northwest Persia 1 infantry moved from Northern Caucasus to Southern Caucasus 1 infantry moved from Stalingrad to Northern Caucasus 1 infantry moved from Stalingrad to Rostov 1 artillery moved from Northern Caucasus to Stalingrad 1 artillery moved from Stalingrad to Tambov 3 infantry moved from Urals to Samara 1 submarine moved from 93 Sea Zone to 95 Sea Zone 1 artillery and 2 infantry moved from Russia to Tula Place Units - Russians 4 artilleries and 6 infantry placed in Russia 3 infantry placed in Stalingrad 1 infantry placed in Urals Turn Complete - Russians Russians collect 39 PUs; end with 39 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -0.83
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 armour, 1 artillery, 1 destroyer, 1 fighter, 6 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 1 bomber moved from French Indo China to Korea 1 artillery and 1 infantry moved from Southern Manchuria to Korea 1 transport moved from 36 Sea Zone to 35 Sea Zone 2 infantry moved from Caroline Islands to 35 Sea Zone 1 marine moved from Solomon Islands to 55 Sea Zone 1 marine moved from 55 Sea Zone to Queensland 1 infantry moved from Honan to Inner Mongolia Japanese take Inner Mongolia from Chinese 1 infantry moved from Honan to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Shansi to Honan 1 infantry moved from Anhwe to Shansi 1 infantry moved from Shantung to Anhwe 1 infantry moved from Shantung to Jehol 1 artillery moved from Shantung to Jehol 1 armour moved from Shansi to Southern Manchuria 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 infantry moved from Kyushu to 20 Sea Zone 1 infantry moved from Kyushu to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Siberia 1 artillery and 1 infantry moved from Malaya to 38 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 56 Sea Zone 1 artillery and 1 infantry moved from 56 Sea Zone to Northern Australia 1 marine moved from Solomon Islands to 55 Sea Zone 1 cruiser and 1 marine moved from 55 Sea Zone to 56 Sea Zone 1 marine moved from 56 Sea Zone to Northern Australia 2 infantry and 1 transport moved from 35 Sea Zone to 56 Sea Zone 2 infantry moved from 56 Sea Zone to Northern Australia 2 artilleries and 4 infantry moved from Davao to 36 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 36 Sea Zone to 56 Sea Zone 2 artilleries and 4 infantry moved from 56 Sea Zone to Northern Australia 1 submarine moved from 35 Sea Zone to 64 Sea Zone 1 carrier moved from 36 Sea Zone to 56 Sea Zone 1 submarine moved from 55 Sea Zone to 64 Sea Zone Combat - Japanese Battle in Siberia Battle in Northern Australia Battle in Queensland Battle in Korea Japanese attack with 1 artillery, 1 bomber and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Korea, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Korea Japanese win, taking Siberia from Russians, taking Northern Australia from ANZAC, taking Queensland from ANZAC, taking Korea from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Trigger Japanese Destroy Factories Siberia: has removed 1 factory_minor owned by Japanese in Siberia Non Combat Move - Japanese Trigger Siberia Has Fallen to Japanese Switch: Setting switch to false for conditionAttachment_Russian_Siberia_Factory_May_Be_Destroyed_Japanese attached to Japanese 1 bomber moved from Korea to Southern Manchuria 1 fighter and 2 tactical_bombers moved from Malaya to French Indo China 1 submarine moved from 34 Sea Zone to 35 Sea Zone 1 destroyer moved from 34 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Caroline Islands to 56 Sea Zone 2 fighters moved from Caroline Islands to New Guinea 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 destroyer moved from 7 Sea Zone to 17 Sea Zone 1 bomber moved from Caroline Islands to New Guinea 2 fighters and 1 tactical_bomber moved from French Indo China to Southern Manchuria 1 destroyer moved from 35 Sea Zone to 50 Sea Zone Place Units - Japanese 1 submarine placed in 6 Sea Zone 1 destroyer placed in 7 Sea Zone 2 transports placed in 7 Sea Zone 1 fighter and 1 tactical_bomber placed in Japan 1 armour and 1 infantry placed in French Indo China 1 infantry placed in French Indo China 1 armour, 1 artillery and 1 infantry placed in Shantung 3 infantry placed in Malaya Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 75 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Japanese regular : -0.17 Russians regular : -0.33
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 5 Purchase Units - Americans Americans buy 3 artilleries, 1 carrier, 2 destroyers, 5 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 3 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan British take Anglo-Egyptian Sudan from Italians 1 armour, 1 infantry and 1 mech_infantry moved from Libya to Tobruk 2 fighters moved from Egypt to Tobruk 2 fighters and 1 tactical_bomber moved from 27 Sea Zone to 17 Sea Zone 1 marine moved from Hawaiian Islands to 27 Sea Zone 1 cruiser and 1 marine moved from 27 Sea Zone to 32 Sea Zone 1 marine moved from 32 Sea Zone to Marshall Islands 1 infantry moved from Midway to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone 1 infantry moved from 32 Sea Zone to Marshall Islands 3 fighters moved from 27 Sea Zone to Marshall Islands 1 submarine moved from 27 Sea Zone to 17 Sea Zone Americans take 27 Sea Zone from Japanese Combat - Americans Battle in Marshall Islands Americans attack with 3 fighters, 1 infantry and 1 marine Japanese defend with 1 infantry Americans roll dice for 1 cruiser in Marshall Islands, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Marshall Islands Americans win, taking Marshall Islands from Japanese with 3 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 17 Sea Zone Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters and 1 tactical_bomber in 17 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 17 Sea Zone Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Tobruk Americans attack with 1 armour, 2 fighters, 1 infantry and 1 mech_infantry Italians defend with 1 artillery and 1 infantry Americans roll dice for 1 armour, 2 fighters, 1 infantry and 1 mech_infantry in Tobruk, round 2 : 4/5 hits, 2.00 expected hits Italians roll dice for 1 artillery and 1 infantry in Tobruk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Tobruk Americans win, taking Tobruk from Italians with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - Americans 2 fighters moved from Tobruk to Egypt 1 infantry moved from Tunisia to Libya 1 armour and 1 mech_infantry moved from Morocco to Tunisia 2 infantry moved from Morocco to Algeria 1 armour, 2 infantry and 1 mech_infantry moved from Eastern United States to 104 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone 2 transports moved from 93 Sea Zone to 104 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco 1 fighter and 1 tactical_bomber moved from Eastern United States to 11 Sea Zone 1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone 1 aaGun, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 destroyer moved from 26 Sea Zone to 27 Sea Zone 2 fighters and 1 tactical_bomber moved from 17 Sea Zone to 27 Sea Zone 3 fighters moved from Marshall Islands to 27 Sea Zone 2 aaGuns and 2 infantry moved from 27 Sea Zone to Hawaiian Islands 1 destroyer moved from 27 Sea Zone to 32 Sea Zone 2 transports moved from 84 Sea Zone to 89 Sea Zone Place Units - Americans 1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 11 Sea Zone 1 artillery and 1 infantry placed in Western United States 2 artilleries and 4 infantry placed in Central United States 1 transport placed in 104 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans regular : 1.50 Italians regular : 0.33 Japanese regular : -0.67
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 2 infantry moved from Kansu to Tsinghai 1 artillery and 1 infantry moved from Szechwan to Hopei 1 infantry moved from Hunan to Hopei 1 fighter and 2 infantry moved from Yunnan to Kwangsi Combat - Chinese Battle in Kwangsi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Chinese roll dice for 1 artillery in Hopei, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery in Hopei, round 6 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 6 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Chinese lost in Hopei Japanese win with 1 infantry remaining. Battle score for attacker is -10 Casualties for Chinese: 1 artillery and 2 infantry Battle in Tsinghai Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Tsinghai, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kwangsi to Yunnan 1 infantry moved from Yunnan to Szechwan Place Units - Chinese 1 artillery and 1 infantry placed in Yunnan 1 artillery and 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
Chinese regular : -3.33 Japanese regular : 0.33
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 5 Purchase Units - Americans Americans buy 3 artilleries, 1 carrier, 2 destroyers, 5 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 3 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan British take Anglo-Egyptian Sudan from Italians 1 armour, 1 infantry and 1 mech_infantry moved from Libya to Tobruk 2 fighters moved from Egypt to Tobruk 2 fighters and 1 tactical_bomber moved from 27 Sea Zone to 17 Sea Zone 1 marine moved from Hawaiian Islands to 27 Sea Zone 1 cruiser and 1 marine moved from 27 Sea Zone to 32 Sea Zone 1 marine moved from 32 Sea Zone to Marshall Islands 1 infantry moved from Midway to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone 1 infantry moved from 32 Sea Zone to Marshall Islands 3 fighters moved from 27 Sea Zone to Marshall Islands 1 submarine moved from 27 Sea Zone to 17 Sea Zone Americans take 27 Sea Zone from Japanese Combat - Americans Battle in Marshall Islands Americans attack with 3 fighters, 1 infantry and 1 marine Japanese defend with 1 infantry Americans roll dice for 1 cruiser in Marshall Islands, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Marshall Islands Americans win, taking Marshall Islands from Japanese with 3 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 17 Sea Zone Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters and 1 tactical_bomber in 17 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 17 Sea Zone Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Tobruk Americans attack with 1 armour, 2 fighters, 1 infantry and 1 mech_infantry Italians defend with 1 artillery and 1 infantry Americans roll dice for 1 armour, 2 fighters, 1 infantry and 1 mech_infantry in Tobruk, round 2 : 4/5 hits, 2.00 expected hits Italians roll dice for 1 artillery and 1 infantry in Tobruk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Tobruk Americans win, taking Tobruk from Italians with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - Americans 2 fighters moved from Tobruk to Egypt 1 infantry moved from Tunisia to Libya 1 armour and 1 mech_infantry moved from Morocco to Tunisia 2 infantry moved from Morocco to Algeria 1 armour, 2 infantry and 1 mech_infantry moved from Eastern United States to 104 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone 2 transports moved from 93 Sea Zone to 104 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco 1 fighter and 1 tactical_bomber moved from Eastern United States to 11 Sea Zone 1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone 1 aaGun, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 destroyer moved from 26 Sea Zone to 27 Sea Zone 2 fighters and 1 tactical_bomber moved from 17 Sea Zone to 27 Sea Zone 3 fighters moved from Marshall Islands to 27 Sea Zone 2 aaGuns and 2 infantry moved from 27 Sea Zone to Hawaiian Islands 1 destroyer moved from 27 Sea Zone to 32 Sea Zone 2 transports moved from 84 Sea Zone to 89 Sea Zone Place Units - Americans 1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 11 Sea Zone 1 artillery and 1 infantry placed in Western United States 2 artilleries and 4 infantry placed in Central United States 1 transport placed in 104 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 2 infantry moved from Kansu to Tsinghai 1 artillery and 1 infantry moved from Szechwan to Hopei 1 infantry moved from Hunan to Hopei 1 fighter and 2 infantry moved from Yunnan to Kwangsi Combat - Chinese Battle in Kwangsi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Chinese roll dice for 1 artillery in Hopei, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery in Hopei, round 6 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 6 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Chinese lost in Hopei Japanese win with 1 infantry remaining. Battle score for attacker is -10 Casualties for Chinese: 1 artillery and 2 infantry Battle in Tsinghai Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Tsinghai, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kwangsi to Yunnan 1 infantry moved from Yunnan to Szechwan Place Units - Chinese 1 artillery and 1 infantry placed in Yunnan 1 artillery and 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs Purchase Units - British British buy 1 armour, 1 artillery, 1 factory_minor and 1 mech_infantry; Remaining resources: 4 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Southern Persia to Iraq 1 transport moved from 82 Sea Zone to 81 Sea Zone 2 infantry moved from Western India to 81 Sea Zone 2 infantry and 1 transport moved from 81 Sea Zone to 82 Sea Zone 2 infantry moved from 82 Sea Zone to Iraq 4 fighters and 1 tactical_bomber moved from Egypt to Iraq 1 battleship, 1 cruiser and 2 destroyers moved from 82 Sea Zone to 83 Sea Zone 1 transport moved from 74 Sea Zone to 83 Sea Zone 1 bomber moved from Eastern India to Malaya 1 armour moved from Egypt to Alexandria British take Alexandria from Italians 1 armour moved from Alexandria to Egypt 1 artillery and 9 infantry moved from Egypt to Trans-Jordan 2 fighters moved from Eastern India to Shan State 2 infantry moved from Yunnan to Shan State 1 infantry moved from Egypt to Trans-Jordan Combat - British Strategic bombing raid in Malaya Japanese roll AA dice in Malaya : 0/1 hits, 0.17 expected hits Bombing raid in Malaya rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Malaya causes 6 damage total. Battle in Iraq British attack with 4 fighters, 3 infantry and 1 tactical_bomber Italians defend with 2 armour and 1 infantry British roll dice for 4 fighters, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 4/8 hits, 3.17 expected hits Italians roll dice for 2 armour and 1 infantry in Iraq, round 2 : 2/3 hits, 1.33 expected hits 1 infantry owned by the Italians, 2 infantry owned by the British and 2 armour owned by the Italians lost in Iraq British win, taking Iraq from Italians with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for British: 2 infantry Casualties for Italians: 2 armour and 1 infantry Battle in Trans-Jordan British attack with 1 artillery and 10 infantry Italians defend with 1 infantry British roll dice for 1 artillery and 10 infantry in Trans-Jordan, round 2 : 4/11 hits, 2.17 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 artillery and 9 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Shan State British attack with 2 fighters and 2 infantry Japanese defend with 1 infantry British roll dice for 2 fighters and 2 infantry in Shan State, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British win, taking Shan State from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters moved from Shan State to Eastern India 1 artillery and 6 infantry moved from Eastern India to Burma 1 aaGun moved from Eastern India to Burma 4 fighters and 1 tactical_bomber moved from Iraq to Egypt 1 armour and 1 infantry moved from Libya to Tobruk 1 aaGun, 1 artillery and 2 infantry moved from Algeria to Tunisia 1 infantry moved from Eire to Scotland 1 artillery and 1 infantry moved from Quebec to 109 Sea Zone 1 artillery, 1 infantry and 2 transports moved from 109 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco 2 infantry and 1 mech_infantry moved from Union of South Africa to Rhodesia 1 bomber moved from Malaya to Eastern India Place Units - British 1 armour, 1 artillery and 1 mech_infantry placed in Egypt 1 factory_minor placed in Southern Persia Turn Complete - British British collect 33 PUs; end with 37 PUs Place Units - UK_Pacific 1 artillery, 1 infantry and 1 mech_infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 8 PUs; end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in Eastern India change ownership: 1 artillery, 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : -3.33 Americans regular : 1.50 Italians regular : 1.67 Japanese regular : 0.33 Japanese AA : -0.17 British regular : 2.33
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 5 Purchase Units - Italians Italians buy 2 destroyers and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 3 infantry moved from Kenya to Tanganyika Territory 1 infantry moved from Syria to Iraq 1 bomber moved from Syria to 82 Sea Zone 1 fighter moved from 101 Sea Zone to Rostov 1 tactical_bomber moved from Syria to Iraq Combat - Italians Battle in 82 Sea Zone Italians attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 82 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 6 Casualties for British: 1 transport Battle in Rostov Italians attack with 1 fighter Russians defend with 1 infantry Italians roll dice for 1 fighter in Rostov, round 2 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win with 1 fighter remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Iraq Italians attack with 1 infantry and 1 tactical_bomber British defend with 1 infantry Italians roll dice for 1 infantry and 1 tactical_bomber in Iraq, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Iraq Italians win, taking Iraq from British with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Tanganyika Territory Italians attack with 1 artillery and 3 infantry French defend with 1 infantry Italians roll dice for 1 artillery and 3 infantry in Tanganyika Territory, round 2 : 2/4 hits, 1.00 expected hits British roll dice for 1 infantry in Tanganyika Territory, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Tanganyika Territory Italians win, taking Tanganyika Territory from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Italians 1 bomber moved from 82 Sea Zone to Greece 1 armour moved from Syria to 101 Sea Zone 1 mech_infantry moved from Cyprus to 101 Sea Zone 1 infantry moved from Crete to 101 Sea Zone 1 infantry moved from Cyprus to 101 Sea Zone 1 armour, 1 battleship, 1 carrier, 2 cruisers, 1 fighter, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 99 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 99 Sea Zone to Southern Italy 1 infantry moved from Southern Italy to Northern Italy 1 aaGun moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy 1 tactical_bomber moved from Iraq to Greece 1 fighter moved from Rostov to Ukraine 1 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 2 destroyers placed in 99 Sea Zone 1 tactical_bomber placed in 99 Sea Zone Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians regular : 1.83 Russians regular : -0.33 British regular : -0.67
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 marine moved from Line Islands to 30 Sea Zone 1 cruiser and 1 marine moved from 30 Sea Zone to 32 Sea Zone 1 marine moved from 32 Sea Zone to Wake Island 1 destroyer, 1 submarine and 1 transport moved from 30 Sea Zone to 27 Sea Zone Combat - ANZAC Battle in Wake Island Non Combat Move - ANZAC Place Units - ANZAC 3 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 6,3,1,3 ANZAC collect 4 PUs (3 lost to blockades); end with 4 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 marine moved from Line Islands to 30 Sea Zone 1 cruiser and 1 marine moved from 30 Sea Zone to 32 Sea Zone 1 marine moved from 32 Sea Zone to Wake Island 1 destroyer, 1 submarine and 1 transport moved from 30 Sea Zone to 27 Sea Zone Combat - ANZAC Battle in Wake Island Non Combat Move - ANZAC Place Units - ANZAC 3 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 6,3,1,3 ANZAC collect 4 PUs (3 lost to blockades); end with 4 PUs Combat Move - French 1 fighter moved from United Kingdom to Gibraltar Non Combat Move - French 3 infantry moved from Libya to Tobruk Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 1 destroyer, 1 factory_minor, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Ukraine to Stalingrad Germans take Rostov from Russians 1 bomber, 2 fighters and 1 tactical_bomber moved from Ukraine to Stalingrad 1 armour moved from Ukraine to Stalingrad 1 armour and 1 mech_infantry moved from Southern Belarus to Northern Belarus Germans take Northern Belarus from Russians 1 armour and 1 mech_infantry moved from Northern Belarus to Novgorod Germans take Novgorod from Russians 6 infantry moved from Leningrad to Novgorod 2 mech_infantrys moved from Leningrad to Novgorod 3 armour moved from Leningrad to Novgorod 1 infantry moved from Leningrad to Novgorod 1 artillery moved from Leningrad to Novgorod 1 artillery and 2 infantry moved from Bessarabia to Ukraine 1 mech_infantry moved from Western Ukraine to Ukraine 1 fighter moved from Eastern Poland to Ukraine 1 infantry moved from Nenetsia to Archangel 1 infantry moved from Leningrad to Novgorod Combat - Germans Battle in Stalingrad Germans attack with 2 armour, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 artillery, 1 factory_minor and 3 infantry Germans roll dice for 2 armour, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Stalingrad, round 2 : 3/7 hits, 3.50 expected hits Russians roll dice for 1 artillery and 3 infantry in Stalingrad, round 2 : 1/4 hits, 1.33 expected hits 3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Stalingrad Germans roll dice for 2 armour, 1 bomber, 2 fighters and 1 tactical_bomber in Stalingrad, round 3 : 4/6 hits, 3.17 expected hits Russians roll dice for 1 artillery in Stalingrad, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 armour owned by the Germans lost in Stalingrad Germans win, taking Stalingrad from Russians with 1 armour, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Germans: 1 armour and 1 mech_infantry Casualties for Russians: 1 artillery and 3 infantry Trigger Germans Destroy Factories Stalingrad: has removed 1 factory_minor owned by Germans in Stalingrad Non Combat Move - Germans Trigger Stalingrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Stalingrad_Factory_May_Be_Destroyed attached to Germans 1 tactical_bomber moved from Stalingrad to Ukraine 2 fighters moved from Stalingrad to Ukraine 1 bomber moved from Stalingrad to Ukraine 1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine 1 artillery moved from Poland to Baltic States 3 infantry moved from Baltic States to Leningrad 1 aaGun moved from Leningrad to Novgorod 2 infantry moved from Poland to Baltic States 5 armour and 2 mech_infantrys moved from Germany to Eastern Poland 1 infantry moved from Eastern Poland to Western Ukraine 1 infantry moved from Eastern Poland to Baltic States 1 infantry moved from Southern Belarus to Eastern Poland 1 infantry moved from Southern Belarus to Eastern Poland 1 infantry moved from Southern Belarus to Eastern Poland 1 artillery moved from Poland to Eastern Poland 1 infantry moved from Poland to Baltic States 1 infantry moved from Poland to Eastern Poland 2 artilleries and 2 infantry moved from Germany to Poland 1 artillery moved from Western Germany to Germany 1 artillery and 2 infantry moved from Romania to Bessarabia 1 armour moved from Yugoslavia to Bessarabia 1 mech_infantry moved from Southern Italy to Yugoslavia 1 fighter and 1 tactical_bomber moved from Greece to Ukraine 1 fighter moved from Greece to Ukraine Place Units - Germans 1 factory_minor placed in Ukraine 1 armour and 1 mech_infantry placed in Romania 1 armour, 2 infantry and 1 mech_infantry placed in Germany 1 infantry placed in Germany 1 armour placed in Romania 2 armour placed in Germany 1 destroyer placed in 113 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 5,4 Germans collect 57 PUs; end with 57 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 68 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Combat Hit Differential Summary :
Russians regular : 0.33 Germans regular : 0.33
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 6 Purchase Units - Russians Russians buy 1 armour, 2 artilleries, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Samara to Stalingrad 2 fighters and 1 tactical_bomber moved from Russia to Stalingrad 1 infantry moved from Northern Caucasus to Rostov Russians take Rostov from Germans 1 artillery and 3 infantry moved from Northern Manchuria to Korea 1 artillery moved from Northern Manchuria to Korea Combat - Russians Russians creates battle in territory 95 Sea Zone Battle in Stalingrad Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber Germans defend with 1 armour Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Stalingrad, round 2 : 3/6 hits, 2.17 expected hits Germans roll dice for 1 armour in Stalingrad, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Stalingrad Russians win, taking 95 Sea Zone from Italians, taking Stalingrad from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Korea Russians attack with 2 artilleries and 3 infantry Japanese defend with 1 artillery and 1 infantry Russians roll dice for 2 artilleries and 3 infantry in Korea, round 2 : 1/5 hits, 1.50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Korea, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea Russians roll dice for 2 artilleries and 2 infantry in Korea, round 3 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 artillery in Korea, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Korea Russians win, taking Korea from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 2 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Russians 2 aaGuns, 1 artillery and 11 infantry moved from Northern Manchuria to Buryatia 1 infantry moved from Urals to Kazakhstan 1 infantry moved from Southern Caucasus to Northern Caucasus 1 infantry moved from Northwest Persia to Southern Caucasus 1 artillery moved from Tambov to Kursk 1 artillery and 2 infantry moved from Tula to Kursk 1 infantry moved from Bryansk to Kursk 6 infantry moved from Russia to Tula 2 infantry moved from Gorky to Russia 1 infantry moved from Vologda to Gorky 2 fighters and 1 tactical_bomber moved from Stalingrad to Russia 1 infantry moved from Smolensk to Bryansk 2 aaGuns moved from Smolensk to Russia 3 artilleries moved from Smolensk to Russia 8 infantry moved from Smolensk to Russia 3 artilleries moved from Russia to Tula 1 cruiser moved from 117 Sea Zone to 118 Sea Zone Place Units - Russians 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry placed in Russia 3 infantry placed in Urals Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2 Russians collect 32 PUs (3 lost to blockades); end with 32 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
Japanese regular : 1.00 Germans regular : -0.50 Russians regular : 1.00
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 6 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 74 PUs; 6 SuicideAttackTokens; Japanese buy 2 armour, 2 artilleries, 1 carrier, 1 destroyer, 8 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 7 Sea Zone to 17 Sea Zone 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 infantry moved from Siberia to Amur Japanese take Amur from Russians 1 armour moved from Southern Manchuria to Northern Manchuria Japanese take Northern Manchuria from Chinese 1 armour moved from Northern Manchuria to Korea 1 armour moved from Southern Manchuria to Korea 2 infantry moved from Southern Manchuria to Korea 1 infantry moved from Southern Manchuria to Korea 1 infantry moved from Southern Manchuria to Korea 1 infantry moved from Southern Manchuria to Korea 1 infantry moved from Southern Manchuria to Northern Manchuria 1 infantry moved from Hopei to Szechwan 1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State 1 infantry moved from Malaya to Shan State 1 infantry moved from Malaya to Shan State 1 bomber moved from Southern Manchuria to Kwangsi 1 artillery and 1 infantry moved from Kwangtung to Kwangsi 1 mech_infantry moved from Kiangsi to Hunan Japanese take Hunan from Chinese 1 infantry moved from Honan to Hopei 1 infantry moved from Shansi to Honan 1 artillery and 1 infantry moved from Jehol to Shansi 1 armour moved from Shantung to Kiangsi 1 artillery and 1 infantry moved from Shantung to Anhwe 1 infantry moved from Anhwe to Shansi 1 infantry moved from Southern Manchuria to Korea 1 infantry moved from French Indo China to Kwangsi 1 destroyer moved from 50 Sea Zone to 35 Sea Zone 1 carrier moved from 7 Sea Zone to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 marine moved from Northern Australia to 56 Sea Zone 1 cruiser and 1 marine moved from 56 Sea Zone to 58 Sea Zone 1 marine moved from 58 Sea Zone to Western Australia 1 fighter and 1 tactical_bomber moved from Japan to 17 Sea Zone 1 fighter moved from Southern Manchuria to Korea 1 submarine moved from 35 Sea Zone to 64 Sea Zone 1 submarine moved from 64 Sea Zone to 65 Sea Zone Combat - Japanese Battle in Western Australia Battle in 17 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 17 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 17 Sea Zone Japanese win, taking Western Australia from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Szechwan Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 0/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 3 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kwangsi Japanese attack with 1 artillery, 1 bomber and 2 infantry Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Kwangsi, round 2 : 0/4 hits, 1.33 expected hits Chinese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Kwangsi Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Kwangsi, round 3 : 1/3 hits, 1.17 expected hits Chinese roll dice for 2 infantry in Kwangsi, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Kwangsi, round 4 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Shan State Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Korea Japanese attack with 2 armour, 1 fighter and 6 infantry Russians defend with 2 artilleries and 1 infantry Japanese roll dice for 2 armour, 1 fighter and 6 infantry in Korea, round 2 : 1/9 hits, 2.50 expected hits Russians roll dice for 2 artilleries and 1 infantry in Korea, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Korea Japanese roll dice for 2 armour, 1 fighter and 6 infantry in Korea, round 3 : 2/9 hits, 2.50 expected hits Russians roll dice for 2 artilleries in Korea, round 3 : 0/2 hits, 0.67 expected hits 2 artilleries owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 2 armour, 1 fighter and 6 infantry remaining. Battle score for attacker is 11 Casualties for Russians: 2 artilleries and 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Southern Manchuria to 7 Sea Zone 1 fighter moved from Korea to Japan 1 fighter and 1 tactical_bomber moved from 17 Sea Zone to 35 Sea Zone 3 artilleries and 7 infantry moved from Northern Australia to Queensland 1 marine moved from New Guinea to 55 Sea Zone 1 marine moved from 55 Sea Zone to Queensland 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Queensland 1 tactical_bomber moved from 55 Sea Zone to Queensland 2 fighters moved from New Guinea to Queensland 1 fighter and 1 tactical_bomber moved from 56 Sea Zone to Queensland 1 carrier moved from 56 Sea Zone to 55 Sea Zone 1 transport moved from 56 Sea Zone to 35 Sea Zone 1 transport moved from 56 Sea Zone to 35 Sea Zone 1 transport moved from 56 Sea Zone to 36 Sea Zone 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 1 bomber moved from New Guinea to Queensland 1 transport moved from 56 Sea Zone to 35 Sea Zone 1 transport moved from 56 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from Shan State to French Indo China 1 bomber moved from Kwangsi to French Indo China 1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 artillery and 3 infantry moved from Japan to 7 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 7 Sea Zone to 35 Sea Zone Place Units - Japanese 1 carrier, 1 destroyer and 1 transport placed in 7 Sea Zone 1 artillery and 2 infantry placed in Malaya 2 armour and 1 infantry placed in French Indo China 1 artillery and 2 infantry placed in Shantung 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 67 PUs; end with 67 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33 Americans regular : -0.17 Japanese regular : -3.33 UK_Pacific regular : -0.33 Russians regular : -1.67
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 2 destroyers, 3 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans Combat - Americans Non Combat Move - Americans 1 marine moved from Marshall Islands to 32 Sea Zone 1 cruiser and 1 marine moved from 32 Sea Zone to 31 Sea Zone 1 marine moved from 31 Sea Zone to Johnston Island 2 marines moved from Hawaiian Islands to 27 Sea Zone 1 battleship, 3 carriers, 1 cruiser, 4 destroyers and 2 marines moved from 27 Sea Zone to 31 Sea Zone 1 destroyer moved from 32 Sea Zone to 31 Sea Zone 1 destroyer moved from 11 Sea Zone to 26 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 11 Sea Zone to 31 Sea Zone 2 marines moved from 31 Sea Zone to Johnston Island 1 fighter and 1 tactical_bomber moved from 11 Sea Zone to 31 Sea Zone 1 fighter and 1 tactical_bomber moved from 27 Sea Zone to 31 Sea Zone 4 fighters moved from 27 Sea Zone to Hawaiian Islands 1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 27 Sea Zone to 31 Sea Zone 1 infantry moved from Marshall Islands to 32 Sea Zone 1 infantry and 1 transport moved from 32 Sea Zone to 27 Sea Zone 1 infantry moved from Hawaiian Islands to 27 Sea Zone 2 infantry and 1 transport moved from 27 Sea Zone to 31 Sea Zone 1 artillery, 4 infantry and 1 mech_infantry moved from 31 Sea Zone to Johnston Island 1 artillery and 1 infantry moved from Western United States to 11 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 31 Sea Zone 1 artillery and 1 infantry moved from 31 Sea Zone to Johnston Island 1 destroyer moved from 93 Sea Zone to 107 Sea Zone 1 destroyer moved from 93 Sea Zone to 94 Sea Zone 1 carrier and 1 tactical_bomber moved from 93 Sea Zone to 96 Sea Zone 1 fighter moved from Egypt to 96 Sea Zone 1 fighter moved from Egypt to Gibraltar 2 transports moved from 93 Sea Zone to 104 Sea Zone 2 artilleries and 4 infantry moved from Central United States to 104 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 104 Sea Zone to 93 Sea Zone 2 artilleries and 2 infantry moved from 93 Sea Zone to Morocco 2 infantry moved from 93 Sea Zone to Gibraltar 2 transports moved from 89 Sea Zone to 91 Sea Zone 1 armour and 1 mech_infantry moved from Tobruk to Egypt 1 artillery and 3 infantry moved from Anglo-Egyptian Sudan to Egypt 1 infantry moved from Libya to Tobruk 1 armour and 1 mech_infantry moved from Tunisia to Tobruk 1 armour and 1 mech_infantry moved from Morocco to Tunisia 2 infantry moved from Morocco to Algeria 2 infantry moved from Algeria to Tunisia Place Units - Americans 1 destroyer placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 1 artillery and 3 infantry placed in Central United States 1 carrier, 1 destroyer and 1 submarine placed in 11 Sea Zone 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 artillery and 2 infantry moved from Tsinghai to Szechwan 1 fighter and 2 infantry moved from Yunnan to Kwangsi Combat - Chinese Battle in Szechwan Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Szechwan, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Szechwan, round 4 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Szechwan, round 5 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kwangsi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Kwangsi 1 fighter owned by the Chinese retreated 1 infantry owned by the Chinese retreated to Yunnan Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kwangsi to Yunnan 2 infantry moved from Yunnan to Szechwan Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese regular : -3.17 Japanese regular : -1.00
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 2 destroyers, 3 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans Combat - Americans Non Combat Move - Americans 1 marine moved from Marshall Islands to 32 Sea Zone 1 cruiser and 1 marine moved from 32 Sea Zone to 31 Sea Zone 1 marine moved from 31 Sea Zone to Johnston Island 2 marines moved from Hawaiian Islands to 27 Sea Zone 1 battleship, 3 carriers, 1 cruiser, 4 destroyers and 2 marines moved from 27 Sea Zone to 31 Sea Zone 1 destroyer moved from 32 Sea Zone to 31 Sea Zone 1 destroyer moved from 11 Sea Zone to 26 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 11 Sea Zone to 31 Sea Zone 2 marines moved from 31 Sea Zone to Johnston Island 1 fighter and 1 tactical_bomber moved from 11 Sea Zone to 31 Sea Zone 1 fighter and 1 tactical_bomber moved from 27 Sea Zone to 31 Sea Zone 4 fighters moved from 27 Sea Zone to Hawaiian Islands 1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 27 Sea Zone to 31 Sea Zone 1 infantry moved from Marshall Islands to 32 Sea Zone 1 infantry and 1 transport moved from 32 Sea Zone to 27 Sea Zone 1 infantry moved from Hawaiian Islands to 27 Sea Zone 2 infantry and 1 transport moved from 27 Sea Zone to 31 Sea Zone 1 artillery, 4 infantry and 1 mech_infantry moved from 31 Sea Zone to Johnston Island 1 artillery and 1 infantry moved from Western United States to 11 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 31 Sea Zone 1 artillery and 1 infantry moved from 31 Sea Zone to Johnston Island 1 destroyer moved from 93 Sea Zone to 107 Sea Zone 1 destroyer moved from 93 Sea Zone to 94 Sea Zone 1 carrier and 1 tactical_bomber moved from 93 Sea Zone to 96 Sea Zone 1 fighter moved from Egypt to 96 Sea Zone 1 fighter moved from Egypt to Gibraltar 2 transports moved from 93 Sea Zone to 104 Sea Zone 2 artilleries and 4 infantry moved from Central United States to 104 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 104 Sea Zone to 93 Sea Zone 2 artilleries and 2 infantry moved from 93 Sea Zone to Morocco 2 infantry moved from 93 Sea Zone to Gibraltar 2 transports moved from 89 Sea Zone to 91 Sea Zone 1 armour and 1 mech_infantry moved from Tobruk to Egypt 1 artillery and 3 infantry moved from Anglo-Egyptian Sudan to Egypt 1 infantry moved from Libya to Tobruk 1 armour and 1 mech_infantry moved from Tunisia to Tobruk 1 armour and 1 mech_infantry moved from Morocco to Tunisia 2 infantry moved from Morocco to Algeria 2 infantry moved from Algeria to Tunisia Place Units - Americans 1 destroyer placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 1 artillery and 3 infantry placed in Central United States 1 carrier, 1 destroyer and 1 submarine placed in 11 Sea Zone 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 artillery and 2 infantry moved from Tsinghai to Szechwan 1 fighter and 2 infantry moved from Yunnan to Kwangsi Combat - Chinese Battle in Szechwan Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Szechwan, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Szechwan, round 4 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Szechwan, round 5 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kwangsi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Kwangsi 1 fighter owned by the Chinese retreated 1 infantry owned by the Chinese retreated to Yunnan Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kwangsi to Yunnan 2 infantry moved from Yunnan to Szechwan Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Purchase Units - British British buy 1 armour, 2 artilleries, 1 destroyer, 2 infantry and 1 mech_infantry; Remaining resources: 4 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 2 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 2 infantry and 1 mech_infantry moved from Rhodesia to Tanganyika Territory 1 armour moved from Egypt to 83 Sea Zone 1 infantry moved from Egypt to 83 Sea Zone 1 armour, 1 infantry and 1 transport moved from 83 Sea Zone to 74 Sea Zone 1 armour and 1 infantry moved from 74 Sea Zone to Tanganyika Territory 1 fighter and 1 tactical_bomber moved from Egypt to Tanganyika Territory 1 battleship, 1 cruiser and 2 destroyers moved from 83 Sea Zone to 96 Sea Zone 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 93 Sea Zone to 96 Sea Zone 1 fighter moved from Gibraltar to Malta 1 fighter moved from Egypt to Malta EDIT: 1 fighter moved from Gibraltar to Malta 1 bomber moved from Eastern India to Malaya 2 fighters moved from Eastern India to Shan State 1 artillery and 1 infantry moved from Burma to Shan State 1 infantry moved from Burma to Shan State 1 armour, 2 fighters and 2 mech_infantrys moved from Egypt to Iraq 1 artillery and 2 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Trans-Jordan to Syria British take Syria from Italians 1 infantry moved from Scotland to United Kingdom 6 infantry moved from Trans-Jordan to Iraq Combat - British Strategic bombing raid in Malaya Japanese roll AA dice in Malaya : 0/1 hits, 0.17 expected hits Bombing raid in Malaya rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Malaya causes 5 damage total. Battle in Iraq British attack with 1 armour, 1 artillery, 2 fighters, 8 infantry and 2 mech_infantrys Italians defend with 1 infantry British roll dice for 1 armour, 1 artillery, 2 fighters, 8 infantry and 2 mech_infantrys in Iraq, round 2 : 3/14 hits, 3.83 expected hits Italians roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Iraq British win, taking Iraq from Italians with 1 armour, 1 artillery, 2 fighters, 8 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Shan State British attack with 1 artillery, 2 fighters and 2 infantry Japanese defend with 2 infantry British roll dice for 1 artillery, 2 fighters and 2 infantry in Shan State, round 2 : 2/5 hits, 1.83 expected hits Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British win, taking Shan State from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Battle in Tanganyika Territory British attack with 1 armour, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 artillery and 3 infantry British roll dice for 1 armour, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Tanganyika Territory, round 2 : 3/7 hits, 2.50 expected hits Italians roll dice for 1 artillery and 3 infantry in Tanganyika Territory, round 2 : 2/4 hits, 1.33 expected hits 3 infantry owned by the Italians and 2 infantry owned by the British lost in Tanganyika Territory British roll dice for 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Tanganyika Territory, round 3 : 3/5 hits, 2.17 expected hits Italians roll dice for 1 artillery in Tanganyika Territory, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Tanganyika Territory British win, taking Tanganyika Territory from Italians with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 2 infantry Casualties for Italians: 1 artillery and 3 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Tanganyika Territory to Anglo-Egyptian Sudan 2 fighters moved from Iraq to Egypt 1 artillery and 1 infantry moved from Morocco to 93 Sea Zone 1 artillery, 1 infantry and 2 transports moved from 93 Sea Zone to 96 Sea Zone 1 aaGun and 1 infantry moved from Tunisia to 96 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from 96 Sea Zone to Malta 2 fighters moved from Shan State to Eastern India 1 mech_infantry moved from Eastern India to Yunnan 1 aaGun and 4 infantry moved from Burma to Yunnan 1 artillery and 1 infantry moved from Eastern India to Burma 1 bomber moved from Malaya to Eastern India 1 artillery and 1 infantry moved from Tunisia to Libya 1 armour moved from Tobruk to Egypt 1 infantry moved from Tobruk to Alexandria Place Units - British 1 armour, 1 infantry and 1 mech_infantry placed in Egypt 2 artilleries and 1 infantry placed in Southern Persia 1 destroyer placed in 109 Sea Zone Turn Complete - British British collect 34 PUs; end with 38 PUs Place Units - UK_Pacific 3 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 8 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in Eastern India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : -3.17 Italians regular : 0.00 Japanese regular : -0.67 Japanese AA : -0.17 British regular : 0.67
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 6 Purchase Units - Italians Italians buy 3 destroyers; Remaining resources: 1 PUs; Combat Move - Italians 1 bomber moved from Greece to Rostov 1 fighter moved from Ukraine to Rostov Combat - Italians Battle in Rostov Italians attack with 1 bomber and 1 fighter Russians defend with 1 infantry Italians roll dice for 1 bomber and 1 fighter in Rostov, round 2 : 0/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 1 fighter in Rostov, round 3 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Rostov to Greece 1 fighter moved from Rostov to Greece 1 transport moved from 99 Sea Zone to 101 Sea Zone 1 infantry moved from Crete to 101 Sea Zone 1 infantry and 1 transport moved from 101 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Southern Italy Place Units - Italians 3 destroyers placed in 99 Sea Zone Turn Complete - Italians Italians collect 14 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians regular : -1.00 Russians regular : -0.67
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 marine moved from Wake Island to 32 Sea Zone 1 cruiser and 1 marine moved from 32 Sea Zone to 31 Sea Zone 1 destroyer and 1 submarine moved from 27 Sea Zone to 31 Sea Zone 1 marine moved from 31 Sea Zone to Johnston Island 4 fighters moved from New South Wales to 31 Sea Zone 2 aaGuns, 4 artilleries and 13 infantry moved from New South Wales to Victoria Place Units - ANZAC 1 artillery placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 2,4,1,2 Rolling for Convoy Blockade Damage in 65 Sea Zone. Rolls: 6,5 ANZAC collect 3 PUs (3 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :