PtV Nikola1975 (Axis+7) vs FlyingBadger (Allies)

  • 2024 '23 '22 '21

    TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 artillery and 2 infantry moved from Yunnan to Szechwan
            1 infantry moved from Kweichow to Hunan
            1 fighter moved from Yunnan to Hunan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hunan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hunan to Yunnan
            1 artillery and 1 infantry moved from Inner Mongolia to Kansu
    
        Place Units - Chinese
            3 infantry placed in Yunnan
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 11 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.50
    Japanese regular : 0.33
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 cruiser, 1 destroyer, 1 fighter, 3 infantry, 1 mech_infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Western United States to 11 Sea Zone
            1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Midway
            1 bomber moved from Egypt to Yugoslavia
    
        Combat - Americans
            Battle in Midway
            Battle in Yugoslavia
                Americans attack with 1 bomber
                Germans defend with 2 bombers
                    Americans roll dice for 1 bomber in Yugoslavia, round 2 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 2 bombers in Yugoslavia, round 2 : 0/2 hits, 0.33 expected hits
                    1 bomber owned by the Germans lost in Yugoslavia
                    Americans roll dice for 1 bomber in Yugoslavia, round 3 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 1 bomber in Yugoslavia, round 3 : 1/1 hits, 0.17 expected hits
                    1 bomber owned by the Americans lost in Yugoslavia
                Italians win, taking Midway from Japanese with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 bomber
                Casualties for Americans: 1 bomber
    
        Non Combat Move - Americans
            1 fighter moved from Gibraltar to Egypt
            1 artillery and 3 infantry moved from Morocco to 93 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 93 Sea Zone to 84 Sea Zone
            1 artillery and 3 infantry moved from 84 Sea Zone to French Equatorial Africa
            1 armour, 2 infantry and 1 mech_infantry moved from Central United States to 104 Sea Zone
            1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco
            1 carrier moved from 104 Sea Zone to 93 Sea Zone
            1 tactical_bomber moved from Eastern United States to 93 Sea Zone
            1 armour and 1 mech_infantry moved from Tunisia to Libya
            1 infantry moved from Tunisia to Libya
            1 infantry moved from Algeria to Tunisia
            1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone
            1 aaGun, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
            1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 28 Sea Zone to 27 Sea Zone
            1 destroyer moved from 27 Sea Zone to 26 Sea Zone
            1 destroyer moved from 65 Sea Zone to 27 Sea Zone
            2 fighters moved from New Zealand to 27 Sea Zone
            1 aaGun moved from Central United States to Eastern United States
    
        Place Units - Americans
            1 cruiser, 1 destroyer and 1 transport placed in 11 Sea Zone
            1 infantry placed in Western United States
            1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber placed in Eastern United States
            2 transports placed in 104 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 artillery and 2 infantry moved from Yunnan to Szechwan
            1 infantry moved from Kweichow to Hunan
            1 fighter moved from Yunnan to Hunan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hunan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hunan to Yunnan
            1 artillery and 1 infantry moved from Inner Mongolia to Kansu
    
        Place Units - Chinese
            3 infantry placed in Yunnan
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 11 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
    
        Purchase Units - British
            British buy 1 artillery, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 bomber and 1 tactical_bomber moved from Southern Persia to Iraq
            2 infantry moved from Tanganyika Territory to 74 Sea Zone
            2 infantry and 1 transport moved from 74 Sea Zone to 82 Sea Zone
            2 infantry moved from 82 Sea Zone to Iraq
            4 fighters moved from Egypt to Iraq
    
        Combat - British
            Battle in Iraq
                British attack with 1 bomber, 4 fighters, 2 infantry and 1 tactical_bomber
                Italians defend with 1 artillery
                    British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 1/2 hits, 1.17 expected hits
                    Italians roll dice for 1 artillery in Iraq, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the British lost in Iraq
                British win, taking Iraq from Italians with 1 bomber, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Changing ownership of Eire from Germans to British
            EDIT: Turning off Edit Mode
            1 bomber moved from Iraq to Eastern India
            4 fighters and 1 tactical_bomber moved from Iraq to Egypt
            1 infantry moved from Northwest Persia to Southern Persia
            1 transport moved from 82 Sea Zone to 74 Sea Zone
            2 infantry moved from Eastern India to Western India
            1 armour and 1 infantry moved from Tunisia to Libya
            1 aaGun, 1 artillery and 2 infantry moved from Morocco to Algeria
            2 transports moved from 93 Sea Zone to 109 Sea Zone
            1 destroyer and 1 submarine moved from 109 Sea Zone to 93 Sea Zone
            1 fighter moved from United Kingdom to Gibraltar
            2 aaGuns and 2 infantry moved from Scotland to United Kingdom
            1 infantry moved from Scotland to Eire
    
        Place Units - British
            1 artillery and 1 infantry placed in Quebec
            2 infantry and 1 mech_infantry placed in Union of South Africa
            3 infantry placed in Egypt
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
    
        Place Units - UK_Pacific
            4 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 8 PUs; end with 9 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
            Some Units in Eastern India change ownership: 4 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.50
    Americans regular : 0.00
    Japanese regular : 0.33
    Italians regular : 1.17
    British regular : -0.17
    

    Savegame


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Syria to Iraq
            1 armour moved from Syria to Iraq
            1 armour moved from Syria to Iraq
            1 tactical_bomber moved from Alexandria to Iraq
            1 transport moved from 101 Sea Zone to 100 Sea Zone
            1 infantry and 1 mech_infantry moved from Alexandria to 100 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 100 Sea Zone to 101 Sea Zone
            1 infantry and 1 mech_infantry moved from 101 Sea Zone to Cyprus
            1 bomber moved from Alexandria to Iraq
    
        Combat - Italians
            Battle in Cyprus
            Battle in Iraq
                Italians attack with 2 armour, 1 bomber, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Italians roll dice for 2 armour, 1 bomber, 1 infantry and 1 tactical_bomber in Iraq, round 2 : 2/5 hits, 2.33 expected hits
                    British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Iraq
                Italians win, taking Cyprus from British, taking Iraq from British with 2 armour, 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 tactical_bomber moved from Iraq to Syria
            1 bomber moved from Iraq to Syria
            1 transport moved from 101 Sea Zone to 100 Sea Zone
            1 armour and 1 infantry moved from Alexandria to 100 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 100 Sea Zone to 101 Sea Zone
            1 armour and 1 infantry moved from 101 Sea Zone to Syria
            1 carrier moved from 99 Sea Zone to 101 Sea Zone
            2 fighters moved from Alexandria to 101 Sea Zone
            1 artillery and 3 infantry moved from Anglo-Egyptian Sudan to Kenya
    
        Place Units - Italians
            2 infantry placed in Southern Italy
            1 fighter placed in Southern Italy
            1 infantry placed in Northern Italy
            1 submarine placed in 99 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 5,4,4,5
            Italians collect 19 PUs; end with 19 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    British regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Syria to Iraq
            1 armour moved from Syria to Iraq
            1 armour moved from Syria to Iraq
            1 tactical_bomber moved from Alexandria to Iraq
            1 transport moved from 101 Sea Zone to 100 Sea Zone
            1 infantry and 1 mech_infantry moved from Alexandria to 100 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 100 Sea Zone to 101 Sea Zone
            1 infantry and 1 mech_infantry moved from 101 Sea Zone to Cyprus
            1 bomber moved from Alexandria to Iraq
    
        Combat - Italians
            Battle in Cyprus
            Battle in Iraq
                Italians attack with 2 armour, 1 bomber, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Italians roll dice for 2 armour, 1 bomber, 1 infantry and 1 tactical_bomber in Iraq, round 2 : 2/5 hits, 2.33 expected hits
                    British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Iraq
                Italians win, taking Cyprus from British, taking Iraq from British with 2 armour, 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 tactical_bomber moved from Iraq to Syria
            1 bomber moved from Iraq to Syria
            1 transport moved from 101 Sea Zone to 100 Sea Zone
            1 armour and 1 infantry moved from Alexandria to 100 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 100 Sea Zone to 101 Sea Zone
            1 armour and 1 infantry moved from 101 Sea Zone to Syria
            1 carrier moved from 99 Sea Zone to 101 Sea Zone
            2 fighters moved from Alexandria to 101 Sea Zone
            1 artillery and 3 infantry moved from Anglo-Egyptian Sudan to Kenya
    
        Place Units - Italians
            2 infantry placed in Southern Italy
            1 fighter placed in Southern Italy
            1 infantry placed in Northern Italy
            1 submarine placed in 99 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 5,4,4,5
            Italians collect 19 PUs; end with 19 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Alexandria: 1 artillery and 1 infantry
            EDIT: Adding units owned by Italians to Tobruk: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    British regular : -0.33
    

    Savegame


  • @FlyingBadger Use the second save pls ;)

  • 2024 '23 '22 '21

    TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 2 artilleries and 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 aaGuns, 1 artillery, 4 fighters and 8 infantry moved from Queensland to New South Wales
            1 marine moved from New South Wales to 64 Sea Zone
            1 cruiser, 1 destroyer, 1 marine, 1 submarine and 1 transport moved from 64 Sea Zone to 30 Sea Zone
            1 marine moved from 30 Sea Zone to Line Islands
    
        Place Units - ANZAC
            2 artilleries and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 6,5,3,1,6,6,4,4,6,1,4,3,1,2,4,6,2,2,1,4,1
            ANZAC collect 8 PUs (2 lost to blockades); end with 9 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 2 artilleries and 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 aaGuns, 1 artillery, 4 fighters and 8 infantry moved from Queensland to New South Wales
            1 marine moved from New South Wales to 64 Sea Zone
            1 cruiser, 1 destroyer, 1 marine, 1 submarine and 1 transport moved from 64 Sea Zone to 30 Sea Zone
            1 marine moved from 30 Sea Zone to Line Islands
    
        Place Units - ANZAC
            2 artilleries and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 6,5,3,1,6,6,4,4,6,1,4,3,1,2,4,6,2,2,1,4,1
            ANZAC collect 8 PUs (2 lost to blockades); end with 9 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Belgian Congo to Tanganyika Territory
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 armour, 2 artilleries, 1 destroyer, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Ukraine to Rostov
            2 infantry moved from Vyborg to Leningrad
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            1 bomber moved from Yugoslavia to Northern Belarus
            2 infantry moved from Baltic States to Northern Belarus
            1 artillery moved from Baltic States to Northern Belarus
            1 fighter moved from Greece to Rostov
            1 tactical_bomber moved from Greece to Rostov
            1 fighter moved from Western Germany to Northern Belarus
            1 fighter moved from Greece to Rostov
            4 infantry moved from Baltic States to Leningrad
            3 armour and 2 mech_infantrys moved from Baltic States to Leningrad
            2 infantry moved from Eastern Poland to Southern Belarus
            1 armour moved from Eastern Poland to Southern Belarus
            1 mech_infantry moved from Eastern Poland to Southern Belarus
            1 infantry moved from Archangel to Nenetsia
                  Germans take Nenetsia from Russians
            2 infantry moved from Archangel to Leningrad
            1 infantry moved from Archangel to Leningrad
            1 artillery moved from Baltic States to Leningrad
            1 infantry moved from Eastern Poland to Southern Belarus
    
        Combat - Germans
            Battle in Northern Belarus
                Germans attack with 1 artillery, 1 bomber, 1 fighter and 2 infantry
                Russians defend with 3 infantry
                    Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in Northern Belarus, round 2 : 1/5 hits, 1.83 expected hits
                    Russians roll dice for 3 infantry in Northern Belarus, round 2 : 3/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Northern Belarus
                1 bomber owned by the Germans and 1 fighter owned by the Germans retreated
                Russians win with 2 infantry remaining. Battle score for attacker is -7
                Casualties for Germans: 1 artillery and 2 infantry
                Casualties for Russians: 1 infantry
            Battle in Leningrad
                Germans attack with 3 armour, 1 artillery, 9 infantry and 2 mech_infantrys
                Russians defend with 1 airfield, 2 artilleries, 1 harbour and 2 infantry
                    Germans roll dice for 3 armour, 1 artillery, 9 infantry and 2 mech_infantrys in Leningrad, round 2 : 4/15 hits, 4.17 expected hits
                    Russians roll dice for 2 artilleries and 2 infantry in Leningrad, round 2 : 1/4 hits, 1.33 expected hits
                    2 infantry owned by the Russians, 2 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Leningrad
                Germans win, taking Leningrad from Russians with 3 armour, 1 artillery, 8 infantry and 2 mech_infantrys remaining. Battle score for attacker is 11
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 artilleries and 2 infantry
            Battle in Southern Belarus
                Germans attack with 1 armour, 3 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 3 infantry and 1 mech_infantry in Southern Belarus, round 2 : 1/5 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Southern Belarus
                Germans win, taking Southern Belarus from Russians with 1 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Rostov
                Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 4/4 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 fighters moved from Rostov to Ukraine
            1 tactical_bomber moved from Rostov to Ukraine
            1 artillery and 2 infantry moved from Bessarabia to Ukraine
            3 armour and 1 infantry moved from Western Ukraine to Ukraine
            1 armour moved from Eastern Poland to Ukraine
            1 fighter moved from Northern Belarus to Eastern Poland
            1 armour moved from Eastern Poland to Ukraine
            1 bomber moved from Northern Belarus to Ukraine
            1 artillery and 2 infantry moved from Romania to Bessarabia
            1 mech_infantry moved from Slovakia Hungary to Western Ukraine
            1 aaGun moved from Baltic States to Leningrad
            3 infantry moved from Poland to Baltic States
            1 artillery and 3 infantry moved from Poland to Eastern Poland
            2 artilleries and 4 infantry moved from Germany to Poland
            1 artillery moved from Holland Belgium to Western Germany
            1 artillery moved from Western Germany to Germany
            2 fighters and 1 tactical_bomber moved from Alexandria to Greece
            1 armour moved from Southern Italy to Yugoslavia
    
        Place Units - Germans
            1 destroyer placed in 113 Sea Zone
            1 artillery and 2 infantry placed in Romania
            5 armour, 1 artillery, 2 infantry and 2 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 53 PUs; end with 53 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 64 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 2.00
    Germans regular : 0.83
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 4 artilleries and 10 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
            1 infantry moved from Amur to Korea
                  Russians take Korea from Japanese
            1 infantry moved from Amur to Northern Manchuria
                  Chinese take Northern Manchuria from Japanese
            2 fighters and 1 tactical_bomber moved from Russia to Vologda
            1 infantry moved from Novgorod to Vologda
    
        Combat - Russians
            Battle in Vologda
                Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/4 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Vologda to Russia
            2 aaGuns, 3 artilleries and 13 infantry moved from Amur to Northern Manchuria
            1 infantry moved from Russia to Gorky
            1 infantry moved from Novgorod to Yaroslavl
            2 infantry moved from Northern Belarus to Smolensk
            2 aaGuns, 2 artilleries and 5 infantry moved from Novgorod to Smolensk
            1 infantry moved from Russia to Gorky
            1 artillery and 3 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Bryansk
            4 artilleries and 6 infantry moved from Tula to Kursk
            1 infantry moved from Southern Caucasus to Northwest Persia
            1 infantry moved from Northern Caucasus to Southern Caucasus
            1 infantry moved from Stalingrad to Northern Caucasus
            1 infantry moved from Stalingrad to Rostov
            1 artillery moved from Northern Caucasus to Stalingrad
            1 artillery moved from Stalingrad to Tambov
            3 infantry moved from Urals to Samara
            1 submarine moved from 93 Sea Zone to 95 Sea Zone
            1 artillery and 2 infantry moved from Russia to Tula
    
        Place Units - Russians
            4 artilleries and 6 infantry placed in Russia
            3 infantry placed in Stalingrad
            1 infantry placed in Urals
    
        Turn Complete - Russians
            Russians collect 39 PUs; end with 39 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : -0.83
    

    Savegame


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 artillery, 1 destroyer, 1 fighter, 6 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from French Indo China to Shan State
                  Japanese take Shan State from UK_Pacific
            1 bomber moved from French Indo China to Korea
            1 artillery and 1 infantry moved from Southern Manchuria to Korea
            1 transport moved from 36 Sea Zone to 35 Sea Zone
            2 infantry moved from Caroline Islands to 35 Sea Zone
            1 marine moved from Solomon Islands to 55 Sea Zone
            1 marine moved from 55 Sea Zone to Queensland
            1 infantry moved from Honan to Inner Mongolia
                  Japanese take Inner Mongolia from Chinese
            1 infantry moved from Honan to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 infantry moved from Shansi to Honan
            1 infantry moved from Anhwe to Shansi
            1 infantry moved from Shantung to Anhwe
            1 infantry moved from Shantung to Jehol
            1 artillery moved from Shantung to Jehol
            1 armour moved from Shansi to Southern Manchuria
            1 transport moved from 21 Sea Zone to 20 Sea Zone
            1 infantry moved from Kyushu to 20 Sea Zone
            1 infantry moved from Kyushu to 20 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Siberia
            1 artillery and 1 infantry moved from Malaya to 38 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 56 Sea Zone
            1 artillery and 1 infantry moved from 56 Sea Zone to Northern Australia
            1 marine moved from Solomon Islands to 55 Sea Zone
            1 cruiser and 1 marine moved from 55 Sea Zone to 56 Sea Zone
            1 marine moved from 56 Sea Zone to Northern Australia
            2 infantry and 1 transport moved from 35 Sea Zone to 56 Sea Zone
            2 infantry moved from 56 Sea Zone to Northern Australia
            2 artilleries and 4 infantry moved from Davao to 36 Sea Zone
            2 artilleries, 4 infantry and 3 transports moved from 36 Sea Zone to 56 Sea Zone
            2 artilleries and 4 infantry moved from 56 Sea Zone to Northern Australia
            1 submarine moved from 35 Sea Zone to 64 Sea Zone
            1 carrier moved from 36 Sea Zone to 56 Sea Zone
            1 submarine moved from 55 Sea Zone to 64 Sea Zone
    
        Combat - Japanese
            Battle in Siberia
            Battle in Northern Australia
            Battle in Queensland
            Battle in Korea
                Japanese attack with 1 artillery, 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Korea, round 2 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Korea
                Japanese win, taking Siberia from Russians, taking Northern Australia from ANZAC, taking Queensland from ANZAC, taking Korea from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Trigger Japanese Destroy Factories Siberia: has removed 1 factory_minor owned by Japanese in Siberia
    
        Non Combat Move - Japanese
            Trigger Siberia Has Fallen to Japanese Switch: Setting switch to false for conditionAttachment_Russian_Siberia_Factory_May_Be_Destroyed_Japanese attached to Japanese
            1 bomber moved from Korea to Southern Manchuria
            1 fighter and 2 tactical_bombers moved from Malaya to French Indo China
            1 submarine moved from 34 Sea Zone to 35 Sea Zone
            1 destroyer moved from 34 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Caroline Islands to 56 Sea Zone
            2 fighters moved from Caroline Islands to New Guinea
            1 destroyer moved from 36 Sea Zone to 35 Sea Zone
            1 destroyer moved from 7 Sea Zone to 17 Sea Zone
            1 bomber moved from Caroline Islands to New Guinea
            2 fighters and 1 tactical_bomber moved from French Indo China to Southern Manchuria
            1 destroyer moved from 35 Sea Zone to 50 Sea Zone
    
        Place Units - Japanese
            1 submarine placed in 6 Sea Zone
            1 destroyer placed in 7 Sea Zone
            2 transports placed in 7 Sea Zone
            1 fighter and 1 tactical_bomber placed in Japan
            1 armour and 1 infantry placed in French Indo China
            1 infantry placed in French Indo China
            1 armour, 1 artillery and 1 infantry placed in Shantung
            3 infantry placed in Malaya
    
        Turn Complete - Japanese
            Japanese collect 62 PUs; end with 62 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.17
    Russians regular : -0.33
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 carrier, 2 destroyers, 5 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 3 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan
                  British take Anglo-Egyptian Sudan from Italians
            1 armour, 1 infantry and 1 mech_infantry moved from Libya to Tobruk
            2 fighters moved from Egypt to Tobruk
            2 fighters and 1 tactical_bomber moved from 27 Sea Zone to 17 Sea Zone
            1 marine moved from Hawaiian Islands to 27 Sea Zone
            1 cruiser and 1 marine moved from 27 Sea Zone to 32 Sea Zone
            1 marine moved from 32 Sea Zone to Marshall Islands
            1 infantry moved from Midway to 26 Sea Zone
            1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
            1 infantry moved from 32 Sea Zone to Marshall Islands
            3 fighters moved from 27 Sea Zone to Marshall Islands
            1 submarine moved from 27 Sea Zone to 17 Sea Zone
                  Americans take 27 Sea Zone from Japanese
    
        Combat - Americans
            Battle in Marshall Islands
                Americans attack with 3 fighters, 1 infantry and 1 marine
                Japanese defend with 1 infantry
                    Americans roll dice for 1 cruiser in Marshall Islands, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Marshall Islands
                Americans win, taking Marshall Islands from Japanese with 3 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 17 Sea Zone
                Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters and 1 tactical_bomber in 17 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 17 Sea Zone
                Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Tobruk
                Americans attack with 1 armour, 2 fighters, 1 infantry and 1 mech_infantry
                Italians defend with 1 artillery and 1 infantry
                    Americans roll dice for 1 armour, 2 fighters, 1 infantry and 1 mech_infantry in Tobruk, round 2 : 4/5 hits, 2.00 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Tobruk, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Tobruk
                Americans win, taking Tobruk from Italians with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            2 fighters moved from Tobruk to Egypt
            1 infantry moved from Tunisia to Libya
            1 armour and 1 mech_infantry moved from Morocco to Tunisia
            2 infantry moved from Morocco to Algeria
            1 armour, 2 infantry and 1 mech_infantry moved from Eastern United States to 104 Sea Zone
            1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
            2 transports moved from 93 Sea Zone to 104 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco
            1 fighter and 1 tactical_bomber moved from Eastern United States to 11 Sea Zone
            1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone
            1 aaGun, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
            1 destroyer moved from 26 Sea Zone to 27 Sea Zone
            2 fighters and 1 tactical_bomber moved from 17 Sea Zone to 27 Sea Zone
            3 fighters moved from Marshall Islands to 27 Sea Zone
            2 aaGuns and 2 infantry moved from 27 Sea Zone to Hawaiian Islands
            1 destroyer moved from 27 Sea Zone to 32 Sea Zone
            2 transports moved from 84 Sea Zone to 89 Sea Zone
    
        Place Units - Americans
            1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 11 Sea Zone
            1 artillery and 1 infantry placed in Western United States
            2 artilleries and 4 infantry placed in Central United States
            1 transport placed in 104 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.50
    Italians regular : 0.33
    Japanese regular : -0.67
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery and 2 infantry moved from Kansu to Tsinghai
            1 artillery and 1 infantry moved from Szechwan to Hopei
            1 infantry moved from Hunan to Hopei
            1 fighter and 2 infantry moved from Yunnan to Kwangsi
    
        Combat - Chinese
            Battle in Kwangsi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                    Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 4 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                    Chinese roll dice for 1 artillery in Hopei, round 5 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 5 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery in Hopei, round 6 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 6 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Chinese lost in Hopei
                Japanese win with 1 infantry remaining. Battle score for attacker is -10
                Casualties for Chinese: 1 artillery and 2 infantry
            Battle in Tsinghai
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Tsinghai, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                Chinese win, taking Tsinghai from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kwangsi to Yunnan
            1 infantry moved from Yunnan to Szechwan
    
        Place Units - Chinese
            1 artillery and 1 infantry placed in Yunnan
            1 artillery and 1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 11 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -3.33
    Japanese regular : 0.33
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 carrier, 2 destroyers, 5 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 3 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan
                  British take Anglo-Egyptian Sudan from Italians
            1 armour, 1 infantry and 1 mech_infantry moved from Libya to Tobruk
            2 fighters moved from Egypt to Tobruk
            2 fighters and 1 tactical_bomber moved from 27 Sea Zone to 17 Sea Zone
            1 marine moved from Hawaiian Islands to 27 Sea Zone
            1 cruiser and 1 marine moved from 27 Sea Zone to 32 Sea Zone
            1 marine moved from 32 Sea Zone to Marshall Islands
            1 infantry moved from Midway to 26 Sea Zone
            1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
            1 infantry moved from 32 Sea Zone to Marshall Islands
            3 fighters moved from 27 Sea Zone to Marshall Islands
            1 submarine moved from 27 Sea Zone to 17 Sea Zone
                  Americans take 27 Sea Zone from Japanese
    
        Combat - Americans
            Battle in Marshall Islands
                Americans attack with 3 fighters, 1 infantry and 1 marine
                Japanese defend with 1 infantry
                    Americans roll dice for 1 cruiser in Marshall Islands, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Marshall Islands
                Americans win, taking Marshall Islands from Japanese with 3 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 17 Sea Zone
                Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters and 1 tactical_bomber in 17 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 17 Sea Zone
                Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Tobruk
                Americans attack with 1 armour, 2 fighters, 1 infantry and 1 mech_infantry
                Italians defend with 1 artillery and 1 infantry
                    Americans roll dice for 1 armour, 2 fighters, 1 infantry and 1 mech_infantry in Tobruk, round 2 : 4/5 hits, 2.00 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Tobruk, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Tobruk
                Americans win, taking Tobruk from Italians with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            2 fighters moved from Tobruk to Egypt
            1 infantry moved from Tunisia to Libya
            1 armour and 1 mech_infantry moved from Morocco to Tunisia
            2 infantry moved from Morocco to Algeria
            1 armour, 2 infantry and 1 mech_infantry moved from Eastern United States to 104 Sea Zone
            1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
            2 transports moved from 93 Sea Zone to 104 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco
            1 fighter and 1 tactical_bomber moved from Eastern United States to 11 Sea Zone
            1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone
            1 aaGun, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
            1 destroyer moved from 26 Sea Zone to 27 Sea Zone
            2 fighters and 1 tactical_bomber moved from 17 Sea Zone to 27 Sea Zone
            3 fighters moved from Marshall Islands to 27 Sea Zone
            2 aaGuns and 2 infantry moved from 27 Sea Zone to Hawaiian Islands
            1 destroyer moved from 27 Sea Zone to 32 Sea Zone
            2 transports moved from 84 Sea Zone to 89 Sea Zone
    
        Place Units - Americans
            1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 11 Sea Zone
            1 artillery and 1 infantry placed in Western United States
            2 artilleries and 4 infantry placed in Central United States
            1 transport placed in 104 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery and 2 infantry moved from Kansu to Tsinghai
            1 artillery and 1 infantry moved from Szechwan to Hopei
            1 infantry moved from Hunan to Hopei
            1 fighter and 2 infantry moved from Yunnan to Kwangsi
    
        Combat - Chinese
            Battle in Kwangsi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                    Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 4 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                    Chinese roll dice for 1 artillery in Hopei, round 5 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 5 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery in Hopei, round 6 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 6 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Chinese lost in Hopei
                Japanese win with 1 infantry remaining. Battle score for attacker is -10
                Casualties for Chinese: 1 artillery and 2 infantry
            Battle in Tsinghai
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Tsinghai, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                Chinese win, taking Tsinghai from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kwangsi to Yunnan
            1 infantry moved from Yunnan to Szechwan
    
        Place Units - Chinese
            1 artillery and 1 infantry placed in Yunnan
            1 artillery and 1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 11 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 1 factory_minor and 1 mech_infantry; Remaining resources: 4 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Southern Persia to Iraq
            1 transport moved from 82 Sea Zone to 81 Sea Zone
            2 infantry moved from Western India to 81 Sea Zone
            2 infantry and 1 transport moved from 81 Sea Zone to 82 Sea Zone
            2 infantry moved from 82 Sea Zone to Iraq
            4 fighters and 1 tactical_bomber moved from Egypt to Iraq
            1 battleship, 1 cruiser and 2 destroyers moved from 82 Sea Zone to 83 Sea Zone
            1 transport moved from 74 Sea Zone to 83 Sea Zone
            1 bomber moved from Eastern India to Malaya
            1 armour moved from Egypt to Alexandria
                  British take Alexandria from Italians
            1 armour moved from Alexandria to Egypt
            1 artillery and 9 infantry moved from Egypt to Trans-Jordan
            2 fighters moved from Eastern India to Shan State
            2 infantry moved from Yunnan to Shan State
            1 infantry moved from Egypt to Trans-Jordan
    
        Combat - British
            Strategic bombing raid in Malaya
                    Japanese roll AA dice in Malaya : 0/1 hits, 0.17 expected hits
                Bombing raid in Malaya rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Malaya causes 6 damage total. 
            Battle in Iraq
                British attack with 4 fighters, 3 infantry and 1 tactical_bomber
                Italians defend with 2 armour and 1 infantry
                    British roll dice for 4 fighters, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 4/8 hits, 3.17 expected hits
                    Italians roll dice for 2 armour and 1 infantry in Iraq, round 2 : 2/3 hits, 1.33 expected hits
                    1 infantry owned by the Italians, 2 infantry owned by the British and 2 armour owned by the Italians lost in Iraq
                British win, taking Iraq from Italians with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for British: 2 infantry
                Casualties for Italians: 2 armour and 1 infantry
            Battle in Trans-Jordan
                British attack with 1 artillery and 10 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 artillery and 10 infantry in Trans-Jordan, round 2 : 4/11 hits, 2.17 expected hits
                    Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
                British win, taking Trans-Jordan from Italians with 1 artillery and 9 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Shan State
                British attack with 2 fighters and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters and 2 infantry in Shan State, round 2 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                British win, taking Shan State from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            2 fighters moved from Shan State to Eastern India
            1 artillery and 6 infantry moved from Eastern India to Burma
            1 aaGun moved from Eastern India to Burma
            4 fighters and 1 tactical_bomber moved from Iraq to Egypt
            1 armour and 1 infantry moved from Libya to Tobruk
            1 aaGun, 1 artillery and 2 infantry moved from Algeria to Tunisia
            1 infantry moved from Eire to Scotland
            1 artillery and 1 infantry moved from Quebec to 109 Sea Zone
            1 artillery, 1 infantry and 2 transports moved from 109 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
            2 infantry and 1 mech_infantry moved from Union of South Africa to Rhodesia
            1 bomber moved from Malaya to Eastern India
    
        Place Units - British
            1 armour, 1 artillery and 1 mech_infantry placed in Egypt
            1 factory_minor placed in Southern Persia
    
        Turn Complete - British
            British collect 33 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            1 artillery, 1 infantry and 1 mech_infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 8 PUs; end with 8 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
            Some Units in Eastern India change ownership: 1 artillery, 1 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -3.33
    Americans regular : 1.50
    Italians regular : 1.67
    Japanese regular : 0.33
    Japanese AA : -0.17
    British regular : 2.33
    

    Savegame


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 2 destroyers and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 3 infantry moved from Kenya to Tanganyika Territory
            1 infantry moved from Syria to Iraq
            1 bomber moved from Syria to 82 Sea Zone
            1 fighter moved from 101 Sea Zone to Rostov
            1 tactical_bomber moved from Syria to Iraq
    
        Combat - Italians
            Battle in 82 Sea Zone
                Italians attack with 1 bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 82 Sea Zone
                Italians win with 1 bomber remaining. Battle score for attacker is 6
                Casualties for British: 1 transport
            Battle in Rostov
                Italians attack with 1 fighter
                Russians defend with 1 infantry
                    Italians roll dice for 1 fighter in Rostov, round 2 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Italians win with 1 fighter remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Iraq
                Italians attack with 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Italians roll dice for 1 infantry and 1 tactical_bomber in Iraq, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Iraq
                Italians win, taking Iraq from British with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Tanganyika Territory
                Italians attack with 1 artillery and 3 infantry
                French defend with 1 infantry
                    Italians roll dice for 1 artillery and 3 infantry in Tanganyika Territory, round 2 : 2/4 hits, 1.00 expected hits
                    British roll dice for 1 infantry in Tanganyika Territory, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the French lost in Tanganyika Territory
                Italians win, taking Tanganyika Territory from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from 82 Sea Zone to Greece
            1 armour moved from Syria to 101 Sea Zone
            1 mech_infantry moved from Cyprus to 101 Sea Zone
            1 infantry moved from Crete to 101 Sea Zone
            1 infantry moved from Cyprus to 101 Sea Zone
            1 armour, 1 battleship, 1 carrier, 2 cruisers, 1 fighter, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 99 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from 99 Sea Zone to Southern Italy
            1 infantry moved from Southern Italy to Northern Italy
            1 aaGun moved from Southern Italy to Northern Italy
            1 infantry moved from Southern Italy to Northern Italy
            1 tactical_bomber moved from Iraq to Greece
            1 fighter moved from Rostov to Ukraine
            1 infantry moved from Southern Italy to Northern Italy
            1 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            2 destroyers placed in 99 Sea Zone
            1 tactical_bomber placed in 99 Sea Zone
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.83
    Russians regular : -0.33
    British regular : -0.67
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 marine moved from Line Islands to 30 Sea Zone
            1 cruiser and 1 marine moved from 30 Sea Zone to 32 Sea Zone
            1 marine moved from 32 Sea Zone to Wake Island
            1 destroyer, 1 submarine and 1 transport moved from 30 Sea Zone to 27 Sea Zone
    
        Combat - ANZAC
            Battle in Wake Island
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 6,3,1,3
            ANZAC collect 4 PUs (3 lost to blockades); end with 4 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 marine moved from Line Islands to 30 Sea Zone
            1 cruiser and 1 marine moved from 30 Sea Zone to 32 Sea Zone
            1 marine moved from 32 Sea Zone to Wake Island
            1 destroyer, 1 submarine and 1 transport moved from 30 Sea Zone to 27 Sea Zone
    
        Combat - ANZAC
            Battle in Wake Island
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 6,3,1,3
            ANZAC collect 4 PUs (3 lost to blockades); end with 4 PUs
    
        Combat Move - French
            1 fighter moved from United Kingdom to Gibraltar
    
        Non Combat Move - French
            3 infantry moved from Libya to Tobruk
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 armour, 1 destroyer, 1 factory_minor, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour and 1 mech_infantry moved from Ukraine to Stalingrad
                  Germans take Rostov from Russians
            1 bomber, 2 fighters and 1 tactical_bomber moved from Ukraine to Stalingrad
            1 armour moved from Ukraine to Stalingrad
            1 armour and 1 mech_infantry moved from Southern Belarus to Northern Belarus
                  Germans take Northern Belarus from Russians
            1 armour and 1 mech_infantry moved from Northern Belarus to Novgorod
                  Germans take Novgorod from Russians
            6 infantry moved from Leningrad to Novgorod
            2 mech_infantrys moved from Leningrad to Novgorod
            3 armour moved from Leningrad to Novgorod
            1 infantry moved from Leningrad to Novgorod
            1 artillery moved from Leningrad to Novgorod
            1 artillery and 2 infantry moved from Bessarabia to Ukraine
            1 mech_infantry moved from Western Ukraine to Ukraine
            1 fighter moved from Eastern Poland to Ukraine
            1 infantry moved from Nenetsia to Archangel
            1 infantry moved from Leningrad to Novgorod
    
        Combat - Germans
            Battle in Stalingrad
                Germans attack with 2 armour, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 artillery, 1 factory_minor and 3 infantry
                    Germans roll dice for 2 armour, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Stalingrad, round 2 : 3/7 hits, 3.50 expected hits
                    Russians roll dice for 1 artillery and 3 infantry in Stalingrad, round 2 : 1/4 hits, 1.33 expected hits
                    3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Stalingrad
                    Germans roll dice for 2 armour, 1 bomber, 2 fighters and 1 tactical_bomber in Stalingrad, round 3 : 4/6 hits, 3.17 expected hits
                    Russians roll dice for 1 artillery in Stalingrad, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians and 1 armour owned by the Germans lost in Stalingrad
                Germans win, taking Stalingrad from Russians with 1 armour, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Germans: 1 armour and 1 mech_infantry
                Casualties for Russians: 1 artillery and 3 infantry
            Trigger Germans Destroy Factories Stalingrad: has removed 1 factory_minor owned by Germans in Stalingrad
    
        Non Combat Move - Germans
            Trigger Stalingrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Stalingrad_Factory_May_Be_Destroyed attached to Germans
            1 tactical_bomber moved from Stalingrad to Ukraine
            2 fighters moved from Stalingrad to Ukraine
            1 bomber moved from Stalingrad to Ukraine
            1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
            1 artillery moved from Poland to Baltic States
            3 infantry moved from Baltic States to Leningrad
            1 aaGun moved from Leningrad to Novgorod
            2 infantry moved from Poland to Baltic States
            5 armour and 2 mech_infantrys moved from Germany to Eastern Poland
            1 infantry moved from Eastern Poland to Western Ukraine
            1 infantry moved from Eastern Poland to Baltic States
            1 infantry moved from Southern Belarus to Eastern Poland
            1 infantry moved from Southern Belarus to Eastern Poland
            1 infantry moved from Southern Belarus to Eastern Poland
            1 artillery moved from Poland to Eastern Poland
            1 infantry moved from Poland to Baltic States
            1 infantry moved from Poland to Eastern Poland
            2 artilleries and 2 infantry moved from Germany to Poland
            1 artillery moved from Western Germany to Germany
            1 artillery and 2 infantry moved from Romania to Bessarabia
            1 armour moved from Yugoslavia to Bessarabia
            1 mech_infantry moved from Southern Italy to Yugoslavia
            1 fighter and 1 tactical_bomber moved from Greece to Ukraine
            1 fighter moved from Greece to Ukraine
    
        Place Units - Germans
            1 factory_minor placed in Ukraine
            1 armour and 1 mech_infantry placed in Romania
            1 armour, 2 infantry and 1 mech_infantry placed in Germany
            1 infantry placed in Germany
            1 armour placed in Romania
            2 armour placed in Germany
            1 destroyer placed in 113 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 5,4
            Germans collect 57 PUs; end with 57 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 60 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 68 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.33
    Germans regular : 0.33
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 1 armour, 2 artilleries, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 infantry moved from Samara to Stalingrad
            2 fighters and 1 tactical_bomber moved from Russia to Stalingrad
            1 infantry moved from Northern Caucasus to Rostov
                  Russians take Rostov from Germans
            1 artillery and 3 infantry moved from Northern Manchuria to Korea
            1 artillery moved from Northern Manchuria to Korea
    
        Combat - Russians
            Russians creates battle in territory 95 Sea Zone
            Battle in Stalingrad
                Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                Germans defend with 1 armour
                    Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Stalingrad, round 2 : 3/6 hits, 2.17 expected hits
                    Germans roll dice for 1 armour in Stalingrad, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Stalingrad
                Russians win, taking 95 Sea Zone from Italians, taking Stalingrad from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
            Battle in Korea
                Russians attack with 2 artilleries and 3 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Russians roll dice for 2 artilleries and 3 infantry in Korea, round 2 : 1/5 hits, 1.50 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Korea, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
                    Russians roll dice for 2 artilleries and 2 infantry in Korea, round 3 : 2/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery in Korea, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Korea
                Russians win, taking Korea from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 2 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Russians
            2 aaGuns, 1 artillery and 11 infantry moved from Northern Manchuria to Buryatia
            1 infantry moved from Urals to Kazakhstan
            1 infantry moved from Southern Caucasus to Northern Caucasus
            1 infantry moved from Northwest Persia to Southern Caucasus
            1 artillery moved from Tambov to Kursk
            1 artillery and 2 infantry moved from Tula to Kursk
            1 infantry moved from Bryansk to Kursk
            6 infantry moved from Russia to Tula
            2 infantry moved from Gorky to Russia
            1 infantry moved from Vologda to Gorky
            2 fighters and 1 tactical_bomber moved from Stalingrad to Russia
            1 infantry moved from Smolensk to Bryansk
            2 aaGuns moved from Smolensk to Russia
            3 artilleries moved from Smolensk to Russia
            8 infantry moved from Smolensk to Russia
            3 artilleries moved from Russia to Tula
            1 cruiser moved from 117 Sea Zone to 118 Sea Zone
    
        Place Units - Russians
            1 armour, 2 artilleries, 6 infantry and 1 mech_infantry placed in Russia
            3 infantry placed in Urals
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2
            Russians collect 32 PUs (3 lost to blockades); end with 32 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 1.00
    Germans regular : -0.50
    Russians regular : 1.00
    

    Savegame


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese repair damage of 6x factory_minor; Remaining resources: 74 PUs; 6 SuicideAttackTokens; 
            Japanese buy 2 armour, 2 artilleries, 1 carrier, 1 destroyer, 8 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 7 Sea Zone to 17 Sea Zone
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 infantry moved from Siberia to Amur
                  Japanese take Amur from Russians
            1 armour moved from Southern Manchuria to Northern Manchuria
                  Japanese take Northern Manchuria from Chinese
            1 armour moved from Northern Manchuria to Korea
            1 armour moved from Southern Manchuria to Korea
            2 infantry moved from Southern Manchuria to Korea
            1 infantry moved from Southern Manchuria to Korea
            1 infantry moved from Southern Manchuria to Korea
            1 infantry moved from Southern Manchuria to Korea
            1 infantry moved from Southern Manchuria to Northern Manchuria
            1 infantry moved from Hopei to Szechwan
            1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan
            1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
            1 infantry moved from Malaya to Shan State
            1 infantry moved from Malaya to Shan State
            1 bomber moved from Southern Manchuria to Kwangsi
            1 artillery and 1 infantry moved from Kwangtung to Kwangsi
            1 mech_infantry moved from Kiangsi to Hunan
                  Japanese take Hunan from Chinese
            1 infantry moved from Honan to Hopei
            1 infantry moved from Shansi to Honan
            1 artillery and 1 infantry moved from Jehol to Shansi
            1 armour moved from Shantung to Kiangsi
            1 artillery and 1 infantry moved from Shantung to Anhwe
            1 infantry moved from Anhwe to Shansi
            1 infantry moved from Southern Manchuria to Korea
            1 infantry moved from French Indo China to Kwangsi
            1 destroyer moved from 50 Sea Zone to 35 Sea Zone
            1 carrier moved from 7 Sea Zone to 35 Sea Zone
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 marine moved from Northern Australia to 56 Sea Zone
            1 cruiser and 1 marine moved from 56 Sea Zone to 58 Sea Zone
            1 marine moved from 58 Sea Zone to Western Australia
            1 fighter and 1 tactical_bomber moved from Japan to 17 Sea Zone
            1 fighter moved from Southern Manchuria to Korea
            1 submarine moved from 35 Sea Zone to 64 Sea Zone
            1 submarine moved from 64 Sea Zone to 65 Sea Zone
    
        Combat - Japanese
            Battle in Western Australia
            Battle in 17 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 17 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                    Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 17 Sea Zone
                Japanese win, taking Western Australia from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Szechwan
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 0/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 3 : 2/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Kwangsi
                Japanese attack with 1 artillery, 1 bomber and 2 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Kwangsi, round 2 : 0/4 hits, 1.33 expected hits
                    Chinese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Kwangsi
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Kwangsi, round 3 : 1/3 hits, 1.17 expected hits
                    Chinese roll dice for 2 infantry in Kwangsi, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Kwangsi
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Kwangsi, round 4 : 1/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in Shan State
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1.50 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Korea
                Japanese attack with 2 armour, 1 fighter and 6 infantry
                Russians defend with 2 artilleries and 1 infantry
                    Japanese roll dice for 2 armour, 1 fighter and 6 infantry in Korea, round 2 : 1/9 hits, 2.50 expected hits
                    Russians roll dice for 2 artilleries and 1 infantry in Korea, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians lost in Korea
                    Japanese roll dice for 2 armour, 1 fighter and 6 infantry in Korea, round 3 : 2/9 hits, 2.50 expected hits
                    Russians roll dice for 2 artilleries in Korea, round 3 : 0/2 hits, 0.67 expected hits
                    2 artilleries owned by the Russians lost in Korea
                Japanese win, taking Korea from Russians with 2 armour, 1 fighter and 6 infantry remaining. Battle score for attacker is 11
                Casualties for Russians: 2 artilleries and 1 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Southern Manchuria to 7 Sea Zone
            1 fighter moved from Korea to Japan
            1 fighter and 1 tactical_bomber moved from 17 Sea Zone to 35 Sea Zone
            3 artilleries and 7 infantry moved from Northern Australia to Queensland
            1 marine moved from New Guinea to 55 Sea Zone
            1 marine moved from 55 Sea Zone to Queensland
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Queensland
            1 tactical_bomber moved from 55 Sea Zone to Queensland
            2 fighters moved from New Guinea to Queensland
            1 fighter and 1 tactical_bomber moved from 56 Sea Zone to Queensland
            1 carrier moved from 56 Sea Zone to 55 Sea Zone
            1 transport moved from 56 Sea Zone to 35 Sea Zone
            1 transport moved from 56 Sea Zone to 35 Sea Zone
            1 transport moved from 56 Sea Zone to 36 Sea Zone
            1 destroyer moved from 35 Sea Zone to 55 Sea Zone
            1 bomber moved from New Guinea to Queensland
            1 transport moved from 56 Sea Zone to 35 Sea Zone
            1 transport moved from 56 Sea Zone to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
            1 bomber moved from Kwangsi to French Indo China
            1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 artillery and 3 infantry moved from Japan to 7 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 7 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 1 transport placed in 7 Sea Zone
            1 artillery and 2 infantry placed in Malaya
            2 armour and 1 infantry placed in French Indo China
            1 artillery and 2 infantry placed in Shantung
            3 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 67 PUs; end with 67 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.33
    Americans regular : -0.17
    Japanese regular : -3.33
    UK_Pacific regular : -0.33
    Russians regular : -1.67
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 carriers, 2 destroyers, 3 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Combat - Americans
    
        Non Combat Move - Americans
            1 marine moved from Marshall Islands to 32 Sea Zone
            1 cruiser and 1 marine moved from 32 Sea Zone to 31 Sea Zone
            1 marine moved from 31 Sea Zone to Johnston Island
            2 marines moved from Hawaiian Islands to 27 Sea Zone
            1 battleship, 3 carriers, 1 cruiser, 4 destroyers and 2 marines moved from 27 Sea Zone to 31 Sea Zone
            1 destroyer moved from 32 Sea Zone to 31 Sea Zone
            1 destroyer moved from 11 Sea Zone to 26 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 11 Sea Zone to 31 Sea Zone
            2 marines moved from 31 Sea Zone to Johnston Island
            1 fighter and 1 tactical_bomber moved from 11 Sea Zone to 31 Sea Zone
            1 fighter and 1 tactical_bomber moved from 27 Sea Zone to 31 Sea Zone
            4 fighters moved from 27 Sea Zone to Hawaiian Islands
            1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 27 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 27 Sea Zone to 31 Sea Zone
            1 infantry moved from Marshall Islands to 32 Sea Zone
            1 infantry and 1 transport moved from 32 Sea Zone to 27 Sea Zone
            1 infantry moved from Hawaiian Islands to 27 Sea Zone
            2 infantry and 1 transport moved from 27 Sea Zone to 31 Sea Zone
            1 artillery, 4 infantry and 1 mech_infantry moved from 31 Sea Zone to Johnston Island
            1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 31 Sea Zone
            1 artillery and 1 infantry moved from 31 Sea Zone to Johnston Island
            1 destroyer moved from 93 Sea Zone to 107 Sea Zone
            1 destroyer moved from 93 Sea Zone to 94 Sea Zone
            1 carrier and 1 tactical_bomber moved from 93 Sea Zone to 96 Sea Zone
            1 fighter moved from Egypt to 96 Sea Zone
            1 fighter moved from Egypt to Gibraltar
            2 transports moved from 93 Sea Zone to 104 Sea Zone
            2 artilleries and 4 infantry moved from Central United States to 104 Sea Zone
            2 artilleries, 4 infantry and 3 transports moved from 104 Sea Zone to 93 Sea Zone
            2 artilleries and 2 infantry moved from 93 Sea Zone to Morocco
            2 infantry moved from 93 Sea Zone to Gibraltar
            2 transports moved from 89 Sea Zone to 91 Sea Zone
            1 armour and 1 mech_infantry moved from Tobruk to Egypt
            1 artillery and 3 infantry moved from Anglo-Egyptian Sudan to Egypt
            1 infantry moved from Libya to Tobruk
            1 armour and 1 mech_infantry moved from Tunisia to Tobruk
            1 armour and 1 mech_infantry moved from Morocco to Tunisia
            2 infantry moved from Morocco to Algeria
            2 infantry moved from Algeria to Tunisia
    
        Place Units - Americans
            1 destroyer placed in 104 Sea Zone
            1 carrier placed in 104 Sea Zone
            1 artillery and 3 infantry placed in Central United States
            1 carrier, 1 destroyer and 1 submarine placed in 11 Sea Zone
            1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Savegame

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