L21 Martin (X) - FlyingBadger (L+20) BM


  • @flyingbadger

    destroyer
    both cruisers
    carrier


  • @martin said in L21 Martin (X) - FlyingBadger (L+20) BM:

    @flyingbadger

    destroyer
    both cruisers
    carrier

    Ouch!
    70229535-b2f4-46b5-b7fa-40a97d62d17d-image.png

  • 2024 '23 '22 '21

    TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 artillery, 4 destroyers, 3 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 25 Sea Zone to 16 Sea Zone
            1 destroyer moved from 25 Sea Zone to 24 Sea Zone
            1 destroyer moved from 25 Sea Zone to 15 Sea Zone
            4 fighters moved from 25 Sea Zone to 24 Sea Zone
            3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 16 Sea Zone
            3 fighters and 1 tactical_bomber moved from Western United States to 15 Sea Zone
            1 armour and 1 infantry moved from British Columbia to 1 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 1 Sea Zone to 8 Sea Zone
            1 armour and 1 infantry moved from 8 Sea Zone to Aleutian Islands
            1 bomber moved from Western United States to Aleutian Islands
            1 destroyer moved from 10 Sea Zone to 8 Sea Zone
            1 mech_infantry moved from Western United States to Alaska
                  Americans take Alaska from Japanese
            1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 26 Sea Zone to 25 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 carrier moved from 10 Sea Zone to 25 Sea Zone
            1 submarine moved from 93 Sea Zone to 95 Sea Zone
            2 fighters moved from Tunisia to 95 Sea Zone
            1 destroyer moved from 94 Sea Zone to 95 Sea Zone
            1 marine moved from Tunisia to 94 Sea Zone
            1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 marine, 1 submarine and 1 tactical_bomber moved from 94 Sea Zone to 95 Sea Zone
            1 marine moved from 95 Sea Zone to Northern Italy
    
        Combat - Americans
            Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
            Battle in 24 Sea Zone
                Americans attack with 1 destroyer and 4 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 4 fighters in 24 Sea Zone, round 2 : 4/5 hits, 2.33 expected hits
                    Japanese roll dice for 1 destroyer in 24 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 24 Sea Zone
                Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 16 Sea Zone
                Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 15 Sea Zone
                Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 15 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits
                    Japanese roll dice for 1 destroyer in 15 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 15 Sea Zone
                Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Aleutian Islands
                Americans attack with 1 armour, 1 bomber and 1 infantry
                Japanese defend with 2 infantry
                    Americans roll dice for 1 armour, 1 bomber and 1 infantry in Aleutian Islands, round 2 : 2/3 hits, 1.33 expected hits
                    Japanese roll dice for 2 infantry in Aleutian Islands, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Aleutian Islands
                Americans win, taking Aleutian Islands from Japanese with 1 armour and 1 bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 2 infantry
            Battle in 95 Sea Zone
                Americans attack with 1 carrier, 1 cruiser, 4 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber
                Germans defend with 1 fighter and 1 infantry; Italians defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 2 submarines and 1 transport
                    Americans roll dice for 2 submarines in 95 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 carrier, 1 cruiser, 4 destroyers, 3 fighters and 1 tactical_bomber in 95 Sea Zone, round 2 : 4/9 hits, 4.00 expected hits
                Units damaged: 1 battleship owned by the Italians and 1 carrier owned by the Italians
                    Italians roll dice for 2 submarines in 95 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 3 fighters and 1 transport in 95 Sea Zone, round 2 : 3/8 hits, 4.33 expected hits
                Units damaged: 1 carrier owned by the Americans
                    2 submarines owned by the Americans and 2 submarines owned by the Italians lost in 95 Sea Zone
                    Americans roll dice for 1 carrier, 1 cruiser, 4 destroyers, 3 fighters and 1 tactical_bomber in 95 Sea Zone, round 3 : 4/9 hits, 4.00 expected hits
                    Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 3 fighters and 1 transport in 95 Sea Zone, round 3 : 6/8 hits, 4.33 expected hits
                    1 destroyer owned by the Italians, 1 cruiser owned by the Americans, 2 cruisers owned by the Italians, 4 destroyers owned by the Americans, 1 carrier owned by the Americans and 1 carrier owned by the Italians lost in 95 Sea Zone
                    1 marine owned by the Americans lost in Northern Italy
                1 tactical_bomber owned by the Americans and 3 fighters owned by the Americans retreated
                Italians win with 1 battleship, 3 fighters and 1 transport remaining. Battle score for attacker is -12
                Casualties for Americans: 1 carrier, 1 cruiser, 4 destroyers and 2 submarines
                Casualties for Italians: 1 carrier, 2 cruisers, 1 destroyer and 2 submarines
            Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
            Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
            Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
    
        Non Combat Move - Americans
            1 fighter moved from 95 Sea Zone to Gibraltar
            2 fighters and 1 tactical_bomber moved from 95 Sea Zone to Tunisia
            1 aaGun moved from Tunisia to 94 Sea Zone
            1 aaGun and 4 transports moved from 94 Sea Zone to 92 Sea Zone
            1 aaGun moved from 92 Sea Zone to Gibraltar
            2 infantry moved from Morocco to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Gibraltar
            1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 tactical_bomber moved from 15 Sea Zone to 25 Sea Zone
            1 tactical_bomber moved from 16 Sea Zone to 25 Sea Zone
            3 fighters moved from 15 Sea Zone to 25 Sea Zone
            3 fighters moved from 16 Sea Zone to 25 Sea Zone
            2 fighters moved from 24 Sea Zone to 25 Sea Zone
            2 fighters moved from 24 Sea Zone to Midway
            1 bomber moved from Aleutian Islands to British Columbia
            1 artillery and 1 mech_infantry moved from 25 Sea Zone to Midway
            4 infantry moved from 25 Sea Zone to Midway
    
        Place Units - Americans
            3 fighters placed in Eastern United States
            1 artillery and 1 infantry placed in Western United States
            3 destroyers and 1 submarine placed in 10 Sea Zone
            1 destroyer placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Italians regular : 0.00
    Japanese regular : -0.67
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 2 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 artillery, 4 destroyers, 3 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 25 Sea Zone to 16 Sea Zone
            1 destroyer moved from 25 Sea Zone to 24 Sea Zone
            1 destroyer moved from 25 Sea Zone to 15 Sea Zone
            4 fighters moved from 25 Sea Zone to 24 Sea Zone
            3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 16 Sea Zone
            3 fighters and 1 tactical_bomber moved from Western United States to 15 Sea Zone
            1 armour and 1 infantry moved from British Columbia to 1 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 1 Sea Zone to 8 Sea Zone
            1 armour and 1 infantry moved from 8 Sea Zone to Aleutian Islands
            1 bomber moved from Western United States to Aleutian Islands
            1 destroyer moved from 10 Sea Zone to 8 Sea Zone
            1 mech_infantry moved from Western United States to Alaska
                  Americans take Alaska from Japanese
            1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 26 Sea Zone to 25 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 carrier moved from 10 Sea Zone to 25 Sea Zone
            1 submarine moved from 93 Sea Zone to 95 Sea Zone
            2 fighters moved from Tunisia to 95 Sea Zone
            1 destroyer moved from 94 Sea Zone to 95 Sea Zone
            1 marine moved from Tunisia to 94 Sea Zone
            1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 marine, 1 submarine and 1 tactical_bomber moved from 94 Sea Zone to 95 Sea Zone
            1 marine moved from 95 Sea Zone to Northern Italy
    
        Combat - Americans
            Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
            Battle in 24 Sea Zone
                Americans attack with 1 destroyer and 4 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 4 fighters in 24 Sea Zone, round 2 : 4/5 hits, 2.33 expected hits
                    Japanese roll dice for 1 destroyer in 24 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 24 Sea Zone
                Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 16 Sea Zone
                Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 15 Sea Zone
                Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 15 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits
                    Japanese roll dice for 1 destroyer in 15 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 15 Sea Zone
                Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Aleutian Islands
                Americans attack with 1 armour, 1 bomber and 1 infantry
                Japanese defend with 2 infantry
                    Americans roll dice for 1 armour, 1 bomber and 1 infantry in Aleutian Islands, round 2 : 2/3 hits, 1.33 expected hits
                    Japanese roll dice for 2 infantry in Aleutian Islands, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Aleutian Islands
                Americans win, taking Aleutian Islands from Japanese with 1 armour and 1 bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 2 infantry
            Battle in 95 Sea Zone
                Americans attack with 1 carrier, 1 cruiser, 4 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber
                Germans defend with 1 fighter and 1 infantry; Italians defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 2 submarines and 1 transport
                    Americans roll dice for 2 submarines in 95 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 carrier, 1 cruiser, 4 destroyers, 3 fighters and 1 tactical_bomber in 95 Sea Zone, round 2 : 4/9 hits, 4.00 expected hits
                Units damaged: 1 battleship owned by the Italians and 1 carrier owned by the Italians
                    Italians roll dice for 2 submarines in 95 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 3 fighters and 1 transport in 95 Sea Zone, round 2 : 3/8 hits, 4.33 expected hits
                Units damaged: 1 carrier owned by the Americans
                    2 submarines owned by the Americans and 2 submarines owned by the Italians lost in 95 Sea Zone
                    Americans roll dice for 1 carrier, 1 cruiser, 4 destroyers, 3 fighters and 1 tactical_bomber in 95 Sea Zone, round 3 : 4/9 hits, 4.00 expected hits
                    Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 3 fighters and 1 transport in 95 Sea Zone, round 3 : 6/8 hits, 4.33 expected hits
                    1 destroyer owned by the Italians, 1 cruiser owned by the Americans, 2 cruisers owned by the Italians, 4 destroyers owned by the Americans, 1 carrier owned by the Americans and 1 carrier owned by the Italians lost in 95 Sea Zone
                    1 marine owned by the Americans lost in Northern Italy
                1 tactical_bomber owned by the Americans and 3 fighters owned by the Americans retreated
                Italians win with 1 battleship, 3 fighters and 1 transport remaining. Battle score for attacker is -12
                Casualties for Americans: 1 carrier, 1 cruiser, 4 destroyers and 2 submarines
                Casualties for Italians: 1 carrier, 2 cruisers, 1 destroyer and 2 submarines
            Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
            Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
            Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
    
        Non Combat Move - Americans
            1 fighter moved from 95 Sea Zone to Gibraltar
            2 fighters and 1 tactical_bomber moved from 95 Sea Zone to Tunisia
            1 aaGun moved from Tunisia to 94 Sea Zone
            1 aaGun and 4 transports moved from 94 Sea Zone to 92 Sea Zone
            1 aaGun moved from 92 Sea Zone to Gibraltar
            2 infantry moved from Morocco to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Gibraltar
            1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 tactical_bomber moved from 15 Sea Zone to 25 Sea Zone
            1 tactical_bomber moved from 16 Sea Zone to 25 Sea Zone
            3 fighters moved from 15 Sea Zone to 25 Sea Zone
            3 fighters moved from 16 Sea Zone to 25 Sea Zone
            2 fighters moved from 24 Sea Zone to 25 Sea Zone
            2 fighters moved from 24 Sea Zone to Midway
            1 bomber moved from Aleutian Islands to British Columbia
            1 artillery and 1 mech_infantry moved from 25 Sea Zone to Midway
            4 infantry moved from 25 Sea Zone to Midway
    
        Place Units - Americans
            3 fighters placed in Eastern United States
            1 artillery and 1 infantry placed in Western United States
            3 destroyers and 1 submarine placed in 10 Sea Zone
            1 destroyer placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 2 PUs
    
        Purchase Units - British
            British buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 submarine moved from 91 Sea Zone to 95 Sea Zone
            2 armour, 1 artillery and 1 infantry moved from Tunisia to Libya
                  British take Libya from Italians
            1 submarine moved from 80 Sea Zone to 81 Sea Zone
    
        Combat - British
            Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
            Battle in 81 Sea Zone
                British attack with 1 submarine
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 81 Sea Zone
                British win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in 95 Sea Zone
                British attack with 1 submarine
                Germans defend with 1 fighter and 1 infantry; Italians defend with 1 battleship, 2 fighters and 1 transport
                    British roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 battleship and 1 transport in 95 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 submarine owned by the British lost in 95 Sea Zone
                Italians win with 1 battleship, 3 fighters and 1 transport remaining. Battle score for attacker is -6
                Casualties for British: 1 submarine
            Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
            Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
            Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
    
        Non Combat Move - British
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
            1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 infantry moved from Morocco to 92 Sea Zone
            1 infantry moved from 92 Sea Zone to Gibraltar
            1 mech_infantry moved from Morocco to Tunisia
            2 infantry moved from Algeria to Tunisia
            1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
            3 submarines moved from 80 Sea Zone to 39 Sea Zone
            3 aaGuns and 13 infantry moved from India to Burma
            3 infantry moved from West India to India
    
        Place Units - British
            1 carrier, 1 destroyer and 1 submarine placed in 106 Sea Zone
    
        Turn Complete - British
            British collect 24 PUs; end with 24 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 27 PUs
    
        Place Units - UK_Pacific
            1 fighter placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 1 fighter
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Italians regular : 0.33
    Japanese regular : -0.67
    British regular : -0.33
    

    Savegame


  • @flyingbadger apparently the amphibious attack failed. You know what? I am glad for a special reason. Indeed I had planed to land the Japanese fighter on the carrier - I simply forgot to do that. And I didn’t want to whine again and do adjustments…

    I will go to bed, soon - Italy will follow tomorrow morning. Good night!


  • @martin said in L21 Martin (X) - FlyingBadger (L+20) BM:

    @flyingbadger apparently the amphibious attack failed. You know what? I am glad for a special reason. Indeed I had planed to land the Japanese fighter on the carrier - I simply forgot to do that. And I didn’t want to whine again and do adjustments…

    I will go to bed, soon - Italy will follow tomorrow morning. Good night!

    Ha ha. With that Japanese fighter on there that attack doesn’t happen, I’m sure you are just pretending and this was actually a cunning plan to tempt the US into a strike!

  • 2024 '23 '22 '21

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 destroyer, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 unit repaired.
            1 artillery and 2 infantry moved from Iraq to Northwest Persia
            1 armour and 1 infantry moved from Iraq to Persia
            1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
                  Italians take French Equatorial Africa from Americans
            1 armour and 1 mech_infantry moved from French Equatorial Africa to Belgian Congo
            1 artillery moved from Anglo Egyptian Sudan to Belgian Congo
            1 bomber moved from Trans-Jordan to Belgian Congo
            1 armour moved from Western Ukraine to Rostov
    
        Combat - Italians
            Battle in Belgian Congo
                Italians attack with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry
                British defend with 1 armour, 1 infantry and 2 mech_infantrys
                    Italians roll dice for 1 armour, 1 artillery, 1 bomber and 1 mech_infantry in Belgian Congo, round 2 : 4/4 hits, 1,83 expected hits
                    British roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Belgian Congo, round 2 : 1/4 hits, 1,50 expected hits
                    2 mech_infantrys owned by the British, 1 artillery owned by the Italians, 1 infantry owned by the British and 1 armour owned by the British lost in Belgian Congo
                Italians win, taking Belgian Congo from British with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 13
                Casualties for Italians: 1 artillery
                Casualties for British: 1 armour, 1 infantry and 2 mech_infantrys
            Battle in Northwest Persia
                Italians attack with 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 artillery and 2 infantry in Northwest Persia, round 2 : 0/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Northwest Persia
                    Italians roll dice for 1 artillery and 1 infantry in Northwest Persia, round 3 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Northwest Persia, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Northwest Persia
                    Italians roll dice for 1 artillery in Northwest Persia, round 4 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 infantry in Northwest Persia, round 4 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 artillery in Northwest Persia, round 5 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 infantry in Northwest Persia, round 5 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 artillery in Northwest Persia, round 6 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 infantry in Northwest Persia, round 6 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 artillery in Northwest Persia, round 7 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 infantry in Northwest Persia, round 7 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians lost in Northwest Persia
                Russians win with 1 infantry remaining. Battle score for attacker is -10
                Casualties for Italians: 1 artillery and 2 infantry
            Battle in Persia
                Italians attack with 1 armour and 1 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour and 1 infantry in Persia, round 2 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 armour and 1 infantry in Persia, round 3 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Persia, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Persia
                Italians win, taking Persia from Russians with 1 armour remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Rostov
                Italians attack with 1 armour
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour in Rostov, round 2 : 1/1 hits, 0,50 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Italians win, taking Rostov from Russians with 1 armour remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Belgian Congo to Egypt
            1 armour moved from Western Ukraine to Ukraine
    
        Place Units - Italians
            1 destroyer placed in 95 Sea Zone
            1 artillery and 2 infantry placed in Iraq
            2 infantry and 1 mech_infantry placed in Egypt
    
        Turn Complete - Italians
            Italians collect 26 PUs; end with 26 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 30 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0,50
    Russians regular : 1,00
    British regular : -0,50
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: ANZAC round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 fighters moved from Queensland to 61 Sea Zone
            1 submarine moved from 62 Sea Zone to 61 Sea Zone
            1 submarine moved from 62 Sea Zone to 55 Sea Zone
            3 fighters moved from Queensland to 55 Sea Zone
    
        Combat - ANZAC
            Battle in 61 Sea Zone
                ANZAC attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 61 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 2 fighters in 61 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 61 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 61 Sea Zone
                ANZAC win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 55 Sea Zone
                ANZAC attack with 3 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 3 fighters in 55 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 55 Sea Zone
                ANZAC win with 3 fighters remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            2 fighters moved from 61 Sea Zone to 54 Sea Zone
            3 fighters moved from 55 Sea Zone to Queensland
            2 artilleries, 2 infantry and 1 marine moved from New South Wales to Queensland
            1 carrier, 1 cruiser, 3 destroyers and 2 transports moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            2 destroyers placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 1.33
    ANZAC regular : -0.17
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 fighters moved from Queensland to 61 Sea Zone
            1 submarine moved from 62 Sea Zone to 61 Sea Zone
            1 submarine moved from 62 Sea Zone to 55 Sea Zone
            3 fighters moved from Queensland to 55 Sea Zone
    
        Combat - ANZAC
            Battle in 61 Sea Zone
                ANZAC attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 61 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 2 fighters in 61 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 61 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 61 Sea Zone
                ANZAC win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 55 Sea Zone
                ANZAC attack with 3 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 3 fighters in 55 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 55 Sea Zone
                ANZAC win with 3 fighters remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            2 fighters moved from 61 Sea Zone to 54 Sea Zone
            3 fighters moved from 55 Sea Zone to Queensland
            2 artilleries, 2 infantry and 1 marine moved from New South Wales to Queensland
            1 carrier, 1 cruiser, 3 destroyers and 2 transports moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            2 destroyers placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Tunisia to Libya
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 1.33
    ANZAC regular : -0.17
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 5 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 2 infantry moved from Novgorod to Archangel
            2 infantry moved from Western Ukraine to Bryansk
            1 bomber moved from Western Ukraine to Bryansk
            1 infantry moved from Germany to Western Germany
            4 artilleries and 4 mech_infantrys moved from Western Germany to 112 Sea Zone
            1 fighter moved from Western Germany to United Kingdom
            1 fighter moved from 112 Sea Zone to United Kingdom
            1 tactical_bomber moved from 112 Sea Zone to United Kingdom
            6 infantry moved from Denmark to 112 Sea Zone
            1 infantry moved from Western Germany to 112 Sea Zone
            4 infantry moved from Western Germany to 112 Sea Zone
            3 infantry moved from Western Germany to 112 Sea Zone
            4 artilleries, 1 carrier, 3 destroyers, 14 infantry, 4 mech_infantrys and 11 transports moved from 112 Sea Zone to 110 Sea Zone
            4 artilleries, 14 infantry and 4 mech_infantrys moved from 110 Sea Zone to United Kingdom
    
        Combat - Germans
            Battle in Archangel
                Germans attack with 1 artillery and 2 infantry
                Russians defend with 1 artillery and 1 mech_infantry
                    Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 0/3 hits, 0,83 expected hits
                    Russians roll dice for 1 artillery and 1 mech_infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Archangel, round 3 : 1/3 hits, 0,83 expected hits
                    Russians roll dice for 1 artillery and 1 mech_infantry in Archangel, round 3 : 1/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Germans roll dice for 1 artillery and 1 infantry in Archangel, round 4 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 1 artillery in Archangel, round 4 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 1 mech_infantry
            Battle in Bryansk
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Bryansk, round 2 : 2/3 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in United Kingdom
                Germans attack with 4 artilleries, 2 fighters, 14 infantry, 4 mech_infantrys and 1 tactical_bomber
                British defend with 6 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 16 infantry; French defend with 2 infantry
                    British roll AA dice in United Kingdom : 0/3 hits, 0,50 expected hits
                    Germans roll dice for 4 artilleries, 2 fighters, 14 infantry, 4 mech_infantrys and 1 tactical_bomber in United Kingdom, round 2 : 10/25 hits, 6,67 expected hits
                    British roll dice for 6 aaGuns and 18 infantry in United Kingdom, round 2 : 2/18 hits, 6,00 expected hits
                    6 aaGuns owned by the British, 2 infantry owned by the Germans, 2 infantry owned by the French and 2 infantry owned by the British lost in United Kingdom
                    Germans roll dice for 4 artilleries, 2 fighters, 12 infantry, 4 mech_infantrys and 1 tactical_bomber in United Kingdom, round 3 : 8/23 hits, 6,33 expected hits
                    British roll dice for 14 infantry in United Kingdom, round 3 : 3/14 hits, 4,67 expected hits
                    3 infantry owned by the Germans and 8 infantry owned by the British lost in United Kingdom
                    Germans roll dice for 4 artilleries, 2 fighters, 9 infantry, 4 mech_infantrys and 1 tactical_bomber in United Kingdom, round 4 : 6/20 hits, 5,83 expected hits
                    British roll dice for 6 infantry in United Kingdom, round 4 : 2/6 hits, 2,00 expected hits
                    2 infantry owned by the Germans and 6 infantry owned by the British lost in United Kingdom
                Germans captures 27PUs while taking British capital
                Germans converts factory_major into different units
                Germans win, taking United Kingdom from British with 4 artilleries, 2 fighters, 7 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 63
                Casualties for Germans: 7 infantry
                Casualties for British: 6 aaGuns and 16 infantry
                Casualties for French: 2 infantry
            triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British
            Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
    
        Non Combat Move - Germans
            2 fighters moved from United Kingdom to 110 Sea Zone
            1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
            1 artillery and 1 infantry moved from France to Normandy Bordeaux
            1 fighter moved from Western Ukraine to Novgorod
            3 mech_infantrys moved from Eastern Poland to Belarus
            1 mech_infantry moved from Eastern Poland to Baltic States
            1 mech_infantry moved from Baltic States to Novgorod
            1 bomber moved from Bryansk to Novgorod
            2 infantry moved from Ukraine to Rostov
            3 mech_infantrys moved from Western Ukraine to Ukraine
            4 armour moved from Western Ukraine to Ukraine
            2 aaGuns, 2 armour, 9 artilleries and 7 infantry moved from Western Ukraine to Ukraine
            6 mech_infantrys moved from Eastern Poland to Ukraine
            2 infantry moved from France to Northern Italy
            1 infantry moved from 95 Sea Zone to Southern Italy
            1 mech_infantry moved from Belarus to Novgorod
    
        Place Units - Germans
            1 armour and 2 artilleries placed in Novgorod
            3 artilleries placed in Ukraine
            1 fighter, 3 infantry and 1 tactical_bomber placed in Western Germany
            1 infantry placed in Germany
            1 infantry placed in Western Germany
            2 infantry placed in France
    
        Turn Complete - Germans
            Germans collect 61 PUs; end with 88 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 93 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 98 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 100 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 105 PUs
    

    Combat Hit Differential Summary :

    British AA : -0,50
    Russians regular : -1,00
    Germans regular : 5,83
    British regular : -5,67
    

    Savegame

  • 2024 '23 '22 '21

    @Martin Oops, I must have miscalculated, I did not realise the UK was that vulnerable to an invasion.

  • 2024 '23 '22 '21

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 4 artilleries and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 armour and 6 mech_infantrys moved from Samara to Archangel
            1 infantry moved from Smolensk to Archangel
            1 mech_infantry moved from Russia to Archangel
            1 artillery and 26 infantry moved from Russia to Bryansk
            1 armour and 1 mech_infantry moved from Volgograd to Bryansk
            3 infantry moved from Volgograd to Rostov
            2 fighters and 2 tactical_bombers moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Archangel
                Russians attack with 3 armour, 1 infantry and 7 mech_infantrys
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 3 armour, 1 infantry and 7 mech_infantrys in Archangel, round 2 : 3/11 hits, 2.83 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 3 armour and 7 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Bryansk
                Russians attack with 1 armour, 1 artillery, 2 fighters, 26 infantry, 1 mech_infantry and 2 tactical_bombers
                Germans defend with 2 infantry
                    Russians roll dice for 1 armour, 1 artillery, 2 fighters, 26 infantry, 1 mech_infantry and 2 tactical_bombers in Bryansk, round 2 : 14/33 hits, 7.83 expected hits
                    Germans roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 armour, 1 artillery, 2 fighters, 26 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Rostov
                Russians attack with 3 infantry
                Germans defend with 2 infantry; Italians defend with 1 armour
                    Russians roll dice for 3 infantry in Rostov, round 2 : 1/3 hits, 0.50 expected hits
                    Italians roll dice for 1 armour and 2 infantry in Rostov, round 2 : 1/3 hits, 1.17 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                    Russians roll dice for 2 infantry in Rostov, round 3 : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 1 armour and 1 infantry in Rostov, round 3 : 0/2 hits, 0.83 expected hits
                2 infantry owned by the Russians retreated to Volgograd
                Italians win with 1 armour and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters and 2 tactical_bombers moved from Bryansk to Russia
            6 infantry moved from Samara to Volgograd
            1 infantry moved from Samara to Vologda
    
        Place Units - Russians
            3 artilleries placed in Volgograd
            1 artillery and 4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 16 PUs; end with 16 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1.00
    Germans regular : -0.33
    Russians regular : 6.50
    

    Savegame

  • 2024 '23 '22 '21

    @Martin LOL, sent my Russian planes to the wrong battle, too much Vodka :dizzy_face:


  • @flyingbadger well, I guess this game is driven by mistakes on both sides… I actually planned to bring a bunch of ground troops back to Novgorod and couldn’t believe my eyes and my luck that you did not defend the UK and offered me a +/-64% chance. I did a practice run against the AI. The British AAA hit twice, and Germany experienced a glorious defeat. That’s why I bought the fighter - to be prepared for a worst case and to defend the carrier.

  • 2024 '23 '22 '21

    TripleA Manual Gamesave Post: Japanese round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 artilleries, 2 carriers, 2 destroyers, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 23 Sea Zone to 25 Sea Zone
            1 battleship, 5 carriers, 4 destroyers, 6 fighters and 4 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
            1 fighter moved from Japan to 25 Sea Zone
            1 bomber moved from Japan to 25 Sea Zone
            2 tactical_bombers moved from Japan to 25 Sea Zone
            1 armour moved from Evenkiyskiy to Urals
                  Japanese take Urals from Russians
            1 armour moved from Urals to Timguska
            1 infantry moved from Sikang to Kazakhstan
                  Japanese take Kazakhstan from Russians
    
        Combat - Japanese
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21

    @FlyingBadger do you scramble to SZ25? How?

    Scramble.jpg


  • @martin Yes please, both fighters.

  • 2024 '23 '22 '21

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 artilleries, 2 carriers, 2 destroyers, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 23 Sea Zone to 25 Sea Zone
            1 battleship, 5 carriers, 4 destroyers, 6 fighters and 4 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
            1 fighter moved from Japan to 25 Sea Zone
            1 bomber moved from Japan to 25 Sea Zone
            2 tactical_bombers moved from Japan to 25 Sea Zone
            1 armour moved from Evenkiyskiy to Urals
                  Japanese take Urals from Russians
            1 armour moved from Urals to Timguska
            1 infantry moved from Sikang to Kazakhstan
                  Japanese take Kazakhstan from Russians
    
        Combat - Japanese
            Americans scrambles 2 units out of Midway to defend against the attack in 25 Sea Zone
            Battle in 25 Sea Zone
                Japanese attack with 1 battleship, 1 bomber, 5 carriers, 5 destroyers, 7 fighters and 6 tactical_bombers
                Americans defend with 1 battleship, 5 carriers, 2 cruisers, 1 destroyer, 10 fighters, 2 tactical_bombers and 4 transports
                    Japanese roll dice for 1 battleship, 1 bomber, 5 carriers, 5 destroyers, 7 fighters and 6 tactical_bombers in 25 Sea Zone, round 2 : 14/20 hits, 10,50 expected hits
                Units damaged: 1 battleship owned by the Americans
                    Americans roll dice for 1 battleship, 5 carriers, 2 cruisers, 1 destroyer, 10 fighters, 2 tactical_bombers and 4 transports in 25 Sea Zone, round 2 : 7/21 hits, 11,33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 destroyer owned by the Americans, 2 tactical_bombers owned by the Americans, 2 carriers owned by the Japanese, 2 destroyers owned by the Japanese and 5 carriers owned by the Americans lost in 25 Sea Zone
                    Japanese roll dice for 1 battleship, 1 bomber, 3 carriers, 3 destroyers, 7 fighters and 6 tactical_bombers in 25 Sea Zone, round 3 : 8/18 hits, 9,83 expected hits
                    Americans roll dice for 1 battleship, 2 cruisers, 10 fighters and 4 transports in 25 Sea Zone, round 3 : 10/13 hits, 8,33 expected hits
                    2 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese, 2 cruisers owned by the Americans, 1 carrier owned by the Japanese, 3 destroyers owned by the Japanese and 6 fighters owned by the Americans lost in 25 Sea Zone
                    Japanese roll dice for 1 battleship, 1 bomber, 2 carriers, 4 fighters and 4 tactical_bombers in 25 Sea Zone, round 4 : 7/10 hits, 6,00 expected hits
                    Americans roll dice for 1 battleship, 4 fighters and 4 transports in 25 Sea Zone, round 4 : 2/5 hits, 3,33 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 4 fighters owned by the Americans, 2 transports owned by the Americans and 1 battleship owned by the Americans lost in 25 Sea Zone
                    2 transports owned by the Americans lost in 25 Sea Zone
                Japanese win with 1 battleship, 1 bomber, 2 carriers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 121
                Casualties for Japanese: 3 carriers, 5 destroyers, 4 fighters and 3 tactical_bombers
                Casualties for Americans: 1 battleship, 5 carriers, 2 cruisers, 1 destroyer, 10 fighters, 2 tactical_bombers and 4 transports
    
        Non Combat Move - Japanese
            1 destroyer moved from 37 Sea Zone to 55 Sea Zone
            1 destroyer moved from 35 Sea Zone to 46 Sea Zone
            1 carrier moved from 35 Sea Zone to 6 Sea Zone
            3 fighters and 3 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
            1 bomber moved from 25 Sea Zone to Japan
            1 armour moved from Yunnan to Sikang
            1 marine moved from Shan State to Malaya
            1 armour moved from Kwangtung to Hunan
            1 infantry moved from Kwangsi to Yunnan
            1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
            1 battleship and 1 cruiser moved from 35 Sea Zone to 37 Sea Zone
            1 carrier moved from 35 Sea Zone to 37 Sea Zone
            1 mech_infantry moved from Hopei to Hunan
            1 mech_infantry moved from Shantung to Hopei
            1 mech_infantry moved from Anhwe to Hunan
            1 infantry moved from Shantung to Anhwe
            1 mech_infantry moved from Shantung to Kweichow
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 artillery moved from Kwangsi to 36 Sea Zone
            1 artillery and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 artillery moved from 37 Sea Zone to Malaya
            1 fighter and 1 tactical_bomber moved from Chahar to Hunan
            1 armour and 1 mech_infantry moved from Shensi to Hunan
            1 mech_infantry moved from Shensi to Hunan
            1 infantry moved from Yenisey to Timguska
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 cruiser moved from 35 Sea Zone to 6 Sea Zone
            1 fighter moved from Trans-Jordan to Southern Italy
            1 artillery moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
    
        Place Units - Japanese
            2 carriers and 1 destroyer placed in 6 Sea Zone
            1 destroyer placed in 37 Sea Zone
            1 armour and 2 mech_infantrys placed in Kwangtung
            1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
            1 artillery and 1 infantry placed in Malaya
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 75 PUs; end with 75 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -4,00
    Japanese regular : 2,67
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer, 3 fighters and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 24 Sea Zone to 25 Sea Zone
            1 submarine moved from 16 Sea Zone to 25 Sea Zone
            1 destroyer moved from 15 Sea Zone to 25 Sea Zone
            1 destroyer moved from 8 Sea Zone to 25 Sea Zone
            3 destroyers and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
            1 bomber moved from British Columbia to 25 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
            1 armour moved from Aleutian Islands to 8 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 8 Sea Zone to 3 Sea Zone
            1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
            1 transport moved from 8 Sea Zone to 10 Sea Zone
            1 mech_infantry moved from Alaska to Western United States
    
        Combat - Americans
            Battle in Soviet Far East
            Battle in 25 Sea Zone
                Americans attack with 1 bomber, 6 destroyers and 2 submarines
                Japanese defend with 1 battleship and 2 carriers
                    Americans roll dice for 2 submarines in 25 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 bomber and 6 destroyers in 25 Sea Zone, round 2 : 4/7 hits, 2.67 expected hits
                    Japanese roll dice for 1 battleship and 2 carriers in 25 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
                    2 carriers owned by the Japanese lost in 25 Sea Zone
                    Americans roll dice for 2 submarines in 25 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                    1 battleship owned by the Japanese lost in 25 Sea Zone
                Americans win, taking Soviet Far East from Japanese with 1 bomber, 6 destroyers and 2 submarines remaining. Battle score for attacker is 52
                Casualties for Japanese: 1 battleship and 2 carriers
    
        Non Combat Move - Americans
            1 bomber moved from 25 Sea Zone to Midway
            3 fighters moved from Eastern United States to Gibraltar
            2 fighters and 1 tactical_bomber moved from Tunisia to Gibraltar
            4 transports moved from 92 Sea Zone to 94 Sea Zone
            1 artillery and 7 infantry moved from Tunisia to 94 Sea Zone
            1 artillery, 7 infantry and 4 transports moved from 94 Sea Zone to 91 Sea Zone
            1 artillery and 7 infantry moved from 91 Sea Zone to Morocco
            2 transports moved from 92 Sea Zone to 91 Sea Zone
            2 infantry moved from Gibraltar to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            1 destroyer placed in 10 Sea Zone
            2 carriers and 2 submarines placed in 101 Sea Zone
            3 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.00
    Japanese regular : -1.33
    

    Savegame

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