TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Finns
1 Infantry moved from Murmansk to N.Karelia
1 Artillery moved from Lapland to N.Karelia
1 Fighter moved from Oulu to N.Karelia
Purchase Units - Finns
Finns buy 5 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Finns
Battle in N.Karelia
Finns attack with 1 Artillery, 1 Fighter and 1 Infantry
Russians defend with 1 Infantry
Finns roll dice for 1 Artillery, 1 Fighter and 1 Infantry in N.Karelia, round 2 : 2/3 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in N.Karelia, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in N.Karelia
Finns win, taking N.Karelia from Russians with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 0
Casualties for Finns: 1 Infantry
Casualties for Russians: 1 Infantry
Non Combat Move - Finns
1 Infantry moved from Tampere to Oulu
2 Infantrys moved from Tampere to Kotka
3 Infantrys moved from Helsinki to Tampere
1 Fighter moved from N.Karelia to Oulu
Place Units - Finns
5 Infantrys and 1 Tank placed in Helsinki
Turn Complete - Finns
Finns collect 14 PUs; end with 14 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Romanians
1 Artillery and 1 Infantry moved from E.Romania to Vinnytsia
1 Tank moved from E.Romania to Odessa
Romanians take Odessa from Russians
1 Tank moved from Odessa to Vinnytsia
1 Fighter moved from Bucharest to Vinnytsia
1 Mech.Inf moved from Bucharest to Vinnytsia
Purchase Units - Romanians
Romanians buy 2 Artillerys, 1 Elite and 1 Infantry; Remaining resources: 0 PUs;
Combat - Romanians
Battle in Vinnytsia
Romanians attack with 1 Artillery, 1 Fighter, 1 Infantry, 1 Mech.Inf and 1 Tank
Russians defend with 1 Infantry
Romanians roll dice for 1 Artillery, 1 Fighter, 1 Infantry, 1 Mech.Inf and 1 Tank in Vinnytsia, round 2 : 3/5 hits, 1.83 expected hits
Russians roll dice for 1 Infantry in Vinnytsia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Vinnytsia
Romanians win, taking Vinnytsia from Russians with 1 Artillery, 1 Fighter, 1 Infantry, 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Non Combat Move - Romanians
1 Fighter moved from Vinnytsia to E.Romania
Place Units - Romanians
2 Artillerys, 1 Elite and 1 Infantry placed in Bucharest
Turn Complete - Romanians
Romanians collect 17 PUs; end with 17 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Thai
1 Fighter and 4 Infantrys moved from Bangkok to Malaya
Purchase Units - Thai
Thai buy 4 Infantrys; Remaining resources: 0 PUs;
Combat - Thai
Battle in Malaya
Thai attack with 1 Fighter and 4 Infantrys
British defend with 1 AAGun and 1 Bunker; Anzac defend with 1 Infantry and 1 Tank
British roll AA dice in Malaya : 0/1 hits, 0.17 expected hits
Thai roll dice for 1 Fighter and 4 Infantrys in Malaya, round 2 : 2/5 hits, 1.00 expected hits
Units damaged: 1 Bunker owned by the British
British roll dice for 1 Bunker, 1 Infantry and 1 Tank in Malaya, round 2 : 2/3 hits, 1.33 expected hits
1 Infantry owned by the Anzac and 2 Infantrys owned by the Thai lost in Malaya
Thai roll dice for 1 Fighter and 2 Infantrys in Malaya, round 3 : 1/3 hits, 0.67 expected hits
British roll dice for 1 Bunker and 1 Tank in Malaya, round 3 : 0/2 hits, 1.00 expected hits
1 Tank owned by the Anzac lost in Malaya
Thai roll dice for 1 Fighter and 2 Infantrys in Malaya, round 4 : 1/3 hits, 0.67 expected hits
British roll dice for 1 Bunker in Malaya, round 4 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the British lost in Malaya
Thai win, taking Malaya from British with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 9
Casualties for Thai: 2 Infantrys
Casualties for Anzac: 1 Infantry and 1 Tank
Casualties for British: 1 Bunker
Non Combat Move - Thai
1 Fighter moved from Malaya to Bangkok
Place Units - Thai
4 Infantrys placed in Bangkok
Turn Complete - Thai
Thai collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
British AA : -0.17
Thai regular : 1.67
British regular : -0.83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Americans
1 Destroyer and 1 Submarine moved from 71 Sea Zone to 72 Sea Zone
1 Infantry moved from Johnston to 91 Sea Zone
1 Artillery moved from Pearl Harbor to 91 Sea Zone
1 Artillery, 1 B.Transport and 1 Infantry moved from 91 Sea Zone to 97 Sea Zone
1 Infantry moved from Midway to 97 Sea Zone
1 Artillery, 1 B.Transport and 2 Infantrys moved from 97 Sea Zone to 104 Sea Zone
1 Artillery and 2 Infantrys moved from 104 Sea Zone to Jaluit
Americans take Jaluit from Yamamoto
1 Battleship, 1 Carrier, 1 Destroyer and 1 Fighter moved from 91 Sea Zone to 104 Sea Zone
1 Fighter moved from Midway to 104 Sea Zone
3 Bombers moved from Midway to Kwajalein
1 Infantry moved from Oahu to Pearl Harbor
1 Artillery moved from E.Mexico to 100 Sea Zone
1 Tank moved from Galapagos to 100 Sea Zone
1 Infantry moved from Galapagos to 100 Sea Zone
1 Infantry moved from E.Mexico to 100 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 100 Sea Zone to 25 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 25 Sea Zone to 26 Sea Zone
1 Infantry and 1 Tank moved from 26 Sea Zone to Cuba
1 Artillery, 1 Infantry and 1 Transport moved from 100 Sea Zone to 26 Sea Zone
1 Artillery and 1 Infantry moved from 26 Sea Zone to Hispaniola
1 Artillery and 4 Infantrys moved from Central America to Colombia
3 Tanks moved from E.Mexico to Colombia
1 Elite moved from South Central USA to South Atlantic USA
3 Infantrys moved from Northeast USA to South Atlantic USA
1 Infantry moved from Southwest USA to 83 Sea Zone
1 Artillery moved from W.Mexico to 83 Sea Zone
1 Infantry and 2 Tanks moved from W.Mexico to E.Mexico
2 Tanks moved from E.Mexico to Central America
1 Artillery, 1 Infantry and 1 Transport moved from 83 Sea Zone to 74 Sea Zone
1 Artillery and 1 Infantry moved from 74 Sea Zone to Alaska
1 Transport moved from 124 Sea Zone to 121 Sea Zone
1 Infantry moved from Kermandec to 121 Sea Zone
1 Infantry moved from New Caledonia to 121 Sea Zone
2 Infantrys and 1 Transport moved from 121 Sea Zone to 116 Sea Zone
Purchase Units - Americans
Americans buy 1 Adv.Fighter, 2 Artillerys, 2 B.Transports, 1 Battleship, 1 Bomber, 1 Carrier, 1 Factory and 1 Submarine; Remaining resources: 0 PUs;
Combat - Americans
Battle in Hispaniola
Americans attack with 1 Artillery and 1 Infantry
Neutral defend with 1 Infantry
Americans roll dice for 1 Artillery and 1 Infantry in Hispaniola, round 2 : 1/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Hispaniola, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Hispaniola
Americans loses 0 PUs for violating Hispaniolas neutrality.
Americans win, taking Hispaniola from Neutral with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in Cuba
Americans attack with 1 Infantry and 1 Tank
Neutral defend with 1 Infantry
Americans roll dice for 1 Infantry and 1 Tank in Cuba, round 2 : 1/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Cuba, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Cuba
Americans loses 0 PUs for violating Cubas neutrality.
Americans win, taking Cuba from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Non Combat Move - Americans
1 Fighter moved from South Central USA to 98 Sea Zone
Place Units - Americans
1 Battleship and 1 Carrier placed in 98 Sea Zone
1 Adv.Fighter placed in 98 Sea Zone
1 Factory placed in Alaska
1 Artillery placed in South Atlantic USA
2 B.Transports placed in 26 Sea Zone
1 Bomber placed in San Francisco
1 Submarine placed in 83 Sea Zone
1 Artillery placed in South Central USA
Turn Complete - Americans
Americans collect 99 PUs; end with 99 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Germans
1 Artillery and 2 Infantrys moved from Krakow to Warsaw
9 Infantrys and 11 Tanks moved from Burgundy to Paris
1 Tank moved from Belgium to Picardy
4 ArmoredCars moved from Belgium to Picardy
1 Artillery moved from Lorraine to Picardy
4 ArmoredCars and 1 Tank moved from Netherlands to Picardy
2 Tanks moved from Languedoc to Aquitaine
1 Artillery and 1 Infantry moved from Oslo to Middle Norrland
2 Fighters moved from 23 Sea Zone to Middle Norrland
1 T.Boat moved from 23 Sea Zone to 24 Sea Zone
1 Infantry moved from Lapland to 24 Sea Zone
1 Infantry moved from 24 Sea Zone to Middle Norrland
1 Artillery and 1 Infantry moved from Brest to Minsk
2 Infantrys moved from Latvia to Novgorod
2 Infantrys moved from Latvia to Minsk
2 Tanks moved from East Prussia to Minsk
1 Tank moved from Brest to Minsk
1 Infantry moved from Krakow to Brest
1 Tank moved from Krakow to Minsk
1 Bomber moved from Danzig to Minsk
1 Artillery moved from East Prussia to Lithuania
2 Infantrys moved from Danzig to Brest
2 Artillerys and 3 Infantrys moved from Silesia to Krakow
1 Infantry moved from Silesia to Krakow
4 ArmoredCars moved from Bohemia to Warsaw
1 Infantry moved from Bohemia to Krakow
2 Artillerys and 4 Infantrys moved from Hungary to Krakow
2 Mech.Infs moved from Berlin to Danzig
1 Mech.Inf moved from Bavaria to Krakow
1 Mech.Inf moved from Krakow to Warsaw
2 ArmoredCars moved from Bavaria to Krakow
2 Stukas moved from Hamburg to Warsaw
1 Submarine moved from 30 Sea Zone to 9 Sea Zone
Purchase Units - Germans
Germans buy 2 Adv.Fighters, 4 Artillerys, 1 Carrier, 5 Infantrys, 3 Submarines and 2 Tanks; Remaining resources: 0 PUs;
Combat - Germans
Battle in Picardy
Germans attack with 8 ArmoredCars, 1 Artillery and 2 Tanks
French defend with 1 Bunker
Germans roll dice for 8 ArmoredCars, 1 Artillery and 2 Tanks in Picardy, round 2 : 0/11 hits, 4.00 expected hits
French roll dice for 1 Bunker in Picardy, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 8 ArmoredCars, 1 Artillery and 2 Tanks in Picardy, round 3 : 3/11 hits, 4.00 expected hits
French roll dice for 1 Bunker in Picardy, round 3 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the French lost in Picardy
Germans win, taking Picardy from French with 8 ArmoredCars, 1 Artillery and 2 Tanks remaining. Battle score for attacker is 6
Casualties for French: 1 Bunker
Battle in Novgorod
Germans attack with 2 Infantrys
Russians defend with 1 Infantry
Germans roll dice for 2 Infantrys in Novgorod, round 2 : 0/2 hits, 0.33 expected hits
Russians roll dice for 1 Infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 Infantrys in Novgorod, round 3 : 0/2 hits, 0.33 expected hits
Russians roll dice for 1 Infantry in Novgorod, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Novgorod
1 Infantry owned by the Germans retreated to Latvia
Russians win with 1 Infantry remaining. Battle score for attacker is -2
Casualties for Germans: 1 Infantry
Battle in Warsaw
Germans attack with 4 ArmoredCars, 1 Artillery, 2 Infantrys, 1 Mech.Inf and 2 Stukas
Neutral defend with 1 AAGun, 1 Artillery, 1 Factory and 1 Infantry
Neutral roll AA dice in Warsaw : 1/2 hits, 0.33 expected hits
1 Stuka owned by the Germans lost in Warsaw
Germans roll dice for 4 ArmoredCars, 1 Artillery, 2 Infantrys, 1 Mech.Inf and 1 Stuka in Warsaw, round 2 : 3/9 hits, 3.17 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in Warsaw, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Germans, 1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Warsaw
Germans loses 0 PUs for violating Warsaws neutrality.
Germans win, taking Warsaw from Neutral with 4 ArmoredCars, 1 Artillery, 1 Infantry, 1 Mech.Inf and 1 Stuka remaining. Battle score for attacker is -4
Casualties for Germans: 1 Infantry and 1 Stuka
Casualties for Neutral: 1 Artillery and 1 Infantry
Battle in Aquitaine
Germans attack with 2 Tanks
French defend with 1 Infantry
Germans roll dice for 2 Tanks in Aquitaine, round 2 : 2/2 hits, 1.00 expected hits
French roll dice for 1 Infantry in Aquitaine, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in Aquitaine
Germans win, taking Aquitaine from French with 2 Tanks remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Battle in Minsk
Germans attack with 1 Artillery, 1 Bomber, 3 Infantrys and 4 Tanks
Russians defend with 1 Infantry
Germans roll dice for 1 Artillery, 1 Bomber, 3 Infantrys and 4 Tanks in Minsk, round 2 : 4/9 hits, 3.67 expected hits
Russians roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Minsk
Germans win, taking Minsk from Russians with 1 Artillery, 1 Bomber, 3 Infantrys and 4 Tanks remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in 9 Sea Zone
Germans attack with 1 Submarine
British defend with 1 Transport; French defend with 1 Transport
Germans roll dice for 1 Submarine in 9 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
French roll dice for 2 Transports in 9 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 Submarine in 9 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 Transport owned by the British lost in 9 Sea Zone
French roll dice for 1 Transport in 9 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 Submarine in 9 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
French roll dice for 1 Transport in 9 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 Submarine in 9 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
French roll dice for 1 Transport in 9 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 Submarine in 9 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits
1 Transport owned by the French lost in 9 Sea Zone
Germans win with 1 Submarine remaining. Battle score for attacker is 12
Casualties for British: 1 Transport
Casualties for French: 1 Transport
Battle in Middle Norrland
Germans attack with 1 Artillery, 2 Fighters and 2 Infantrys
Neutral defend with 1 Artillery and 2 Infantrys
Germans roll dice for 1 Battleship in Middle Norrland, round 2 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in Middle Norrland, round 2 : 2/5 hits, 1.50 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Middle Norrland, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Germans, 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Middle Norrland
Germans loses 0 PUs for violating Middle Norrlands neutrality.
Germans win, taking Middle Norrland from Neutral with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 Infantry
Casualties for Neutral: 1 Artillery and 2 Infantrys
Battle in Paris
Germans attack with 9 Infantrys and 11 Tanks
French defend with 1 AAGun, 1 Artillery, 2 Elites, 1 Factory and 8 Infantrys
Germans roll dice for 9 Infantrys and 11 Tanks in Paris, round 2 : 6/20 hits, 7.00 expected hits
French roll dice for 1 Artillery, 2 Elites and 8 Infantrys in Paris, round 2 : 2/11 hits, 3.67 expected hits
2 Infantrys owned by the Germans and 6 Infantrys owned by the French lost in Paris
Germans roll dice for 7 Infantrys and 11 Tanks in Paris, round 3 : 6/18 hits, 6.67 expected hits
French roll dice for 1 Artillery, 2 Elites and 2 Infantrys in Paris, round 3 : 2/5 hits, 1.67 expected hits
2 Elites owned by the French, 1 Artillery owned by the French, 2 Infantrys owned by the Germans and 2 Infantrys owned by the French lost in Paris
Germans captures 46PUs while taking French capital
Germans win, taking Paris from French with 5 Infantrys and 11 Tanks remaining. Battle score for attacker is 18
Casualties for Germans: 4 Infantrys
Casualties for French: 1 Artillery, 2 Elites and 8 Infantrys
Non Combat Move - Germans
2 Transports moved from 24 Sea Zone to 23 Sea Zone
2 Artillerys moved from Hamburg to 23 Sea Zone
2 Infantrys moved from Hamburg to 23 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
2 Artillerys and 2 Infantrys moved from 24 Sea Zone to Latvia
2 Infantrys moved from S.Tunisia to Tripoli
1 Bomber moved from Minsk to Warsaw
1 Bomber moved from Warsaw to Krakow
1 Stuka moved from Warsaw to Krakow
2 Fighters moved from Middle Norrland to 23 Sea Zone
Place Units - Germans
2 Adv.Fighters, 1 Carrier and 3 Submarines placed in 23 Sea Zone
2 Artillerys and 3 Infantrys placed in Bohemia
1 Artillery and 1 Infantry placed in Provence
1 Artillery, 1 Infantry and 2 Tanks placed in Berlin
Turn Complete - Germans
Germans collect 109 PUs; end with 155 PUs
Combat Hit Differential Summary :
French regular : -3.50
Neutral AA : 0.67
Russians regular : 0.00
Germans regular : -5.00
Neutral regular : 0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Russians
1 Infantry moved from Donetsk to Odessa
Russians take Odessa from Romanians
1 Bomber moved from Arkhangelsk to Minsk
1 Destroyer and 1 Submarine moved from 5 Sea Zone to 6 Sea Zone
1 Fighter, 10 Infantrys and 2 Tanks moved from Leningrad to Latvia
1 Infantry moved from Vyborg to Leningrad
1 Artillery, 6 Infantrys and 3 Tanks moved from Kiev to Minsk
1 Artillery and 3 Infantrys moved from Kursk to Minsk
1 Artillery moved from Tula to Kursk
1 Transport moved from 53 Sea Zone to 54 Sea Zone
1 Infantry moved from Georgia to 54 Sea Zone
1 Infantry and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
1 Infantry moved from 53 Sea Zone to Bulgaria
Russians take Bulgaria from Romanians
1 Artillery and 1 Infantry moved from Tashkent to Chimkent
2 Tanks moved from Ankara to Adana
1 Artillery, 1 Infantry and 1 Tank moved from Erzurum to Adana
1 Fighter moved from Erzurum to Adana
1 Artillery and 1 Infantry moved from Astrakhan to Erzurum
1 Artillery and 1 Infantry moved from Georgia to Erzurum
1 Artillery, 1 Elite and 3 Infantrys moved from Stalingrad to Rostov
1 Infantry moved from Penza to Tula
8 Infantrys, 1 Mot.Inf and 1 Tank moved from Moscow to Yaroslavl
1 Mot.Inf moved from Yaroslavl to Kursk
1 Tank moved from Yaroslavl to Kursk
1 Infantry moved from Gorky to Yaroslavl
1 Infantry moved from Kirov to Gorky
1 Artillery, 1 Elite and 2 Infantrys moved from Arkhangelsk to S.Karelia
2 Infantrys moved from S.Karelia to Leningrad
1 Infantry moved from Leningrad to Latvia
1 Artillery and 2 Infantrys moved from Irkutsk to N.Buryat Mongolia
2 Infantrys moved from Olyokminsk to N.Buryat Mongolia
1 Artillery and 2 Infantrys moved from Yakutsk to Ayan
1 Infantry moved from Yakutsk to Ayan
1 Infantry moved from S.Buryat Mongolia to N.Buryat Mongolia
4 Infantrys moved from Evenkia to Olyokminsk
2 Mot.Infs moved from Sibirsky to N.Buryat Mongolia
2 ArmoredCars moved from Sibirsky to Olyokminsk
2 Infantrys moved from Sibirsky to Evenkia
4 Infantrys moved from Sverdlovsk to Novosibirsk
Purchase Units - Russians
Russians buy 6 Artillerys, 1 Elite, 32 Infantrys, 1 Mech.Inf, 1 Mot.Inf and 1 Tank; Remaining resources: 0 PUs;
Combat - Russians
Battle in Ayan
Russians attack with 1 Artillery and 3 Infantrys
Hisaichi defend with 1 Artillery
Russians roll dice for 1 Artillery and 3 Infantrys in Ayan, round 2 : 0/4 hits, 1.00 expected hits
Hisaichi roll dice for 1 Artillery in Ayan, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Artillery and 3 Infantrys in Ayan, round 3 : 0/4 hits, 1.00 expected hits
Hisaichi roll dice for 1 Artillery in Ayan, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Artillery and 3 Infantrys in Ayan, round 4 : 2/4 hits, 1.00 expected hits
Hisaichi roll dice for 1 Artillery in Ayan, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Artillery owned by the Hisaichi lost in Ayan
Russians win, taking Ayan from Hisaichi with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Casualties for Hisaichi: 1 Artillery
Battle in N.Buryat Mongolia
Russians attack with 1 Artillery, 5 Infantrys and 2 Mot.Infs
Hisaichi defend with 1 Artillery and 4 Tanks
Russians roll dice for 1 Artillery, 5 Infantrys and 2 Mot.Infs in N.Buryat Mongolia, round 2 : 1/8 hits, 1.67 expected hits
Hisaichi roll dice for 1 Artillery and 4 Tanks in N.Buryat Mongolia, round 2 : 3/5 hits, 2.33 expected hits
3 Infantrys owned by the Russians and 1 Artillery owned by the Hisaichi lost in N.Buryat Mongolia
Russians roll dice for 1 Artillery, 2 Infantrys and 2 Mot.Infs in N.Buryat Mongolia, round 3 : 0/5 hits, 1.17 expected hits
Hisaichi roll dice for 4 Tanks in N.Buryat Mongolia, round 3 : 3/4 hits, 2.00 expected hits
2 Infantrys owned by the Russians and 1 Mot.Inf owned by the Russians lost in N.Buryat Mongolia
1 Artillery owned by the Russians and 1 Mot.Inf owned by the Russians retreated to Irkutsk
Hisaichi win with 4 Tanks remaining. Battle score for attacker is -11
Casualties for Russians: 5 Infantrys and 1 Mot.Inf
Casualties for Hisaichi: 1 Artillery
Battle in Minsk
Russians attack with 2 Artillerys, 1 Bomber, 9 Infantrys and 3 Tanks
Germans defend with 1 Artillery, 3 Infantrys and 4 Tanks
Russians roll dice for 2 Artillerys, 1 Bomber, 9 Infantrys and 3 Tanks in Minsk, round 2 : 4/15 hits, 4.67 expected hits
Germans roll dice for 1 Artillery, 3 Infantrys and 4 Tanks in Minsk, round 2 : 3/8 hits, 3.33 expected hits
3 Infantrys owned by the Russians, 1 Artillery owned by the Germans and 3 Infantrys owned by the Germans lost in Minsk
Russians roll dice for 2 Artillerys, 1 Bomber, 6 Infantrys and 3 Tanks in Minsk, round 3 : 5/12 hits, 4.17 expected hits
Germans roll dice for 4 Tanks in Minsk, round 3 : 2/4 hits, 2.00 expected hits
2 Infantrys owned by the Russians and 4 Tanks owned by the Germans lost in Minsk
Russians win, taking Minsk from Germans with 2 Artillerys, 1 Bomber, 4 Infantrys and 3 Tanks remaining. Battle score for attacker is 20
Casualties for Russians: 5 Infantrys
Casualties for Germans: 1 Artillery, 3 Infantrys and 4 Tanks
Battle in Adana
Russians attack with 1 Artillery, 1 Fighter, 1 Infantry and 3 Tanks
Neutral defend with 1 Artillery and 2 Infantrys
Russians roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 3 Tanks in Adana, round 2 : 2/6 hits, 2.50 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Adana, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Russians and 2 Infantrys owned by the Neutral lost in Adana
Russians roll dice for 1 Artillery, 1 Fighter and 3 Tanks in Adana, round 3 : 2/5 hits, 2.17 expected hits
Neutral roll dice for 1 Artillery in Adana, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Neutral lost in Adana
Russians loses 0 PUs for violating Adanas neutrality.
Russians win, taking Adana from Neutral with 1 Artillery, 1 Fighter and 3 Tanks remaining. Battle score for attacker is 6
Casualties for Russians: 1 Infantry
Casualties for Neutral: 1 Artillery and 2 Infantrys
Battle in Latvia
Russians attack with 1 Fighter, 11 Infantrys and 2 Tanks
Germans defend with 2 Artillerys, 3 Infantrys and 1 Tank
Russians roll dice for 1 Fighter, 11 Infantrys and 2 Tanks in Latvia, round 2 : 7/14 hits, 3.17 expected hits
Germans roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in Latvia, round 2 : 2/6 hits, 2.17 expected hits
2 Infantrys owned by the Russians, 2 Artillerys owned by the Germans, 3 Infantrys owned by the Germans and 1 Tank owned by the Germans lost in Latvia
Russians win, taking Latvia from Germans with 1 Fighter, 9 Infantrys and 2 Tanks remaining. Battle score for attacker is 15
Casualties for Russians: 2 Infantrys
Casualties for Germans: 2 Artillerys, 3 Infantrys and 1 Tank
Non Combat Move - Russians
1 Fighter moved from Latvia to Leningrad
1 Bomber moved from Minsk to Kursk
1 Fighter moved from Adana to Erzurum
Place Units - Russians
1 Artillery and 2 Infantrys placed in Kursk
3 Infantrys and 1 Mot.Inf placed in Leningrad
1 Artillery and 3 Infantrys placed in Arkhangelsk
2 Infantrys and 1 Mech.Inf placed in Georgia
10 Infantrys placed in Moscow
2 Artillerys, 1 Elite, 2 Infantrys and 1 Tank placed in Sibirsky
1 Artillery and 1 Infantry placed in Tashkent
5 Infantrys placed in Sverdlovsk
1 Artillery and 4 Infantrys placed in Stalingrad
Turn Complete - Russians
Russians collect 104 PUs; end with 104 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Italians
3 Transports moved from 48 Sea Zone to 46 Sea Zone
3 Infantrys moved from Rome to 46 Sea Zone
2 Artillerys moved from Rome to 46 Sea Zone
1 Artillery, 2 Infantrys and 2 Transports moved from 46 Sea Zone to 48 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 46 Sea Zone to 48 Sea Zone
1 Tank moved from Greece to 48 Sea Zone
2 Artillerys, 2 Fighters, 3 Infantrys and 1 Tank moved from 48 Sea Zone to Tobruk
2 Infantrys moved from Kufra to Tobruk
2 Mech.Infs moved from Hun to Mersa Matruh
1 Infantry moved from New Valley to Kufra
1 Mech.Inf moved from Hun to Mersa Matruh
1 Tank moved from N.Tunisia to N.Algeria
Italians take N.Algeria from French
1 Tank moved from N.Algeria to S.Algeria
2 Artillerys and 1 Infantry moved from N.Tunisia to S.Algeria
2 Tanks moved from Greece to Bulgaria
2 Artillerys and 2 Infantrys moved from Languedoc to Orleanais
Purchase Units - Italians
Italians buy 4 Artillerys, 4 Infantrys, 3 Mech.Infs and 3 Submarines; Remaining resources: 0 PUs;
Combat - Italians
Battle in Tobruk
Italians attack with 2 Artillerys, 2 Fighters, 5 Infantrys and 1 Tank
British defend with 1 Artillery, 7 Infantrys and 2 Tanks
Italians roll dice for 1 Battleship in Tobruk, round 2 : 1/1 hits, 0.67 expected hits
Italians roll dice for 2 Artillerys, 2 Fighters, 5 Infantrys and 1 Tank in Tobruk, round 2 : 3/10 hits, 3.00 expected hits
British roll dice for 1 Artillery, 7 Infantrys and 2 Tanks in Tobruk, round 2 : 5/10 hits, 3.67 expected hits
5 Infantrys owned by the Italians and 4 Infantrys owned by the British lost in Tobruk
Italians roll dice for 2 Artillerys, 2 Fighters and 1 Tank in Tobruk, round 3 : 2/5 hits, 1.83 expected hits
British roll dice for 1 Artillery, 3 Infantrys and 2 Tanks in Tobruk, round 3 : 2/6 hits, 2.33 expected hits
2 Artillerys owned by the Italians and 2 Infantrys owned by the British lost in Tobruk
Italians roll dice for 2 Fighters and 1 Tank in Tobruk, round 4 : 1/3 hits, 1.17 expected hits
British roll dice for 1 Artillery, 1 Infantry and 2 Tanks in Tobruk, round 4 : 3/4 hits, 1.67 expected hits
2 Fighters owned by the Italians, 1 Tank owned by the Italians and 1 Infantry owned by the British lost in Tobruk
British win with 1 Artillery and 2 Tanks remaining. Battle score for attacker is -25
Casualties for Italians: 2 Artillerys, 2 Fighters, 5 Infantrys and 1 Tank
Casualties for British: 7 Infantrys
Battle in Mersa Matruh
Italians attack with 3 Mech.Infs
British defend with 2 Fighters
Italians roll dice for 3 Mech.Infs in Mersa Matruh, round 2 : 0/3 hits, 1.00 expected hits
British roll dice for 2 Fighters in Mersa Matruh, round 2 : 2/2 hits, 1.00 expected hits
2 Mech.Infs owned by the Italians lost in Mersa Matruh
1 Mech.Inf owned by the Italians retreated to Kufra
British win with 2 Fighters remaining. Battle score for attacker is -12
Casualties for Italians: 2 Mech.Infs
Battle in Orleanais
Italians attack with 2 Artillerys and 2 Infantrys
French defend with 1 Infantry
Italians roll dice for 2 Artillerys and 2 Infantrys in Orleanais, round 2 : 1/4 hits, 1.33 expected hits
French roll dice for 1 Infantry in Orleanais, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in Orleanais
Italians win, taking Orleanais from French with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Battle in Bulgaria
Italians attack with 2 Tanks
Russians defend with 1 Infantry
Italians roll dice for 2 Tanks in Bulgaria, round 2 : 1/2 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Bulgaria
Italians win, taking Bulgaria from Russians with 2 Tanks remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Non Combat Move - Italians
1 Destroyer moved from 46 Sea Zone to 48 Sea Zone
2 Transports moved from 49 Sea Zone to 46 Sea Zone
2 ArmoredCars moved from Rome to Campania
2 Artillerys moved from Tunis to N.Tunisia
2 Infantrys moved from Tunis to N.Tunisia
1 Infantry moved from Sardinia to 46 Sea Zone
1 Infantry moved from 46 Sea Zone to N.Tunisia
Place Units - Italians
2 Artillerys and 2 Infantrys placed in Rome
2 Artillerys and 2 Infantrys placed in Tunis
3 Mech.Infs placed in Hun
3 Submarines placed in 46 Sea Zone
Turn Complete - Italians
Italians collect 56 PUs; end with 56 PUs
Combat Hit Differential Summary :
French regular : -0.33
Italians regular : -1.00
Russians regular : -0.33
British regular : 3.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - French
1 Infantry moved from E.Morocco to N.Algeria
French take N.Algeria from Italians
1 Fighter moved from E.Morocco to 41 Sea Zone
1 Infantry moved from Darfur to New Valley
British take New Valley from Italians
1 Infantry moved from Equatoria to Darfur
1 Destroyer and 1 Submarine moved from 55 Sea Zone to 51 Sea Zone
1 Infantry moved from N.Thailand to S.Thailand
Combat - French
Non Combat Move - French
Turn Complete - French
French collect 30 PUs; end with 30 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Yamamoto
1 Destroyer moved from 111 Sea Zone to 110 Sea Zone
1 Destroyer moved from 106 Sea Zone to 110 Sea Zone
1 Artillery and 1 Infantry moved from British Borneo to West Borneo
Yamamoto take West Borneo from Dutch
1 Artillery moved from Davao to 107 Sea Zone
1 Marine moved from Davao to 107 Sea Zone
1 Elite moved from Davao to 107 Sea Zone
1 Infantry moved from Panay to Mindanao
Yamamoto take Mindanao from Americans
1 Infantry moved from Peleliu to 107 Sea Zone
1 Artillery, 1 B.Transport, 1 Battleship, 1 Carrier, 1 Cruiser, 1 Elite, 2 Fighters, 1 Infantry, 1 Marine, 2 Submarines and 3 Transports moved from 107 Sea Zone to 110 Sea Zone
1 Artillery and 1 Infantry moved from Truk to Ponape
1 Infantry moved from Woleai to Truk
1 Fighter moved from Peleliu to 103 Sea Zone
1 Artillery and 3 Infantrys moved from Kwangsi to Hunan
2 Artillerys and 2 Infantrys moved from Hong Kong to 92 Sea Zone
1 Artillery, 1 Elite, 2 Fighters, 1 Infantry and 1 Marine moved from 110 Sea Zone to Sumatra
2 Artillerys, 2 Infantrys and 2 Transports moved from 92 Sea Zone to 105 Sea Zone
2 Artillerys and 2 Infantrys moved from 105 Sea Zone to S.Thailand
1 Infantry moved from Hong Kong to Kwangtung
1 Artillery moved from Hong Kong to Kwangtung
Purchase Units - Yamamoto
Yamamoto buy 6 Artillerys, 1 B.Transport, 1 Destroyer, 1 Elite, 5 Infantrys and 3 Submarines; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in Hunan
Yamamoto attack with 1 Artillery and 3 Infantrys
Chinese defend with 1 Artillery and 3 Tanks
Yamamoto roll dice for 1 Artillery and 3 Infantrys in Hunan, round 2 : 3/4 hits, 1.00 expected hits
Chinese roll dice for 1 Artillery and 3 Tanks in Hunan, round 2 : 1/4 hits, 1.83 expected hits
2 Tanks owned by the Chinese, 1 Infantry owned by the Yamamoto and 1 Artillery owned by the Chinese lost in Hunan
Yamamoto roll dice for 1 Artillery and 2 Infantrys in Hunan, round 3 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 Tank in Hunan, round 3 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Chinese and 1 Infantry owned by the Yamamoto lost in Hunan
Yamamoto win, taking Hunan from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 15
Casualties for Yamamoto: 2 Infantrys
Casualties for Chinese: 1 Artillery and 3 Tanks
Battle in S.Thailand
Yamamoto attack with 2 Artillerys and 2 Infantrys
British defend with 3 Tanks; French defend with 1 Infantry
Yamamoto roll dice for 2 Artillerys and 2 Infantrys in S.Thailand, round 2 : 1/4 hits, 1.33 expected hits
British roll dice for 1 Infantry and 3 Tanks in S.Thailand, round 2 : 1/4 hits, 1.83 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the French lost in S.Thailand
Yamamoto roll dice for 2 Artillerys and 1 Infantry in S.Thailand, round 3 : 2/3 hits, 1.00 expected hits
British roll dice for 3 Tanks in S.Thailand, round 3 : 0/3 hits, 1.50 expected hits
2 Tanks owned by the British lost in S.Thailand
Yamamoto roll dice for 2 Artillerys and 1 Infantry in S.Thailand, round 4 : 1/3 hits, 1.00 expected hits
British roll dice for 1 Tank in S.Thailand, round 4 : 0/1 hits, 0.50 expected hits
1 Tank owned by the British lost in S.Thailand
Yamamoto win, taking S.Thailand from British with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 15
Casualties for Yamamoto: 1 Infantry
Casualties for French: 1 Infantry
Casualties for British: 3 Tanks
Battle in Ponape
Yamamoto attack with 1 Artillery and 1 Infantry
Americans defend with 1 Artillery and 1 Infantry
Yamamoto roll dice for 1 Artillery and 1 Infantry in Ponape, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 Artillery and 1 Infantry in Ponape, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Yamamoto lost in Ponape
1 Artillery owned by the Yamamoto retreated to Truk
Americans win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -2
Casualties for Yamamoto: 1 Infantry
Battle in 103 Sea Zone
Yamamoto attack with 1 Fighter
Anzac defend with 1 Transport
Yamamoto roll dice for 1 Fighter in 103 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 1 Transport in 103 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 Fighter owned by the Yamamoto lost in 103 Sea Zone
Anzac win with 1 Transport remaining. Battle score for attacker is -8
Casualties for Yamamoto: 1 Fighter
Battle in 110 Sea Zone
Yamamoto attack with 1 B.Transport, 1 Battleship, 1 Carrier, 1 Cruiser, 2 Destroyers, 2 Submarines and 3 Transports
British defend with 1 Submarine
Yamamoto roll dice for 2 Submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 B.Transport, 1 Battleship, 1 Carrier, 1 Cruiser, 2 Destroyers and 3 Transports in 110 Sea Zone, round 2 : 2/5 hits, 2.00 expected hits
1 Submarine owned by the British lost in 110 Sea Zone
Yamamoto win with 1 B.Transport, 1 Battleship, 1 Carrier, 1 Cruiser, 2 Destroyers, 2 Submarines and 3 Transports remaining. Battle score for attacker is 7
Casualties for British: 1 Submarine
Battle in Sumatra
Yamamoto attack with 1 Artillery, 1 Elite, 2 Fighters, 1 Infantry and 1 Marine
Dutch defend with 2 Artillerys, 1 Bunker and 2 Infantrys
Yamamoto roll dice for 1 Artillery, 1 Elite, 2 Fighters, 1 Infantry and 1 Marine in Sumatra, round 2 : 1/6 hits, 2.17 expected hits
Units damaged: 1 Bunker owned by the Dutch
Dutch roll dice for 2 Artillerys, 1 Bunker and 2 Infantrys in Sumatra, round 2 : 3/5 hits, 1.83 expected hits
1 Elite owned by the Yamamoto, 1 Infantry owned by the Yamamoto and 1 Fighter owned by the Yamamoto lost in Sumatra
Yamamoto roll dice for 1 Artillery, 1 Fighter and 1 Marine in Sumatra, round 3 : 0/3 hits, 1.33 expected hits
Dutch roll dice for 2 Artillerys, 1 Bunker and 2 Infantrys in Sumatra, round 3 : 3/5 hits, 1.83 expected hits
1 Marine owned by the Yamamoto, 1 Artillery owned by the Yamamoto and 1 Fighter owned by the Yamamoto lost in Sumatra
Dutch win with 2 Artillerys, 1 Bunker and 2 Infantrys remaining. Battle score for attacker is -29
Casualties for Yamamoto: 1 Artillery, 1 Elite, 2 Fighters, 1 Infantry and 1 Marine
Non Combat Move - Yamamoto
1 Infantry moved from Chubu to Kyushu
1 Elite moved from Tokyo to Chubu
1 Marine moved from Tokyo to Chubu
1 Artillery moved from Tokyo to Chubu
Place Units - Yamamoto
1 B.Transport, 1 Destroyer and 3 Submarines placed in 85 Sea Zone
3 Artillerys and 3 Infantrys placed in Hong Kong
2 Artillerys, 1 Elite and 1 Infantry placed in Davao
1 Artillery and 1 Infantry placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 75 PUs; end with 75 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Chinese
2 Tanks moved from N.Thailand to N.French Indochina
1 Infantry moved from Kweichow to N.French Indochina
1 Fighter moved from Shensi to N.French Indochina
1 Infantry moved from Szechwan to Hupeh
2 Tanks moved from Shensi to Hupeh
2 Infantrys moved from Ningsia to Suiyuan
2 Infantrys moved from Gobi Altai to Ningsia
Purchase Units - Chinese
Chinese buy 2 ArmoredCars, 4 Infantrys, 1 Marine, 2 Mech.Infs and 1 Tank; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Suiyuan
Chinese attack with 2 Infantrys
Hisaichi defend with 1 Artillery
Chinese roll dice for 2 Infantrys in Suiyuan, round 2 : 0/2 hits, 0.33 expected hits
Hisaichi roll dice for 1 Artillery in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 Infantrys in Suiyuan, round 3 : 0/2 hits, 0.33 expected hits
Hisaichi roll dice for 1 Artillery in Suiyuan, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Suiyuan
Chinese roll dice for 1 Infantry in Suiyuan, round 4 : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 1 Artillery in Suiyuan, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Infantry in Suiyuan, round 5 : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 1 Artillery in Suiyuan, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Infantry in Suiyuan, round 6 : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 1 Artillery in Suiyuan, round 6 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Infantry in Suiyuan, round 7 : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 1 Artillery in Suiyuan, round 7 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Infantry in Suiyuan, round 8 : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 1 Artillery in Suiyuan, round 8 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Infantry in Suiyuan, round 9 : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 1 Artillery in Suiyuan, round 9 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Suiyuan
Hisaichi win with 1 Artillery remaining. Battle score for attacker is -4
Casualties for Chinese: 2 Infantrys
Battle in Hupeh
Chinese attack with 1 Infantry and 2 Tanks
Hisaichi defend with 1 Artillery and 1 Infantry
Chinese roll dice for 1 Infantry and 2 Tanks in Hupeh, round 2 : 1/3 hits, 1.17 expected hits
Hisaichi roll dice for 1 Artillery and 1 Infantry in Hupeh, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hupeh
Chinese roll dice for 2 Tanks in Hupeh, round 3 : 0/2 hits, 1.00 expected hits
Hisaichi roll dice for 1 Artillery in Hupeh, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 Tanks in Hupeh, round 4 : 2/2 hits, 1.00 expected hits
Hisaichi roll dice for 1 Artillery in Hupeh, round 4 : 1/1 hits, 0.33 expected hits
1 Tank owned by the Chinese and 1 Artillery owned by the Hisaichi lost in Hupeh
Chinese win, taking Hupeh from Hisaichi with 1 Tank remaining. Battle score for attacker is -1
Casualties for Chinese: 1 Infantry and 1 Tank
Casualties for Hisaichi: 1 Artillery and 1 Infantry
Battle in N.French Indochina
Chinese attack with 1 Fighter, 1 Infantry and 2 Tanks
Hisaichi defend with 2 Infantrys and 1 Tank
Chinese roll dice for 1 Fighter, 1 Infantry and 2 Tanks in N.French Indochina, round 2 : 0/4 hits, 1.50 expected hits
Hisaichi roll dice for 2 Infantrys and 1 Tank in N.French Indochina, round 2 : 1/3 hits, 1.17 expected hits
1 Infantry owned by the Chinese lost in N.French Indochina
Chinese roll dice for 1 Fighter and 2 Tanks in N.French Indochina, round 3 : 3/3 hits, 1.33 expected hits
Hisaichi roll dice for 2 Infantrys and 1 Tank in N.French Indochina, round 3 : 2/3 hits, 1.17 expected hits
1 Tank owned by the Hisaichi, 1 Tank owned by the Chinese, 1 Fighter owned by the Chinese and 2 Infantrys owned by the Hisaichi lost in N.French Indochina
Chinese win, taking N.French Indochina from Hisaichi with 1 Tank remaining. Battle score for attacker is -6
Casualties for Chinese: 1 Fighter, 1 Infantry and 1 Tank
Casualties for Hisaichi: 2 Infantrys and 1 Tank
Non Combat Move - Chinese
1 Infantry moved from Lanchow to Shensi
1 Artillery and 1 Infantry moved from Lanchow to Szechwan
2 Infantrys moved from E.Qinghai to Ningsia
1 Infantry moved from E.Qinghai to Ningsia
3 Infantrys moved from E.Qinghai to Lanchow
2 Artillerys, 1 Elite and 3 Infantrys moved from Hsining to E.Qinghai
1 Mech.Inf moved from Urumqi to Ningsia
1 Adv.Fighter moved from Urumqi to Ningsia
2 Tanks moved from Urumqi to Gobi Altai
Place Units - Chinese
4 Infantrys, 1 Marine and 1 Tank placed in Hsining
2 ArmoredCars and 2 Mech.Infs placed in Urumqi
Turn Complete - Chinese
Chinese collect 29 PUs; end with 29 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Hisaichi
2 Tanks moved from Anhwei to Hupeh
3 Tanks moved from Shansi to Shensi
1 Tank moved from Shantung to Shensi
1 Bomber moved from Hong Kong to Shensi
1 Mech.Inf moved from Liaoning to Ayan
2 Infantrys moved from Chita to Ayan
2 Fighters moved from Chita to Ayan
1 Adv.Fighter moved from Liaoning to Ayan
1 Tank moved from N.Buryat Mongolia to S.Buryat Mongolia
Hisaichi take S.Buryat Mongolia from Russians
1 Tank moved from N.Buryat Mongolia to Zhigansk
Hisaichi take Yakutsk from Russians
Hisaichi take Zhigansk from Russians
1 Tank moved from N.Buryat Mongolia to Ayan
4 Artillerys and 3 Infantrys moved from Changchun to 84 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
1 Artillery and 1 Infantry moved from 92 Sea Zone to N.French Indochina
2 Fighters moved from 92 Sea Zone to N.French Indochina
1 Artillery, 1 Infantry and 1 Transport moved from 84 Sea Zone to 106 Sea Zone
1 Artillery and 1 Infantry moved from 106 Sea Zone to S.French Indochina
Hisaichi take S.French Indochina from French
1 Tank moved from Panay to Samar
Hisaichi take Samar from Americans
1 Artillery, 1 Infantry and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
1 Artillery and 1 Infantry moved from 92 Sea Zone to N.French Indochina
1 Artillery and 1 Transport moved from 84 Sea Zone to 75 Sea Zone
1 Artillery moved from 75 Sea Zone to Ayan
Purchase Units - Hisaichi
Hisaichi buy 6 ArmoredCars, 1 Factory, 3 Infantrys, 2 Mech.Infs and 1 Tank; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in N.French Indochina
Hisaichi attack with 2 Artillerys, 2 Fighters and 2 Infantrys
Chinese defend with 1 Tank
Hisaichi roll dice for 1 Battleship in N.French Indochina, round 2 : 1/1 hits, 0.67 expected hits
French roll dice for 1 Tank in N.French Indochina, round 2 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Chinese lost in N.French Indochina
Hisaichi win, taking N.French Indochina from French with 2 Artillerys, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 5
Casualties for Chinese: 1 Tank
Battle in Ayan
Hisaichi attack with 1 Adv.Fighter, 1 Artillery, 2 Fighters, 2 Infantrys, 1 Mech.Inf and 1 Tank
Russians defend with 1 Artillery and 2 Infantrys
Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery, 2 Fighters, 2 Infantrys, 1 Mech.Inf and 1 Tank in Ayan, round 2 : 1/8 hits, 3.00 expected hits
Russians roll dice for 1 Artillery and 2 Infantrys in Ayan, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan
Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery, 2 Fighters, 1 Infantry, 1 Mech.Inf and 1 Tank in Ayan, round 3 : 4/7 hits, 2.67 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Ayan, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians, 1 Artillery owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan
Hisaichi win, taking Ayan from Russians with 1 Adv.Fighter, 1 Artillery, 2 Fighters, 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 4
Casualties for Hisaichi: 2 Infantrys
Casualties for Russians: 1 Artillery and 2 Infantrys
Battle in Hupeh
Hisaichi attack with 2 Tanks
Chinese defend with 1 Tank
Hisaichi roll dice for 2 Tanks in Hupeh, round 2 : 1/2 hits, 1.00 expected hits
Chinese roll dice for 1 Tank in Hupeh, round 2 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Chinese lost in Hupeh
Hisaichi win, taking Hupeh from Chinese with 2 Tanks remaining. Battle score for attacker is 5
Casualties for Chinese: 1 Tank
Battle in Shensi
Hisaichi attack with 1 Bomber and 4 Tanks
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Bomber and 4 Tanks in Shensi, round 2 : 1/5 hits, 2.67 expected hits
Chinese roll dice for 1 Infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Shensi
Hisaichi win, taking Shensi from Chinese with 1 Bomber and 4 Tanks remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Non Combat Move - Hisaichi
1 Bomber moved from Shensi to Hunan
2 Fighters moved from Ayan to Chita
1 Adv.Fighter moved from Ayan to Chita
2 Fighters moved from N.French Indochina to 92 Sea Zone
Place Units - Hisaichi
1 Factory placed in Hulunbuir
1 ArmoredCar and 3 Infantrys placed in Liaoning
5 ArmoredCars, 2 Mech.Infs and 1 Tank placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 65 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese regular : -0.83
French regular : -0.50
Russians regular : 0.33
Hisaichi regular : -2.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - British
1 Fighter moved from 41 Sea Zone to E.Morocco
1 Infantry moved from Mauritania to W.Morocco
2 Tanks moved from Tobruk to Hun
British take El Agheila from Germans
1 Artillery moved from Tobruk to 51 Sea Zone
1 Artillery and 1 Transport moved from 51 Sea Zone to 52 Sea Zone
1 Artillery moved from 52 Sea Zone to Greece
British take Greece from Italians
1 Cruiser moved from 51 Sea Zone to 56 Sea Zone
1 Infantry moved from Cairo to 56 Sea Zone
1 Cruiser and 1 Infantry moved from 56 Sea Zone to 55 Sea Zone
1 Infantry moved from 55 Sea Zone to Rhodes
British take Rhodes from Italians
1 Transport moved from 51 Sea Zone to 56 Sea Zone
1 Artillery and 1 Elite moved from Cairo to 56 Sea Zone
1 Artillery and 1 Elite moved from 56 Sea Zone to Crete
1 Infantry moved from Darfur to Kufra
1 Tank moved from Nubia to Kufra
2 Fighters moved from Mersa Matruh to Kufra
1 Infantry moved from Lower Egypt to Mersa Matruh
2 Infantrys moved from South Africa to Angola
2 ArmoredCars moved from Cape Town to Angola
1 Artillery and 2 Infantrys moved from Italian East Africa to 57 Sea Zone
2 Infantrys moved from Nubia to 57 Sea Zone
1 Artillery, 1 Cruiser, 4 Infantrys and 2 Transports moved from 57 Sea Zone to 58 Sea Zone
1 Artillery and 4 Infantrys moved from 58 Sea Zone to E.Iran
1 Artillery, 1 Elite, 2 Infantrys and 1 Tank moved from W.Iran to E.Iran
2 Artillerys and 2 Infantrys moved from Banjarmasin to West Borneo
1 Infantry moved from Yunnan to Kweichow
1 Infantry moved from Burma to Yunnan
2 Infantrys moved from Assam to Yunnan
3 Infantrys moved from Bihar to Assam
1 Artillery and 1 Infantry moved from Hyderabad to Bihar
2 Artillerys and 3 Infantrys moved from Delhi to Bihar
1 Artillery and 1 Infantry moved from Bombay to Rajputana
2 Artillerys and 3 Infantrys moved from Madras to Hyderabad
1 Destroyer moved from 72 Sea Zone to 75 Sea Zone
1 Transport moved from 72 Sea Zone to 71 Sea Zone
1 Infantry and 1 Tank moved from Alaska to 71 Sea Zone
1 Infantry and 1 Tank moved from 71 Sea Zone to Attu
1 Infantry and 1 Tank moved from Yukon to Alaska
2 ArmoredCars moved from Vancouver to Yukon
1 Artillery and 2 Infantrys moved from Kenya to Belgian Congo
1 Infantry moved from Rhodesia to Belgian Congo
1 Fighter moved from Greenland to 9 Sea Zone
1 Submarine moved from 18 Sea Zone to 9 Sea Zone
1 T.Boat moved from 18 Sea Zone to 20 Sea Zone
1 Infantry moved from Dover to 20 Sea Zone
1 Infantry moved from 20 Sea Zone to Belgium
British take Belgium from Germans
1 Cruiser moved from 18 Sea Zone to 21 Sea Zone
1 Infantry moved from Manchester to 21 Sea Zone
1 Infantry moved from 21 Sea Zone to Netherlands
British take Netherlands from Germans
1 Artillery moved from Munster to 18 Sea Zone
1 Artillery, 1 Battleship, 1 Submarine and 1 Transport moved from 18 Sea Zone to 21 Sea Zone
2 Tanks moved from Munster to Northern Ireland
1 Fighter moved from Syria to E.Iran
2 Infantrys moved from Koryakia to Kamchatka
1 Infantry moved from Kordofan to Darfur
1 Infantry moved from Colombia to Central America
Purchase Units - British
British buy 2 ArmoredCars, 6 Artillerys, 2 Carriers, 12 Infantrys, 2 Mech.Infs, 1 Submarine and 1 Tank; Remaining resources: 0 PUs;
Combat - British
Battle in Kufra
British attack with 2 Fighters, 1 Infantry and 1 Tank
Italians defend with 1 Infantry and 1 Mech.Inf
British roll dice for 2 Fighters, 1 Infantry and 1 Tank in Kufra, round 2 : 2/4 hits, 1.33 expected hits
Italians roll dice for 1 Infantry and 1 Mech.Inf in Kufra, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Italians, 1 Infantry owned by the British and 1 Mech.Inf owned by the Italians lost in Kufra
British win, taking Kufra from Italians with 2 Fighters and 1 Tank remaining. Battle score for attacker is 6
Casualties for British: 1 Infantry
Casualties for Italians: 1 Infantry and 1 Mech.Inf
Battle in 9 Sea Zone
British attack with 1 Fighter and 1 Submarine
Germans defend with 1 Submarine
British roll dice for 1 Submarine in 9 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 Submarine in 9 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Submarine owned by the Germans lost in 9 Sea Zone
British win with 1 Fighter and 1 Submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 Submarine
Battle in E.Iran
British attack with 2 Artillerys, 1 Elite, 1 Fighter, 6 Infantrys and 1 Tank
Neutral defend with 1 Bunker and 3 Infantrys
British roll dice for 1 Cruiser in E.Iran, round 2 : 1/1 hits, 0.50 expected hits
Units damaged: 1 Bunker owned by the Neutral
British roll dice for 2 Artillerys, 1 Elite, 1 Fighter, 6 Infantrys and 1 Tank in E.Iran, round 2 : 4/11 hits, 3.17 expected hits
Neutral roll dice for 1 Bunker and 3 Infantrys in E.Iran, round 2 : 2/4 hits, 1.50 expected hits
1 Bunker owned by the Neutral, 3 Infantrys owned by the Neutral and 2 Infantrys owned by the British lost in E.Iran
British loses 0 PUs for violating E.Irans neutrality.
British win, taking E.Iran from Neutral with 2 Artillerys, 1 Elite, 1 Fighter, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 8
Casualties for British: 2 Infantrys
Casualties for Neutral: 1 Bunker and 3 Infantrys
Battle in West Borneo
British attack with 2 Artillerys and 2 Infantrys
Yamamoto defend with 1 Artillery and 1 Infantry
British roll dice for 2 Artillerys and 2 Infantrys in West Borneo, round 2 : 2/4 hits, 1.33 expected hits
Yamamoto roll dice for 1 Artillery and 1 Infantry in West Borneo, round 2 : 1/2 hits, 0.67 expected hits
1 Artillery owned by the Yamamoto, 1 Infantry owned by the Yamamoto and 1 Infantry owned by the British lost in West Borneo
British win, taking West Borneo from Yamamoto with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 4
Casualties for British: 1 Infantry
Casualties for Yamamoto: 1 Artillery and 1 Infantry
Battle in Belgian Congo
British attack with 1 Artillery and 3 Infantrys
Neutral defend with 2 Infantrys
British roll dice for 1 Artillery and 3 Infantrys in Belgian Congo, round 2 : 1/4 hits, 1.00 expected hits
Neutral roll dice for 2 Infantrys in Belgian Congo, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in Belgian Congo
British roll dice for 1 Artillery and 2 Infantrys in Belgian Congo, round 3 : 0/3 hits, 0.83 expected hits
Neutral roll dice for 1 Infantry in Belgian Congo, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Belgian Congo
British roll dice for 1 Artillery and 1 Infantry in Belgian Congo, round 4 : 1/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Belgian Congo, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in Belgian Congo
British loses 0 PUs for violating Belgian Congos neutrality.
British win, taking Belgian Congo from Neutral with 1 Artillery remaining. Battle score for attacker is -2
Casualties for British: 3 Infantrys
Casualties for Neutral: 2 Infantrys
Battle in Angola
British attack with 2 ArmoredCars and 2 Infantrys
Neutral defend with 1 Infantry
British roll dice for 2 ArmoredCars and 2 Infantrys in Angola, round 2 : 2/4 hits, 1.00 expected hits
Neutral roll dice for 1 Infantry in Angola, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in Angola
British loses 0 PUs for violating Angolas neutrality.
British win, taking Angola from Neutral with 2 ArmoredCars and 1 Infantry remaining. Battle score for attacker is 0
Casualties for British: 1 Infantry
Casualties for Neutral: 1 Infantry
Battle in Crete
British attack with 1 Artillery and 1 Elite
Neutral defend with 1 AAGun and 1 Artillery
British roll dice for 1 Artillery and 1 Elite in Crete, round 2 : 0/2 hits, 0.83 expected hits
Neutral roll dice for 1 Artillery in Crete, round 2 : 1/1 hits, 0.33 expected hits
1 Elite owned by the British lost in Crete
British roll dice for 1 Artillery in Crete, round 3 : 0/1 hits, 0.33 expected hits
Neutral roll dice for 1 Artillery in Crete, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Artillery in Crete, round 4 : 1/1 hits, 0.33 expected hits
Neutral roll dice for 1 Artillery in Crete, round 4 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Neutral lost in Crete
British loses 0 PUs for violating Cretes neutrality.
British win, taking Crete from Neutral with 1 Artillery remaining. Battle score for attacker is 1
Casualties for British: 1 Elite
Casualties for Neutral: 1 Artillery
Battle in 75 Sea Zone
British attack with 1 Destroyer
Hisaichi defend with 1 Transport
British roll dice for 1 Destroyer in 75 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Transport in 75 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 Transport owned by the Hisaichi lost in 75 Sea Zone
British win with 1 Destroyer remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 Transport
Battle in Hun
British attack with 2 Tanks
Italians defend with 1 Factory and 3 Mech.Infs
British roll dice for 2 Tanks in Hun, round 2 : 1/2 hits, 1.00 expected hits
Italians roll dice for 3 Mech.Infs in Hun, round 2 : 2/3 hits, 1.00 expected hits
2 Tanks owned by the British and 1 Mech.Inf owned by the Italians lost in Hun
Italians win with 2 Mech.Infs remaining. Battle score for attacker is -4
Casualties for British: 2 Tanks
Casualties for Italians: 1 Mech.Inf
Non Combat Move - British
1 Fighter could not land in 9 Sea Zone and was removed
2 Fighters moved from Kufra to Mersa Matruh
1 Tank moved from Cairo to Mersa Matruh
1 Infantry moved from Cairo to Lower Egypt
1 Artillery moved from Cairo to Lower Egypt
3 Fighters moved from Manchester to 21 Sea Zone
1 Artillery moved from 21 Sea Zone to Manchester
1 Fighter moved from E.Iran to W.Iran
Place Units - British
2 Carriers and 1 Submarine placed in 21 Sea Zone
2 Artillerys and 3 Infantrys placed in Delhi
2 Artillerys and 3 Infantrys placed in Madras
2 Infantrys placed in Bombay
2 Mech.Infs placed in Cape Town
2 Artillerys and 4 Infantrys placed in Cairo
2 ArmoredCars and 1 Tank placed in W.Iran
Turn Complete - British
British collect 120 PUs; end with 120 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Anzac
1 Tank moved from Kwajalein to 103 Sea Zone
1 Tank and 1 Transport moved from 103 Sea Zone to 109 Sea Zone
1 Infantry moved from Bougainville to 109 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 109 Sea Zone to 108 Sea Zone
1 Infantry and 1 Tank moved from 108 Sea Zone to Peleliu
1 Submarine moved from 67 Sea Zone to 106 Sea Zone
1 Transport moved from 65 Sea Zone to 67 Sea Zone
1 Adv.Fighter moved from Broome to Banjarmasin
2 Infantrys moved from Western Australia to 67 Sea Zone
2 Infantrys moved from 67 Sea Zone to Java
4 Infantrys moved from South Australia to Western Australia
3 Infantrys moved from Port Moresby to West Papua
2 Fighters moved from 67 Sea Zone to 105 Sea Zone
Purchase Units - Anzac
Anzac buy 1 Cruiser, 1 Destroyer, 1 Elite, 4 Infantrys and 1 Transport; Remaining resources: 0 PUs;
Combat - Anzac
Battle in 106 Sea Zone
Anzac attack with 1 Submarine
Hisaichi defend with 1 Transport
Anzac roll dice for 1 Submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Transport in 106 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Anzac roll dice for 1 Submarine in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Transport in 106 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Anzac roll dice for 1 Submarine in 106 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Transport in 106 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
Anzac roll dice for 1 Submarine in 106 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
1 Transport owned by the Hisaichi lost in 106 Sea Zone
Anzac win with 1 Submarine remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 Transport
Battle in 105 Sea Zone
Anzac attack with 2 Fighters
Yamamoto defend with 2 Transports
Anzac roll dice for 2 Fighters in 105 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Yamamoto roll dice for 2 Transports in 105 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
Anzac roll dice for 2 Fighters in 105 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
Yamamoto roll dice for 2 Transports in 105 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits
1 Transport owned by the Yamamoto lost in 105 Sea Zone
Anzac roll dice for 2 Fighters in 105 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Transport in 105 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits
1 Fighter owned by the Anzac lost in 105 Sea Zone
Anzac roll dice for 1 Fighter in 105 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Transport in 105 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
Anzac roll dice for 1 Fighter in 105 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Transport in 105 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits
Anzac roll dice for 1 Fighter in 105 Sea Zone, round 7 : 1/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Transport in 105 Sea Zone, round 7 : 1/1 hits, 0.17 expected hits
1 Fighter owned by the Anzac and 1 Transport owned by the Yamamoto lost in 105 Sea Zone
Yamamoto win with no units remaining. Battle score for attacker is -4
Casualties for Yamamoto: 2 Transports
Casualties for Anzac: 2 Fighters
Battle in Peleliu
Anzac attack with 1 Infantry and 1 Tank
Yamamoto defend with 1 Bomber
Anzac roll dice for 1 Infantry and 1 Tank in Peleliu, round 2 : 1/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Bomber in Peleliu, round 2 : 0/1 hits, 0.17 expected hits
1 Bomber owned by the Yamamoto lost in Peleliu
Anzac win, taking Peleliu from Yamamoto with 1 Infantry and 1 Tank remaining. Battle score for attacker is 14
Casualties for Yamamoto: 1 Bomber
Non Combat Move - Anzac
Place Units - Anzac
1 Cruiser, 1 Destroyer and 1 Transport placed in 67 Sea Zone
1 Elite and 2 Infantrys placed in Port Moresby
2 Infantrys placed in Townsville
Turn Complete - Anzac
Anzac collect 38 PUs; end with 38 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Dutch
1 unit repaired.
1 Infantry moved from Java to Sumatra
Purchase Units - Dutch
Dutch buy 1 Elite and 3 Fighters; Remaining resources: 0 PUs;
Non Combat Move - Dutch
Place Units - Dutch
1 Elite and 3 Fighters placed in Banjarmasin
Turn Complete - Dutch
Dutch collect 27 PUs; end with 27 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Finns
2 Infantrys moved from Kotka to Vyborg
1 Fighter, 2 Infantrys and 1 Tank moved from Oulu to Vyborg
Purchase Units - Finns
Finns buy 2 Artillerys, 1 Elite and 2 Infantrys; Remaining resources: 0 PUs;
Combat - Finns
Battle in Vyborg
Finns attack with 1 Fighter, 4 Infantrys and 1 Tank
Russians defend with 1 Infantry
Finns roll dice for 1 Fighter, 4 Infantrys and 1 Tank in Vyborg, round 2 : 1/6 hits, 1.50 expected hits
Russians roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Vyborg
Finns win, taking Vyborg from Russians with 1 Fighter, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Non Combat Move - Finns
1 Fighter moved from Vyborg to Oulu
3 Infantrys moved from Tampere to Oulu
1 Tank moved from Helsinki to Oulu
5 Infantrys moved from Helsinki to Tampere
Place Units - Finns
2 Artillerys, 1 Elite and 2 Infantrys placed in Helsinki
Turn Complete - Finns
Finns collect 16 PUs; end with 16 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Romanians
1 Artillery and 1 Infantry moved from E.Romania to Odessa
1 Infantry moved from E.Romania to Odessa
1 Fighter moved from E.Romania to 52 Sea Zone
1 Artillery, 1 Infantry, 1 Mech.Inf and 1 Tank moved from Vinnytsia to Kiev
Purchase Units - Romanians
Romanians buy 1 Factory and 1 Infantry; Remaining resources: 0 PUs;
Combat - Romanians
Battle in 52 Sea Zone
Romanians attack with 1 Fighter
British defend with 1 Transport
Romanians roll dice for 1 Fighter in 52 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 Transport in 52 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 Transport owned by the British lost in 52 Sea Zone
Romanians win with 1 Fighter remaining. Battle score for attacker is 6
Casualties for British: 1 Transport
Battle in Kiev
Romanians attack with 1 Artillery, 1 Infantry, 1 Mech.Inf and 1 Tank
Russians defend with 1 Infantry
Romanians roll dice for 1 Artillery, 1 Infantry, 1 Mech.Inf and 1 Tank in Kiev, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 Infantry in Kiev, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Kiev
Romanians win, taking Kiev from Russians with 1 Artillery, 1 Infantry, 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Odessa
Romanians attack with 1 Artillery and 2 Infantrys
Russians defend with 1 Infantry
Romanians roll dice for 1 Artillery and 2 Infantrys in Odessa, round 2 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Odessa, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Odessa
Romanians win, taking Odessa from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Non Combat Move - Romanians
1 Fighter moved from 52 Sea Zone to E.Romania
2 Artillerys moved from Bucharest to E.Romania
1 Elite moved from Bucharest to E.Romania
1 Infantry moved from Bucharest to E.Romania
Place Units - Romanians
1 Factory placed in W.Romania
1 Infantry placed in Bucharest
Turn Complete - Romanians
Romanians collect 20 PUs; end with 20 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Thai
1 Fighter moved from Bangkok to 106 Sea Zone
Purchase Units - Thai
Thai buy 1 T.Boat and 1 Transport; Remaining resources: 0 PUs;
Combat - Thai
Battle in 106 Sea Zone
Thai attack with 1 Fighter
Anzac defend with 1 Submarine
Thai roll dice for 1 Fighter in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Submarine owned by the Anzac submerged
Non Combat Move - Thai
1 Fighter moved from 106 Sea Zone to Bangkok
4 Infantrys moved from Bangkok to S.Thailand
Place Units - Thai
1 T.Boat and 1 Transport placed in 105 Sea Zone
Turn Complete - Thai
Thai collect 14 PUs; end with 14 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Americans
1 Artillery moved from South Atlantic USA to 26 Sea Zone
2 Infantrys moved from South Atlantic USA to 26 Sea Zone
1 Artillery, 1 B.Transport and 2 Infantrys moved from 26 Sea Zone to 35 Sea Zone
1 Infantry and 1 Tank moved from Cuba to 26 Sea Zone
1 Infantry and 1 Tank moved from 26 Sea Zone to Jamaica
1 Artillery and 1 Infantry moved from Hispaniola to 26 Sea Zone
1 Elite and 3 Infantrys moved from South Atlantic USA to 26 Sea Zone
1 Artillery, 1 B.Transport, 1 Elite, 4 Infantrys and 1 Transport moved from 26 Sea Zone to 35 Sea Zone
2 Artillerys, 1 Elite and 6 Infantrys moved from 35 Sea Zone to Salvador
1 Artillery moved from South Central USA to E.Mexico
1 Tank moved from Central America to Venezuela
1 Tank moved from Central America to Peru
1 Tank moved from Colombia to Venezuela
1 Tank moved from Colombia to Peru
1 Artillery moved from Colombia to Peru
1 Tank moved from Colombia to Venezuela
1 Infantry moved from Colombia to Peru
2 Infantrys moved from Colombia to Venezuela
1 Infantry moved from Colombia to Peru
1 Infantry moved from E.Mexico to Central America
1 Destroyer and 1 Submarine moved from 72 Sea Zone to 71 Sea Zone
1 Artillery and 1 Infantry moved from Alaska to 74 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 74 Sea Zone to 71 Sea Zone
1 Artillery and 1 Infantry moved from 71 Sea Zone to Attu
1 Artillery and 1 Infantry moved from Ponape to Truk
2 Infantrys and 1 Transport moved from 116 Sea Zone to 109 Sea Zone
1 Battleship, 1 Carrier, 1 Destroyer and 2 Fighters moved from 104 Sea Zone to 109 Sea Zone
2 Infantrys moved from 109 Sea Zone to Woleai
Americans take Woleai from Yamamoto
1 Artillery and 2 Infantrys moved from Jaluit to 104 Sea Zone
1 Artillery, 1 B.Transport and 2 Infantrys moved from 104 Sea Zone to 109 Sea Zone
1 Artillery and 2 Infantrys moved from 109 Sea Zone to Truk
2 Fighters moved from 109 Sea Zone to Truk
3 Bombers moved from Kwajalein to West Papua
1 Fighter moved from Banjarmasin to 105 Sea Zone
1 Adv.Fighter, 1 Battleship, 1 Carrier and 1 Fighter moved from 98 Sea Zone to 104 Sea Zone
1 Submarine moved from 83 Sea Zone to 98 Sea Zone
1 Bomber moved from San Francisco to Jaluit
Purchase Units - Americans
Americans buy 2 Adv.Fighters, 2 B.Transports, 1 Battleship, 1 Bomber, 1 Carrier, 2 Marines and 1 Submarine; Remaining resources: 0 PUs;
Combat - Americans
Battle in Peru
Americans attack with 1 Artillery, 2 Infantrys and 2 Tanks
Neutral defend with 1 Artillery and 1 Infantry
Americans roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Peru, round 2 : 2/5 hits, 1.83 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Americans, 1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Peru
Americans loses 0 PUs for violating Perus neutrality.
Americans win, taking Peru from Neutral with 1 Artillery, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 4
Casualties for Americans: 1 Infantry
Casualties for Neutral: 1 Artillery and 1 Infantry
Battle in Jamaica
Americans attack with 1 Infantry and 1 Tank
Neutral defend with 1 Infantry
Americans roll dice for 1 Infantry and 1 Tank in Jamaica, round 2 : 0/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Jamaica, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in Jamaica
Americans roll dice for 1 Tank in Jamaica, round 3 : 0/1 hits, 0.50 expected hits
Neutral roll dice for 1 Infantry in Jamaica, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Tank in Jamaica, round 4 : 0/1 hits, 0.50 expected hits
Neutral roll dice for 1 Infantry in Jamaica, round 4 : 1/1 hits, 0.33 expected hits
1 Tank owned by the Americans lost in Jamaica
Neutral win with 1 Infantry remaining. Battle score for attacker is -7
Casualties for Americans: 1 Infantry and 1 Tank
Battle in Salvador
Americans attack with 2 Artillerys, 1 Elite and 6 Infantrys
Neutral defend with 1 AAGun, 1 Factory, 2 Infantrys and 2 Tanks
Americans roll dice for 2 Artillerys, 1 Elite and 6 Infantrys in Salvador, round 2 : 3/9 hits, 2.33 expected hits
Neutral roll dice for 2 Infantrys and 2 Tanks in Salvador, round 2 : 1/4 hits, 1.67 expected hits
1 Infantry owned by the Americans, 1 Tank owned by the Neutral and 2 Infantrys owned by the Neutral lost in Salvador
Americans roll dice for 2 Artillerys, 1 Elite and 5 Infantrys in Salvador, round 3 : 1/8 hits, 2.17 expected hits
Neutral roll dice for 1 Tank in Salvador, round 3 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Neutral lost in Salvador
Americans loses 0 PUs for violating Salvadors neutrality.
Americans win, taking Salvador from Neutral with 2 Artillerys, 1 Elite and 5 Infantrys remaining. Battle score for attacker is 12
Casualties for Americans: 1 Infantry
Casualties for Neutral: 2 Infantrys and 2 Tanks
Battle in 105 Sea Zone
Americans attack with 1 Fighter
Thai defend with 1 T.Boat and 1 Transport
Americans roll dice for 1 Fighter in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Thai roll dice for 1 T.Boat and 1 Transport in 105 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 Fighter in 105 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Thai roll dice for 1 T.Boat and 1 Transport in 105 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits
1 T.Boat owned by the Thai lost in 105 Sea Zone
Americans roll dice for 1 Fighter in 105 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Thai roll dice for 1 Transport in 105 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits
1 Fighter owned by the Americans lost in 105 Sea Zone
Thai win with 1 Transport remaining. Battle score for attacker is -2
Casualties for Thai: 1 T.Boat
Casualties for Americans: 1 Fighter
Battle in Truk
Americans attack with 2 Artillerys, 2 Fighters and 3 Infantrys
Yamamoto defend with 1 Artillery and 1 Infantry
Americans roll dice for 1 Battleship in Truk, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 2 Artillerys, 2 Fighters and 3 Infantrys in Truk, round 2 : 3/7 hits, 2.17 expected hits
Yamamoto roll dice for 1 Artillery and 1 Infantry in Truk, round 2 : 1/2 hits, 0.67 expected hits
1 Artillery owned by the Yamamoto, 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Truk
Americans win, taking Truk from Yamamoto with 2 Artillerys, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Americans: 1 Infantry
Casualties for Yamamoto: 1 Artillery and 1 Infantry
Battle in Venezuela
Americans attack with 2 Infantrys and 3 Tanks
Neutral defend with 3 Infantrys
Americans roll dice for 2 Infantrys and 3 Tanks in Venezuela, round 2 : 3/5 hits, 1.83 expected hits
Neutral roll dice for 3 Infantrys in Venezuela, round 2 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the Americans and 3 Infantrys owned by the Neutral lost in Venezuela
Americans loses 0 PUs for violating Venezuelas neutrality.
Americans win, taking Venezuela from Neutral with 3 Tanks remaining. Battle score for attacker is 2
Casualties for Americans: 2 Infantrys
Casualties for Neutral: 3 Infantrys
Non Combat Move - Americans
2 Fighters moved from Truk to 109 Sea Zone
Place Units - Americans
1 Carrier placed in 98 Sea Zone
2 Adv.Fighters placed in 98 Sea Zone
1 B.Transport and 1 Battleship placed in 71 Sea Zone
1 Submarine placed in 71 Sea Zone
1 Bomber placed in San Francisco
1 B.Transport placed in 26 Sea Zone
2 Marines placed in South Atlantic USA
Turn Complete - Americans
Americans collect 104 PUs; end with 104 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Germans
Trigger Units New True: Setting switch to true for conditionAttachment_Units_New_True attached to Germans
Trigger Units Bonus New Thai: Thai has their production frontier changed to: ThaiFrontierBonusNew
Trigger Units Bonus New Italians: Italians has their production frontier changed to: ItaliansFrontierBonusNew
Trigger Units Bonus New Americans: Americans has their production frontier changed to: AmericansFrontierBonusNew
Trigger Units Bonus New Yamamoto: Yamamoto has their production frontier changed to: YamamotoFrontierBonusNew
Trigger Units Bonus New Chinese: Chinese has their production frontier changed to: ChineseFrontierBonusNew
Trigger Units Bonus New British: British has their production frontier changed to: BritishFrontierBonusNew
Trigger Units Bonus New Dutch: Dutch has their production frontier changed to: DutchFrontierBonusNew
Trigger Units Bonus New Russians: Russians has their production frontier changed to: RussiansFrontierBonusNew
Trigger Units Bonus New French: French has their production frontier changed to: FrenchFrontierBonusNew
Trigger Units Bonus New Hisaichi: Hisaichi has their production frontier changed to: HisaichiFrontierBonusNew
Trigger Units Bonus New Germans: Germans has their production frontier changed to: GermansFrontierBonusNew
Trigger Units Bonus New Romanians: Romanians has their production frontier changed to: RomaniansFrontierBonusNew
Trigger Units Bonus New Finns: Finns has their production frontier changed to: FinnsFrontierBonusNew
Trigger Units Bonus New Anzac: Anzac has their production frontier changed to: AnzacFrontierBonusNew
2 Tanks moved from Aquitaine to Brittany
Germans take Brittany from French
2 Tanks moved from Brittany to Normandy
Germans take Normandy from French
4 ArmoredCars moved from Picardy to Belgium
2 Tanks moved from Picardy to Rhine
4 ArmoredCars moved from Picardy to Rhine
1 Artillery moved from Picardy to Belgium
3 Infantrys moved from Paris to Normandy
2 Infantrys moved from Paris to Picardy
11 Tanks moved from Paris to Belgium
1 Artillery and 1 Infantry moved from Denmark to Hamburg
3 Infantrys moved from Brest to Minsk
1 Mech.Inf moved from Warsaw to Minsk
4 ArmoredCars moved from Warsaw to Minsk
2 ArmoredCars, 1 Bomber and 1 Stuka moved from Krakow to Minsk
2 Mech.Infs moved from Danzig to Minsk
1 Artillery and 1 Infantry moved from Middle Norrland to 24 Sea Zone
1 Artillery and 1 Infantry moved from 24 Sea Zone to East Prussia
1 Artillery and 1 Infantry moved from Provence to 44 Sea Zone
1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 44 Sea Zone to 48 Sea Zone
1 Artillery and 1 Infantry moved from 48 Sea Zone to Greece
2 Infantrys moved from Tripoli to El Agheila
Germans take El Agheila from British
Purchase Units - Germans
Germans buy 2 Adv.Fighters, 4 ArmoredCars, 6 Artillerys, 2 Elites, 1 Fighter, 1 HeavyTank, 21 Infantrys, 1 JetFighter, 1 Mech.Inf, 2 Submarines and 1 Tank; Remaining resources: 0 PUs;
Combat - Germans
Battle in Greece
Germans attack with 1 Artillery and 1 Infantry
British defend with 1 AAGun and 1 Artillery
Germans roll dice for 1 Artillery and 1 Infantry in Greece, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 Artillery in Greece, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the British lost in Greece
Germans win, taking Greece from British with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
Casualties for British: 1 Artillery
Battle in Belgium
Germans attack with 4 ArmoredCars, 1 Artillery and 11 Tanks
British defend with 1 Infantry
Germans roll dice for 4 ArmoredCars, 1 Artillery and 11 Tanks in Belgium, round 2 : 6/16 hits, 7.17 expected hits
British roll dice for 1 Infantry in Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Belgium
Germans win, taking Belgium from British with 4 ArmoredCars, 1 Artillery and 11 Tanks remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Minsk
Germans attack with 6 ArmoredCars, 1 Bomber, 3 Infantrys, 3 Mech.Infs and 1 Stuka
Russians defend with 2 Artillerys, 4 Infantrys and 3 Tanks
Germans roll dice for 6 ArmoredCars, 1 Bomber, 3 Infantrys, 3 Mech.Infs and 1 Stuka in Minsk, round 2 : 4/14 hits, 5.17 expected hits
Russians roll dice for 2 Artillerys, 4 Infantrys and 3 Tanks in Minsk, round 2 : 2/9 hits, 3.50 expected hits
4 Infantrys owned by the Russians and 2 Infantrys owned by the Germans lost in Minsk
Germans roll dice for 6 ArmoredCars, 1 Bomber, 1 Infantry, 3 Mech.Infs and 1 Stuka in Minsk, round 3 : 4/12 hits, 4.50 expected hits
Russians roll dice for 2 Artillerys and 3 Tanks in Minsk, round 3 : 2/5 hits, 2.17 expected hits
1 ArmoredCar owned by the Germans, 2 Artillerys owned by the Russians, 1 Infantry owned by the Germans and 2 Tanks owned by the Russians lost in Minsk
Germans roll dice for 5 ArmoredCars, 1 Bomber, 3 Mech.Infs and 1 Stuka in Minsk, round 4 : 3/10 hits, 3.83 expected hits
Russians roll dice for 1 Tank in Minsk, round 4 : 1/1 hits, 0.50 expected hits
1 ArmoredCar owned by the Germans and 1 Tank owned by the Russians lost in Minsk
Germans win, taking Minsk from Russians with 4 ArmoredCars, 1 Bomber, 3 Mech.Infs and 1 Stuka remaining. Battle score for attacker is 17
Casualties for Germans: 2 ArmoredCars and 3 Infantrys
Casualties for Russians: 2 Artillerys, 4 Infantrys and 3 Tanks
Non Combat Move - Germans
1 Bomber moved from Minsk to Brest
1 Stuka moved from Minsk to Brest
1 Artillery moved from Warsaw to Brest
1 Infantry moved from Warsaw to Brest
1 Infantry moved from Krakow to Vinnytsia
1 AAGun, 4 Artillerys and 8 Infantrys moved from Krakow to Brest
2 Artillerys and 3 Infantrys moved from Bohemia to Krakow
2 Tanks moved from Berlin to Pomerania
1 Artillery moved from Berlin to Brandenburg
1 Infantry moved from Berlin to Brandenburg
Place Units - Germans
2 Artillerys and 2 Infantrys placed in Hamburg
2 Submarines placed in 23 Sea Zone
8 Infantrys placed in Paris
4 Infantrys placed in Rhine
2 Artillerys and 2 Infantrys placed in Warsaw
1 Artillery and 1 Infantry placed in Provence
1 Artillery, 2 Elites and 2 Infantrys placed in Bohemia
1 ArmoredCar and 2 Infantrys placed in Bavaria
2 Adv.Fighters, 3 ArmoredCars, 1 Fighter, 1 HeavyTank, 1 JetFighter, 1 Mech.Inf and 1 Tank placed in Berlin
Turn Complete - Germans
Germans collect 113 PUs; end with 113 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Russians
1 Infantry moved from Novgorod to Minsk
1 Infantry moved from Donetsk to Vinnytsia
2 Artillerys, 2 Infantrys and 1 Tank moved from Kursk to Kiev
1 Fighter moved from Leningrad to Kiev
1 Mech.Inf moved from Georgia to Vinnytsia
1 Mot.Inf moved from Kursk to Kiev
1 Fighter moved from Erzurum to Vinnytsia
1 Bomber moved from Kursk to Minsk
2 Tanks moved from Latvia to Minsk
4 Infantrys moved from Latvia to Minsk
1 Infantry moved from Latvia to Minsk
2 Infantrys moved from Latvia to Lithuania
1 Infantry moved from Latvia to Lithuania
1 Infantry moved from Rostov to Donetsk
1 Transport moved from 53 Sea Zone to 54 Sea Zone
1 Artillery and 1 Elite moved from Rostov to 54 Sea Zone
1 Artillery, 1 Elite and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
1 Artillery and 1 Elite moved from 53 Sea Zone to Ankara
1 Artillery and 3 Tanks moved from Adana to Ankara
2 Artillerys and 2 Infantrys moved from Erzurum to Ankara
1 Artillery and 4 Infantrys moved from Stalingrad to Rostov
2 Infantrys moved from Rostov to Kursk
2 Infantrys moved from Georgia to Rostov
1 Infantry moved from Tula to Kursk
3 Infantrys moved from Yaroslavl to Smolensk
6 Infantrys moved from Yaroslavl to Kursk
8 Infantrys moved from Moscow to Yaroslavl
1 Infantry moved from Moscow to Tula
1 Infantry moved from Gorky to Yaroslavl
1 Artillery and 1 Infantry moved from Chimkent to 126 Sea Zone
1 Artillery and 1 Infantry moved from 126 Sea Zone to Astrakhan
1 Artillery and 1 Infantry moved from Tashkent to Uzbekistan
1 Artillery, 1 Elite and 2 Infantrys moved from S.Karelia to Vyborg
2 Infantrys moved from Leningrad to Vyborg
2 Infantrys moved from Leningrad to Vyborg
1 Artillery and 3 Infantrys moved from Arkhangelsk to S.Karelia
2 Infantrys moved from Olyokminsk to Zhigansk
1 ArmoredCar moved from Olyokminsk to Yakutsk
Russians take Yakutsk from Hisaichi
1 ArmoredCar moved from Yakutsk to Zhigansk
1 Artillery and 1 Mot.Inf moved from Irkutsk to S.Buryat Mongolia
1 ArmoredCar and 2 Infantrys moved from Olyokminsk to N.Buryat Mongolia
2 Infantrys moved from Evenkia to Olyokminsk
1 Tank moved from Sibirsky to Olyokminsk
2 Artillerys, 1 Elite and 2 Infantrys moved from Sibirsky to Evenkia
4 Infantrys moved from Novosibirsk to Krasnoyarsk
5 Infantrys moved from Sverdlovsk to Novosibirsk
1 Destroyer and 1 Submarine moved from 6 Sea Zone to 4 Sea Zone
Purchase Units - Russians
Russians buy 4 ArmoredCars, 6 Artillerys, 1 Bunker, 1 Elite, 27 Infantrys and 1 Mech.Inf; Remaining resources: 0 PUs;
Combat - Russians
Battle in S.Buryat Mongolia
Russians attack with 1 Artillery and 1 Mot.Inf
Hisaichi defend with 1 Tank
Russians roll dice for 1 Artillery and 1 Mot.Inf in S.Buryat Mongolia, round 2 : 2/2 hits, 0.50 expected hits
Hisaichi roll dice for 1 Tank in S.Buryat Mongolia, round 2 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Hisaichi and 1 Mot.Inf owned by the Russians lost in S.Buryat Mongolia
Russians win, taking S.Buryat Mongolia from Hisaichi with 1 Artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 Mot.Inf
Casualties for Hisaichi: 1 Tank
Battle in Vyborg
Russians attack with 1 Artillery, 1 Elite and 6 Infantrys
Finns defend with 4 Infantrys and 1 Tank
Russians roll dice for 1 Artillery, 1 Elite and 6 Infantrys in Vyborg, round 2 : 2/8 hits, 1.83 expected hits
Finns roll dice for 4 Infantrys and 1 Tank in Vyborg, round 2 : 2/5 hits, 1.83 expected hits
2 Infantrys owned by the Finns and 2 Infantrys owned by the Russians lost in Vyborg
Russians roll dice for 1 Artillery, 1 Elite and 4 Infantrys in Vyborg, round 3 : 2/6 hits, 1.50 expected hits
Finns roll dice for 2 Infantrys and 1 Tank in Vyborg, round 3 : 0/3 hits, 1.17 expected hits
2 Infantrys owned by the Finns lost in Vyborg
Russians roll dice for 1 Artillery, 1 Elite and 4 Infantrys in Vyborg, round 4 : 3/6 hits, 1.50 expected hits
Finns roll dice for 1 Tank in Vyborg, round 4 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Finns lost in Vyborg
Russians win, taking Vyborg from Finns with 1 Artillery, 1 Elite and 4 Infantrys remaining. Battle score for attacker is 9
Casualties for Russians: 2 Infantrys
Casualties for Finns: 4 Infantrys and 1 Tank
Battle in Lithuania
Russians attack with 3 Infantrys
Germans defend with 1 Artillery
Russians roll dice for 3 Infantrys in Lithuania, round 2 : 3/3 hits, 0.50 expected hits
Germans roll dice for 1 Artillery in Lithuania, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Artillery owned by the Germans lost in Lithuania
Russians win, taking Lithuania from Germans with 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Casualties for Germans: 1 Artillery
Battle in Kiev
Russians attack with 2 Artillerys, 1 Fighter, 2 Infantrys, 1 Mot.Inf and 1 Tank
Romanians defend with 1 Artillery, 1 Infantry, 1 Mech.Inf and 1 Tank
Russians roll dice for 2 Artillerys, 1 Fighter, 2 Infantrys, 1 Mot.Inf and 1 Tank in Kiev, round 2 : 1/7 hits, 2.33 expected hits
Romanians roll dice for 1 Artillery, 1 Infantry, 1 Mech.Inf and 1 Tank in Kiev, round 2 : 1/4 hits, 1.50 expected hits
1 Infantry owned by the Romanians and 1 Mot.Inf owned by the Russians lost in Kiev
Russians roll dice for 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Tank in Kiev, round 3 : 2/6 hits, 2.17 expected hits
Romanians roll dice for 1 Artillery, 1 Mech.Inf and 1 Tank in Kiev, round 3 : 1/3 hits, 1.17 expected hits
1 Infantry owned by the Russians, 1 Artillery owned by the Romanians and 1 Mech.Inf owned by the Romanians lost in Kiev
Russians roll dice for 2 Artillerys, 1 Fighter, 1 Infantry and 1 Tank in Kiev, round 4 : 4/5 hits, 1.83 expected hits
Romanians roll dice for 1 Tank in Kiev, round 4 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Russians and 1 Tank owned by the Romanians lost in Kiev
Russians win, taking Kiev from Romanians with 2 Artillerys, 1 Fighter and 1 Tank remaining. Battle score for attacker is 8
Casualties for Russians: 2 Infantrys and 1 Mot.Inf
Casualties for Romanians: 1 Artillery, 1 Infantry, 1 Mech.Inf and 1 Tank
Battle in Vinnytsia
Russians attack with 1 Fighter, 1 Infantry and 1 Mech.Inf
Germans defend with 1 Infantry
Russians roll dice for 1 Fighter, 1 Infantry and 1 Mech.Inf in Vinnytsia, round 2 : 2/3 hits, 1.00 expected hits
Romanians roll dice for 1 Infantry in Vinnytsia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Vinnytsia
Russians win, taking Vinnytsia from Romanians with 1 Fighter, 1 Infantry and 1 Mech.Inf remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Battle in N.Buryat Mongolia
Russians attack with 1 ArmoredCar and 2 Infantrys
Hisaichi defend with 1 Tank
Russians roll dice for 1 ArmoredCar and 2 Infantrys in N.Buryat Mongolia, round 2 : 1/3 hits, 0.67 expected hits
Hisaichi roll dice for 1 Tank in N.Buryat Mongolia, round 2 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Hisaichi lost in N.Buryat Mongolia
Russians win, taking N.Buryat Mongolia from Hisaichi with 1 ArmoredCar and 2 Infantrys remaining. Battle score for attacker is 5
Casualties for Hisaichi: 1 Tank
Battle in Zhigansk
Russians attack with 1 ArmoredCar and 2 Infantrys
Hisaichi defend with 1 Tank
Russians roll dice for 1 ArmoredCar and 2 Infantrys in Zhigansk, round 2 : 0/3 hits, 0.67 expected hits
Hisaichi roll dice for 1 Tank in Zhigansk, round 2 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 ArmoredCar and 2 Infantrys in Zhigansk, round 3 : 3/3 hits, 0.67 expected hits
Hisaichi roll dice for 1 Tank in Zhigansk, round 3 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Russians and 1 Tank owned by the Hisaichi lost in Zhigansk
Russians win, taking Zhigansk from Hisaichi with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 Infantry
Casualties for Hisaichi: 1 Tank
Battle in Minsk
Russians attack with 1 Bomber, 6 Infantrys and 2 Tanks
Germans defend with 4 ArmoredCars and 3 Mech.Infs
Russians roll dice for 1 Bomber, 6 Infantrys and 2 Tanks in Minsk, round 2 : 3/9 hits, 2.67 expected hits
Germans roll dice for 4 ArmoredCars and 3 Mech.Infs in Minsk, round 2 : 1/7 hits, 1.67 expected hits
3 ArmoredCars owned by the Germans and 1 Infantry owned by the Russians lost in Minsk
Russians roll dice for 1 Bomber, 5 Infantrys and 2 Tanks in Minsk, round 3 : 3/8 hits, 2.50 expected hits
Germans roll dice for 1 ArmoredCar and 3 Mech.Infs in Minsk, round 3 : 1/4 hits, 1.17 expected hits
1 ArmoredCar owned by the Germans, 1 Infantry owned by the Russians and 2 Mech.Infs owned by the Germans lost in Minsk
Russians roll dice for 1 Bomber, 4 Infantrys and 2 Tanks in Minsk, round 4 : 4/7 hits, 2.33 expected hits
Germans roll dice for 1 Mech.Inf in Minsk, round 4 : 0/1 hits, 0.33 expected hits
1 Mech.Inf owned by the Germans lost in Minsk
Russians win, taking Minsk from Germans with 1 Bomber, 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 30
Casualties for Russians: 2 Infantrys
Casualties for Germans: 4 ArmoredCars and 3 Mech.Infs
Non Combat Move - Russians
1 Bomber moved from Minsk to Kursk
1 Fighter moved from Vinnytsia to Donetsk
1 Fighter moved from Kiev to Kursk
Place Units - Russians
1 Artillery, 1 Bunker and 3 Infantrys placed in Leningrad
1 Artillery, 1 Elite and 2 Infantrys placed in Arkhangelsk
1 Artillery, 1 Infantry and 1 Mech.Inf placed in Georgia
2 ArmoredCars, 1 Artillery and 2 Infantrys placed in Stalingrad
1 ArmoredCar, 1 Artillery and 8 Infantrys placed in Moscow
1 ArmoredCar, 1 Artillery and 4 Infantrys placed in Sibirsky
5 Infantrys placed in Sverdlovsk
Russians undo move 7.
Russians undo move 5.
1 ArmoredCar, 1 Artillery and 1 Infantry placed in Kursk
10 Infantrys placed in Moscow
4 Infantrys placed in Sverdlovsk
Turn Complete - Russians
Russians collect 106 PUs; end with 106 PUs
Round: 1
Purchase Units - Russians
Russians buy 4 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Germans roll mine dice in SZ 11 : 0/1 hits, 0.17 expected hits
Ottomans roll mine dice in SZ 20 : 1/2 hits, 0.33 expected hits
1 cruiser lost in SZ 20
1 artillery and 6 infantry moved from Poland to Ukraine
1 artillery and 6 infantry moved from Belarus to Ukraine
6 infantry moved from Moscow to Ukraine
3 infantry moved from Tatarstan to Ukraine
1 infantry moved from Kazakhstan to Tatarstan
1 artillery and 2 infantry moved from Sevastopol to Ukraine
1 infantry moved from Finland to Karelia
3 infantry moved from Livonia to Belarus
1 artillery moved from Livonia to Karelia
1 battleship moved from SZ 12 to SZ 11
2 cruisers moved from SZ 21 to SZ 20
Combat - Russians
Russians creates battle in territory SZ 11
Russians has abandoned SZ 10 to Germans
Russians has abandoned SZ 17 to AustroHungarians
Russians has abandoned SZ 18 to AustroHungarians
Battle in SZ 20
Russians attack with 1 cruiser
Ottomans defend with 2 cruisers and 1 mines
Russians roll dice for 1 cruiser in SZ 20, round 2 : 1/1 hits, 0.50 expected hits
Ottomans roll dice for 2 cruisers in SZ 20, round 2 : 2/2 hits, 1.00 expected hits
1 cruiser owned by the Russians lost in SZ 20
1 cruiser owned by the Ottomans lost in SZ 20
Ottomans win, taking SZ 10 from Neutral, taking SZ 17 from Italians, taking SZ 18 from Neutral, taking SZ 20 from Neutral with 1 cruiser remaining. Battle score for attacker is 0
Casualties for Russians: 1 cruiser
Casualties for Ottomans: 1 cruiser
Combat Move - Russians
Trigger ChangeToRomeMine: Italians captures territory SZ 17
Place Units - Russians
4 artilleries and 3 infantry placed in Moscow
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 10 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Japanese
1 infantry moved from Sinkiang to Novosibirsk
1 infantry moved from Yakut S.S.R. to Novosibirsk
2 armour moved from India to Novosibirsk
1 bomber and 4 fighters moved from India to Novosibirsk
1 fighter moved from Manchuria to Novosibirsk
1 armour moved from Manchuria to Novosibirsk
1 infantry moved from Persia to Caucasus
Japanese take Caucasus from Russians
Combat - Japanese
Battle in Novosibirsk
Japanese attack with 3 armour, 1 bomber, 5 fighters and 2 infantry
British defend with 1 armour and 1 fighter; Russians defend with 2 fighters and 4 infantry
Japanese roll dice for 3 armour, 1 bomber, 5 fighters and 2 infantry in Novosibirsk, round 2 : 3/11 hits, 5.00 expected hits
Russians roll dice for 1 armour, 3 fighters and 4 infantry in Novosibirsk, round 2 : 4/8 hits, 3.67 expected hits
2 infantry owned by the Japanese and 2 armour owned by the Japanese lost in Novosibirsk
3 infantry owned by the Russians lost in Novosibirsk
Japanese roll dice for 1 armour, 1 bomber and 5 fighters in Novosibirsk, round 3 : 3/7 hits, 3.67 expected hits
Russians roll dice for 1 armour, 3 fighters and 1 infantry in Novosibirsk, round 3 : 1/5 hits, 2.67 expected hits
1 armour owned by the Japanese lost in Novosibirsk
1 infantry owned by the Russians, 1 fighter owned by the British and 1 armour owned by the British lost in Novosibirsk
Japanese roll dice for 1 bomber and 5 fighters in Novosibirsk, round 4 : 3/6 hits, 3.17 expected hits
Russians roll dice for 2 fighters in Novosibirsk, round 4 : 1/2 hits, 1.33 expected hits
1 fighter owned by the Japanese lost in Novosibirsk
2 fighters owned by the Russians lost in Novosibirsk
Japanese win with 1 bomber and 4 fighters remaining. Battle score for attacker is 20
Casualties for Japanese: 3 armour, 1 fighter and 2 infantry
Casualties for Russians: 2 fighters and 4 infantry
Casualties for British: 1 armour and 1 fighter
Non Combat Move - Japanese
1 infantry moved from Manchuria to Yakut S.S.R.
3 infantry moved from Manchuria to China
1 infantry moved from China to Sinkiang
2 infantry moved from China to Sinkiang
8 infantry moved from French Indo China to Sinkiang
1 infantry moved from India to Persia
2 infantry moved from East Indies to East Indies Sea Zone
2 infantry and 1 transport moved from East Indies Sea Zone to French Indo China Sea Zone
2 infantry moved from French Indo China Sea Zone to French Indo China
6 infantry moved from Japan to Japan Sea Zone
6 infantry and 3 transports moved from Japan Sea Zone to French Indo China Sea Zone
3 transports moved from French Indo China Sea Zone to Japan Sea Zone
6 infantry moved from French Indo China Sea Zone to French Indo China
6 infantry moved from Japan to Japan Sea Zone
6 infantry moved from Japan Sea Zone to Manchuria
2 battleships and 1 carrier moved from Caroline Islands Sea Zone to French Indo China Sea Zone
1 fighter moved from Novosibirsk to Manchuria
1 fighter moved from Novosibirsk to Manchuria
2 fighters moved from Novosibirsk to Sinkiang
1 bomber moved from Novosibirsk to Sinkiang
1 submarine moved from South Compass Sea Zone to East Compass Sea Zone
Place Units - Japanese
1 armour and 10 infantry placed in Japan
1 transport placed in Japan Sea Zone
Turn Complete - Japanese
Japanese collect 44 PUs; end with 44 PUs
Round: 2
Combat Move - French
1 Artillery and 1 Infantry moved from Greenland to 2 Sea Zone
1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 2 Sea Zone to 16 Sea Zone
1 Artillery and 1 Infantry moved from 16 Sea Zone to Azores
Purchase Units - French
French buy 1 Adv.Fighter, 15 Infantrys, 2 Tanks and 1 Transport; Remaining resources: 0 PUs;
Combat - French
Battle in Azores
French attack with 1 Artillery and 1 Infantry
Neutral defend with 1 Infantry
French roll dice for 1 Artillery and 1 Infantry in Azores, round 2 : 0/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Azores, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in Azores
French roll dice for 1 Artillery in Azores, round 3 : 0/1 hits, 0.33 expected hits
Neutral roll dice for 1 Infantry in Azores, round 3 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the French lost in Azores
Neutral win with 1 Infantry remaining. Battle score for attacker is -6
Casualties for French: 1 Artillery and 1 Infantry
Non Combat Move - French
1 AAGun and 1 Infantry moved from Normandy to Brittany
1 Fighter moved from Paris to Wales
1 Infantry moved from French Somaliland to Italian East Africa
1 Infantry moved from French Sudan to French Equatorial Africa
1 Infantry moved from Paris to Orleanais
1 Artillery moved from Paris to Normandy
Place Units - French
1 Adv.Fighter and 1 Infantry placed in Syria
2 Infantrys and 2 Tanks placed in E.Morocco
8 Infantrys placed in Paris
3 Infantrys placed in Normandy
1 Transport placed in 1 Sea Zone
1 Infantry placed in Churchill
Turn Complete - French
French collect 45 PUs; end with 45 PUs
Round: 2
Combat Move - Americans
1 Destroyer moved from 13 Sea Zone to 25 Sea Zone
1 Fighter moved from Colombia to 25 Sea Zone
5 Infantrys moved from Amazon to Bahia
1 Bomber moved from French Guiana to Bahia
1 Transport moved from 32 Sea Zone to 26 Sea Zone
2 Infantrys moved from South Atlantic USA to 26 Sea Zone
2 Infantrys and 1 Transport moved from 26 Sea Zone to 32 Sea Zone
2 Infantrys moved from 32 Sea Zone to Bahia
1 Infantry moved from Northeast USA to South Atlantic USA
1 Infantry moved from South Central USA to South Atlantic USA
1 Artillery moved from Oahu to 91 Sea Zone
2 Infantrys moved from Pearl Harbor to 91 Sea Zone
1 Infantry moved from Kauai to 91 Sea Zone
1 Artillery, 1 Battleship, 2 Carriers, 3 Destroyers, 4 Fighters, 3 Infantrys and 2 Transports moved from 91 Sea Zone to 88 Sea Zone
1 Artillery and 3 Infantrys moved from 88 Sea Zone to Wake
4 Fighters moved from 88 Sea Zone to Wake
1 Bomber moved from Pearl Harbor to Wake
1 Artillery and 1 Infantry moved from Koryakia to Kolyma
1 Destroyer, 1 Submarine and 1 Transport moved from 72 Sea Zone to 88 Sea Zone
Purchase Units - Americans
Americans buy 2 Adv.Fighters, 2 Artillerys, 1 B.Transport, 1 Battleship, 1 Carrier, 1 Cruiser, 1 Destroyer, 1 Elite and 3 Infantrys; Remaining resources: 0 PUs;
Combat - Americans
Battle in 25 Sea Zone
Americans attack with 1 Destroyer and 1 Fighter
Germans defend with 1 Submarine
Germans roll dice for 1 Submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Destroyer and 1 Fighter in 25 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 Submarine in 25 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 Destroyer and 1 Fighter in 25 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
1 Destroyer owned by the Americans lost in 25 Sea Zone
1 Submarine owned by the Germans submerged
Americans win with 1 Fighter remaining. Battle score for attacker is -8
Casualties for Americans: 1 Destroyer
Battle in Wake
Americans attack with 1 Artillery, 1 Bomber, 4 Fighters and 3 Infantrys
Yamamoto defend with 1 Artillery, 3 Infantrys and 1 Tank
Americans roll dice for 1 Battleship in Wake, round 2 : 0/1 hits, 0.67 expected hits
Americans roll dice for 1 Artillery, 1 Bomber, 4 Fighters and 3 Infantrys in Wake, round 2 : 4/9 hits, 3.00 expected hits
Yamamoto roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Wake, round 2 : 2/5 hits, 1.83 expected hits
2 Infantrys owned by the Americans lost in Wake
1 Artillery owned by the Yamamoto and 3 Infantrys owned by the Yamamoto lost in Wake
Americans roll dice for 1 Artillery, 1 Bomber, 4 Fighters and 1 Infantry in Wake, round 3 : 2/7 hits, 2.67 expected hits
Yamamoto roll dice for 1 Tank in Wake, round 3 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Americans lost in Wake
1 Tank owned by the Yamamoto lost in Wake
Americans win, taking Wake from Yamamoto with 1 Artillery, 1 Bomber and 4 Fighters remaining. Battle score for attacker is 9
Casualties for Americans: 3 Infantrys
Casualties for Yamamoto: 1 Artillery, 3 Infantrys and 1 Tank
Battle in Bahia
Americans attack with 1 Bomber and 7 Infantrys
Neutral defend with 3 Infantrys and 1 Tank
Americans roll dice for 1 Bomber and 7 Infantrys in Bahia, round 2 : 1/8 hits, 1.83 expected hits
Neutral roll dice for 3 Infantrys and 1 Tank in Bahia, round 2 : 1/4 hits, 1.50 expected hits
1 Infantry owned by the Americans lost in Bahia
1 Infantry owned by the Neutral lost in Bahia
Americans roll dice for 1 Bomber and 6 Infantrys in Bahia, round 3 : 2/7 hits, 1.67 expected hits
Neutral roll dice for 2 Infantrys and 1 Tank in Bahia, round 3 : 1/3 hits, 1.17 expected hits
1 Infantry owned by the Americans lost in Bahia
2 Infantrys owned by the Neutral lost in Bahia
Americans roll dice for 1 Bomber and 5 Infantrys in Bahia, round 4 : 1/6 hits, 1.50 expected hits
Neutral roll dice for 1 Tank in Bahia, round 4 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Neutral lost in Bahia
Americans loses 0 PUs for violating Bahias neutrality.
Americans win, taking Bahia from Neutral with 1 Bomber and 5 Infantrys remaining. Battle score for attacker is 7
Casualties for Americans: 2 Infantrys
Casualties for Neutral: 3 Infantrys and 1 Tank
Non Combat Move - Americans
1 Bomber moved from Bahia to Mauritania
1 Tank moved from Central America to Amazon
1 Artillery and 1 Infantry moved from Central America to Colombia
1 Fighter moved from 25 Sea Zone to 32 Sea Zone
1 B.Transport and 1 Carrier moved from 13 Sea Zone to 32 Sea Zone
1 Infantry and 4 Tanks moved from E.Mexico to Central America
4 Tanks moved from Central America to Colombia
2 Transports moved from 100 Sea Zone to 99 Sea Zone
2 Artillerys and 2 Infantrys moved from W.Mexico to 99 Sea Zone
1 Tank moved from W.Mexico to Central America
2 Artillerys, 2 Infantrys and 2 Transports moved from 99 Sea Zone to 100 Sea Zone
2 Artillerys and 2 Infantrys moved from 100 Sea Zone to Colombia
4 Fighters moved from Wake to 88 Sea Zone
1 Bomber moved from Wake to Midway
Place Units - Americans
1 Battleship, 1 Cruiser and 1 Destroyer placed in 91 Sea Zone
1 Carrier placed in 83 Sea Zone
2 Adv.Fighters placed in 83 Sea Zone
1 B.Transport placed in 83 Sea Zone
1 Artillery and 1 Elite placed in San Francisco
3 Infantrys placed in South Atlantic USA
1 Artillery placed in San Francisco
Turn Complete - Americans
Americans collect 98 PUs; end with 98 PUs
Round: 3
Combat Move - Americans
2 Artillerys and 2 Infantrys moved from Wake to sz20
1 Infantry moved from Taka to sz20
1 Destroyer and 1 Submarine moved from sz9 to sz17
1 Destroyer moved from sz20 to sz19
2 Artillerys, 2 Infantrys and 2 Transports moved from sz20 to sz17
2 Artillerys and 2 Infantrys moved from sz17 to Marcus
1 Bomber moved from Wake to Marcus
4 EarlyFighters moved from sz20 to sz42
1 Infantry moved from sz20 to Wake
2 Destroyers and 2 Submarines moved from sz25 to sz20
1 Fighter moved from San Francisco to Kauai
8 Marines moved from San Francisco to sz23
2 Tanks moved from British Columbia to Anchorage
1 Tank moved from Anchorage to Alaska
3 Artillerys and 1 Tank moved from N.Canada to Anchorage
1 Tank moved from Anchorage to Alaska
8 Infantrys moved from N.Canada to sz6
2 B.Transports and 8 Infantrys moved from sz6 to sz4
8 Infantrys moved from sz4 to Palana
1 Transport moved from sz4 to sz5
2 Infantrys moved from N.Canada to sz5
2 Infantrys and 1 Transport moved from sz5 to sz4
2 Infantrys moved from sz4 to Palana
1 Infantry moved from N.Canada to Anchorage
1 Infantry moved from British Columbia to N.Canada
1 Infantry moved from Seattle to British Columbia
2 B.Transports and 8 Marines moved from sz23 to sz6
8 Marines moved from sz6 to N.Canada
Purchase Units - Americans
Americans buy 3 B.Transports, 1 Carrier, 1 Destroyer, 2 Fighters, 7 Marines and 1 Submarine; Remaining resources: 1 PUs;
Combat - Americans
Battle in Marcus
Americans attack with 2 Artillerys, 1 Bomber and 2 Infantrys
Yamamoto defend with 1 Infantry and 1 Tank
Americans roll dice for 2 Artillerys, 1 Bomber and 2 Infantrys in Marcus, round 2 : 2/5 hits, 2.00 expected hits
Yamamoto roll dice for 1 Infantry and 1 Tank in Marcus, round 2 : 0/2 hits, 0.83 expected hits
1 Infantry owned by the Yamamoto and 1 Tank owned by the Yamamoto lost in Marcus
Americans win, taking Marcus from Yamamoto with 2 Artillerys, 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 7
Casualties for Yamamoto: 1 Infantry and 1 Tank
Battle in sz42
Americans attack with 4 EarlyFighters
Yamamoto defend with 1 Submarine
Americans roll dice for 4 EarlyFighters in sz42, round 2 : 0/4 hits, 1.33 expected hits
1 Submarine owned by the Yamamoto submerged
Non Combat Move - Americans
4 EarlyFighters moved from sz42 to sz20
1 Bomber moved from Marcus to Wake
Place Units - Americans
1 B.Transport and 1 Carrier placed in sz25
2 B.Transports placed in sz25
1 Destroyer and 1 Submarine placed in sz4
Americans undo move 2.
2 Fighters placed in sz25
2 B.Transports placed in sz23
7 Marines placed in San Francisco
Turn Complete - Americans
Americans collect 91 PUs; end with 92 PUs