W@W Entek (axis) v. Dawg (allies)


  • TripleA Turn Summary: Finns round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Finns
            1 Infantry moved from Murmansk to N.Karelia
            1 Artillery moved from Lapland to N.Karelia
            1 Fighter moved from Oulu to N.Karelia
    
        Purchase Units - Finns
            Finns buy 5 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in N.Karelia
                Finns attack with 1 Artillery, 1 Fighter and 1 Infantry
                Russians defend with 1 Infantry
                    Finns roll dice for 1 Artillery, 1 Fighter and 1 Infantry in N.Karelia, round 2 : 2/3 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in N.Karelia, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in N.Karelia
                Finns win, taking N.Karelia from Russians with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 0
                Casualties for Finns: 1 Infantry
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Finns
            1 Infantry moved from Tampere to Oulu
            2 Infantrys moved from Tampere to Kotka
            3 Infantrys moved from Helsinki to Tampere
            1 Fighter moved from N.Karelia to Oulu
    
        Place Units - Finns
            5 Infantrys and 1 Tank placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Finns regular : 1.00
    Russians regular : 0.67
    

    Savegame


  • TripleA Turn Summary: Romanians round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Romanians
            1 Artillery and 1 Infantry moved from E.Romania to Vinnytsia
            1 Tank moved from E.Romania to Odessa
                  Romanians take Odessa from Russians
            1 Tank moved from Odessa to Vinnytsia
            1 Fighter moved from Bucharest to Vinnytsia
            1 Mech.Inf moved from Bucharest to Vinnytsia
    
        Purchase Units - Romanians
            Romanians buy 2 Artillerys, 1 Elite and 1 Infantry; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Vinnytsia
                Romanians attack with 1 Artillery, 1 Fighter, 1 Infantry, 1 Mech.Inf and 1 Tank
                Russians defend with 1 Infantry
                    Romanians roll dice for 1 Artillery, 1 Fighter, 1 Infantry, 1 Mech.Inf and 1 Tank in Vinnytsia, round 2 : 3/5 hits, 1.83 expected hits
                    Russians roll dice for 1 Infantry in Vinnytsia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Vinnytsia
                Romanians win, taking Vinnytsia from Russians with 1 Artillery, 1 Fighter, 1 Infantry, 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Romanians
            1 Fighter moved from Vinnytsia to E.Romania
    
        Place Units - Romanians
            2 Artillerys, 1 Elite and 1 Infantry placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : 1.17
    Russians regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Thai round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Thai
            1 Fighter and 4 Infantrys moved from Bangkok to Malaya
    
        Purchase Units - Thai
            Thai buy 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in Malaya
                Thai attack with 1 Fighter and 4 Infantrys
                British defend with 1 AAGun and 1 Bunker; Anzac defend with 1 Infantry and 1 Tank
                    British roll AA dice in Malaya : 0/1 hits, 0.17 expected hits
                    Thai roll dice for 1 Fighter and 4 Infantrys in Malaya, round 2 : 2/5 hits, 1.00 expected hits
                Units damaged: 1 Bunker owned by the British
                    British roll dice for 1 Bunker, 1 Infantry and 1 Tank in Malaya, round 2 : 2/3 hits, 1.33 expected hits
                    1 Infantry owned by the Anzac and 2 Infantrys owned by the Thai lost in Malaya
                    Thai roll dice for 1 Fighter and 2 Infantrys in Malaya, round 3 : 1/3 hits, 0.67 expected hits
                    British roll dice for 1 Bunker and 1 Tank in Malaya, round 3 : 0/2 hits, 1.00 expected hits
                    1 Tank owned by the Anzac lost in Malaya
                    Thai roll dice for 1 Fighter and 2 Infantrys in Malaya, round 4 : 1/3 hits, 0.67 expected hits
                    British roll dice for 1 Bunker in Malaya, round 4 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the British lost in Malaya
                Thai win, taking Malaya from British with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 9
                Casualties for Thai: 2 Infantrys
                Casualties for Anzac: 1 Infantry and 1 Tank
                Casualties for British: 1 Bunker
    
        Non Combat Move - Thai
            1 Fighter moved from Malaya to Bangkok
    
        Place Units - Thai
            4 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    British AA : -0.17
    Thai regular : 1.67
    British regular : -0.83
    

    Savegame


  • TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Americans
            1 Destroyer and 1 Submarine moved from 71 Sea Zone to 72 Sea Zone
            1 Infantry moved from Johnston to 91 Sea Zone
            1 Artillery moved from Pearl Harbor to 91 Sea Zone
            1 Artillery, 1 B.Transport and 1 Infantry moved from 91 Sea Zone to 97 Sea Zone
            1 Infantry moved from Midway to 97 Sea Zone
            1 Artillery, 1 B.Transport and 2 Infantrys moved from 97 Sea Zone to 104 Sea Zone
            1 Artillery and 2 Infantrys moved from 104 Sea Zone to Jaluit
                  Americans take Jaluit from Yamamoto
            1 Battleship, 1 Carrier, 1 Destroyer and 1 Fighter moved from 91 Sea Zone to 104 Sea Zone
            1 Fighter moved from Midway to 104 Sea Zone
            3 Bombers moved from Midway to Kwajalein
            1 Infantry moved from Oahu to Pearl Harbor
            1 Artillery moved from E.Mexico to 100 Sea Zone
            1 Tank moved from Galapagos to 100 Sea Zone
            1 Infantry moved from Galapagos to 100 Sea Zone
            1 Infantry moved from E.Mexico to 100 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 100 Sea Zone to 25 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 25 Sea Zone to 26 Sea Zone
            1 Infantry and 1 Tank moved from 26 Sea Zone to Cuba
            1 Artillery, 1 Infantry and 1 Transport moved from 100 Sea Zone to 26 Sea Zone
            1 Artillery and 1 Infantry moved from 26 Sea Zone to Hispaniola
            1 Artillery and 4 Infantrys moved from Central America to Colombia
            3 Tanks moved from E.Mexico to Colombia
            1 Elite moved from South Central USA to South Atlantic USA
            3 Infantrys moved from Northeast USA to South Atlantic USA
            1 Infantry moved from Southwest USA to 83 Sea Zone
            1 Artillery moved from W.Mexico to 83 Sea Zone
            1 Infantry and 2 Tanks moved from W.Mexico to E.Mexico
            2 Tanks moved from E.Mexico to Central America
            1 Artillery, 1 Infantry and 1 Transport moved from 83 Sea Zone to 74 Sea Zone
            1 Artillery and 1 Infantry moved from 74 Sea Zone to Alaska
            1 Transport moved from 124 Sea Zone to 121 Sea Zone
            1 Infantry moved from Kermandec to 121 Sea Zone
            1 Infantry moved from New Caledonia to 121 Sea Zone
            2 Infantrys and 1 Transport moved from 121 Sea Zone to 116 Sea Zone
    
        Purchase Units - Americans
            Americans buy 1 Adv.Fighter, 2 Artillerys, 2 B.Transports, 1 Battleship, 1 Bomber, 1 Carrier, 1 Factory and 1 Submarine; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Hispaniola
                Americans attack with 1 Artillery and 1 Infantry
                Neutral defend with 1 Infantry
                    Americans roll dice for 1 Artillery and 1 Infantry in Hispaniola, round 2 : 1/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Hispaniola, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Hispaniola
                Americans loses 0 PUs for violating Hispaniolas neutrality.
                Americans win, taking Hispaniola from Neutral with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
            Battle in Cuba
                Americans attack with 1 Infantry and 1 Tank
                Neutral defend with 1 Infantry
                    Americans roll dice for 1 Infantry and 1 Tank in Cuba, round 2 : 1/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Cuba, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Cuba
                Americans loses 0 PUs for violating Cubas neutrality.
                Americans win, taking Cuba from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - Americans
            1 Fighter moved from South Central USA to 98 Sea Zone
    
        Place Units - Americans
            1 Battleship and 1 Carrier placed in 98 Sea Zone
            1 Adv.Fighter placed in 98 Sea Zone
            1 Factory placed in Alaska
            1 Artillery placed in South Atlantic USA
            2 B.Transports placed in 26 Sea Zone
            1 Bomber placed in San Francisco
            1 Submarine placed in 83 Sea Zone
            1 Artillery placed in South Central USA
    
        Turn Complete - Americans
            Americans collect 99 PUs; end with 99 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Neutral regular : -0.67
    

    Savegame


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Germans
            1 Artillery and 2 Infantrys moved from Krakow to Warsaw
            9 Infantrys and 11 Tanks moved from Burgundy to Paris
            1 Tank moved from Belgium to Picardy
            4 ArmoredCars moved from Belgium to Picardy
            1 Artillery moved from Lorraine to Picardy
            4 ArmoredCars and 1 Tank moved from Netherlands to Picardy
            2 Tanks moved from Languedoc to Aquitaine
            1 Artillery and 1 Infantry moved from Oslo to Middle Norrland
            2 Fighters moved from 23 Sea Zone to Middle Norrland
            1 T.Boat moved from 23 Sea Zone to 24 Sea Zone
            1 Infantry moved from Lapland to 24 Sea Zone
            1 Infantry moved from 24 Sea Zone to Middle Norrland
            1 Artillery and 1 Infantry moved from Brest to Minsk
            2 Infantrys moved from Latvia to Novgorod
            2 Infantrys moved from Latvia to Minsk
            2 Tanks moved from East Prussia to Minsk
            1 Tank moved from Brest to Minsk
            1 Infantry moved from Krakow to Brest
            1 Tank moved from Krakow to Minsk
            1 Bomber moved from Danzig to Minsk
            1 Artillery moved from East Prussia to Lithuania
            2 Infantrys moved from Danzig to Brest
            2 Artillerys and 3 Infantrys moved from Silesia to Krakow
            1 Infantry moved from Silesia to Krakow
            4 ArmoredCars moved from Bohemia to Warsaw
            1 Infantry moved from Bohemia to Krakow
            2 Artillerys and 4 Infantrys moved from Hungary to Krakow
            2 Mech.Infs moved from Berlin to Danzig
            1 Mech.Inf moved from Bavaria to Krakow
            1 Mech.Inf moved from Krakow to Warsaw
            2 ArmoredCars moved from Bavaria to Krakow
            2 Stukas moved from Hamburg to Warsaw
            1 Submarine moved from 30 Sea Zone to 9 Sea Zone
    
        Purchase Units - Germans
            Germans buy 2 Adv.Fighters, 4 Artillerys, 1 Carrier, 5 Infantrys, 3 Submarines and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Picardy
                Germans attack with 8 ArmoredCars, 1 Artillery and 2 Tanks
                French defend with 1 Bunker
                    Germans roll dice for 8 ArmoredCars, 1 Artillery and 2 Tanks in Picardy, round 2 : 0/11 hits, 4.00 expected hits
                    French roll dice for 1 Bunker in Picardy, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 8 ArmoredCars, 1 Artillery and 2 Tanks in Picardy, round 3 : 3/11 hits, 4.00 expected hits
                    French roll dice for 1 Bunker in Picardy, round 3 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the French lost in Picardy
                Germans win, taking Picardy from French with 8 ArmoredCars, 1 Artillery and 2 Tanks remaining. Battle score for attacker is 6
                Casualties for French: 1 Bunker
            Battle in Novgorod
                Germans attack with 2 Infantrys
                Russians defend with 1 Infantry
                    Germans roll dice for 2 Infantrys in Novgorod, round 2 : 0/2 hits, 0.33 expected hits
                    Russians roll dice for 1 Infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 Infantrys in Novgorod, round 3 : 0/2 hits, 0.33 expected hits
                    Russians roll dice for 1 Infantry in Novgorod, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Novgorod
                1 Infantry owned by the Germans retreated to Latvia
                Russians win with 1 Infantry remaining. Battle score for attacker is -2
                Casualties for Germans: 1 Infantry
            Battle in Warsaw
                Germans attack with 4 ArmoredCars, 1 Artillery, 2 Infantrys, 1 Mech.Inf and 2 Stukas
                Neutral defend with 1 AAGun, 1 Artillery, 1 Factory and 1 Infantry
                    Neutral roll AA dice in Warsaw : 1/2 hits, 0.33 expected hits
                    1 Stuka owned by the Germans lost in Warsaw
                    Germans roll dice for 4 ArmoredCars, 1 Artillery, 2 Infantrys, 1 Mech.Inf and 1 Stuka in Warsaw, round 2 : 3/9 hits, 3.17 expected hits
                    Neutral roll dice for 1 Artillery and 1 Infantry in Warsaw, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Germans, 1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Warsaw
                Germans loses 0 PUs for violating Warsaws neutrality.
                Germans win, taking Warsaw from Neutral with 4 ArmoredCars, 1 Artillery, 1 Infantry, 1 Mech.Inf and 1 Stuka remaining. Battle score for attacker is -4
                Casualties for Germans: 1 Infantry and 1 Stuka
                Casualties for Neutral: 1 Artillery and 1 Infantry
            Battle in Aquitaine
                Germans attack with 2 Tanks
                French defend with 1 Infantry
                    Germans roll dice for 2 Tanks in Aquitaine, round 2 : 2/2 hits, 1.00 expected hits
                    French roll dice for 1 Infantry in Aquitaine, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in Aquitaine
                Germans win, taking Aquitaine from French with 2 Tanks remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
            Battle in Minsk
                Germans attack with 1 Artillery, 1 Bomber, 3 Infantrys and 4 Tanks
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Artillery, 1 Bomber, 3 Infantrys and 4 Tanks in Minsk, round 2 : 4/9 hits, 3.67 expected hits
                    Russians roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Minsk
                Germans win, taking Minsk from Russians with 1 Artillery, 1 Bomber, 3 Infantrys and 4 Tanks remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in 9 Sea Zone
                Germans attack with 1 Submarine
                British defend with 1 Transport; French defend with 1 Transport
                    Germans roll dice for 1 Submarine in 9 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    French roll dice for 2 Transports in 9 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 1 Submarine in 9 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 Transport owned by the British lost in 9 Sea Zone
                    French roll dice for 1 Transport in 9 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 Submarine in 9 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 Transport in 9 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 Submarine in 9 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 Transport in 9 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 Submarine in 9 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits
                    1 Transport owned by the French lost in 9 Sea Zone
                Germans win with 1 Submarine remaining. Battle score for attacker is 12
                Casualties for British: 1 Transport
                Casualties for French: 1 Transport
            Battle in Middle Norrland
                Germans attack with 1 Artillery, 2 Fighters and 2 Infantrys
                Neutral defend with 1 Artillery and 2 Infantrys
                    Germans roll dice for 1 Battleship in Middle Norrland, round 2 : 1/1 hits, 0.67 expected hits
                    Germans roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in Middle Norrland, round 2 : 2/5 hits, 1.50 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Middle Norrland, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Germans, 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Middle Norrland
                Germans loses 0 PUs for violating Middle Norrlands neutrality.
                Germans win, taking Middle Norrland from Neutral with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 Infantry
                Casualties for Neutral: 1 Artillery and 2 Infantrys
            Battle in Paris
                Germans attack with 9 Infantrys and 11 Tanks
                French defend with 1 AAGun, 1 Artillery, 2 Elites, 1 Factory and 8 Infantrys
                    Germans roll dice for 9 Infantrys and 11 Tanks in Paris, round 2 : 6/20 hits, 7.00 expected hits
                    French roll dice for 1 Artillery, 2 Elites and 8 Infantrys in Paris, round 2 : 2/11 hits, 3.67 expected hits
                    2 Infantrys owned by the Germans and 6 Infantrys owned by the French lost in Paris
                    Germans roll dice for 7 Infantrys and 11 Tanks in Paris, round 3 : 6/18 hits, 6.67 expected hits
                    French roll dice for 1 Artillery, 2 Elites and 2 Infantrys in Paris, round 3 : 2/5 hits, 1.67 expected hits
                    2 Elites owned by the French, 1 Artillery owned by the French, 2 Infantrys owned by the Germans and 2 Infantrys owned by the French lost in Paris
                Germans captures 46PUs while taking French capital
                Germans win, taking Paris from French with 5 Infantrys and 11 Tanks remaining. Battle score for attacker is 18
                Casualties for Germans: 4 Infantrys
                Casualties for French: 1 Artillery, 2 Elites and 8 Infantrys
    
        Non Combat Move - Germans
            2 Transports moved from 24 Sea Zone to 23 Sea Zone
            2 Artillerys moved from Hamburg to 23 Sea Zone
            2 Infantrys moved from Hamburg to 23 Sea Zone
            2 Artillerys, 2 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
            2 Artillerys and 2 Infantrys moved from 24 Sea Zone to Latvia
            2 Infantrys moved from S.Tunisia to Tripoli
            1 Bomber moved from Minsk to Warsaw
            1 Bomber moved from Warsaw to Krakow
            1 Stuka moved from Warsaw to Krakow
            2 Fighters moved from Middle Norrland to 23 Sea Zone
    
        Place Units - Germans
            2 Adv.Fighters, 1 Carrier and 3 Submarines placed in 23 Sea Zone
            2 Artillerys and 3 Infantrys placed in Bohemia
            1 Artillery and 1 Infantry placed in Provence
            1 Artillery, 1 Infantry and 2 Tanks placed in Berlin
    
        Turn Complete - Germans
            Germans collect 109 PUs; end with 155 PUs
    

    Combat Hit Differential Summary :

    French regular : -3.50
    Neutral AA : 0.67
    Russians regular : 0.00
    Germans regular : -5.00
    Neutral regular : 0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Russians
            1 Infantry moved from Donetsk to Odessa
                  Russians take Odessa from Romanians
            1 Bomber moved from Arkhangelsk to Minsk
            1 Destroyer and 1 Submarine moved from 5 Sea Zone to 6 Sea Zone
            1 Fighter, 10 Infantrys and 2 Tanks moved from Leningrad to Latvia
            1 Infantry moved from Vyborg to Leningrad
            1 Artillery, 6 Infantrys and 3 Tanks moved from Kiev to Minsk
            1 Artillery and 3 Infantrys moved from Kursk to Minsk
            1 Artillery moved from Tula to Kursk
            1 Transport moved from 53 Sea Zone to 54 Sea Zone
            1 Infantry moved from Georgia to 54 Sea Zone
            1 Infantry and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
            1 Infantry moved from 53 Sea Zone to Bulgaria
                  Russians take Bulgaria from Romanians
            1 Artillery and 1 Infantry moved from Tashkent to Chimkent
            2 Tanks moved from Ankara to Adana
            1 Artillery, 1 Infantry and 1 Tank moved from Erzurum to Adana
            1 Fighter moved from Erzurum to Adana
            1 Artillery and 1 Infantry moved from Astrakhan to Erzurum
            1 Artillery and 1 Infantry moved from Georgia to Erzurum
            1 Artillery, 1 Elite and 3 Infantrys moved from Stalingrad to Rostov
            1 Infantry moved from Penza to Tula
            8 Infantrys, 1 Mot.Inf and 1 Tank moved from Moscow to Yaroslavl
            1 Mot.Inf moved from Yaroslavl to Kursk
            1 Tank moved from Yaroslavl to Kursk
            1 Infantry moved from Gorky to Yaroslavl
            1 Infantry moved from Kirov to Gorky
            1 Artillery, 1 Elite and 2 Infantrys moved from Arkhangelsk to S.Karelia
            2 Infantrys moved from S.Karelia to Leningrad
            1 Infantry moved from Leningrad to Latvia
            1 Artillery and 2 Infantrys moved from Irkutsk to N.Buryat Mongolia
            2 Infantrys moved from Olyokminsk to N.Buryat Mongolia
            1 Artillery and 2 Infantrys moved from Yakutsk to Ayan
            1 Infantry moved from Yakutsk to Ayan
            1 Infantry moved from S.Buryat Mongolia to N.Buryat Mongolia
            4 Infantrys moved from Evenkia to Olyokminsk
            2 Mot.Infs moved from Sibirsky to N.Buryat Mongolia
            2 ArmoredCars moved from Sibirsky to Olyokminsk
            2 Infantrys moved from Sibirsky to Evenkia
            4 Infantrys moved from Sverdlovsk to Novosibirsk
    
        Purchase Units - Russians
            Russians buy 6 Artillerys, 1 Elite, 32 Infantrys, 1 Mech.Inf, 1 Mot.Inf and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Ayan
                Russians attack with 1 Artillery and 3 Infantrys
                Hisaichi defend with 1 Artillery
                    Russians roll dice for 1 Artillery and 3 Infantrys in Ayan, round 2 : 0/4 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Artillery in Ayan, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Artillery and 3 Infantrys in Ayan, round 3 : 0/4 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Artillery in Ayan, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Artillery and 3 Infantrys in Ayan, round 4 : 2/4 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Artillery in Ayan, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Artillery owned by the Hisaichi lost in Ayan
                Russians win, taking Ayan from Hisaichi with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
                Casualties for Hisaichi: 1 Artillery
            Battle in N.Buryat Mongolia
                Russians attack with 1 Artillery, 5 Infantrys and 2 Mot.Infs
                Hisaichi defend with 1 Artillery and 4 Tanks
                    Russians roll dice for 1 Artillery, 5 Infantrys and 2 Mot.Infs in N.Buryat Mongolia, round 2 : 1/8 hits, 1.67 expected hits
                    Hisaichi roll dice for 1 Artillery and 4 Tanks in N.Buryat Mongolia, round 2 : 3/5 hits, 2.33 expected hits
                    3 Infantrys owned by the Russians and 1 Artillery owned by the Hisaichi lost in N.Buryat Mongolia
                    Russians roll dice for 1 Artillery, 2 Infantrys and 2 Mot.Infs in N.Buryat Mongolia, round 3 : 0/5 hits, 1.17 expected hits
                    Hisaichi roll dice for 4 Tanks in N.Buryat Mongolia, round 3 : 3/4 hits, 2.00 expected hits
                    2 Infantrys owned by the Russians and 1 Mot.Inf owned by the Russians lost in N.Buryat Mongolia
                1 Artillery owned by the Russians and 1 Mot.Inf owned by the Russians retreated to Irkutsk
                Hisaichi win with 4 Tanks remaining. Battle score for attacker is -11
                Casualties for Russians: 5 Infantrys and 1 Mot.Inf
                Casualties for Hisaichi: 1 Artillery
            Battle in Minsk
                Russians attack with 2 Artillerys, 1 Bomber, 9 Infantrys and 3 Tanks
                Germans defend with 1 Artillery, 3 Infantrys and 4 Tanks
                    Russians roll dice for 2 Artillerys, 1 Bomber, 9 Infantrys and 3 Tanks in Minsk, round 2 : 4/15 hits, 4.67 expected hits
                    Germans roll dice for 1 Artillery, 3 Infantrys and 4 Tanks in Minsk, round 2 : 3/8 hits, 3.33 expected hits
                    3 Infantrys owned by the Russians, 1 Artillery owned by the Germans and 3 Infantrys owned by the Germans lost in Minsk
                    Russians roll dice for 2 Artillerys, 1 Bomber, 6 Infantrys and 3 Tanks in Minsk, round 3 : 5/12 hits, 4.17 expected hits
                    Germans roll dice for 4 Tanks in Minsk, round 3 : 2/4 hits, 2.00 expected hits
                    2 Infantrys owned by the Russians and 4 Tanks owned by the Germans lost in Minsk
                Russians win, taking Minsk from Germans with 2 Artillerys, 1 Bomber, 4 Infantrys and 3 Tanks remaining. Battle score for attacker is 20
                Casualties for Russians: 5 Infantrys
                Casualties for Germans: 1 Artillery, 3 Infantrys and 4 Tanks
            Battle in Adana
                Russians attack with 1 Artillery, 1 Fighter, 1 Infantry and 3 Tanks
                Neutral defend with 1 Artillery and 2 Infantrys
                    Russians roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 3 Tanks in Adana, round 2 : 2/6 hits, 2.50 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Adana, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Russians and 2 Infantrys owned by the Neutral lost in Adana
                    Russians roll dice for 1 Artillery, 1 Fighter and 3 Tanks in Adana, round 3 : 2/5 hits, 2.17 expected hits
                    Neutral roll dice for 1 Artillery in Adana, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Neutral lost in Adana
                Russians loses 0 PUs for violating Adanas neutrality.
                Russians win, taking Adana from Neutral with 1 Artillery, 1 Fighter and 3 Tanks remaining. Battle score for attacker is 6
                Casualties for Russians: 1 Infantry
                Casualties for Neutral: 1 Artillery and 2 Infantrys
            Battle in Latvia
                Russians attack with 1 Fighter, 11 Infantrys and 2 Tanks
                Germans defend with 2 Artillerys, 3 Infantrys and 1 Tank
                    Russians roll dice for 1 Fighter, 11 Infantrys and 2 Tanks in Latvia, round 2 : 7/14 hits, 3.17 expected hits
                    Germans roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in Latvia, round 2 : 2/6 hits, 2.17 expected hits
                    2 Infantrys owned by the Russians, 2 Artillerys owned by the Germans, 3 Infantrys owned by the Germans and 1 Tank owned by the Germans lost in Latvia
                Russians win, taking Latvia from Germans with 1 Fighter, 9 Infantrys and 2 Tanks remaining. Battle score for attacker is 15
                Casualties for Russians: 2 Infantrys
                Casualties for Germans: 2 Artillerys, 3 Infantrys and 1 Tank
    
        Non Combat Move - Russians
            1 Fighter moved from Latvia to Leningrad
            1 Bomber moved from Minsk to Kursk
            1 Fighter moved from Adana to Erzurum
    
        Place Units - Russians
            1 Artillery and 2 Infantrys placed in Kursk
            3 Infantrys and 1 Mot.Inf placed in Leningrad
            1 Artillery and 3 Infantrys placed in Arkhangelsk
            2 Infantrys and 1 Mech.Inf placed in Georgia
            10 Infantrys placed in Moscow
            2 Artillerys, 1 Elite, 2 Infantrys and 1 Tank placed in Sibirsky
            1 Artillery and 1 Infantry placed in Tashkent
            5 Infantrys placed in Sverdlovsk
            1 Artillery and 4 Infantrys placed in Stalingrad
    
        Turn Complete - Russians
            Russians collect 104 PUs; end with 104 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.50
    Russians regular : 0.50
    Neutral regular : -0.33
    Hisaichi regular : 1.67
    

    Savegame


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Italians
            3 Transports moved from 48 Sea Zone to 46 Sea Zone
            3 Infantrys moved from Rome to 46 Sea Zone
            2 Artillerys moved from Rome to 46 Sea Zone
            1 Artillery, 2 Infantrys and 2 Transports moved from 46 Sea Zone to 48 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 46 Sea Zone to 48 Sea Zone
            1 Tank moved from Greece to 48 Sea Zone
            2 Artillerys, 2 Fighters, 3 Infantrys and 1 Tank moved from 48 Sea Zone to Tobruk
            2 Infantrys moved from Kufra to Tobruk
            2 Mech.Infs moved from Hun to Mersa Matruh
            1 Infantry moved from New Valley to Kufra
            1 Mech.Inf moved from Hun to Mersa Matruh
            1 Tank moved from N.Tunisia to N.Algeria
                  Italians take N.Algeria from French
            1 Tank moved from N.Algeria to S.Algeria
            2 Artillerys and 1 Infantry moved from N.Tunisia to S.Algeria
            2 Tanks moved from Greece to Bulgaria
            2 Artillerys and 2 Infantrys moved from Languedoc to Orleanais
    
        Purchase Units - Italians
            Italians buy 4 Artillerys, 4 Infantrys, 3 Mech.Infs and 3 Submarines; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Tobruk
                Italians attack with 2 Artillerys, 2 Fighters, 5 Infantrys and 1 Tank
                British defend with 1 Artillery, 7 Infantrys and 2 Tanks
                    Italians roll dice for 1 Battleship in Tobruk, round 2 : 1/1 hits, 0.67 expected hits
                    Italians roll dice for 2 Artillerys, 2 Fighters, 5 Infantrys and 1 Tank in Tobruk, round 2 : 3/10 hits, 3.00 expected hits
                    British roll dice for 1 Artillery, 7 Infantrys and 2 Tanks in Tobruk, round 2 : 5/10 hits, 3.67 expected hits
                    5 Infantrys owned by the Italians and 4 Infantrys owned by the British lost in Tobruk
                    Italians roll dice for 2 Artillerys, 2 Fighters and 1 Tank in Tobruk, round 3 : 2/5 hits, 1.83 expected hits
                    British roll dice for 1 Artillery, 3 Infantrys and 2 Tanks in Tobruk, round 3 : 2/6 hits, 2.33 expected hits
                    2 Artillerys owned by the Italians and 2 Infantrys owned by the British lost in Tobruk
                    Italians roll dice for 2 Fighters and 1 Tank in Tobruk, round 4 : 1/3 hits, 1.17 expected hits
                    British roll dice for 1 Artillery, 1 Infantry and 2 Tanks in Tobruk, round 4 : 3/4 hits, 1.67 expected hits
                    2 Fighters owned by the Italians, 1 Tank owned by the Italians and 1 Infantry owned by the British lost in Tobruk
                British win with 1 Artillery and 2 Tanks remaining. Battle score for attacker is -25
                Casualties for Italians: 2 Artillerys, 2 Fighters, 5 Infantrys and 1 Tank
                Casualties for British: 7 Infantrys
            Battle in Mersa Matruh
                Italians attack with 3 Mech.Infs
                British defend with 2 Fighters
                    Italians roll dice for 3 Mech.Infs in Mersa Matruh, round 2 : 0/3 hits, 1.00 expected hits
                    British roll dice for 2 Fighters in Mersa Matruh, round 2 : 2/2 hits, 1.00 expected hits
                2 Mech.Infs owned by the Italians lost in Mersa Matruh
                1 Mech.Inf owned by the Italians retreated to Kufra
                British win with 2 Fighters remaining. Battle score for attacker is -12
                Casualties for Italians: 2 Mech.Infs
            Battle in Orleanais
                Italians attack with 2 Artillerys and 2 Infantrys
                French defend with 1 Infantry
                    Italians roll dice for 2 Artillerys and 2 Infantrys in Orleanais, round 2 : 1/4 hits, 1.33 expected hits
                    French roll dice for 1 Infantry in Orleanais, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in Orleanais
                Italians win, taking Orleanais from French with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
            Battle in Bulgaria
                Italians attack with 2 Tanks
                Russians defend with 1 Infantry
                    Italians roll dice for 2 Tanks in Bulgaria, round 2 : 1/2 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Bulgaria
                Italians win, taking Bulgaria from Russians with 2 Tanks remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Italians
            1 Destroyer moved from 46 Sea Zone to 48 Sea Zone
            2 Transports moved from 49 Sea Zone to 46 Sea Zone
            2 ArmoredCars moved from Rome to Campania
            2 Artillerys moved from Tunis to N.Tunisia
            2 Infantrys moved from Tunis to N.Tunisia
            1 Infantry moved from Sardinia to 46 Sea Zone
            1 Infantry moved from 46 Sea Zone to N.Tunisia
    
        Place Units - Italians
            2 Artillerys and 2 Infantrys placed in Rome
            2 Artillerys and 2 Infantrys placed in Tunis
            3 Mech.Infs placed in Hun
            3 Submarines placed in 46 Sea Zone
    
        Turn Complete - Italians
            Italians collect 56 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    French regular : -0.33
    Italians regular : -1.00
    Russians regular : -0.33
    British regular : 3.33
    

    Savegame


  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - French
            1 Infantry moved from E.Morocco to N.Algeria
                  French take N.Algeria from Italians
            1 Fighter moved from E.Morocco to 41 Sea Zone
            1 Infantry moved from Darfur to New Valley
                  British take New Valley from Italians
            1 Infantry moved from Equatoria to Darfur
            1 Destroyer and 1 Submarine moved from 55 Sea Zone to 51 Sea Zone
            1 Infantry moved from N.Thailand to S.Thailand
    
        Combat - French
    
        Non Combat Move - French
    
        Turn Complete - French
            French collect 30 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Yamamoto round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Yamamoto
            1 Destroyer moved from 111 Sea Zone to 110 Sea Zone
            1 Destroyer moved from 106 Sea Zone to 110 Sea Zone
            1 Artillery and 1 Infantry moved from British Borneo to West Borneo
                  Yamamoto take West Borneo from Dutch
            1 Artillery moved from Davao to 107 Sea Zone
            1 Marine moved from Davao to 107 Sea Zone
            1 Elite moved from Davao to 107 Sea Zone
            1 Infantry moved from Panay to Mindanao
                  Yamamoto take Mindanao from Americans
            1 Infantry moved from Peleliu to 107 Sea Zone
            1 Artillery, 1 B.Transport, 1 Battleship, 1 Carrier, 1 Cruiser, 1 Elite, 2 Fighters, 1 Infantry, 1 Marine, 2 Submarines and 3 Transports moved from 107 Sea Zone to 110 Sea Zone
            1 Artillery and 1 Infantry moved from Truk to Ponape
            1 Infantry moved from Woleai to Truk
            1 Fighter moved from Peleliu to 103 Sea Zone
            1 Artillery and 3 Infantrys moved from Kwangsi to Hunan
            2 Artillerys and 2 Infantrys moved from Hong Kong to 92 Sea Zone
            1 Artillery, 1 Elite, 2 Fighters, 1 Infantry and 1 Marine moved from 110 Sea Zone to Sumatra
            2 Artillerys, 2 Infantrys and 2 Transports moved from 92 Sea Zone to 105 Sea Zone
            2 Artillerys and 2 Infantrys moved from 105 Sea Zone to S.Thailand
            1 Infantry moved from Hong Kong to Kwangtung
            1 Artillery moved from Hong Kong to Kwangtung
    
        Purchase Units - Yamamoto
            Yamamoto buy 6 Artillerys, 1 B.Transport, 1 Destroyer, 1 Elite, 5 Infantrys and 3 Submarines; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Hunan
                Yamamoto attack with 1 Artillery and 3 Infantrys
                Chinese defend with 1 Artillery and 3 Tanks
                    Yamamoto roll dice for 1 Artillery and 3 Infantrys in Hunan, round 2 : 3/4 hits, 1.00 expected hits
                    Chinese roll dice for 1 Artillery and 3 Tanks in Hunan, round 2 : 1/4 hits, 1.83 expected hits
                    2 Tanks owned by the Chinese, 1 Infantry owned by the Yamamoto and 1 Artillery owned by the Chinese lost in Hunan
                    Yamamoto roll dice for 1 Artillery and 2 Infantrys in Hunan, round 3 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 Tank in Hunan, round 3 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Chinese and 1 Infantry owned by the Yamamoto lost in Hunan
                Yamamoto win, taking Hunan from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 15
                Casualties for Yamamoto: 2 Infantrys
                Casualties for Chinese: 1 Artillery and 3 Tanks
            Battle in S.Thailand
                Yamamoto attack with 2 Artillerys and 2 Infantrys
                British defend with 3 Tanks; French defend with 1 Infantry
                    Yamamoto roll dice for 2 Artillerys and 2 Infantrys in S.Thailand, round 2 : 1/4 hits, 1.33 expected hits
                    British roll dice for 1 Infantry and 3 Tanks in S.Thailand, round 2 : 1/4 hits, 1.83 expected hits
                    1 Infantry owned by the Yamamoto and 1 Infantry owned by the French lost in S.Thailand
                    Yamamoto roll dice for 2 Artillerys and 1 Infantry in S.Thailand, round 3 : 2/3 hits, 1.00 expected hits
                    British roll dice for 3 Tanks in S.Thailand, round 3 : 0/3 hits, 1.50 expected hits
                    2 Tanks owned by the British lost in S.Thailand
                    Yamamoto roll dice for 2 Artillerys and 1 Infantry in S.Thailand, round 4 : 1/3 hits, 1.00 expected hits
                    British roll dice for 1 Tank in S.Thailand, round 4 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the British lost in S.Thailand
                Yamamoto win, taking S.Thailand from British with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 15
                Casualties for Yamamoto: 1 Infantry
                Casualties for French: 1 Infantry
                Casualties for British: 3 Tanks
            Battle in Ponape
                Yamamoto attack with 1 Artillery and 1 Infantry
                Americans defend with 1 Artillery and 1 Infantry
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in Ponape, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 Artillery and 1 Infantry in Ponape, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Yamamoto lost in Ponape
                1 Artillery owned by the Yamamoto retreated to Truk
                Americans win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -2
                Casualties for Yamamoto: 1 Infantry
            Battle in 103 Sea Zone
                Yamamoto attack with 1 Fighter
                Anzac defend with 1 Transport
                    Yamamoto roll dice for 1 Fighter in 103 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Anzac roll dice for 1 Transport in 103 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 Fighter owned by the Yamamoto lost in 103 Sea Zone
                Anzac win with 1 Transport remaining. Battle score for attacker is -8
                Casualties for Yamamoto: 1 Fighter
            Battle in 110 Sea Zone
                Yamamoto attack with 1 B.Transport, 1 Battleship, 1 Carrier, 1 Cruiser, 2 Destroyers, 2 Submarines and 3 Transports
                British defend with 1 Submarine
                    Yamamoto roll dice for 2 Submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 B.Transport, 1 Battleship, 1 Carrier, 1 Cruiser, 2 Destroyers and 3 Transports in 110 Sea Zone, round 2 : 2/5 hits, 2.00 expected hits
                    1 Submarine owned by the British lost in 110 Sea Zone
                Yamamoto win with 1 B.Transport, 1 Battleship, 1 Carrier, 1 Cruiser, 2 Destroyers, 2 Submarines and 3 Transports remaining. Battle score for attacker is 7
                Casualties for British: 1 Submarine
            Battle in Sumatra
                Yamamoto attack with 1 Artillery, 1 Elite, 2 Fighters, 1 Infantry and 1 Marine
                Dutch defend with 2 Artillerys, 1 Bunker and 2 Infantrys
                    Yamamoto roll dice for 1 Artillery, 1 Elite, 2 Fighters, 1 Infantry and 1 Marine in Sumatra, round 2 : 1/6 hits, 2.17 expected hits
                Units damaged: 1 Bunker owned by the Dutch
                    Dutch roll dice for 2 Artillerys, 1 Bunker and 2 Infantrys in Sumatra, round 2 : 3/5 hits, 1.83 expected hits
                    1 Elite owned by the Yamamoto, 1 Infantry owned by the Yamamoto and 1 Fighter owned by the Yamamoto lost in Sumatra
                    Yamamoto roll dice for 1 Artillery, 1 Fighter and 1 Marine in Sumatra, round 3 : 0/3 hits, 1.33 expected hits
                    Dutch roll dice for 2 Artillerys, 1 Bunker and 2 Infantrys in Sumatra, round 3 : 3/5 hits, 1.83 expected hits
                    1 Marine owned by the Yamamoto, 1 Artillery owned by the Yamamoto and 1 Fighter owned by the Yamamoto lost in Sumatra
                Dutch win with 2 Artillerys, 1 Bunker and 2 Infantrys remaining. Battle score for attacker is -29
                Casualties for Yamamoto: 1 Artillery, 1 Elite, 2 Fighters, 1 Infantry and 1 Marine
    
        Non Combat Move - Yamamoto
            1 Infantry moved from Chubu to Kyushu
            1 Elite moved from Tokyo to Chubu
            1 Marine moved from Tokyo to Chubu
            1 Artillery moved from Tokyo to Chubu
    
        Place Units - Yamamoto
            1 B.Transport, 1 Destroyer and 3 Submarines placed in 85 Sea Zone
            3 Artillerys and 3 Infantrys placed in Hong Kong
            2 Artillerys, 1 Elite and 1 Infantry placed in Davao
            1 Artillery and 1 Infantry placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 75 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Yamamoto regular : -1.33
    Americans regular : 0.33
    Anzac regular : 0.83
    Dutch regular : 2.33
    British regular : -3.17
    

    Savegame


  • TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Chinese
            2 Tanks moved from N.Thailand to N.French Indochina
            1 Infantry moved from Kweichow to N.French Indochina
            1 Fighter moved from Shensi to N.French Indochina
            1 Infantry moved from Szechwan to Hupeh
            2 Tanks moved from Shensi to Hupeh
            2 Infantrys moved from Ningsia to Suiyuan
            2 Infantrys moved from Gobi Altai to Ningsia
    
        Purchase Units - Chinese
            Chinese buy 2 ArmoredCars, 4 Infantrys, 1 Marine, 2 Mech.Infs and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Suiyuan
                Chinese attack with 2 Infantrys
                Hisaichi defend with 1 Artillery
                    Chinese roll dice for 2 Infantrys in Suiyuan, round 2 : 0/2 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Artillery in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 Infantrys in Suiyuan, round 3 : 0/2 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Artillery in Suiyuan, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Suiyuan
                    Chinese roll dice for 1 Infantry in Suiyuan, round 4 : 0/1 hits, 0.17 expected hits
                    Hisaichi roll dice for 1 Artillery in Suiyuan, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 Infantry in Suiyuan, round 5 : 0/1 hits, 0.17 expected hits
                    Hisaichi roll dice for 1 Artillery in Suiyuan, round 5 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 Infantry in Suiyuan, round 6 : 0/1 hits, 0.17 expected hits
                    Hisaichi roll dice for 1 Artillery in Suiyuan, round 6 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 Infantry in Suiyuan, round 7 : 0/1 hits, 0.17 expected hits
                    Hisaichi roll dice for 1 Artillery in Suiyuan, round 7 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 Infantry in Suiyuan, round 8 : 0/1 hits, 0.17 expected hits
                    Hisaichi roll dice for 1 Artillery in Suiyuan, round 8 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 Infantry in Suiyuan, round 9 : 0/1 hits, 0.17 expected hits
                    Hisaichi roll dice for 1 Artillery in Suiyuan, round 9 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Suiyuan
                Hisaichi win with 1 Artillery remaining. Battle score for attacker is -4
                Casualties for Chinese: 2 Infantrys
            Battle in Hupeh
                Chinese attack with 1 Infantry and 2 Tanks
                Hisaichi defend with 1 Artillery and 1 Infantry
                    Chinese roll dice for 1 Infantry and 2 Tanks in Hupeh, round 2 : 1/3 hits, 1.17 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Hupeh, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hupeh
                    Chinese roll dice for 2 Tanks in Hupeh, round 3 : 0/2 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Artillery in Hupeh, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 Tanks in Hupeh, round 4 : 2/2 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Artillery in Hupeh, round 4 : 1/1 hits, 0.33 expected hits
                    1 Tank owned by the Chinese and 1 Artillery owned by the Hisaichi lost in Hupeh
                Chinese win, taking Hupeh from Hisaichi with 1 Tank remaining. Battle score for attacker is -1
                Casualties for Chinese: 1 Infantry and 1 Tank
                Casualties for Hisaichi: 1 Artillery and 1 Infantry
            Battle in N.French Indochina
                Chinese attack with 1 Fighter, 1 Infantry and 2 Tanks
                Hisaichi defend with 2 Infantrys and 1 Tank
                    Chinese roll dice for 1 Fighter, 1 Infantry and 2 Tanks in N.French Indochina, round 2 : 0/4 hits, 1.50 expected hits
                    Hisaichi roll dice for 2 Infantrys and 1 Tank in N.French Indochina, round 2 : 1/3 hits, 1.17 expected hits
                    1 Infantry owned by the Chinese lost in N.French Indochina
                    Chinese roll dice for 1 Fighter and 2 Tanks in N.French Indochina, round 3 : 3/3 hits, 1.33 expected hits
                    Hisaichi roll dice for 2 Infantrys and 1 Tank in N.French Indochina, round 3 : 2/3 hits, 1.17 expected hits
                    1 Tank owned by the Hisaichi, 1 Tank owned by the Chinese, 1 Fighter owned by the Chinese and 2 Infantrys owned by the Hisaichi lost in N.French Indochina
                Chinese win, taking N.French Indochina from Hisaichi with 1 Tank remaining. Battle score for attacker is -6
                Casualties for Chinese: 1 Fighter, 1 Infantry and 1 Tank
                Casualties for Hisaichi: 2 Infantrys and 1 Tank
    
        Non Combat Move - Chinese
            1 Infantry moved from Lanchow to Shensi
            1 Artillery and 1 Infantry moved from Lanchow to Szechwan
            2 Infantrys moved from E.Qinghai to Ningsia
            1 Infantry moved from E.Qinghai to Ningsia
            3 Infantrys moved from E.Qinghai to Lanchow
            2 Artillerys, 1 Elite and 3 Infantrys moved from Hsining to E.Qinghai
            1 Mech.Inf moved from Urumqi to Ningsia
            1 Adv.Fighter moved from Urumqi to Ningsia
            2 Tanks moved from Urumqi to Gobi Altai
    
        Place Units - Chinese
            4 Infantrys, 1 Marine and 1 Tank placed in Hsining
            2 ArmoredCars and 2 Mech.Infs placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 29 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.67
    Hisaichi regular : 0.67
    

    Savegame


  • TripleA Turn Summary: Hisaichi round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Hisaichi
            2 Tanks moved from Anhwei to Hupeh
            3 Tanks moved from Shansi to Shensi
            1 Tank moved from Shantung to Shensi
            1 Bomber moved from Hong Kong to Shensi
            1 Mech.Inf moved from Liaoning to Ayan
            2 Infantrys moved from Chita to Ayan
            2 Fighters moved from Chita to Ayan
            1 Adv.Fighter moved from Liaoning to Ayan
            1 Tank moved from N.Buryat Mongolia to S.Buryat Mongolia
                  Hisaichi take S.Buryat Mongolia from Russians
            1 Tank moved from N.Buryat Mongolia to Zhigansk
                  Hisaichi take Yakutsk from Russians
                  Hisaichi take Zhigansk from Russians
            1 Tank moved from N.Buryat Mongolia to Ayan
            4 Artillerys and 3 Infantrys moved from Changchun to 84 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
            1 Artillery and 1 Infantry moved from 92 Sea Zone to N.French Indochina
            2 Fighters moved from 92 Sea Zone to N.French Indochina
            1 Artillery, 1 Infantry and 1 Transport moved from 84 Sea Zone to 106 Sea Zone
            1 Artillery and 1 Infantry moved from 106 Sea Zone to S.French Indochina
                  Hisaichi take S.French Indochina from French
            1 Tank moved from Panay to Samar
                  Hisaichi take Samar from Americans
            1 Artillery, 1 Infantry and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
            1 Artillery and 1 Infantry moved from 92 Sea Zone to N.French Indochina
            1 Artillery and 1 Transport moved from 84 Sea Zone to 75 Sea Zone
            1 Artillery moved from 75 Sea Zone to Ayan
    
        Purchase Units - Hisaichi
            Hisaichi buy 6 ArmoredCars, 1 Factory, 3 Infantrys, 2 Mech.Infs and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in N.French Indochina
                Hisaichi attack with 2 Artillerys, 2 Fighters and 2 Infantrys
                Chinese defend with 1 Tank
                    Hisaichi roll dice for 1 Battleship in N.French Indochina, round 2 : 1/1 hits, 0.67 expected hits
                    French roll dice for 1 Tank in N.French Indochina, round 2 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Chinese lost in N.French Indochina
                Hisaichi win, taking N.French Indochina from French with 2 Artillerys, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 5
                Casualties for Chinese: 1 Tank
            Battle in Ayan
                Hisaichi attack with 1 Adv.Fighter, 1 Artillery, 2 Fighters, 2 Infantrys, 1 Mech.Inf and 1 Tank
                Russians defend with 1 Artillery and 2 Infantrys
                    Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery, 2 Fighters, 2 Infantrys, 1 Mech.Inf and 1 Tank in Ayan, round 2 : 1/8 hits, 3.00 expected hits
                    Russians roll dice for 1 Artillery and 2 Infantrys in Ayan, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan
                    Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery, 2 Fighters, 1 Infantry, 1 Mech.Inf and 1 Tank in Ayan, round 3 : 4/7 hits, 2.67 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Ayan, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians, 1 Artillery owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan
                Hisaichi win, taking Ayan from Russians with 1 Adv.Fighter, 1 Artillery, 2 Fighters, 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 2 Infantrys
                Casualties for Russians: 1 Artillery and 2 Infantrys
            Battle in Hupeh
                Hisaichi attack with 2 Tanks
                Chinese defend with 1 Tank
                    Hisaichi roll dice for 2 Tanks in Hupeh, round 2 : 1/2 hits, 1.00 expected hits
                    Chinese roll dice for 1 Tank in Hupeh, round 2 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Chinese lost in Hupeh
                Hisaichi win, taking Hupeh from Chinese with 2 Tanks remaining. Battle score for attacker is 5
                Casualties for Chinese: 1 Tank
            Battle in Shensi
                Hisaichi attack with 1 Bomber and 4 Tanks
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Bomber and 4 Tanks in Shensi, round 2 : 1/5 hits, 2.67 expected hits
                    Chinese roll dice for 1 Infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Shensi
                Hisaichi win, taking Shensi from Chinese with 1 Bomber and 4 Tanks remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
    
        Non Combat Move - Hisaichi
            1 Bomber moved from Shensi to Hunan
            2 Fighters moved from Ayan to Chita
            1 Adv.Fighter moved from Ayan to Chita
            2 Fighters moved from N.French Indochina to 92 Sea Zone
    
        Place Units - Hisaichi
            1 Factory placed in Hulunbuir
            1 ArmoredCar and 3 Infantrys placed in Liaoning
            5 ArmoredCars, 2 Mech.Infs and 1 Tank placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 65 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.83
    French regular : -0.50
    Russians regular : 0.33
    Hisaichi regular : -2.00
    

    Savegame


  • TripleA Turn Summary: British round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - British
            1 Fighter moved from 41 Sea Zone to E.Morocco
            1 Infantry moved from Mauritania to W.Morocco
            2 Tanks moved from Tobruk to Hun
                  British take El Agheila from Germans
            1 Artillery moved from Tobruk to 51 Sea Zone
            1 Artillery and 1 Transport moved from 51 Sea Zone to 52 Sea Zone
            1 Artillery moved from 52 Sea Zone to Greece
                  British take Greece from Italians
            1 Cruiser moved from 51 Sea Zone to 56 Sea Zone
            1 Infantry moved from Cairo to 56 Sea Zone
            1 Cruiser and 1 Infantry moved from 56 Sea Zone to 55 Sea Zone
            1 Infantry moved from 55 Sea Zone to Rhodes
                  British take Rhodes from Italians
            1 Transport moved from 51 Sea Zone to 56 Sea Zone
            1 Artillery and 1 Elite moved from Cairo to 56 Sea Zone
            1 Artillery and 1 Elite moved from 56 Sea Zone to Crete
            1 Infantry moved from Darfur to Kufra
            1 Tank moved from Nubia to Kufra
            2 Fighters moved from Mersa Matruh to Kufra
            1 Infantry moved from Lower Egypt to Mersa Matruh
            2 Infantrys moved from South Africa to Angola
            2 ArmoredCars moved from Cape Town to Angola
            1 Artillery and 2 Infantrys moved from Italian East Africa to 57 Sea Zone
            2 Infantrys moved from Nubia to 57 Sea Zone
            1 Artillery, 1 Cruiser, 4 Infantrys and 2 Transports moved from 57 Sea Zone to 58 Sea Zone
            1 Artillery and 4 Infantrys moved from 58 Sea Zone to E.Iran
            1 Artillery, 1 Elite, 2 Infantrys and 1 Tank moved from W.Iran to E.Iran
            2 Artillerys and 2 Infantrys moved from Banjarmasin to West Borneo
            1 Infantry moved from Yunnan to Kweichow
            1 Infantry moved from Burma to Yunnan
            2 Infantrys moved from Assam to Yunnan
            3 Infantrys moved from Bihar to Assam
            1 Artillery and 1 Infantry moved from Hyderabad to Bihar
            2 Artillerys and 3 Infantrys moved from Delhi to Bihar
            1 Artillery and 1 Infantry moved from Bombay to Rajputana
            2 Artillerys and 3 Infantrys moved from Madras to Hyderabad
            1 Destroyer moved from 72 Sea Zone to 75 Sea Zone
            1 Transport moved from 72 Sea Zone to 71 Sea Zone
            1 Infantry and 1 Tank moved from Alaska to 71 Sea Zone
            1 Infantry and 1 Tank moved from 71 Sea Zone to Attu
            1 Infantry and 1 Tank moved from Yukon to Alaska
            2 ArmoredCars moved from Vancouver to Yukon
            1 Artillery and 2 Infantrys moved from Kenya to Belgian Congo
            1 Infantry moved from Rhodesia to Belgian Congo
            1 Fighter moved from Greenland to 9 Sea Zone
            1 Submarine moved from 18 Sea Zone to 9 Sea Zone
            1 T.Boat moved from 18 Sea Zone to 20 Sea Zone
            1 Infantry moved from Dover to 20 Sea Zone
            1 Infantry moved from 20 Sea Zone to Belgium
                  British take Belgium from Germans
            1 Cruiser moved from 18 Sea Zone to 21 Sea Zone
            1 Infantry moved from Manchester to 21 Sea Zone
            1 Infantry moved from 21 Sea Zone to Netherlands
                  British take Netherlands from Germans
            1 Artillery moved from Munster to 18 Sea Zone
            1 Artillery, 1 Battleship, 1 Submarine and 1 Transport moved from 18 Sea Zone to 21 Sea Zone
            2 Tanks moved from Munster to Northern Ireland
            1 Fighter moved from Syria to E.Iran
            2 Infantrys moved from Koryakia to Kamchatka
            1 Infantry moved from Kordofan to Darfur
            1 Infantry moved from Colombia to Central America
    
        Purchase Units - British
            British buy 2 ArmoredCars, 6 Artillerys, 2 Carriers, 12 Infantrys, 2 Mech.Infs, 1 Submarine and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Kufra
                British attack with 2 Fighters, 1 Infantry and 1 Tank
                Italians defend with 1 Infantry and 1 Mech.Inf
                    British roll dice for 2 Fighters, 1 Infantry and 1 Tank in Kufra, round 2 : 2/4 hits, 1.33 expected hits
                    Italians roll dice for 1 Infantry and 1 Mech.Inf in Kufra, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Italians, 1 Infantry owned by the British and 1 Mech.Inf owned by the Italians lost in Kufra
                British win, taking Kufra from Italians with 2 Fighters and 1 Tank remaining. Battle score for attacker is 6
                Casualties for British: 1 Infantry
                Casualties for Italians: 1 Infantry and 1 Mech.Inf
            Battle in 9 Sea Zone
                British attack with 1 Fighter and 1 Submarine
                Germans defend with 1 Submarine
                    British roll dice for 1 Submarine in 9 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Submarine in 9 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Submarine owned by the Germans lost in 9 Sea Zone
                British win with 1 Fighter and 1 Submarine remaining. Battle score for attacker is 7
                Casualties for Germans: 1 Submarine
            Battle in E.Iran
                British attack with 2 Artillerys, 1 Elite, 1 Fighter, 6 Infantrys and 1 Tank
                Neutral defend with 1 Bunker and 3 Infantrys
                    British roll dice for 1 Cruiser in E.Iran, round 2 : 1/1 hits, 0.50 expected hits
                Units damaged: 1 Bunker owned by the Neutral
                    British roll dice for 2 Artillerys, 1 Elite, 1 Fighter, 6 Infantrys and 1 Tank in E.Iran, round 2 : 4/11 hits, 3.17 expected hits
                    Neutral roll dice for 1 Bunker and 3 Infantrys in E.Iran, round 2 : 2/4 hits, 1.50 expected hits
                    1 Bunker owned by the Neutral, 3 Infantrys owned by the Neutral and 2 Infantrys owned by the British lost in E.Iran
                British loses 0 PUs for violating E.Irans neutrality.
                British win, taking E.Iran from Neutral with 2 Artillerys, 1 Elite, 1 Fighter, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 8
                Casualties for British: 2 Infantrys
                Casualties for Neutral: 1 Bunker and 3 Infantrys
            Battle in West Borneo
                British attack with 2 Artillerys and 2 Infantrys
                Yamamoto defend with 1 Artillery and 1 Infantry
                    British roll dice for 2 Artillerys and 2 Infantrys in West Borneo, round 2 : 2/4 hits, 1.33 expected hits
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in West Borneo, round 2 : 1/2 hits, 0.67 expected hits
                    1 Artillery owned by the Yamamoto, 1 Infantry owned by the Yamamoto and 1 Infantry owned by the British lost in West Borneo
                British win, taking West Borneo from Yamamoto with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 Infantry
                Casualties for Yamamoto: 1 Artillery and 1 Infantry
            Battle in Belgian Congo
                British attack with 1 Artillery and 3 Infantrys
                Neutral defend with 2 Infantrys
                    British roll dice for 1 Artillery and 3 Infantrys in Belgian Congo, round 2 : 1/4 hits, 1.00 expected hits
                    Neutral roll dice for 2 Infantrys in Belgian Congo, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in Belgian Congo
                    British roll dice for 1 Artillery and 2 Infantrys in Belgian Congo, round 3 : 0/3 hits, 0.83 expected hits
                    Neutral roll dice for 1 Infantry in Belgian Congo, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Belgian Congo
                    British roll dice for 1 Artillery and 1 Infantry in Belgian Congo, round 4 : 1/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Belgian Congo, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in Belgian Congo
                British loses 0 PUs for violating Belgian Congos neutrality.
                British win, taking Belgian Congo from Neutral with 1 Artillery remaining. Battle score for attacker is -2
                Casualties for British: 3 Infantrys
                Casualties for Neutral: 2 Infantrys
            Battle in Angola
                British attack with 2 ArmoredCars and 2 Infantrys
                Neutral defend with 1 Infantry
                    British roll dice for 2 ArmoredCars and 2 Infantrys in Angola, round 2 : 2/4 hits, 1.00 expected hits
                    Neutral roll dice for 1 Infantry in Angola, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in Angola
                British loses 0 PUs for violating Angolas neutrality.
                British win, taking Angola from Neutral with 2 ArmoredCars and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 Infantry
                Casualties for Neutral: 1 Infantry
            Battle in Crete
                British attack with 1 Artillery and 1 Elite
                Neutral defend with 1 AAGun and 1 Artillery
                    British roll dice for 1 Artillery and 1 Elite in Crete, round 2 : 0/2 hits, 0.83 expected hits
                    Neutral roll dice for 1 Artillery in Crete, round 2 : 1/1 hits, 0.33 expected hits
                    1 Elite owned by the British lost in Crete
                    British roll dice for 1 Artillery in Crete, round 3 : 0/1 hits, 0.33 expected hits
                    Neutral roll dice for 1 Artillery in Crete, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Artillery in Crete, round 4 : 1/1 hits, 0.33 expected hits
                    Neutral roll dice for 1 Artillery in Crete, round 4 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Neutral lost in Crete
                British loses 0 PUs for violating Cretes neutrality.
                British win, taking Crete from Neutral with 1 Artillery remaining. Battle score for attacker is 1
                Casualties for British: 1 Elite
                Casualties for Neutral: 1 Artillery
            Battle in 75 Sea Zone
                British attack with 1 Destroyer
                Hisaichi defend with 1 Transport
                    British roll dice for 1 Destroyer in 75 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Transport in 75 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 Transport owned by the Hisaichi lost in 75 Sea Zone
                British win with 1 Destroyer remaining. Battle score for attacker is 6
                Casualties for Hisaichi: 1 Transport
            Battle in Hun
                British attack with 2 Tanks
                Italians defend with 1 Factory and 3 Mech.Infs
                    British roll dice for 2 Tanks in Hun, round 2 : 1/2 hits, 1.00 expected hits
                    Italians roll dice for 3 Mech.Infs in Hun, round 2 : 2/3 hits, 1.00 expected hits
                    2 Tanks owned by the British and 1 Mech.Inf owned by the Italians lost in Hun
                Italians win with 2 Mech.Infs remaining. Battle score for attacker is -4
                Casualties for British: 2 Tanks
                Casualties for Italians: 1 Mech.Inf
    
        Non Combat Move - British
            1 Fighter could not land in 9 Sea Zone and was removed
            2 Fighters moved from Kufra to Mersa Matruh
            1 Tank moved from Cairo to Mersa Matruh
            1 Infantry moved from Cairo to Lower Egypt
            1 Artillery moved from Cairo to Lower Egypt
            3 Fighters moved from Manchester to 21 Sea Zone
            1 Artillery moved from 21 Sea Zone to Manchester
            1 Fighter moved from E.Iran to W.Iran
    
        Place Units - British
            2 Carriers and 1 Submarine placed in 21 Sea Zone
            2 Artillerys and 3 Infantrys placed in Delhi
            2 Artillerys and 3 Infantrys placed in Madras
            2 Infantrys placed in Bombay
            2 Mech.Infs placed in Cape Town
            2 Artillerys and 4 Infantrys placed in Cairo
            2 ArmoredCars and 1 Tank placed in W.Iran
    
        Turn Complete - British
            British collect 120 PUs; end with 120 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 0.33
    Italians regular : 1.33
    Germans regular : -0.33
    Neutral regular : 2.83
    British regular : 4.00
    Hisaichi regular : -0.17
    

    Savegame


  • TripleA Turn Summary: Anzac round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Anzac
            1 Tank moved from Kwajalein to 103 Sea Zone
            1 Tank and 1 Transport moved from 103 Sea Zone to 109 Sea Zone
            1 Infantry moved from Bougainville to 109 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 109 Sea Zone to 108 Sea Zone
            1 Infantry and 1 Tank moved from 108 Sea Zone to Peleliu
            1 Submarine moved from 67 Sea Zone to 106 Sea Zone
            1 Transport moved from 65 Sea Zone to 67 Sea Zone
            1 Adv.Fighter moved from Broome to Banjarmasin
            2 Infantrys moved from Western Australia to 67 Sea Zone
            2 Infantrys moved from 67 Sea Zone to Java
            4 Infantrys moved from South Australia to Western Australia
            3 Infantrys moved from Port Moresby to West Papua
            2 Fighters moved from 67 Sea Zone to 105 Sea Zone
    
        Purchase Units - Anzac
            Anzac buy 1 Cruiser, 1 Destroyer, 1 Elite, 4 Infantrys and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in 106 Sea Zone
                Anzac attack with 1 Submarine
                Hisaichi defend with 1 Transport
                    Anzac roll dice for 1 Submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Transport in 106 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Anzac roll dice for 1 Submarine in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Transport in 106 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Anzac roll dice for 1 Submarine in 106 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Transport in 106 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    Anzac roll dice for 1 Submarine in 106 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
                    1 Transport owned by the Hisaichi lost in 106 Sea Zone
                Anzac win with 1 Submarine remaining. Battle score for attacker is 6
                Casualties for Hisaichi: 1 Transport
            Battle in 105 Sea Zone
                Anzac attack with 2 Fighters
                Yamamoto defend with 2 Transports
                    Anzac roll dice for 2 Fighters in 105 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 2 Transports in 105 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    Anzac roll dice for 2 Fighters in 105 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 2 Transports in 105 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits
                    1 Transport owned by the Yamamoto lost in 105 Sea Zone
                    Anzac roll dice for 2 Fighters in 105 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Transport in 105 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits
                    1 Fighter owned by the Anzac lost in 105 Sea Zone
                    Anzac roll dice for 1 Fighter in 105 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Transport in 105 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
                    Anzac roll dice for 1 Fighter in 105 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Transport in 105 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits
                    Anzac roll dice for 1 Fighter in 105 Sea Zone, round 7 : 1/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Transport in 105 Sea Zone, round 7 : 1/1 hits, 0.17 expected hits
                    1 Fighter owned by the Anzac and 1 Transport owned by the Yamamoto lost in 105 Sea Zone
                Yamamoto win with no units remaining. Battle score for attacker is -4
                Casualties for Yamamoto: 2 Transports
                Casualties for Anzac: 2 Fighters
            Battle in Peleliu
                Anzac attack with 1 Infantry and 1 Tank
                Yamamoto defend with 1 Bomber
                    Anzac roll dice for 1 Infantry and 1 Tank in Peleliu, round 2 : 1/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Bomber in Peleliu, round 2 : 0/1 hits, 0.17 expected hits
                    1 Bomber owned by the Yamamoto lost in Peleliu
                Anzac win, taking Peleliu from Yamamoto with 1 Infantry and 1 Tank remaining. Battle score for attacker is 14
                Casualties for Yamamoto: 1 Bomber
    
        Non Combat Move - Anzac
    
        Place Units - Anzac
            1 Cruiser, 1 Destroyer and 1 Transport placed in 67 Sea Zone
            1 Elite and 2 Infantrys placed in Port Moresby
            2 Infantrys placed in Townsville
    
        Turn Complete - Anzac
            Anzac collect 38 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 0.50
    Anzac regular : -1.00
    Hisaichi regular : -0.50
    

    Savegame


  • TripleA Turn Summary: Dutch round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Dutch
            1 unit repaired.
            1 Infantry moved from Java to Sumatra
    
        Purchase Units - Dutch
            Dutch buy 1 Elite and 3 Fighters; Remaining resources: 0 PUs; 
    
        Non Combat Move - Dutch
    
        Place Units - Dutch
            1 Elite and 3 Fighters placed in Banjarmasin
    
        Turn Complete - Dutch
            Dutch collect 27 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Finns round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Finns
            2 Infantrys moved from Kotka to Vyborg
            1 Fighter, 2 Infantrys and 1 Tank moved from Oulu to Vyborg
    
        Purchase Units - Finns
            Finns buy 2 Artillerys, 1 Elite and 2 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Vyborg
                Finns attack with 1 Fighter, 4 Infantrys and 1 Tank
                Russians defend with 1 Infantry
                    Finns roll dice for 1 Fighter, 4 Infantrys and 1 Tank in Vyborg, round 2 : 1/6 hits, 1.50 expected hits
                    Russians roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Vyborg
                Finns win, taking Vyborg from Russians with 1 Fighter, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Finns
            1 Fighter moved from Vyborg to Oulu
            3 Infantrys moved from Tampere to Oulu
            1 Tank moved from Helsinki to Oulu
            5 Infantrys moved from Helsinki to Tampere
    
        Place Units - Finns
            2 Artillerys, 1 Elite and 2 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Finns regular : -0.50
    Russians regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Romanians round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Romanians
            1 Artillery and 1 Infantry moved from E.Romania to Odessa
            1 Infantry moved from E.Romania to Odessa
            1 Fighter moved from E.Romania to 52 Sea Zone
            1 Artillery, 1 Infantry, 1 Mech.Inf and 1 Tank moved from Vinnytsia to Kiev
    
        Purchase Units - Romanians
            Romanians buy 1 Factory and 1 Infantry; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in 52 Sea Zone
                Romanians attack with 1 Fighter
                British defend with 1 Transport
                    Romanians roll dice for 1 Fighter in 52 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 Transport in 52 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 Transport owned by the British lost in 52 Sea Zone
                Romanians win with 1 Fighter remaining. Battle score for attacker is 6
                Casualties for British: 1 Transport
            Battle in Kiev
                Romanians attack with 1 Artillery, 1 Infantry, 1 Mech.Inf and 1 Tank
                Russians defend with 1 Infantry
                    Romanians roll dice for 1 Artillery, 1 Infantry, 1 Mech.Inf and 1 Tank in Kiev, round 2 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 Infantry in Kiev, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Kiev
                Romanians win, taking Kiev from Russians with 1 Artillery, 1 Infantry, 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Odessa
                Romanians attack with 1 Artillery and 2 Infantrys
                Russians defend with 1 Infantry
                    Romanians roll dice for 1 Artillery and 2 Infantrys in Odessa, round 2 : 2/3 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Odessa, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Odessa
                Romanians win, taking Odessa from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Romanians
            1 Fighter moved from 52 Sea Zone to E.Romania
            2 Artillerys moved from Bucharest to E.Romania
            1 Elite moved from Bucharest to E.Romania
            1 Infantry moved from Bucharest to E.Romania
    
        Place Units - Romanians
            1 Factory placed in W.Romania
            1 Infantry placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 20 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : 2.33
    Russians regular : -0.67
    British regular : -0.17
    

    Savegame


  • TripleA Turn Summary: Thai round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Thai
            1 Fighter moved from Bangkok to 106 Sea Zone
    
        Purchase Units - Thai
            Thai buy 1 T.Boat and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in 106 Sea Zone
                Thai attack with 1 Fighter
                Anzac defend with 1 Submarine
                    Thai roll dice for 1 Fighter in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 Submarine owned by the Anzac submerged
    
        Non Combat Move - Thai
            1 Fighter moved from 106 Sea Zone to Bangkok
            4 Infantrys moved from Bangkok to S.Thailand
    
        Place Units - Thai
            1 T.Boat and 1 Transport placed in 105 Sea Zone
    
        Turn Complete - Thai
            Thai collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Thai regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Americans
            1 Artillery moved from South Atlantic USA to 26 Sea Zone
            2 Infantrys moved from South Atlantic USA to 26 Sea Zone
            1 Artillery, 1 B.Transport and 2 Infantrys moved from 26 Sea Zone to 35 Sea Zone
            1 Infantry and 1 Tank moved from Cuba to 26 Sea Zone
            1 Infantry and 1 Tank moved from 26 Sea Zone to Jamaica
            1 Artillery and 1 Infantry moved from Hispaniola to 26 Sea Zone
            1 Elite and 3 Infantrys moved from South Atlantic USA to 26 Sea Zone
            1 Artillery, 1 B.Transport, 1 Elite, 4 Infantrys and 1 Transport moved from 26 Sea Zone to 35 Sea Zone
            2 Artillerys, 1 Elite and 6 Infantrys moved from 35 Sea Zone to Salvador
            1 Artillery moved from South Central USA to E.Mexico
            1 Tank moved from Central America to Venezuela
            1 Tank moved from Central America to Peru
            1 Tank moved from Colombia to Venezuela
            1 Tank moved from Colombia to Peru
            1 Artillery moved from Colombia to Peru
            1 Tank moved from Colombia to Venezuela
            1 Infantry moved from Colombia to Peru
            2 Infantrys moved from Colombia to Venezuela
            1 Infantry moved from Colombia to Peru
            1 Infantry moved from E.Mexico to Central America
            1 Destroyer and 1 Submarine moved from 72 Sea Zone to 71 Sea Zone
            1 Artillery and 1 Infantry moved from Alaska to 74 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 74 Sea Zone to 71 Sea Zone
            1 Artillery and 1 Infantry moved from 71 Sea Zone to Attu
            1 Artillery and 1 Infantry moved from Ponape to Truk
            2 Infantrys and 1 Transport moved from 116 Sea Zone to 109 Sea Zone
            1 Battleship, 1 Carrier, 1 Destroyer and 2 Fighters moved from 104 Sea Zone to 109 Sea Zone
            2 Infantrys moved from 109 Sea Zone to Woleai
                  Americans take Woleai from Yamamoto
            1 Artillery and 2 Infantrys moved from Jaluit to 104 Sea Zone
            1 Artillery, 1 B.Transport and 2 Infantrys moved from 104 Sea Zone to 109 Sea Zone
            1 Artillery and 2 Infantrys moved from 109 Sea Zone to Truk
            2 Fighters moved from 109 Sea Zone to Truk
            3 Bombers moved from Kwajalein to West Papua
            1 Fighter moved from Banjarmasin to 105 Sea Zone
            1 Adv.Fighter, 1 Battleship, 1 Carrier and 1 Fighter moved from 98 Sea Zone to 104 Sea Zone
            1 Submarine moved from 83 Sea Zone to 98 Sea Zone
            1 Bomber moved from San Francisco to Jaluit
    
        Purchase Units - Americans
            Americans buy 2 Adv.Fighters, 2 B.Transports, 1 Battleship, 1 Bomber, 1 Carrier, 2 Marines and 1 Submarine; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Peru
                Americans attack with 1 Artillery, 2 Infantrys and 2 Tanks
                Neutral defend with 1 Artillery and 1 Infantry
                    Americans roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Peru, round 2 : 2/5 hits, 1.83 expected hits
                    Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Americans, 1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Peru
                Americans loses 0 PUs for violating Perus neutrality.
                Americans win, taking Peru from Neutral with 1 Artillery, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 4
                Casualties for Americans: 1 Infantry
                Casualties for Neutral: 1 Artillery and 1 Infantry
            Battle in Jamaica
                Americans attack with 1 Infantry and 1 Tank
                Neutral defend with 1 Infantry
                    Americans roll dice for 1 Infantry and 1 Tank in Jamaica, round 2 : 0/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Jamaica, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans lost in Jamaica
                    Americans roll dice for 1 Tank in Jamaica, round 3 : 0/1 hits, 0.50 expected hits
                    Neutral roll dice for 1 Infantry in Jamaica, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Tank in Jamaica, round 4 : 0/1 hits, 0.50 expected hits
                    Neutral roll dice for 1 Infantry in Jamaica, round 4 : 1/1 hits, 0.33 expected hits
                    1 Tank owned by the Americans lost in Jamaica
                Neutral win with 1 Infantry remaining. Battle score for attacker is -7
                Casualties for Americans: 1 Infantry and 1 Tank
            Battle in Salvador
                Americans attack with 2 Artillerys, 1 Elite and 6 Infantrys
                Neutral defend with 1 AAGun, 1 Factory, 2 Infantrys and 2 Tanks
                    Americans roll dice for 2 Artillerys, 1 Elite and 6 Infantrys in Salvador, round 2 : 3/9 hits, 2.33 expected hits
                    Neutral roll dice for 2 Infantrys and 2 Tanks in Salvador, round 2 : 1/4 hits, 1.67 expected hits
                    1 Infantry owned by the Americans, 1 Tank owned by the Neutral and 2 Infantrys owned by the Neutral lost in Salvador
                    Americans roll dice for 2 Artillerys, 1 Elite and 5 Infantrys in Salvador, round 3 : 1/8 hits, 2.17 expected hits
                    Neutral roll dice for 1 Tank in Salvador, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Neutral lost in Salvador
                Americans loses 0 PUs for violating Salvadors neutrality.
                Americans win, taking Salvador from Neutral with 2 Artillerys, 1 Elite and 5 Infantrys remaining. Battle score for attacker is 12
                Casualties for Americans: 1 Infantry
                Casualties for Neutral: 2 Infantrys and 2 Tanks
            Battle in 105 Sea Zone
                Americans attack with 1 Fighter
                Thai defend with 1 T.Boat and 1 Transport
                    Americans roll dice for 1 Fighter in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Thai roll dice for 1 T.Boat and 1 Transport in 105 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    Americans roll dice for 1 Fighter in 105 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Thai roll dice for 1 T.Boat and 1 Transport in 105 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits
                1 T.Boat owned by the Thai lost in 105 Sea Zone
                    Americans roll dice for 1 Fighter in 105 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Thai roll dice for 1 Transport in 105 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits
                    1 Fighter owned by the Americans lost in 105 Sea Zone
                Thai win with 1 Transport remaining. Battle score for attacker is -2
                Casualties for Thai: 1 T.Boat
                Casualties for Americans: 1 Fighter
            Battle in Truk
                Americans attack with 2 Artillerys, 2 Fighters and 3 Infantrys
                Yamamoto defend with 1 Artillery and 1 Infantry
                    Americans roll dice for 1 Battleship in Truk, round 2 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 2 Artillerys, 2 Fighters and 3 Infantrys in Truk, round 2 : 3/7 hits, 2.17 expected hits
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in Truk, round 2 : 1/2 hits, 0.67 expected hits
                    1 Artillery owned by the Yamamoto, 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Truk
                Americans win, taking Truk from Yamamoto with 2 Artillerys, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Americans: 1 Infantry
                Casualties for Yamamoto: 1 Artillery and 1 Infantry
            Battle in Venezuela
                Americans attack with 2 Infantrys and 3 Tanks
                Neutral defend with 3 Infantrys
                    Americans roll dice for 2 Infantrys and 3 Tanks in Venezuela, round 2 : 3/5 hits, 1.83 expected hits
                    Neutral roll dice for 3 Infantrys in Venezuela, round 2 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Americans and 3 Infantrys owned by the Neutral lost in Venezuela
                Americans loses 0 PUs for violating Venezuelas neutrality.
                Americans win, taking Venezuela from Neutral with 3 Tanks remaining. Battle score for attacker is 2
                Casualties for Americans: 2 Infantrys
                Casualties for Neutral: 3 Infantrys
    
        Non Combat Move - Americans
            2 Fighters moved from Truk to 109 Sea Zone
    
        Place Units - Americans
            1 Carrier placed in 98 Sea Zone
            2 Adv.Fighters placed in 98 Sea Zone
            1 B.Transport and 1 Battleship placed in 71 Sea Zone
            1 Submarine placed in 71 Sea Zone
            1 Bomber placed in San Francisco
            1 B.Transport placed in 26 Sea Zone
            2 Marines placed in South Atlantic USA
    
        Turn Complete - Americans
            Americans collect 104 PUs; end with 104 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 0.33
    Americans regular : 0.33
    Thai regular : 0.17
    Neutral regular : 1.17
    

    Savegame


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Germans
            Trigger Units New True: Setting switch to true for conditionAttachment_Units_New_True attached to Germans
            Trigger Units Bonus New Thai: Thai has their production frontier changed to: ThaiFrontierBonusNew
            Trigger Units Bonus New Italians: Italians has their production frontier changed to: ItaliansFrontierBonusNew
            Trigger Units Bonus New Americans: Americans has their production frontier changed to: AmericansFrontierBonusNew
            Trigger Units Bonus New Yamamoto: Yamamoto has their production frontier changed to: YamamotoFrontierBonusNew
            Trigger Units Bonus New Chinese: Chinese has their production frontier changed to: ChineseFrontierBonusNew
            Trigger Units Bonus New British: British has their production frontier changed to: BritishFrontierBonusNew
            Trigger Units Bonus New Dutch: Dutch has their production frontier changed to: DutchFrontierBonusNew
            Trigger Units Bonus New Russians: Russians has their production frontier changed to: RussiansFrontierBonusNew
            Trigger Units Bonus New French: French has their production frontier changed to: FrenchFrontierBonusNew
            Trigger Units Bonus New Hisaichi: Hisaichi has their production frontier changed to: HisaichiFrontierBonusNew
            Trigger Units Bonus New Germans: Germans has their production frontier changed to: GermansFrontierBonusNew
            Trigger Units Bonus New Romanians: Romanians has their production frontier changed to: RomaniansFrontierBonusNew
            Trigger Units Bonus New Finns: Finns has their production frontier changed to: FinnsFrontierBonusNew
            Trigger Units Bonus New Anzac: Anzac has their production frontier changed to: AnzacFrontierBonusNew
            2 Tanks moved from Aquitaine to Brittany
                  Germans take Brittany from French
            2 Tanks moved from Brittany to Normandy
                  Germans take Normandy from French
            4 ArmoredCars moved from Picardy to Belgium
            2 Tanks moved from Picardy to Rhine
            4 ArmoredCars moved from Picardy to Rhine
            1 Artillery moved from Picardy to Belgium
            3 Infantrys moved from Paris to Normandy
            2 Infantrys moved from Paris to Picardy
            11 Tanks moved from Paris to Belgium
            1 Artillery and 1 Infantry moved from Denmark to Hamburg
            3 Infantrys moved from Brest to Minsk
            1 Mech.Inf moved from Warsaw to Minsk
            4 ArmoredCars moved from Warsaw to Minsk
            2 ArmoredCars, 1 Bomber and 1 Stuka moved from Krakow to Minsk
            2 Mech.Infs moved from Danzig to Minsk
            1 Artillery and 1 Infantry moved from Middle Norrland to 24 Sea Zone
            1 Artillery and 1 Infantry moved from 24 Sea Zone to East Prussia
            1 Artillery and 1 Infantry moved from Provence to 44 Sea Zone
            1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 44 Sea Zone to 48 Sea Zone
            1 Artillery and 1 Infantry moved from 48 Sea Zone to Greece
            2 Infantrys moved from Tripoli to El Agheila
                  Germans take El Agheila from British
    
        Purchase Units - Germans
            Germans buy 2 Adv.Fighters, 4 ArmoredCars, 6 Artillerys, 2 Elites, 1 Fighter, 1 HeavyTank, 21 Infantrys, 1 JetFighter, 1 Mech.Inf, 2 Submarines and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Greece
                Germans attack with 1 Artillery and 1 Infantry
                British defend with 1 AAGun and 1 Artillery
                    Germans roll dice for 1 Artillery and 1 Infantry in Greece, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 Artillery in Greece, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the British lost in Greece
                Germans win, taking Greece from British with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 Artillery
            Battle in Belgium
                Germans attack with 4 ArmoredCars, 1 Artillery and 11 Tanks
                British defend with 1 Infantry
                    Germans roll dice for 4 ArmoredCars, 1 Artillery and 11 Tanks in Belgium, round 2 : 6/16 hits, 7.17 expected hits
                    British roll dice for 1 Infantry in Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Belgium
                Germans win, taking Belgium from British with 4 ArmoredCars, 1 Artillery and 11 Tanks remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in Minsk
                Germans attack with 6 ArmoredCars, 1 Bomber, 3 Infantrys, 3 Mech.Infs and 1 Stuka
                Russians defend with 2 Artillerys, 4 Infantrys and 3 Tanks
                    Germans roll dice for 6 ArmoredCars, 1 Bomber, 3 Infantrys, 3 Mech.Infs and 1 Stuka in Minsk, round 2 : 4/14 hits, 5.17 expected hits
                    Russians roll dice for 2 Artillerys, 4 Infantrys and 3 Tanks in Minsk, round 2 : 2/9 hits, 3.50 expected hits
                    4 Infantrys owned by the Russians and 2 Infantrys owned by the Germans lost in Minsk
                    Germans roll dice for 6 ArmoredCars, 1 Bomber, 1 Infantry, 3 Mech.Infs and 1 Stuka in Minsk, round 3 : 4/12 hits, 4.50 expected hits
                    Russians roll dice for 2 Artillerys and 3 Tanks in Minsk, round 3 : 2/5 hits, 2.17 expected hits
                    1 ArmoredCar owned by the Germans, 2 Artillerys owned by the Russians, 1 Infantry owned by the Germans and 2 Tanks owned by the Russians lost in Minsk
                    Germans roll dice for 5 ArmoredCars, 1 Bomber, 3 Mech.Infs and 1 Stuka in Minsk, round 4 : 3/10 hits, 3.83 expected hits
                    Russians roll dice for 1 Tank in Minsk, round 4 : 1/1 hits, 0.50 expected hits
                    1 ArmoredCar owned by the Germans and 1 Tank owned by the Russians lost in Minsk
                Germans win, taking Minsk from Russians with 4 ArmoredCars, 1 Bomber, 3 Mech.Infs and 1 Stuka remaining. Battle score for attacker is 17
                Casualties for Germans: 2 ArmoredCars and 3 Infantrys
                Casualties for Russians: 2 Artillerys, 4 Infantrys and 3 Tanks
    
        Non Combat Move - Germans
            1 Bomber moved from Minsk to Brest
            1 Stuka moved from Minsk to Brest
            1 Artillery moved from Warsaw to Brest
            1 Infantry moved from Warsaw to Brest
            1 Infantry moved from Krakow to Vinnytsia
            1 AAGun, 4 Artillerys and 8 Infantrys moved from Krakow to Brest
            2 Artillerys and 3 Infantrys moved from Bohemia to Krakow
            2 Tanks moved from Berlin to Pomerania
            1 Artillery moved from Berlin to Brandenburg
            1 Infantry moved from Berlin to Brandenburg
    
        Place Units - Germans
            2 Artillerys and 2 Infantrys placed in Hamburg
            2 Submarines placed in 23 Sea Zone
            8 Infantrys placed in Paris
            4 Infantrys placed in Rhine
            2 Artillerys and 2 Infantrys placed in Warsaw
            1 Artillery and 1 Infantry placed in Provence
            1 Artillery, 2 Elites and 2 Infantrys placed in Bohemia
            1 ArmoredCar and 2 Infantrys placed in Bavaria
            2 Adv.Fighters, 3 ArmoredCars, 1 Fighter, 1 HeavyTank, 1 JetFighter, 1 Mech.Inf and 1 Tank placed in Berlin
    
        Turn Complete - Germans
            Germans collect 113 PUs; end with 113 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -1.17
    Germans regular : -3.33
    British regular : -0.67
    

    Savegame


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Russians
            1 Infantry moved from Novgorod to Minsk
            1 Infantry moved from Donetsk to Vinnytsia
            2 Artillerys, 2 Infantrys and 1 Tank moved from Kursk to Kiev
            1 Fighter moved from Leningrad to Kiev
            1 Mech.Inf moved from Georgia to Vinnytsia
            1 Mot.Inf moved from Kursk to Kiev
            1 Fighter moved from Erzurum to Vinnytsia
            1 Bomber moved from Kursk to Minsk
            2 Tanks moved from Latvia to Minsk
            4 Infantrys moved from Latvia to Minsk
            1 Infantry moved from Latvia to Minsk
            2 Infantrys moved from Latvia to Lithuania
            1 Infantry moved from Latvia to Lithuania
            1 Infantry moved from Rostov to Donetsk
            1 Transport moved from 53 Sea Zone to 54 Sea Zone
            1 Artillery and 1 Elite moved from Rostov to 54 Sea Zone
            1 Artillery, 1 Elite and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
            1 Artillery and 1 Elite moved from 53 Sea Zone to Ankara
            1 Artillery and 3 Tanks moved from Adana to Ankara
            2 Artillerys and 2 Infantrys moved from Erzurum to Ankara
            1 Artillery and 4 Infantrys moved from Stalingrad to Rostov
            2 Infantrys moved from Rostov to Kursk
            2 Infantrys moved from Georgia to Rostov
            1 Infantry moved from Tula to Kursk
            3 Infantrys moved from Yaroslavl to Smolensk
            6 Infantrys moved from Yaroslavl to Kursk
            8 Infantrys moved from Moscow to Yaroslavl
            1 Infantry moved from Moscow to Tula
            1 Infantry moved from Gorky to Yaroslavl
            1 Artillery and 1 Infantry moved from Chimkent to 126 Sea Zone
            1 Artillery and 1 Infantry moved from 126 Sea Zone to Astrakhan
            1 Artillery and 1 Infantry moved from Tashkent to Uzbekistan
            1 Artillery, 1 Elite and 2 Infantrys moved from S.Karelia to Vyborg
            2 Infantrys moved from Leningrad to Vyborg
            2 Infantrys moved from Leningrad to Vyborg
            1 Artillery and 3 Infantrys moved from Arkhangelsk to S.Karelia
            2 Infantrys moved from Olyokminsk to Zhigansk
            1 ArmoredCar moved from Olyokminsk to Yakutsk
                  Russians take Yakutsk from Hisaichi
            1 ArmoredCar moved from Yakutsk to Zhigansk
            1 Artillery and 1 Mot.Inf moved from Irkutsk to S.Buryat Mongolia
            1 ArmoredCar and 2 Infantrys moved from Olyokminsk to N.Buryat Mongolia
            2 Infantrys moved from Evenkia to Olyokminsk
            1 Tank moved from Sibirsky to Olyokminsk
            2 Artillerys, 1 Elite and 2 Infantrys moved from Sibirsky to Evenkia
            4 Infantrys moved from Novosibirsk to Krasnoyarsk
            5 Infantrys moved from Sverdlovsk to Novosibirsk
            1 Destroyer and 1 Submarine moved from 6 Sea Zone to 4 Sea Zone
    
        Purchase Units - Russians
            Russians buy 4 ArmoredCars, 6 Artillerys, 1 Bunker, 1 Elite, 27 Infantrys and 1 Mech.Inf; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in S.Buryat Mongolia
                Russians attack with 1 Artillery and 1 Mot.Inf
                Hisaichi defend with 1 Tank
                    Russians roll dice for 1 Artillery and 1 Mot.Inf in S.Buryat Mongolia, round 2 : 2/2 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Tank in S.Buryat Mongolia, round 2 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Hisaichi and 1 Mot.Inf owned by the Russians lost in S.Buryat Mongolia
                Russians win, taking S.Buryat Mongolia from Hisaichi with 1 Artillery remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Mot.Inf
                Casualties for Hisaichi: 1 Tank
            Battle in Vyborg
                Russians attack with 1 Artillery, 1 Elite and 6 Infantrys
                Finns defend with 4 Infantrys and 1 Tank
                    Russians roll dice for 1 Artillery, 1 Elite and 6 Infantrys in Vyborg, round 2 : 2/8 hits, 1.83 expected hits
                    Finns roll dice for 4 Infantrys and 1 Tank in Vyborg, round 2 : 2/5 hits, 1.83 expected hits
                    2 Infantrys owned by the Finns and 2 Infantrys owned by the Russians lost in Vyborg
                    Russians roll dice for 1 Artillery, 1 Elite and 4 Infantrys in Vyborg, round 3 : 2/6 hits, 1.50 expected hits
                    Finns roll dice for 2 Infantrys and 1 Tank in Vyborg, round 3 : 0/3 hits, 1.17 expected hits
                    2 Infantrys owned by the Finns lost in Vyborg
                    Russians roll dice for 1 Artillery, 1 Elite and 4 Infantrys in Vyborg, round 4 : 3/6 hits, 1.50 expected hits
                    Finns roll dice for 1 Tank in Vyborg, round 4 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Finns lost in Vyborg
                Russians win, taking Vyborg from Finns with 1 Artillery, 1 Elite and 4 Infantrys remaining. Battle score for attacker is 9
                Casualties for Russians: 2 Infantrys
                Casualties for Finns: 4 Infantrys and 1 Tank
            Battle in Lithuania
                Russians attack with 3 Infantrys
                Germans defend with 1 Artillery
                    Russians roll dice for 3 Infantrys in Lithuania, round 2 : 3/3 hits, 0.50 expected hits
                    Germans roll dice for 1 Artillery in Lithuania, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Artillery owned by the Germans lost in Lithuania
                Russians win, taking Lithuania from Germans with 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
                Casualties for Germans: 1 Artillery
            Battle in Kiev
                Russians attack with 2 Artillerys, 1 Fighter, 2 Infantrys, 1 Mot.Inf and 1 Tank
                Romanians defend with 1 Artillery, 1 Infantry, 1 Mech.Inf and 1 Tank
                    Russians roll dice for 2 Artillerys, 1 Fighter, 2 Infantrys, 1 Mot.Inf and 1 Tank in Kiev, round 2 : 1/7 hits, 2.33 expected hits
                    Romanians roll dice for 1 Artillery, 1 Infantry, 1 Mech.Inf and 1 Tank in Kiev, round 2 : 1/4 hits, 1.50 expected hits
                    1 Infantry owned by the Romanians and 1 Mot.Inf owned by the Russians lost in Kiev
                    Russians roll dice for 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Tank in Kiev, round 3 : 2/6 hits, 2.17 expected hits
                    Romanians roll dice for 1 Artillery, 1 Mech.Inf and 1 Tank in Kiev, round 3 : 1/3 hits, 1.17 expected hits
                    1 Infantry owned by the Russians, 1 Artillery owned by the Romanians and 1 Mech.Inf owned by the Romanians lost in Kiev
                    Russians roll dice for 2 Artillerys, 1 Fighter, 1 Infantry and 1 Tank in Kiev, round 4 : 4/5 hits, 1.83 expected hits
                    Romanians roll dice for 1 Tank in Kiev, round 4 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Russians and 1 Tank owned by the Romanians lost in Kiev
                Russians win, taking Kiev from Romanians with 2 Artillerys, 1 Fighter and 1 Tank remaining. Battle score for attacker is 8
                Casualties for Russians: 2 Infantrys and 1 Mot.Inf
                Casualties for Romanians: 1 Artillery, 1 Infantry, 1 Mech.Inf and 1 Tank
            Battle in Vinnytsia
                Russians attack with 1 Fighter, 1 Infantry and 1 Mech.Inf
                Germans defend with 1 Infantry
                    Russians roll dice for 1 Fighter, 1 Infantry and 1 Mech.Inf in Vinnytsia, round 2 : 2/3 hits, 1.00 expected hits
                    Romanians roll dice for 1 Infantry in Vinnytsia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Vinnytsia
                Russians win, taking Vinnytsia from Romanians with 1 Fighter, 1 Infantry and 1 Mech.Inf remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
            Battle in N.Buryat Mongolia
                Russians attack with 1 ArmoredCar and 2 Infantrys
                Hisaichi defend with 1 Tank
                    Russians roll dice for 1 ArmoredCar and 2 Infantrys in N.Buryat Mongolia, round 2 : 1/3 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Tank in N.Buryat Mongolia, round 2 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Hisaichi lost in N.Buryat Mongolia
                Russians win, taking N.Buryat Mongolia from Hisaichi with 1 ArmoredCar and 2 Infantrys remaining. Battle score for attacker is 5
                Casualties for Hisaichi: 1 Tank
            Battle in Zhigansk
                Russians attack with 1 ArmoredCar and 2 Infantrys
                Hisaichi defend with 1 Tank
                    Russians roll dice for 1 ArmoredCar and 2 Infantrys in Zhigansk, round 2 : 0/3 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Tank in Zhigansk, round 2 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 ArmoredCar and 2 Infantrys in Zhigansk, round 3 : 3/3 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Tank in Zhigansk, round 3 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Russians and 1 Tank owned by the Hisaichi lost in Zhigansk
                Russians win, taking Zhigansk from Hisaichi with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 Infantry
                Casualties for Hisaichi: 1 Tank
            Battle in Minsk
                Russians attack with 1 Bomber, 6 Infantrys and 2 Tanks
                Germans defend with 4 ArmoredCars and 3 Mech.Infs
                    Russians roll dice for 1 Bomber, 6 Infantrys and 2 Tanks in Minsk, round 2 : 3/9 hits, 2.67 expected hits
                    Germans roll dice for 4 ArmoredCars and 3 Mech.Infs in Minsk, round 2 : 1/7 hits, 1.67 expected hits
                    3 ArmoredCars owned by the Germans and 1 Infantry owned by the Russians lost in Minsk
                    Russians roll dice for 1 Bomber, 5 Infantrys and 2 Tanks in Minsk, round 3 : 3/8 hits, 2.50 expected hits
                    Germans roll dice for 1 ArmoredCar and 3 Mech.Infs in Minsk, round 3 : 1/4 hits, 1.17 expected hits
                    1 ArmoredCar owned by the Germans, 1 Infantry owned by the Russians and 2 Mech.Infs owned by the Germans lost in Minsk
                    Russians roll dice for 1 Bomber, 4 Infantrys and 2 Tanks in Minsk, round 4 : 4/7 hits, 2.33 expected hits
                    Germans roll dice for 1 Mech.Inf in Minsk, round 4 : 0/1 hits, 0.33 expected hits
                1 Mech.Inf owned by the Germans lost in Minsk
                Russians win, taking Minsk from Germans with 1 Bomber, 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 30
                Casualties for Russians: 2 Infantrys
                Casualties for Germans: 4 ArmoredCars and 3 Mech.Infs
    
        Non Combat Move - Russians
            1 Bomber moved from Minsk to Kursk
            1 Fighter moved from Vinnytsia to Donetsk
            1 Fighter moved from Kiev to Kursk
    
        Place Units - Russians
            1 Artillery, 1 Bunker and 3 Infantrys placed in Leningrad
            1 Artillery, 1 Elite and 2 Infantrys placed in Arkhangelsk
            1 Artillery, 1 Infantry and 1 Mech.Inf placed in Georgia
            2 ArmoredCars, 1 Artillery and 2 Infantrys placed in Stalingrad
            1 ArmoredCar, 1 Artillery and 8 Infantrys placed in Moscow
            1 ArmoredCar, 1 Artillery and 4 Infantrys placed in Sibirsky
            5 Infantrys placed in Sverdlovsk
            Russians undo move 7.
            Russians undo move 5.
            1 ArmoredCar, 1 Artillery and 1 Infantry placed in Kursk
            10 Infantrys placed in Moscow
            4 Infantrys placed in Sverdlovsk
    
        Turn Complete - Russians
            Russians collect 106 PUs; end with 106 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : -0.50
    Finns regular : -1.50
    Germans regular : -0.50
    Russians regular : 12.33
    Hisaichi regular : 0.00
    

    Savegame

8 / 9

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