TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - French
1 Carrier, 1 Destroyer and 1 Fighter moved from 34 Sea Zone to 31 Sea Zone
1 ArmoredCar and 1 Infantry moved from Canarians to 34 Sea Zone
1 ArmoredCar and 1 Infantry moved from 34 Sea Zone to Cape Verde
1 Mech.Inf moved from New Valley to Tobruk
French take Tobruk from Italians
1 Mech.Inf moved from Tobruk to Kufra
1 Mech.Inf moved from New Valley to Kufra
1 Artillery and 1 Mech.Inf moved from Darfur to Kufra
2 ArmoredCars moved from French Equatorial Africa to Kufra
1 Infantry moved from French Equatorial Africa to Darfur
2 Mech.Infs moved from Syria to New Valley
1 Infantry moved from E.Mexico to South Central USA
Purchase Units - French
French buy 2 ArmoredCars, 1 Elite and 2 Mech.Infs; Remaining resources: 0 PUs;
Combat - French
Battle in 31 Sea Zone
French attack with 1 Carrier, 1 Destroyer and 1 Fighter
Italians defend with 1 Destroyer
French roll dice for 1 Carrier, 1 Destroyer and 1 Fighter in 31 Sea Zone, round 2 : 2/3 hits, 0.83 expected hits
Italians roll dice for 1 Destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Italians lost in 31 Sea Zone
French win with 1 Carrier, 1 Destroyer and 1 Fighter remaining. Battle score for attacker is 8
Casualties for Italians: 1 Destroyer
Battle in Cape Verde
French attack with 1 ArmoredCar and 1 Infantry
Neutral defend with 1 Infantry
French roll dice for 1 ArmoredCar and 1 Infantry in Cape Verde, round 2 : 1/2 hits, 0.50 expected hits
Neutral roll dice for 1 Infantry in Cape Verde, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral and 1 Infantry owned by the French lost in Cape Verde
French loses 0 PUs for violating Cape Verdes neutrality.
French win, taking Cape Verde from Neutral with 1 ArmoredCar remaining. Battle score for attacker is 0
Casualties for French: 1 Infantry
Casualties for Neutral: 1 Infantry
Non Combat Move - French
Place Units - French
1 Elite and 2 Mech.Infs placed in French Equatorial Africa
2 ArmoredCars placed in Syria
Turn Complete - French
French collect 23 PUs; end with 23 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Yamamoto
1 Artillery and 1 Tank moved from Hunan to Kwangtung
1 Infantry moved from Hong Kong to Kwangtung
Purchase Units - Yamamoto
Yamamoto buy 4 Artillerys, 4 Infantrys and 5 Submarines; Remaining resources: 1 PUs;
Combat - Yamamoto
Battle in Kwangtung
Yamamoto attack with 1 Artillery, 1 Infantry and 1 Tank
Anzac defend with 1 Infantry
Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in Kwangtung, round 2 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 Infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Kwangtung
Yamamoto win, taking Kwangtung from Chinese with 1 Artillery and 1 Tank remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Infantry
Casualties for Anzac: 1 Infantry
Non Combat Move - Yamamoto
Place Units - Yamamoto
5 Submarines placed in 85 Sea Zone
3 Artillerys and 3 Infantrys placed in Hong Kong
1 Artillery and 1 Infantry placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 45 PUs; end with 46 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Chinese
2 Infantrys moved from Kweichow to Hunan
Chinese take Hunan from Yamamoto
1 Artillery and 1 Elite moved from Shanghai to Kiangsi
1 ArmoredCar and 1 Marine moved from Shantung to Peking
2 Infantrys moved from Chahar to Peking
4 Mech.Infs moved from Ningsia to Peking
1 Adv.Fighter moved from Shansi to Kwangtung
1 Tank moved from Kweichow to Kwangtung
2 Infantrys moved from Shansi to Shantung
1 Elite and 1 Infantry moved from Suiyuan to Chahar
2 Infantrys moved from Shensi to Shansi
2 Infantrys moved from Szechwan to Hupeh
3 Infantrys moved from Lanchow to Shensi
1 ArmoredCar moved from Lanchow to Shansi
1 ArmoredCar and 1 Tank moved from Ningsia to Chahar
3 Infantrys moved from Ningsia to Shensi
4 Mech.Infs moved from Urumqi to Chimkent
4 Infantrys moved from E.Qinghai to Ningsia
1 Tank moved from Hsining to Ningsia
2 Elites and 3 Infantrys moved from Hsining to E.Qinghai
Purchase Units - Chinese
Chinese buy 7 Mech.Infs; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Peking
Chinese attack with 1 ArmoredCar, 2 Infantrys, 1 Marine and 4 Mech.Infs
Hisaichi defend with 2 Artillerys
Chinese roll dice for 1 ArmoredCar, 2 Infantrys, 1 Marine and 4 Mech.Infs in Peking, round 2 : 5/8 hits, 3.00 expected hits
Hisaichi roll dice for 2 Artillerys in Peking, round 2 : 0/2 hits, 0.67 expected hits
2 Artillerys owned by the Hisaichi lost in Peking
Chinese win, taking Peking from Hisaichi with 1 ArmoredCar, 2 Infantrys, 1 Marine and 4 Mech.Infs remaining. Battle score for attacker is 8
Casualties for Hisaichi: 2 Artillerys
Battle in Kiangsi
Chinese attack with 1 Artillery and 1 Elite
Hisaichi defend with 1 Artillery
Chinese roll dice for 1 Artillery and 1 Elite in Kiangsi, round 2 : 0/2 hits, 0.83 expected hits
Hisaichi roll dice for 1 Artillery in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Artillery and 1 Elite in Kiangsi, round 3 : 0/2 hits, 0.83 expected hits
Hisaichi roll dice for 1 Artillery in Kiangsi, round 3 : 1/1 hits, 0.33 expected hits
1 Elite owned by the Chinese lost in Kiangsi
Chinese roll dice for 1 Artillery in Kiangsi, round 4 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Artillery in Kiangsi, round 4 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Chinese lost in Kiangsi
Hisaichi win with 1 Artillery remaining. Battle score for attacker is -7
Casualties for Chinese: 1 Artillery and 1 Elite
Battle in Kwangtung
Chinese attack with 1 Adv.Fighter and 1 Tank
Yamamoto defend with 1 Artillery and 1 Tank
Chinese roll dice for 1 Adv.Fighter and 1 Tank in Kwangtung, round 2 : 1/2 hits, 1.00 expected hits
Yamamoto roll dice for 1 Artillery and 1 Tank in Kwangtung, round 2 : 1/2 hits, 0.83 expected hits
1 Artillery owned by the Yamamoto and 1 Tank owned by the Chinese lost in Kwangtung
Chinese roll dice for 1 Adv.Fighter in Kwangtung, round 3 : 0/1 hits, 0.50 expected hits
Yamamoto roll dice for 1 Tank in Kwangtung, round 3 : 1/1 hits, 0.50 expected hits
1 Adv.Fighter owned by the Chinese lost in Kwangtung
Yamamoto win with 1 Tank remaining. Battle score for attacker is -11
Casualties for Chinese: 1 Adv.Fighter and 1 Tank
Casualties for Yamamoto: 1 Artillery
Non Combat Move - Chinese
Place Units - Chinese
4 Mech.Infs placed in Urumqi
3 Mech.Infs placed in Hsining
Turn Complete - Chinese
Chinese collect 49 PUs; end with 49 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Hisaichi
1 Artillery moved from Khabarovsk to Ayan
Hisaichi take Ayan from Russians
Purchase Units - Hisaichi
Hisaichi buy 1 Bunker, 14 Infantrys and 1 Tank; Remaining resources: 2 PUs;
Combat - Hisaichi
Non Combat Move - Hisaichi
2 Artillerys and 2 Infantrys moved from Kirin to Liaoning
Place Units - Hisaichi
1 Bunker and 8 Infantrys placed in Changchun
2 Infantrys and 1 Tank placed in Hulunbuir
4 Infantrys placed in Liaoning
Turn Complete - Hisaichi
Hisaichi collect 36 PUs; end with 38 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - British
3 ArmoredCars, 2 Mech.Infs and 1 Tank moved from Kufra to El Agheila
11 Artillerys, 1 Elite and 6 Infantrys moved from Mersa Matruh to Kufra
4 ArmoredCars and 3 Tanks moved from Adana to Bursa
3 Mech.Infs moved from W.Iran to Bursa
2 Mech.Infs moved from Belgian Congo to Kufra
2 Mech.Infs moved from Cape Town to Belgian Congo
10 Infantrys moved from Cairo to Lower Egypt
4 Infantrys moved from Cairo to Lower Egypt
1 Infantry moved from Cairo to Lower Egypt
1 Artillery moved from Kwangsi to Kwangtung
2 ArmoredCars and 2 Tanks moved from Yunnan to Hunan
9 Artillerys and 15 Infantrys moved from Yunnan to N.French Indochina
4 Artillerys and 6 Infantrys moved from N.Thailand to N.French Indochina
4 Artillerys and 10 Infantrys moved from Assam to Yunnan
4 Artillerys and 8 Infantrys moved from Bihar to Assam
7 Infantrys moved from Hyderabad to Bihar
5 ArmoredCars moved from Madras to Bihar
5 ArmoredCars moved from Delhi to Assam
2 Infantrys moved from Rajputana to Hyderabad
2 ArmoredCars moved from Bombay to Hyderabad
1 ArmoredCar and 1 Infantry moved from Minamitori to 86 Sea Zone
1 ArmoredCar and 1 Infantry moved from 86 Sea Zone to Iwo Jima
2 Infantrys moved from Attu to 71 Sea Zone
2 Infantrys and 1 Transport moved from 71 Sea Zone to 76 Sea Zone
2 Infantrys moved from 76 Sea Zone to Kunashir
British take Kunashir from Yamamoto
1 Transport moved from 76 Sea Zone to 71 Sea Zone
1 Infantry and 1 Tank moved from Alaska to 71 Sea Zone
1 Infantry and 1 Tank moved from 71 Sea Zone to Attu
2 ArmoredCars moved from British Columbia to Alaska
1 Infantry moved from British Columbia to Yukon
4 Infantrys moved from Dover to 21 Sea Zone
4 Infantrys moved from Manchester to 21 Sea Zone
1 Infantry and 1 T.Boat moved from 21 Sea Zone to 12 Sea Zone
2 Fighters moved from 21 Sea Zone to Oslo
1 Infantry moved from 12 Sea Zone to Oslo
1 Tank moved from Dover to 21 Sea Zone
1 Infantry moved from Dover to 21 Sea Zone
1 Infantry moved from Dover to 21 Sea Zone
9 Infantrys and 1 Tank moved from 21 Sea Zone to Netherlands
3 Infantrys moved from Dover to Manchester
2 Tanks moved from Manchester to Dover
2 Tanks moved from Dover to Manchester
1 Destroyer moved from 18 Sea Zone to 21 Sea Zone
2 Cruisers, 1 Destroyer, 1 Submarine and 3 Transports moved from 63 Sea Zone to 57 Sea Zone
Purchase Units - British
British buy 12 ArmoredCars, 1 Bunker, 1 Elite, 11 Infantrys and 9 Mech.Infs; Remaining resources: 0 PUs;
Combat - British
Battle in Iwo Jima
British attack with 1 ArmoredCar and 1 Infantry
Yamamoto defend with 1 Infantry
British roll dice for 1 ArmoredCar and 1 Infantry in Iwo Jima, round 2 : 1/2 hits, 0.50 expected hits
Yamamoto roll dice for 1 Infantry in Iwo Jima, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the British lost in Iwo Jima
British win, taking Iwo Jima from Yamamoto with 1 ArmoredCar remaining. Battle score for attacker is 0
Casualties for British: 1 Infantry
Casualties for Yamamoto: 1 Infantry
Battle in Bursa
British attack with 4 ArmoredCars, 3 Mech.Infs and 3 Tanks
Germans defend with 1 Artillery and 1 Infantry
British roll dice for 4 ArmoredCars, 3 Mech.Infs and 3 Tanks in Bursa, round 2 : 6/10 hits, 3.83 expected hits
Germans roll dice for 1 Artillery and 1 Infantry in Bursa, round 2 : 0/2 hits, 0.67 expected hits
1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Bursa
British win, taking Bursa from Germans with 4 ArmoredCars, 3 Mech.Infs and 3 Tanks remaining. Battle score for attacker is 6
Casualties for Germans: 1 Artillery and 1 Infantry
Battle in Kwangtung
British attack with 1 Artillery
Yamamoto defend with 1 Tank
British roll dice for 1 Artillery in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Tank in Kwangtung, round 2 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Yamamoto lost in Kwangtung
British win, taking Kwangtung from Yamamoto with 1 Artillery remaining. Battle score for attacker is 5
Casualties for Yamamoto: 1 Tank
Battle in El Agheila
British attack with 3 ArmoredCars, 2 Mech.Infs and 1 Tank
Italians defend with 3 Artillerys and 3 Infantrys
British roll dice for 3 ArmoredCars, 2 Mech.Infs and 1 Tank in El Agheila, round 2 : 0/6 hits, 2.17 expected hits
Germans roll dice for 3 Artillerys and 3 Infantrys in El Agheila, round 2 : 2/6 hits, 2.00 expected hits
2 ArmoredCars owned by the British lost in El Agheila
British roll dice for 1 ArmoredCar, 2 Mech.Infs and 1 Tank in El Agheila, round 3 : 1/4 hits, 1.50 expected hits
Germans roll dice for 3 Artillerys and 3 Infantrys in El Agheila, round 3 : 0/6 hits, 2.00 expected hits
1 Infantry owned by the Italians lost in El Agheila
British roll dice for 1 ArmoredCar, 2 Mech.Infs and 1 Tank in El Agheila, round 4 : 1/4 hits, 1.50 expected hits
Germans roll dice for 3 Artillerys and 2 Infantrys in El Agheila, round 4 : 1/5 hits, 1.67 expected hits
1 ArmoredCar owned by the British and 1 Infantry owned by the Italians lost in El Agheila
British roll dice for 2 Mech.Infs and 1 Tank in El Agheila, round 5 : 2/3 hits, 1.17 expected hits
Germans roll dice for 3 Artillerys and 1 Infantry in El Agheila, round 5 : 0/4 hits, 1.33 expected hits
1 Artillery owned by the Italians and 1 Infantry owned by the Italians lost in El Agheila
British roll dice for 2 Mech.Infs and 1 Tank in El Agheila, round 6 : 2/3 hits, 1.17 expected hits
Germans roll dice for 2 Artillerys in El Agheila, round 6 : 1/2 hits, 0.67 expected hits
2 Artillerys owned by the Italians and 1 Mech.Inf owned by the British lost in El Agheila
British win, taking El Agheila from Germans with 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 0
Casualties for British: 3 ArmoredCars and 1 Mech.Inf
Casualties for Italians: 3 Artillerys and 3 Infantrys
Battle in Netherlands
British attack with 9 Infantrys and 1 Tank
Germans defend with 1 AAGun and 7 Infantrys
British roll dice for 1 Battleship and 1 Cruiser in Netherlands, round 2 : 0/2 hits, 1.17 expected hits
British roll dice for 9 Infantrys and 1 Tank in Netherlands, round 2 : 2/10 hits, 2.00 expected hits
Germans roll dice for 7 Infantrys in Netherlands, round 2 : 2/7 hits, 2.33 expected hits
2 Infantrys owned by the Germans and 2 Infantrys owned by the British lost in Netherlands
British roll dice for 7 Infantrys and 1 Tank in Netherlands, round 3 : 1/8 hits, 1.67 expected hits
Germans roll dice for 5 Infantrys in Netherlands, round 3 : 1/5 hits, 1.67 expected hits
1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Netherlands
British roll dice for 6 Infantrys and 1 Tank in Netherlands, round 4 : 1/7 hits, 1.50 expected hits
Germans roll dice for 4 Infantrys in Netherlands, round 4 : 0/4 hits, 1.33 expected hits
1 Infantry owned by the Germans lost in Netherlands
British roll dice for 6 Infantrys and 1 Tank in Netherlands, round 5 : 0/7 hits, 1.50 expected hits
Germans roll dice for 3 Infantrys in Netherlands, round 5 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the British lost in Netherlands
British roll dice for 5 Infantrys and 1 Tank in Netherlands, round 6 : 1/6 hits, 1.33 expected hits
Germans roll dice for 3 Infantrys in Netherlands, round 6 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Netherlands
British roll dice for 4 Infantrys and 1 Tank in Netherlands, round 7 : 1/5 hits, 1.17 expected hits
Germans roll dice for 2 Infantrys in Netherlands, round 7 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Netherlands
British roll dice for 3 Infantrys and 1 Tank in Netherlands, round 8 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 Infantry in Netherlands, round 8 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Netherlands
British win, taking Netherlands from Germans with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for British: 6 Infantrys
Casualties for Germans: 7 Infantrys
Battle in Oslo
British attack with 2 Fighters and 1 Infantry
Germans defend with 1 Infantry
British roll dice for 2 Fighters and 1 Infantry in Oslo, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 Infantry in Oslo, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Oslo
British win with 2 Fighters remaining. Battle score for attacker is 0
Casualties for British: 1 Infantry
Casualties for Germans: 1 Infantry
Non Combat Move - British
2 Fighters moved from Oslo to 21 Sea Zone
Place Units - British
1 Bunker and 6 Infantrys placed in Cairo
British undo move 1.
1 Bunker and 6 Mech.Infs placed in Cairo
2 Mech.Infs placed in Cape Town
5 ArmoredCars placed in Delhi
5 ArmoredCars placed in Madras
2 ArmoredCars placed in Bombay
4 Infantrys placed in Manchester
1 Elite and 3 Infantrys placed in Wales
1 Mech.Inf placed in W.Iran
4 Infantrys placed in London
Turn Complete - British
British collect 136 PUs; end with 136 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Anzac
2 Infantrys moved from Canberra to 122 Sea Zone
3 Infantrys moved from West Papua to 113 Sea Zone
3 Infantrys moved from Merauke to 113 Sea Zone
6 Infantrys and 3 Transports moved from 113 Sea Zone to 107 Sea Zone
2 Artillerys, 1 Elite, 6 Infantrys and 1 Tank moved from Mindanao to Davao
1 Artillery and 1 Infantry moved from Hainan to 92 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 92 Sea Zone to 107 Sea Zone
1 Artillery and 7 Infantrys moved from 107 Sea Zone to Davao
1 Infantry moved from Mindoro to 111 Sea Zone
1 Cruiser and 1 Infantry moved from 111 Sea Zone to 107 Sea Zone
1 Infantry moved from 107 Sea Zone to Davao
1 Destroyer and 2 Submarines moved from 107 Sea Zone to 84 Sea Zone
3 Cruisers and 1 S.Submarine moved from 92 Sea Zone to 84 Sea Zone
3 Infantrys moved from Port Moresby to West Papua
2 Marines moved from Broome to 67 Sea Zone
2 Marines and 1 Transport moved from 67 Sea Zone to 107 Sea Zone
2 Infantrys and 1 Transport moved from 122 Sea Zone to 67 Sea Zone
2 Infantrys moved from 67 Sea Zone to Broome
1 Infantry moved from Broome to Western Australia
2 Marines moved from 107 Sea Zone to Davao
1 Transport moved from 107 Sea Zone to 109 Sea Zone
1 Transport moved from 107 Sea Zone to 109 Sea Zone
1 Transport moved from 107 Sea Zone to 109 Sea Zone
2 Transports moved from 107 Sea Zone to 67 Sea Zone
1 Infantry moved from Canberra to New South Wales
1 Infantry moved from New Britain to 109 Sea Zone
1 Artillery moved from New Ireland to 109 Sea Zone
Purchase Units - Anzac
Anzac buy 2 Artillerys, 1 Factory, 6 Infantrys and 1 Transport; Remaining resources: 0 PUs;
Combat - Anzac
Battle in 84 Sea Zone
Anzac attack with 3 Cruisers, 1 Destroyer, 1 S.Submarine and 2 Submarines
Hisaichi defend with 4 Destroyers
Anzac roll dice for 1 S.Submarine and 2 Submarines in 84 Sea Zone, round 2 : 0/3 hits, 1.17 expected hits
Anzac roll dice for 3 Cruisers and 1 Destroyer in 84 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
Hisaichi roll dice for 4 Destroyers in 84 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
2 Destroyers owned by the Hisaichi and 1 Submarine owned by the Anzac lost in 84 Sea Zone
Anzac roll dice for 1 S.Submarine and 1 Submarine in 84 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
Anzac roll dice for 3 Cruisers and 1 Destroyer in 84 Sea Zone, round 3 : 4/4 hits, 1.83 expected hits
Hisaichi roll dice for 2 Destroyers in 84 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
2 Destroyers owned by the Hisaichi and 1 Submarine owned by the Anzac lost in 84 Sea Zone
Anzac win with 3 Cruisers, 1 Destroyer and 1 S.Submarine remaining. Battle score for attacker is 18
Casualties for Anzac: 2 Submarines
Casualties for Hisaichi: 4 Destroyers
Battle in Davao
Anzac attack with 3 Artillerys, 1 Elite, 14 Infantrys, 2 Marines and 1 Tank
Hisaichi defend with 1 Tank; Yamamoto defend with 1 AAGun, 2 Artillerys, 1 Elite, 1 Factory and 10 Infantrys
Anzac roll dice for 1 Cruiser in Davao, round 2 : 0/1 hits, 0.50 expected hits
Anzac roll dice for 3 Artillerys, 1 Elite, 14 Infantrys, 2 Marines and 1 Tank in Davao, round 2 : 5/21 hits, 5.67 expected hits
Yamamoto roll dice for 2 Artillerys, 1 Elite, 10 Infantrys and 1 Tank in Davao, round 2 : 5/14 hits, 4.83 expected hits
5 Infantrys owned by the Anzac and 5 Infantrys owned by the Yamamoto lost in Davao
Anzac roll dice for 3 Artillerys, 1 Elite, 9 Infantrys, 2 Marines and 1 Tank in Davao, round 3 : 4/16 hits, 4.83 expected hits
Yamamoto roll dice for 2 Artillerys, 1 Elite, 5 Infantrys and 1 Tank in Davao, round 3 : 5/9 hits, 3.17 expected hits
5 Infantrys owned by the Anzac and 4 Infantrys owned by the Yamamoto lost in Davao
Anzac roll dice for 3 Artillerys, 1 Elite, 4 Infantrys, 2 Marines and 1 Tank in Davao, round 4 : 5/11 hits, 4.00 expected hits
Yamamoto roll dice for 2 Artillerys, 1 Elite, 1 Infantry and 1 Tank in Davao, round 4 : 1/5 hits, 1.83 expected hits
1 Infantry owned by the Anzac, 1 Tank owned by the Hisaichi, 1 Elite owned by the Yamamoto, 2 Artillerys owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Davao
Anzac win, taking Davao from Yamamoto with 3 Artillerys, 1 Elite, 3 Infantrys, 2 Marines and 1 Tank remaining. Battle score for attacker is 14
Casualties for Anzac: 11 Infantrys
Casualties for Yamamoto: 2 Artillerys, 1 Elite and 10 Infantrys
Casualties for Hisaichi: 1 Tank
Non Combat Move - Anzac
Place Units - Anzac
1 Factory placed in S.Thailand
2 Artillerys placed in Broome
1 Transport placed in 114 Sea Zone
Anzac undo move 2.
1 Artillery and 1 Infantry placed in Port Moresby
1 Artillery and 2 Infantrys placed in Broome
3 Infantrys placed in Townsville
Turn Complete - Anzac
Anzac collect 40 PUs; end with 40 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Dutch
1 Artillery and 1 Infantry moved from Mindanao to 93 Sea Zone
1 Artillery and 3 Infantrys moved from Mindanao to 111 Sea Zone
1 Infantry moved from British Borneo to 111 Sea Zone
3 Infantrys and 2 Transports moved from 111 Sea Zone to 92 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 93 Sea Zone to 92 Sea Zone
2 Artillerys and 2 Marines moved from Banjarmasin to 110 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 111 Sea Zone to 92 Sea Zone
2 Artillerys, 2 Marines and 2 Transports moved from 110 Sea Zone to 92 Sea Zone
4 Artillerys, 5 Infantrys and 2 Marines moved from 92 Sea Zone to Hong Kong
Purchase Units - Dutch
Dutch buy 2 Artillerys, 2 Infantrys, 1 Marine and 2 Transports; Remaining resources: 0 PUs;
Combat - Dutch
Battle in Hong Kong
Dutch attack with 4 Artillerys, 5 Infantrys and 2 Marines
Yamamoto defend with 1 AAGun, 3 Artillerys, 1 Bunker, 1 Factory and 10 Infantrys
Dutch roll dice for 4 Artillerys, 5 Infantrys and 2 Marines in Hong Kong, round 2 : 3/11 hits, 3.83 expected hits
Units damaged: 1 Bunker owned by the Yamamoto
Yamamoto roll dice for 3 Artillerys, 1 Bunker and 10 Infantrys in Hong Kong, round 2 : 3/14 hits, 4.83 expected hits
2 Infantrys owned by the Yamamoto and 3 Infantrys owned by the Dutch lost in Hong Kong
Dutch roll dice for 4 Artillerys, 2 Infantrys and 2 Marines in Hong Kong, round 3 : 4/8 hits, 3.33 expected hits
Yamamoto roll dice for 3 Artillerys, 1 Bunker and 8 Infantrys in Hong Kong, round 3 : 3/12 hits, 4.17 expected hits
1 Artillery owned by the Dutch, 4 Infantrys owned by the Yamamoto and 2 Infantrys owned by the Dutch lost in Hong Kong
Dutch roll dice for 3 Artillerys and 2 Marines in Hong Kong, round 4 : 1/5 hits, 2.33 expected hits
Yamamoto roll dice for 3 Artillerys, 1 Bunker and 4 Infantrys in Hong Kong, round 4 : 0/8 hits, 2.83 expected hits
1 Infantry owned by the Yamamoto lost in Hong Kong
Dutch roll dice for 3 Artillerys and 2 Marines in Hong Kong, round 5 : 0/5 hits, 2.33 expected hits
Yamamoto roll dice for 3 Artillerys, 1 Bunker and 3 Infantrys in Hong Kong, round 5 : 3/7 hits, 2.50 expected hits
3 Artillerys owned by the Dutch lost in Hong Kong
Dutch roll dice for 2 Marines in Hong Kong, round 6 : 1/2 hits, 1.00 expected hits
Yamamoto roll dice for 3 Artillerys, 1 Bunker and 3 Infantrys in Hong Kong, round 6 : 2/7 hits, 2.50 expected hits
2 Marines owned by the Dutch and 1 Infantry owned by the Yamamoto lost in Hong Kong
Yamamoto win with 3 Artillerys, 1 Bunker and 2 Infantrys remaining. Battle score for attacker is -18
Casualties for Dutch: 4 Artillerys, 5 Infantrys and 2 Marines
Casualties for Yamamoto: 8 Infantrys
Non Combat Move - Dutch
Place Units - Dutch
1 Transport placed in 106 Sea Zone
1 Artillery and 1 Marine placed in West Borneo
1 Artillery and 2 Infantrys placed in Banjarmasin
1 Transport placed in 110 Sea Zone
Turn Complete - Dutch
Dutch collect 27 PUs; end with 27 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Finns
1 ArmoredCar and 1 Mech.Inf moved from N.Karelia to Leningrad
1 ArmoredCar, 1 Elite and 4 Infantrys moved from Vyborg to Leningrad
2 ArmoredCars and 1 Fighter moved from Oulu to Leningrad
Purchase Units - Finns
Finns buy 5 Infantrys and 1 Mech.Inf; Remaining resources: 0 PUs;
Combat - Finns
Battle in Leningrad
Finns attack with 4 ArmoredCars, 1 Elite, 1 Fighter, 4 Infantrys and 1 Mech.Inf
Russians defend with 1 AAGun, 1 Artillery, 1 Factory, 1 HeavyTank, 4 Infantrys and 1 Tank
Russians roll AA dice in Leningrad : 0/1 hits, 0.17 expected hits
Finns roll dice for 4 ArmoredCars, 1 Elite, 1 Fighter, 4 Infantrys and 1 Mech.Inf in Leningrad, round 2 : 5/11 hits, 3.17 expected hits
Russians roll dice for 1 Artillery, 1 HeavyTank, 4 Infantrys and 1 Tank in Leningrad, round 2 : 3/7 hits, 2.83 expected hits
4 Infantrys owned by the Russians, 3 Infantrys owned by the Finns and 1 Artillery owned by the Russians lost in Leningrad
Finns roll dice for 4 ArmoredCars, 1 Elite, 1 Fighter, 1 Infantry and 1 Mech.Inf in Leningrad, round 3 : 3/8 hits, 2.67 expected hits
Russians roll dice for 1 HeavyTank and 1 Tank in Leningrad, round 3 : 0/2 hits, 1.17 expected hits
1 Tank owned by the Russians and 1 HeavyTank owned by the Russians lost in Leningrad
Finns win, taking Leningrad from Russians with 4 ArmoredCars, 1 Elite, 1 Fighter, 1 Infantry and 1 Mech.Inf remaining. Battle score for attacker is 18
Casualties for Finns: 3 Infantrys
Casualties for Russians: 1 Artillery, 1 HeavyTank, 4 Infantrys and 1 Tank
Non Combat Move - Finns
1 Fighter moved from Leningrad to Vyborg
1 Elite and 3 Infantrys moved from Oulu to Vyborg
1 Elite moved from N.Karelia to Vyborg
1 AAGun moved from Lapland to N.Karelia
4 Infantrys moved from Murmansk to Lapland
1 Infantry moved from Tampere to Oulu
6 Infantrys moved from Helsinki to Tampere
Place Units - Finns
5 Infantrys and 1 Mech.Inf placed in Helsinki
Turn Complete - Finns
Finns collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Finns regular : 2.17
Russians regular : -1.00
Russians AA : -0.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Romanians
1 Artillery and 2 Elites moved from W.Romania to Bulgaria
1 Fighter moved from E.Romania to Bulgaria
1 Infantry moved from Odessa to Donetsk
1 ArmoredCar moved from Vinnytsia to Donetsk
2 Artillerys and 5 Infantrys moved from E.Romania to Bulgaria
Purchase Units - Romanians
Romanians buy 6 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Romanians
Battle in Donetsk
Romanians attack with 1 ArmoredCar and 1 Infantry
Russians defend with 1 Infantry
Romanians roll dice for 1 ArmoredCar and 1 Infantry in Donetsk, round 2 : 1/2 hits, 0.50 expected hits
Russians roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Donetsk
Romanians win, taking Donetsk from Russians with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Bulgaria
Romanians attack with 3 Artillerys, 2 Elites, 1 Fighter and 5 Infantrys
Russians defend with 1 Artillery and 1 Infantry
Romanians roll dice for 3 Artillerys, 2 Elites, 1 Fighter and 5 Infantrys in Bulgaria, round 2 : 6/11 hits, 3.33 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Bulgaria, round 2 : 2/2 hits, 0.67 expected hits
1 Infantry owned by the Russians, 1 Artillery owned by the Russians and 2 Infantrys owned by the Romanians lost in Bulgaria
Romanians win, taking Bulgaria from Russians with 3 Artillerys, 2 Elites, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Romanians: 2 Infantrys
Casualties for Russians: 1 Artillery and 1 Infantry
Non Combat Move - Romanians
1 Fighter moved from Bulgaria to E.Romania
1 Artillery and 3 Infantrys moved from Bucharest to E.Romania
2 ArmoredCars, 2 Elites and 4 Infantrys moved from Vinnytsia to Kiev
Place Units - Romanians
4 Infantrys placed in Bucharest
2 Infantrys and 1 Tank placed in W.Romania
Turn Complete - Romanians
Romanians collect 19 PUs; end with 19 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Americans
1 Battleship and 2 Destroyers moved from 71 Sea Zone to 76 Sea Zone
1 Battleship and 1 Destroyer moved from 93 Sea Zone to 85 Sea Zone
3 Infantrys moved from Rongelap to 103 Sea Zone
1 B.Transport, 1 Carrier and 3 Infantrys moved from 103 Sea Zone to 86 Sea Zone
3 Infantrys moved from 86 Sea Zone to Saipan
2 S.Bombers moved from Minamitori to Saipan
2 Adv.Fighters moved from 103 Sea Zone to Saipan
1 Infantry moved from Mindanao to Samar
Americans take Samar from Hisaichi
1 Artillery moved from Fukien to 92 Sea Zone
1 Artillery and 1 B.Transport moved from 92 Sea Zone to 93 Sea Zone
1 Infantry moved from Mindanao to 93 Sea Zone
1 Artillery, 1 B.Transport and 1 Infantry moved from 93 Sea Zone to 101 Sea Zone
6 S.Bombers moved from Bangkok to 85 Sea Zone
8 ArmoredCars, 2 Artillerys, 3 Infantrys, 1 Marine and 2 Tanks moved from Rio de Oro to Mauritania
3 ArmoredCars, 2 Artillerys, 1 Infantry and 1 Marine moved from French Sudan to Mauritania
3 Destroyers and 1 Submarine moved from 34 Sea Zone to 31 Sea Zone
1 B.Transport moved from 36 Sea Zone to 35 Sea Zone
2 Artillerys moved from Bahia to 35 Sea Zone
1 ArmoredCar moved from Bahia to 35 Sea Zone
1 ArmoredCar, 2 Artillerys and 1 B.Transport moved from 35 Sea Zone to 36 Sea Zone
1 Transport moved from 36 Sea Zone to 35 Sea Zone
1 Artillery moved from Bahia to 35 Sea Zone
1 Infantry moved from Salvador to 35 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 35 Sea Zone to 36 Sea Zone
1 B.Transport moved from 32 Sea Zone to 35 Sea Zone
1 Infantry moved from Salvador to 35 Sea Zone
2 Infantrys moved from Bahia to 35 Sea Zone
1 Infantry moved from Bahia to 35 Sea Zone
1 B.Transport and 4 Infantrys moved from 35 Sea Zone to 36 Sea Zone
1 ArmoredCar, 3 Artillerys and 5 Infantrys moved from 36 Sea Zone to Mauritania
1 ArmoredCar and 3 Infantrys moved from South Atlantic USA to 25 Sea Zone
1 ArmoredCar, 1 B.Transport and 3 Infantrys moved from 25 Sea Zone to 32 Sea Zone
2 Transports moved from 32 Sea Zone to 26 Sea Zone
2 Transports moved from 26 Sea Zone to 25 Sea Zone
1 B.Transport moved from 25 Sea Zone to 26 Sea Zone
1 Infantry moved from South Central USA to South Atlantic USA
1 Adv.Fighter moved from Midway to Kunashir
1 Infantry moved from Guam to 101 Sea Zone
1 Artillery and 2 Infantrys moved from 101 Sea Zone to Saipan
1 Transport moved from 111 Sea Zone to 101 Sea Zone
1 Infantry moved from Yap to 101 Sea Zone
1 Infantry moved from 101 Sea Zone to Saipan
Purchase Units - Americans
Americans buy 1 Battleship, 1 Bunker, 1 Cruiser, 1 Infantry, 4 Marines, 3 S.Bombers, 1 S.Submarine and 2 Tanks; Remaining resources: 0 PUs;
Combat - Americans
Battle in Saipan
Americans attack with 2 Adv.Fighters, 1 Artillery, 6 Infantrys and 2 S.Bombers
Yamamoto defend with 1 AAGun, 1 Bunker, 2 Infantrys and 1 Tank
Yamamoto roll AA dice in Saipan : 2/4 hits, 0.67 expected hits
1 S.Bomber owned by the Americans and 1 Adv.Fighter owned by the Americans lost in Saipan
Americans roll dice for 1 Adv.Fighter, 1 Artillery, 6 Infantrys and 1 S.Bomber in Saipan, round 2 : 3/9 hits, 3.00 expected hits
Units damaged: 1 Bunker owned by the Yamamoto
Yamamoto roll dice for 1 Bunker, 2 Infantrys and 1 Tank in Saipan, round 2 : 3/4 hits, 1.67 expected hits
2 Infantrys owned by the Yamamoto and 3 Infantrys owned by the Americans lost in Saipan
Americans roll dice for 1 Adv.Fighter, 1 Artillery, 3 Infantrys and 1 S.Bomber in Saipan, round 3 : 1/6 hits, 2.50 expected hits
Yamamoto roll dice for 1 Bunker and 1 Tank in Saipan, round 3 : 1/2 hits, 1.00 expected hits
1 Infantry owned by the Americans and 1 Tank owned by the Yamamoto lost in Saipan
Americans roll dice for 1 Adv.Fighter, 1 Artillery, 2 Infantrys and 1 S.Bomber in Saipan, round 4 : 1/5 hits, 2.33 expected hits
Yamamoto roll dice for 1 Bunker in Saipan, round 4 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Yamamoto lost in Saipan
Americans win, taking Saipan from Yamamoto with 1 Adv.Fighter, 1 Artillery, 2 Infantrys and 1 S.Bomber remaining. Battle score for attacker is -21
Casualties for Americans: 1 Adv.Fighter, 4 Infantrys and 1 S.Bomber
Casualties for Yamamoto: 1 Bunker, 2 Infantrys and 1 Tank
Battle in Mauritania
Americans attack with 12 ArmoredCars, 7 Artillerys, 9 Infantrys, 2 Marines and 2 Tanks
Italians defend with 4 ArmoredCars, 9 Artillerys and 9 Infantrys
Americans roll dice for 12 ArmoredCars, 7 Artillerys, 9 Infantrys, 2 Marines and 2 Tanks in Mauritania, round 2 : 11/32 hits, 11.00 expected hits
Italians roll dice for 4 ArmoredCars, 9 Artillerys and 9 Infantrys in Mauritania, round 2 : 8/22 hits, 6.67 expected hits
4 ArmoredCars owned by the Italians, 8 Infantrys owned by the Americans and 7 Infantrys owned by the Italians lost in Mauritania
Americans roll dice for 12 ArmoredCars, 7 Artillerys, 1 Infantry, 2 Marines and 2 Tanks in Mauritania, round 3 : 15/24 hits, 9.00 expected hits
Italians roll dice for 9 Artillerys and 2 Infantrys in Mauritania, round 3 : 4/11 hits, 3.67 expected hits
2 Infantrys owned by the Italians, 9 Artillerys owned by the Italians and 4 ArmoredCars owned by the Americans lost in Mauritania
Americans win, taking Mauritania from Italians with 8 ArmoredCars, 7 Artillerys, 1 Infantry, 2 Marines and 2 Tanks remaining. Battle score for attacker is 38
Casualties for Americans: 4 ArmoredCars and 8 Infantrys
Casualties for Italians: 4 ArmoredCars, 9 Artillerys and 9 Infantrys
Battle in 85 Sea Zone
Americans attack with 1 Battleship, 1 Destroyer and 6 S.Bombers
Yamamoto defend with 5 Submarines
Yamamoto roll dice for 5 Submarines in 85 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits
Units damaged: 1 Battleship owned by the Americans
Americans roll dice for 1 Battleship, 1 Destroyer and 6 S.Bombers in 85 Sea Zone, round 2 : 6/8 hits, 6.00 expected hits
1 Destroyer owned by the Americans and 5 Submarines owned by the Yamamoto lost in 85 Sea Zone
Americans win with 1 Battleship and 6 S.Bombers remaining. Battle score for attacker is 27
Casualties for Americans: 1 Destroyer
Casualties for Yamamoto: 5 Submarines
Non Combat Move - Americans
6 S.Bombers moved from 85 Sea Zone to Iwo Jima
1 S.Bomber moved from Saipan to Iwo Jima
1 Adv.Fighter moved from Saipan to 86 Sea Zone
Place Units - Americans
4 Marines placed in Davao
1 Battleship, 1 Cruiser and 1 S.Submarine placed in 31 Sea Zone
1 Bunker placed in Rio de Oro
2 Tanks placed in Salvador
1 Infantry placed in South Atlantic USA
3 S.Bombers placed in Bangkok
Turn Complete - Americans
Americans collect 138 PUs; end with 138 PUs
TripleA Manual Gamesave Post for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Germans
2 Artillerys and 2 Infantrys moved from Hamburg to Netherlands
2 Infantrys moved from Belgium to Netherlands
6 Infantrys moved from Belgium to Netherlands
2 Transports moved from 24 Sea Zone to 23 Sea Zone
2 Artillerys moved from Hamburg to 23 Sea Zone
2 Infantrys moved from Hamburg to 23 Sea Zone
3 Adv.Fighters, 1 Battleship, 3 Carriers, 4 Destroyers, 2 Fighters, 1 JetFighter, 2 S.Submarines, 17 Submarines and 1 T.Boat moved from 22 Sea Zone to 21 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
2 Artillerys and 2 Infantrys moved from 24 Sea Zone to Latvia
1 Bomber moved from Brest to 21 Sea Zone
1 Artillery, 1 Elite and 1 Infantry moved from Minsk to Novgorod
1 Artillery, 1 Elite and 1 Infantry moved from Minsk to Smolensk
3 Artillerys moved from Brest to Minsk
2 Artillerys and 2 Infantrys moved from Warsaw to Brest
4 Artillerys and 1 Elite moved from Krakow to Brest
1 ArmoredCar moved from Bohemia to Brest
1 ArmoredCar moved from Bohemia to Brest
1 Artillery, 1 Elite and 1 Infantry moved from Bohemia to Krakow
1 ArmoredCar moved from Kiev to Crimea
Germans take Crimea from Russians
2 Mech.Infs moved from Berlin to Krakow
1 ArmoredCar, 1 HeavyTank and 2 Tanks moved from Berlin to Silesia
3 ArmoredCars moved from Bavaria to Krakow
Purchase Units - Germans
Germans buy 1 Adv.Fighter, 10 Artillerys, 1 Bomber, 1 Destroyer, 8 Infantrys, 1 JetFighter, 2 Tanks and 3 Transports; Remaining resources: 0 PUs;
Combat - Germans
Battle in Novgorod
Germans attack with 1 Artillery, 1 Elite and 1 Infantry
Russians defend with 1 Infantry
Germans roll dice for 1 Artillery, 1 Elite and 1 Infantry in Novgorod, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Netherlands
Germans attack with 2 Artillerys and 10 Infantrys
British defend with 1 AAGun, 3 Infantrys and 1 Tank
Germans roll dice for 2 Artillerys and 10 Infantrys in Netherlands, round 2 : 3/12 hits, 2.67 expected hits
British roll dice for 3 Infantrys and 1 Tank in Netherlands, round 2 : 2/4 hits, 1.50 expected hits
2 Infantrys owned by the Germans and 3 Infantrys owned by the British lost in Netherlands
Germans roll dice for 2 Artillerys and 8 Infantrys in Netherlands, round 3 : 3/10 hits, 2.33 expected hits
British roll dice for 1 Tank in Netherlands, round 3 : 1/1 hits, 0.50 expected hits
1 Tank owned by the British and 1 Infantry owned by the Germans lost in Netherlands
Germans win, taking Netherlands from British with 2 Artillerys and 7 Infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 3 Infantrys
Casualties for British: 3 Infantrys and 1 Tank
Battle in Smolensk
Germans attack with 1 Artillery, 1 Elite and 1 Infantry
Russians defend with 1 Infantry
Germans roll dice for 1 Artillery, 1 Elite and 1 Infantry in Smolensk, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in 21 Sea Zone
Germans attack with 3 Adv.Fighters, 1 Battleship, 1 Bomber, 3 Carriers, 4 Destroyers, 2 Fighters, 1 JetFighter, 2 S.Submarines, 17 Submarines and 1 T.Boat
British defend with 1 Battleship, 2 Carriers, 1 Cruiser, 10 Destroyers, 2 Fighters, 1 S.Submarine, 11 Submarines and 4 Transports; Russians defend with 1 Destroyer
Germans roll dice for 2 S.Submarines and 17 Submarines in 21 Sea Zone, round 2 : 4/19 hits, 6.67 expected hits
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Germans
2 Artillerys and 2 Infantrys moved from Hamburg to Netherlands
2 Infantrys moved from Belgium to Netherlands
6 Infantrys moved from Belgium to Netherlands
2 Transports moved from 24 Sea Zone to 23 Sea Zone
2 Artillerys moved from Hamburg to 23 Sea Zone
2 Infantrys moved from Hamburg to 23 Sea Zone
3 Adv.Fighters, 1 Battleship, 3 Carriers, 4 Destroyers, 2 Fighters, 1 JetFighter, 2 S.Submarines, 17 Submarines and 1 T.Boat moved from 22 Sea Zone to 21 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
2 Artillerys and 2 Infantrys moved from 24 Sea Zone to Latvia
1 Bomber moved from Brest to 21 Sea Zone
1 Artillery, 1 Elite and 1 Infantry moved from Minsk to Novgorod
1 Artillery, 1 Elite and 1 Infantry moved from Minsk to Smolensk
3 Artillerys moved from Brest to Minsk
2 Artillerys and 2 Infantrys moved from Warsaw to Brest
4 Artillerys and 1 Elite moved from Krakow to Brest
1 ArmoredCar moved from Bohemia to Brest
1 ArmoredCar moved from Bohemia to Brest
1 Artillery, 1 Elite and 1 Infantry moved from Bohemia to Krakow
1 ArmoredCar moved from Kiev to Crimea
Germans take Crimea from Russians
2 Mech.Infs moved from Berlin to Krakow
1 ArmoredCar, 1 HeavyTank and 2 Tanks moved from Berlin to Silesia
3 ArmoredCars moved from Bavaria to Krakow
Purchase Units - Germans
Germans buy 1 Adv.Fighter, 10 Artillerys, 1 Bomber, 1 Destroyer, 8 Infantrys, 1 JetFighter, 2 Tanks and 3 Transports; Remaining resources: 0 PUs;
Combat - Germans
Battle in Novgorod
Germans attack with 1 Artillery, 1 Elite and 1 Infantry
Russians defend with 1 Infantry
Germans roll dice for 1 Artillery, 1 Elite and 1 Infantry in Novgorod, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Netherlands
Germans attack with 2 Artillerys and 10 Infantrys
British defend with 1 AAGun, 3 Infantrys and 1 Tank
Germans roll dice for 2 Artillerys and 10 Infantrys in Netherlands, round 2 : 3/12 hits, 2.67 expected hits
British roll dice for 3 Infantrys and 1 Tank in Netherlands, round 2 : 2/4 hits, 1.50 expected hits
2 Infantrys owned by the Germans and 3 Infantrys owned by the British lost in Netherlands
Germans roll dice for 2 Artillerys and 8 Infantrys in Netherlands, round 3 : 3/10 hits, 2.33 expected hits
British roll dice for 1 Tank in Netherlands, round 3 : 1/1 hits, 0.50 expected hits
1 Tank owned by the British and 1 Infantry owned by the Germans lost in Netherlands
Germans win, taking Netherlands from British with 2 Artillerys and 7 Infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 3 Infantrys
Casualties for British: 3 Infantrys and 1 Tank
Battle in Smolensk
Germans attack with 1 Artillery, 1 Elite and 1 Infantry
Russians defend with 1 Infantry
Germans roll dice for 1 Artillery, 1 Elite and 1 Infantry in Smolensk, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in 21 Sea Zone
Germans attack with 3 Adv.Fighters, 1 Battleship, 1 Bomber, 3 Carriers, 4 Destroyers, 2 Fighters, 1 JetFighter, 2 S.Submarines, 17 Submarines and 1 T.Boat
British defend with 1 Battleship, 2 Carriers, 1 Cruiser, 10 Destroyers, 2 Fighters, 1 S.Submarine, 11 Submarines and 4 Transports; Russians defend with 1 Destroyer
Germans roll dice for 2 S.Submarines and 17 Submarines in 21 Sea Zone, round 2 : 4/19 hits, 6.67 expected hits
Units damaged: 1 Battleship owned by the British
British roll dice for 1 S.Submarine and 11 Submarines in 21 Sea Zone, round 2 : 3/12 hits, 4.17 expected hits
Units damaged: 1 Battleship owned by the Germans
Germans roll dice for 3 Adv.Fighters, 1 Battleship, 1 Bomber, 3 Carriers, 4 Destroyers, 2 Fighters, 1 JetFighter and 1 T.Boat in 21 Sea Zone, round 2 : 9/16 hits, 6.33 expected hits
British roll dice for 1 Battleship, 2 Carriers, 1 Cruiser, 11 Destroyers, 2 Fighters and 4 Transports in 21 Sea Zone, round 2 : 9/21 hits, 7.50 expected hits
8 Submarines owned by the Germans, 8 Submarines owned by the British, 4 Transports owned by the British and 1 T.Boat owned by the Germans lost in 21 Sea Zone
Germans roll dice for 2 S.Submarines and 7 Submarines in 21 Sea Zone, round 3 : 4/9 hits, 3.33 expected hits
British roll dice for 1 S.Submarine and 3 Submarines in 21 Sea Zone, round 3 : 0/4 hits, 1.50 expected hits
Germans roll dice for 3 Adv.Fighters, 1 Battleship, 1 Bomber, 3 Carriers, 4 Destroyers, 2 Fighters and 1 JetFighter in 21 Sea Zone, round 3 : 7/15 hits, 6.00 expected hits
British roll dice for 1 Battleship, 2 Carriers, 1 Cruiser, 11 Destroyers and 2 Fighters in 21 Sea Zone, round 3 : 10/17 hits, 6.83 expected hits
7 Submarines owned by the Germans, 1 Destroyer owned by the Germans, 3 Submarines owned by the British, 7 Destroyers owned by the British, 2 Carriers owned by the Germans and 1 Destroyer owned by the Russians lost in 21 Sea Zone
Germans roll dice for 2 S.Submarines in 21 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits
British roll dice for 1 S.Submarine in 21 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
Germans roll dice for 3 Adv.Fighters, 1 Battleship, 1 Bomber, 1 Carrier, 3 Destroyers, 2 Fighters and 1 JetFighter in 21 Sea Zone, round 4 : 6/12 hits, 5.33 expected hits
British roll dice for 1 Battleship, 2 Carriers, 1 Cruiser, 3 Destroyers and 2 Fighters in 21 Sea Zone, round 4 : 4/9 hits, 4.17 expected hits
1 Carrier owned by the British, 3 Destroyers owned by the Germans, 2 Fighters owned by the British, 3 Destroyers owned by the British, 1 S.Submarine owned by the Germans and 1 Cruiser owned by the British lost in 21 Sea Zone
Germans roll dice for 1 S.Submarine in 21 Sea Zone, round 5 : 1/1 hits, 0.50 expected hits
British roll dice for 1 S.Submarine in 21 Sea Zone, round 5 : 0/1 hits, 0.50 expected hits
1 Carrier owned by the British lost in 21 Sea Zone
Germans roll dice for 3 Adv.Fighters, 1 Battleship, 1 Bomber, 1 Carrier, 2 Fighters and 1 JetFighter in 21 Sea Zone, round 5 : 3/9 hits, 4.33 expected hits
British roll dice for 1 Battleship in 21 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
1 Battleship owned by the British, 1 S.Submarine owned by the Germans and 1 S.Submarine owned by the British lost in 21 Sea Zone
Germans win with 3 Adv.Fighters, 1 Battleship, 1 Bomber, 1 Carrier, 2 Fighters and 1 JetFighter remaining. Battle score for attacker is 84
Casualties for Germans: 2 Carriers, 4 Destroyers, 2 S.Submarines, 15 Submarines and 1 T.Boat
Casualties for British: 1 Battleship, 2 Carriers, 1 Cruiser, 10 Destroyers, 2 Fighters, 1 S.Submarine, 11 Submarines and 4 Transports
Casualties for Russians: 1 Destroyer
Non Combat Move - Germans
1 Bomber moved from 21 Sea Zone to Hamburg
2 Fighters moved from 21 Sea Zone to Hamburg
2 Adv.Fighters moved from 21 Sea Zone to Hamburg
11 Infantrys moved from Picardy to Belgium
8 Infantrys moved from Paris to Picardy
3 Infantrys moved from Normandy to Picardy
4 Infantrys moved from Brittany to Aquitaine
4 Infantrys moved from Normandy to Brittany
1 AAGun moved from Istanbul to Bulgaria
1 Transport moved from 48 Sea Zone to 44 Sea Zone
1 Destroyer and 2 Submarines moved from 48 Sea Zone to 45 Sea Zone
Place Units - Germans
1 Destroyer and 3 Transports placed in 22 Sea Zone
1 Artillery and 1 Infantry placed in Hamburg
2 Artillerys and 2 Infantrys placed in Warsaw
2 Artillerys and 2 Infantrys placed in Provence
1 Artillery and 2 Infantrys placed in Krakow
4 Artillerys and 1 Infantry placed in Bohemia
1 Adv.Fighter, 1 Bomber, 1 JetFighter and 2 Tanks placed in Berlin
Turn Complete - Germans
Germans collect 123 PUs; end with 123 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Russians
10 Infantrys moved from Yaroslavl to Smolensk
2 Artillerys, 1 Bomber, 1 Fighter, 5 HeavyTanks, 47 Infantrys and 1 Tank moved from Kursk to Minsk
1 Transport moved from 53 Sea Zone to 54 Sea Zone
1 Infantry moved from Georgia to 54 Sea Zone
1 Artillery moved from Georgia to 54 Sea Zone
1 Destroyer and 1 Submarine moved from 53 Sea Zone to 54 Sea Zone
1 Artillery and 1 Infantry moved from 54 Sea Zone to Crimea
2 Infantrys moved from Chimkent to 126 Sea Zone
2 Infantrys moved from 126 Sea Zone to Astrakhan
2 Infantrys moved from Ufa to Kuybyshev
3 Infantrys moved from Kirov to Vologda
5 Infantrys moved from Perm to Kirov
3 Infantrys moved from N.Buryat Mongolia to Ayan
1 HeavyTank and 1 Tank moved from Olyokminsk to Ayan
1 ArmoredCar, 2 Artillerys and 2 Infantrys moved from Chita to Hulunbuir
1 Mech.Inf moved from Chita to Hulunbuir
2 HeavyTanks and 3 Tanks moved from Chita to Hulunbuir
5 Infantrys moved from S.Buryat Mongolia to Chita
3 Infantrys moved from Olyokminsk to N.Buryat Mongolia
1 Artillery and 3 Infantrys moved from Evenkia to Olyokminsk
Purchase Units - Russians
Russians buy 1 Bunker, 1 Elite, 6 HeavyTanks, 11 Infantrys and 5 Tanks; Remaining resources: 0 PUs;
Combat - Russians
Battle in Smolensk
Russians attack with 10 Infantrys
Germans defend with 1 Artillery, 1 Elite and 1 Infantry
Russians roll dice for 10 Infantrys in Smolensk, round 2 : 3/10 hits, 1.67 expected hits
Germans roll dice for 1 Artillery, 1 Elite and 1 Infantry in Smolensk, round 2 : 0/3 hits, 1.00 expected hits
1 Elite owned by the Germans, 1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 10 Infantrys remaining. Battle score for attacker is 9
Casualties for Germans: 1 Artillery, 1 Elite and 1 Infantry
Battle in Ayan
Russians attack with 1 HeavyTank, 3 Infantrys and 1 Tank
Hisaichi defend with 1 Artillery
Russians roll dice for 1 HeavyTank, 3 Infantrys and 1 Tank in Ayan, round 2 : 3/5 hits, 1.67 expected hits
Hisaichi roll dice for 1 Artillery in Ayan, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Artillery owned by the Hisaichi lost in Ayan
Russians win, taking Ayan from Hisaichi with 1 HeavyTank, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Casualties for Hisaichi: 1 Artillery
Battle in Hulunbuir
Russians attack with 1 ArmoredCar, 2 Artillerys, 2 HeavyTanks, 2 Infantrys, 1 Mech.Inf and 3 Tanks
Hisaichi defend with 1 Factory, 5 Infantrys and 1 Tank
Russians roll dice for 1 ArmoredCar, 2 Artillerys, 2 HeavyTanks, 2 Infantrys, 1 Mech.Inf and 3 Tanks in Hulunbuir, round 2 : 5/11 hits, 4.83 expected hits
Hisaichi roll dice for 5 Infantrys and 1 Tank in Hulunbuir, round 2 : 3/6 hits, 2.17 expected hits
1 ArmoredCar owned by the Russians, 2 Infantrys owned by the Russians and 5 Infantrys owned by the Hisaichi lost in Hulunbuir
Russians roll dice for 2 Artillerys, 2 HeavyTanks, 1 Mech.Inf and 3 Tanks in Hulunbuir, round 3 : 5/8 hits, 3.83 expected hits
Hisaichi roll dice for 1 Tank in Hulunbuir, round 3 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Hisaichi and 1 Artillery owned by the Russians lost in Hulunbuir
Russians win, taking Hulunbuir from Hisaichi with 1 Artillery, 2 HeavyTanks, 1 Mech.Inf and 3 Tanks remaining. Battle score for attacker is 3
Casualties for Russians: 1 ArmoredCar, 1 Artillery and 2 Infantrys
Casualties for Hisaichi: 5 Infantrys and 1 Tank
Battle in Crimea
Russians attack with 1 Artillery and 1 Infantry
Germans defend with 1 ArmoredCar
Russians roll dice for 1 Artillery and 1 Infantry in Crimea, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 ArmoredCar in Crimea, round 2 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Crimea, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 ArmoredCar in Crimea, round 3 : 1/1 hits, 0.17 expected hits
1 Infantry owned by the Russians lost in Crimea
Russians roll dice for 1 Artillery in Crimea, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 ArmoredCar in Crimea, round 4 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 Artillery in Crimea, round 5 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 ArmoredCar in Crimea, round 5 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 Artillery in Crimea, round 6 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 ArmoredCar in Crimea, round 6 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Germans lost in Crimea
Russians win, taking Crimea from Germans with 1 Artillery remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Casualties for Germans: 1 ArmoredCar
Battle in Minsk
Russians attack with 2 Artillerys, 1 Bomber, 1 Fighter, 5 HeavyTanks, 47 Infantrys and 1 Tank
Germans defend with 1 AAGun, 3 ArmoredCars, 11 Artillerys, 5 HeavyTanks, 3 Infantrys, 3 Mech.Infs and 8 Tanks
Germans roll AA dice in Minsk : 0/2 hits, 0.33 expected hits
Russians roll dice for 2 Artillerys, 1 Bomber, 1 Fighter, 5 HeavyTanks, 47 Infantrys and 1 Tank in Minsk, round 2 : 12/57 hits, 13.67 expected hits
Germans roll dice for 3 ArmoredCars, 11 Artillerys, 5 HeavyTanks, 3 Infantrys, 3 Mech.Infs and 8 Tanks in Minsk, round 2 : 11/33 hits, 13.50 expected hits
3 ArmoredCars owned by the Germans, 11 Infantrys owned by the Russians, 6 Artillerys owned by the Germans and 3 Infantrys owned by the Germans lost in Minsk
Russians roll dice for 2 Artillerys, 1 Bomber, 1 Fighter, 5 HeavyTanks, 36 Infantrys and 1 Tank in Minsk, round 3 : 11/46 hits, 11.83 expected hits
Germans roll dice for 5 Artillerys, 5 HeavyTanks, 3 Mech.Infs and 8 Tanks in Minsk, round 3 : 13/21 hits, 10.00 expected hits
13 Infantrys owned by the Russians, 5 Artillerys owned by the Germans, 3 Mech.Infs owned by the Germans and 3 Tanks owned by the Germans lost in Minsk
Russians roll dice for 2 Artillerys, 1 Bomber, 1 Fighter, 5 HeavyTanks, 23 Infantrys and 1 Tank in Minsk, round 4 : 9/33 hits, 9.67 expected hits
Germans roll dice for 5 HeavyTanks and 5 Tanks in Minsk, round 4 : 7/10 hits, 5.83 expected hits
4 HeavyTanks owned by the Germans, 7 Infantrys owned by the Russians and 5 Tanks owned by the Germans lost in Minsk
Russians roll dice for 2 Artillerys, 1 Bomber, 1 Fighter, 5 HeavyTanks, 16 Infantrys and 1 Tank in Minsk, round 5 : 5/26 hits, 8.50 expected hits
Germans roll dice for 1 HeavyTank in Minsk, round 5 : 0/1 hits, 0.67 expected hits
1 HeavyTank owned by the Germans lost in Minsk
Russians win, taking Minsk from Germans with 2 Artillerys, 1 Bomber, 1 Fighter, 5 HeavyTanks, 16 Infantrys and 1 Tank remaining. Battle score for attacker is 93
Casualties for Russians: 31 Infantrys
Casualties for Germans: 3 ArmoredCars, 11 Artillerys, 5 HeavyTanks, 3 Infantrys, 3 Mech.Infs and 8 Tanks
Non Combat Move - Russians
1 Bomber and 1 Fighter moved from Minsk to Kursk
7 Infantrys moved from Rostov to Kursk
1 AAGun and 5 Infantrys moved from Stalingrad to Rostov
1 Infantry moved from Georgia to Rostov
1 Infantry moved from Moscow to Yaroslavl
2 ArmoredCars moved from Moscow to Vologda
2 HeavyTanks and 5 Tanks moved from Moscow to Kursk
Place Units - Russians
1 Bunker and 3 HeavyTanks placed in Kursk
1 Elite and 2 Infantrys placed in Georgia
2 HeavyTanks, 4 Infantrys and 4 Tanks placed in Moscow
1 HeavyTank, 2 Infantrys and 1 Tank placed in Arkhangelsk
3 Infantrys placed in Stalingrad
Turn Complete - Russians
Russians collect 92 PUs; end with 92 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Italians
4 Artillerys and 4 Infantrys moved from Rome to 46 Sea Zone
4 Artillerys, 4 Infantrys and 4 Transports moved from 46 Sea Zone to 48 Sea Zone
4 Artillerys and 4 Infantrys moved from 48 Sea Zone to El Agheila
1 Infantry moved from Greece to Istanbul
1 Transport moved from 48 Sea Zone to 46 Sea Zone
1 Artillery and 1 Infantry moved from Rome to 46 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 46 Sea Zone to 48 Sea Zone
1 Artillery and 1 Infantry moved from 48 Sea Zone to Tobruk
Italians take Tobruk from French
4 ArmoredCars moved from Tripoli to Hun
2 Artillerys and 2 Infantrys moved from Lombardy to 44 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 44 Sea Zone to 48 Sea Zone
2 Artillerys and 2 Infantrys moved from 48 Sea Zone to El Agheila
2 Transports moved from 48 Sea Zone to 46 Sea Zone
2 Adv.Fighters, 1 Battleship, 1 Carrier, 4 Destroyers and 4 Submarines moved from 51 Sea Zone to 46 Sea Zone
4 ArmoredCars, 3 Artillerys and 3 Infantrys moved from W.Morocco to E.Morocco
Purchase Units - Italians
Italians buy 6 Artillerys, 1 Bunker, 9 Infantrys and 3 Tanks; Remaining resources: 0 PUs;
Combat - Italians
Battle in El Agheila
Italians attack with 6 Artillerys and 6 Infantrys
British defend with 1 Mech.Inf and 1 Tank
Italians roll dice for 6 Artillerys and 6 Infantrys in El Agheila, round 2 : 6/12 hits, 4.00 expected hits
British roll dice for 1 Mech.Inf and 1 Tank in El Agheila, round 2 : 2/2 hits, 0.83 expected hits
1 Tank owned by the British, 2 Infantrys owned by the Italians and 1 Mech.Inf owned by the British lost in El Agheila
Italians win, taking El Agheila from British with 6 Artillerys and 4 Infantrys remaining. Battle score for attacker is 7
Casualties for Italians: 2 Infantrys
Casualties for British: 1 Mech.Inf and 1 Tank
Non Combat Move - Italians
1 Infantry moved from Tunis to S.Tunisia
Place Units - Italians
1 Bunker and 3 Tanks placed in Hun
2 Artillerys and 2 Infantrys placed in E.Morocco
2 Artillerys and 2 Infantrys placed in Tunis
2 Artillerys and 5 Infantrys placed in Rome
Turn Complete - Italians
Italians collect 59 PUs; end with 59 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - French
2 ArmoredCars moved from Syria to Lower Egypt
1 Mech.Inf moved from French Equatorial Africa to W.Morocco
French take W.Morocco from Italians
2 ArmoredCars, 1 Artillery and 3 Mech.Infs moved from Kufra to El Agheila
2 Mech.Infs moved from New Valley to El Agheila
1 Mech.Inf moved from French Equatorial Africa to El Agheila
1 Infantry moved from Darfur to Kufra
1 Elite moved from French Equatorial Africa to Darfur
1 Artillery and 3 Infantrys moved from Syria to Palestine
Purchase Units - French
French buy 1 Elite, 1 Infantry and 3 Mech.Infs; Remaining resources: 0 PUs;
Combat - French
Battle in El Agheila
French attack with 2 ArmoredCars, 1 Artillery and 6 Mech.Infs
Italians defend with 6 Artillerys and 4 Infantrys
French roll dice for 2 ArmoredCars, 1 Artillery and 6 Mech.Infs in El Agheila, round 2 : 3/9 hits, 3.00 expected hits
Germans roll dice for 6 Artillerys and 4 Infantrys in El Agheila, round 2 : 6/10 hits, 3.33 expected hits
2 ArmoredCars owned by the French, 1 Artillery owned by the French, 3 Infantrys owned by the Italians and 3 Mech.Infs owned by the French lost in El Agheila
French roll dice for 3 Mech.Infs in El Agheila, round 3 : 1/3 hits, 1.00 expected hits
Germans roll dice for 6 Artillerys and 1 Infantry in El Agheila, round 3 : 3/7 hits, 2.33 expected hits
1 Infantry owned by the Italians and 3 Mech.Infs owned by the French lost in El Agheila
Germans win with 6 Artillerys remaining. Battle score for attacker is -40
Casualties for French: 2 ArmoredCars, 1 Artillery and 6 Mech.Infs
Casualties for Italians: 4 Infantrys
Non Combat Move - French
Place Units - French
1 Elite and 1 Infantry placed in Syria
3 Mech.Infs placed in French Equatorial Africa
Turn Complete - French
French collect 25 PUs; end with 25 PUs
Round: 1
Purchase Units - Russians
Russians buy 4 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Germans roll mine dice in SZ 11 : 0/1 hits, 0.17 expected hits
Ottomans roll mine dice in SZ 20 : 1/2 hits, 0.33 expected hits
1 cruiser lost in SZ 20
1 artillery and 6 infantry moved from Poland to Ukraine
1 artillery and 6 infantry moved from Belarus to Ukraine
6 infantry moved from Moscow to Ukraine
3 infantry moved from Tatarstan to Ukraine
1 infantry moved from Kazakhstan to Tatarstan
1 artillery and 2 infantry moved from Sevastopol to Ukraine
1 infantry moved from Finland to Karelia
3 infantry moved from Livonia to Belarus
1 artillery moved from Livonia to Karelia
1 battleship moved from SZ 12 to SZ 11
2 cruisers moved from SZ 21 to SZ 20
Combat - Russians
Russians creates battle in territory SZ 11
Russians has abandoned SZ 10 to Germans
Russians has abandoned SZ 17 to AustroHungarians
Russians has abandoned SZ 18 to AustroHungarians
Battle in SZ 20
Russians attack with 1 cruiser
Ottomans defend with 2 cruisers and 1 mines
Russians roll dice for 1 cruiser in SZ 20, round 2 : 1/1 hits, 0.50 expected hits
Ottomans roll dice for 2 cruisers in SZ 20, round 2 : 2/2 hits, 1.00 expected hits
1 cruiser owned by the Russians lost in SZ 20
1 cruiser owned by the Ottomans lost in SZ 20
Ottomans win, taking SZ 10 from Neutral, taking SZ 17 from Italians, taking SZ 18 from Neutral, taking SZ 20 from Neutral with 1 cruiser remaining. Battle score for attacker is 0
Casualties for Russians: 1 cruiser
Casualties for Ottomans: 1 cruiser
Combat Move - Russians
Trigger ChangeToRomeMine: Italians captures territory SZ 17
Place Units - Russians
4 artilleries and 3 infantry placed in Moscow
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Round: 15
Purchase Units - Germans
Germans buy 1 artillery and 15 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
7 units repaired.
25 artilleries, 3 fighters, 34 infantry and 7 tanks moved from Picardy to Paris
2 artilleries and 7 infantry moved from Belgium to Picardy
1 fighter moved from Ruhr to Picardy
1 artillery and 6 infantry moved from Ruhr to Belgium
1 artillery and 8 infantry moved from Hanover to Ruhr
4 infantry moved from Berlin to Silesia
1 artillery and 10 infantry moved from Berlin to Hanover
4 infantry moved from Silesia to Galicia
5 infantry moved from Galicia to Romania
1 infantry moved from Romania to Bulgaria
3 infantry moved from Bulgaria to Constantinople
Combat - Germans
Air Battle in Paris
Germans attacks with 3 units heading to Paris
French launches 1 interceptors out of Paris
Attackers Fire, : 0/3 hits, 1.00 expected hits
Defenders Fire, : 0/1 hits, 0.33 expected hits
Attackers Fire, : 0/3 hits, 1.00 expected hits
Defenders Fire, : 1/1 hits, 0.33 expected hits
1 fighter owned by the Germans lost in Paris
Attackers Fire, : 0/2 hits, 0.67 expected hits
Defenders Fire, : 0/1 hits, 0.33 expected hits
Attackers Fire, : 0/2 hits, 0.67 expected hits
Defenders Fire, : 1/1 hits, 0.33 expected hits
1 fighter owned by the Germans lost in Paris
Attackers Fire, : 1/1 hits, 0.33 expected hits
Defenders Fire, : 0/1 hits, 0.33 expected hits
1 fighter owned by the French lost in Paris
Air Battle is over, the defenders have all died
Battle in Paris
Germans attack with 25 artilleries, 1 fighter, 34 infantry and 7 tanks
French defend with 1 factory and 16 infantry; Americans defend with 11 infantry
Germans roll dice for 25 artilleries, 1 fighter, 34 infantry and 7 tanks in Paris, round 2 : 28/67 hits, 34.83 expected hits
French roll dice for 27 infantry in Paris, round 2 : 14/27 hits, 13.50 expected hits
Units damaged: 7 tanks owned by the Germans
7 infantry owned by the Germans lost in Paris
11 infantry owned by the Americans and 16 infantry owned by the French lost in Paris
Germans captures 24PUs while taking French capital
Germans win, taking Paris from French with 25 artilleries, 1 fighter, 27 infantry and 7 tanks remaining. Battle score for attacker is 60
Casualties for Germans: 7 infantry
Casualties for French: 16 infantry
Casualties for Americans: 11 infantry
Combat Move - Germans
Place Units - Germans
1 artillery and 15 infantry placed in Berlin
Turn Complete - Germans
Germans collect 54 PUs; end with 78 PUs
Round: 6
Combat Move - Hisaichi
1 unit repaired.
1 Artillery and 1 Elite moved from Chita to Ayan
1 Artillery, 3 Infantrys and 1 Tank moved from Shantung to Chahar
1 Infantry and 1 Tank moved from Peking to Chahar
1 Infantry moved from Peking to Chahar
1 Artillery and 1 Elite moved from Flores to Soembawa
1 Adv.Fighter moved from 67 Sea Zone to 108 Sea Zone
1 Infantry moved from Davao to 107 Sea Zone
1 Infantry moved from 107 Sea Zone to Hollandia
Hisaichi take Hollandia from Dutch
2 Fighters moved from 84 Sea Zone to 94 Sea Zone
1 Infantry moved from Heilungchiang to Ayan
Purchase Units - Hisaichi
Hisaichi buy 1 Adv.Fighter, 2 Artillerys, 1 Carrier, 1 Destroyer, 2 Elites and 9 Infantrys; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in 108 Sea Zone
Hisaichi attack with 1 Adv.Fighter
Americans defend with 1 Submarine
Hisaichi roll dice for 1 Adv.Fighter in 108 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 Submarine owned by the Americans lost in 108 Sea Zone
Hisaichi win with 1 Adv.Fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 Submarine
Battle in 94 Sea Zone
Hisaichi attack with 2 Fighters
Americans defend with 1 Submarine
Hisaichi roll dice for 2 Fighters in 94 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 Submarine owned by the Americans lost in 94 Sea Zone
Hisaichi win with 2 Fighters remaining. Battle score for attacker is 7
Casualties for Americans: 1 Submarine
Battle in Ayan
Hisaichi attack with 1 Artillery, 1 Elite and 1 Infantry
Russians defend with 1 Elite
Hisaichi roll dice for 1 Artillery, 1 Elite and 1 Infantry in Ayan, round 2 : 2/3 hits, 1.00 expected hits
Russians roll dice for 1 Elite in Ayan, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Ayan
1 Elite owned by the Russians lost in Ayan
Hisaichi win, taking Ayan from Russians with 1 Artillery and 1 Elite remaining. Battle score for attacker is 1
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 Elite
Battle in Chahar
Hisaichi attack with 1 Artillery, 5 Infantrys and 2 Tanks
Chinese defend with 1 Elite, 2 Infantrys and 2 Tanks
Hisaichi roll dice for 1 Artillery, 5 Infantrys and 2 Tanks in Chahar, round 2 : 2/8 hits, 2.33 expected hits
Chinese roll dice for 1 Elite, 2 Infantrys and 2 Tanks in Chahar, round 2 : 1/5 hits, 2.00 expected hits
1 Infantry owned by the Hisaichi lost in Chahar
2 Infantrys owned by the Chinese lost in Chahar
Hisaichi roll dice for 1 Artillery, 4 Infantrys and 2 Tanks in Chahar, round 3 : 1/7 hits, 2.17 expected hits
Chinese roll dice for 1 Elite and 2 Tanks in Chahar, round 3 : 2/3 hits, 1.33 expected hits
2 Infantrys owned by the Hisaichi lost in Chahar
1 Elite owned by the Chinese lost in Chahar
Hisaichi roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Chahar, round 4 : 3/5 hits, 1.83 expected hits
Chinese roll dice for 2 Tanks in Chahar, round 4 : 2/2 hits, 1.00 expected hits
2 Infantrys owned by the Hisaichi lost in Chahar
2 Tanks owned by the Chinese lost in Chahar
Hisaichi win, taking Chahar from Chinese with 1 Artillery and 2 Tanks remaining. Battle score for attacker is 7
Casualties for Hisaichi: 5 Infantrys
Casualties for Chinese: 1 Elite, 2 Infantrys and 2 Tanks
Battle in Soembawa
Hisaichi attack with 1 Artillery and 1 Elite
Dutch defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 1 Elite in Soembawa, round 2 : 1/2 hits, 0.83 expected hits
Dutch roll dice for 1 Infantry in Soembawa, round 2 : 1/1 hits, 0.33 expected hits
1 Elite owned by the Hisaichi lost in Soembawa
1 Infantry owned by the Dutch lost in Soembawa
Hisaichi win, taking Soembawa from Dutch with 1 Artillery remaining. Battle score for attacker is -1
Casualties for Hisaichi: 1 Elite
Casualties for Dutch: 1 Infantry
Non Combat Move - Hisaichi
2 Infantrys moved from Banjarmasin to 110 Sea Zone
2 Infantrys moved from 110 Sea Zone to Java
1 Battleship and 1 Carrier moved from 67 Sea Zone to 110 Sea Zone
1 Adv.Fighter moved from 108 Sea Zone to 107 Sea Zone
1 Carrier moved from 84 Sea Zone to 107 Sea Zone
2 Fighters moved from 94 Sea Zone to 84 Sea Zone
1 Destroyer moved from 93 Sea Zone to 85 Sea Zone
1 Infantry moved from Peking to Shantung
1 Infantry moved from Heilungchiang to Chita
1 Artillery and 3 Infantrys moved from Liaoning to Peking
1 Tank moved from Heilungchiang to Peking
1 Tank moved from Changchun to Heilungchiang
2 Infantrys moved from Changchun to Kirin
1 Infantry moved from Changchun to 84 Sea Zone
1 Infantry moved from 84 Sea Zone to Peking
2 Infantrys moved from Changchun to 84 Sea Zone
2 Infantrys moved from 84 Sea Zone to Peking
Place Units - Hisaichi
1 Carrier and 1 Destroyer placed in 84 Sea Zone
1 Adv.Fighter placed in 110 Sea Zone
1 Artillery, 1 Elite and 2 Infantrys placed in Liaoning
1 Artillery, 1 Elite and 1 Infantry placed in Heilungchiang
3 Infantrys placed in Changchun
2 Infantrys placed in Davao
1 Infantry placed in Banjarmasin
Turning on Edit Mode
EDIT: Removing units owned by Hisaichi from Davao: 1 Infantry
EDIT: Adding units owned by Hisaichi to Mindanao: 2 Infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Hisaichi from 75 Sea Zone: 1 T.Boat
EDIT: Adding units owned by Hisaichi to 85 Sea Zone: 1 T.Boat
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Hisaichi from 85 Sea Zone: 1 T.Boat
EDIT: Adding units owned by Hisaichi to 84 Sea Zone: 1 T.Boat
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Hisaichi from Heilungchiang: 1 Infantry
EDIT: Adding units owned by Hisaichi to Khabarovsk: 1 Infantry
EDIT: Turning off Edit Mode
Turn Complete - Hisaichi
Hisaichi collect 64 PUs; end with 64 PUs
Turning on Edit Mode
EDIT: Removing units owned by Hisaichi from Davao: 1 Infantry
EDIT: Turning off Edit Mode