no scramble.
You can assume the obvious ones.
@ksmckay said in 2020 Championship: axis-dominion vs ksmckay (+22):
@axis-dominion works for me too, i feel like your chances of winning >95% at this point so I am willing to roll the dice.
hmm, you are substantially in the lead, but perhaps it’s a matter of perception as axis does appear to be dominant
and woohooo! my first bombing of the game!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 submarines; Remaining resources: 5 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 63 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 cruiser and 3 submarines moved from 17 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from New South Wales to 33 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
2 fighters moved from Iwo Jima to 33 Sea Zone
2 fighters moved from 33 Sea Zone to Caroline Islands
1 aaGun, 2 infantry and 1 mech_infantry moved from Queensland to New South Wales
Place Units - ANZAC
2 submarines placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
@axis-dominion said in 2020 Championship: axis-dominion vs ksmckay (+22):
and woohooo! my first bombing of the game!
went better than my first.
@axis-dominion said in 2020 Championship: axis-dominion vs ksmckay (+22):
@ksmckay said in 2020 Championship: axis-dominion vs ksmckay (+22):
@axis-dominion works for me too, i feel like your chances of winning >95% at this point so I am willing to roll the dice.
hmm, you are substantially in the lead, but perhaps it’s a matter of perception as axis does appear to be dominant
yeah, who knows. but I certainly feel like allied position is desperate (obviously)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 fighters, 3 infantry, 6 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Japan to 21 Sea Zone
1 infantry moved from Belarus to Smolensk
1 artillery moved from Belarus to Smolensk
1 bomber moved from Eastern Poland to Smolensk
1 infantry moved from Belarus to Smolensk
2 artilleries and 1 infantry moved from Caucasus to Volgograd
10 mech_infantrys moved from Ukraine to Volgograd
2 armour moved from Caucasus to Volgograd
1 armour moved from Caucasus to Volgograd
Combat - Germans
Battle in 21 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 21 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Volgograd
Germans attack with 3 armour, 2 artilleries, 1 infantry and 10 mech_infantrys
Russians defend with 2 artilleries, 1 factory_minor and 1 infantry
Germans roll dice for 3 armour, 2 artilleries, 1 infantry and 10 mech_infantrys in Volgograd, round 2 : 4/16 hits, 4.33 expected hits
Russians roll dice for 2 artilleries and 1 infantry in Volgograd, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 2 artilleries owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 3 armour, 2 artilleries, 1 infantry and 10 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Russians: 2 artilleries and 1 infantry
Battle in Smolensk
Germans attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Smolensk, round 2 : 0/4 hits, 1.50 expected hits
Russians roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Smolensk
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Smolensk, round 3 : 2/3 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Smolensk, round 3 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
12 armour moved from Persia to Iraq
7 mech_infantrys moved from Persia to Iraq
5 infantry moved from Persia to Iraq
1 fighter moved from Western Germany to Southern Italy
8 mech_infantrys moved from Eastern Poland to Archangel
3 armour moved from Novgorod to Archangel
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Finland
1 artillery and 1 infantry moved from Novgorod to Vyborg
3 artilleries and 3 infantry moved from Northwest Persia to Iraq
3 armour and 16 mech_infantrys moved from Northwest Persia to Iraq
6 fighters and 3 tactical_bombers moved from Persia to Caucasus
1 aaGun, 4 artilleries and 8 infantry moved from Belarus to Archangel
3 armour moved from Caucasus to Volgograd
5 mech_infantrys moved from Caucasus to Volgograd
10 mech_infantrys moved from Caucasus to Northwest Persia
2 armour moved from Caucasus to Northwest Persia
2 mech_infantrys moved from Caucasus to Northwest Persia
1 mech_infantry moved from Caucasus to Northwest Persia
2 mech_infantrys moved from Caucasus to Northwest Persia
1 bomber moved from 21 Sea Zone to Philippines
1 submarine moved from 125 Sea Zone to 113 Sea Zone
1 bomber moved from Smolensk to Germany
1 infantry moved from Western Ukraine to Eastern Poland
1 armour and 1 mech_infantry moved from Western Ukraine to Slovakia Hungary
1 mech_infantry moved from Western Germany to Southern Italy
1 mech_infantry moved from Western Germany to Southern Italy
2 mech_infantrys moved from Western Germany to Southern Italy
9 infantry moved from Eastern Poland to Slovakia Hungary
1 artillery moved from Eastern Poland to Slovakia Hungary
2 aaGuns, 8 artilleries and 18 infantry moved from Northern Italy to France
1 marine moved from Northern Italy to France
2 infantry moved from Northern Italy to France
1 infantry moved from Eastern Poland to Slovakia Hungary
1 infantry moved from Eastern Poland to Slovakia Hungary
Place Units - Germans
3 mech_infantrys placed in Novgorod
2 infantry and 1 mech_infantry placed in Persia
1 artillery and 1 infantry placed in Germany
2 mech_infantrys placed in Western Germany
2 fighters and 2 tactical_bombers placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 2 aaGuns
EDIT: Adding units owned by Germans to Western Germany: 2 aaGuns
EDIT: Removing units owned by Germans from France: 1 marine
EDIT: Adding units owned by Germans to Western Germany: 1 marine
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,4,6,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,2,5,6,3,6,5,3,5
Germans collect 53 PUs (6 lost to blockades); end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : -1.17
@axis-dominion if I do russia, you gonna do japan? or should we wait till tomorrow
@ksmckay said in 2020 Championship: axis-dominion vs ksmckay (+22):
@axis-dominion if I do russia, you gonna do japan? or should we wait till tomorrow
possibly! I have some work so I may stay up late, but if I get too sleepy I may save it for tomorrow.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 14
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Rostov
1 fighter and 1 tactical_bomber moved from Russia to Rostov
1 fighter moved from Russia to Smolensk
1 infantry moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Japanese
1 infantry moved from Vologda to Novosibirsk
Russians take Novosibirsk from Japanese
Combat - Russians
Battle in Rostov
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 artillery
Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 artillery in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Non Combat Move - Russians
1 fighter moved from Smolensk to Samara
1 fighter and 1 tactical_bomber moved from Rostov to Samara
1 aaGun and 4 infantry moved from Vologda to Samara
26 infantry moved from Russia to Samara
2 armour and 2 mech_infantrys moved from Bryansk to Samara
1 infantry moved from Russia to Samara
8 infantry moved from Bryansk to Russia
3 armour and 3 mech_infantrys moved from Bryansk to Russia
1 aaGun moved from Bryansk to Russia
1 aaGun, 1 armour, 7 artilleries, 28 infantry and 2 mech_infantrys moved from Bryansk to Tambov
Place Units - Russians
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 11 PUs; end with 11 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
Germans regular : 0.33
Russians regular : 1.83
@axis-dominion ok well let me know soon if you are gonna do japan (and you really are going to hit Caro) otherwise I am going to head to bed.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer, 7 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from French Indo China to Shan State
1 artillery moved from Szechwan to Yunnan
1 infantry moved from Kweichow to Yunnan
1 submarine moved from 6 Sea Zone to 33 Sea Zone
Japanese take 17 Sea Zone from UK_Pacific
Japanese take 22 Sea Zone from UK_Pacific
7 carriers moved from 35 Sea Zone to 33 Sea Zone
5 carriers moved from 34 Sea Zone to 33 Sea Zone
3 destroyers moved from 34 Sea Zone to 33 Sea Zone
2 destroyers moved from 35 Sea Zone to 33 Sea Zone
11 submarines moved from 35 Sea Zone to 33 Sea Zone
2 battleships and 2 cruisers moved from 34 Sea Zone to 33 Sea Zone
4 fighters and 5 tactical_bombers moved from 34 Sea Zone to 33 Sea Zone
2 fighters and 11 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
10 fighters moved from Manchuria to 33 Sea Zone
14 fighters moved from Japan to 33 Sea Zone
2 bombers moved from Japan to 33 Sea Zone
Combat - Japanese
Combat Hit Differential Summary :
scramble ?
@axis-dominion yep
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer, 7 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from French Indo China to Shan State
1 artillery moved from Szechwan to Yunnan
1 infantry moved from Kweichow to Yunnan
1 submarine moved from 6 Sea Zone to 33 Sea Zone
Japanese take 17 Sea Zone from UK_Pacific
Japanese take 22 Sea Zone from UK_Pacific
7 carriers moved from 35 Sea Zone to 33 Sea Zone
5 carriers moved from 34 Sea Zone to 33 Sea Zone
3 destroyers moved from 34 Sea Zone to 33 Sea Zone
2 destroyers moved from 35 Sea Zone to 33 Sea Zone
11 submarines moved from 35 Sea Zone to 33 Sea Zone
2 battleships and 2 cruisers moved from 34 Sea Zone to 33 Sea Zone
4 fighters and 5 tactical_bombers moved from 34 Sea Zone to 33 Sea Zone
2 fighters and 11 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
10 fighters moved from Manchuria to 33 Sea Zone
14 fighters moved from Japan to 33 Sea Zone
2 bombers moved from Japan to 33 Sea Zone
Combat - Japanese
Americans scrambles 3 units out of Caroline Islands to defend against the attack in 33 Sea Zone
Battle in Yunnan
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 33 Sea Zone
Japanese attack with 2 battleships, 2 bombers, 12 carriers, 2 cruisers, 5 destroyers, 30 fighters, 12 submarines and 16 tactical_bombers
British defend with 1 battleship; Americans defend with 1 artillery, 1 battleship, 12 carriers, 2 cruisers, 8 destroyers, 20 fighters, 1 infantry, 19 submarines, 1 tactical_bomber and 2 transports; ANZAC defend with 1 cruiser, 1 destroyer, 5 fighters, 4 submarines and 2 transports
Japanese roll dice for 12 submarines in 33 Sea Zone, round 2 : 4/12 hits, 4.00 expected hits
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : 0.00
UK_Pacific regular : -0.33
4 hits with subs
subs can ding cap ships
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer, 7 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from French Indo China to Shan State
1 artillery moved from Szechwan to Yunnan
1 infantry moved from Kweichow to Yunnan
1 submarine moved from 6 Sea Zone to 33 Sea Zone
Japanese take 17 Sea Zone from UK_Pacific
Japanese take 22 Sea Zone from UK_Pacific
7 carriers moved from 35 Sea Zone to 33 Sea Zone
5 carriers moved from 34 Sea Zone to 33 Sea Zone
3 destroyers moved from 34 Sea Zone to 33 Sea Zone
2 destroyers moved from 35 Sea Zone to 33 Sea Zone
11 submarines moved from 35 Sea Zone to 33 Sea Zone
2 battleships and 2 cruisers moved from 34 Sea Zone to 33 Sea Zone
4 fighters and 5 tactical_bombers moved from 34 Sea Zone to 33 Sea Zone
2 fighters and 11 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
10 fighters moved from Manchuria to 33 Sea Zone
14 fighters moved from Japan to 33 Sea Zone
2 bombers moved from Japan to 33 Sea Zone
Combat - Japanese
Americans scrambles 3 units out of Caroline Islands to defend against the attack in 33 Sea Zone
Battle in Yunnan
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 33 Sea Zone
Japanese attack with 2 battleships, 2 bombers, 12 carriers, 2 cruisers, 5 destroyers, 30 fighters, 12 submarines and 16 tactical_bombers
British defend with 1 battleship; Americans defend with 1 artillery, 1 battleship, 12 carriers, 2 cruisers, 8 destroyers, 20 fighters, 1 infantry, 19 submarines, 1 tactical_bomber and 2 transports; ANZAC defend with 1 cruiser, 1 destroyer, 5 fighters, 4 submarines and 2 transports
Japanese roll dice for 12 submarines in 33 Sea Zone, round 2 : 4/12 hits, 4.00 expected hits
Units damaged: 2 carriers owned by the Americans, 1 battleship owned by the British and 1 battleship owned by the Americans
Japanese roll dice for 2 battleships, 2 bombers, 12 carriers, 2 cruisers, 5 destroyers, 30 fighters and 16 tactical_bombers in 33 Sea Zone, round 2 : 31/57 hits, 31.00 expected hits
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : 0.00
UK_Pacific regular : -0.33
31 hits. casualties?
@axis-dominion not good for the good guys caps and subs
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer, 7 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from French Indo China to Shan State
1 artillery moved from Szechwan to Yunnan
1 infantry moved from Kweichow to Yunnan
1 submarine moved from 6 Sea Zone to 33 Sea Zone
Japanese take 17 Sea Zone from UK_Pacific
Japanese take 22 Sea Zone from UK_Pacific
7 carriers moved from 35 Sea Zone to 33 Sea Zone
5 carriers moved from 34 Sea Zone to 33 Sea Zone
3 destroyers moved from 34 Sea Zone to 33 Sea Zone
2 destroyers moved from 35 Sea Zone to 33 Sea Zone
11 submarines moved from 35 Sea Zone to 33 Sea Zone
2 battleships and 2 cruisers moved from 34 Sea Zone to 33 Sea Zone
4 fighters and 5 tactical_bombers moved from 34 Sea Zone to 33 Sea Zone
2 fighters and 11 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
10 fighters moved from Manchuria to 33 Sea Zone
14 fighters moved from Japan to 33 Sea Zone
2 bombers moved from Japan to 33 Sea Zone
Combat - Japanese
Americans scrambles 3 units out of Caroline Islands to defend against the attack in 33 Sea Zone
Battle in Yunnan
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 33 Sea Zone
Japanese attack with 2 battleships, 2 bombers, 12 carriers, 2 cruisers, 5 destroyers, 30 fighters, 12 submarines and 16 tactical_bombers
British defend with 1 battleship; Americans defend with 1 artillery, 1 battleship, 12 carriers, 2 cruisers, 8 destroyers, 20 fighters, 1 infantry, 19 submarines, 1 tactical_bomber and 2 transports; ANZAC defend with 1 cruiser, 1 destroyer, 5 fighters, 4 submarines and 2 transports
Japanese roll dice for 12 submarines in 33 Sea Zone, round 2 : 4/12 hits, 4.00 expected hits
Units damaged: 2 carriers owned by the Americans, 1 battleship owned by the British and 1 battleship owned by the Americans
Japanese roll dice for 2 battleships, 2 bombers, 12 carriers, 2 cruisers, 5 destroyers, 30 fighters and 16 tactical_bombers in 33 Sea Zone, round 2 : 31/57 hits, 31.00 expected hits
Units damaged: 10 carriers owned by the Americans
Americans roll dice for 23 submarines in 33 Sea Zone, round 2 : 4/23 hits, 3.83 expected hits
Units damaged: 2 carriers owned by the Japanese and 2 battleships owned by the Japanese
Americans roll dice for 2 battleships, 12 carriers, 3 cruisers, 9 destroyers, 25 fighters, 1 tactical_bomber and 4 transports in 33 Sea Zone, round 2 : 25/52 hits, 27.00 expected hits
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : -1.83
Japanese regular : 0.00
UK_Pacific regular : -0.33
posting for a save. gonna need a couple mins to figure out my casualties