Ready. Game on. GL, HF!
Scramble orders?
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
2 mech_infantrys moved from Persia to Caucasus
2 fighters moved from Persia to Caucasus
1 bomber moved from Persia to Sikang
1 fighter moved from India to 41 Sea Zone
3 infantry moved from India to Burma
1 fighter moved from India to Burma
2 fighters moved from Persia to Sikang
1 tactical_bomber moved from Persia to Szechwan
1 fighter moved from Persia to Szechwan
1 armour moved from Tunisia to Tobruk
2 fighters moved from United Kingdom to 125 Sea Zone
Combat - British
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 125 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
British roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 125 Sea Zone
British win, taking 125 Sea Zone from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Szechwan
British attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 bomber and 1 infantry
British roll dice for 1 fighter and 1 tactical_bomber in Szechwan, round 2 : 1/2 hits, 1.17 expected hits
Combat Hit Differential Summary :
Germans regular : -0.17
British regular : -0.50
casualty selection?
@jkeller inf
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 1 fighter, 2 infantry, 6 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 bomber moved from Gibraltar to Holland Belgium
1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 mech_infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
Combat - Americans
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Holland Belgium
Americans attack with 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry
Germans defend with 2 infantry
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 3/5 hits, 2.00 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Americans
2 fighters moved from Holland Belgium to Normandy Bordeaux
1 bomber moved from Holland Belgium to United Kingdom
1 fighter moved from Eastern United States to Gibraltar
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 armour and 1 mech_infantry moved from Tobruk to Egypt
2 infantry moved from Western United States to 10 Sea Zone
1 carrier, 2 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 fighter moved from Eastern United States to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry, 4 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
Place Units - Americans
1 transport placed in 101 Sea Zone
1 carrier and 6 submarines placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United States
2 infantry placed in Central United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
1 fighter moved from Kansu to Chahar
13 infantry moved from Suiyuyan to Shensi
1 infantry moved from Kansu to Shensi
Combat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 14 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 14 infantry in Shensi, round 2 : 2/14 hits, 2.33 expected hits
Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 14 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Chahar to Kansu
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Purchase Units - British
British repair damage of 4x factory_major; Remaining resources: 43 PUs;
British buy 13 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
2 mech_infantrys moved from Persia to Caucasus
2 fighters moved from Persia to Caucasus
1 bomber moved from Persia to Sikang
1 fighter moved from India to 41 Sea Zone
3 infantry moved from India to Burma
1 fighter moved from India to Burma
2 fighters moved from Persia to Sikang
1 tactical_bomber moved from Persia to Szechwan
1 fighter moved from Persia to Szechwan
1 armour moved from Tunisia to Tobruk
2 fighters moved from United Kingdom to 125 Sea Zone
Combat - British
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 125 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
British roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 125 Sea Zone
British win, taking 125 Sea Zone from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Szechwan
British attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 bomber and 1 infantry
British roll dice for 1 fighter and 1 tactical_bomber in Szechwan, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 bomber and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.50 expected hits
1 infantry owned by the Japanese lost in Szechwan
British roll dice for 1 fighter and 1 tactical_bomber in Szechwan, round 3 : 0/2 hits, 1.17 expected hits
Japanese roll dice for 1 bomber in Szechwan, round 3 : 0/1 hits, 0.17 expected hits
British roll dice for 1 fighter and 1 tactical_bomber in Szechwan, round 4 : 0/2 hits, 1.17 expected hits
Japanese roll dice for 1 bomber in Szechwan, round 4 : 0/1 hits, 0.17 expected hits
British roll dice for 1 fighter and 1 tactical_bomber in Szechwan, round 5 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 bomber in Szechwan, round 5 : 0/1 hits, 0.17 expected hits
1 bomber owned by the Japanese lost in Szechwan
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for Japanese: 1 bomber and 1 infantry
Battle in Burma
British attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
British roll dice for 1 fighter and 3 infantry in Burma, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Burma
British roll dice for 1 fighter and 3 infantry in Burma, round 3 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
Battle in Sikang
British attack with 1 bomber and 2 fighters
Japanese defend with 1 infantry and 1 tactical_bomber
British roll dice for 1 bomber and 2 fighters in Sikang, round 2 : 2/3 hits, 1.67 expected hits
Japanese roll dice for 1 infantry and 1 tactical_bomber in Sikang, round 2 : 1/2 hits, 0.83 expected hits
1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese and 1 fighter owned by the British lost in Sikang
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 4
Casualties for British: 1 fighter
Casualties for Japanese: 1 infantry and 1 tactical_bomber
Battle in Caucasus
British attack with 2 fighters and 2 mech_infantrys
Germans defend with 2 mech_infantrys
British roll dice for 2 fighters and 2 mech_infantrys in Caucasus, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 2/2 hits, 0.67 expected hits
2 mech_infantrys owned by the British and 1 mech_infantry owned by the Germans lost in Caucasus
British roll dice for 2 fighters in Caucasus, round 3 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans and 1 fighter owned by the British lost in Caucasus
British win with 1 fighter remaining. Battle score for attacker is -10
Casualties for British: 1 fighter and 2 mech_infantrys
Casualties for Germans: 2 mech_infantrys
Non Combat Move - British
1 fighter moved from Caucasus to Persia
1 fighter moved from Sikang to Shensi
1 bomber moved from Sikang to Persia
1 fighter moved from Szechwan to Shensi
1 tactical_bomber moved from Szechwan to Shensi
1 infantry moved from Persia to Eastern Persia
2 infantry moved from Iraq to Northwest Persia
2 mech_infantrys moved from Egypt to Iraq
2 artilleries and 5 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Alexandria to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from French Central Africa to French Equatorial Africa
1 mech_infantry moved from Belgian Congo to Egypt
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from United Kingdom to Normandy Bordeaux
1 fighter moved from Gibraltar to Egypt
6 infantry moved from United Kingdom to 110 Sea Zone
6 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 fighter moved from Burma to Persia
1 fighter moved from 41 Sea Zone to India
2 fighters moved from 125 Sea Zone to 110 Sea Zone
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 mech_infantry moved from India to Eastern Persia
2 infantry moved from 81 Sea Zone to Trans-Jordan
Place Units - British
2 infantry placed in Union of South Africa
2 infantry and 1 mech_infantry placed in Persia
3 infantry placed in Normandy Bordeaux
6 infantry placed in United Kingdom
British undo move 4.
British undo move 2.
1 mech_infantry placed in Union of South Africa
3 infantry placed in Persia
5 infantry placed in United Kingdom
Turn Complete - British
British collect 41 PUs; end with 41 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : -0.00
Americans regular : 1.50
Japanese regular : -1.50
Germans regular : 1.17
British regular : -2.00
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 carrier, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 destroyer and 1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from Southern Italy to 92 Sea Zone
1 bomber moved from Southern Italy to 92 Sea Zone
2 fighters moved from 95 Sea Zone to 92 Sea Zone
@jkeller Scramble?
no thanks
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 carrier, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 destroyer and 1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from Southern Italy to 92 Sea Zone
1 bomber moved from Southern Italy to 92 Sea Zone
2 fighters moved from 95 Sea Zone to 92 Sea Zone
Combat - Italians
Battle in 92 Sea Zone
Italians attack with 1 bomber, 1 destroyer, 3 fighters and 1 submarine
Americans defend with 1 destroyer
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber, 1 destroyer and 3 fighters in 92 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 92 Sea Zone
Italians win with 1 bomber, 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Italians
2 fighters moved from 92 Sea Zone to 95 Sea Zone
1 fighter moved from 92 Sea Zone to 95 Sea Zone
1 bomber moved from 92 Sea Zone to Southern Italy
1 transport moved from 95 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Albania to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
2 infantry moved from France to Northern Italy
Place Units - Italians
1 carrier and 1 submarine placed in 95 Sea Zone
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 23 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Italians regular : -0.83
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - Germans
Germans buy 4 artilleries, 1 infantry and 13 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Western Germany to Holland Belgium
4 bombers and 3 fighters moved from Western Germany to Holland Belgium
3 infantry moved from Rostov to Volgograd
1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
1 fighter and 1 tactical_bomber moved from Bryansk to Vologda
2 tactical_bombers moved from Bryansk to Smolensk
1 tactical_bomber moved from Bryansk to Volgograd
2 mech_infantrys moved from Archangel to Vologda
2 infantry moved from Bryansk to Smolensk
Combat - Germans
Battle in Holland Belgium
Germans attack with 4 bombers, 3 fighters and 2 infantry
Americans defend with 1 infantry and 1 mech_infantry
Germans roll dice for 4 bombers, 3 fighters and 2 infantry in Holland Belgium, round 2 : 4/9 hits, 4.50 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 4 bombers, 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Volgograd
Germans attack with 1 fighter, 3 infantry and 2 tactical_bombers
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 1 fighter, 3 infantry and 2 tactical_bombers in Volgograd, round 2 : 1/6 hits, 2.17 expected hits
Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Volgograd, round 3 : 2/5 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Smolensk
Germans attack with 2 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 2 infantry and 2 tactical_bombers in Smolensk, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans roll dice for 2 infantry and 2 tactical_bombers in Smolensk, round 3 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Vologda
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Vologda, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 2 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
Germans win, taking Vologda from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Vologda to Bryansk
2 tactical_bombers moved from Smolensk to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
1 aaGun and 3 infantry moved from Rostov to Bryansk
1 fighter and 2 tactical_bombers moved from Volgograd to Bryansk
3 artilleries moved from Ukraine to Bryansk
3 mech_infantrys moved from Western Ukraine to Bryansk
3 fighters moved from Holland Belgium to Western Germany
3 mech_infantrys moved from Western Germany to Germany
1 aaGun moved from Western Germany to Germany
4 bombers moved from Holland Belgium to Western Germany
1 aaGun and 4 infantry moved from Denmark to Western Germany
Place Units - Germans
3 artilleries placed in Ukraine
3 mech_infantrys placed in Novgorod
1 artillery and 1 infantry placed in Western Germany
10 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1
Germans collect 49 PUs (1 lost to blockades); end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Russians regular : 0.33
Germans regular : -1.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
2 infantry moved from Russia to Vologda
1 artillery moved from Russia to Vologda
2 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
2 infantry moved from Samara to Volgograd
2 infantry moved from Samara to Tambov
1 fighter moved from Russia to Tambov
2 infantry moved from Samara to Kazakhstan
1 fighter moved from Russia to Volgograd
1 tactical_bomber moved from Russia to Kazakhstan
Combat - Russians
Battle in Vologda
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Vologda, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Kazakhstan
Russians attack with 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tambov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 2/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 3 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
3 aaGuns moved from Samara to Vologda
3 infantry moved from Samara to Vologda
1 fighter moved from Tambov to Russia
1 fighter moved from Volgograd to Russia
1 tactical_bomber moved from Kazakhstan to Russia
1 submarine moved from 105 Sea Zone to 91 Sea Zone
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
1 infantry moved from Dzavhan to Yakut S.S.R.
2 infantry moved from Olgiy to Dzavhan
2 infantry moved from Buyant-Uhaa to Central Mongolia
Place Units - Russians
1 artillery and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 17 PUs; end with 17 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
Japanese regular : -0.33
Germans regular : 0.00
Russians regular : 2.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 destroyers, 3 fighters, 6 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
4 fighters moved from 42 Sea Zone to 44 Sea Zone
4 tactical_bombers moved from 42 Sea Zone to 44 Sea Zone
2 infantry moved from Anhwe to Chahar
1 armour and 1 mech_infantry moved from Manchuria to Chahar
1 infantry moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
1 bomber moved from Yunnan to Burma
1 artillery and 2 infantry moved from Yunnan to Burma
1 mech_infantry moved from Amur to Soviet Far East
Japanese take Soviet Far East from Russians
Combat - Japanese
Battle in Burma
Japanese attack with 1 artillery, 1 bomber and 2 infantry
British defend with 2 infantry
Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Burma, round 2 : 2/4 hits, 1.50 expected hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Chahar
Japanese attack with 1 armour, 2 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 2 infantry and 1 mech_infantry in Chahar, round 2 : 1/4 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 4 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 4 fighters and 4 tactical_bombers in 44 Sea Zone, round 2 : 4/9 hits, 5.00 expected hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
4 fighters moved from 44 Sea Zone to 42 Sea Zone
4 tactical_bombers moved from 44 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 42 Sea Zone to Java
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 42 Sea Zone to 46 Sea Zone
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
2 fighters moved from Japan to 6 Sea Zone
3 fighters moved from 6 Sea Zone to Caroline Islands
1 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Hopei to Hunan
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Hunan to Kweichow
3 infantry moved from Kiangsu to Anhwe
3 infantry moved from Amur to Buryatia
1 infantry moved from Manchuria to Jehol
1 infantry moved from Korea to Manchuria
1 bomber moved from Burma to Manchuria
1 mech_infantry moved from Japan to 6 Sea Zone
1 mech_infantry moved from 6 Sea Zone to Korea
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
Place Units - Japanese
1 fighter placed in 6 Sea Zone
2 fighters and 1 mech_infantry placed in Japan
2 destroyers and 1 submarine placed in 37 Sea Zone
3 infantry placed in French Indo China
3 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 67 PUs; end with 68 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 3 infantry
EDIT: Adding units owned by Japanese to Yunnan: 3 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : -0.17
Japanese regular : -0.50
UK_Pacific regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 4 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Morocco to Tunisia
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from United Kingdom to Gibraltar
2 fighters moved from Gibraltar to 92 Sea Zone
1 bomber moved from Gibraltar to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Normandy Bordeaux to 92 Sea Zone
1 transport moved from 110 Sea Zone to 91 Sea Zone
6 fighters moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from Queensland to 55 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 armour moved from Egypt to Iraq
1 mech_infantry moved from Egypt to Iraq
Combat - Americans
Battle in Holland Belgium
Americans attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 92 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 3 fighters
Italians defend with 1 destroyer and 1 submarine
Americans roll dice for 1 bomber, 1 destroyer and 3 fighters in 92 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 92 Sea Zone
Americans win with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 14
Casualties for Italians: 1 destroyer and 1 submarine
Battle in 55 Sea Zone
Americans attack with 8 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 8 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 5/9 hits, 4.67 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 fighter moved from Hawaiian Islands to 54 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 2 fighters, 2 infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
2 fighters moved from 55 Sea Zone to Queensland
6 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
1 carrier and 6 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 tactical_bomber moved from Western United States to 26 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Holland Belgium to Normandy Bordeaux
3 fighters moved from 92 Sea Zone to Gibraltar
1 bomber moved from 92 Sea Zone to Gibraltar
1 fighter moved from 54 Sea Zone to Queensland
Place Units - Americans
1 destroyer and 1 transport placed in 101 Sea Zone
1 carrier and 1 transport placed in 10 Sea Zone
2 infantry placed in Central United States
2 fighters and 2 infantry placed in Western United States
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
1 infantry moved from Shensi to Hopei
1 fighter moved from Kansu to Hopei
15 infantry moved from Shensi to Suiyuyan
Combat - Chinese
Chinese creates battle in territory Sikang
Battle in Suiyuyan
Chinese attack with 15 infantry
Japanese defend with 1 infantry
Chinese roll dice for 15 infantry in Suiyuyan, round 2 : 1/15 hits, 2.50 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Sikang from Japanese, taking Suiyuyan from Japanese with 15 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
1 fighter owned by the Chinese retreated
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Tsinghai
Place Units - Chinese
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs
Purchase Units - British
British buy 2 artilleries and 12 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Normandy Bordeaux to Southern France
British take Southern France from Italians
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
1 cruiser moved from 110 Sea Zone to 91 Sea Zone
2 infantry moved from India to Burma
2 fighters moved from Shensi to Burma
1 tactical_bomber moved from Shensi to Burma
1 fighter moved from India to Burma
1 bomber moved from Persia to Ukraine
2 infantry moved from Northwest Persia to Caucasus
Russians take Caucasus from Germans
1 mech_infantry moved from Eastern Persia to Kazakhstan
1 infantry moved from Eastern Persia to Turkmenistan
Combat - British
Strategic bombing raid in Ukraine
Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits
Bombing raid in Ukraine rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in Burma
British attack with 3 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/6 hits, 2.50 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - British
1 fighter moved from Burma to Persia
2 fighters moved from Burma to India
1 tactical_bomber moved from Burma to India
1 fighter moved from Gibraltar to Egypt
5 infantry moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from United Kingdom to 110 Sea Zone
5 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 cruiser moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 armour moved from Tobruk to Egypt
2 mech_infantrys moved from Egypt to Iraq
2 mech_infantrys moved from Iraq to Eastern Persia
2 artilleries and 5 infantry moved from Iraq to Northwest Persia
1 infantry moved from Persia to Northwest Persia
2 infantry moved from Trans-Jordan to Egypt
1 transport moved from 81 Sea Zone to 72 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 cruiser and 1 destroyer moved from 81 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Eastern Persia
2 infantry moved from Persia to Northwest Persia
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 fighter moved from Egypt to Persia
1 bomber moved from Ukraine to Russia
Place Units - British
3 infantry placed in Persia
2 infantry placed in Union of South Africa
2 artilleries and 1 infantry placed in Normandy Bordeaux
6 infantry placed in United Kingdom
Turn Complete - British
British collect 44 PUs; end with 44 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 47 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,2
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : -2.17
Americans regular : 0.33
Japanese regular : -0.67
Italians regular : -0.50
Germans AA : -0.17
Germans regular : -0.33
British regular : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 fighter, 4 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to Southern France
2 infantry moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Malta
1 battleship, 2 carriers, 2 cruisers, 3 fighters and 1 submarine moved from 95 Sea Zone to 96 Sea Zone
1 fighter moved from 96 Sea Zone to Malta
2 fighters moved from 96 Sea Zone to Malta
Combat - Italians
Battle in Malta
Italians attack with 3 fighters and 2 infantry
Americans defend with 1 artillery
Italians roll dice for 1 battleship and 1 cruiser in Malta, round 2 : 2/2 hits, 1.17 expected hits
British roll dice for 1 artillery in Malta, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Malta
Italians win, taking Malta from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Southern France
Italians attack with 1 bomber and 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 bomber and 2 infantry in Southern France, round 2 : 1/3 hits, 1.00 expected hits
British roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Southern France
Italians win, taking Southern France from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber moved from Southern France to Southern Italy
2 infantry moved from Northern Italy to Southern Italy
3 fighters moved from Malta to 96 Sea Zone
Place Units - Italians
1 submarine placed in 95 Sea Zone
1 fighter placed in Southern Italy
4 infantry placed in Northern Italy
Italians undo move 1.
1 submarine placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 22 PUs; end with 22 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians regular : 0.83
British regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 fighter moved from Queensland to 46 Sea Zone
2 fighters moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from Hawaiian Islands to 46 Sea Zone
Combat - ANZAC
Battle in 46 Sea Zone
ANZAC attack with 4 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 4 fighters in 46 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
ANZAC win with 4 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 submarine
Non Combat Move - ANZAC
4 fighters moved from 46 Sea Zone to 54 Sea Zone
1 fighter moved from 54 Sea Zone to Queensland
1 fighter moved from 54 Sea Zone to Queensland
1 fighter moved from 54 Sea Zone to Queensland
1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from South Australia to Queensland
2 submarines moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from South Australia: 1 infantry
EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
2 infantry moved from United Kingdom to 110 Sea Zone
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.33
ANZAC regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 65 PUs;
Germans buy 3 artilleries, 1 fighter, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Western Germany to Holland Belgium
2 fighters moved from Western Germany to Holland Belgium
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
1 fighter moved from Western Germany to 125 Sea Zone
2 infantry moved from Bryansk to Smolensk
3 infantry moved from Bryansk to Tambov
3 mech_infantrys moved from Bryansk to Volgograd
3 mech_infantrys moved from Bryansk to Caucasus
1 bomber moved from Western Germany to Smolensk
1 bomber moved from Western Germany to Tambov
1 bomber moved from Western Germany to Smolensk
1 bomber moved from Western Germany to Tambov
1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus
1 tactical_bomber moved from Bryansk to Volgograd
1 tactical_bomber moved from Bryansk to Tambov
1 tactical_bomber moved from Bryansk to Caucasus
Combat - Germans
Battle in 125 Sea Zone
Germans attack with 1 destroyer and 1 fighter
British defend with 1 submarine
Germans roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
British roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the British lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from British with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Holland Belgium
Germans attack with 2 fighters and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Volgograd
Germans attack with 1 fighter, 3 mech_infantrys and 2 tactical_bombers
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 1 fighter, 3 mech_infantrys and 2 tactical_bombers in Volgograd, round 2 : 3/6 hits, 2.17 expected hits
Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 fighter, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Caucasus
Germans attack with 1 fighter, 3 mech_infantrys and 2 tactical_bombers
British defend with 2 infantry
Germans roll dice for 1 fighter, 3 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 : 2/6 hits, 2.17 expected hits
Russians roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 1 fighter, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Tambov
Germans attack with 2 bombers, 3 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 2 bombers, 3 infantry and 1 tactical_bomber in Tambov, round 2 : 2/6 hits, 2.33 expected hits
Russians roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 2 bombers, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Smolensk
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 artillery
Germans roll dice for 2 bombers and 2 infantry in Smolensk, round 2 : 2/4 hits, 1.67 expected hits
Russians roll dice for 1 artillery in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Non Combat Move - Germans
2 bombers moved from Smolensk to Novgorod
3 mech_infantrys moved from Novgorod to Bryansk
1 fighter moved from 125 Sea Zone to Novgorod
2 fighters moved from Holland Belgium to Western Germany
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
1 aaGun moved from Germany to Western Germany
13 mech_infantrys moved from Germany to Eastern Poland
3 artilleries moved from Ukraine to Bryansk
2 bombers moved from Tambov to Bryansk
1 tactical_bomber moved from Tambov to Bryansk
2 tactical_bombers moved from Volgograd to Bryansk
1 fighter moved from Volgograd to Bryansk
2 tactical_bombers moved from Caucasus to Bryansk
1 fighter moved from Caucasus to Ukraine
Place Units - Germans
3 artilleries placed in Ukraine
3 mech_infantrys placed in Novgorod
1 fighter, 1 infantry and 7 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun and 3 infantry
EDIT: Adding units owned by Germans to Denmark: 1 aaGun and 3 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0.33
Russians regular : -1.33
Germans regular : 1.50
British regular : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Yakut S.S.R. to Yenisey
2 infantry moved from Central Mongolia to Dzavhan
2 infantry moved from Kazakhstan to Volgograd
1 mech_infantry moved from Russia to Volgograd
1 fighter moved from Russia to Volgograd
1 tactical_bomber moved from Russia to Volgograd
3 infantry moved from Russia to Tambov
1 fighter moved from Russia to Tambov
1 infantry moved from Russia to Tambov
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
Combat - Russians
Battle in Volgograd
Russians attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 3 mech_infantrys
Russians roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 2/5 hits, 1.67 expected hits
Germans roll dice for 3 mech_infantrys in Volgograd, round 2 : 0/3 hits, 1.00 expected hits
2 mech_infantrys owned by the Germans lost in Volgograd
Russians roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 3 : 4/5 hits, 1.67 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 1 fighter and 4 infantry
Germans defend with 3 infantry
Russians roll dice for 1 fighter and 4 infantry in Tambov, round 2 : 1/5 hits, 1.17 expected hits
Germans roll dice for 3 infantry in Tambov, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Russians roll dice for 1 fighter and 3 infantry in Tambov, round 3 : 1/4 hits, 1.00 expected hits
Germans roll dice for 2 infantry in Tambov, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Russians roll dice for 1 fighter and 2 infantry in Tambov, round 4 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Tambov, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 5 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Tambov, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
1 fighter owned by the Russians retreated
Germans win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 4 infantry
Casualties for Germans: 2 infantry
Battle in Smolensk
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Volgograd to Russia
1 tactical_bomber moved from Volgograd to Russia
3 aaGuns, 1 artillery and 5 infantry moved from Vologda to Russia
1 fighter moved from Tambov to Russia
Place Units - Russians
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 15 PUs; end with 15 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 19 PUs
Combat Hit Differential Summary :
Germans regular : 1.00
Russians regular : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 destroyers, 2 fighters, 5 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Japan to 6 Sea Zone
1 mech_infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 mech_infantry moved from 21 Sea Zone to Guam
4 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 armour moved from Yunnan to Sikang
1 infantry moved from Szechwan to Sikang
1 artillery and 2 infantry moved from Yunnan to Burma
1 bomber moved from Manchuria to Burma
1 armour and 1 mech_infantry moved from Chahar to Ulaanbaatar
Japanese take Central Mongolia from Russians
Japanese take Ulaanbaatar from Russians
Combat - Japanese
Battle in Guam
Battle in Burma
Japanese attack with 1 artillery, 1 bomber and 2 infantry
British defend with 2 infantry
Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Burma, round 2 : 2/4 hits, 1.50 expected hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
Japanese win, taking Guam from Americans, taking Burma from UK_Pacific with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Sikang
Japanese attack with 1 armour and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 infantry in Sikang, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour and 1 infantry in Sikang, round 3 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Kweichow to Szechwan
3 infantry moved from Kiangsu to Anhwe
1 infantry moved from Chahar to Anhwe
1 infantry moved from Jehol to Anhwe
1 infantry moved from Manchuria to Jehol
1 mech_infantry moved from Korea to Ulaanbaatar
1 mech_infantry moved from Soviet Far East to Amur
3 infantry moved from French Indo China to Yunnan
1 bomber moved from Burma to Yunnan
2 destroyers and 1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 destroyer moved from 44 Sea Zone to 55 Sea Zone
1 destroyer moved from 20 Sea Zone to 46 Sea Zone
1 submarine moved from 42 Sea Zone to 44 Sea Zone
2 fighters and 1 tactical_bomber moved from Japan to Caroline Islands
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from 35 Sea Zone to Philippines
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
Place Units - Japanese
2 destroyers and 1 transport placed in 37 Sea Zone
2 infantry and 1 mech_infantry placed in French Indo China
3 infantry placed in Kiangsu
2 fighters placed in Japan
1 destroyer and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Celebes: 1 artillery and 1 infantry
EDIT: Adding units owned by Japanese to Java: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.33
Japanese regular : 0.17
UK_Pacific regular : 0.33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters, 2 infantry and 5 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Tunisia to Tobruk
1 armour moved from Iraq to Eastern Persia
1 mech_infantry moved from Iraq to Eastern Persia
1 fighter moved from 26 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
2 fighters moved from Queensland to 46 Sea Zone
1 fighter moved from 54 Sea Zone to 46 Sea Zone
7 fighters moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 bomber moved from Gibraltar to 125 Sea Zone
1 fighter moved from Normandy Bordeaux to 125 Sea Zone
Combat - Americans
Combat Hit Differential Summary :
scramble