forgot to move my sub, hold up
L21 Elche(X) - Martin (L+30) OOB
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TripleA Manual Gamesave Post: Russians round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Russians Russians buy 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 submarine moved from 125 Sea Zone to 110 Sea Zone 1 armour moved from Ukraine to Bessarabia 1 infantry moved from Ukraine to Bessarabia 1 artillery moved from Ukraine to Bessarabia 2 mech_infantrys moved from Bryansk to Bessarabia 1 tactical_bomber moved from Russia to Bessarabia 1 tactical_bomber moved from Bryansk to Bessarabia 2 infantry moved from Bryansk to Western Ukraine 5 infantry moved from Novosibirsk to Vologda 3 mech_infantrys moved from Russia to Belarus 1 mech_infantry moved from Russia to Belarus Combat - Russians Battle in Bessarabia Russians attack with 1 armour, 1 artillery, 1 infantry, 2 mech_infantrys and 2 tactical_bombers Germans defend with 1 aaGun, 4 armour, 2 artilleries and 2 mech_infantrys Germans roll AA dice in Bessarabia : 0/2 hits, 0,33 expected hits Russians roll dice for 1 armour, 1 artillery, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Bessarabia, round 2 : 0/7 hits, 2,67 expected hits Germans roll dice for 1 aaGun, 4 armour, 2 artilleries and 2 mech_infantrys in Bessarabia, round 2 : 2/8 hits, 3,33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Russians lost in Bessarabia 2 tactical_bombers owned by the Russians retreated 1 mech_infantry owned by the Russians, 1 armour owned by the Russians and 1 artillery owned by the Russians retreated to Ukraine Germans win with 1 aaGun, 4 armour, 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is -7 Casualties for Russians: 1 infantry and 1 mech_infantry Battle in Belarus Russians attack with 4 mech_infantrys Germans defend with 2 infantry Russians roll dice for 4 mech_infantrys in Belarus, round 2 : 1/4 hits, 0,67 expected hits Germans roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Belarus Russians roll dice for 4 mech_infantrys in Belarus, round 3 : 1/4 hits, 0,67 expected hits Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 4 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Western Ukraine Russians attack with 2 infantry Germans defend with 1 artillery Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0,33 expected hits Germans roll dice for 1 artillery in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 3 : 0/2 hits, 0,33 expected hits Germans roll dice for 1 artillery in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 4 : 0/2 hits, 0,33 expected hits Germans roll dice for 1 artillery in Western Ukraine, round 4 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 5 : 0/2 hits, 0,33 expected hits Germans roll dice for 1 artillery in Western Ukraine, round 5 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 6 : 0/2 hits, 0,33 expected hits Germans roll dice for 1 artillery in Western Ukraine, round 6 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 7 : 1/2 hits, 0,33 expected hits Germans roll dice for 1 artillery in Western Ukraine, round 7 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in 110 Sea Zone Russians attack with 1 submarine Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber Russians roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Combat Hit Differential Summary :
Germans AA : -0,33 Germans regular : -4,33 Russians regular : -2,33
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Russians Russians buy 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 submarine moved from 125 Sea Zone to 110 Sea Zone 1 armour moved from Ukraine to Bessarabia 1 infantry moved from Ukraine to Bessarabia 1 artillery moved from Ukraine to Bessarabia 2 mech_infantrys moved from Bryansk to Bessarabia 1 tactical_bomber moved from Russia to Bessarabia 1 tactical_bomber moved from Bryansk to Bessarabia 2 infantry moved from Bryansk to Western Ukraine 5 infantry moved from Novosibirsk to Vologda 3 mech_infantrys moved from Russia to Belarus 1 mech_infantry moved from Russia to Belarus Combat - Russians Battle in Bessarabia Russians attack with 1 armour, 1 artillery, 1 infantry, 2 mech_infantrys and 2 tactical_bombers Germans defend with 1 aaGun, 4 armour, 2 artilleries and 2 mech_infantrys Germans roll AA dice in Bessarabia : 0/2 hits, 0,33 expected hits Russians roll dice for 1 armour, 1 artillery, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Bessarabia, round 2 : 0/7 hits, 2,67 expected hits Germans roll dice for 1 aaGun, 4 armour, 2 artilleries and 2 mech_infantrys in Bessarabia, round 2 : 2/8 hits, 3,33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Russians lost in Bessarabia 2 tactical_bombers owned by the Russians retreated 1 mech_infantry owned by the Russians, 1 armour owned by the Russians and 1 artillery owned by the Russians retreated to Ukraine Germans win with 1 aaGun, 4 armour, 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is -7 Casualties for Russians: 1 infantry and 1 mech_infantry Battle in Belarus Russians attack with 4 mech_infantrys Germans defend with 2 infantry Russians roll dice for 4 mech_infantrys in Belarus, round 2 : 1/4 hits, 0,67 expected hits Germans roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Belarus Russians roll dice for 4 mech_infantrys in Belarus, round 3 : 1/4 hits, 0,67 expected hits Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 4 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Western Ukraine Russians attack with 2 infantry Germans defend with 1 artillery Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0,33 expected hits Germans roll dice for 1 artillery in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 3 : 0/2 hits, 0,33 expected hits Germans roll dice for 1 artillery in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 4 : 0/2 hits, 0,33 expected hits Germans roll dice for 1 artillery in Western Ukraine, round 4 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 5 : 0/2 hits, 0,33 expected hits Germans roll dice for 1 artillery in Western Ukraine, round 5 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 6 : 0/2 hits, 0,33 expected hits Germans roll dice for 1 artillery in Western Ukraine, round 6 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 7 : 1/2 hits, 0,33 expected hits Germans roll dice for 1 artillery in Western Ukraine, round 7 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in 110 Sea Zone Russians attack with 1 submarine Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber Russians roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 carrier owned by the Germans Germans roll dice for 1 battleship, 1 carrier and 1 cruiser in 110 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits 1 submarine owned by the Russians lost in 110 Sea Zone Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -6 Casualties for Russians: 1 submarine 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans forced to land in Holland Belgium Non Combat Move - Russians 2 aaGuns moved from Bryansk to Ukraine 3 infantry moved from Timguska to Kansu 2 infantry moved from Timguska to Kansu 3 infantry moved from Timguska to Novosibirsk 1 aaGun moved from Timguska to Kansu 2 tactical_bombers moved from Bessarabia to Ukraine 1 infantry moved from Russia to Smolensk 1 artillery moved from Russia to Bryansk Place Units - Russians 3 infantry placed in Ukraine 6 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans AA : -0,33 Germans regular : -3,83 Russians regular : -2,33
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 2 fighters and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 35 Sea Zone to 44 Sea Zone 1 destroyer moved from 35 Sea Zone to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 44 Sea Zone 1 fighter moved from Celebes to 44 Sea Zone 2 infantry moved from Kiangsi to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 39 Sea Zone to 37 Sea Zone 2 fighters moved from 35 Sea Zone to 43 Sea Zone 2 tactical_bombers moved from 35 Sea Zone to 43 Sea Zone 1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 37 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 infantry moved from Sikang to Kazakhstan Japanese take Kazakhstan from Russians 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Shensi to Tsinghai 1 armour moved from Malaya to Shan State 1 armour, 1 artillery and 1 infantry moved from Shan State to Burma 3 infantry moved from Yunnan to Burma 1 artillery moved from Yunnan to Burma 1 bomber moved from Yunnan to Tsinghai 1 fighter and 1 tactical_bomber moved from Szechwan to Burma 1 infantry moved from Malaya to Shan State 3 infantry moved from French Indo China to Yunnan 2 infantry moved from Kiangsu to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 43 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 43 Sea Zone Japanese win with 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 submarine Battle in Borneo Battle in 37 Sea Zone Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 3/8 hits, 4,17 expected hits ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the ANZAC lost in 37 Sea Zone Japanese win, taking Borneo from UK_Pacific, taking 37 Sea Zone from ANZAC with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Tsinghai Japanese attack with 1 armour, 1 artillery, 1 bomber, 3 infantry and 1 mech_infantry Chinese defend with 2 infantry Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 3 infantry and 1 mech_infantry in Tsinghai, round 2 : 2/7 hits, 2,33 expected hits Chinese roll dice for 2 infantry in Tsinghai, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 1 armour, 1 artillery, 1 bomber, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in 44 Sea Zone Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber ANZAC defend with 1 cruiser and 1 transport Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits ANZAC roll dice for 1 cruiser and 1 transport in 44 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 transport owned by the ANZAC, 1 cruiser owned by the ANZAC and 1 submarine owned by the Japanese lost in 44 Sea Zone Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 cruiser and 1 transport Battle in Burma Japanese attack with 1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Burma, round 2 : 2/9 hits, 3,33 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 armour, 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for British: 2 infantry Battle in 25 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer and 1 submarine Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Americans and Japanese reach a stalemate . Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 aaGun and 1 infantry moved from Japan to 6 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 aaGun and 1 infantry moved from 19 Sea Zone to Kiangsu 2 infantry moved from 36 Sea Zone to French Indo China 1 fighter and 1 tactical_bomber moved from Burma to Yunnan 1 aaGun moved from Yunnan to Burma 1 fighter moved from 44 Sea Zone to Philippines 1 fighter moved from 44 Sea Zone to Celebes 1 tactical_bomber moved from 44 Sea Zone to Philippines 2 fighters and 2 tactical_bombers moved from 43 Sea Zone to 37 Sea Zone 1 bomber moved from Tsinghai to Yunnan 1 infantry moved from Kweichow to Shensi 1 artillery moved from Hopei to Shensi Place Units - Japanese 1 destroyer placed in 6 Sea Zone 2 fighters placed in Japan 3 infantry placed in Malaya 1 artillery and 2 infantry placed in French Indo China Turning on Edit Mode EDIT: Adding units owned by Japanese to Celebes: 1 tactical_bomber EDIT: Removing units owned by Japanese from Malaya: 1 tactical_bomber EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 57 PUs; end with 57 PUs
Combat Hit Differential Summary :
Chinese regular : -0,67 Americans regular : 1,33 Japanese regular : -2,00 UK_Pacific regular : 1,33 ANZAC regular : 0,33
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 carrier, 1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 91 Sea Zone 1 submarine moved from 54 Sea Zone to 43 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 carrier moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from 26 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from Queensland to 54 Sea Zone 2 infantry moved from Normandy Bordeaux to Southern France 1 submarine moved from 25 Sea Zone to 26 Sea Zone Combat - Americans Battle in 43 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 91 Sea Zone Americans attack with 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber Germans defend with 2 destroyers Americans roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits Germans roll dice for 2 destroyers in 91 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits 2 destroyers owned by the Germans lost in 91 Sea Zone Americans win with 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 16 Casualties for Germans: 2 destroyers Battle in Southern France Americans attack with 2 infantry Italians defend with 1 artillery, 1 factory_minor and 1 harbour Americans roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0,33 expected hits Italians roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 infantry in Southern France, round 3 : 0/2 hits, 0,33 expected hits Italians roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 infantry in Southern France, round 4 : 2/2 hits, 0,33 expected hits Italians roll dice for 1 artillery in Southern France, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 1 infantry remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Italians: 1 artillery Non Combat Move - Americans 1 armour moved from Tunisia to Tobruk 1 artillery moved from Algeria to Tunisia 1 infantry moved from Morocco to Algeria 1 artillery moved from Morocco to Algeria Place Units - Americans 1 carrier placed in 110 Sea Zone 2 fighters placed in 110 Sea Zone 1 artillery and 1 infantry placed in Eastern United States 1 transport placed in 101 Sea Zone 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans regular : 1,83 Italians regular : 0,00 Germans regular : -0,67
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 1 PU; end with 2 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: British round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Combat Move - British 1 fighter moved from Normandy Bordeaux to 110 Sea Zone 2 destroyers moved from 106 Sea Zone to 104 Sea Zone 1 submarine moved from 106 Sea Zone to 91 Sea Zone 2 infantry moved from India to Burma 2 artilleries moved from India to Burma 1 armour moved from India to Burma 1 fighter moved from India to Burma 1 bomber moved from Malta to 97 Sea Zone 1 submarine moved from 98 Sea Zone to 97 Sea Zone British take 98 Sea Zone from Italians 1 transport moved from 81 Sea Zone to 96 Sea Zone 1 artillery moved from Libya to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 fighter moved from Ethiopia to West India 3 infantry moved from West India to India 1 artillery moved from West India to India 2 armour moved from Iraq to Caucasus 2 mech_infantrys moved from Egypt to Iraq 1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan 1 destroyer moved from 76 Sea Zone to 98 Sea Zone Combat - British
Combat Hit Differential Summary :
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@elche scramble to SZ97? How?
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 carrier, 1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 91 Sea Zone 1 submarine moved from 54 Sea Zone to 43 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 carrier moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from 26 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from Queensland to 54 Sea Zone 2 infantry moved from Normandy Bordeaux to Southern France 1 submarine moved from 25 Sea Zone to 26 Sea Zone Combat - Americans Battle in 43 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 91 Sea Zone Americans attack with 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber Germans defend with 2 destroyers Americans roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits Germans roll dice for 2 destroyers in 91 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits 2 destroyers owned by the Germans lost in 91 Sea Zone Americans win with 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 16 Casualties for Germans: 2 destroyers Battle in Southern France Americans attack with 2 infantry Italians defend with 1 artillery, 1 factory_minor and 1 harbour Americans roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0,33 expected hits Italians roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 infantry in Southern France, round 3 : 0/2 hits, 0,33 expected hits Italians roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 infantry in Southern France, round 4 : 2/2 hits, 0,33 expected hits Italians roll dice for 1 artillery in Southern France, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 1 infantry remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Italians: 1 artillery Non Combat Move - Americans 1 armour moved from Tunisia to Tobruk 1 artillery moved from Algeria to Tunisia 1 infantry moved from Morocco to Algeria 1 artillery moved from Morocco to Algeria Place Units - Americans 1 carrier placed in 110 Sea Zone 2 fighters placed in 110 Sea Zone 1 artillery and 1 infantry placed in Eastern United States 1 transport placed in 101 Sea Zone 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 1 PU; end with 2 PUs Purchase Units - British British buy 3 destroyers and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from Normandy Bordeaux to 110 Sea Zone 2 destroyers moved from 106 Sea Zone to 104 Sea Zone 1 submarine moved from 106 Sea Zone to 91 Sea Zone 2 infantry moved from India to Burma 2 artilleries moved from India to Burma 1 armour moved from India to Burma 1 fighter moved from India to Burma 1 bomber moved from Malta to 97 Sea Zone 1 submarine moved from 98 Sea Zone to 97 Sea Zone British take 98 Sea Zone from Italians 1 transport moved from 81 Sea Zone to 96 Sea Zone 1 artillery moved from Libya to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 fighter moved from Ethiopia to West India 3 infantry moved from West India to India 1 artillery moved from West India to India 2 armour moved from Iraq to Caucasus 2 mech_infantrys moved from Egypt to Iraq 1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan 1 destroyer moved from 76 Sea Zone to 98 Sea Zone Combat - British Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in 97 Sea Zone British attack with 1 bomber and 1 submarine Italians defend with 1 destroyer, 2 fighters, 1 submarine and 1 transport Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 bomber in 97 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits Italians roll dice for 1 destroyer, 2 fighters and 1 transport in 97 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits 1 bomber owned by the British, 1 fighter owned by the Italians and 1 submarine owned by the British lost in 97 Sea Zone Italians win with 1 destroyer, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is -8 Casualties for British: 1 bomber and 1 submarine Casualties for Italians: 1 fighter Battle in 110 Sea Zone British attack with 1 fighter; Americans loiter and taunt Germans defend with 1 battleship, 1 carrier and 1 cruiser British roll dice for 1 fighter in 110 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits Germans roll dice for 1 battleship, 1 carrier and 1 cruiser in 110 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits 1 fighter owned by the British lost in 110 Sea Zone Germans win with 1 battleship, 1 carrier and 1 cruiser remaining. Battle score for attacker is -10 Casualties for British: 1 fighter Battle in Burma British attack with 1 armour, 2 artilleries, 1 fighter and 2 infantry Japanese defend with 1 aaGun, 1 armour, 2 artilleries and 2 infantry Japanese roll AA dice in Burma : 0/1 hits, 0,17 expected hits British roll dice for 1 armour, 2 artilleries, 1 fighter and 2 infantry in Burma, round 2 : 1/6 hits, 2,33 expected hits Japanese roll dice for 1 aaGun, 1 armour, 2 artilleries and 2 infantry in Burma, round 2 : 3/5 hits, 1,83 expected hits 1 aaGun owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in Burma British roll dice for 1 armour, 1 artillery and 1 fighter in Burma, round 3 : 1/3 hits, 1,33 expected hits Japanese roll dice for 1 armour, 2 artilleries and 2 infantry in Burma, round 3 : 3/5 hits, 1,83 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the British, 1 fighter owned by the British and 1 armour owned by the British lost in Burma Japanese win with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is -22 Casualties for British: 1 armour, 2 artilleries, 1 fighter and 2 infantry Casualties for Japanese: 1 aaGun and 1 infantry Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Non Combat Move - British 1 infantry moved from 99 Sea Zone to Greece British take Greece from Neutral_Allies 1 artillery moved from 99 Sea Zone to Greece 2 infantry moved from Normandy Bordeaux to Southern France 1 armour moved from Normandy Bordeaux to Southern France 1 artillery moved from Normandy Bordeaux to Southern France Place Units - British 3 destroyers placed in 110 Sea Zone 3 mech_infantrys placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,2 British collect 34 PUs (2 lost to blockades); end with 34 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs Place Units - UK_Pacific 2 artilleries and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 9 PUs; end with 9 PUs Some Units in India change ownership: 2 artilleries and 1 infantry
Combat Hit Differential Summary :
Americans regular : 1,83 Japanese regular : 2,33 Italians regular : 0,17 Japanese AA : -0,17 Germans regular : -0,17 British regular : -2,17
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Holland Belgium to Greece 1 fighter moved from Southern Italy to 99 Sea Zone 1 destroyer and 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 artillery moved from Northern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Greece 1 artillery and 1 infantry moved from Albania to Greece 1 fighter moved from Holland Belgium to 104 Sea Zone Combat - Italians Battle in 99 Sea Zone Italians attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 99 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Greece Italians attack with 2 artilleries, 1 bomber and 2 infantry British defend with 1 artillery and 3 infantry Italians roll dice for 2 artilleries, 1 bomber and 2 infantry in Greece, round 2 : 1/5 hits, 2,00 expected hits British roll dice for 1 artillery and 3 infantry in Greece, round 2 : 2/4 hits, 1,33 expected hits 1 infantry owned by the British and 2 infantry owned by the Italians lost in Greece Italians roll dice for 2 artilleries and 1 bomber in Greece, round 3 : 3/3 hits, 1,33 expected hits British roll dice for 1 artillery and 2 infantry in Greece, round 3 : 1/3 hits, 1,00 expected hits 1 artillery owned by the British, 1 artillery owned by the Italians and 2 infantry owned by the British lost in Greece Italians win, taking Greece from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 artillery and 2 infantry Casualties for British: 1 artillery and 3 infantry Battle in 98 Sea Zone Italians attack with 1 destroyer and 1 submarine British defend with 1 destroyer Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 98 Sea Zone Italians win, taking 98 Sea Zone from British with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 104 Sea Zone Italians attack with 1 fighter British defend with 2 destroyers Italians roll dice for 1 fighter in 104 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits British roll dice for 2 destroyers in 104 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits 1 destroyer owned by the British lost in 104 Sea Zone Italians roll dice for 1 fighter in 104 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits British roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 104 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 16 Casualties for British: 2 destroyers Non Combat Move - Italians 1 fighter moved from 104 Sea Zone to Holland Belgium 1 fighter moved from 99 Sea Zone to Southern Italy 1 bomber moved from Greece to Southern Italy 1 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 submarine placed in 97 Sea Zone 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 10 PUs; end with 10 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians regular : 2,00 British regular : -0,67
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery moved from Queensland to 54 Sea Zone 1 artillery and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone 1 artillery moved from 43 Sea Zone to Borneo 1 infantry moved from 43 Sea Zone to Borneo Combat - ANZAC Battle in Borneo ANZAC attack with 1 artillery and 1 infantry Japanese defend with 2 infantry ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 2 infantry in Borneo, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the ANZAC lost in Borneo ANZAC roll dice for 1 artillery in Borneo, round 3 : 1/1 hits, 0,33 expected hits Japanese roll dice for 2 infantry in Borneo, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Borneo ANZAC roll dice for 1 artillery in Borneo, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Borneo, round 4 : 1/1 hits, 0,33 expected hits 1 artillery owned by the ANZAC lost in Borneo Japanese win with 1 infantry remaining. Battle score for attacker is -4 Casualties for ANZAC: 1 artillery and 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 submarine moved from 54 Sea Zone to 35 Sea Zone Place Units - ANZAC 1 submarine and 1 transport placed in 54 Sea Zone 1 infantry placed in Queensland 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
Japanese regular : 0,33 ANZAC regular : -0,33
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery moved from Queensland to 54 Sea Zone 1 artillery and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone 1 artillery moved from 43 Sea Zone to Borneo 1 infantry moved from 43 Sea Zone to Borneo Combat - ANZAC Battle in Borneo ANZAC attack with 1 artillery and 1 infantry Japanese defend with 2 infantry ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 2 infantry in Borneo, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the ANZAC lost in Borneo ANZAC roll dice for 1 artillery in Borneo, round 3 : 1/1 hits, 0,33 expected hits Japanese roll dice for 2 infantry in Borneo, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Borneo ANZAC roll dice for 1 artillery in Borneo, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Borneo, round 4 : 1/1 hits, 0,33 expected hits 1 artillery owned by the ANZAC lost in Borneo Japanese win with 1 infantry remaining. Battle score for attacker is -4 Casualties for ANZAC: 1 artillery and 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 submarine moved from 54 Sea Zone to 35 Sea Zone Place Units - ANZAC 1 submarine and 1 transport placed in 54 Sea Zone 1 infantry placed in Queensland 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Combat Move - French 2 infantry moved from Tunisia to Libya Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,33 ANZAC regular : -0,33
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 artillery, 2 destroyers, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 battleship, 1 carrier and 1 cruiser moved from 110 Sea Zone to 112 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 113 Sea Zone to 110 Sea Zone 2 bombers, 2 fighters and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 1 infantry moved from Holland Belgium to Normandy Bordeaux Germans take Normandy Bordeaux from Americans 2 artilleries moved from Holland Belgium to Normandy Bordeaux 1 mech_infantry moved from Holland Belgium to Normandy Bordeaux 1 artillery moved from France to Normandy Bordeaux 1 infantry moved from France to Normandy Bordeaux 1 artillery and 1 infantry moved from Archangel to Smolensk 1 artillery moved from Bessarabia to Western Ukraine 1 mech_infantry moved from Bessarabia to Western Ukraine 4 armour moved from Bessarabia to Belarus 2 tactical_bombers moved from Eastern Poland to Western Ukraine 2 armour moved from Baltic States to Belarus 1 infantry moved from Baltic States to Belarus 1 mech_infantry moved from Baltic States to Belarus 1 infantry moved from Archangel to Nenetsia Germans take Nenetsia from Russians 1 infantry moved from Archangel to Belarus 1 artillery moved from Archangel to Belarus 1 armour moved from Archangel to Belarus 1 mech_infantry moved from Archangel to Belarus 3 infantry moved from Novgorod to Belarus 1 mech_infantry moved from Eastern Poland to Belarus 1 artillery moved from Bessarabia to Eastern Poland 3 infantry moved from Western Germany to Northern Italy Combat - Germans Battle in Western Ukraine Germans attack with 1 artillery, 1 mech_infantry and 2 tactical_bombers Russians defend with 2 infantry Germans roll dice for 1 artillery, 1 mech_infantry and 2 tactical_bombers in Western Ukraine, round 2 : 2/4 hits, 1,67 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for Russians: 2 infantry Battle in 110 Sea Zone Germans attack with 2 bombers, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers British defend with 3 destroyers; Americans defend with 1 carrier and 2 fighters Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 2 bombers, 1 carrier, 1 destroyer, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 2/7 hits, 4,00 expected hits Units damaged: 1 carrier owned by the Americans Americans roll dice for 1 carrier, 3 destroyers and 2 fighters in 110 Sea Zone, round 2 : 2/6 hits, 2,67 expected hits 1 destroyer owned by the British and 1 carrier owned by the Germans lost in 110 Sea Zone Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Germans roll dice for 2 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 3 : 3/7 hits, 4,00 expected hits Americans roll dice for 1 carrier, 2 destroyers and 2 fighters in 110 Sea Zone, round 3 : 3/5 hits, 2,33 expected hits 1 destroyer owned by the Germans, 2 destroyers owned by the British, 1 submarine owned by the Germans, 1 carrier owned by the Americans, 1 fighter owned by the Americans and 1 tactical_bomber owned by the Germans lost in 110 Sea Zone Germans roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in 110 Sea Zone, round 4 : 3/5 hits, 3,00 expected hits Americans roll dice for 1 fighter in 110 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits 1 fighter owned by the Americans and 1 tactical_bomber owned by the Germans lost in 110 Sea Zone Germans win with 2 bombers and 2 fighters remaining. Battle score for attacker is 8 Casualties for Germans: 1 carrier, 1 destroyer, 1 submarine and 2 tactical_bombers Casualties for British: 3 destroyers Casualties for Americans: 1 carrier and 2 fighters Battle in Smolensk Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 7 armour, 1 artillery, 5 infantry and 3 mech_infantrys Russians defend with 4 mech_infantrys Germans roll dice for 7 armour, 1 artillery, 5 infantry and 3 mech_infantrys in Belarus, round 2 : 8/16 hits, 5,33 expected hits Russians roll dice for 4 mech_infantrys in Belarus, round 2 : 2/4 hits, 1,33 expected hits 4 mech_infantrys owned by the Russians and 2 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 7 armour, 1 artillery, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 10 Casualties for Germans: 2 infantry Casualties for Russians: 4 mech_infantrys Non Combat Move - Germans 1 aaGun moved from Bessarabia to Eastern Poland 1 aaGun moved from Holland Belgium to Normandy Bordeaux 2 bombers and 2 fighters moved from 110 Sea Zone to Western Germany 1 aaGun moved from Holland Belgium to France 1 tactical_bomber moved from Western Ukraine to Eastern Poland 1 tactical_bomber moved from Western Ukraine to Eastern Poland 2 tactical_bombers moved from Eastern Poland to Novgorod Place Units - Germans 2 destroyers and 1 submarine placed in 112 Sea Zone 1 artillery and 2 infantry placed in Novgorod 1 infantry placed in France 2 armour and 2 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Americans regular : 0,33 Russians regular : 0,67 Germans regular : 0,67
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Russians Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery moved from Bryansk to Smolensk 3 infantry moved from Vologda to Archangel 1 artillery moved from Ukraine to Western Ukraine 1 infantry moved from Ukraine to Western Ukraine 2 infantry moved from Ukraine to Bessarabia 1 mech_infantry moved from Russia to Kazakhstan 1 tactical_bomber moved from Ukraine to Kazakhstan 3 infantry moved from Novosibirsk to Tsinghai 6 infantry moved from Kansu to Tsinghai 2 mech_infantrys moved from Russia to Nenetsia 1 infantry moved from Vologda to Smolensk 1 infantry moved from Vologda to Smolensk 1 tactical_bomber moved from Ukraine to Smolensk 1 mech_infantry moved from Ukraine to Bryansk Combat - Russians Battle in Bessarabia Russians attack with 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 2 infantry in Bessarabia, round 2 : 0/2 hits, 0,33 expected hits Germans roll dice for 1 mech_infantry in Bessarabia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Bessarabia Russians roll dice for 1 infantry in Bessarabia, round 3 : 1/1 hits, 0,17 expected hits Germans roll dice for 1 mech_infantry in Bessarabia, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Western Ukraine Russians attack with 1 artillery and 1 infantry Germans defend with 1 artillery Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 2/2 hits, 0,67 expected hits Germans roll dice for 1 artillery in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Smolensk Russians attack with 1 artillery, 2 infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/4 hits, 1,33 expected hits Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Smolensk Russians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Smolensk, round 3 : 1/4 hits, 1,33 expected hits Germans roll dice for 1 artillery in Smolensk, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in Archangel Russians attack with 3 infantry Germans defend with 1 infantry Russians roll dice for 3 infantry in Archangel, round 2 : 0/3 hits, 0,50 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Archangel Russians roll dice for 2 infantry in Archangel, round 3 : 0/2 hits, 0,33 expected hits Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 infantry in Archangel, round 4 : 0/2 hits, 0,33 expected hits Germans roll dice for 1 infantry in Archangel, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Archangel Russians roll dice for 1 infantry in Archangel, round 5 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 infantry in Archangel, round 5 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 infantry in Archangel, round 6 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 infantry in Archangel, round 6 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 infantry in Archangel, round 7 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 infantry in Archangel, round 7 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 infantry in Archangel, round 8 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 infantry in Archangel, round 8 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 infantry in Archangel, round 9 : 1/1 hits, 0,17 expected hits Germans roll dice for 1 infantry in Archangel, round 9 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win with no units remaining. Battle score for attacker is -6 Casualties for Russians: 3 infantry Casualties for Germans: 1 infantry Battle in Nenetsia Russians attack with 2 mech_infantrys Germans defend with 1 infantry Russians roll dice for 2 mech_infantrys in Nenetsia, round 2 : 0/2 hits, 0,33 expected hits Germans roll dice for 1 infantry in Nenetsia, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians lost in Nenetsia Russians roll dice for 1 mech_infantry in Nenetsia, round 3 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 infantry in Nenetsia, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 mech_infantry in Nenetsia, round 4 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 infantry in Nenetsia, round 4 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 mech_infantry in Nenetsia, round 5 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 infantry in Nenetsia, round 5 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians lost in Nenetsia Germans win with 1 infantry remaining. Battle score for attacker is -8 Casualties for Russians: 2 mech_infantrys Battle in Tsinghai Russians attack with 9 infantry Japanese defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry Russians roll dice for 9 infantry in Tsinghai, round 2 : 0/9 hits, 1,50 expected hits Japanese roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Tsinghai, round 2 : 5/6 hits, 2,17 expected hits 5 infantry owned by the Russians lost in Tsinghai 4 infantry owned by the Russians retreated to Novosibirsk Japanese win with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is -15 Casualties for Russians: 5 infantry Battle in Kazakhstan Russians attack with 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 infantry Russians roll dice for 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 3 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kazakhstan Russians win, taking Kazakhstan from Japanese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 tactical_bomber moved from Kazakhstan to Volgograd 1 tactical_bomber moved from Smolensk to Russia 1 armour moved from Ukraine to Russia 2 aaGuns moved from Ukraine to Rostov Place Units - Russians 1 artillery and 9 infantry placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Japanese regular : 2,17 Germans regular : 0,00 Russians regular : -1,50
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 armour, 1 carrier, 2 destroyers, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to India 1 fighter and 1 tactical_bomber moved from Yunnan to India 1 bomber moved from Yunnan to India 1 armour, 2 artilleries and 1 infantry moved from Burma to India 1 artillery and 1 infantry moved from Shensi to Kansu 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Tsinghai to Sikang 1 artillery moved from Tsinghai to Novosibirsk 1 infantry moved from Tsinghai to Novosibirsk 1 armour moved from Tsinghai to Novosibirsk 1 mech_infantry moved from Tsinghai to Novosibirsk 1 destroyer moved from 37 Sea Zone to 44 Sea Zone Japanese take 42 Sea Zone from ANZAC 1 destroyer moved from 37 Sea Zone to 43 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 submarine moved from 37 Sea Zone to 35 Sea Zone 1 fighter moved from Philippines to 35 Sea Zone 1 tactical_bomber moved from Philippines to 43 Sea Zone 1 fighter moved from Celebes to 43 Sea Zone 1 tactical_bomber moved from Celebes to 44 Sea Zone Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 submarine; ANZAC defend with 1 transport Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 transport owned by the ANZAC and 1 submarine owned by the Americans lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for Americans: 1 submarine Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 armour Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 2/4 hits, 1,83 expected hits ANZAC roll dice for 1 armour in Java, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 armour Battle in Kansu Japanese attack with 1 artillery and 2 infantry Chinese defend with 1 infantry; Russians defend with 1 aaGun Japanese roll dice for 1 artillery and 2 infantry in Kansu, round 2 : 0/3 hits, 0,83 expected hits Chinese roll dice for 1 aaGun and 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery and 2 infantry in Kansu, round 3 : 0/3 hits, 0,83 expected hits Chinese roll dice for 1 aaGun and 1 infantry in Kansu, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kansu Japanese roll dice for 1 artillery and 1 infantry in Kansu, round 4 : 0/2 hits, 0,67 expected hits Chinese roll dice for 1 aaGun and 1 infantry in Kansu, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kansu, round 5 : 0/2 hits, 0,67 expected hits Chinese roll dice for 1 aaGun and 1 infantry in Kansu, round 5 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kansu, round 6 : 0/2 hits, 0,67 expected hits Chinese roll dice for 1 aaGun and 1 infantry in Kansu, round 6 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kansu Japanese roll dice for 1 artillery in Kansu, round 7 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 aaGun and 1 infantry in Kansu, round 7 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Kansu, round 8 : 1/1 hits, 0,33 expected hits Chinese roll dice for 1 aaGun and 1 infantry in Kansu, round 8 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 aaGun owned by the Russians lost in Kansu Chinese win with 1 infantry remaining. Battle score for attacker is -5 Casualties for Japanese: 1 artillery and 2 infantry Casualties for Russians: 1 aaGun Battle in Novosibirsk Japanese attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Russians defend with 4 infantry Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Novosibirsk, round 2 : 1/4 hits, 1,33 expected hits Russians roll dice for 4 infantry in Novosibirsk, round 2 : 2/4 hits, 1,33 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Novosibirsk 1 artillery owned by the Japanese and 1 armour owned by the Japanese retreated to Tsinghai Russians win with 3 infantry remaining. Battle score for attacker is -4 Casualties for Japanese: 1 infantry and 1 mech_infantry Casualties for Russians: 1 infantry Battle in 35 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 submarine ANZAC defend with 1 submarine Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the ANZAC lost in 35 Sea Zone Japanese win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 44 Sea Zone Japanese attack with 1 destroyer and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer and 1 tactical_bomber in 44 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Americans with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 25 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in India Japanese attack with 1 armour, 2 artilleries, 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers British defend with 1 aaGun, 3 artilleries and 4 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour British roll AA dice in India : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 armour, 2 artilleries, 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers in India, round 2 : 4/11 hits, 5,67 expected hits UK_Pacific roll dice for 1 aaGun, 3 artilleries and 4 infantry in India, round 2 : 2/7 hits, 2,33 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 aaGun owned by the British and 3 infantry owned by the British lost in India Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters and 3 tactical_bombers in India, round 3 : 5/9 hits, 5,00 expected hits UK_Pacific roll dice for 3 artilleries and 1 infantry in India, round 3 : 2/4 hits, 1,33 expected hits 1 fighter owned by the Japanese, 1 artillery owned by the Japanese, 3 artilleries owned by the British and 1 infantry owned by the British lost in India Japanese captures 9PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 1 armour, 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 2 artilleries, 1 fighter and 1 infantry Casualties for British: 1 aaGun, 3 artilleries and 4 infantry Non Combat Move - Japanese 1 fighter moved from India to Yunnan 1 tactical_bomber moved from India to Yunnan 1 fighter moved from India to Burma 2 tactical_bombers moved from India to Burma 1 bomber moved from India to Yunnan 1 infantry moved from Shan State to Burma 1 infantry moved from Yunnan to Burma 2 infantry moved from Yunnan to Szechwan 3 infantry moved from French Indo China to Yunnan 1 aaGun and 1 infantry moved from Kiangsu to 19 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 aaGun and 1 infantry moved from 36 Sea Zone to French Indo China 1 fighter moved from 43 Sea Zone to Borneo 1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Java to 37 Sea Zone 1 tactical_bomber moved from 44 Sea Zone to Philippines 1 fighter moved from 35 Sea Zone to Celebes 2 fighters moved from Japan to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone Place Units - Japanese 1 carrier, 1 destroyer and 1 fighter placed in 37 Sea Zone 1 armour and 1 infantry placed in French Indo China 1 submarine placed in 36 Sea Zone 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 63 PUs; end with 72 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67 Americans regular : -0,50 Japanese regular : -2,33 British AA : -0,50 UK_Pacific regular : 0,33 ANZAC regular : -0,67 Russians regular : 0,67
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TripleA Manual Gamesave Post: Americans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone 1 destroyer moved from 54 Sea Zone to 44 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone 1 destroyer moved from 54 Sea Zone to 35 Sea Zone 2 cruisers moved from 54 Sea Zone to 35 Sea Zone 1 submarine moved from 10 Sea Zone to 25 Sea Zone Combat - Americans
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone 1 destroyer moved from 54 Sea Zone to 44 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone 1 destroyer moved from 54 Sea Zone to 35 Sea Zone 2 cruisers moved from 54 Sea Zone to 35 Sea Zone 1 submarine moved from 10 Sea Zone to 25 Sea Zone Combat - Americans Japanese scrambles 1 units out of Philippines to defend against the attack in 35 Sea Zone Germans scrambles 2 units out of Western Germany to defend against the attack in 112 Sea Zone Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 4 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6 Battle in 42 Sea Zone Americans attack with 1 tactical_bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 35 Sea Zone Americans attack with 2 cruisers and 1 destroyer Japanese defend with 1 destroyer, 1 submarine and 1 tactical_bomber Americans roll dice for 2 cruisers and 1 destroyer in 35 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer and 1 tactical_bomber in 35 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 35 Sea Zone Americans roll dice for 2 cruisers and 1 destroyer in 35 Sea Zone, round 3 : 2/3 hits, 1,33 expected hits Japanese roll dice for 1 tactical_bomber in 35 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits 1 tactical_bomber owned by the Japanese and 1 destroyer owned by the Americans lost in 35 Sea Zone Americans win, taking 35 Sea Zone from Japanese with 2 cruisers remaining. Battle score for attacker is 17 Casualties for Japanese: 1 destroyer, 1 submarine and 1 tactical_bomber Casualties for Americans: 1 destroyer Battle in 44 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 destroyer Americans roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 44 Sea Zone Americans win, taking 44 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 25 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 25 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 112 Sea Zone Americans attack with 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber Germans defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine Americans roll dice for 2 submarines in 112 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 112 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters in 112 Sea Zone, round 2 : 3/7 hits, 3,50 expected hits 1 submarine owned by the Americans, 1 submarine owned by the Germans and 1 carrier owned by the Americans lost in 112 Sea Zone Americans roll dice for 1 submarine in 112 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 112 Sea Zone, round 3 : 2/3 hits, 1,50 expected hits Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters in 112 Sea Zone, round 3 : 3/7 hits, 3,50 expected hits 2 destroyers owned by the Germans, 1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 fighter owned by the Americans lost in 112 Sea Zone Americans roll dice for 1 tactical_bomber in 112 Sea Zone, round 4 : 0/1 hits, 0,50 expected hits Germans roll dice for 1 battleship, 1 carrier, 1 cruiser and 2 fighters in 112 Sea Zone, round 4 : 3/5 hits, 2,83 expected hits 1 tactical_bomber owned by the Americans lost in 112 Sea Zone Germans win with 1 battleship, 1 carrier, 1 cruiser and 2 fighters remaining. Battle score for attacker is -35 Casualties for Americans: 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber Casualties for Germans: 2 destroyers and 1 submarine Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany Non Combat Move - Americans 1 armour moved from Tobruk to Egypt 1 artillery moved from Tunisia to Libya 1 artillery and 1 infantry moved from Algeria to Tunisia 1 artillery and 1 infantry moved from Morocco to Algeria 1 destroyer and 2 submarines moved from 26 Sea Zone to 54 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone Place Units - Americans 1 carrier and 2 transports placed in 101 Sea Zone 1 destroyer, 1 fighter and 1 tactical_bomber placed in 101 Sea Zone Americans undo move 1. 1 carrier and 1 transport placed in 101 Sea Zone 1 destroyer and 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States 1 infantry placed in Eastern United States 1 artillery placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans regular : 0,50 Japanese regular : -1,50 Germans regular : -1,00
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese 1 infantry moved from Kansu to Suiyuyan Chinese take Suiyuyan from Japanese Combat - Chinese Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 2 PUs; end with 4 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone 1 destroyer moved from 54 Sea Zone to 44 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone 1 destroyer moved from 54 Sea Zone to 35 Sea Zone 2 cruisers moved from 54 Sea Zone to 35 Sea Zone 1 submarine moved from 10 Sea Zone to 25 Sea Zone Combat - Americans Japanese scrambles 1 units out of Philippines to defend against the attack in 35 Sea Zone Germans scrambles 2 units out of Western Germany to defend against the attack in 112 Sea Zone Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 4 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6 Battle in 42 Sea Zone Americans attack with 1 tactical_bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 35 Sea Zone Americans attack with 2 cruisers and 1 destroyer Japanese defend with 1 destroyer, 1 submarine and 1 tactical_bomber Americans roll dice for 2 cruisers and 1 destroyer in 35 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer and 1 tactical_bomber in 35 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 35 Sea Zone Americans roll dice for 2 cruisers and 1 destroyer in 35 Sea Zone, round 3 : 2/3 hits, 1,33 expected hits Japanese roll dice for 1 tactical_bomber in 35 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits 1 tactical_bomber owned by the Japanese and 1 destroyer owned by the Americans lost in 35 Sea Zone Americans win, taking 35 Sea Zone from Japanese with 2 cruisers remaining. Battle score for attacker is 17 Casualties for Japanese: 1 destroyer, 1 submarine and 1 tactical_bomber Casualties for Americans: 1 destroyer Battle in 44 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 destroyer Americans roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 44 Sea Zone Americans win, taking 44 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 25 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 25 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 112 Sea Zone Americans attack with 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber Germans defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine Americans roll dice for 2 submarines in 112 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 112 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters in 112 Sea Zone, round 2 : 3/7 hits, 3,50 expected hits 1 submarine owned by the Americans, 1 submarine owned by the Germans and 1 carrier owned by the Americans lost in 112 Sea Zone Americans roll dice for 1 submarine in 112 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 112 Sea Zone, round 3 : 2/3 hits, 1,50 expected hits Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters in 112 Sea Zone, round 3 : 3/7 hits, 3,50 expected hits 2 destroyers owned by the Germans, 1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 fighter owned by the Americans lost in 112 Sea Zone Americans roll dice for 1 tactical_bomber in 112 Sea Zone, round 4 : 0/1 hits, 0,50 expected hits Germans roll dice for 1 battleship, 1 carrier, 1 cruiser and 2 fighters in 112 Sea Zone, round 4 : 3/5 hits, 2,83 expected hits 1 tactical_bomber owned by the Americans lost in 112 Sea Zone Germans win with 1 battleship, 1 carrier, 1 cruiser and 2 fighters remaining. Battle score for attacker is -35 Casualties for Americans: 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber Casualties for Germans: 2 destroyers and 1 submarine Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany Non Combat Move - Americans 1 armour moved from Tobruk to Egypt 1 artillery moved from Tunisia to Libya 1 artillery and 1 infantry moved from Algeria to Tunisia 1 artillery and 1 infantry moved from Morocco to Algeria 1 destroyer and 2 submarines moved from 26 Sea Zone to 54 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone Place Units - Americans 1 carrier and 2 transports placed in 101 Sea Zone 1 destroyer, 1 fighter and 1 tactical_bomber placed in 101 Sea Zone Americans undo move 1. 1 carrier and 1 transport placed in 101 Sea Zone 1 destroyer and 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States 1 infantry placed in Eastern United States 1 artillery placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese 1 infantry moved from Kansu to Suiyuyan Chinese take Suiyuyan from Japanese Combat - Chinese Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 2 PUs; end with 4 PUs Purchase Units - British British buy 1 armour, 1 destroyer, 1 fighter and 2 mech_infantrys; Remaining resources: 7 PUs; Combat Move - British 1 submarine moved from 91 Sea Zone to 112 Sea Zone 2 infantry moved from Southern France to France 1 artillery moved from Southern France to France 1 armour moved from Southern France to France Combat - British Germans scrambles 2 units out of Western Germany to defend against the attack in 112 Sea Zone Battle in 112 Sea Zone British attack with 1 submarine Germans defend with 1 battleship, 1 carrier, 1 cruiser and 2 fighters British roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 carrier owned by the Germans lost in 112 Sea Zone Germans roll dice for 1 battleship and 1 cruiser in 112 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits 1 submarine owned by the British lost in 112 Sea Zone Germans win with 1 battleship, 1 cruiser and 2 fighters remaining. Battle score for attacker is 10 Casualties for Germans: 1 carrier Casualties for British: 1 submarine Battle in France British attack with 1 armour, 1 artillery and 2 infantry Germans defend with 1 aaGun, 1 airfield, 1 factory_minor and 2 infantry British roll dice for 1 armour, 1 artillery and 2 infantry in France, round 2 : 1/4 hits, 1,33 expected hits Germans roll dice for 1 aaGun and 2 infantry in France, round 2 : 1/2 hits, 0,67 expected hits 1 aaGun owned by the Germans and 1 infantry owned by the British lost in France British roll dice for 1 armour, 1 artillery and 1 infantry in France, round 3 : 2/3 hits, 1,17 expected hits Germans roll dice for 2 infantry in France, round 3 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in France British win, taking France from Germans, taking Southern France from Americans with 1 armour remaining. Battle score for attacker is 1 Casualties for British: 1 artillery and 2 infantry Casualties for Germans: 1 aaGun and 2 infantry Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany Trigger French 1 Liberation By British: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French Trigger French 1 Liberation By British: French has 4 infantry placed in France Non Combat Move - British 2 armour moved from Caucasus to Ukraine 2 mech_infantrys moved from Iraq to Caucasus 3 mech_infantrys moved from Egypt to Iraq 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt 1 fighter moved from West India to Rostov Place Units - British 1 armour and 2 mech_infantrys placed in Egypt 1 destroyer placed in 110 Sea Zone 1 fighter placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,3,1 British collect 31 PUs (3 lost to blockades); end with 38 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 0,50 Japanese regular : -1,50 Germans regular : 1,50 British regular : 1,17
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Italians Italians buy 2 artilleries and 2 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 artillery moved from Greece to 97 Sea Zone 1 infantry moved from Northern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from 94 Sea Zone to Algeria 1 bomber moved from Southern Italy to Algeria 1 fighter moved from Holland Belgium to Southern France 2 fighters moved from Southern Italy to Southern France 2 infantry moved from Northern Italy to Southern France 1 destroyer moved from 98 Sea Zone to 95 Sea Zone 1 submarine moved from 97 Sea Zone to 95 Sea Zone Combat - Italians Battle in Algeria Italians attack with 1 artillery, 1 bomber and 1 infantry Americans defend with 1 artillery and 1 infantry Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Algeria, round 2 : 1/3 hits, 1,33 expected hits French roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Algeria Italians roll dice for 1 artillery and 1 bomber in Algeria, round 3 : 1/2 hits, 1,00 expected hits French roll dice for 1 artillery in Algeria, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Algeria Italians win, taking Algeria from French with 1 artillery and 1 bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Southern France Italians attack with 3 fighters and 2 infantry French defend with 1 factory_minor and 1 harbour; Americans defend with 1 infantry Italians roll dice for 3 fighters and 2 infantry in Southern France, round 2 : 3/5 hits, 1,83 expected hits French roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Southern France Italians win, taking Southern France from French with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 3 fighters moved from Southern France to Southern Italy 1 bomber moved from Algeria to Southern Italy Place Units - Italians 2 artilleries and 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 14 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
French regular : -0,33 Italians regular : 0,83
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 submarine moved from 54 Sea Zone to 43 Sea Zone ANZAC take 42 Sea Zone from Japanese 1 destroyer moved from 54 Sea Zone to 42 Sea Zone Combat - ANZAC Battle in Philippines Battle in 43 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the ANZAC lost in 43 Sea Zone Japanese win, taking Philippines from Japanese with 1 destroyer remaining. Battle score for attacker is -6 Casualties for ANZAC: 1 submarine Non Combat Move - ANZAC 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 submarine and 1 transport placed in 54 Sea Zone 1 infantry placed in Queensland 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
Japanese regular : 0,67 ANZAC regular : -0,33