L21 Elche(X) - Martin (L+30) OOB

  • 2024 2023 '22 '21

    TripleA Manual Gamesave Post: Russians round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 submarine moved from 125 Sea Zone to 110 Sea Zone
            1 armour moved from Ukraine to Bessarabia
            1 infantry moved from Ukraine to Bessarabia
            1 artillery moved from Ukraine to Bessarabia
            2 mech_infantrys moved from Bryansk to Bessarabia
            1 tactical_bomber moved from Russia to Bessarabia
            1 tactical_bomber moved from Bryansk to Bessarabia
            2 infantry moved from Bryansk to Western Ukraine
            5 infantry moved from Novosibirsk to Vologda
            3 mech_infantrys moved from Russia to Belarus
            1 mech_infantry moved from Russia to Belarus
    
        Combat - Russians
            Battle in Bessarabia
                Russians attack with 1 armour, 1 artillery, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
                Germans defend with 1 aaGun, 4 armour, 2 artilleries and 2 mech_infantrys
                    Germans roll AA dice in Bessarabia : 0/2 hits, 0,33 expected hits
                    Russians roll dice for 1 armour, 1 artillery, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Bessarabia, round 2 : 0/7 hits, 2,67 expected hits
                    Germans roll dice for 1 aaGun, 4 armour, 2 artilleries and 2 mech_infantrys in Bessarabia, round 2 : 2/8 hits, 3,33 expected hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Russians lost in Bessarabia
                2 tactical_bombers owned by the Russians retreated
                1 mech_infantry owned by the Russians, 1 armour owned by the Russians and 1 artillery owned by the Russians retreated to Ukraine
                Germans win with 1 aaGun, 4 armour, 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is -7
                Casualties for Russians: 1 infantry and 1 mech_infantry
            Battle in Belarus
                Russians attack with 4 mech_infantrys
                Germans defend with 2 infantry
                    Russians roll dice for 4 mech_infantrys in Belarus, round 2 : 1/4 hits, 0,67 expected hits
                    Germans roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in Belarus
                    Russians roll dice for 4 mech_infantrys in Belarus, round 3 : 1/4 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 4 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Western Ukraine
                Russians attack with 2 infantry
                Germans defend with 1 artillery
                    Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0,33 expected hits
                    Germans roll dice for 1 artillery in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 2 infantry in Western Ukraine, round 3 : 0/2 hits, 0,33 expected hits
                    Germans roll dice for 1 artillery in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 2 infantry in Western Ukraine, round 4 : 0/2 hits, 0,33 expected hits
                    Germans roll dice for 1 artillery in Western Ukraine, round 4 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 2 infantry in Western Ukraine, round 5 : 0/2 hits, 0,33 expected hits
                    Germans roll dice for 1 artillery in Western Ukraine, round 5 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 2 infantry in Western Ukraine, round 6 : 0/2 hits, 0,33 expected hits
                    Germans roll dice for 1 artillery in Western Ukraine, round 6 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 2 infantry in Western Ukraine, round 7 : 1/2 hits, 0,33 expected hits
                    Germans roll dice for 1 artillery in Western Ukraine, round 7 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
            Battle in 110 Sea Zone
                Russians attack with 1 submarine
                Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
                    Russians roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
    

    Combat Hit Differential Summary :

    Germans AA : -0,33
    Germans regular : -4,33
    Russians regular : -2,33
    

    Savegame

  • 2024 2023 '22 '21

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 submarine moved from 125 Sea Zone to 110 Sea Zone
            1 armour moved from Ukraine to Bessarabia
            1 infantry moved from Ukraine to Bessarabia
            1 artillery moved from Ukraine to Bessarabia
            2 mech_infantrys moved from Bryansk to Bessarabia
            1 tactical_bomber moved from Russia to Bessarabia
            1 tactical_bomber moved from Bryansk to Bessarabia
            2 infantry moved from Bryansk to Western Ukraine
            5 infantry moved from Novosibirsk to Vologda
            3 mech_infantrys moved from Russia to Belarus
            1 mech_infantry moved from Russia to Belarus
    
        Combat - Russians
            Battle in Bessarabia
                Russians attack with 1 armour, 1 artillery, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
                Germans defend with 1 aaGun, 4 armour, 2 artilleries and 2 mech_infantrys
                    Germans roll AA dice in Bessarabia : 0/2 hits, 0,33 expected hits
                    Russians roll dice for 1 armour, 1 artillery, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Bessarabia, round 2 : 0/7 hits, 2,67 expected hits
                    Germans roll dice for 1 aaGun, 4 armour, 2 artilleries and 2 mech_infantrys in Bessarabia, round 2 : 2/8 hits, 3,33 expected hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Russians lost in Bessarabia
                2 tactical_bombers owned by the Russians retreated
                1 mech_infantry owned by the Russians, 1 armour owned by the Russians and 1 artillery owned by the Russians retreated to Ukraine
                Germans win with 1 aaGun, 4 armour, 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is -7
                Casualties for Russians: 1 infantry and 1 mech_infantry
            Battle in Belarus
                Russians attack with 4 mech_infantrys
                Germans defend with 2 infantry
                    Russians roll dice for 4 mech_infantrys in Belarus, round 2 : 1/4 hits, 0,67 expected hits
                    Germans roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in Belarus
                    Russians roll dice for 4 mech_infantrys in Belarus, round 3 : 1/4 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 4 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Western Ukraine
                Russians attack with 2 infantry
                Germans defend with 1 artillery
                    Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0,33 expected hits
                    Germans roll dice for 1 artillery in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 2 infantry in Western Ukraine, round 3 : 0/2 hits, 0,33 expected hits
                    Germans roll dice for 1 artillery in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 2 infantry in Western Ukraine, round 4 : 0/2 hits, 0,33 expected hits
                    Germans roll dice for 1 artillery in Western Ukraine, round 4 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 2 infantry in Western Ukraine, round 5 : 0/2 hits, 0,33 expected hits
                    Germans roll dice for 1 artillery in Western Ukraine, round 5 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 2 infantry in Western Ukraine, round 6 : 0/2 hits, 0,33 expected hits
                    Germans roll dice for 1 artillery in Western Ukraine, round 6 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 2 infantry in Western Ukraine, round 7 : 1/2 hits, 0,33 expected hits
                    Germans roll dice for 1 artillery in Western Ukraine, round 7 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
            Battle in 110 Sea Zone
                Russians attack with 1 submarine
                Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
                    Russians roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Units damaged: 1 carrier owned by the Germans
                    Germans roll dice for 1 battleship, 1 carrier and 1 cruiser in 110 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                    1 submarine owned by the Russians lost in 110 Sea Zone
                Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -6
                Casualties for Russians: 1 submarine
                1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans forced to land in Holland Belgium
    
        Non Combat Move - Russians
            2 aaGuns moved from Bryansk to Ukraine
            3 infantry moved from Timguska to Kansu
            2 infantry moved from Timguska to Kansu
            3 infantry moved from Timguska to Novosibirsk
            1 aaGun moved from Timguska to Kansu
            2 tactical_bombers moved from Bessarabia to Ukraine
            1 infantry moved from Russia to Smolensk
            1 artillery moved from Russia to Bryansk
    
        Place Units - Russians
            3 infantry placed in Ukraine
            6 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 31 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Germans AA : -0,33
    Germans regular : -3,83
    Russians regular : -2,33
    

    Savegame


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 destroyer, 2 fighters and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 35 Sea Zone to 44 Sea Zone
            1 destroyer moved from 35 Sea Zone to 43 Sea Zone
            1 fighter and 1 tactical_bomber moved from Philippines to 44 Sea Zone
            1 fighter moved from Celebes to 44 Sea Zone
            2 infantry moved from Kiangsi to 20 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Borneo
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 39 Sea Zone to 37 Sea Zone
            2 fighters moved from 35 Sea Zone to 43 Sea Zone
            2 tactical_bombers moved from 35 Sea Zone to 43 Sea Zone
            1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 37 Sea Zone
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
            1 infantry moved from Sikang to Kazakhstan
                  Japanese take Kazakhstan from Russians
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Shensi to Tsinghai
            1 armour moved from Malaya to Shan State
            1 armour, 1 artillery and 1 infantry moved from Shan State to Burma
            3 infantry moved from Yunnan to Burma
            1 artillery moved from Yunnan to Burma
            1 bomber moved from Yunnan to Tsinghai
            1 fighter and 1 tactical_bomber moved from Szechwan to Burma
            1 infantry moved from Malaya to Shan State
            3 infantry moved from French Indo China to Yunnan
            2 infantry moved from Kiangsu to 19 Sea Zone
            2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 43 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits
                    Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 43 Sea Zone
                Japanese win with 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 submarine
            Battle in Borneo
            Battle in 37 Sea Zone
                Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 3/8 hits, 4,17 expected hits
                    ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the ANZAC lost in 37 Sea Zone
                Japanese win, taking Borneo from UK_Pacific, taking 37 Sea Zone from ANZAC with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in Tsinghai
                Japanese attack with 1 armour, 1 artillery, 1 bomber, 3 infantry and 1 mech_infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 3 infantry and 1 mech_infantry in Tsinghai, round 2 : 2/7 hits, 2,33 expected hits
                    Chinese roll dice for 2 infantry in Tsinghai, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Chinese lost in Tsinghai
                Japanese win, taking Tsinghai from Chinese with 1 armour, 1 artillery, 1 bomber, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in 44 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 cruiser and 1 transport
                    Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
                    ANZAC roll dice for 1 cruiser and 1 transport in 44 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    1 transport owned by the ANZAC, 1 cruiser owned by the ANZAC and 1 submarine owned by the Japanese lost in 44 Sea Zone
                Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 cruiser and 1 transport
            Battle in Burma
                Japanese attack with 1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
                British defend with 2 infantry
                    Japanese roll dice for 1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Burma, round 2 : 2/9 hits, 3,33 expected hits
                    UK_Pacific roll dice for 2 infantry in Burma, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 armour, 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for British: 2 infantry
            Battle in 25 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 25 Sea Zone
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Americans and Japanese reach a stalemate
                . Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 aaGun and 1 infantry moved from 19 Sea Zone to Kiangsu
            2 infantry moved from 36 Sea Zone to French Indo China
            1 fighter and 1 tactical_bomber moved from Burma to Yunnan
            1 aaGun moved from Yunnan to Burma
            1 fighter moved from 44 Sea Zone to Philippines
            1 fighter moved from 44 Sea Zone to Celebes
            1 tactical_bomber moved from 44 Sea Zone to Philippines
            2 fighters and 2 tactical_bombers moved from 43 Sea Zone to 37 Sea Zone
            1 bomber moved from Tsinghai to Yunnan
            1 infantry moved from Kweichow to Shensi
            1 artillery moved from Hopei to Shensi
    
        Place Units - Japanese
            1 destroyer placed in 6 Sea Zone
            2 fighters placed in Japan
            3 infantry placed in Malaya
            1 artillery and 2 infantry placed in French Indo China
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to Celebes: 1 tactical_bomber
            EDIT: Removing units owned by Japanese from Malaya: 1 tactical_bomber
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 57 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,67
    Americans regular : 1,33
    Japanese regular : -2,00
    UK_Pacific regular : 1,33
    ANZAC regular : 0,33
    

    Savegame

  • 2024 2023 '22 '21

    TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 carrier, 1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to 91 Sea Zone
            1 submarine moved from 54 Sea Zone to 43 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 carrier moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from 26 Sea Zone to 54 Sea Zone
            1 tactical_bomber moved from Queensland to 54 Sea Zone
            2 infantry moved from Normandy Bordeaux to Southern France
            1 submarine moved from 25 Sea Zone to 26 Sea Zone
    
        Combat - Americans
            Battle in 43 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 43 Sea Zone
                Americans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 91 Sea Zone
                Americans attack with 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
                Germans defend with 2 destroyers
                    Americans roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Americans roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits
                    Germans roll dice for 2 destroyers in 91 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    2 destroyers owned by the Germans lost in 91 Sea Zone
                Americans win with 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 16
                Casualties for Germans: 2 destroyers
            Battle in Southern France
                Americans attack with 2 infantry
                Italians defend with 1 artillery, 1 factory_minor and 1 harbour
                    Americans roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0,33 expected hits
                    Italians roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 infantry in Southern France, round 3 : 0/2 hits, 0,33 expected hits
                    Italians roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 infantry in Southern France, round 4 : 2/2 hits, 0,33 expected hits
                    Italians roll dice for 1 artillery in Southern France, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Southern France
                Americans win, taking Southern France from Italians with 1 infantry remaining. Battle score for attacker is 1
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 artillery
    
        Non Combat Move - Americans
            1 armour moved from Tunisia to Tobruk
            1 artillery moved from Algeria to Tunisia
            1 infantry moved from Morocco to Algeria
            1 artillery moved from Morocco to Algeria
    
        Place Units - Americans
            1 carrier placed in 110 Sea Zone
            2 fighters placed in 110 Sea Zone
            1 artillery and 1 infantry placed in Eastern United States
            1 transport placed in 101 Sea Zone
            1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1,83
    Italians regular : 0,00
    Germans regular : -0,67
    

    Savegame

  • 2024 2023 '22 '21

    TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 2 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21

    TripleA Manual Gamesave Post: British round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Combat Move - British
            1 fighter moved from Normandy Bordeaux to 110 Sea Zone
            2 destroyers moved from 106 Sea Zone to 104 Sea Zone
            1 submarine moved from 106 Sea Zone to 91 Sea Zone
            2 infantry moved from India to Burma
            2 artilleries moved from India to Burma
            1 armour moved from India to Burma
            1 fighter moved from India to Burma
            1 bomber moved from Malta to 97 Sea Zone
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
                  British take 98 Sea Zone from Italians
            1 transport moved from 81 Sea Zone to 96 Sea Zone
            1 artillery moved from Libya to 96 Sea Zone
            1 infantry moved from Malta to 96 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
            1 fighter moved from Ethiopia to West India
            3 infantry moved from West India to India
            1 artillery moved from West India to India
            2 armour moved from Iraq to Caucasus
            2 mech_infantrys moved from Egypt to Iraq
            1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
            1 destroyer moved from 76 Sea Zone to 98 Sea Zone
    
        Combat - British
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21

    @elche scramble to SZ97? How?

    Scramble.jpg

  • 2024 2023 '22 '21

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 carrier, 1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to 91 Sea Zone
            1 submarine moved from 54 Sea Zone to 43 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 carrier moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from 26 Sea Zone to 54 Sea Zone
            1 tactical_bomber moved from Queensland to 54 Sea Zone
            2 infantry moved from Normandy Bordeaux to Southern France
            1 submarine moved from 25 Sea Zone to 26 Sea Zone
    
        Combat - Americans
            Battle in 43 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 43 Sea Zone
                Americans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 91 Sea Zone
                Americans attack with 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
                Germans defend with 2 destroyers
                    Americans roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Americans roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits
                    Germans roll dice for 2 destroyers in 91 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    2 destroyers owned by the Germans lost in 91 Sea Zone
                Americans win with 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 16
                Casualties for Germans: 2 destroyers
            Battle in Southern France
                Americans attack with 2 infantry
                Italians defend with 1 artillery, 1 factory_minor and 1 harbour
                    Americans roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0,33 expected hits
                    Italians roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 infantry in Southern France, round 3 : 0/2 hits, 0,33 expected hits
                    Italians roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 infantry in Southern France, round 4 : 2/2 hits, 0,33 expected hits
                    Italians roll dice for 1 artillery in Southern France, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Southern France
                Americans win, taking Southern France from Italians with 1 infantry remaining. Battle score for attacker is 1
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 artillery
    
        Non Combat Move - Americans
            1 armour moved from Tunisia to Tobruk
            1 artillery moved from Algeria to Tunisia
            1 infantry moved from Morocco to Algeria
            1 artillery moved from Morocco to Algeria
    
        Place Units - Americans
            1 carrier placed in 110 Sea Zone
            2 fighters placed in 110 Sea Zone
            1 artillery and 1 infantry placed in Eastern United States
            1 transport placed in 101 Sea Zone
            1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 2 PUs
    
        Purchase Units - British
            British buy 3 destroyers and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter moved from Normandy Bordeaux to 110 Sea Zone
            2 destroyers moved from 106 Sea Zone to 104 Sea Zone
            1 submarine moved from 106 Sea Zone to 91 Sea Zone
            2 infantry moved from India to Burma
            2 artilleries moved from India to Burma
            1 armour moved from India to Burma
            1 fighter moved from India to Burma
            1 bomber moved from Malta to 97 Sea Zone
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
                  British take 98 Sea Zone from Italians
            1 transport moved from 81 Sea Zone to 96 Sea Zone
            1 artillery moved from Libya to 96 Sea Zone
            1 infantry moved from Malta to 96 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
            1 fighter moved from Ethiopia to West India
            3 infantry moved from West India to India
            1 artillery moved from West India to India
            2 armour moved from Iraq to Caucasus
            2 mech_infantrys moved from Egypt to Iraq
            1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
            1 destroyer moved from 76 Sea Zone to 98 Sea Zone
    
        Combat - British
            Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
            Battle in 97 Sea Zone
                British attack with 1 bomber and 1 submarine
                Italians defend with 1 destroyer, 2 fighters, 1 submarine and 1 transport
                    Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 bomber in 97 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    Italians roll dice for 1 destroyer, 2 fighters and 1 transport in 97 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
                    1 bomber owned by the British, 1 fighter owned by the Italians and 1 submarine owned by the British lost in 97 Sea Zone
                Italians win with 1 destroyer, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is -8
                Casualties for British: 1 bomber and 1 submarine
                Casualties for Italians: 1 fighter
            Battle in 110 Sea Zone
                British attack with 1 fighter; Americans loiter and taunt
                Germans defend with 1 battleship, 1 carrier and 1 cruiser
                    British roll dice for 1 fighter in 110 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    Germans roll dice for 1 battleship, 1 carrier and 1 cruiser in 110 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                    1 fighter owned by the British lost in 110 Sea Zone
                Germans win with 1 battleship, 1 carrier and 1 cruiser remaining. Battle score for attacker is -10
                Casualties for British: 1 fighter
            Battle in Burma
                British attack with 1 armour, 2 artilleries, 1 fighter and 2 infantry
                Japanese defend with 1 aaGun, 1 armour, 2 artilleries and 2 infantry
                    Japanese roll AA dice in Burma : 0/1 hits, 0,17 expected hits
                    British roll dice for 1 armour, 2 artilleries, 1 fighter and 2 infantry in Burma, round 2 : 1/6 hits, 2,33 expected hits
                    Japanese roll dice for 1 aaGun, 1 armour, 2 artilleries and 2 infantry in Burma, round 2 : 3/5 hits, 1,83 expected hits
                    1 aaGun owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in Burma
                    British roll dice for 1 armour, 1 artillery and 1 fighter in Burma, round 3 : 1/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 armour, 2 artilleries and 2 infantry in Burma, round 3 : 3/5 hits, 1,83 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the British, 1 fighter owned by the British and 1 armour owned by the British lost in Burma
                Japanese win with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is -22
                Casualties for British: 1 armour, 2 artilleries, 1 fighter and 2 infantry
                Casualties for Japanese: 1 aaGun and 1 infantry
            Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
    
        Non Combat Move - British
            1 infantry moved from 99 Sea Zone to Greece
                  British take Greece from Neutral_Allies
            1 artillery moved from 99 Sea Zone to Greece
            2 infantry moved from Normandy Bordeaux to Southern France
            1 armour moved from Normandy Bordeaux to Southern France
            1 artillery moved from Normandy Bordeaux to Southern France
    
        Place Units - British
            3 destroyers placed in 110 Sea Zone
            3 mech_infantrys placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,2
            British collect 34 PUs (2 lost to blockades); end with 34 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 9 PUs; end with 9 PUs
            Some Units in India change ownership: 2 artilleries and 1 infantry
    

    Combat Hit Differential Summary :

    Americans regular : 1,83
    Japanese regular : 2,33
    Italians regular : 0,17
    Japanese AA : -0,17
    Germans regular : -0,17
    British regular : -2,17
    

    Savegame


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Holland Belgium to Greece
            1 fighter moved from Southern Italy to 99 Sea Zone
            1 destroyer and 1 submarine moved from 97 Sea Zone to 98 Sea Zone
            1 artillery moved from Northern Italy to 97 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery and 1 infantry moved from 97 Sea Zone to Greece
            1 artillery and 1 infantry moved from Albania to Greece
            1 fighter moved from Holland Belgium to 104 Sea Zone
    
        Combat - Italians
            Battle in 99 Sea Zone
                Italians attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 99 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Greece
                Italians attack with 2 artilleries, 1 bomber and 2 infantry
                British defend with 1 artillery and 3 infantry
                    Italians roll dice for 2 artilleries, 1 bomber and 2 infantry in Greece, round 2 : 1/5 hits, 2,00 expected hits
                    British roll dice for 1 artillery and 3 infantry in Greece, round 2 : 2/4 hits, 1,33 expected hits
                    1 infantry owned by the British and 2 infantry owned by the Italians lost in Greece
                    Italians roll dice for 2 artilleries and 1 bomber in Greece, round 3 : 3/3 hits, 1,33 expected hits
                    British roll dice for 1 artillery and 2 infantry in Greece, round 3 : 1/3 hits, 1,00 expected hits
                    1 artillery owned by the British, 1 artillery owned by the Italians and 2 infantry owned by the British lost in Greece
                Italians win, taking Greece from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 artillery and 2 infantry
                Casualties for British: 1 artillery and 3 infantry
            Battle in 98 Sea Zone
                Italians attack with 1 destroyer and 1 submarine
                British defend with 1 destroyer
                    Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British lost in 98 Sea Zone
                Italians win, taking 98 Sea Zone from British with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in 104 Sea Zone
                Italians attack with 1 fighter
                British defend with 2 destroyers
                    Italians roll dice for 1 fighter in 104 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    British roll dice for 2 destroyers in 104 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    1 destroyer owned by the British lost in 104 Sea Zone
                    Italians roll dice for 1 fighter in 104 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
                    British roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British lost in 104 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 16
                Casualties for British: 2 destroyers
    
        Non Combat Move - Italians
            1 fighter moved from 104 Sea Zone to Holland Belgium
            1 fighter moved from 99 Sea Zone to Southern Italy
            1 bomber moved from Greece to Southern Italy
            1 infantry moved from Southern Italy to Northern Italy
            1 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 submarine placed in 97 Sea Zone
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 10 PUs; end with 10 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 2,00
    British regular : -0,67
    

    Savegame

  • 2024 2023 '22 '21

    TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
            1 artillery moved from 43 Sea Zone to Borneo
            1 infantry moved from 43 Sea Zone to Borneo
    
        Combat - ANZAC
            Battle in Borneo
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 2 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 2 infantry in Borneo, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the ANZAC lost in Borneo
                    ANZAC roll dice for 1 artillery in Borneo, round 3 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 infantry in Borneo, round 3 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Borneo
                    ANZAC roll dice for 1 artillery in Borneo, round 4 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Borneo, round 4 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the ANZAC lost in Borneo
                Japanese win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for ANZAC: 1 artillery and 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
            1 submarine moved from 54 Sea Zone to 35 Sea Zone
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 54 Sea Zone
            1 infantry placed in Queensland
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0,33
    ANZAC regular : -0,33
    

    Savegame

  • 2024 2023 '22 '21

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
            1 artillery moved from 43 Sea Zone to Borneo
            1 infantry moved from 43 Sea Zone to Borneo
    
        Combat - ANZAC
            Battle in Borneo
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 2 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 2 infantry in Borneo, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the ANZAC lost in Borneo
                    ANZAC roll dice for 1 artillery in Borneo, round 3 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 infantry in Borneo, round 3 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Borneo
                    ANZAC roll dice for 1 artillery in Borneo, round 4 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Borneo, round 4 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the ANZAC lost in Borneo
                Japanese win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for ANZAC: 1 artillery and 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
            1 submarine moved from 54 Sea Zone to 35 Sea Zone
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 54 Sea Zone
            1 infantry placed in Queensland
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
    
        Combat Move - French
            2 infantry moved from Tunisia to Libya
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0,33
    ANZAC regular : -0,33
    

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 artillery, 2 destroyers, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 battleship, 1 carrier and 1 cruiser moved from 110 Sea Zone to 112 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 113 Sea Zone to 110 Sea Zone
            2 bombers, 2 fighters and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
            1 tactical_bomber moved from Germany to 110 Sea Zone
            1 infantry moved from Holland Belgium to Normandy Bordeaux
                  Germans take Normandy Bordeaux from Americans
            2 artilleries moved from Holland Belgium to Normandy Bordeaux
            1 mech_infantry moved from Holland Belgium to Normandy Bordeaux
            1 artillery moved from France to Normandy Bordeaux
            1 infantry moved from France to Normandy Bordeaux
            1 artillery and 1 infantry moved from Archangel to Smolensk
            1 artillery moved from Bessarabia to Western Ukraine
            1 mech_infantry moved from Bessarabia to Western Ukraine
            4 armour moved from Bessarabia to Belarus
            2 tactical_bombers moved from Eastern Poland to Western Ukraine
            2 armour moved from Baltic States to Belarus
            1 infantry moved from Baltic States to Belarus
            1 mech_infantry moved from Baltic States to Belarus
            1 infantry moved from Archangel to Nenetsia
                  Germans take Nenetsia from Russians
            1 infantry moved from Archangel to Belarus
            1 artillery moved from Archangel to Belarus
            1 armour moved from Archangel to Belarus
            1 mech_infantry moved from Archangel to Belarus
            3 infantry moved from Novgorod to Belarus
            1 mech_infantry moved from Eastern Poland to Belarus
            1 artillery moved from Bessarabia to Eastern Poland
            3 infantry moved from Western Germany to Northern Italy
    
        Combat - Germans
            Battle in Western Ukraine
                Germans attack with 1 artillery, 1 mech_infantry and 2 tactical_bombers
                Russians defend with 2 infantry
                    Germans roll dice for 1 artillery, 1 mech_infantry and 2 tactical_bombers in Western Ukraine, round 2 : 2/4 hits, 1,67 expected hits
                    Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 2 infantry
            Battle in 110 Sea Zone
                Germans attack with 2 bombers, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
                British defend with 3 destroyers; Americans defend with 1 carrier and 2 fighters
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 2 bombers, 1 carrier, 1 destroyer, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 2/7 hits, 4,00 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Americans roll dice for 1 carrier, 3 destroyers and 2 fighters in 110 Sea Zone, round 2 : 2/6 hits, 2,67 expected hits
                    1 destroyer owned by the British and 1 carrier owned by the Germans lost in 110 Sea Zone
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    Germans roll dice for 2 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 3 : 3/7 hits, 4,00 expected hits
                    Americans roll dice for 1 carrier, 2 destroyers and 2 fighters in 110 Sea Zone, round 3 : 3/5 hits, 2,33 expected hits
                    1 destroyer owned by the Germans, 2 destroyers owned by the British, 1 submarine owned by the Germans, 1 carrier owned by the Americans, 1 fighter owned by the Americans and 1 tactical_bomber owned by the Germans lost in 110 Sea Zone
                    Germans roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in 110 Sea Zone, round 4 : 3/5 hits, 3,00 expected hits
                    Americans roll dice for 1 fighter in 110 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits
                    1 fighter owned by the Americans and 1 tactical_bomber owned by the Germans lost in 110 Sea Zone
                Germans win with 2 bombers and 2 fighters remaining. Battle score for attacker is 8
                Casualties for Germans: 1 carrier, 1 destroyer, 1 submarine and 2 tactical_bombers
                Casualties for British: 3 destroyers
                Casualties for Americans: 1 carrier and 2 fighters
            Battle in Smolensk
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 7 armour, 1 artillery, 5 infantry and 3 mech_infantrys
                Russians defend with 4 mech_infantrys
                    Germans roll dice for 7 armour, 1 artillery, 5 infantry and 3 mech_infantrys in Belarus, round 2 : 8/16 hits, 5,33 expected hits
                    Russians roll dice for 4 mech_infantrys in Belarus, round 2 : 2/4 hits, 1,33 expected hits
                    4 mech_infantrys owned by the Russians and 2 infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 7 armour, 1 artillery, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 10
                Casualties for Germans: 2 infantry
                Casualties for Russians: 4 mech_infantrys
    
        Non Combat Move - Germans
            1 aaGun moved from Bessarabia to Eastern Poland
            1 aaGun moved from Holland Belgium to Normandy Bordeaux
            2 bombers and 2 fighters moved from 110 Sea Zone to Western Germany
            1 aaGun moved from Holland Belgium to France
            1 tactical_bomber moved from Western Ukraine to Eastern Poland
            1 tactical_bomber moved from Western Ukraine to Eastern Poland
            2 tactical_bombers moved from Eastern Poland to Novgorod
    
        Place Units - Germans
            2 destroyers and 1 submarine placed in 112 Sea Zone
            1 artillery and 2 infantry placed in Novgorod
            1 infantry placed in France
            2 armour and 2 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 51 PUs; end with 51 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,33
    Russians regular : 0,67
    Germans regular : 0,67
    

    Savegame

  • 2024 2023 '22 '21

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery moved from Bryansk to Smolensk
            3 infantry moved from Vologda to Archangel
            1 artillery moved from Ukraine to Western Ukraine
            1 infantry moved from Ukraine to Western Ukraine
            2 infantry moved from Ukraine to Bessarabia
            1 mech_infantry moved from Russia to Kazakhstan
            1 tactical_bomber moved from Ukraine to Kazakhstan
            3 infantry moved from Novosibirsk to Tsinghai
            6 infantry moved from Kansu to Tsinghai
            2 mech_infantrys moved from Russia to Nenetsia
            1 infantry moved from Vologda to Smolensk
            1 infantry moved from Vologda to Smolensk
            1 tactical_bomber moved from Ukraine to Smolensk
            1 mech_infantry moved from Ukraine to Bryansk
    
        Combat - Russians
            Battle in Bessarabia
                Russians attack with 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 infantry in Bessarabia, round 2 : 0/2 hits, 0,33 expected hits
                    Germans roll dice for 1 mech_infantry in Bessarabia, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                    Russians roll dice for 1 infantry in Bessarabia, round 3 : 1/1 hits, 0,17 expected hits
                    Germans roll dice for 1 mech_infantry in Bessarabia, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Bessarabia
                Russians win, taking Bessarabia from Germans with 1 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Western Ukraine
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 artillery
                    Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 2/2 hits, 0,67 expected hits
                    Germans roll dice for 1 artillery in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
            Battle in Smolensk
                Russians attack with 1 artillery, 2 infantry and 1 tactical_bomber
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/4 hits, 1,33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                    Russians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Smolensk, round 3 : 1/4 hits, 1,33 expected hits
                    Germans roll dice for 1 artillery in Smolensk, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Archangel
                Russians attack with 3 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 3 infantry in Archangel, round 2 : 0/3 hits, 0,50 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                    Russians roll dice for 2 infantry in Archangel, round 3 : 0/2 hits, 0,33 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 2 infantry in Archangel, round 4 : 0/2 hits, 0,33 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                    Russians roll dice for 1 infantry in Archangel, round 5 : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 5 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 6 : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 6 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 7 : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 7 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 8 : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 8 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 9 : 1/1 hits, 0,17 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 9 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Germans win with no units remaining. Battle score for attacker is -6
                Casualties for Russians: 3 infantry
                Casualties for Germans: 1 infantry
            Battle in Nenetsia
                Russians attack with 2 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 2 mech_infantrys in Nenetsia, round 2 : 0/2 hits, 0,33 expected hits
                    Germans roll dice for 1 infantry in Nenetsia, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians lost in Nenetsia
                    Russians roll dice for 1 mech_infantry in Nenetsia, round 3 : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 infantry in Nenetsia, round 3 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 mech_infantry in Nenetsia, round 4 : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 infantry in Nenetsia, round 4 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 mech_infantry in Nenetsia, round 5 : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 infantry in Nenetsia, round 5 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians lost in Nenetsia
                Germans win with 1 infantry remaining. Battle score for attacker is -8
                Casualties for Russians: 2 mech_infantrys
            Battle in Tsinghai
                Russians attack with 9 infantry
                Japanese defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    Russians roll dice for 9 infantry in Tsinghai, round 2 : 0/9 hits, 1,50 expected hits
                    Japanese roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Tsinghai, round 2 : 5/6 hits, 2,17 expected hits
                    5 infantry owned by the Russians lost in Tsinghai
                4 infantry owned by the Russians retreated to Novosibirsk
                Japanese win with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is -15
                Casualties for Russians: 5 infantry
            Battle in Kazakhstan
                Russians attack with 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Russians roll dice for 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 3 : 2/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kazakhstan
                Russians win, taking Kazakhstan from Japanese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Kazakhstan to Volgograd
            1 tactical_bomber moved from Smolensk to Russia
            1 armour moved from Ukraine to Russia
            2 aaGuns moved from Ukraine to Rostov
    
        Place Units - Russians
            1 artillery and 9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 2,17
    Germans regular : 0,00
    Russians regular : -1,50
    

    Savegame


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 carrier, 2 destroyers, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            2 fighters and 2 tactical_bombers moved from 37 Sea Zone to India
            1 fighter and 1 tactical_bomber moved from Yunnan to India
            1 bomber moved from Yunnan to India
            1 armour, 2 artilleries and 1 infantry moved from Burma to India
            1 artillery and 1 infantry moved from Shensi to Kansu
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Tsinghai to Sikang
            1 artillery moved from Tsinghai to Novosibirsk
            1 infantry moved from Tsinghai to Novosibirsk
            1 armour moved from Tsinghai to Novosibirsk
            1 mech_infantry moved from Tsinghai to Novosibirsk
            1 destroyer moved from 37 Sea Zone to 44 Sea Zone
                  Japanese take 42 Sea Zone from ANZAC
            1 destroyer moved from 37 Sea Zone to 43 Sea Zone
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            1 destroyer moved from 6 Sea Zone to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 submarine moved from 37 Sea Zone to 35 Sea Zone
            1 fighter moved from Philippines to 35 Sea Zone
            1 tactical_bomber moved from Philippines to 43 Sea Zone
            1 fighter moved from Celebes to 43 Sea Zone
            1 tactical_bomber moved from Celebes to 44 Sea Zone
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 submarine; ANZAC defend with 1 transport
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                    Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 transport owned by the ANZAC and 1 submarine owned by the Americans lost in 43 Sea Zone
                Japanese win, taking 43 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13
                Casualties for Americans: 1 submarine
                Casualties for ANZAC: 1 transport
            Battle in Java
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                ANZAC defend with 1 armour
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 2/4 hits, 1,83 expected hits
                    ANZAC roll dice for 1 armour in Java, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 armour
            Battle in Kansu
                Japanese attack with 1 artillery and 2 infantry
                Chinese defend with 1 infantry; Russians defend with 1 aaGun
                    Japanese roll dice for 1 artillery and 2 infantry in Kansu, round 2 : 0/3 hits, 0,83 expected hits
                    Chinese roll dice for 1 aaGun and 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Kansu, round 3 : 0/3 hits, 0,83 expected hits
                    Chinese roll dice for 1 aaGun and 1 infantry in Kansu, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                    Japanese roll dice for 1 artillery and 1 infantry in Kansu, round 4 : 0/2 hits, 0,67 expected hits
                    Chinese roll dice for 1 aaGun and 1 infantry in Kansu, round 4 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Kansu, round 5 : 0/2 hits, 0,67 expected hits
                    Chinese roll dice for 1 aaGun and 1 infantry in Kansu, round 5 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Kansu, round 6 : 0/2 hits, 0,67 expected hits
                    Chinese roll dice for 1 aaGun and 1 infantry in Kansu, round 6 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                    Japanese roll dice for 1 artillery in Kansu, round 7 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 aaGun and 1 infantry in Kansu, round 7 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery in Kansu, round 8 : 1/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 aaGun and 1 infantry in Kansu, round 8 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 aaGun owned by the Russians lost in Kansu
                Chinese win with 1 infantry remaining. Battle score for attacker is -5
                Casualties for Japanese: 1 artillery and 2 infantry
                Casualties for Russians: 1 aaGun
            Battle in Novosibirsk
                Japanese attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                Russians defend with 4 infantry
                    Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Novosibirsk, round 2 : 1/4 hits, 1,33 expected hits
                    Russians roll dice for 4 infantry in Novosibirsk, round 2 : 2/4 hits, 1,33 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Novosibirsk
                1 artillery owned by the Japanese and 1 armour owned by the Japanese retreated to Tsinghai
                Russians win with 3 infantry remaining. Battle score for attacker is -4
                Casualties for Japanese: 1 infantry and 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in 35 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 submarine
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the ANZAC lost in 35 Sea Zone
                Japanese win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in 44 Sea Zone
                Japanese attack with 1 destroyer and 1 tactical_bomber
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 1 tactical_bomber in 44 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the ANZAC lost in 44 Sea Zone
                Japanese win, taking 44 Sea Zone from Americans with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in 25 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in India
                Japanese attack with 1 armour, 2 artilleries, 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers
                British defend with 1 aaGun, 3 artilleries and 4 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    British roll AA dice in India : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 armour, 2 artilleries, 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers in India, round 2 : 4/11 hits, 5,67 expected hits
                    UK_Pacific roll dice for 1 aaGun, 3 artilleries and 4 infantry in India, round 2 : 2/7 hits, 2,33 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 aaGun owned by the British and 3 infantry owned by the British lost in India
                    Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters and 3 tactical_bombers in India, round 3 : 5/9 hits, 5,00 expected hits
                    UK_Pacific roll dice for 3 artilleries and 1 infantry in India, round 3 : 2/4 hits, 1,33 expected hits
                    1 fighter owned by the Japanese, 1 artillery owned by the Japanese, 3 artilleries owned by the British and 1 infantry owned by the British lost in India
                Japanese captures 9PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking India from UK_Pacific with 1 armour, 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 2 artilleries, 1 fighter and 1 infantry
                Casualties for British: 1 aaGun, 3 artilleries and 4 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from India to Yunnan
            1 tactical_bomber moved from India to Yunnan
            1 fighter moved from India to Burma
            2 tactical_bombers moved from India to Burma
            1 bomber moved from India to Yunnan
            1 infantry moved from Shan State to Burma
            1 infantry moved from Yunnan to Burma
            2 infantry moved from Yunnan to Szechwan
            3 infantry moved from French Indo China to Yunnan
            1 aaGun and 1 infantry moved from Kiangsu to 19 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            1 aaGun and 1 infantry moved from 36 Sea Zone to French Indo China
            1 fighter moved from 43 Sea Zone to Borneo
            1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from Java to 37 Sea Zone
            1 tactical_bomber moved from 44 Sea Zone to Philippines
            1 fighter moved from 35 Sea Zone to Celebes
            2 fighters moved from Japan to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 1 fighter placed in 37 Sea Zone
            1 armour and 1 infantry placed in French Indo China
            1 submarine placed in 36 Sea Zone
            1 destroyer placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 72 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,67
    Americans regular : -0,50
    Japanese regular : -2,33
    British AA : -0,50
    UK_Pacific regular : 0,33
    ANZAC regular : -0,67
    Russians regular : 0,67
    

    Savegame

  • 2024 2023 '22 '21

    TripleA Manual Gamesave Post: Americans round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone
            1 destroyer moved from 54 Sea Zone to 44 Sea Zone
            1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
            1 destroyer moved from 54 Sea Zone to 35 Sea Zone
            2 cruisers moved from 54 Sea Zone to 35 Sea Zone
            1 submarine moved from 10 Sea Zone to 25 Sea Zone
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21

    TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone
            1 destroyer moved from 54 Sea Zone to 44 Sea Zone
            1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
            1 destroyer moved from 54 Sea Zone to 35 Sea Zone
            2 cruisers moved from 54 Sea Zone to 35 Sea Zone
            1 submarine moved from 10 Sea Zone to 25 Sea Zone
    
        Combat - Americans
            Japanese scrambles 1 units out of Philippines to defend against the attack in 35 Sea Zone
            Germans scrambles 2 units out of Western Germany to defend against the attack in 112 Sea Zone
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 4
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 6
            Battle in 42 Sea Zone
                Americans attack with 1 tactical_bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 35 Sea Zone
                Americans attack with 2 cruisers and 1 destroyer
                Japanese defend with 1 destroyer, 1 submarine and 1 tactical_bomber
                    Americans roll dice for 2 cruisers and 1 destroyer in 35 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 destroyer and 1 tactical_bomber in 35 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 35 Sea Zone
                    Americans roll dice for 2 cruisers and 1 destroyer in 35 Sea Zone, round 3 : 2/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 tactical_bomber in 35 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
                    1 tactical_bomber owned by the Japanese and 1 destroyer owned by the Americans lost in 35 Sea Zone
                Americans win, taking 35 Sea Zone from Japanese with 2 cruisers remaining. Battle score for attacker is 17
                Casualties for Japanese: 1 destroyer, 1 submarine and 1 tactical_bomber
                Casualties for Americans: 1 destroyer
            Battle in 44 Sea Zone
                Americans attack with 1 destroyer
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 44 Sea Zone
                Americans win, taking 44 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 25 Sea Zone
                Americans attack with 1 destroyer and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 112 Sea Zone
                Americans attack with 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
                Germans defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine
                    Americans roll dice for 2 submarines in 112 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Americans roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 112 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters in 112 Sea Zone, round 2 : 3/7 hits, 3,50 expected hits
                    1 submarine owned by the Americans, 1 submarine owned by the Germans and 1 carrier owned by the Americans lost in 112 Sea Zone
                    Americans roll dice for 1 submarine in 112 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 112 Sea Zone, round 3 : 2/3 hits, 1,50 expected hits
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters in 112 Sea Zone, round 3 : 3/7 hits, 3,50 expected hits
                    2 destroyers owned by the Germans, 1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 fighter owned by the Americans lost in 112 Sea Zone
                    Americans roll dice for 1 tactical_bomber in 112 Sea Zone, round 4 : 0/1 hits, 0,50 expected hits
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser and 2 fighters in 112 Sea Zone, round 4 : 3/5 hits, 2,83 expected hits
                    1 tactical_bomber owned by the Americans lost in 112 Sea Zone
                Germans win with 1 battleship, 1 carrier, 1 cruiser and 2 fighters remaining. Battle score for attacker is -35
                Casualties for Americans: 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
                Casualties for Germans: 2 destroyers and 1 submarine
            Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
            Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
    
        Non Combat Move - Americans
            1 armour moved from Tobruk to Egypt
            1 artillery moved from Tunisia to Libya
            1 artillery and 1 infantry moved from Algeria to Tunisia
            1 artillery and 1 infantry moved from Morocco to Algeria
            1 destroyer and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
    
        Place Units - Americans
            1 carrier and 2 transports placed in 101 Sea Zone
            1 destroyer, 1 fighter and 1 tactical_bomber placed in 101 Sea Zone
            Americans undo move 1.
            1 carrier and 1 transport placed in 101 Sea Zone
            1 destroyer and 1 transport placed in 10 Sea Zone
            1 infantry placed in Western United States
            1 infantry placed in Eastern United States
            1 artillery placed in Western United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,50
    Japanese regular : -1,50
    Germans regular : -1,00
    

    Savegame

  • 2024 2023 '22 '21

    TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
            1 infantry moved from Kansu to Suiyuyan
                  Chinese take Suiyuyan from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 4 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone
            1 destroyer moved from 54 Sea Zone to 44 Sea Zone
            1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
            1 destroyer moved from 54 Sea Zone to 35 Sea Zone
            2 cruisers moved from 54 Sea Zone to 35 Sea Zone
            1 submarine moved from 10 Sea Zone to 25 Sea Zone
    
        Combat - Americans
            Japanese scrambles 1 units out of Philippines to defend against the attack in 35 Sea Zone
            Germans scrambles 2 units out of Western Germany to defend against the attack in 112 Sea Zone
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 4
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 6
            Battle in 42 Sea Zone
                Americans attack with 1 tactical_bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 35 Sea Zone
                Americans attack with 2 cruisers and 1 destroyer
                Japanese defend with 1 destroyer, 1 submarine and 1 tactical_bomber
                    Americans roll dice for 2 cruisers and 1 destroyer in 35 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 destroyer and 1 tactical_bomber in 35 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 35 Sea Zone
                    Americans roll dice for 2 cruisers and 1 destroyer in 35 Sea Zone, round 3 : 2/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 tactical_bomber in 35 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
                    1 tactical_bomber owned by the Japanese and 1 destroyer owned by the Americans lost in 35 Sea Zone
                Americans win, taking 35 Sea Zone from Japanese with 2 cruisers remaining. Battle score for attacker is 17
                Casualties for Japanese: 1 destroyer, 1 submarine and 1 tactical_bomber
                Casualties for Americans: 1 destroyer
            Battle in 44 Sea Zone
                Americans attack with 1 destroyer
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 44 Sea Zone
                Americans win, taking 44 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 25 Sea Zone
                Americans attack with 1 destroyer and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 112 Sea Zone
                Americans attack with 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
                Germans defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine
                    Americans roll dice for 2 submarines in 112 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Americans roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 112 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters in 112 Sea Zone, round 2 : 3/7 hits, 3,50 expected hits
                    1 submarine owned by the Americans, 1 submarine owned by the Germans and 1 carrier owned by the Americans lost in 112 Sea Zone
                    Americans roll dice for 1 submarine in 112 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 112 Sea Zone, round 3 : 2/3 hits, 1,50 expected hits
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters in 112 Sea Zone, round 3 : 3/7 hits, 3,50 expected hits
                    2 destroyers owned by the Germans, 1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 fighter owned by the Americans lost in 112 Sea Zone
                    Americans roll dice for 1 tactical_bomber in 112 Sea Zone, round 4 : 0/1 hits, 0,50 expected hits
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser and 2 fighters in 112 Sea Zone, round 4 : 3/5 hits, 2,83 expected hits
                    1 tactical_bomber owned by the Americans lost in 112 Sea Zone
                Germans win with 1 battleship, 1 carrier, 1 cruiser and 2 fighters remaining. Battle score for attacker is -35
                Casualties for Americans: 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
                Casualties for Germans: 2 destroyers and 1 submarine
            Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
            Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
    
        Non Combat Move - Americans
            1 armour moved from Tobruk to Egypt
            1 artillery moved from Tunisia to Libya
            1 artillery and 1 infantry moved from Algeria to Tunisia
            1 artillery and 1 infantry moved from Morocco to Algeria
            1 destroyer and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
    
        Place Units - Americans
            1 carrier and 2 transports placed in 101 Sea Zone
            1 destroyer, 1 fighter and 1 tactical_bomber placed in 101 Sea Zone
            Americans undo move 1.
            1 carrier and 1 transport placed in 101 Sea Zone
            1 destroyer and 1 transport placed in 10 Sea Zone
            1 infantry placed in Western United States
            1 infantry placed in Eastern United States
            1 artillery placed in Western United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
            1 infantry moved from Kansu to Suiyuyan
                  Chinese take Suiyuyan from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 destroyer, 1 fighter and 2 mech_infantrys; Remaining resources: 7 PUs; 
    
        Combat Move - British
            1 submarine moved from 91 Sea Zone to 112 Sea Zone
            2 infantry moved from Southern France to France
            1 artillery moved from Southern France to France
            1 armour moved from Southern France to France
    
        Combat - British
            Germans scrambles 2 units out of Western Germany to defend against the attack in 112 Sea Zone
            Battle in 112 Sea Zone
                British attack with 1 submarine
                Germans defend with 1 battleship, 1 carrier, 1 cruiser and 2 fighters
                    British roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 carrier owned by the Germans lost in 112 Sea Zone
                    Germans roll dice for 1 battleship and 1 cruiser in 112 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
                    1 submarine owned by the British lost in 112 Sea Zone
                Germans win with 1 battleship, 1 cruiser and 2 fighters remaining. Battle score for attacker is 10
                Casualties for Germans: 1 carrier
                Casualties for British: 1 submarine
            Battle in France
                British attack with 1 armour, 1 artillery and 2 infantry
                Germans defend with 1 aaGun, 1 airfield, 1 factory_minor and 2 infantry
                    British roll dice for 1 armour, 1 artillery and 2 infantry in France, round 2 : 1/4 hits, 1,33 expected hits
                    Germans roll dice for 1 aaGun and 2 infantry in France, round 2 : 1/2 hits, 0,67 expected hits
                    1 aaGun owned by the Germans and 1 infantry owned by the British lost in France
                    British roll dice for 1 armour, 1 artillery and 1 infantry in France, round 3 : 2/3 hits, 1,17 expected hits
                    Germans roll dice for 2 infantry in France, round 3 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in France
                British win, taking France from Germans, taking Southern France from Americans with 1 armour remaining. Battle score for attacker is 1
                Casualties for British: 1 artillery and 2 infantry
                Casualties for Germans: 1 aaGun and 2 infantry
            Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
            Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
            Trigger French 1 Liberation By British: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
            Trigger French 1 Liberation By British: French has 4 infantry placed in France
    
        Non Combat Move - British
            2 armour moved from Caucasus to Ukraine
            2 mech_infantrys moved from Iraq to Caucasus
            3 mech_infantrys moved from Egypt to Iraq
            1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
            1 fighter moved from West India to Rostov
    
        Place Units - British
            1 armour and 2 mech_infantrys placed in Egypt
            1 destroyer placed in 110 Sea Zone
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,3,1
            British collect 31 PUs (3 lost to blockades); end with 38 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans regular : 0,50
    Japanese regular : -1,50
    Germans regular : 1,50
    British regular : 1,17
    

    Savegame


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 2 artilleries and 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 artillery moved from Greece to 97 Sea Zone
            1 infantry moved from Northern Italy to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
            1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
            1 bomber moved from Southern Italy to Algeria
            1 fighter moved from Holland Belgium to Southern France
            2 fighters moved from Southern Italy to Southern France
            2 infantry moved from Northern Italy to Southern France
            1 destroyer moved from 98 Sea Zone to 95 Sea Zone
            1 submarine moved from 97 Sea Zone to 95 Sea Zone
    
        Combat - Italians
            Battle in Algeria
                Italians attack with 1 artillery, 1 bomber and 1 infantry
                Americans defend with 1 artillery and 1 infantry
                    Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Algeria, round 2 : 1/3 hits, 1,33 expected hits
                    French roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Algeria
                    Italians roll dice for 1 artillery and 1 bomber in Algeria, round 3 : 1/2 hits, 1,00 expected hits
                    French roll dice for 1 artillery in Algeria, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Americans lost in Algeria
                Italians win, taking Algeria from French with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Southern France
                Italians attack with 3 fighters and 2 infantry
                French defend with 1 factory_minor and 1 harbour; Americans defend with 1 infantry
                    Italians roll dice for 3 fighters and 2 infantry in Southern France, round 2 : 3/5 hits, 1,83 expected hits
                    French roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Southern France
                Italians win, taking Southern France from French with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            3 fighters moved from Southern France to Southern Italy
            1 bomber moved from Algeria to Southern Italy
    
        Place Units - Italians
            2 artilleries and 2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 15 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    French regular : -0,33
    Italians regular : 0,83
    

    Savegame

  • 2024 2023 '22 '21

    TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 submarine moved from 54 Sea Zone to 43 Sea Zone
                  ANZAC take 42 Sea Zone from Japanese
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
    
        Combat - ANZAC
            Battle in Philippines
            Battle in 43 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the ANZAC lost in 43 Sea Zone
                Japanese win, taking Philippines from Japanese with 1 destroyer remaining. Battle score for attacker is -6
                Casualties for ANZAC: 1 submarine
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 54 Sea Zone
            1 infantry placed in Queensland
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0,67
    ANZAC regular : -0,33
    

    Savegame

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