@koala just realised id missed ncm with the canadian sub!
jkeller x vs crockett36 l +45 oob
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 4 bombers and 1 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 destroyer moved from 112 Sea Zone to 104 Sea Zone 1 submarine moved from 121 Sea Zone to 123 Sea Zone 4 infantry moved from Norway to Finland 2 bombers moved from Western Germany to Finland 3 fighters moved from Western Germany to Finland 1 tactical_bomber moved from Western Germany to Finland 1 armour moved from Belarus to Vologda Germans take Archangel from Russians 1 armour moved from Belarus to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Bryansk Germans take Bryansk from Russians 1 mech_infantry moved from Romania to Ukraine 4 armour moved from Romania to Ukraine 1 mech_infantry moved from Baltic States to Novgorod Germans take Novgorod from Russians 1 artillery moved from Poland to Baltic States 1 artillery moved from Germany to Western Germany 3 armour moved from Romania to Ukraine Combat - Germans Battle in Vologda Germans attack with 1 armour Russians defend with 1 aaGun 1 aaGun owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 armour remaining. Battle score for attacker is 5 Casualties for Russians: 1 aaGun Battle in Finland Germans attack with 2 bombers, 3 fighters, 4 infantry and 1 tactical_bomber Russians defend with 1 artillery and 4 infantry Germans roll dice for 2 bombers, 3 fighters, 4 infantry and 1 tactical_bomber in Finland, round 2 : 1/10 hits, 4.17 expected hits Russians roll dice for 1 artillery and 4 infantry in Finland, round 2 : 2/5 hits, 1.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Finland Germans roll dice for 2 bombers, 3 fighters, 2 infantry and 1 tactical_bomber in Finland, round 3 : 1/8 hits, 3.83 expected hits Russians roll dice for 1 artillery and 3 infantry in Finland, round 3 : 2/4 hits, 1.33 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Finland Germans roll dice for 2 bombers, 3 fighters and 1 tactical_bomber in Finland, round 4 : 1/6 hits, 3.50 expected hits Russians roll dice for 1 artillery and 2 infantry in Finland, round 4 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 2 fighters owned by the Germans lost in Finland Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in Finland, round 5 : 1/4 hits, 2.50 expected hits Russians roll dice for 1 artillery and 1 infantry in Finland, round 5 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Finland Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in Finland, round 6 : 3/4 hits, 2.50 expected hits Russians roll dice for 1 artillery in Finland, round 6 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 fighter owned by the Germans lost in Finland Germans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -26 Casualties for Germans: 3 fighters and 4 infantry Casualties for Russians: 1 artillery and 4 infantry Battle in Ukraine Germans attack with 7 armour and 1 mech_infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 7 armour and 1 mech_infantry in Ukraine, round 2 : 5/8 hits, 3.67 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 7 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 tactical_bomber moved from Finland to Baltic States 2 bombers moved from Finland to Baltic States 3 aaGuns, 2 armour, 11 artilleries, 27 infantry and 12 mech_infantrys moved from Belarus to Bryansk 1 armour moved from Baltic States to Novgorod 6 armour moved from Baltic States to Bryansk 3 mech_infantrys moved from Baltic States to Bryansk 1 artillery moved from Western Germany to France 3 aaGuns moved from Northern Italy to France Place Units - Germans 4 bombers and 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Russians regular : 1.67 Germans regular : -8.17
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Russians Russians buy 6 armour and 4 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 infantry moved from Karelia to Vyborg 1 infantry moved from Karelia to Finland 4 infantry moved from Amur to Manchuria 1 infantry moved from Volgograd to Rostov 2 mech_infantrys moved from Volgograd to Russia 2 fighters and 1 tactical_bomber moved from Caucasus to Russia 1 armour and 2 mech_infantrys moved from Iraq to Caucasus Combat - Russians Non Combat Move - Russians Place Units - Russians 6 armour and 4 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,6,1,5,5,1,2,3,3,1,4,2,4,3,2,3,3,3,3,4,1,3,5,4,4,4,3,2,1 Russians collect 28 PUs (3 lost to blockades); end with 30 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 36 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 3 artilleries, 1 factory_minor, 4 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 tactical_bomber moved from Japan to Amur 2 fighters moved from Japan to Amur 1 tactical_bomber moved from 6 Sea Zone to Amur 5 fighters moved from 6 Sea Zone to Amur 1 armour moved from Yunnan to Malaya Japanese take Shan State from UK_Pacific 5 artilleries moved from Yunnan to Burma 4 infantry moved from Yunnan to Burma 1 infantry moved from Tsinghai to Kazakhstan 2 bombers moved from Kwangsi to Kazakhstan 1 tactical_bomber moved from 41 Sea Zone to Malaya 1 fighter moved from 41 Sea Zone to Malaya 1 tactical_bomber moved from 36 Sea Zone to Malaya 1 fighter moved from 36 Sea Zone to Malaya 3 fighters moved from Kwangsi to French Indo China 5 tactical_bombers moved from Kwangsi to French Indo China 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 2 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China Combat - Japanese Battle in Amur Japanese attack with 7 fighters and 2 tactical_bombers Americans defend with 3 fighters and 1 tactical_bomber Japanese roll dice for 7 fighters and 2 tactical_bombers in Amur, round 2 : 5/9 hits, 4.83 expected hits Russians roll dice for 3 fighters and 1 tactical_bomber in Amur, round 2 : 2/4 hits, 2.50 expected hits 2 fighters owned by the Japanese, 1 tactical_bomber owned by the Americans and 3 fighters owned by the Americans lost in Amur Japanese win with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 21 Casualties for Japanese: 2 fighters Casualties for Americans: 3 fighters and 1 tactical_bomber Battle in Burma Japanese attack with 5 artilleries and 4 infantry British defend with 1 aaGun and 2 infantry; Chinese defend with 1 fighter Japanese roll dice for 5 artilleries and 4 infantry in Burma, round 2 : 2/9 hits, 3.00 expected hits UK_Pacific roll dice for 1 aaGun, 1 fighter and 2 infantry in Burma, round 2 : 1/3 hits, 1.33 expected hits 1 infantry owned by the Japanese, 1 aaGun owned by the British and 1 infantry owned by the British lost in Burma Japanese roll dice for 5 artilleries and 3 infantry in Burma, round 3 : 2/8 hits, 2.67 expected hits UK_Pacific roll dice for 1 fighter and 1 infantry in Burma, round 3 : 0/2 hits, 1.00 expected hits 1 fighter owned by the Chinese and 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 5 artilleries and 3 infantry remaining. Battle score for attacker is 18 Casualties for Japanese: 1 infantry Casualties for British: 1 aaGun and 2 infantry Casualties for Chinese: 1 fighter Turning on Edit Mode EDIT: Removing units owned by Japanese from Japan: 1 infantry and 1 mech_infantry EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 transport EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 transport EDIT: Adding units owned by Japanese to French Indo China: 1 infantry and 1 mech_infantry EDIT: Turning off Edit Mode Battle in Kazakhstan Japanese attack with 2 bombers and 1 infantry British defend with 2 fighters Japanese roll dice for 2 bombers and 1 infantry in Kazakhstan, round 2 : 3/3 hits, 1.50 expected hits Russians roll dice for 2 fighters in Kazakhstan, round 2 : 2/2 hits, 1.33 expected hits 1 infantry owned by the Japanese, 1 bomber owned by the Japanese and 2 fighters owned by the British lost in Kazakhstan Japanese win with 1 bomber remaining. Battle score for attacker is 5 Casualties for Japanese: 1 bomber and 1 infantry Casualties for British: 2 fighters Battle in French Indo China Japanese attack with 3 fighters, 2 infantry and 5 tactical_bombers British defend with 3 mech_infantrys Japanese roll dice for 3 fighters, 2 infantry and 5 tactical_bombers in French Indo China, round 2 : 2/10 hits, 4.83 expected hits UK_Pacific roll dice for 3 mech_infantrys in French Indo China, round 2 : 0/3 hits, 1.00 expected hits 2 mech_infantrys owned by the British lost in French Indo China Japanese roll dice for 3 fighters, 2 infantry and 5 tactical_bombers in French Indo China, round 3 : 4/10 hits, 4.83 expected hits UK_Pacific roll dice for 1 mech_infantry in French Indo China, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 3 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 9 Casualties for British: 3 mech_infantrys Casualties for Japanese: 1 infantry Battle in Malaya Japanese attack with 1 armour, 2 fighters and 2 tactical_bombers UK_Pacific defend with 1 harbour; Russians defend with 1 mech_infantry Japanese roll dice for 1 armour, 2 fighters and 2 tactical_bombers in Malaya, round 2 : 2/5 hits, 2.83 expected hits UK_Pacific roll dice for 1 mech_infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Non Combat Move - Japanese 1 fighter moved from Malaya to Yunnan 1 tactical_bomber moved from Malaya to Yunnan 1 carrier moved from 41 Sea Zone to 36 Sea Zone 1 carrier moved from 36 Sea Zone to 6 Sea Zone 1 destroyer moved from 45 Sea Zone to 36 Sea Zone 1 submarine moved from 45 Sea Zone to 36 Sea Zone 1 fighter moved from Malaya to 36 Sea Zone 1 tactical_bomber moved from Malaya to 36 Sea Zone 3 fighters moved from French Indo China to Kwangsi 5 tactical_bombers moved from French Indo China to Kwangsi 1 bomber moved from Kazakhstan to Szechwan 1 aaGun moved from Yunnan to Burma 4 infantry moved from Hunan to Yunnan 2 transports moved from 36 Sea Zone to 6 Sea Zone 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Japan 5 fighters moved from Amur to 6 Sea Zone 2 tactical_bombers moved from Amur to 6 Sea Zone 2 tactical_bombers moved from Kwangsi to Yunnan 1 fighter moved from Kwangsi to Yunnan 1 tactical_bomber moved from Kwangsi to Yunnan Place Units - Japanese 1 factory_minor placed in Kwangtung 3 artilleries and 4 infantry placed in Japan 2 submarines and 1 tactical_bomber placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Japanese regular : -4.50 UK_Pacific regular : -2.00 Russians regular : 0.17
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 3 artilleries, 1 factory_minor, 4 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 tactical_bomber moved from Japan to Amur 2 fighters moved from Japan to Amur 1 tactical_bomber moved from 6 Sea Zone to Amur 5 fighters moved from 6 Sea Zone to Amur 1 armour moved from Yunnan to Malaya Japanese take Shan State from UK_Pacific 5 artilleries moved from Yunnan to Burma 4 infantry moved from Yunnan to Burma 1 infantry moved from Tsinghai to Kazakhstan 2 bombers moved from Kwangsi to Kazakhstan 1 tactical_bomber moved from 41 Sea Zone to Malaya 1 fighter moved from 41 Sea Zone to Malaya 1 tactical_bomber moved from 36 Sea Zone to Malaya 1 fighter moved from 36 Sea Zone to Malaya 3 fighters moved from Kwangsi to French Indo China 5 tactical_bombers moved from Kwangsi to French Indo China 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 2 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China Combat - Japanese Battle in Amur Japanese attack with 7 fighters and 2 tactical_bombers Americans defend with 3 fighters and 1 tactical_bomber Japanese roll dice for 7 fighters and 2 tactical_bombers in Amur, round 2 : 5/9 hits, 4.83 expected hits Russians roll dice for 3 fighters and 1 tactical_bomber in Amur, round 2 : 2/4 hits, 2.50 expected hits 2 fighters owned by the Japanese, 1 tactical_bomber owned by the Americans and 3 fighters owned by the Americans lost in Amur Japanese win with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 21 Casualties for Japanese: 2 fighters Casualties for Americans: 3 fighters and 1 tactical_bomber Battle in Burma Japanese attack with 5 artilleries and 4 infantry British defend with 1 aaGun and 2 infantry; Chinese defend with 1 fighter Japanese roll dice for 5 artilleries and 4 infantry in Burma, round 2 : 2/9 hits, 3.00 expected hits UK_Pacific roll dice for 1 aaGun, 1 fighter and 2 infantry in Burma, round 2 : 1/3 hits, 1.33 expected hits 1 infantry owned by the Japanese, 1 aaGun owned by the British and 1 infantry owned by the British lost in Burma Japanese roll dice for 5 artilleries and 3 infantry in Burma, round 3 : 2/8 hits, 2.67 expected hits UK_Pacific roll dice for 1 fighter and 1 infantry in Burma, round 3 : 0/2 hits, 1.00 expected hits 1 fighter owned by the Chinese and 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 5 artilleries and 3 infantry remaining. Battle score for attacker is 18 Casualties for Japanese: 1 infantry Casualties for British: 1 aaGun and 2 infantry Casualties for Chinese: 1 fighter Turning on Edit Mode EDIT: Removing units owned by Japanese from Japan: 1 infantry and 1 mech_infantry EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 transport EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 transport EDIT: Adding units owned by Japanese to French Indo China: 1 infantry and 1 mech_infantry EDIT: Turning off Edit Mode Battle in Kazakhstan Japanese attack with 2 bombers and 1 infantry British defend with 2 fighters Japanese roll dice for 2 bombers and 1 infantry in Kazakhstan, round 2 : 3/3 hits, 1.50 expected hits Russians roll dice for 2 fighters in Kazakhstan, round 2 : 2/2 hits, 1.33 expected hits 1 infantry owned by the Japanese, 1 bomber owned by the Japanese and 2 fighters owned by the British lost in Kazakhstan Japanese win with 1 bomber remaining. Battle score for attacker is 5 Casualties for Japanese: 1 bomber and 1 infantry Casualties for British: 2 fighters Battle in French Indo China Japanese attack with 3 fighters, 2 infantry and 5 tactical_bombers British defend with 3 mech_infantrys Japanese roll dice for 3 fighters, 2 infantry and 5 tactical_bombers in French Indo China, round 2 : 2/10 hits, 4.83 expected hits UK_Pacific roll dice for 3 mech_infantrys in French Indo China, round 2 : 0/3 hits, 1.00 expected hits 2 mech_infantrys owned by the British lost in French Indo China Japanese roll dice for 3 fighters, 2 infantry and 5 tactical_bombers in French Indo China, round 3 : 4/10 hits, 4.83 expected hits UK_Pacific roll dice for 1 mech_infantry in French Indo China, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 3 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 9 Casualties for British: 3 mech_infantrys Casualties for Japanese: 1 infantry Battle in Malaya Japanese attack with 1 armour, 2 fighters and 2 tactical_bombers UK_Pacific defend with 1 harbour; Russians defend with 1 mech_infantry Japanese roll dice for 1 armour, 2 fighters and 2 tactical_bombers in Malaya, round 2 : 2/5 hits, 2.83 expected hits UK_Pacific roll dice for 1 mech_infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Non Combat Move - Japanese 1 fighter moved from Malaya to Yunnan 1 tactical_bomber moved from Malaya to Yunnan 1 carrier moved from 41 Sea Zone to 36 Sea Zone 1 carrier moved from 36 Sea Zone to 6 Sea Zone 1 destroyer moved from 45 Sea Zone to 36 Sea Zone 1 submarine moved from 45 Sea Zone to 36 Sea Zone 1 fighter moved from Malaya to 36 Sea Zone 1 tactical_bomber moved from Malaya to 36 Sea Zone 3 fighters moved from French Indo China to Kwangsi 5 tactical_bombers moved from French Indo China to Kwangsi 1 bomber moved from Kazakhstan to Szechwan 1 aaGun moved from Yunnan to Burma 4 infantry moved from Hunan to Yunnan 2 transports moved from 36 Sea Zone to 6 Sea Zone 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Japan 5 fighters moved from Amur to 6 Sea Zone 2 tactical_bombers moved from Amur to 6 Sea Zone 2 tactical_bombers moved from Kwangsi to Yunnan 1 fighter moved from Kwangsi to Yunnan 1 tactical_bomber moved from Kwangsi to Yunnan Place Units - Japanese 1 factory_minor placed in Kwangtung 3 artilleries and 4 infantry placed in Japan 2 submarines and 1 tactical_bomber placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Japanese regular : -4.50 UK_Pacific regular : -2.00 Russians regular : 0.17
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 7 bombers and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 2 artilleries, 6 infantry and 3 mech_infantrys moved from Morocco to 91 Sea Zone 1 submarine moved from 91 Sea Zone to 104 Sea Zone 1 armour, 2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 6 infantry, 3 mech_infantrys, 1 tactical_bomber and 6 transports moved from 91 Sea Zone to 93 Sea Zone 1 armour, 2 artilleries, 6 infantry and 3 mech_infantrys moved from 93 Sea Zone to Southern France 1 infantry and 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 2 cruisers, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 11 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 88 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 86 Sea Zone 2 fighters moved from Buryatia to Novosibirsk 3 bombers moved from Buryatia to Russia 1 submarine moved from 91 Sea Zone to 104 Sea Zone 1 destroyer moved from 91 Sea Zone to 93 Sea Zone Combat - Americans Battle in Southern France Battle in 104 Sea Zone Americans attack with 2 submarines Germans defend with 1 destroyer Americans roll dice for 2 submarines in 104 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 submarines in 104 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 104 Sea Zone Americans win, taking Southern France from Italians with 1 submarine remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Germans: 1 destroyer Non Combat Move - Americans 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry and 1 mech_infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies Place Units - Americans 7 bombers placed in Western United States 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Germans regular : 0.33
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 7 bombers and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 2 artilleries, 6 infantry and 3 mech_infantrys moved from Morocco to 91 Sea Zone 1 submarine moved from 91 Sea Zone to 104 Sea Zone 1 armour, 2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 6 infantry, 3 mech_infantrys, 1 tactical_bomber and 6 transports moved from 91 Sea Zone to 93 Sea Zone 1 armour, 2 artilleries, 6 infantry and 3 mech_infantrys moved from 93 Sea Zone to Southern France 1 infantry and 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 2 cruisers, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 11 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 88 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 86 Sea Zone 2 fighters moved from Buryatia to Novosibirsk 3 bombers moved from Buryatia to Russia 1 submarine moved from 91 Sea Zone to 104 Sea Zone 1 destroyer moved from 91 Sea Zone to 93 Sea Zone Combat - Americans Battle in Southern France Battle in 104 Sea Zone Americans attack with 2 submarines Germans defend with 1 destroyer Americans roll dice for 2 submarines in 104 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 submarines in 104 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 104 Sea Zone Americans win, taking Southern France from Italians with 1 submarine remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Germans: 1 destroyer Non Combat Move - Americans 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry and 1 mech_infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies Place Units - Americans 7 bombers placed in Western United States 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Purchase Units - British British buy 2 bombers and 1 submarine; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 submarine moved from 91 Sea Zone to 105 Sea Zone 1 submarine moved from 109 Sea Zone to 125 Sea Zone 1 destroyer moved from 91 Sea Zone to 93 Sea Zone 7 mech_infantrys moved from Iraq to Eastern Persia 1 infantry moved from Persia to Eastern Persia 1 artillery moved from India to West India 1 fighter moved from Egypt to Eastern Persia 2 artilleries and 1 infantry moved from Trans-Jordan to Iraq 2 mech_infantrys moved from Egypt to Iraq 1 transport moved from 71 Sea Zone to 72 Sea Zone 1 artillery and 1 infantry moved from Tanganyika Territory to 72 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone 1 artillery moved from Tanganyika Territory to Kenya 1 armour moved from Quebec to Eastern United States 2 infantry moved from Quebec to Eastern United States 1 artillery moved from Quebec to Eastern United States Non Combat Move - British 1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia Place Units - British 2 bombers placed in Egypt 1 submarine placed in 98 Sea Zone Turn Complete - British British collect 31 PUs; end with 32 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Americans regular : -0.33 Germans regular : 0.33
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Libya to Tobruk 1 fighter moved from Southern Italy to Rostov 1 armour moved from Western Ukraine to Rostov 1 infantry moved from Northern Italy to France Combat - Italians Battle in Tobruk Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry ANZAC defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Tobruk, round 2 : 2/6 hits, 1.67 expected hits ANZAC roll dice for 1 infantry in Tobruk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Tobruk Italians win, taking Tobruk from ANZAC with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for ANZAC: 1 infantry Battle in Rostov Italians attack with 1 armour and 1 fighter Russians defend with 2 infantry Italians roll dice for 1 armour and 1 fighter in Rostov, round 2 : 0/2 hits, 1.00 expected hits Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits 1 armour owned by the Italians lost in Rostov 1 fighter owned by the Italians retreated Russians win with 2 infantry remaining. Battle score for attacker is -6 Casualties for Italians: 1 armour Non Combat Move - Italians 1 fighter moved from Rostov to Ukraine 2 mech_infantrys moved from Eastern Poland to Bryansk 2 infantry moved from Eastern Poland to Western Ukraine Place Units - Italians 1 infantry placed in Northern Italy 1 fighter and 2 mech_infantrys placed in Southern Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Italians regular : -0.67 ANZAC regular : 0.67 Russians regular : 0.33
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will get to turn tonight
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 artilleries and 1 fighter; Remaining resources: 5 PUs; Combat Move - ANZAC 1 bomber moved from Western Australia to India 2 submarines moved from 62 Sea Zone to 55 Sea Zone 1 submarine moved from 55 Sea Zone to 42 Sea Zone 1 submarine moved from 55 Sea Zone to 45 Sea Zone 1 infantry moved from Alexandria to Egypt 1 artillery, 1 fighter and 3 infantry moved from Western Australia to South Australia Non Combat Move - ANZAC 2 aaGuns moved from Western Australia to South Australia Place Units - ANZAC 2 artilleries and 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 artilleries and 1 fighter; Remaining resources: 5 PUs; Combat Move - ANZAC 1 bomber moved from Western Australia to India 2 submarines moved from 62 Sea Zone to 55 Sea Zone 1 submarine moved from 55 Sea Zone to 42 Sea Zone 1 submarine moved from 55 Sea Zone to 45 Sea Zone 1 infantry moved from Alexandria to Egypt 1 artillery, 1 fighter and 3 infantry moved from Western Australia to South Australia Non Combat Move - ANZAC 2 aaGuns moved from Western Australia to South Australia Place Units - ANZAC 2 artilleries and 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries and 15 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Western Germany to Southern France 1 bomber moved from Western Germany to Finland 1 tactical_bomber moved from Baltic States to Finland 1 mech_infantry moved from Novgorod to Vyborg 1 armour moved from Novgorod to Karelia 1 bomber moved from Baltic States to Rostov 1 armour moved from Bryansk to Volgograd Germans take Tambov from Russians Germans take Volgograd from Russians 1 armour moved from Vologda to Evenkiyskiy Germans take Urals from Russians Germans take Evenkiyskiy from Russians 3 infantry moved from Bryansk to Rostov 1 submarine moved from 112 Sea Zone to 114 Sea Zone 1 bomber moved from Western Germany to 114 Sea Zone 1 bomber moved from Baltic States to Vyborg 1 bomber moved from Western Germany to Finland Combat - Germans Strategic bombing raid in Southern France Americans roll AA dice in Southern France : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Southern France causes 0 damage total. Battle in Karelia Germans attack with 1 armour Russians defend with 1 aaGun 1 aaGun owned by the Russians lost in Karelia Germans win, taking Karelia from Russians with 1 armour remaining. Battle score for attacker is 5 Casualties for Russians: 1 aaGun Battle in 114 Sea Zone Germans attack with 1 bomber and 1 submarine Russians defend with 1 cruiser Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser Battle in Finland Germans attack with 2 bombers and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 tactical_bomber in Finland, round 2 : 2/3 hits, 1.83 expected hits Russians roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Finland Germans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 1 bomber and 3 infantry Russians defend with 2 infantry Germans roll dice for 1 bomber and 3 infantry in Rostov, round 2 : 0/4 hits, 1.17 expected hits Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Rostov Germans roll dice for 1 bomber and 2 infantry in Rostov, round 3 : 1/3 hits, 1.00 expected hits Russians roll dice for 2 infantry in Rostov, round 3 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Rostov 1 bomber owned by the Germans retreated Russians win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Germans: 3 infantry Casualties for Russians: 1 infantry Battle in Vyborg Germans attack with 1 bomber and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 mech_infantry in Vyborg, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 1 mech_infantry in Vyborg, round 3 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Vyborg, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vyborg Germans win, taking Vyborg from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 tactical_bomber moved from Finland to Novgorod 2 bombers moved from Finland to Western Germany 1 bomber moved from Vyborg to Western Germany 1 bomber moved from 114 Sea Zone to Southern Italy 1 bomber moved from Rostov to Ukraine 1 aaGun moved from Bryansk to Ukraine 1 mech_infantry moved from Ukraine to Bryansk 3 armour moved from Ukraine to Bryansk 1 armour moved from Bryansk to Ukraine 1 artillery moved from Baltic States to Belarus 1 artillery moved from France to Western Germany 1 infantry moved from Western Germany to France 3 aaGuns moved from France to Western Germany 1 submarine moved from 123 Sea Zone to 125 Sea Zone Place Units - Germans 3 infantry placed in Ukraine 3 infantry placed in Novgorod 3 infantry placed in France 4 artilleries and 6 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,5 Germans collect 55 PUs (2 lost to blockades); end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans AA : 0.83 Russians regular : 0.67 Germans regular : -1.00
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Russians Russians buy 2 armour and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Smolensk Russians take Smolensk from Germans 1 armour moved from Russia to Vologda Russians take Vologda from Germans 1 armour moved from Vologda to Urals Russians take Urals from Germans 1 armour moved from Russia to Archangel Russians take Archangel from Germans 1 infantry moved from Russia to Tambov Russians take Tambov from Germans 1 mech_infantry moved from Caucasus to Volgograd 2 fighters and 1 tactical_bomber moved from Russia to Volgograd 1 armour moved from Caucasus to Tsinghai Chinese take Tsinghai from Japanese 5 infantry moved from Manchuria to Jehol 13 infantry moved from Korea to Manchuria 1 mech_infantry moved from Caucasus to Sikang Chinese take Sikang from Japanese 1 mech_infantry moved from Russia to Volgograd Combat - Russians Battle in Jehol Russians attack with 5 infantry Japanese defend with 3 infantry Russians roll dice for 5 infantry in Jehol, round 2 : 0/5 hits, 0.83 expected hits Japanese roll dice for 3 infantry in Jehol, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 5 infantry in Jehol, round 3 : 0/5 hits, 0.83 expected hits Japanese roll dice for 3 infantry in Jehol, round 3 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians lost in Jehol Russians roll dice for 3 infantry in Jehol, round 4 : 1/3 hits, 0.50 expected hits Japanese roll dice for 3 infantry in Jehol, round 4 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Jehol Russians roll dice for 3 infantry in Jehol, round 5 : 0/3 hits, 0.50 expected hits Japanese roll dice for 2 infantry in Jehol, round 5 : 0/2 hits, 0.67 expected hits Russians roll dice for 3 infantry in Jehol, round 6 : 0/3 hits, 0.50 expected hits Japanese roll dice for 2 infantry in Jehol, round 6 : 0/2 hits, 0.67 expected hits Russians roll dice for 3 infantry in Jehol, round 7 : 0/3 hits, 0.50 expected hits Japanese roll dice for 2 infantry in Jehol, round 7 : 0/2 hits, 0.67 expected hits Russians roll dice for 3 infantry in Jehol, round 8 : 0/3 hits, 0.50 expected hits Japanese roll dice for 2 infantry in Jehol, round 8 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Jehol Russians roll dice for 2 infantry in Jehol, round 9 : 0/2 hits, 0.33 expected hits Japanese roll dice for 2 infantry in Jehol, round 9 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Jehol Russians roll dice for 1 infantry in Jehol, round 10 : 0/1 hits, 0.17 expected hits Japanese roll dice for 2 infantry in Jehol, round 10 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Jehol Japanese win with 2 infantry remaining. Battle score for attacker is -12 Casualties for Russians: 5 infantry Casualties for Japanese: 1 infantry Battle in Volgograd Russians attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 armour and 1 factory_minor Russians roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 1 armour in Volgograd, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Non Combat Move - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from Smolensk: 1 infantry EDIT: Adding units owned by Russians to Smolensk: 1 infantry EDIT: Turning off Edit Mode 2 fighters and 1 tactical_bomber moved from Volgograd to Russia Place Units - Russians 2 armour and 8 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,6,2,1,2,6,3,4,3,4,4,6,5,2,5,5,5,5,6,1,1,1,5,2,2,3,4,3,4,1,1,4,3,1,5,3,1 Russians collect 29 PUs (3 lost to blockades); end with 29 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 35 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Korea: 2 aaGuns EDIT: Adding units owned by Russians to Manchuria: 2 aaGuns EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -1.00 Germans regular : -0.50 Russians regular : -3.67
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TripleA Manual Gamesave Post: Japanese round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 artillery, 1 factory_minor, 6 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 artilleries moved from Japan to 6 Sea Zone 3 infantry moved from Japan to 6 Sea Zone 3 artilleries and 3 infantry moved from 6 Sea Zone to Korea 1 destroyer moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from Jehol to Anhwe 1 bomber moved from Szechwan to India 4 tactical_bombers moved from Yunnan to India 2 fighters moved from Yunnan to India 2 fighters moved from Kwangsi to India 2 tactical_bombers moved from Kwangsi to India 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone 1 fighter moved from 36 Sea Zone to 42 Sea Zone 1 transport moved from 36 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 5 fighters moved from 6 Sea Zone to 25 Sea Zone 3 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone 1 carrier, 1 submarine and 1 transport moved from 36 Sea Zone to 42 Sea Zone 3 infantry moved from Burma to India 3 artilleries moved from Burma to India Combat - Japanese Battle in Korea Battle in 42 Sea Zone Japanese attack with 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport ANZAC defend with 1 submarine Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win, taking Korea from Russians, taking 42 Sea Zone from Neutral with 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 25 Sea Zone Japanese attack with 5 fighters and 3 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 5 fighters and 3 tactical_bombers in 25 Sea Zone, round 2 : 4/8 hits, 4.50 expected hits ANZAC roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 25 Sea Zone Japanese win with 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in India Japanese attack with 3 artilleries, 1 bomber, 4 fighters, 3 infantry and 6 tactical_bombers British defend with 1 artillery, 9 infantry and 1 mech_infantry; ANZAC defend with 1 bomber; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 3 artilleries, 1 bomber, 4 fighters, 3 infantry and 6 tactical_bombers in India, round 2 : 6/17 hits, 8.33 expected hits
Combat Hit Differential Summary :
Japanese regular : -4.50 ANZAC regular : -0.67
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ool for india?
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@jkeller according to the defense: 1 and then 2s. 2s cheap stuff first.
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 artillery, 1 factory_minor, 6 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 artilleries moved from Japan to 6 Sea Zone 3 infantry moved from Japan to 6 Sea Zone 3 artilleries and 3 infantry moved from 6 Sea Zone to Korea 1 destroyer moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from Jehol to Anhwe 1 bomber moved from Szechwan to India 4 tactical_bombers moved from Yunnan to India 2 fighters moved from Yunnan to India 2 fighters moved from Kwangsi to India 2 tactical_bombers moved from Kwangsi to India 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone 1 fighter moved from 36 Sea Zone to 42 Sea Zone 1 transport moved from 36 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 5 fighters moved from 6 Sea Zone to 25 Sea Zone 3 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone 1 carrier, 1 submarine and 1 transport moved from 36 Sea Zone to 42 Sea Zone 3 infantry moved from Burma to India 3 artilleries moved from Burma to India Combat - Japanese Battle in Korea Battle in 42 Sea Zone Japanese attack with 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport ANZAC defend with 1 submarine Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win, taking Korea from Russians, taking 42 Sea Zone from Neutral with 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 25 Sea Zone Japanese attack with 5 fighters and 3 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 5 fighters and 3 tactical_bombers in 25 Sea Zone, round 2 : 4/8 hits, 4.50 expected hits ANZAC roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 25 Sea Zone Japanese win with 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in India Japanese attack with 3 artilleries, 1 bomber, 4 fighters, 3 infantry and 6 tactical_bombers British defend with 1 artillery, 9 infantry and 1 mech_infantry; ANZAC defend with 1 bomber; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 3 artilleries, 1 bomber, 4 fighters, 3 infantry and 6 tactical_bombers in India, round 2 : 6/17 hits, 8.33 expected hits UK_Pacific roll dice for 1 artillery, 1 bomber, 9 infantry and 1 mech_infantry in India, round 2 : 1/12 hits, 3.83 expected hits 1 infantry owned by the Japanese, 1 bomber owned by the ANZAC and 5 infantry owned by the British lost in India Japanese roll dice for 3 artilleries, 1 bomber, 4 fighters, 2 infantry and 6 tactical_bombers in India, round 3 : 7/16 hits, 8.00 expected hits UK_Pacific roll dice for 1 artillery, 4 infantry and 1 mech_infantry in India, round 3 : 1/6 hits, 2.00 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the British, 1 artillery owned by the British and 4 infantry owned by the British lost in India Japanese captures 5PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 3 artilleries, 1 bomber, 4 fighters, 1 infantry and 6 tactical_bombers remaining. Battle score for attacker is 41 Casualties for Japanese: 2 infantry Casualties for ANZAC: 1 bomber Casualties for British: 1 artillery, 9 infantry and 1 mech_infantry Non Combat Move - Japanese 1 bomber moved from India to Burma 4 fighters moved from India to Burma 6 tactical_bombers moved from India to Burma 1 armour moved from Malaya to Burma 4 infantry moved from Yunnan to Burma 1 mech_infantry moved from French Indo China to Burma 5 fighters and 3 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone 2 infantry moved from French Indo China to Yunnan Place Units - Japanese 1 factory_minor placed in French Indo China 3 mech_infantrys placed in Kwangtung 1 artillery and 6 infantry placed in Japan 3 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 63 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Japanese regular : -5.50 UK_Pacific regular : -3.83 ANZAC regular : -0.67
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TripleA Manual Gamesave Post: Americans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 4 infantry, 9 submarines and 1 transport; Remaining resources: 2 PUs; Combat Move - Americans 1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone 2 transports moved from 26 Sea Zone to 10 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 7 bombers moved from Western United States to Hawaiian Islands 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 2 fighters moved from Novosibirsk to Evenkiyskiy 1 bomber moved from Russia to Novgorod 1 bomber moved from Russia to Ukraine 1 bomber moved from Russia to India 1 infantry moved from Southern France to Normandy Bordeaux Americans take Normandy Bordeaux from Germans 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 submarine moved from 104 Sea Zone to 92 Sea Zone 2 artilleries moved from Southern France to 93 Sea Zone 3 mech_infantrys moved from Southern France to 93 Sea Zone 1 armour moved from Southern France to 93 Sea Zone 5 infantry moved from Southern France to 93 Sea Zone 1 armour, 2 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 5 infantry, 3 mech_infantrys, 1 tactical_bomber and 6 transports moved from 93 Sea Zone to 96 Sea Zone 1 armour and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 armour moved from 99 Sea Zone to Greece 2 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 5 infantry, 3 mech_infantrys, 1 tactical_bomber and 5 transports moved from 96 Sea Zone to 98 Sea Zone Combat - Americans Air Battle in Ukraine
Combat Hit Differential Summary :
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scrambles?
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yes intercept witht he italian fighter please