L21 Feltmarskal (X) - 2 Martin (L+30) OOB 2nd


  • TripleA Manual Gamesave Post: Japanese round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 1 factory_minor, 1 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            6 infantry moved from Manchuria to Korea
            1 mech_infantry moved from Kansu to Tsinghai
            1 artillery moved from Kansu to Shensi
            2 infantry moved from Hunan to Kweichow
            1 infantry and 1 mech_infantry moved from Kwangsi to French Indo China
            1 fighter moved from Suiyuyan to Tsinghai
            1 tactical_bomber moved from Anhwe to Shensi
            1 tactical_bomber moved from Kiangsu to Kweichow
            1 tactical_bomber moved from Borneo to 42 Sea Zone
            1 destroyer moved from 45 Sea Zone to 46 Sea Zone
            1 destroyer moved from 33 Sea Zone to 35 Sea Zone
            1 fighter moved from Japan to 6 Sea Zone
            1 fighter moved from Kiangsu to 6 Sea Zone
            1 fighter moved from Celebes to 35 Sea Zone
            1 fighter moved from Borneo to French Indo China
            1 tactical_bomber moved from Hainan to 6 Sea Zone
            2 bombers moved from Philippines to 6 Sea Zone
            1 tactical_bomber moved from Celebes to 35 Sea Zone
            1 fighter moved from 33 Sea Zone to 46 Sea Zone
            1 battleship, 2 carriers, 1 cruiser, 1 fighter and 2 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            2 infantry moved from Siam to French Indo China
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 tactical_bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 42 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Kweichow
                Japanese attack with 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                    Japanese roll dice for 1 infantry and 1 tactical_bomber in Kweichow, round 3 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 1 infantry
            Battle in 46 Sea Zone
                Japanese attack with 1 destroyer and 1 fighter
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 destroyer and 1 fighter in 46 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                1 fighter owned by the Japanese retreated
                ANZAC win with 1 destroyer remaining. Battle score for attacker is -8
                Casualties for Japanese: 1 destroyer
            Battle in 6 Sea Zone
                Japanese attack with 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 3 fighters, 3 tactical_bombers and 1 transport
                Americans defend with 2 carriers and 4 fighters
                    Japanese roll dice for 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 3 fighters, 3 tactical_bombers and 1 transport in 6 Sea Zone, round 2 : 5/10 hits, 6.00 expected hits
                    Americans roll dice for 2 carriers and 4 fighters in 6 Sea Zone, round 2 : 3/6 hits, 3.33 expected hits
                Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese
                    2 carriers owned by the Americans and 1 fighter owned by the Americans lost in 6 Sea Zone
                    Japanese roll dice for 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 3 fighters, 3 tactical_bombers and 1 transport in 6 Sea Zone, round 3 : 4/10 hits, 6.00 expected hits
                    Americans roll dice for 3 fighters in 6 Sea Zone, round 3 : 3/3 hits, 2.00 expected hits
                    2 carriers owned by the Japanese, 3 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 6 Sea Zone
                Japanese win, taking 6 Sea Zone from Americans with 1 battleship, 2 bombers, 3 fighters, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 28
                Casualties for Americans: 2 carriers and 4 fighters
                Casualties for Japanese: 2 carriers and 1 cruiser
            Battle in Tsinghai
                Japanese attack with 1 fighter and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 1 mech_infantry in Tsinghai, round 2 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Tsinghai
                Japanese win, taking Tsinghai from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 35 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                French defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    French roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the French lost in 35 Sea Zone
                Japanese win, taking 35 Sea Zone from French with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for French: 1 destroyer
            Battle in French Indo China
                Japanese attack with 1 fighter, 3 infantry and 1 mech_infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 3 infantry and 1 mech_infantry in French Indo China, round 2 : 0/5 hits, 1.17 expected hits
                    UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter, 3 infantry and 1 mech_infantry in French Indo China, round 3 : 3/5 hits, 1.17 expected hits
                    UK_Pacific roll dice for 1 infantry in French Indo China, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
                Japanese win, taking French Indo China from UK_Pacific with 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Korea
                Japanese attack with 6 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 6 infantry in Korea, round 2 : 0/6 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 6 infantry in Korea, round 3 : 0/6 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Korea, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Korea
                    Japanese roll dice for 5 infantry in Korea, round 4 : 1/5 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Korea, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Korea
                Japanese win, taking Korea from Russians with 5 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Shensi
                Japanese attack with 1 artillery and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 tactical_bomber in Shensi, round 2 : 0/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 tactical_bomber in Shensi, round 3 : 1/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 tactical_bomber could not land in 6 Sea Zone and was removed
            1 tactical_bomber moved from Kweichow to Hunan
            1 fighter moved from French Indo China to Kwangsi
            3 mech_infantrys moved from Kiangsu to Kiangsi
            3 mech_infantrys moved from Kiangsi to Kwangsi
            1 aaGun, 1 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 1 tactical_bomber moved from Hunan to Kwangsi
            1 fighter moved from Tsinghai to Suiyuyan
            1 tactical_bomber moved from Shensi to Suiyuyan
            1 tactical_bomber moved from 42 Sea Zone to Borneo
            1 fighter moved from 46 Sea Zone to Caroline Islands
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
            2 bombers moved from 6 Sea Zone to Kwangtung
            1 fighter moved from 6 Sea Zone to Philippines
            1 fighter moved from 6 Sea Zone to Japan
            1 fighter moved from 6 Sea Zone to Japan
            1 tactical_bomber moved from 6 Sea Zone to Japan
            1 tactical_bomber moved from 6 Sea Zone to Japan
    
        Place Units - Japanese
            1 factory_minor placed in Kwangtung
            3 mech_infantrys placed in Kiangsu
            1 infantry placed in Japan
            1 destroyer and 2 transports placed in 6 Sea Zone
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Americans regular : 0.67
    French regular : -0.33
    Japanese regular : -5.33
    UK_Pacific regular : 0.33
    ANZAC regular : 0.67
    Russians regular : 0.00
    

    Savegame


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 1 factory_minor, 1 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            6 infantry moved from Manchuria to Korea
            1 mech_infantry moved from Kansu to Tsinghai
            1 artillery moved from Kansu to Shensi
            2 infantry moved from Hunan to Kweichow
            1 infantry and 1 mech_infantry moved from Kwangsi to French Indo China
            1 fighter moved from Suiyuyan to Tsinghai
            1 tactical_bomber moved from Anhwe to Shensi
            1 tactical_bomber moved from Kiangsu to Kweichow
            1 tactical_bomber moved from Borneo to 42 Sea Zone
            1 destroyer moved from 45 Sea Zone to 46 Sea Zone
            1 destroyer moved from 33 Sea Zone to 35 Sea Zone
            1 fighter moved from Japan to 6 Sea Zone
            1 fighter moved from Kiangsu to 6 Sea Zone
            1 fighter moved from Celebes to 35 Sea Zone
            1 fighter moved from Borneo to French Indo China
            1 tactical_bomber moved from Hainan to 6 Sea Zone
            2 bombers moved from Philippines to 6 Sea Zone
            1 tactical_bomber moved from Celebes to 35 Sea Zone
            1 fighter moved from 33 Sea Zone to 46 Sea Zone
            1 battleship, 2 carriers, 1 cruiser, 1 fighter and 2 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            2 infantry moved from Siam to French Indo China
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 tactical_bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 42 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Kweichow
                Japanese attack with 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                    Japanese roll dice for 1 infantry and 1 tactical_bomber in Kweichow, round 3 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 1 infantry
            Battle in 46 Sea Zone
                Japanese attack with 1 destroyer and 1 fighter
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 destroyer and 1 fighter in 46 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                1 fighter owned by the Japanese retreated
                ANZAC win with 1 destroyer remaining. Battle score for attacker is -8
                Casualties for Japanese: 1 destroyer
            Battle in 6 Sea Zone
                Japanese attack with 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 3 fighters, 3 tactical_bombers and 1 transport
                Americans defend with 2 carriers and 4 fighters
                    Japanese roll dice for 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 3 fighters, 3 tactical_bombers and 1 transport in 6 Sea Zone, round 2 : 5/10 hits, 6.00 expected hits
                    Americans roll dice for 2 carriers and 4 fighters in 6 Sea Zone, round 2 : 3/6 hits, 3.33 expected hits
                Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese
                    2 carriers owned by the Americans and 1 fighter owned by the Americans lost in 6 Sea Zone
                    Japanese roll dice for 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 3 fighters, 3 tactical_bombers and 1 transport in 6 Sea Zone, round 3 : 4/10 hits, 6.00 expected hits
                    Americans roll dice for 3 fighters in 6 Sea Zone, round 3 : 3/3 hits, 2.00 expected hits
                    2 carriers owned by the Japanese, 3 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 6 Sea Zone
                Japanese win, taking 6 Sea Zone from Americans with 1 battleship, 2 bombers, 3 fighters, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 28
                Casualties for Americans: 2 carriers and 4 fighters
                Casualties for Japanese: 2 carriers and 1 cruiser
            Battle in Tsinghai
                Japanese attack with 1 fighter and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 1 mech_infantry in Tsinghai, round 2 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Tsinghai
                Japanese win, taking Tsinghai from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 35 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                French defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    French roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the French lost in 35 Sea Zone
                Japanese win, taking 35 Sea Zone from French with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for French: 1 destroyer
            Battle in French Indo China
                Japanese attack with 1 fighter, 3 infantry and 1 mech_infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 3 infantry and 1 mech_infantry in French Indo China, round 2 : 0/5 hits, 1.17 expected hits
                    UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter, 3 infantry and 1 mech_infantry in French Indo China, round 3 : 3/5 hits, 1.17 expected hits
                    UK_Pacific roll dice for 1 infantry in French Indo China, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
                Japanese win, taking French Indo China from UK_Pacific with 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Korea
                Japanese attack with 6 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 6 infantry in Korea, round 2 : 0/6 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 6 infantry in Korea, round 3 : 0/6 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Korea, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Korea
                    Japanese roll dice for 5 infantry in Korea, round 4 : 1/5 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Korea, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Korea
                Japanese win, taking Korea from Russians with 5 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Shensi
                Japanese attack with 1 artillery and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 tactical_bomber in Shensi, round 2 : 0/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 tactical_bomber in Shensi, round 3 : 1/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 tactical_bomber could not land in 6 Sea Zone and was removed
            1 tactical_bomber moved from Kweichow to Hunan
            1 fighter moved from French Indo China to Kwangsi
            3 mech_infantrys moved from Kiangsu to Kiangsi
            3 mech_infantrys moved from Kiangsi to Kwangsi
            1 aaGun, 1 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 1 tactical_bomber moved from Hunan to Kwangsi
            1 fighter moved from Tsinghai to Suiyuyan
            1 tactical_bomber moved from Shensi to Suiyuyan
            1 tactical_bomber moved from 42 Sea Zone to Borneo
            1 fighter moved from 46 Sea Zone to Caroline Islands
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
            2 bombers moved from 6 Sea Zone to Kwangtung
            1 fighter moved from 6 Sea Zone to Philippines
            1 fighter moved from 6 Sea Zone to Japan
            1 fighter moved from 6 Sea Zone to Japan
            1 tactical_bomber moved from 6 Sea Zone to Japan
            1 tactical_bomber moved from 6 Sea Zone to Japan
    
        Place Units - Japanese
            1 factory_minor placed in Kwangtung
            3 mech_infantrys placed in Kiangsu
            1 infantry placed in Japan
            1 destroyer and 2 transports placed in 6 Sea Zone
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 carrier
            EDIT: Changing unit hit damage for these Japanese owned units to: carrier = 1
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 49 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Americans regular : 0.67
    French regular : -0.33
    Japanese regular : -5.33
    UK_Pacific regular : 0.33
    ANZAC regular : 0.67
    Russians regular : 0.00
    

    Savegame


  • @feltmarskal Battle in sz 6 i was too fast on casualty. sink a carrie and keep a plane, i meant to do the opposite. i edit , hop its ok. The plane sunk.


  • @feltmarskal I could actually have saved one more carrier for a plane.

  • 2024 2023 '22 '21

    TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 carrier, 4 destroyers, 1 fighter and 1 tactical_bomber; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            2 destroyers moved from 101 Sea Zone to 104 Sea Zone
            2 submarines moved from 101 Sea Zone to 104 Sea Zone
            2 submarines moved from 91 Sea Zone to 104 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            4 submarines moved from 10 Sea Zone to 26 Sea Zone
                  Americans take 26 Sea Zone from Japanese
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 transport moved from 1 Sea Zone to 10 Sea Zone
            1 mech_infantry moved from British Columbia to Western United States
    
        Combat - Americans
            Battle in 104 Sea Zone
                Americans attack with 2 destroyers and 4 submarines
                Germans defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
                    Americans roll dice for 4 submarines in 104 Sea Zone, round 2 : 0/4 hits, 1,33 expected hits
                    Americans roll dice for 2 destroyers in 104 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits
                    1 submarine owned by the Americans and 2 destroyers owned by the Americans lost in 104 Sea Zone
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 3 submarines in 104 Sea Zone, round 3 : 2/3 hits, 1,00 expected hits
                    Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 104 Sea Zone, round 3 : 0/5 hits, 2,50 expected hits
                    1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 104 Sea Zone
                    Americans roll dice for 3 submarines in 104 Sea Zone, round 4 : 1/3 hits, 1,00 expected hits
                    1 cruiser owned by the Germans lost in 104 Sea Zone
                    Germans roll dice for 1 carrier in 104 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 3 submarines in 104 Sea Zone, round 5 : 0/3 hits, 1,00 expected hits
                    Germans roll dice for 1 carrier in 104 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 3 submarines in 104 Sea Zone, round 6 : 3/3 hits, 1,00 expected hits
                    1 carrier owned by the Germans lost in 104 Sea Zone
                Germans and Americans reach a stalemate
                . Battle score for attacker is 20
                Casualties for Americans: 2 destroyers and 1 submarine
                Casualties for Germans: 1 carrier, 1 cruiser, 1 destroyer and 1 submarine
                2 fighters owned by the Germans could not land and were killed
    
        Non Combat Move - Americans
    
        Place Units - Americans
            1 destroyer placed in 101 Sea Zone
            1 carrier placed in 101 Sea Zone
            1 fighter and 1 tactical_bomber placed in Eastern United States
            3 destroyers placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,00
    Germans regular : -3,00
    

    Savegame

  • 2024 2023 '22 '21

    TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Hunan
                  Chinese take Hunan from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Sikang
            1 infantry placed in Szechwan
            2 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 carrier, 4 destroyers, 1 fighter and 1 tactical_bomber; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            2 destroyers moved from 101 Sea Zone to 104 Sea Zone
            2 submarines moved from 101 Sea Zone to 104 Sea Zone
            2 submarines moved from 91 Sea Zone to 104 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            4 submarines moved from 10 Sea Zone to 26 Sea Zone
                  Americans take 26 Sea Zone from Japanese
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 transport moved from 1 Sea Zone to 10 Sea Zone
            1 mech_infantry moved from British Columbia to Western United States
    
        Combat - Americans
            Battle in 104 Sea Zone
                Americans attack with 2 destroyers and 4 submarines
                Germans defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
                    Americans roll dice for 4 submarines in 104 Sea Zone, round 2 : 0/4 hits, 1,33 expected hits
                    Americans roll dice for 2 destroyers in 104 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits
                    1 submarine owned by the Americans and 2 destroyers owned by the Americans lost in 104 Sea Zone
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 3 submarines in 104 Sea Zone, round 3 : 2/3 hits, 1,00 expected hits
                    Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 104 Sea Zone, round 3 : 0/5 hits, 2,50 expected hits
                    1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 104 Sea Zone
                    Americans roll dice for 3 submarines in 104 Sea Zone, round 4 : 1/3 hits, 1,00 expected hits
                    1 cruiser owned by the Germans lost in 104 Sea Zone
                    Germans roll dice for 1 carrier in 104 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 3 submarines in 104 Sea Zone, round 5 : 0/3 hits, 1,00 expected hits
                    Germans roll dice for 1 carrier in 104 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 3 submarines in 104 Sea Zone, round 6 : 3/3 hits, 1,00 expected hits
                    1 carrier owned by the Germans lost in 104 Sea Zone
                Germans and Americans reach a stalemate
                . Battle score for attacker is 20
                Casualties for Americans: 2 destroyers and 1 submarine
                Casualties for Germans: 1 carrier, 1 cruiser, 1 destroyer and 1 submarine
                2 fighters owned by the Germans could not land and were killed
    
        Non Combat Move - Americans
    
        Place Units - Americans
            1 destroyer placed in 101 Sea Zone
            1 carrier placed in 101 Sea Zone
            1 fighter and 1 tactical_bomber placed in Eastern United States
            3 destroyers placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Hunan
                  Chinese take Hunan from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Sikang
            1 infantry placed in Szechwan
            2 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 1 fighter, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery, 1 destroyer and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from India to 39 Sea Zone
            1 artillery moved from India to 39 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            1 artillery moved from Yunnan to French Indo China
            2 infantry moved from Yunnan to French Indo China
            2 fighters and 1 tactical_bomber moved from Yunnan to French Indo China
            1 fighter moved from Egypt to Iraq
            1 bomber moved from United Kingdom to Northern Italy
            1 bomber moved from Gibraltar to United Kingdom
            1 fighter moved from Gibraltar to Malta
            1 submarine moved from 76 Sea Zone to 79 Sea Zone
    
        Combat - British
            Strategic bombing raid in Northern Italy
                    Italians roll AA dice in Northern Italy : 0/1 hits, 0,17 expected hits
                Bombing raid in Northern Italy rolls: 5 and causes: 5 damage to unit: factory_major
                Bombing raid in Northern Italy causes 5 damage total. 
            Battle in Iraq
                British attack with 1 fighter
                Neutral_Axis defend with 1 infantry
                    British roll dice for 1 fighter in Iraq, round 2 : 1/1 hits, 0,50 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Iraq
                British win with 1 fighter remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
            Battle in Borneo
                British attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry and 1 tactical_bomber
                    British roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry and 1 tactical_bomber in Borneo, round 2 : 0/2 hits, 0,83 expected hits
                    British roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry and 1 tactical_bomber in Borneo, round 3 : 1/2 hits, 0,83 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Borneo
                    British roll dice for 1 artillery in Borneo, round 4 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 tactical_bomber in Borneo, round 4 : 0/1 hits, 0,50 expected hits
                    British roll dice for 1 artillery in Borneo, round 5 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 tactical_bomber in Borneo, round 5 : 0/1 hits, 0,50 expected hits
                    British roll dice for 1 artillery in Borneo, round 6 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 tactical_bomber in Borneo, round 6 : 0/1 hits, 0,50 expected hits
                    1 tactical_bomber owned by the Japanese lost in Borneo
                British win, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is 11
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry and 1 tactical_bomber
            Battle in French Indo China
                British attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 2 infantry and 1 mech_infantry
                    British roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 3/6 hits, 2,50 expected hits
                    Japanese roll dice for 2 infantry and 1 mech_infantry in French Indo China, round 2 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in French Indo China
                British win, taking French Indo China from Japanese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 2 infantry
                Casualties for Japanese: 2 infantry and 1 mech_infantry
    
        Non Combat Move - British
            2 fighters moved from French Indo China to Yunnan
            1 tactical_bomber moved from French Indo China to Yunnan
            1 infantry moved from Burma to Yunnan
            1 armour moved from India to Yunnan
            2 mech_infantrys moved from India to Yunnan
            1 mech_infantry moved from Persia to Caucasus
            1 armour moved from Persia to Caucasus
            1 infantry moved from Persia to Northwest Persia
            1 fighter moved from Iraq to Caucasus
            2 mech_infantrys moved from Egypt to Trans-Jordan
            1 armour moved from Egypt to Trans-Jordan
            2 artilleries moved from Egypt to Trans-Jordan
            1 tactical_bomber moved from Gibraltar to Malta
            1 bomber moved from Northern Italy to Malta
    
        Place Units - British
            2 submarines placed in 98 Sea Zone
            1 mech_infantry placed in Egypt
            1 destroyer placed in 110 Sea Zone
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
    
        Place Units - UK_Pacific
            1 destroyer placed in 39 Sea Zone
            1 artillery and 3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 24 PUs; end with 24 PUs
            Units Change Ownership
                Some Units in India change ownership: 1 artillery and 3 infantry
                Some Units in 39 Sea Zone change ownership: 1 destroyer
    

    Combat Hit Differential Summary :

    Americans regular : 0,00
    Japanese regular : -1,17
    Germans regular : -3,00
    Neutral_Axis regular : -0,33
    British regular : 0,67
    Italians AA : -0,17
    

    Savegame


  • TripleA Manual Gamesave Post: Italians round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour and 2 infantry moved from Eastern Poland to Bessarabia
            3 fighters and 5 infantry moved from Romania to Bessarabia
            1 bomber moved from Northern Italy to Bessarabia
            1 mech_infantry moved from Yugoslavia to Bessarabia
    
        Combat - Italians
            Battle in Bessarabia
                Italians attack with 1 armour, 1 bomber, 3 fighters, 7 infantry and 1 mech_infantry
                Russians defend with 1 aaGun and 5 armour
                    Russians roll AA dice in Bessarabia : 1/3 hits, 0.50 expected hits
                    1 fighter owned by the Italians lost in Bessarabia
                    Italians roll dice for 1 armour, 1 bomber, 2 fighters, 7 infantry and 1 mech_infantry in Bessarabia, round 2 : 2/12 hits, 3.50 expected hits
                    Russians roll dice for 1 aaGun and 5 armour in Bessarabia, round 2 : 4/5 hits, 2.50 expected hits
                    1 armour owned by the Russians, 1 aaGun owned by the Russians and 4 infantry owned by the Italians lost in Bessarabia
                    Italians roll dice for 1 armour, 1 bomber, 2 fighters, 3 infantry and 1 mech_infantry in Bessarabia, round 3 : 2/8 hits, 2.83 expected hits
                    Russians roll dice for 4 armour in Bessarabia, round 3 : 4/4 hits, 2.00 expected hits
                    1 mech_infantry owned by the Italians, 2 armour owned by the Russians and 3 infantry owned by the Italians lost in Bessarabia
                    Italians roll dice for 1 armour, 1 bomber and 2 fighters in Bessarabia, round 4 : 2/4 hits, 2.17 expected hits
                    Russians roll dice for 2 armour in Bessarabia, round 4 : 1/2 hits, 1.00 expected hits
                    2 armour owned by the Russians and 1 armour owned by the Italians lost in Bessarabia
                Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is -6
                Casualties for Italians: 1 armour, 1 fighter, 7 infantry and 1 mech_infantry
                Casualties for Russians: 1 aaGun and 5 armour
    
        Non Combat Move - Italians
            2 fighters moved from Bessarabia to Romania
            1 bomber moved from Bessarabia to Romania
            1 infantry moved from Yugoslavia to Romania
            3 mech_infantrys moved from Northern Italy to Romania
    
        Place Units - Italians
            4 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 11 PUs; end with 11 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -2.50
    Russians regular : 3.50
    Russians AA : 0.50
    

    Savegame

  • 2024 2023 '22 '21

    TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from Egypt to Trans-Jordan
            2 submarines moved from 62 Sea Zone to 54 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 destroyer moved from 49 Sea Zone to 54 Sea Zone
            1 destroyer moved from 46 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from Egypt to Trans-Jordan
            2 submarines moved from 62 Sea Zone to 54 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 destroyer moved from 49 Sea Zone to 54 Sea Zone
            1 destroyer moved from 46 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • @martin Missing the French


  • @feltmarskal I had posted France turn 4 - please see below


  • @feltmarskal France did nothing



  • TripleA Manual Gamesave Post: Germans round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 bomber and 10 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 infantry moved from Vyborg to Novgorod
            4 infantry moved from Karelia to Novgorod
            3 infantry moved from Romania to Bessarabia
                  Germans take Bessarabia from Russians
            1 mech_infantry moved from Romania to Western Ukraine
            1 infantry moved from Eastern Poland to Belarus
            1 infantry moved from Eastern Poland to Belarus
            2 armour, 8 artilleries, 16 infantry and 1 mech_infantry moved from Eastern Poland to Western Ukraine
            2 armour moved from Poland to Western Ukraine
            5 infantry moved from Poland to Baltic States
            1 tactical_bomber moved from Eastern Poland to Novgorod
            1 fighter moved from Western Germany to Belarus
            1 bomber moved from Normandy Bordeaux to Baltic States
            2 infantry moved from Western Germany to 113 Sea Zone
            1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 113 Sea Zone to 114 Sea Zone
            2 bombers moved from Normandy Bordeaux to 114 Sea Zone
            5 mech_infantrys moved from Germany to Eastern Poland
            2 infantry moved from Poland to Baltic States
            3 infantry moved from Poland to Eastern Poland
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 7 infantry and 1 tactical_bomber
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                    Germans roll dice for 7 infantry and 1 tactical_bomber in Novgorod, round 2 : 4/8 hits, 1.67 expected hits
                    Russians roll dice for 3 infantry in Novgorod, round 2 : 3/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians and 3 infantry owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 3 infantry
                Casualties for Russians: 3 infantry
            Battle in 114 Sea Zone
                Germans attack with 2 bombers, 1 destroyer, 2 infantry, 1 submarine and 1 transport
                Russians defend with 1 cruiser
                    Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 bombers, 1 destroyer and 1 transport in 114 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
                    Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 submarine owned by the Germans and 1 cruiser owned by the Russians lost in 114 Sea Zone
                Germans win with 2 bombers, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
                Casualties for Russians: 1 cruiser
            Battle in Western Ukraine
                Germans attack with 4 armour, 8 artilleries, 16 infantry and 2 mech_infantrys
                Russians defend with 1 aaGun, 3 infantry and 1 mech_infantry
                    Germans roll dice for 4 armour, 8 artilleries, 16 infantry and 2 mech_infantrys in Western Ukraine, round 2 : 9/30 hits, 9.00 expected hits
                    Russians roll dice for 1 aaGun, 3 infantry and 1 mech_infantry in Western Ukraine, round 2 : 2/4 hits, 1.33 expected hits
                    1 mech_infantry owned by the Russians, 3 infantry owned by the Russians, 2 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 4 armour, 8 artilleries, 14 infantry and 2 mech_infantrys remaining. Battle score for attacker is 12
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 aaGun, 3 infantry and 1 mech_infantry
            Battle in Baltic States
                Germans attack with 1 bomber and 7 infantry
                Russians defend with 1 artillery and 2 infantry
                    Germans roll dice for 1 bomber and 7 infantry in Baltic States, round 2 : 1/8 hits, 1.83 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                    Germans roll dice for 1 bomber and 6 infantry in Baltic States, round 3 : 2/7 hits, 1.67 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                Germans win, taking Baltic States from Russians with 1 bomber and 5 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 artillery and 2 infantry
            Battle in Belarus
                Germans attack with 1 fighter and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Belarus to Eastern Poland
            1 tactical_bomber moved from Novgorod to Eastern Poland
            1 bomber moved from Baltic States to Eastern Poland
            2 bombers moved from 114 Sea Zone to Western Germany
            2 infantry moved from 114 Sea Zone to Poland
            2 infantry moved from Normandy Bordeaux to France
            1 aaGun moved from Normandy Bordeaux to France
            1 artillery moved from Normandy Bordeaux to France
            1 artillery and 1 infantry moved from Yugoslavia to Romania
            1 artillery moved from France to Western Germany
    
        Place Units - Germans
            1 bomber placed in Western Germany
            10 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6
            Germans collect 53 PUs; end with 53 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 3.17
    Germans regular : 3.00
    

    Savegame


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 bomber and 10 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 infantry moved from Vyborg to Novgorod
            4 infantry moved from Karelia to Novgorod
            3 infantry moved from Romania to Bessarabia
                  Germans take Bessarabia from Russians
            1 mech_infantry moved from Romania to Western Ukraine
            1 infantry moved from Eastern Poland to Belarus
            1 infantry moved from Eastern Poland to Belarus
            2 armour, 8 artilleries, 16 infantry and 1 mech_infantry moved from Eastern Poland to Western Ukraine
            2 armour moved from Poland to Western Ukraine
            5 infantry moved from Poland to Baltic States
            1 tactical_bomber moved from Eastern Poland to Novgorod
            1 fighter moved from Western Germany to Belarus
            1 bomber moved from Normandy Bordeaux to Baltic States
            2 infantry moved from Western Germany to 113 Sea Zone
            1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 113 Sea Zone to 114 Sea Zone
            2 bombers moved from Normandy Bordeaux to 114 Sea Zone
            5 mech_infantrys moved from Germany to Eastern Poland
            2 infantry moved from Poland to Baltic States
            3 infantry moved from Poland to Eastern Poland
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 7 infantry and 1 tactical_bomber
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                    Germans roll dice for 7 infantry and 1 tactical_bomber in Novgorod, round 2 : 4/8 hits, 1.67 expected hits
                    Russians roll dice for 3 infantry in Novgorod, round 2 : 3/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians and 3 infantry owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 3 infantry
                Casualties for Russians: 3 infantry
            Battle in 114 Sea Zone
                Germans attack with 2 bombers, 1 destroyer, 2 infantry, 1 submarine and 1 transport
                Russians defend with 1 cruiser
                    Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 bombers, 1 destroyer and 1 transport in 114 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
                    Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 submarine owned by the Germans and 1 cruiser owned by the Russians lost in 114 Sea Zone
                Germans win with 2 bombers, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
                Casualties for Russians: 1 cruiser
            Battle in Western Ukraine
                Germans attack with 4 armour, 8 artilleries, 16 infantry and 2 mech_infantrys
                Russians defend with 1 aaGun, 3 infantry and 1 mech_infantry
                    Germans roll dice for 4 armour, 8 artilleries, 16 infantry and 2 mech_infantrys in Western Ukraine, round 2 : 9/30 hits, 9.00 expected hits
                    Russians roll dice for 1 aaGun, 3 infantry and 1 mech_infantry in Western Ukraine, round 2 : 2/4 hits, 1.33 expected hits
                    1 mech_infantry owned by the Russians, 3 infantry owned by the Russians, 2 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 4 armour, 8 artilleries, 14 infantry and 2 mech_infantrys remaining. Battle score for attacker is 12
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 aaGun, 3 infantry and 1 mech_infantry
            Battle in Baltic States
                Germans attack with 1 bomber and 7 infantry
                Russians defend with 1 artillery and 2 infantry
                    Germans roll dice for 1 bomber and 7 infantry in Baltic States, round 2 : 1/8 hits, 1.83 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                    Germans roll dice for 1 bomber and 6 infantry in Baltic States, round 3 : 2/7 hits, 1.67 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                Germans win, taking Baltic States from Russians with 1 bomber and 5 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 artillery and 2 infantry
            Battle in Belarus
                Germans attack with 1 fighter and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Belarus to Eastern Poland
            1 tactical_bomber moved from Novgorod to Eastern Poland
            1 bomber moved from Baltic States to Eastern Poland
            2 bombers moved from 114 Sea Zone to Western Germany
            2 infantry moved from 114 Sea Zone to Poland
            2 infantry moved from Normandy Bordeaux to France
            1 aaGun moved from Normandy Bordeaux to France
            1 artillery moved from Normandy Bordeaux to France
            1 artillery and 1 infantry moved from Yugoslavia to Romania
            1 artillery moved from France to Western Germany
    
        Place Units - Germans
            1 bomber placed in Western Germany
            10 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6
            Germans collect 53 PUs; end with 53 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 3.17
    Germans regular : 3.00
    

    Savegame

  • 2024 2023 '22 '21

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 14 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 submarine moved from 115 Sea Zone to 114 Sea Zone
            1 infantry moved from Northwest Persia to Iraq
                  Russians take Iraq from Neutral_Axis
            1 infantry moved from Northwest Persia to Iraq
            2 infantry moved from Yakut S.S.R. to Buryatia
            2 infantry moved from Timguska to Kansu
                  Chinese take Kansu from Japanese
            3 infantry moved from Novosibirsk to Tsinghai
            2 infantry moved from Smolensk to Belarus
            2 fighters and 2 tactical_bombers moved from Bryansk to Belarus
    
        Combat - Russians
            Battle in 114 Sea Zone
                Russians attack with 1 submarine
                Germans defend with 1 destroyer and 1 transport
                    Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 destroyer and 1 transport in 114 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 submarine in 114 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 destroyer and 1 transport in 114 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 submarine in 114 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 destroyer and 1 transport in 114 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Russians lost in 114 Sea Zone
                Germans win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
                Casualties for Russians: 1 submarine
            Battle in Tsinghai
                Russians attack with 3 infantry
                Japanese defend with 1 mech_infantry
                    Russians roll dice for 3 infantry in Tsinghai, round 2 : 1/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 mech_infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Tsinghai
                Russians win, taking Tsinghai from Japanese with 3 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Belarus
                Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Germans defend with 2 infantry
                    Russians roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Belarus, round 2 : 3/6 hits, 2,67 expected hits
                    Germans roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            1 armour, 3 artilleries and 6 infantry moved from Bryansk to Russia
            1 aaGun moved from Smolensk to Russia
            1 infantry moved from Smolensk to Russia
            2 fighters moved from Belarus to Russia
            2 tactical_bombers moved from Belarus to Russia
            1 aaGun moved from Archangel to Vologda
            1 artillery moved from Archangel to Vologda
            3 infantry moved from Novosibirsk to Vologda
            1 infantry moved from Ukraine to Rostov
            2 artilleries moved from Ukraine to Rostov
            1 mech_infantry moved from Volgograd to Russia
            4 infantry moved from Timguska to Novosibirsk
            1 aaGun moved from Timguska to Novosibirsk
    
        Place Units - Russians
            10 infantry placed in Russia
            1 infantry placed in Ukraine
            3 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 31 PUs; end with 31 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0,33
    Germans regular : -0,67
    Russians regular : -0,17
    

    Savegame


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 1 destroyer, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 units repaired.
            1 tactical_bomber moved from Philippines to 43 Sea Zone
            1 artillery moved from Shensi to Szechwan
            1 mech_infantry moved from Kiangsu to Kweichow
                  Japanese take Kweichow from Chinese
            2 infantry moved from Kwangsi to Hunan
            2 artilleries moved from Kwangsi to French Indo China
            2 infantry moved from Kwangsi to French Indo China
            2 mech_infantrys moved from Japan to 6 Sea Zone
            3 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from Korea to 6 Sea Zone
            4 infantry, 2 mech_infantrys and 3 transports moved from 6 Sea Zone to 36 Sea Zone
            4 infantry and 2 mech_infantrys moved from 36 Sea Zone to French Indo China
            1 battleship moved from 6 Sea Zone to 36 Sea Zone
            1 bomber moved from Kwangtung to Szechwan
            1 bomber moved from Kwangtung to Hunan
            1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 tactical_bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 43 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Hunan
                Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Hunan, round 2 : 3/5 hits, 2.17 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Szechwan
                Japanese attack with 1 artillery and 1 bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 bomber in Szechwan, round 2 : 2/2 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in French Indo China
                Japanese attack with 2 artilleries, 6 infantry and 2 mech_infantrys
                British defend with 1 artillery
                    Japanese roll dice for 1 battleship in French Indo China, round 2 : 1/1 hits, 0.67 expected hits
                    UK_Pacific roll dice for 1 artillery in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in French Indo China
                Japanese win, taking French Indo China from UK_Pacific with 2 artilleries, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
    
        Non Combat Move - Japanese
            1 aaGun moved from Kwangsi to French Indo China
            1 armour and 4 mech_infantrys moved from Kwangsi to Siam
            1 bomber moved from Szechwan to Siam
            1 bomber moved from Hunan to Siam
            1 carrier and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
            1 destroyer moved from 35 Sea Zone to 36 Sea Zone
            1 fighter moved from Caroline Islands to 36 Sea Zone
            1 tactical_bomber moved from 43 Sea Zone to Siam
            1 fighter moved from Philippines to Siam
            2 mech_infantrys moved from Kiangsu to Chahar
            1 fighter and 1 tactical_bomber moved from Suiyuyan to Kwangtung
            1 tactical_bomber moved from Japan to 6 Sea Zone
            1 fighter moved from Japan to 6 Sea Zone
            1 fighter moved from Philippines to Kwangtung
            1 tactical_bomber moved from Hunan to Kwangtung
            1 fighter moved from Hunan to Kwangtung
            4 infantry moved from Korea to Manchuria
    
        Place Units - Japanese
            1 carrier and 1 destroyer placed in 6 Sea Zone
            3 infantry placed in Kwangtung
            3 mech_infantrys placed in Kiangsu
            1 artillery placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 45 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Japanese regular : 2.17
    UK_Pacific regular : -0.33
    

    Savegame


  • @feltmarskal If i can move in Amur without triggered the Mongolian then i will do that. Russia attack japan so i can take Amour with no consequence ?


  • @feltmarskal said in L21 Feltmarskal (X) - 2 Martin (L+30) OOB 2nd:

    ed the Mongolian then i will do that. Russia attack japan so i can ta

    Russia declared war on Japan but never attacked Japanese controlled territories adjacent to Monglia and also did not attack Korea. So until now, the Mondolian rule is not negated.

    I think this explanation is very well done by @Young-Grasshopper :

    https://www.youtube.com/watch?v=FiVgZajaXWc&t=856s

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