L21 Feltmarskal (X) - 2 Martin (L+30) OOB 2nd


  • @feltmarskal no thank you

  • 2024 2023 '22 '21

    @feltmarskal no scramble and no intercept


  • @martin I can play in the weekend, no time at week days.


  • @feltmarskal OK - thank you for letting me know. I will travel from Saturday to Sunday, so I can make moves on Friday evening and on Sunday evening.


  • TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 artilleries, 1 bomber, 1 carrier, 1 destroyer, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 destroyer moved from 104 Sea Zone to 91 Sea Zone
            1 fighter moved from 109 Sea Zone to 91 Sea Zone
            1 bomber moved from Western Germany to 91 Sea Zone
            3 bombers and 1 fighter moved from Western Germany to United Kingdom
            1 fighter moved from Western Germany to 110 Sea Zone
            1 fighter moved from 109 Sea Zone to 110 Sea Zone
            4 artilleries moved from Western Germany to 112 Sea Zone
            4 infantry moved from Western Germany to 112 Sea Zone
            4 artilleries, 4 infantry and 4 transports moved from 112 Sea Zone to 111 Sea Zone
            4 artilleries moved from 111 Sea Zone to Scotland
            4 infantry moved from 111 Sea Zone to Scotland
            2 artilleries moved from Eire to Scotland
            2 infantry moved from Eire to Scotland
            3 infantry moved from Novgorod to Belarus
            1 mech_infantry moved from Archangel to Urals
                  Germans take Urals from Russians
            1 infantry moved from Archangel to Vologda
            1 artillery moved from Archangel to Vologda
            1 infantry moved from Archangel to Belarus
            3 artilleries moved from Volgograd to Tambov
            2 artilleries moved from Volgograd to Samara
            3 infantry moved from Volgograd to Tambov
            2 infantry moved from Volgograd to Samara
            3 infantry moved from Volgograd to Tambov
            1 infantry moved from Volgograd to Samara
            1 mech_infantry moved from Kazakhstan to Novosibirsk
            1 armour and 1 mech_infantry moved from Volgograd to Novosibirsk
            1 mech_infantry moved from Iraq to Persia
            1 infantry moved from Northwest Persia to Persia
            1 infantry moved from Volgograd to Tambov
            1 mech_infantry moved from Caucasus to Persia
            1 fighter moved from Volgograd to Samara
            1 bomber moved from Archangel to Tambov
    
        Combat - Germans
            Air Battle in United Kingdom
                Germans attacks with 4 units heading to United Kingdom
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in United Kingdom
                    British roll AA dice in United Kingdom : 0/3 hits, 0.50 expected hits
                Bombing raid in United Kingdom rolls: 4,8,7 and causes: 16 damage to unit: factory_major
                Bombing raid in United Kingdom causes 16 damage total. 
            Battle in Persia
                Germans attack with 1 infantry and 2 mech_infantrys
                British defend with 1 infantry
                    Germans roll dice for 1 infantry and 2 mech_infantrys in Persia, round 2 : 0/3 hits, 0.50 expected hits
                    British roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Persia
                    Germans roll dice for 2 mech_infantrys in Persia, round 3 : 0/2 hits, 0.33 expected hits
                    British roll dice for 1 infantry in Persia, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Persia
                1 mech_infantry owned by the Germans retreated to Northwest Persia
                British win with 1 infantry remaining. Battle score for attacker is -7
                Casualties for Germans: 1 infantry and 1 mech_infantry
            Battle in 91 Sea Zone
                Germans attack with 1 bomber, 1 destroyer and 1 fighter
                British defend with 1 transport; Americans defend with 2 destroyers
                    Germans roll dice for 1 bomber, 1 destroyer and 1 fighter in 91 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Americans roll dice for 2 destroyers and 1 transport in 91 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 91 Sea Zone
                    Germans roll dice for 1 bomber and 1 fighter in 91 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 91 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 91 Sea Zone
                    1 transport owned by the British lost in 91 Sea Zone
                Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 15
                Casualties for Germans: 1 destroyer
                Casualties for Americans: 2 destroyers
                Casualties for British: 1 transport
            Battle in Novosibirsk
                Germans attack with 1 armour and 2 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour and 2 mech_infantrys in Novosibirsk, round 2 : 2/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novosibirsk
                Germans win, taking Novosibirsk from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Tambov
                Germans attack with 3 artilleries, 1 bomber and 7 infantry
                Russians defend with 6 infantry
                    Germans roll dice for 3 artilleries, 1 bomber and 7 infantry in Tambov, round 2 : 6/11 hits, 3.33 expected hits
                    Russians roll dice for 6 infantry in Tambov, round 2 : 2/6 hits, 2.00 expected hits
                    6 infantry owned by the Russians and 2 infantry owned by the Germans lost in Tambov
                Germans win, taking Tambov from Russians with 3 artilleries, 1 bomber and 5 infantry remaining. Battle score for attacker is 12
                Casualties for Germans: 2 infantry
                Casualties for Russians: 6 infantry
            Battle in 110 Sea Zone
                Germans attack with 1 destroyer and 2 fighters
                British defend with 1 destroyer
                    Germans roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans and 1 destroyer owned by the British lost in 110 Sea Zone
                Germans win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Germans: 1 destroyer
                Casualties for British: 1 destroyer
            Battle in Scotland
                Germans attack with 6 artilleries and 6 infantry
                British defend with 1 airfield, 3 artilleries and 1 infantry
                    Germans roll dice for 6 artilleries and 6 infantry in Scotland, round 2 : 2/12 hits, 4.00 expected hits
                    British roll dice for 3 artilleries and 1 infantry in Scotland, round 2 : 0/4 hits, 1.33 expected hits
                    1 artillery owned by the British and 1 infantry owned by the British lost in Scotland
                    Germans roll dice for 6 artilleries and 6 infantry in Scotland, round 3 : 2/12 hits, 4.00 expected hits
                    British roll dice for 2 artilleries in Scotland, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 2 artilleries owned by the British lost in Scotland
                Germans win, taking Scotland from British with 6 artilleries and 5 infantry remaining. Battle score for attacker is 12
                Casualties for British: 3 artilleries and 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Belarus
                Germans attack with 4 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 4 infantry in Belarus, round 2 : 2/4 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 4 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Samara
                Germans attack with 2 artilleries, 1 fighter and 3 infantry
                Russians defend with 3 infantry
                    Germans roll dice for 2 artilleries, 1 fighter and 3 infantry in Samara, round 2 : 3/6 hits, 2.00 expected hits
                    Russians roll dice for 3 infantry in Samara, round 2 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
                Germans win, taking Samara from Russians with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for Russians: 3 infantry
            Battle in Vologda
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Vologda, round 3 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                Germans win, taking Vologda from Russians with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            2 armour moved from Iraq to Northwest Persia
            1 infantry moved from Caucasus to Northwest Persia
            1 bomber moved from Tambov to Northwest Persia
            1 aaGun moved from Archangel to Novgorod
            1 mech_infantry moved from Archangel to Urals
            1 mech_infantry moved from Archangel to Eastern Poland
            1 mech_infantry moved from Volgograd to Northwest Persia
            1 fighter moved from Samara to Northwest Persia
            1 carrier moved from 109 Sea Zone to 111 Sea Zone
            5 transports moved from 109 Sea Zone to 110 Sea Zone
            2 artilleries moved from Holland Belgium to 110 Sea Zone
            3 artilleries moved from Normandy Bordeaux to 110 Sea Zone
            5 infantry moved from Holland Belgium to 110 Sea Zone
            2 fighters moved from 110 Sea Zone to 111 Sea Zone
            1 fighter moved from United Kingdom to 110 Sea Zone
            1 fighter moved from 91 Sea Zone to 110 Sea Zone
            1 bomber moved from 91 Sea Zone to Normandy Bordeaux
            3 bombers moved from United Kingdom to Western Germany
            1 aaGun moved from Holland Belgium to Normandy Bordeaux
            5 artilleries, 5 infantry and 5 transports moved from 110 Sea Zone to 111 Sea Zone
    
        Place Units - Germans
            1 carrier and 1 destroyer placed in 110 Sea Zone
            1 bomber placed in Western Germany
            1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod
            1 artillery and 2 infantry placed in Volgograd
            2 artilleries and 6 infantry placed in Western Germany
            1 infantry placed in Normandy Bordeaux
            1 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,4,2,6,1
            Germans collect 60 PUs (5 lost to blockades); end with 60 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 69 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.00
    British AA : -0.50
    Russians regular : 0.67
    Germans regular : 0.00
    British regular : 1.00
    

    Savegame


  • @feltmarskal It was too excited i had to move.

  • 2024 2023 '22 '21

    TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 13
    
        Purchase Units - Russians
            Russians buy 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Germans
            1 armour moved from Western Ukraine to Bessarabia
                  Russians take Bessarabia from Germans
            1 infantry moved from Smolensk to Archangel
                  Russians take Archangel from Germans
            3 infantry moved from Bryansk to Rostov
            3 artilleries moved from Bryansk to Rostov
            1 fighter and 1 tactical_bomber moved from Russia to Rostov
            1 artillery moved from Bryansk to Tambov
            1 artillery moved from Russia to Tambov
            4 infantry moved from Russia to Tambov
            1 fighter moved from Russia to Tambov
            1 infantry moved from Bryansk to Tambov
            2 artilleries and 2 infantry moved from Russia to Samara
            1 mech_infantry moved from Russia to Samara
            1 artillery moved from Russia to Vologda
            1 infantry moved from Bryansk to Tambov
            1 mech_infantry moved from Buryatia to Yenisey
            2 infantry moved from Anglo Egyptian Sudan to Egypt
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 2 artilleries, 1 fighter and 6 infantry
                Germans defend with 3 artilleries and 5 infantry
                    Russians roll dice for 2 artilleries, 1 fighter and 6 infantry in Tambov, round 2 : 3/9 hits, 2,50 expected hits
                    Germans roll dice for 3 artilleries and 5 infantry in Tambov, round 2 : 1/8 hits, 2,67 expected hits
                    1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Tambov
                    Russians roll dice for 2 artilleries, 1 fighter and 5 infantry in Tambov, round 3 : 0/8 hits, 2,33 expected hits
                    Germans roll dice for 3 artilleries and 2 infantry in Tambov, round 3 : 2/5 hits, 1,67 expected hits
                    2 infantry owned by the Russians lost in Tambov
                    Russians roll dice for 2 artilleries, 1 fighter and 3 infantry in Tambov, round 4 : 2/6 hits, 2,00 expected hits
                    Germans roll dice for 3 artilleries and 2 infantry in Tambov, round 4 : 2/5 hits, 1,67 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Tambov
                    Russians roll dice for 2 artilleries, 1 fighter and 1 infantry in Tambov, round 5 : 2/4 hits, 1,50 expected hits
                    Germans roll dice for 3 artilleries in Tambov, round 5 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Russians and 2 artilleries owned by the Germans lost in Tambov
                    Russians roll dice for 2 artilleries and 1 fighter in Tambov, round 6 : 2/3 hits, 1,17 expected hits
                    Germans roll dice for 1 artillery in Tambov, round 6 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans and 1 artillery owned by the Russians lost in Tambov
                Russians win, taking Tambov from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 5
                Casualties for Russians: 1 artillery and 6 infantry
                Casualties for Germans: 3 artilleries and 5 infantry
            Battle in Samara
                Russians attack with 2 artilleries, 2 infantry and 1 mech_infantry
                Germans defend with 2 artilleries and 2 infantry
                    Russians roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Samara, round 2 : 1/5 hits, 1,50 expected hits
                    Germans roll dice for 2 artilleries and 2 infantry in Samara, round 2 : 1/4 hits, 1,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
                    Russians roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Samara, round 3 : 1/4 hits, 1,33 expected hits
                    Germans roll dice for 2 artilleries and 1 infantry in Samara, round 3 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
                    Russians roll dice for 2 artilleries and 1 mech_infantry in Samara, round 4 : 1/3 hits, 1,00 expected hits
                    Germans roll dice for 2 artilleries in Samara, round 4 : 0/2 hits, 0,67 expected hits
                    1 artillery owned by the Germans lost in Samara
                    Russians roll dice for 2 artilleries and 1 mech_infantry in Samara, round 5 : 1/3 hits, 1,00 expected hits
                    Germans roll dice for 1 artillery in Samara, round 5 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians and 1 artillery owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 2 artilleries remaining. Battle score for attacker is 4
                Casualties for Russians: 2 infantry and 1 mech_infantry
                Casualties for Germans: 2 artilleries and 2 infantry
            Battle in Vologda
                Russians attack with 1 artillery
                Germans defend with 1 artillery
                    Russians roll dice for 1 artillery in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 artillery in Vologda, round 2 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians lost in Vologda
                Germans win with 1 artillery remaining. Battle score for attacker is -4
                Casualties for Russians: 1 artillery
            Battle in Rostov
                Russians attack with 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
                Italians defend with 7 infantry and 1 mech_infantry
                    Russians roll dice for 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Rostov, round 2 : 1/8 hits, 3,17 expected hits
                    Italians roll dice for 7 infantry and 1 mech_infantry in Rostov, round 2 : 4/8 hits, 2,67 expected hits
                    3 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Italians lost in Rostov
                    Russians roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Rostov, round 3 : 1/4 hits, 1,83 expected hits
                    Italians roll dice for 6 infantry and 1 mech_infantry in Rostov, round 3 : 3/7 hits, 2,33 expected hits
                    1 tactical_bomber owned by the Russians, 2 artilleries owned by the Russians and 1 infantry owned by the Italians lost in Rostov
                1 fighter owned by the Russians retreated
                Italians win with 5 infantry and 1 mech_infantry remaining. Battle score for attacker is -26
                Casualties for Russians: 3 artilleries, 3 infantry and 1 tactical_bomber
                Casualties for Italians: 2 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Rostov to Russia
            1 fighter moved from Tambov to Russia
            1 aaGun moved from Bryansk to Russia
    
        Place Units - Russians
            8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 19 PUs; end with 19 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 2,00
    Germans regular : 0,00
    Russians regular : -4,67
    

    Savegame

  • 2024 2023 '22 '21

    @feltmarskal the Italians are too tough…


  • TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 11 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Jehol to Manchuria
            1 mech_infantry moved from Kiangsu to Anhwe
            1 fighter moved from Japan to Anhwe
            1 fighter moved from Japan to Manchuria
            1 tactical_bomber moved from Japan to Manchuria
            1 fighter and 1 tactical_bomber moved from Japan to Manchuria
            2 infantry moved from French Indo China to Siam
            1 infantry moved from French Indo China to Shan State
                  Japanese take Shan State from UK_Pacific
            2 fighters moved from French Indo China to Siam
    
        Combat - Japanese
            Battle in Manchuria
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Americans defend with 3 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Manchuria, round 2 : 2/6 hits, 2.67 expected hits
                    Chinese roll dice for 3 infantry in Manchuria, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Manchuria
                    Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Manchuria, round 3 : 2/5 hits, 2.50 expected hits
                    Chinese roll dice for 1 infantry in Manchuria, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Manchuria
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 2 infantry
                Casualties for Americans: 3 infantry
            Battle in Siam
                Japanese attack with 2 fighters and 2 infantry
                British defend with 1 infantry
                    Japanese roll dice for 2 fighters and 2 infantry in Siam, round 2 : 2/4 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Siam
                Japanese win, taking Siam from UK_Pacific with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Anhwe
                Japanese attack with 1 fighter and 1 mech_infantry
                British defend with 1 mech_infantry
                    Japanese roll dice for 1 fighter and 1 mech_infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Japanese
            2 fighters moved from Siam to French Indo China
            2 infantry moved from Kwangsi to French Indo China
            2 mech_infantrys moved from Kwangsi to French Indo China
            2 mech_infantrys moved from Kiangsu to Shantung
            2 tactical_bombers moved from Manchuria to Shantung
            2 fighters moved from Manchuria to Shantung
            1 fighter moved from Anhwe to Shantung
    
        Place Units - Japanese
            3 infantry placed in French Indo China
            3 infantry placed in Kwangtung
            3 infantry placed in Kiangsu
            2 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,6
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6
            Japanese collect 28 PUs (1 lost to blockades); end with 28 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Japanese regular : -0.17
    UK_Pacific regular : -0.33
    

    Savegame

  • 2024 2023 '22 '21

    TripleA Turn Summary: Americans round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 bomber, 1 carrier and 6 destroyers; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Trans-Jordan to Iraq
                  Americans take Iraq from Germans
            1 bomber moved from Kweichow to Kiangsu
            2 fighters and 1 tactical_bomber moved from Kweichow to Anhwe
            1 mech_infantry moved from Amur to Jehol
                  Chinese take Jehol from Japanese
    
        Combat - Americans
            Strategic bombing raid in Kiangsu
                    Japanese roll AA dice in Kiangsu : 0/1 hits, 0,17 expected hits
                Bombing raid in Kiangsu rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Kiangsu causes 6 damage total. 
            Battle in Anhwe
                Americans attack with 2 fighters and 1 tactical_bomber
                Japanese defend with 1 mech_infantry
                    Americans roll dice for 2 fighters and 1 tactical_bomber in Anhwe, round 2 : 2/3 hits, 1,67 expected hits
                    Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Anhwe
                Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Americans
            2 fighters moved from Anhwe to 6 Sea Zone
            1 tactical_bomber moved from Anhwe to Korea
            1 bomber moved from Kiangsu to Korea
            1 submarine moved from 103 Sea Zone to 105 Sea Zone
            1 destroyer moved from 103 Sea Zone to 105 Sea Zone
            1 destroyer moved from 101 Sea Zone to 107 Sea Zone
            1 fighter and 1 tactical_bomber moved from Eastern United States to 107 Sea Zone
            1 carrier moved from 101 Sea Zone to 107 Sea Zone
            1 submarine moved from 93 Sea Zone to 91 Sea Zone
            1 armour moved from Amur to Korea
            1 artillery and 3 infantry moved from Siberia to Amur
            1 fighter and 1 tactical_bomber moved from Soviet Far East to Korea
            3 destroyers moved from 3 Sea Zone to 6 Sea Zone
            1 carrier moved from 3 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from Korea to 6 Sea Zone
            1 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 armour, 3 artilleries, 5 infantry, 1 mech_infantry and 5 transports moved from 10 Sea Zone to 3 Sea Zone
            1 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
    
        Place Units - Americans
            1 carrier placed in 6 Sea Zone
            1 armour and 1 bomber placed in Korea
            6 destroyers placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,33
    Japanese regular : -0,33
    Japanese AA : -0,17
    

    Savegame

  • 2024 2023 '22 '21

    TripleA Turn Summary: Chinese round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 13
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Hopei
                  Chinese take Hopei from Japanese
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 infantry moved from Shensi to Kansu
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Tsinghai
    
        Place Units - Chinese
            6 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 15 PUs; end with 15 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21

    TripleA Turn Summary: UK_Pacific round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 bomber, 1 carrier and 6 destroyers; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Trans-Jordan to Iraq
                  Americans take Iraq from Germans
            1 bomber moved from Kweichow to Kiangsu
            2 fighters and 1 tactical_bomber moved from Kweichow to Anhwe
            1 mech_infantry moved from Amur to Jehol
                  Chinese take Jehol from Japanese
    
        Combat - Americans
            Strategic bombing raid in Kiangsu
                    Japanese roll AA dice in Kiangsu : 0/1 hits, 0,17 expected hits
                Bombing raid in Kiangsu rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Kiangsu causes 6 damage total. 
            Battle in Anhwe
                Americans attack with 2 fighters and 1 tactical_bomber
                Japanese defend with 1 mech_infantry
                    Americans roll dice for 2 fighters and 1 tactical_bomber in Anhwe, round 2 : 2/3 hits, 1,67 expected hits
                    Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Anhwe
                Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Americans
            2 fighters moved from Anhwe to 6 Sea Zone
            1 tactical_bomber moved from Anhwe to Korea
            1 bomber moved from Kiangsu to Korea
            1 submarine moved from 103 Sea Zone to 105 Sea Zone
            1 destroyer moved from 103 Sea Zone to 105 Sea Zone
            1 destroyer moved from 101 Sea Zone to 107 Sea Zone
            1 fighter and 1 tactical_bomber moved from Eastern United States to 107 Sea Zone
            1 carrier moved from 101 Sea Zone to 107 Sea Zone
            1 submarine moved from 93 Sea Zone to 91 Sea Zone
            1 armour moved from Amur to Korea
            1 artillery and 3 infantry moved from Siberia to Amur
            1 fighter and 1 tactical_bomber moved from Soviet Far East to Korea
            3 destroyers moved from 3 Sea Zone to 6 Sea Zone
            1 carrier moved from 3 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from Korea to 6 Sea Zone
            1 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 armour, 3 artilleries, 5 infantry, 1 mech_infantry and 5 transports moved from 10 Sea Zone to 3 Sea Zone
            1 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
    
        Place Units - Americans
            1 carrier placed in 6 Sea Zone
            1 armour and 1 bomber placed in Korea
            6 destroyers placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Hopei
                  Chinese take Hopei from Japanese
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 infantry moved from Shensi to Kansu
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Tsinghai
    
        Place Units - Chinese
            6 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 15 PUs; end with 15 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs
    
        Purchase Units - British
            British repair damage of 17x factory_major; Remaining resources: 19 PUs; 
            British buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour, 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 artilleries and 7 infantry moved from United Kingdom to Scotland
            1 fighter moved from United Kingdom to Scotland
            1 infantry moved from United Kingdom to Scotland
            1 mech_infantry moved from Eastern Persia to Turkmenistan
                  Russians take Turkmenistan from Germans
            1 bomber moved from India to Siam
            1 infantry moved from Kweichow to Anhwe
                  Chinese take Anhwe from Japanese
            1 mech_infantry moved from Yunnan to Kiangsi
                  Chinese take Kiangsi from Japanese
            1 artillery moved from India to 39 Sea Zone
            1 artillery and 1 transport moved from 39 Sea Zone to 41 Sea Zone
            1 infantry moved from Sumatra to 41 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Siam
            1 artillery and 1 infantry moved from Burma to Shan State
    
        Combat - British
            Battle in Scotland
                British attack with 2 artilleries, 1 fighter and 8 infantry
                Germans defend with 1 airfield, 6 artilleries and 5 infantry
                    British roll dice for 2 artilleries, 1 fighter and 8 infantry in Scotland, round 2 : 3/11 hits, 2,83 expected hits
                    Germans roll dice for 6 artilleries and 5 infantry in Scotland, round 2 : 4/11 hits, 3,67 expected hits
                    3 infantry owned by the Germans and 4 infantry owned by the British lost in Scotland
                    British roll dice for 2 artilleries, 1 fighter and 4 infantry in Scotland, round 3 : 3/7 hits, 2,17 expected hits
                    Germans roll dice for 6 artilleries and 2 infantry in Scotland, round 3 : 4/8 hits, 2,67 expected hits
                    1 artillery owned by the Germans, 2 infantry owned by the Germans and 4 infantry owned by the British lost in Scotland
                    British roll dice for 2 artilleries and 1 fighter in Scotland, round 4 : 2/3 hits, 1,17 expected hits
                    Germans roll dice for 5 artilleries in Scotland, round 4 : 0/5 hits, 1,67 expected hits
                    2 artilleries owned by the Germans lost in Scotland
                    British roll dice for 2 artilleries and 1 fighter in Scotland, round 5 : 1/3 hits, 1,17 expected hits
                    Germans roll dice for 3 artilleries in Scotland, round 5 : 1/3 hits, 1,00 expected hits
                    1 artillery owned by the Germans and 1 artillery owned by the British lost in Scotland
                    British roll dice for 1 artillery and 1 fighter in Scotland, round 6 : 1/2 hits, 0,83 expected hits
                    Germans roll dice for 2 artilleries in Scotland, round 6 : 1/2 hits, 0,67 expected hits
                    1 artillery owned by the Germans and 1 artillery owned by the British lost in Scotland
                1 fighter owned by the British retreated
                Germans win with 1 artillery remaining. Battle score for attacker is 3
                Casualties for British: 2 artilleries and 8 infantry
                Casualties for Germans: 5 artilleries and 5 infantry
            Battle in Siam
                British attack with 1 artillery, 1 bomber and 1 infantry
                Japanese defend with 2 infantry
                    British roll dice for 1 artillery, 1 bomber and 1 infantry in Siam, round 2 : 1/3 hits, 1,33 expected hits
                    Japanese roll dice for 2 infantry in Siam, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Siam
                    British roll dice for 1 artillery and 1 bomber in Siam, round 3 : 1/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Siam, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the British lost in Siam
                British win with 1 bomber remaining. Battle score for attacker is -1
                Casualties for British: 1 artillery and 1 infantry
                Casualties for Japanese: 2 infantry
            Battle in Shan State
                British attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Shan State
                    British roll dice for 1 artillery in Shan State, round 3 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 bomber moved from Siam to India
            1 artillery moved from Burma to Yunnan
            1 transport moved from 80 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from Alexandria to Egypt
            1 armour moved from Egypt to Trans-Jordan
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            2 infantry moved from French Central Africa to French Equatorial Africa
            1 infantry moved from Morocco to Algeria
            1 fighter moved from Scotland to United Kingdom
            1 artillery and 1 infantry moved from West India to Eastern Persia
            1 mech_infantry moved from India to Eastern Persia
            1 mech_infantry moved from India to Yunnan
            1 infantry moved from India to Burma
            1 aaGun moved from Kweichow to Yunnan
    
        Place Units - British
            1 artillery and 5 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
    
        Place Units - UK_Pacific
            1 armour, 2 artilleries and 3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 22 PUs; end with 22 PUs
            Some Units in India change ownership: 1 armour, 2 artilleries and 3 infantry
    

    Combat Hit Differential Summary :

    Americans regular : 0,33
    Japanese regular : 1,00
    Japanese AA : -0,17
    Germans regular : 0,33
    British regular : 1,50
    

    Savegame


  • TripleA Turn Summary: Italians round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 13
    
        Purchase Units - Italians
            Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Ukraine to Western Ukraine
                  Italians take Western Ukraine from Russians
            1 infantry moved from Rostov to Bryansk
                  Italians take Bryansk from Russians
            4 infantry moved from Rostov to Tambov
            1 mech_infantry moved from Rostov to Northwest Persia
    
        Combat - Italians
            Battle in Tambov
                Italians attack with 4 infantry
                Russians defend with 1 artillery
                    Italians roll dice for 4 infantry in Tambov, round 2 : 0/4 hits, 0.67 expected hits
                    Russians roll dice for 1 artillery in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 4 infantry in Tambov, round 3 : 0/4 hits, 0.67 expected hits
                    Russians roll dice for 1 artillery in Tambov, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 4 infantry in Tambov, round 4 : 1/4 hits, 0.67 expected hits
                    Russians roll dice for 1 artillery in Tambov, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Tambov
                Italians win, taking Tambov from Russians with 4 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
    
        Non Combat Move - Italians
            1 mech_infantry moved from Southern Italy to Yugoslavia
            4 infantry moved from Albania to Yugoslavia
            1 infantry moved from Greece to Bulgaria
    
        Place Units - Italians
            1 armour and 2 mech_infantrys placed in Ukraine
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,6,6,6,2
            Italians collect 16 PUs (4 lost to blockades); end with 16 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1.00
    Russians regular : -1.00
    

    Savegame

  • 2024 2023 '22 '21

    TripleA Turn Summary: ANZAC round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 artillery moved from Celebes to 44 Sea Zone
            1 infantry moved from Celebes to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 infantry moved from Dutch New Guinea to 45 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery and 1 transport moved from 54 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 51 Sea Zone
            1 infantry moved from New South Wales to Queensland
            1 artillery and 1 infantry moved from 37 Sea Zone to Siam
    
        Combat - ANZAC
            ANZAC creates battle in territory 19 Sea Zone
            Battle in Siam
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 submarine moved from 35 Sea Zone to 20 Sea Zone
            1 transport moved from 54 Sea Zone to 44 Sea Zone
    
        Place Units - ANZAC
            2 destroyers and 1 submarine placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21

    TripleA Turn Summary: French round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 artillery moved from Celebes to 44 Sea Zone
            1 infantry moved from Celebes to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 infantry moved from Dutch New Guinea to 45 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery and 1 transport moved from 54 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 51 Sea Zone
            1 infantry moved from New South Wales to Queensland
            1 artillery and 1 infantry moved from 37 Sea Zone to Siam
    
        Combat - ANZAC
            ANZAC creates battle in territory 19 Sea Zone
            Battle in Siam
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 submarine moved from 35 Sea Zone to 20 Sea Zone
            1 transport moved from 54 Sea Zone to 44 Sea Zone
    
        Place Units - ANZAC
            2 destroyers and 1 submarine placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Trans-Jordan to Iraq
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • @martin If i get 8 city on German side and lose japan do i win then


  • @feltmarskal when you have 8 victory cities on the Euope side, you must hold them for one round. And you must (only) control one Axis capital. So if Tokyo falls, you would still win.

    But you can also resign - it is not too late! I would guarantee you a free ride to Argentina in a submarine!

    Rules.jpg


  • TripleA Manual Gamesave Post: Germans round 14

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 3 bombers, 2 destroyers, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 destroyer moved from 110 Sea Zone to 105 Sea Zone
            2 fighters moved from 110 Sea Zone to 105 Sea Zone
            1 artillery moved from Scotland to United Kingdom
            1 fighter moved from 111 Sea Zone to 105 Sea Zone
            1 fighter moved from 111 Sea Zone to 110 Sea Zone
            1 carrier moved from 111 Sea Zone to 110 Sea Zone
            4 transports moved from 111 Sea Zone to 112 Sea Zone
            1 artillery and 6 infantry moved from Western Germany to 112 Sea Zone
            1 artillery, 6 infantry and 4 transports moved from 112 Sea Zone to 110 Sea Zone
            5 artilleries, 5 infantry and 5 transports moved from 111 Sea Zone to 110 Sea Zone
            6 artilleries and 11 infantry moved from 110 Sea Zone to United Kingdom
            1 bomber moved from Normandy Bordeaux to United Kingdom
            1 artillery and 1 infantry moved from Novgorod to Archangel
            1 bomber moved from Western Germany to Archangel
            1 artillery moved from Vologda to Samara
            2 mech_infantrys moved from Urals to Samara
            1 armour moved from Novosibirsk to Samara
            1 mech_infantry moved from Novosibirsk to Turkmenistan
            2 mech_infantrys moved from Northwest Persia to Volgograd
            2 armour moved from Northwest Persia to Volgograd
            1 bomber moved from Northwest Persia to Turkmenistan
            1 fighter moved from Northwest Persia to Samara
            4 infantry moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            1 mech_infantry moved from Eastern Poland to Smolensk
            1 mech_infantry moved from Eastern Poland to Bessarabia
            1 mech_infantry moved from Novgorod to Smolensk
            1 bomber moved from Western Germany to Bessarabia
            1 bomber moved from Western Germany to Bessarabia
            1 infantry moved from Germany to Greater Southern Germany
            1 bomber moved from Western Germany to United Kingdom
            1 infantry moved from Northwest Persia to Caucasus
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • @martin Scramble 110


  • @feltmarskal no thank you

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