x-y-axis dominion vs trollpen (+20)


  • TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 12
    
        Purchase Units - Russians
            Russians buy 7 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
            Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral
    
        Combat Move - Russians
            1 artillery moved from Russia to Smolensk
            2 infantry moved from Russia to Smolensk
            2 infantry moved from Russia to Bryansk
            2 infantry moved from Tambov to Rostov
            1 infantry moved from Yakut S.S.R. to Buryatia
                  Russians take Buryatia from Japanese
            1 infantry moved from Samara to Kazakhstan
                  Russians take Kazakhstan from Japanese
            1 infantry moved from Samara to Volgograd
                  Russians take Volgograd from Germans
            1 infantry moved from Archangel to Belarus
            1 fighter moved from Russia to Belarus
            1 tactical_bomber moved from Russia to Belarus
            1 fighter moved from Russia to Rostov
            4 infantry moved from Russia to Bryansk
            5 infantry moved from Tambov to Bryansk
            6 artilleries moved from Tambov to Bryansk
            1 infantry moved from Tambov to Bryansk
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 6 artilleries and 12 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 6 artilleries and 12 infantry in Bryansk, round 2 : 5/18 hits, 5,00 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 6 artilleries and 11 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Rostov
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 1/3 hits, 0,83 expected hits
                    Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Belarus
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 1/3 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Belarus to Russia
            1 aaGun moved from Russia to Bryansk
            1 aaGun moved from Tambov to Bryansk
            1 aaGun moved from Samara to Volgograd
            1 aaGun moved from Tambov to Volgograd
            1 infantry moved from Novosibirsk to Timguska
            1 infantry moved from Samara to Novosibirsk
            6 artilleries moved from Samara to Volgograd
            21 infantry moved from Samara to Volgograd
            1 infantry moved from Tambov to Bryansk
            1 armour and 1 mech_infantry moved from Russia to Bryansk
            1 armour and 1 mech_infantry moved from Russia to Volgograd
            1 fighter moved from Rostov to Russia
            2 mech_infantrys moved from Russia to Bryansk
            3 mech_infantrys moved from Russia to Volgograd
            10 artilleries moved from Tambov to Volgograd
            18 infantry moved from Tambov to Volgograd
            4 artilleries and 17 infantry moved from Tambov to Volgograd
            1 aaGun and 11 infantry moved from Yakut S.S.R. to Buryatia
    
        Place Units - Russians
            7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 22 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0,33
    Germans regular : 1,00
    Russians regular : 0,00
    

    Savegame


  • @axis-dominion said in x-y-axis dominion vs trollpen (+20):

    use latest plz. moved a mech to Rome

    Missed it, but it’s ok to adjust during J.


  • @axis-dominion said in x-y-axis dominion vs trollpen (+20):

    they’re the real threat, the remainder of your boats can go float around all day long for I care

    Don’t worry. There’ll come more.


  • TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 1 infantry, 3 mech_infantrys, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from Shan State to Malaya
            1 armour and 1 mech_infantry moved from Yunnan to Malaya
            1 transport moved from 36 Sea Zone to 45 Sea Zone
            2 infantry moved from Dutch New Guinea to 45 Sea Zone
            2 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            5 fighters and 5 tactical_bombers moved from 42 Sea Zone to Celebes
            1 fighter moved from 42 Sea Zone to 44 Sea Zone
            1 fighter and 1 tactical_bomber moved from French Indo China to Malaya
            2 bombers moved from French Indo China to Malaya
    
        Combat - Japanese
            Battle in 44 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 44 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Celebes
                Japanese attack with 5 fighters, 2 infantry and 5 tactical_bombers
                ANZAC defend with 1 infantry
                    Japanese roll dice for 5 fighters, 2 infantry and 5 tactical_bombers in Celebes, round 2 : 5/12 hits, 6.17 expected hits
                    ANZAC roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
                Japanese win, taking Celebes from ANZAC with 5 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in Malaya
                Japanese attack with 1 armour, 1 artillery, 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 infantry; UK_Pacific defend with 1 factory_minor and 1 harbour
                    Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Malaya, round 2 : 5/7 hits, 3.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 artillery, 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            7 carriers moved from 42 Sea Zone to 35 Sea Zone
            1 carrier moved from 36 Sea Zone to 35 Sea Zone
            1 carrier moved from 19 Sea Zone to 35 Sea Zone
            2 bombers moved from Malaya to French Indo China
            2 destroyers moved from 42 Sea Zone to 35 Sea Zone
            7 submarines moved from 42 Sea Zone to 35 Sea Zone
            5 fighters and 5 tactical_bombers moved from Celebes to 35 Sea Zone
            1 fighter moved from 44 Sea Zone to Philippines
            2 fighters moved from 42 Sea Zone to Philippines
            1 fighter moved from 42 Sea Zone to 35 Sea Zone
            1 destroyer moved from 36 Sea Zone to 35 Sea Zone
            2 battleships, 2 cruisers, 1 destroyer and 6 transports moved from 38 Sea Zone to 36 Sea Zone
            1 aaGun moved from Shan State to Yunnan
            1 infantry moved from French Indo China to Yunnan
            1 fighter moved from Malaya to French Indo China
            2 tactical_bombers moved from French Indo China to 35 Sea Zone
            1 tactical_bomber moved from Malaya to 35 Sea Zone
            2 tactical_bombers moved from French Indo China to 35 Sea Zone
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 destroyer moved from 19 Sea Zone to 35 Sea Zone
            1 fighter moved from Japan to Amur
            2 aaGuns, 1 armour and 7 infantry moved from Manchuria to Amur
            1 transport moved from 19 Sea Zone to 35 Sea Zone
            1 fighter moved from 19 Sea Zone to Japan
            1 tactical_bomber moved from French Indo China to Japan
            1 fighter moved from 19 Sea Zone to Japan
            1 destroyer moved from 35 Sea Zone to 36 Sea Zone
            1 destroyer moved from 35 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            2 carriers placed in 36 Sea Zone
            1 submarine placed in 6 Sea Zone
            3 mech_infantrys placed in Shantung
            2 tactical_bombers placed in Japan
            1 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 68 PUs; end with 68 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.17
    UK_Pacific regular : -0.33
    ANZAC regular : 0.67
    

    Savegame


  • TripleA Turn Summary: Americans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 2 fighters, 4 infantry and 3 transports; Remaining resources: 3 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
            Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral
    
        Combat Move - Americans
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
            1 infantry moved from 17 Sea Zone to Iwo Jima
    
        Combat - Americans
            Battle in Iwo Jima
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
            1 marine moved from Caroline Islands to 33 Sea Zone
            1 battleship, 9 carriers, 2 cruisers, 6 destroyers, 14 fighters, 1 marine, 8 submarines, 2 tactical_bombers and 1 transport moved from 33 Sea Zone to 17 Sea Zone
            1 destroyer moved from 26 Sea Zone to 17 Sea Zone
            1 tactical_bomber moved from Hawaiian Islands to 17 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to Midway
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 65 Sea Zone
            2 infantry moved from 65 Sea Zone to Chile
                  Americans take Chile from Neutral_True
            2 fighters moved from 92 Sea Zone to Gibraltar
            1 carrier and 1 destroyer moved from 92 Sea Zone to 89 Sea Zone
            2 submarines moved from 10 Sea Zone to 89 Sea Zone
            1 carrier moved from 10 Sea Zone to 89 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 carrier placed in 10 Sea Zone
            3 transports placed in 101 Sea Zone
            2 artilleries and 4 infantry placed in Central United States
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 60 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 2 fighters, 4 infantry and 3 transports; Remaining resources: 3 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
            Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral
    
        Combat Move - Americans
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
            1 infantry moved from 17 Sea Zone to Iwo Jima
    
        Combat - Americans
            Battle in Iwo Jima
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
            1 marine moved from Caroline Islands to 33 Sea Zone
            1 battleship, 9 carriers, 2 cruisers, 6 destroyers, 14 fighters, 1 marine, 8 submarines, 2 tactical_bombers and 1 transport moved from 33 Sea Zone to 17 Sea Zone
            1 destroyer moved from 26 Sea Zone to 17 Sea Zone
            1 tactical_bomber moved from Hawaiian Islands to 17 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to Midway
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 65 Sea Zone
            2 infantry moved from 65 Sea Zone to Chile
                  Americans take Chile from Neutral_True
            2 fighters moved from 92 Sea Zone to Gibraltar
            1 carrier and 1 destroyer moved from 92 Sea Zone to 89 Sea Zone
            2 submarines moved from 10 Sea Zone to 89 Sea Zone
            1 carrier moved from 10 Sea Zone to 89 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 carrier placed in 10 Sea Zone
            3 transports placed in 101 Sea Zone
            2 artilleries and 4 infantry placed in Central United States
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 60 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 6 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 2 fighters, 4 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; 
    
        Politics - British
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
    
        Combat Move - British
            2 units repaired.
            Turning on Edit Mode
            EDIT: Changing ownership of Rio de Oro from Neutral_True to Americans
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 1 infantry moved from Morocco to Rio de Oro
            1 infantry moved from Trans-Jordan to Iraq
                  British take Iraq from Germans
            1 mech_infantry moved from West India to Persia
                  British take Persia from Germans
            1 infantry moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
            1 bomber moved from Gibraltar to Normandy Bordeaux
    
        Combat - British
            Strategic bombing raid in Normandy Bordeaux
                    Italians roll AA dice in Normandy Bordeaux : 0/1 hits, 0,17 expected hits
                Bombing raid in Normandy Bordeaux rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Normandy Bordeaux causes 6 damage total. 
    
        Non Combat Move - British
            3 fighters moved from United Kingdom to Gibraltar
            1 fighter moved from Egypt to Gibraltar
            3 battleships, 3 carriers, 3 cruisers, 2 destroyers, 1 fighter, 1 marine and 1 transport moved from 92 Sea Zone to 89 Sea Zone
            1 marine moved from 89 Sea Zone to Venezuela
                  British take Venezuela from Neutral_True
            1 submarine moved from 97 Sea Zone to 99 Sea Zone
            1 submarine moved from 97 Sea Zone to 93 Sea Zone
            1 armour moved from Alexandria to Trans-Jordan
            3 armour moved from Egypt to Trans-Jordan
            1 infantry moved from Trans-Jordan to Syria
            3 mech_infantrys moved from Belgian Congo to Egypt
            3 infantry moved from Egypt to Trans-Jordan
            2 infantry and 2 mech_infantrys moved from West India to India
            1 infantry moved from India to Burma
            1 mech_infantry moved from Union of South Africa to Mozambique
                  British take Mozambique from Neutral_True
            1 mech_infantry moved from Union of South Africa to Angola
                  British take Angola from Neutral_True
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 fighter moved from Trans-Jordan to Egypt
            1 bomber moved from Normandy Bordeaux to United Kingdom
            1 mech_infantry moved from West India to Afghanistan
                  British take Afghanistan from Neutral_True
            1 mech_infantry moved from Egypt to Saudi Arabia
                  British take Saudi Arabia from Neutral_True
    
        Place Units - British
            2 fighters and 1 infantry placed in United Kingdom
            1 mech_infantry placed in Union of South Africa
            2 submarines placed in 71 Sea Zone
            3 infantry placed in Egypt
    
        Turn Complete - British
            British collect 45 PUs; end with 45 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 48 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 51 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 54 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 57 PUs
    
        Place Units - UK_Pacific
            4 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in India change ownership: 4 infantry
    

    Combat Hit Differential Summary :

    Italians AA : -0,17
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 2 fighters, 4 infantry and 3 transports; Remaining resources: 3 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
            Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral
    
        Combat Move - Americans
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
            1 infantry moved from 17 Sea Zone to Iwo Jima
    
        Combat - Americans
            Battle in Iwo Jima
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
            1 marine moved from Caroline Islands to 33 Sea Zone
            1 battleship, 9 carriers, 2 cruisers, 6 destroyers, 14 fighters, 1 marine, 8 submarines, 2 tactical_bombers and 1 transport moved from 33 Sea Zone to 17 Sea Zone
            1 destroyer moved from 26 Sea Zone to 17 Sea Zone
            1 tactical_bomber moved from Hawaiian Islands to 17 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to Midway
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 65 Sea Zone
            2 infantry moved from 65 Sea Zone to Chile
                  Americans take Chile from Neutral_True
            2 fighters moved from 92 Sea Zone to Gibraltar
            1 carrier and 1 destroyer moved from 92 Sea Zone to 89 Sea Zone
            2 submarines moved from 10 Sea Zone to 89 Sea Zone
            1 carrier moved from 10 Sea Zone to 89 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 carrier placed in 10 Sea Zone
            3 transports placed in 101 Sea Zone
            2 artilleries and 4 infantry placed in Central United States
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 60 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 6 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 2 fighters, 4 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; 
    
        Politics - British
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
    
        Combat Move - British
            2 units repaired.
            Turning on Edit Mode
            EDIT: Changing ownership of Rio de Oro from Neutral_True to Americans
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 1 infantry moved from Morocco to Rio de Oro
            1 infantry moved from Trans-Jordan to Iraq
                  British take Iraq from Germans
            1 mech_infantry moved from West India to Persia
                  British take Persia from Germans
            1 infantry moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
            1 bomber moved from Gibraltar to Normandy Bordeaux
    
        Combat - British
            Strategic bombing raid in Normandy Bordeaux
                    Italians roll AA dice in Normandy Bordeaux : 0/1 hits, 0,17 expected hits
                Bombing raid in Normandy Bordeaux rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Normandy Bordeaux causes 6 damage total. 
    
        Non Combat Move - British
            3 fighters moved from United Kingdom to Gibraltar
            1 fighter moved from Egypt to Gibraltar
            3 battleships, 3 carriers, 3 cruisers, 2 destroyers, 1 fighter, 1 marine and 1 transport moved from 92 Sea Zone to 89 Sea Zone
            1 marine moved from 89 Sea Zone to Venezuela
                  British take Venezuela from Neutral_True
            1 submarine moved from 97 Sea Zone to 99 Sea Zone
            1 submarine moved from 97 Sea Zone to 93 Sea Zone
            1 armour moved from Alexandria to Trans-Jordan
            3 armour moved from Egypt to Trans-Jordan
            1 infantry moved from Trans-Jordan to Syria
            3 mech_infantrys moved from Belgian Congo to Egypt
            3 infantry moved from Egypt to Trans-Jordan
            2 infantry and 2 mech_infantrys moved from West India to India
            1 infantry moved from India to Burma
            1 mech_infantry moved from Union of South Africa to Mozambique
                  British take Mozambique from Neutral_True
            1 mech_infantry moved from Union of South Africa to Angola
                  British take Angola from Neutral_True
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 fighter moved from Trans-Jordan to Egypt
            1 bomber moved from Normandy Bordeaux to United Kingdom
            1 mech_infantry moved from West India to Afghanistan
                  British take Afghanistan from Neutral_True
            1 mech_infantry moved from Egypt to Saudi Arabia
                  British take Saudi Arabia from Neutral_True
    
        Place Units - British
            2 fighters and 1 infantry placed in United Kingdom
            1 mech_infantry placed in Union of South Africa
            2 submarines placed in 71 Sea Zone
            3 infantry placed in Egypt
    
        Turn Complete - British
            British collect 45 PUs; end with 45 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 48 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 51 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 54 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 57 PUs
    
        Place Units - UK_Pacific
            4 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in India change ownership: 4 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Midway: 1 fighter and 1 tactical_bomber
            EDIT: Adding units owned by Americans to 89 Sea Zone: 1 fighter and 1 tactical_bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians AA : -0,17
    

    Savegame


  • Changing setup.


  • TripleA Turn Summary: UK_Pacific round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 2 fighters, 4 infantry and 3 transports; Remaining resources: 3 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
            Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral
    
        Combat Move - Americans
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
            1 infantry moved from 17 Sea Zone to Iwo Jima
    
        Combat - Americans
            Battle in Iwo Jima
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
            1 marine moved from Caroline Islands to 33 Sea Zone
            1 battleship, 9 carriers, 2 cruisers, 6 destroyers, 14 fighters, 1 marine, 8 submarines, 2 tactical_bombers and 1 transport moved from 33 Sea Zone to 17 Sea Zone
            1 destroyer moved from 26 Sea Zone to 17 Sea Zone
            1 tactical_bomber moved from Hawaiian Islands to 17 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to Midway
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 65 Sea Zone
            2 infantry moved from 65 Sea Zone to Chile
                  Americans take Chile from Neutral_True
            2 fighters moved from 92 Sea Zone to Gibraltar
            1 carrier and 1 destroyer moved from 92 Sea Zone to 89 Sea Zone
            2 submarines moved from 10 Sea Zone to 89 Sea Zone
            1 carrier moved from 10 Sea Zone to 89 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 carrier placed in 10 Sea Zone
            3 transports placed in 101 Sea Zone
            2 artilleries and 4 infantry placed in Central United States
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 60 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 6 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 2 fighters, 4 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; 
    
        Politics - British
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
    
        Combat Move - British
            2 units repaired.
            Turning on Edit Mode
            EDIT: Changing ownership of Rio de Oro from Neutral_True to Americans
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 1 infantry moved from Morocco to Rio de Oro
            1 infantry moved from Trans-Jordan to Iraq
                  British take Iraq from Germans
            1 mech_infantry moved from West India to Persia
                  British take Persia from Germans
            1 infantry moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
            1 bomber moved from Gibraltar to Normandy Bordeaux
    
        Combat - British
            Strategic bombing raid in Normandy Bordeaux
                    Italians roll AA dice in Normandy Bordeaux : 0/1 hits, 0,17 expected hits
                Bombing raid in Normandy Bordeaux rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Normandy Bordeaux causes 6 damage total. 
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            3 fighters moved from United Kingdom to Gibraltar
            1 fighter moved from Egypt to Gibraltar
            3 battleships, 3 carriers, 3 cruisers, 2 destroyers, 1 fighter, 1 marine and 1 transport moved from 92 Sea Zone to 89 Sea Zone
            1 marine moved from 89 Sea Zone to Venezuela
                  British take Venezuela from Neutral_True
            1 submarine moved from 97 Sea Zone to 99 Sea Zone
            1 submarine moved from 97 Sea Zone to 93 Sea Zone
            3 mech_infantrys moved from Belgian Congo to Egypt
            2 infantry and 2 mech_infantrys moved from West India to India
            1 infantry moved from India to Burma
            1 mech_infantry moved from Union of South Africa to Mozambique
                  British take Mozambique from Neutral_True
            1 mech_infantry moved from Union of South Africa to Angola
                  British take Angola from Neutral_True
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 fighter moved from Trans-Jordan to Egypt
            1 bomber moved from Normandy Bordeaux to United Kingdom
            1 mech_infantry moved from West India to Afghanistan
                  British take Afghanistan from Neutral_True
            1 infantry moved from Trans-Jordan to Saudi Arabia
                  British take Saudi Arabia from Neutral_True
            1 armour and 4 mech_infantrys moved from Trans-Jordan to Egypt
            1 armour moved from Alexandria to Egypt
            1 aaGun, 7 artilleries and 15 infantry moved from Trans-Jordan to Egypt
            7 fighters and 1 tactical_bomber moved from Trans-Jordan to Egypt
            EDIT: 1 fighter and 1 tactical_bomber moved from Midway to 89 Sea Zone
    
        Place Units - British
            3 infantry placed in Egypt
            1 mech_infantry placed in Union of South Africa
            2 submarines placed in 71 Sea Zone
            2 fighters and 1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 45 PUs; end with 45 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 48 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 51 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 54 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 57 PUs
    
        Place Units - UK_Pacific
            4 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in India change ownership: 4 infantry
    

    Combat Hit Differential Summary :

    Italians AA : -0,17
    

    Savegame


  • Think I need the air more flexible, so can’t stack Jordan.


  • TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Spain to Portugal
            4 fighters moved from France to Portugal
            1 tactical_bomber moved from Southern Italy to Portugal
            2 armour and 1 mech_infantry moved from Northwest Persia to Rostov
            1 armour moved from Ukraine to Rostov
            1 mech_infantry moved from Bessarabia to Rostov
            1 bomber moved from Southern Italy to Rostov
    
        Combat - Italians
            Battle in Rostov
                Italians attack with 3 armour, 1 bomber and 2 mech_infantrys
                Russians defend with 2 infantry
                    Italians roll dice for 3 armour, 1 bomber and 2 mech_infantrys in Rostov, round 2 : 2/6 hits, 2.50 expected hits
                    Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Rostov
                Italians win, taking Rostov from Russians with 3 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2
                Casualties for Italians: 1 mech_infantry
                Casualties for Russians: 2 infantry
            Battle in Portugal
                Italians attack with 4 fighters, 2 infantry and 1 tactical_bomber
                Neutral_True defend with 2 infantry
                    Italians roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Portugal, round 2 : 2/7 hits, 3.00 expected hits
                    Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral_True and 1 infantry owned by the Italians lost in Portugal
                Italians win, taking Portugal from Neutral_True with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for Neutral_True: 2 infantry
    
        Non Combat Move - Italians
            4 fighters moved from Portugal to Spain
            1 tactical_bomber moved from Portugal to Spain
            3 infantry moved from Normandy Bordeaux to Spain
            1 aaGun and 6 infantry moved from Northern Italy to Southern France
            1 infantry moved from France to Southern France
            8 infantry and 1 marine moved from Southern Italy to Northern Italy
            1 infantry moved from Northwest Persia to Caucasus
            1 aaGun and 2 infantry moved from Northwest Persia to Turkey
            1 bomber moved from Rostov to Novgorod
    
        Place Units - Italians
            2 infantry and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 15
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4,1,6,3,3
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,6,6,1,2,3,4,2,6
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,5
            Italians collect 9 PUs (15 lost to blockades); end with 9 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1.50
    Russians regular : 0.33
    Neutral_True regular : 0.33
    

    Savegame


  • TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 submarine moved from 33 Sea Zone to 44 Sea Zone
    
        Combat - ANZAC
            ANZAC creates battle in territory 17 Sea Zone
            Battle in 44 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Java
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 harbour and 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Java
                ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 cruiser, 2 destroyers, 1 marine and 5 submarines moved from 33 Sea Zone to 17 Sea Zone
            1 tactical_bomber moved from New South Wales to Queensland
            2 infantry moved from New South Wales to South Australia
            1 infantry moved from New South Wales to South Australia
            2 aaGuns, 1 armour, 2 infantry and 2 mech_infantrys moved from New South Wales to Queensland
            1 fighter moved from Hawaiian Islands to 17 Sea Zone
    
        Place Units - ANZAC
            2 destroyers placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from 89 Sea Zone to Gibraltar
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0,33
    ANZAC regular : 0,33
    

    Savegame


  • @axis-dominion said in x-y-axis dominion vs trollpen (+20):

    now gib has become a Dunkirk !

    Might seem like it, but I’d like to look upon them rather as a god-fearing invasion force! :grin:


  • TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 bomber, 6 infantry and 4 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 fighter moved from Western Germany to Belarus
            2 infantry moved from Novgorod to Belarus
    
        Combat - Germans
            Battle in Belarus
                Germans attack with 1 fighter and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            15 armour and 22 mech_infantrys moved from Turkey to Rostov
            1 armour and 7 mech_infantrys moved from Northwest Persia to Rostov
            2 infantry moved from Turkey to Caucasus
            1 fighter moved from Belarus to Novgorod
            1 armour and 1 mech_infantry moved from Novgorod to Eastern Poland
            1 infantry moved from Novgorod to Baltic States
            1 infantry moved from Novgorod to Baltic States
            1 artillery and 1 infantry moved from France to Southern France
            1 mech_infantry moved from Southern Italy to Northern Italy
            1 fighter moved from Southern Italy to Rostov
            1 aaGun moved from France to Western Germany
            1 aaGun moved from France to Southern France
            1 mech_infantry moved from France to Southern France
            1 bomber moved from French Indo China to Japan
            1 fighter moved from Spain to Western Germany
            1 bomber moved from Spain to Western Germany
            2 tactical_bombers moved from Spain to 112 Sea Zone
            3 tactical_bombers moved from Spain to Western Germany
            1 fighter moved from Spain to Western Germany
            1 submarine moved from 112 Sea Zone to 110 Sea Zone
            1 submarine moved from 110 Sea Zone to 109 Sea Zone
            1 tactical_bomber moved from Spain to Western Germany
            1 tactical_bomber moved from Spain to Western Germany
            1 tactical_bomber moved from Spain to Western Germany
            1 mech_infantry moved from Northern Italy to Southern France
            1 mech_infantry moved from Southern France to Spain
            1 tactical_bomber moved from Spain to Western Germany
            4 fighters moved from Spain to Western Germany
            2 tactical_bombers moved from 112 Sea Zone to Western Germany
            2 fighters moved from Western Germany to 112 Sea Zone
            2 armour, 3 artilleries and 8 mech_infantrys moved from Ukraine to Rostov
            2 aaGuns, 2 armour, 10 artilleries, 19 infantry and 4 mech_infantrys moved from Caucasus to Rostov
            1 fighter moved from Western Germany to Rostov
    
        Place Units - Germans
            3 infantry placed in Ukraine
            3 infantry placed in Novgorod
            1 bomber and 4 tactical_bombers placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,2,5,5,3,2,1,5,5
            Germans collect 45 PUs (4 lost to blockades); end with 45 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 47 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 52 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.33
    Germans regular : 0.17
    

    Savegame


  • perhaps you can have me over for some British tea and biscuits?


  • @axis-dominion said in x-y-axis dominion vs trollpen (+20):

    perhaps you can have me over for some British tea and biscuits?

    :yum:


  • @axis-dominion said in x-y-axis dominion vs trollpen (+20):

    perhaps you can have me over for some British tea and biscuits?

    Consider yourself invited! Remember, we excercise siesta between 11 and 15. Good opportunity for surprise. ;)


  • TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 13
    
        Purchase Units - Russians
            Russians buy 4 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Bryansk to Western Ukraine
            1 fighter moved from Russia to Western Ukraine
            1 infantry moved from Archangel to Belarus
            1 infantry moved from Smolensk to Belarus
            1 fighter and 1 tactical_bomber moved from Russia to Belarus
            1 infantry moved from Bryansk to Western Ukraine
    
        Combat - Russians
            Battle in Western Ukraine
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Belarus
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/4 hits, 1,50 expected hits
                    Germans roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            1 artillery moved from Smolensk to Russia
            2 aaGuns, 1 armour, 6 artilleries and 3 mech_infantrys moved from Bryansk to Tambov
            2 aaGuns, 1 armour, 20 artilleries, 57 infantry and 4 mech_infantrys moved from Volgograd to Tambov
            1 fighter moved from Western Ukraine to Tambov
            1 tactical_bomber moved from Belarus to Tambov
            1 fighter moved from Belarus to Tambov
            1 aaGun and 12 infantry moved from Buryatia to Yakut S.S.R.
            1 infantry moved from Samara to Tambov
            1 infantry moved from Novosibirsk to Samara
            7 infantry moved from Russia to Tambov
            1 infantry moved from Kazakhstan to Samara
            2 infantry moved from Bryansk to Tambov
    
        Place Units - Russians
            4 artilleries and 3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 22 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -1,00
    Russians regular : 0,67
    

    Savegame


  • TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 13
    
        Purchase Units - Russians
            Russians buy 4 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Bryansk to Western Ukraine
            1 fighter moved from Russia to Western Ukraine
            1 infantry moved from Archangel to Belarus
            1 infantry moved from Smolensk to Belarus
            1 fighter and 1 tactical_bomber moved from Russia to Belarus
            1 infantry moved from Bryansk to Western Ukraine
    
        Combat - Russians
            Battle in Western Ukraine
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Belarus
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/4 hits, 1,50 expected hits
                    Germans roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            1 artillery moved from Smolensk to Russia
            2 aaGuns, 1 armour, 6 artilleries and 3 mech_infantrys moved from Bryansk to Tambov
            2 aaGuns, 1 armour, 20 artilleries, 57 infantry and 4 mech_infantrys moved from Volgograd to Tambov
            1 fighter moved from Western Ukraine to Tambov
            1 tactical_bomber moved from Belarus to Tambov
            1 fighter moved from Belarus to Tambov
            1 aaGun and 12 infantry moved from Buryatia to Yakut S.S.R.
            1 infantry moved from Samara to Tambov
            1 infantry moved from Novosibirsk to Samara
            7 infantry moved from Russia to Tambov
            1 infantry moved from Kazakhstan to Samara
            2 infantry moved from Bryansk to Tambov
    
        Place Units - Russians
            4 artilleries and 3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 22 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 17 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to 26 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans regular : -1,00
    Russians regular : 0,67
    

    Savegame


  • Saw now that the empty US-trannie happened to slip along with the main fleet, but was supposed to head back home.

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